Ludos Game Engine Template - Complete Project by Leeroy Studio
Key features included in the LudosGame Engine:
- Ludo & Parchis Gameplay (Classic & Strategic) Fully implemented Ludo rules out of the box, including Barriers, Safe Zones, Doubles Penalties, and Home Exit Obligations.
- Intuitive card dragging with real-time “ghost” placement hints.Drag & Drop + Ghost Previews
- Smart Automation "Fast Start" options (Force 5) and auto-turn passing speed up gameplay. Auto-move handles forced moves instantly for a fluid experience.
- Dynamic Theming & Style Screen In-game Style screen auto-populates when new art is added. 10+ Pawn Skins, Dice Skins, and Board Themes included.
- Settings Screen Adjust SFX/music volumes, toggle Hints, Camera Shake, and Notifications. Enable/disable "Fast Start" and other house rules without code.
- Victory & Defeat Screens Post-game UI shows coin rewards, level-up progress, and performance stats.
- Weighted AI Engine Heuristic AI system prioritizes winning moves: Capture Opponents, Form Barriers, Escape Danger, and Run Home. All weights adjustable in configuration.
- All Customizable Every element—game rules, AI difficulty, skins, audio, loot tables—is exposed via simple ScriptableObject configuration assets.
- Every element—art, scoring, difficulty tiers, animations, hints—is exposed via simple configuration assets.All Customizable
- IAP Integration Built-in Unity IAP support for consumables (Coins), non-consumables (No Ads), and subscriptions, including receipt validation and restore functions.
- Ads Integration Unified AdsModule wraps Unity Ads & AdMob for banners, interstitials, and rewarded ads via a single API.
- Step-by-step prompts to import TextMeshPro Essentials and Mobile Dependency Resolver—no missing-asset errors.Codeless Setup & Automated Dependencies One-click Addressables tagging for Prefabs, Sounds, Data folders.
- Independent SFX/music volume controls in Settings.Unique Audio & Sounds Distinct SFX for shuffles, deals, and wins; dynamic background music managed via Addressables.
- Custom feature requests accepted; around-the-clock assistance.On-Demand Requests & 24/7 Support
The Ludos Game Engine is a production-ready, fully customizable Ludo & Parchis template that lets you launch a polished, monetizable board game title in minutes. From the moment you import, you have everything you need, plug and play ready.
- Classic & Strategic Modes Both modes are ready to play. Roll the dice with satisfying physics, navigate the board with real-time path previews, or let the AI take over for fast-paced sessions. Ludo & Parchis Gameplay (Classic & Strategic)
- Simply Customizable with pawn skins, dice skins, and board themes all changeable via the in-game Style screen.
- Player-Controlled Settings Customize audio volumes, toggle "Fast Start" (Force 5), switch camera angles, and enable/disable gameplay hints without touching any code.
- Track wins, losses, best times, and high scores keeping players engaged with clear performance feedback.
- Celebrate wins and handle losses in style. Post-game UI to be able to show coin rewards, time bonuses, and performance stats, plus options to add restart, view statistics, or return to menu.Victory & Defeat Screens.
- Built-in heuristic system that suggests the next best move e by prioritizing capturing opponents, forming barriers, and rushing to the goal. All weight values are accessible in SO.
- Fully integrated Unity IAP for handling consumables, non-consumables, and subscriptions, complete with receipt validation and restore functions out of the box.
- The AdsModule wraps Unity Ads and AdMob so you can display banners, interstitials, and rewarded ads through a single, simple API call.
- Everything is configured via a custom Configuration window. One-click Addressables tagging for Prefabs, Sounds, and Data folders. Step-by-step prompts ensure TextMeshPro Essentials and the Mobile Dependency Resolver are installed—no missing-asset errors.Codeless Setup
- Crisp SFX for shuffles, deals, and victories, plus immersive background music. All audio is managed through Addressables, and players can adjust or mute volumes in the Settings screen.Unique Audio & Sounds
- Screens and scenes are loaded and managed via Addressables, minimizing memory overhead and ensuring smooth performance.Addressables-Driven Optimization
🔗 Try the game HERE:
📦 Included Third-Party Packages
When you purchase the Solitaire Game Engine, you also receive every third-party package listed below—at no extra cost:
- Standalone Price: $17.99 Advanced IAP (In-App Purchase) Complete Unity IAP wrapper for consumables, non-consumables, and subscriptions (built-in receipt validation and “restore purchases” functionality)
- Standalone Price: $25.99 Optimized Mobile Ads Lightweight ad manager supporting Unity Ads & AdMob. One-line calls for banners, interstitials, and rewarded ads, with built-in consent form handling (GDPR/CCPA/ATT)
- Standalone Price: $15.00 Optimized Components – Observable ScriptableObject-based event system (abstract SenderBase/ReceiverBase) and observable data structures (collections, dictionaries, sets, etc.)
- Standalone Price: $15.00 Optimized Components – Scene Manager Async/await scene loading with progress bars, additive load/unload workflows, and a centralized SceneRegistry to avoid hard-coded names
- Standalone Price: $15.00 Optimized Components – Sound Manager Modular audio system featuring fade-in/fade-out, crossfade, ducking, and scriptable SoundType/MusicType definitions
- Standalone Price: $15.00 Optimized UI Components – Canvas Performance-tuned UI utilities for world-space and screen-space canvases, automatic batching/culling, and prebuilt HUD prefabs
- Standalone Price: $4.99 Optimized UI Components – Cursor Fully customizable cursor sprites and pointer effects, with Addressables integration and enum-based sprite IDs
- Standalone Price: $9.00 Optimized UI Components – Scroll View Infinite-scroll and wraparound content panels, drag-to-reorder lists, snapping, inertia tweaks, and virtualization for large dynamic lists
- Standalone Price: $16.90 Advanced InGame Debugger (“Advanced Logging”) Runtime debug console with on-screen logs, variable watchers, performance metrics, and custom debug commands
- Standalone Price: $15.00 Optimized UI Components – Sprites Automated atlas generation & packing, runtime sprite swapping (skins/color variants), and slicing/tinting/pivot utilities
💰 Total Standalone Value: $149.87
Your Savings: You get every tool above worth $149.87 if purchased separately at no extra charge when you import Ludos Game Engine.
🤝 On-Demand Requests & 24/7 Support
We welcome custom feature requests and provide around-the-clock support, so you’re never left waiting.
Stay tuned for exciting updates and new features in Ludos Game Engine, that brings unmatched customization and polished gameplay to your Unity projects.
📝 Licenses
This asset uses third-party packages such as Unity Ads SDK and Google AdMob SDK under their respective licenses; see the Third-Party Notices.txt file in the package for details or contact us for more info.
- https://docs.unity.com/ads/en-us/manual/License: Unity Ads SDK is subject to the terms outlined in the Operate Solutions Terms of Service. Please review these terms to ensure compliance.Unity Ads SDK License: Operate Solutions Terms of Service (All Rights Reserved) Copyright: © 2023 Unity Technologies Source:
- https://developers.google.com/admob/termsThe Google AdMob SDK is governed by its respective Terms of Service. Ensure adherence to these terms when integrating the SDK.Google AdMob SDK License: Google AdMob Terms of Service (All Rights Reserved) Copyright: © 2023 Google Inc. Source:
❤️ Reviews are very much appreciated; we love to hear what you think of the asset!
Price $79.99
2D Icons - Super Casual Icons by LAYERLAB
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A collection of 90 bright and clean icons designed for casual and hyper-casual games.
This icon set was originally included in the GUI Pro - Super Casual asset,
maintaining a lightweight and user-friendly visual style.
With bold outlines, vibrant colors, and simple shapes,
these icons remain clear and readable even on small mobile screens.
✨ Features
- 🎨 Bright and colorful style
- 🧩 Simple and intuitive shapes
- 🎮 Optimized for casual & hyper-casual games
- 📱 High readability on mobile devices
Includes commonly used game UI elements such as coins, rewards, shop icons, ranking badges, skills, settings, tickets, gems, trophies, and more.
📦 Files Included
- PNG format
📐 Sizes
- 128
- 256
- 512
A practical icon solution for fast prototyping and production-ready UI.
🚫 This asset may not be used for training, input, or any purpose related to generative AI programs.
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If there any suggest or idea for improvement feel free to contact me, if it
possible I will add your request in further updates.
📰 Follow us for updates and news!
Discord | Youtube | Facebook | Support mail
LAYERLAB
Price $8.99
Game VFX - Dark Magic Effects by EricWang
Pack includes 18 prefabs
The Dirk Skill collection produced using the Unity particle system contains a total of 18 dark and galaxy-style VFX files,
which can be sized and rotated according to needs.
Types of texture maps:PNG,TGA
Texture dimensions:1024*1024
Version:Unity 2022.3.45f1
Render Mode:Built-In & URP
This package provides both URP and Built-in versions of the shaders.
Price $6.00
Icons For Monsters Ultimate Pack 11 Cute Pro Series by Meshtint Studio
Follow us on social medias to get new updates on new and free assets!
Join our community! Share feedback and contribute to future releases by joining our Patreon. Link here
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Icons For Monsters Ultimate Pack 11 Cute Series
- Check other Cute and Cute Pro series assets here
- Learn more about monster evolution on the Evolution Wiki page here
Bring your game UI to life with these cute and clean Monster portrait icons!
This pack includes 42 icons featuring the monsters from our Monsters Ultimate Pack 11 – Cute Pro Series — a 3D animated Monster evolution pack available in our store.
What’s included:
- 🖼️ 42 portrait icons with background and transparent background
- 512x512 PNG format
- Ready to use for inventory screens, creature collections, battle UIs, and more
Monsters featured:
- Eyeball Mage → Modular Dark Wizard → Eyeball Monster
- Bat→ Bat King
- Plant Shooter→ Plant Monster→ Plant Worm
- Bee→ Bee Hive→ BeeSoldier
- Mushroom → Mushroom Wizard King
- Wisp → Glow Wisp → Elder Wisp
These icons are designed to perfectly match the monsters from the Monsters Ultimate Pack 11 – Cute Pro Series, making them ideal for your game's UI, inventory systems, and monster collections.
Important:
Please review the preview images and videos to ensure the asset meets your needs before purchasing.
Thank you for choosing the Cute Pro Series!
Price $7.99
Rain Atmosphere by cplomedia
Number of Audio Wavs: 104
Sample Rate / Bit Rate: 44,100 Hz / 16 bit / Stereo
Does Audio Loop: Yes
Minutes of Audio Provided: 30 minutes
Supported Development Platforms:
- Windows: Yes
- Mac: Yes
Documentation Link: DEMO
Important/Additional Notes: Have fun with it!
Rain Atmosphere includes 104 rain sounds, ranging from light drips to heavy rainfall, as well as rain hitting the window or the roof. All files are loopable.
Price $15.00
2D Icons - Simple Icon Pack by LAYERLAB
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A versatile icon pack featuring 150 clean and aesthetically balanced icons,
designed for use across games, apps, services, and educational platforms.
This set uses carefully tuned mid-tone colors, ensuring excellent visibility on both
light and dark backgrounds while blending seamlessly into simple and modern interfaces.
✨ Features
- 🎨 150 icons included
- 🧩 Clean, simple, and well-balanced design
- 👁️ Clear visibility on both light and dark UI backgrounds
- 📐 Designed to scale well across different UI sizes
- 🧠 Easy-to-recognize shapes with minimal visual noise
📦 Files Included
- 📦 PNG format
- 📐 3 sizes provided512 / 256 / 128
🎯 Ideal For
- 🎮 Game UI
- 📱 Mobile & web services
- 🎓 Educational apps and content
- 🧩 Dashboards, menus, and general interface elements
A reliable icon set built for broad usability,
perfect for projects that value clarity, consistency, and visual balance.
🚫 This asset may not be used for training, input, or any purpose related to generative AI programs.
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If there any suggest or idea for improvement feel free to contact me, if it
possible I will add your request in further updates.
📰 Follow us for updates and news!
Discord | Youtube | Facebook | Support mail
LAYERLAB
Price $9.99
Evymind AI by Evymind
Key features
- Structured AI workflow integrated in the editor
- Three editor windows: Task Graph, Request Input, Request Result
- Roles & chain roles as ScriptableObjects for reusable AI behaviors
- Prompt results as reviewable code patches with colored diffs before apply
- Per-project state files for tasks, prompts, roles, history and results
- Token usage estimate preview per request and per input file
- Console Autofix: generate “fix this error” prompts from compile/build logs
- Parallel execution of multiple AI requests
- Uses your own OpenAI API key – no extra subscription, no external server
- Optionaly implement your custom API key retrieval method for CI/CD or security improvements.
Workflow
- Plan work as projects and nested tasks in the Task Graph window
- For each task, write a prompt, pick a role or chain step, select files and history depth
- Send the request and monitor its status directly in the editor
- Review replies and proposed patches in the Request Result window, then apply or discard
Roles & prompts
- Create roles like Gameplay Developer, Online Specialist, Debugger, Code Reviewer, Tech Lead, etc.
- Store roles as assets you can version and share with your team
- Optionally define chain roles with ordered steps for more structured workflows
- Iterate on prompts and roles to reduce LLM mistakes and standardize your coding style
Files & patches
- Select files and folders easily through a dedicated file selection window
- See per-file token estimates before sending context to the LLM
- Parse AI output into explicit file operations (create / modify / delete / patch)
- Validate and preview patches before applying; failed patches are clearly reported
- Works alongside your usual Git / version control with no hidden modifications
Compatibility & requirements
- Unity: 2022.3 LTS or newer
- Scope: editor-only; no runtime components added to your builds
- Platforms: tested in the Unity editor on Windows and macOS
- Requires an OpenAI account and API key (billed directly by OpenAI)
- Newtonsoft.Json package as a dependency (com.unity.nuget.newtonsoft-json) installed via Package Manager
Evymind is a structured AI workflow that lets you grow from simple prompts to refined roles and apply them as reviewable code changes.
- Organize work as projects and task trees
- Attach exactly the files you want the AI to see
- Review patch proposals before applying them to your codebase
All prompts, roles, history and results are saved as json files, so your setup survives editor restarts and can be reused across features.
You connect your own OpenAI API key. There is no extra subscription: the editor talks directly to the API using your key, so you stay in control of models, policies and costs.
With Evymind, you can:
- Ship features faster with prompt and patches from inside the editor
- Reuse your best prompts and roles instead of rewriting them every time
- Improve your context and role description to avoid recurrent LLM mistakes
- Improve LLM accuracy by sending precise file context easily
- Design multi-step chains for complex tasks
- Keep every AI change saved, visible, reviewable and under source control
This package focuses on code and workflow, not magic editing.
It is designed to help you think, design, implement and iterate code faster, while keeping you in charge of every change.
This package IS:
- Editor-only tools for Unity developers
- A workflow layer around your own OpenAI account
- Built to save prompts, roles, chains and tasks per project
This package IS NOT:
- A one-click GameObject or scene auto-editor
- A visual content generator (no textures, models, audio)
- A replacement for source control or code review
If you want a new way of developing — simple prompts when you need speed or customizable automatic chains when you need depth.
Evymind turns your editor into an AI-powered workflow that lets you design freely the way you work with LLM.
Media note: The promotional video uses motion graphics and is not captured from the Unity Editor.
Price $55.00
Realistic Car Controller (Free) by BoneCracker Games
Realistic Car Controller (Free Edition) is a free, fully functional evaluation version of RCCP. Every runtime feature works out of the box. Engine, gearbox, differential, damage, AI, NOS, customization, audio, particles, lights... With no time limits, no watermarks, and no DRM. Advanced Inspector tuning (torque curves, suspension, PID gains, turbo settings, etc.) is read-only to keep the package lightweight; full editing unlocks with RCCP.
🔖 Upgrade to the full version for complete control!
📦 Realistic Car Controller Pro
Compatible with Unity 6000.0.49f1 → Unity 6.3
Compatible with Builtin render pipeline
Compatible with all platforms
🟧 What's Included
🔹 Complete modular drivetrain; Engine, Clutch, Gearbox, Differential, Axles, Wheels — all running at runtime
🔹 Damage system with mesh deformation, detachable parts, wheel and light damage
🔹 AI driving system with waypoint navigation
🔹 NOS, exhaust effects, skidmarks, and particle systems
🔹 Full audio system (engine, crash, brake, wind)
🔹 Vehicle customization (paints, wheels, upgrades) at runtime
🔹 Prototype demo scene with a ready-to-drive vehicle
🔹 Multiple camera modes: TPS, FPS, exterior, fixed, cinematic, top-down, orbit
🔹 Complete UI with mobile controls (buttons, gyro, steering wheel, joystick)
🔹 Supports Input System with runtime rebinding
🔹 4 behavior presets included (Balanced, Drift, Race, Slipless)
🔹 Variable ground physics compatible with terrains
🟧 What You Can Tune in Free Edition
🔹 Maximum speed, torque, and engine RPM range
🔹 Transmission type (automatic, manual, CVT)
🔹 Differential type (Open, Limited Slip, Full Locked, Direct)
🔹 Toggle ABS, ESP, TCS, steering helper, traction helper on/off
🔹 Toggle mesh deformation, wheel damage, light damage, part damage on/off
🔹 NOS amount
🔹 Downforce and auto-reset
🔹 AI behavior mode
🔹 Enable/disable any component
🟧 What Unlocks with RCCP
🔹 Full torque curve editing (NM curves, peak RPM)
🔹 Turbo, VVT, knock detection, engine temperature simulation
🔹 Clutch inertia, engagement RPM, and force settings
🔹 Gear ratios, shift timing, and automatic gear selector tuning
🔹 Suspension, anti-roll, and wheel collider configuration
🔹 Stability system thresholds and intensities (ABS, ESP, TCS)
🔹 Drift system tuning (force, friction, recovery)
🔹 Aerodynamics (air resistance, wheel resistance, dynamic COM)
🔹 Damage system fine-tuning (radius, multiplier, normals, bounds)
🔹 Audio configuration and custom engine sound creation
🔹 Light creation, positioning, and URP conversion tools
🔹 AI waypoint settings, PID tuning, and look-ahead configuration
🔹 Setup wizards (One-Click, Advanced, Body Colliders, Lights)
🔹 15 ready-to-use vehicle prefabs and full demo scene library
🔹 Addon integrations (Photon PUN 2, Mirror, ProFlares, BCG Shared Assets)
🔹 RCCP AI Assistant — configure vehicles using natural language
🔹 Drivetrain wiring (output events between components)
🔹 Add/remove component buttons
🟧 Simple & Powerful API
🔹 Spawn and manage RCCP vehicles at runtime with a single line of code
🔹 Customize suspensions, wheels, and other settings programmatically
🔹 Change controllers and behaviors at runtime
🔹 Override inputs with external controllers
🟧 Documentation & Support
🔹 Free-specific documentation included
🔹 Fully documented and commented scripts
🔹 A long-established asset (14+ years) used in over 5100 projects
Price $0.00
2D Icons - Survival Icon Pack by LAYERLAB
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A 2.5D icon asset pack designed specifically for survival games.
This pack contains 90 detailed icons, crafted with realistic shapes and serious visual tones to fit immersive gameplay.
Ideal for apocalypse, zombie, shooter, and survival-based games,
the pack focuses on weapons, resources, tools, and essential survival items commonly used in inventories and crafting systems.
Each icon is provided in two versions — with shadow and without shadow,
allowing flexible use depending on your UI layout and background style.
✨ Features
- 🧟 90 survival-themed 2.5D icons
- 🔫 Perfect for apocalypse, zombie, and shooter games
- 🎯 Realistic details with a serious visual tone
- 🌓 Shadow and no-shadow versions included
- 🧩 Optimized for inventory, crafting, and item UI
- 🎮 Suitable for PC, mobile, and console games
📦 Files Included
- 🖼️ PNG format
- 📐 Sizes: 128 / 256 / 512
- 🎨 Shadow Icons
- 🎨 No-Shadow Icons
- 📦 Total Icons: 90
A high-quality icon pack that enhances immersion and usability in survival-focused games.
🚫 This asset may not be used for training, input, or any purpose related to generative AI programs.
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📦 RELATED PACKS
Looking for UI assets that match this asset?
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If there any suggest or idea for improvement feel free to contact me, if it
possible I will add your request in further updates.
📰 Follow us for updates and news!
Discord | Youtube | Facebook | Support mail
LAYERLAB
Price $9.99
2D Minimal - Boss Monsters by LAYERLAB
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A 2D Minimal Boss Monsters Pack featuring 5 unique boss characters.
Designed with clean shapes and strong silhouettes, making them perfect for a wide range of game genres.
Each character delivers strong boss-level presence while maintaining a lightweight, mobile-friendly art style.
👾 Included Characters
- Dinosaur
- Spider
- Snow Gorilla
- Ouessant Sheep
- Pharaoh Dragon
Each boss has a distinctive theme and silhouette, designed to stand out during combat encounters.
🎬 Animations (Spine Included)
All characters are built with Spine animation.
Included animations:
- Idle
- Walk
- Attack
- Skill
- Die
Ready to use in your project.
🧩 Customizable
- Fully separated parts
- Easy motion editing in Spine
- Simple color adjustments
- Ideal for expanding boss patterns
🎞 Individual sprite frames (PNG)
Sequence image are included for developers who do not use Spine.
️💡 Each character includes individual PNG frames. Frames must be manually placed and animated in your game engine.
🎮 Recommended For
- Idle RPG
- Action RPG
- Roguelike
- Tower Defense
- Boss Rush Mode
- Mobile Games
◼ Requirements
This package requires the Spine runtime v4.1, which must be downloaded and installed separately from the official Spine website.
⚠️ License Notice: Using the Spine-Unity Runtime in your project requires a valid Spine Editor license, even for playback only. Please review the Spine License carefully before use.
◼ Original Spine File Included
Ready-to-use part sets and original Spine source files are included. Modifying the original files requires a Spine Pro license. For technical questions about Spine, please contact the official Spine support team.
🚫 This asset may not be used for training, input, or any purpose related to generative AI programs.
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📦 MINIMAL SERIES
→ GUI Pro - Minimal Game Light
→ 2D Minimal - Character Maker
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If there any suggest or idea for improvement feel free to contact me, if it
possible I will add your request in further updates.
📰 Follow us for updates and news!
Discord | X(Twitter) | Youtube | Facebook | Email
LAYERLAB
Price $24.99
56 Stylized Brick Texture Pack by Eustace
Optional SBSAR File :
This package includes an optional Substance archive file (.SBSAR) provided as a bonus.
The SBSAR file is not required to use the textures or materials included in this pack.
All textures are already provided and fully usable inside the UNITY package.
The included SBSAR allows you to export textures at your preferred resolution (from 512 px up to 8K, depending on your hardware) and tweak several exposed parameters: Selection of 8 Stylized Brick patterns, and 8 variations of each (using cracks/damages/moss variations)
To use the SBSAR file, the free tool Substance 3D Player is required.
These tools are not included in this package.
Substance 3D Player (free) can be downloaded from Adobe:
https://helpx.adobe.com/substance-3d-player.html
Stylized Brick Wall | Handpaint PBR
Texture pack of 56 Brick Wall.
Features:
• 56 Brick Wall textures
• Available resolutions: 2048 px
• Formats: PNG + Substance file (.SBSAR)
• Seamless/tileable texture
Maps included:
• BaseColor
• Normal
• Metallic with Smoothness in alpha / AO / Height
• Mask Map
• 56 Brick Wall textures
Selection of 8 Stylized Brick patterns, and 8 variations of each (using cracks/damages/moss variations)
Price $16.00
Mutant S4 by Njordmund
Number of textures 9
Texture dimensions 4096
Maximum polygon count 6054
Number of meshes/prefabs 3
Rigging: Yes
Animation count 22
Animation type list
UV mapping: Yes
LOD information ТNo
Types of materials and texture maps PBR
The model is suitable for your projects of the genre: RPG, strategy, first-person shooter, horror, etc.
BUILTIN SHADER
URP SHADER
HDRP SHADER
Additional bones that are added to skeleton:
jaw
Textures:
4K PBR Textures(tga)
3 materials
9 textures
Animations:
Model contains 22 animations:
atack(x5)
walk(x5)
rage
idle(x4)
gethit(x3)
death(x3)
turn180
Polycount:
Verts: 6054
Faces: 5160
Tris: 9900
Price $39.99
Mutant S3 Tank by Njordmund
Number of textures 9
Texture dimensions 4096
Maximum polygon count 6639
Number of meshes/prefabs 3
Rigging: Yes
Animation count 23
Animation type list
UV mapping: Yes
LOD information ТNo
Types of materials and texture maps PBR
The model is suitable for your projects of the genre: RPG, strategy, first-person shooter, horror, etc.
BUILTIN SHADER
URP SHADER
HDRP SHADER
Additional bones that are added to skeleton:
jaw
Textures:
4K PBR Textures(tga)
3 materials
9 textures
Animations:
Model contains 23 animations:
atack(x5)
walk(x5)
run
rage
idle(x4)
gethit(x3)
death(x3)
turn180
Polycount:
Verts: 6639
Faces: 5246
Tris: 10184
Price $44.99
Fantasy Orchestral Stingers & Transitions by BLACKMID
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- 154 high-quality *WAV tracks (16-bit; 1411 kb/s; 44.1 kHz)
- 37+ minutes of small orchestral soundtracks
- Wide variety of musical colors and emotions
- 328mb of compressed audio data (*zip)
- YouTube-Safe music tracks
- Unlimited Royalty-Free license
- Loopable: NO
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⭐IF YOU LIKE MY MUSIC and found it useful - PLEASE don't forget to RATE/REVIEW the asset⭐
(*so you can get a discount for your next purchase within my store, just contact me via email).
HIGH QUALITY ORCHESTRAL MUSIC! NO A.I. HERE! :)
The "Fantasy Orchestral Stingers" collection containing 154 Small Orchestral Transitions & Jingles in a 7 different categories:
- HEROIC FANFARES (27)
- MYSTERIOUS & DARK (21)
- COMEDY & CARTOON (21)
- DRAMATIC & SAD (31)
- PEACEFUL & SACRED (24)
- EVIL & OMINOUS (6)
- PERCUSSIVE RHYTHMS (24)
Each cue 2~51 sec. length (37 minutes of audio - from calm and peaceful to epic battle).
The main concept is there are 5-6 main [x0] soundtracks in every music category which are "broken down" into smaller pieces and several variations (i.e. different length, sections variation etc..).
Best in context of: dark fantasy soundtrack, mmo rpg swells, trailer, cinematic, action, classic, suspense, victory, win, loose, combat, ambient, mystery, adventure, battle fanfare, marches, stabs, d&d, game themes, epic, stylized, angelic, scary, horror, village, town, castle, tavern, inn, medieval, tribal, ancient temple, main menu background music, dungeon, exploration, leveling and similar stuff...
Anyway it can be used in any video game genre, LITERALLY from a generic Puzzle Game to an AAA Game or Cinematic Trailer...
It's not limited by any means! :)
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⚠️YOUTUBE-SAFE MUSIC⚠️
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The music is cleared with YouTube and can be freely used without any concerns of copyright strikes, flags, or demonetization. This is essential if you expect players to showcase your game in videos or streams!
(i.e. you will never get a copyright claim and ALSO you are allowed to use the soundtracks wherever you want and as many times as you need)
It means Unlimited Royalty-Free license! Use the music over and over, in any of your project or productions, without any additional fees or royalties.
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PRODUCT SUPPORT
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in case you are experiencing any kind of issues (while using my assets), please feel free to contact me directly at any time so I can help you out as quick as possible.
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- 154 high-quality *WAV tracks (16-bit; 1411 kb/s; 44.1 kHz)
- 37+ minutes of small orchestral soundtracks
- Wide variety of musical colors and emotions
- 328mb of compressed audio data (*zip)
- YouTube-Safe music tracks
- Unlimited Royalty-Free license
- Loopable: NO
=================================================
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MY YOUTUBE CHANNEL (BLACKMID)
ORDER CUSTOM MUSIC ON FIVERR
==============================
⭐IF YOU LIKE MY MUSIC and found it useful - PLEASE don't forget to RATE/REVIEW the asset⭐
(*so you can get a discount for your next purchase within my store, just contact me via email).
Price $34.99
Octopus Monster vol1 by EksisV
The character's skeleton is equipped with additional bones:
root, c_tail_00, c_tail_01, c_tail_02, c_tail_03, c_tail_04, c_tail_05, c_tail_06, c_tail_07, c_tail_08, c_tail_09, c_tail_00_dupli_001, c_tail_01_dupli_001, c_tail_02_dupli_001, c_tail_03_dupli_001, c_tail_04_dupli_001, c_tail_00_dupli_004, c_tail_00_dupli_005, c_tail_01_dupli_005, c_tail_02_dupli_005, c_tail_03_dupli_005, spine_01, c_tail_00_dupli_003, spine_02, c_tail_00_dupli_002, c_tail_01_dupli_002
Full 3D Character: A 3D model to create a unique design effect for your game.
Universal design: The model is intended for use in various artistic contexts and is universal.
Number of Unique Meshes: 1
LODs: No
Rigged: Yes
Rigged to Custom skeleton: Yes
Animated: Yes (11)
Number of Materials: 4
Number of Textures: 12
Texture Resolutions: (4096x4096)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
🔎 Polycount
Octopus Monster 🔹 Faces 16.662 🔹 Tris 33.318🔹 Verts 18.228
Octopus Monster has different PBR textures.
- 12 textures all 4096
- 4 materials
📘 Main Advantages
📌 Fully Rigged
A unique character, Octopus Monster, specially created for your game, designed to be versatile for the modern game.
- Animations
Project contain 11 animations for character
-idle 1
-idle 2
-idle 3
-kick1
-kick2
-jump
-jump Loop
-jump Start
-jump End
-walk
-run
You can ask a question about my work at my email! Eksisv@gmail.com
Price $49.99
308 Bolt Screw & Head Pack - Low Poly Realistic Kitbash - Industrial Props Set by Laxminarayan Artistry
- Geometry – Triangles 1.4M (1390681)
- Vertices 696.2k (696167)
- PBR No
- Textures PNG 0
- Materials 1
- UV Layers Yes
- Vertex Colors No
- Animations 0
- Rigged geometries No
- Morph geometries 0
- Scale transformations No
Important Notes (Easy Resolve Pink Materials for URP and HDRP):
This package includes an AutoSwitchMaterialShader script that detects the active render pipeline (HDRP, URP, or Built-in) and automatically switches the materials to the appropriate SpeedTree8 shader without manual adjustments.
For URP: Automatically switches to the Universal Render Pipeline ⮞ Nature ⮞ SpeedTree8 shader and enables Two-Sided = Yes.
For HDRP: Automatically switches to the HDRP ⮞ Nature ⮞ SpeedTree8 shader and enables Double-Sided = Checked.
For Built-in Pipeline: Automatically ensures Two-Sided rendering is enabled via the internal shader setting.
Once the package is imported, all SpeedTree8 materials in the Materials folder are correctly configured for the active render pipeline & no manual changes are required.
For Manual Fix: Tools ⮞ AutoSwitchMaterial (LNA) ⮞ FixMaterials
Please refer to the Documentation📄 in the package for manual settings of materials.
- 308 low-poly realistic parts, like bolts and screw for industrial props
- Includes 77 screws, 77 medium bolts, 77 long bolts, and 77 bolt heads
- Separate meshes for easy placement and customization
- Ideal for machinery, tools, vehicles, sci-fi props, and industrial scenes
- Works well for games, simulations, renders, and technical visualizations
- Suitable as base models for creating your own custom fastener designs
- Great for game developers, 3D artists, animators, 3D prints, and product visualization
- Scale and size are maintained with realistic proportions for accurate usage in projects.
- Scale and Size maintained according to realistic sizes according to 1 Unit = 1 Meter = 1 Unity Cube
Price $15.99
Play Mode Changes Saver (Runtime-Saver) by 062Leo
Core Features:
- Automatic Snapshots: Captures the state of all GameObjects, Components, and names at Play Mode start.
- Inspector Integration: "Play Mode Overrides" panel appears for any GameObject with detected changes.
- Overrides Browser: Dedicated window (Tools/Play Mode Overrides Browser) to review and manage all pending changes across all open scenes.
- Granular Comparison: Side-by-side property comparison and selection for each changed component or transform.
- Apply/Revert Controls: Choose to apply or revert individual properties, components, or entire GameObjects—with full Undo/Redo support.
- Persistent Storage: All tracked changes are stored in ScriptableObject assets, managed automatically in the Scriptable_Objects/ folder.
- Multi-Scene Support: Handles changes across multiple scenes, loading them additively as needed.
- Extensible Architecture: Easily add support for new component types or custom properties.
Supported Changes:
- Transform: position, rotation, scale
- RectTransform: anchoredPosition, sizeDelta, anchorMin, anchorMax, pivot, offsetMin, offsetMax, etc.
- Component Properties: All serializable fields and properties, including custom MonoBehaviours
- Renderer Materials: Material assignments on Renderer components
- GameObject Names: Full name change tracking and application
Technical Specifications:
- Editor-Only: No runtime overhead; works exclusively in the Unity Editor
- Hybrid Object Mapping: Robust mapping via scene path, object path, and GUID for reliable change application—even after hierarchy or name changes
- Undo/Redo Integration: All changes applied after Play Mode support Unity's Undo system
- No External Dependencies: 100% self-contained, no third-party packages required
- Auto-Managed Assets: ScriptableObject stores are created and managed automatically—no manual setup needed
Note: This tool is provided for free. If you find it helpful, all I ask is that you leave a positive rating and a review.. Your feedback helps a lot!
Stop losing your Play Mode tweaks! Play Mode Changes Saver is the ultimate editor toolset for capturing, reviewing, and applying all changes made during Play Mode—no setup required.
Key Benefits:
- Familiar Workflow: The interface and workflow are inspired by Unity’s well-known Prefab Overrides system, making it intuitive and easy to use from the very start.
- Automatic Tracking: Instantly snapshots all GameObjects, Components, and names when you enter Play Mode. Every change is tracked—transforms, materials, custom scripts, and more.
- Inspector Integration: See a dedicated "Play Mode Overrides" panel for any GameObject with changes. Review, select, and mark properties or components to keep.
- Granular Control: Use the side-by-side comparison popup to select individual properties, entire components, or everything at once. Apply or revert with full Undo/Redo support.
- Overrides Browser: Review and manage all pending changes across all open scenes in a single window.
- Robust Object Mapping: Survives most hierarchy and name changes using hybrid scene/object path and GUID mapping.
- Persistent Storage: All changes are safely stored in ScriptableObjects—no manual setup or asset management needed.
- Multi-Scene Support: Handles changes across multiple scenes, loading them additively as needed.
Perfect for: Level designers, artists, and developers who iterate in Play Mode and want to keep their work—risk free, with zero manual effort.
How to Use:
A. Inspector Integration (Per Object)
1. Enter Play Mode: The tool automatically snapshots your current scene state upon entry.
2. Modify Assets: Adjust objects, components, or values as you normally would during runtime.
3. Review Changes: Once a change is detected, the Play Mode Overrides button in the Inspector becomes active. Click it to see a list of modified components.
- Quick Actions: Use the three main buttons—*Revert to Original*, *Revert to Saved*, or *Apply All*—for fast management.
- Detailed Comparison: Click on any component in the list to open a Comparison Popup. This side-by-side view shows the original (read-only) values on the left and your current editable values on the right. This allows you to apply or revert changes at a granular, per-component level.
4. Exit Play Mode: Your modifications are safely stored in the background.
B. Post-Play Mode Workflow & Dialogs:
After exiting Play Mode, the tool guides you through the review process via dialog popups:
- Apply Confirmation: You will be prompted to confirm if you want to finalize the captured changes.
- Multi-Scene Navigation: If changes were made across multiple scenes, the tool will ask to switch scenes automatically so you can review and apply them. Simply follow the prompts to iterate through each affected scene.
- Scene Return: Once all changes are processed, the tool offers to return you to your original starting scene.
C. Overrides Browser:
Open the browser via `Tools > Play Mode Overrides Browser` to maintain a bird's-eye view during both Edit and Play Mode:
- Central Overview: Lists every GameObject in the scene that has applied or pending overrides.
- Persistent Management: Use this window at any time to revert changes or make further adjustments, ensuring you never lose track of your iterations.
Support & Contribution:
If you encounter any issues, please do not hesitate to contact me!
- GitHub: github.com/062Leo
- Contact Me: Click Here
Price $0.00
Stylized Character (Tirsa Emberforge) by SnackStore
- Number of Unique Meshes: 2 (Сharacter + Two-handed hammer)
- Number of meshes/prefabs: 2/8
- Rigged: (Yes) Humanoid
- Number of Characters: 1
- Vertex Counts of Characters: 18,296 + Two-handed hammer 2,814
- Animated: (No)
- Number of Materials: 7
- Number of Textures: 27
- UV mapping: (Yes)
- Texture Resolutions: (4096x4096) PBR Textures (png)
- Documentation Link: Yes (Additional Bones Documentation: Documentation Tirsa_Emberforge_Additional_Bones)Tirsa_Emberforge_Additional_Bones
- Important / Additional Notes: The character includes additional dynamic bones for the skirt, hair, scarf, shoulder pads, and small accessories. Facial bones are included for brows, teeth, and tongue. List of additional bones (see attached file) All extra bones are properly weighted and fully integrated into the humanoid rig.
Tirsa Emberforge🔥
A fiery variation of Tirsa, shaped by the heat of the forge, molten metal, and tempered steel.
🟣Summary:
🔸Stylized character with customization options for your fantasy game. Suitable for Action RPG, MOBA, or MMO projects.
🟣Asset Description:
🔸The kit includes various color materials to customize the character’s appearance directly in your game.
🟣Set of models:
🔸Сharacter (🔹Faces: 20, 422🔹Tris: 34, 897🔹Verts: 18,296)
🔸Two-handed hammer (🔹Faces: 3, 118🔹Tris: 5, 432🔹Verts: 2,814)
🟣 PBR Stylized Material:
📘Texture resolution: 4096 x 4096
👩🦰Сharacter:
🔸6 BaseColor Maps (Character Variations)
🔸6 Normal Maps
🔸6 MetallicSmoothness Maps
🔸1 Emissive Map (All)
🔸1 Ambient Occlusion Map (All)
🔸1 ID Map (All)
⚒️Two-handed hammer:
🔸1 BaseColor Map
🔸1 Emissive Map
🔸1 Normal Map
🔸6 MetallicSmoothness Map
🔸1 Ambient Occlusion Map
🔸1 ID Map
🟣Character facial emotions:
🔸Smile😁
🔸Smirk😏
🔸Anger😠
🟣 Different character styles (Skin):
🔸Ashwind Blue (Skin1)💧
🔸Emberforge Red (Skin2)🔥
🔸Burnt Ochre (Skin3)⭐️
🔸Frosted Ash (Skin4)❄️
🔸Wild Verdant (Skin5)🍀
🔸Crimson Scar (Skin6)🥊
🟣Skeleton and rig:
🔸The character has a skeleton and a humanoid rig 🦴
🟣Unity project:
🔸Supported version: 2022.3.62f2 (and earlier versions)
🔸Render pipelines: Built-in, URP
🔸Texture Resolutions: PBR Textures
🔸This project is based on the humanoid rig, extra bones
🔸The project does not include animation.
🔸Textures 4096 x 4096 (png)
Thank you for choosing us!🖤
💌Contact us if you have any questions: snackstore.models@gmail.com
Price $45.00
Pickup Truck01 Old Rusty HDRP URP Textures by Eight Vertexx
Texture Maps for Unity Universal Render Pipeline(URP)
- Both Metallic and Specular Workflows
- AlbedoTransparent (4K) (2K) (1K)
- MetallicSmoothness (4K) (2K) (1K)
- SpecularSmoothness (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
Unity High Definition Render Pipeline(HDRP)
- Both Metallic and Specular Workflows
- Basemap (4K) (2K) (1K)
- MaskMap (4K) (2K) (1K)
- Specular (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
PolyCount Without Subdivision
Vertices - 63296
Faces - 58642
Tris - 113180
Quads: 54538
Features:
- UnityPackage is created using Built-in Render, URP and HDRP Textures are included in the package.
- Models with Glass and Transparent Meshes are assigned Unique Materials. So there will not any backface artifacts.
- Rig is created in Blender, this UnityPackage doesnot contain any Rig and Animations.
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
-Clean and optimized topology is used for maximum polygon efficiency.
-All textures and materials are tailored and applied for high quality render results.
-Mid Poly and optimized for use for games, films, commercials, etc.
-All objects have fully unwrapped UVs and UVs are Overlapped to utilize more UV space and high texture quailty.
-No extra plugins are needed for this model.
Price $56.40
Yacht Hydrofoil Sailing Boats HDRP URP Textures by Eight Vertexx
Texture Maps for Unity
Universal Render Pipeline(URP) - Both Metallic and Specular Workflows
- AlbedoTransparent (4K) (2K) (1K)
- MetallicSmoothness (4K) (2K) (1K)
- SpecularSmoothness (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4K) (2K) (1K)
- MaskMap (4K) (2K) (1K)
- Specular (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
Boat 01 Blue Version PolyCount Without Subdivision
Vertices - 40314
Faces - 37822
Tris - 73368
Boat 01 Black Version PolyCount Without Subdivision
Vertices - 40314
Faces - 37822
Tris - 73368
Boat 02 Blue Version PolyCount Without Subdivision
Vertices - 85585
Faces - 816285
Tris - 158373
Boat 02 Black Version PolyCount Without Subdivision
Vertices - 85585
Faces - 816285
Tris - 158373
Features:
- UnityPackage is created using Built-in Render, URP and HDRP Textures are included in the package.
- Models with Glass and Transparent Meshes are assigned Unique Materials. So there will not any backface artifacts.
- Rig is created in Blender, this UnityPackage doesnot contain any Rig and Animations.
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
-Clean and optimized topology is used for maximum polygon efficiency.
-All textures and materials are tailored and applied for high quality render results.
-Mid Poly and optimized for use for games, films, commercials, etc.
-All objects have fully unwrapped UVs and UVs are Overlapped to utilize more UV space and high texture quailty.
-No extra plugins are needed for this model.
Price $114.40
