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Updated: 18 min 10 sec ago

RTSE NPC Behavior Designer by Dark Galaxies

2026, March 18 - 14:44
Visual behavior tree editor for RTS Engine. Replace basic NPC AI with drag-and-drop node editing, smart auto-balancing, and real-time debugging.

NPC Behavior Designer for RTS Engine


Take full control of your NPC AI. NPC Behavior Designer replaces RTS Engine's BasicNPCManager with a powerful, visual behavior tree system that lets you design complex AI strategies without writing code.


Key Features


Visual Behavior Tree Editor

Design AI behavior by dragging and connecting nodes in an intuitive graph editor. No scripting required for common RTS behaviors — just connect conditions to actions and watch your NPCs come alive.


Smart Auto-Balancing Nodes

  Included "Smart" nodes automatically handle the hard parts of RTS AI:

  • SmartCreateUnit — Balances worker vs military production based on current needs, min/max limits, and threat level
  • SmartBuild — Prioritizes buildings by need (population > resources > military) and checks affordability

30+ Ready-to-Use Nodes

  • Actions: Create units, place buildings, gather resources, attack, defend, patrol, send units
  • Conditions: Check resources, population, buildings, units, enemy proximity, under-attack status
  • Composites: Sequence, Selector, Parallel, Random Selector
  • Decorators: Cooldown, Repeater, Inverter, Conditional Guard

Parallel Tree Execution

Run separate Economy, Combat, and Main trees simultaneously. Your NPC can gather resources, produce units, and respond to attacks all at the same time.


Blackboard System

Nodes communicate through a shared key-value blackboard. Event-driven updates push attack notifications, resource changes, and building completions directly to your trees — no polling required.


Runtime Debugger

Watch your behavior trees execute in real-time during Play mode. See which nodes are running, view blackboard values, and track execution history to quickly identify and fix AI issues.


Pre-Built Templates

Get started instantly with the included Balanced NPC template — a fully-configured parallel tree handling defense, production, economy, and offense. Customize it to fit your game.


Code/Category Filtering

Target specific unit types or building categories without hardcoding. Use the flexible CodeCategoryField to filter by unit code, category, or both.


How It Works

  1. Create a Behavior Tree asset (Right-click > Create > NPC Behavior Designer > Behavior Tree)
  2. Open the visual editor (Window > NPC Behavior Designer > Designer)
  3. Add and connect nodes to define your AI strategy
  4. Assign the tree to the BehaviorTreeNPCManager component on your NPC faction
  5. Remove the existing RTSE NPC components
  6. Press Play — your NPC executes the tree automatically

Requirements

  • Unity 2021.3 or later
  • RTS Engine (required — sold separately)

What's Included

  • Visual graph editor with node search
  • 12 action nodes, 10 condition nodes, 4 composites, 4 decorators
  • Blackboard variable editor
  • Runtime debugger window
  • Building placement and construction system
  • Event bridge for real-time game state updates
  • Pre-built balanced NPC template
  • Full documentation and quick-start guide

  ---

Support


Full documentation and source code included in the package. For questions or feature requests, contact support@darkgalaxies.io.


Price $4.99

Kitchen Accessories V1 – Props | Game Ready PBR | Built-In & URP Compatible by Kraffing

2026, March 18 - 14:42
The package includes a variety of Kitchen Accessories, all designed in a stylized style.

This 3D modeling includes:

Textures PBR 2048x2048

Number of textures PBR: 36 (Base color, AO, Height, Metallic, Normal Roughness)

5 Materials

UV mapping: Yes


Total Pack

Polygons: 13119

Vertex: 12648


Number of meshes/prefabs: 55

Collision On

Windows: (Yes)


Unity Render Pipeline

Built-in

URP

Kraffing presents a 3D modeling Kitchen Accessories 1. Recreated design so you can use it in personal projects, scenes, videogames and more.


INSTAGRAM


Price $7.99

Seamless Wood Textures by Pedro Verpha

2026, March 18 - 14:41
Seamless wood textures optimized for environments.

• Texture Resolution: 2048 x 2048

• Texture Type: Seamless / Tileable

• File Format: .png

• Texture Maps Included: Albedo (Base Color), Normal, Height, Ambient Occlusion, Metallic.

Wood Textures Pack contains seamless 2048x2048 textures with Diffuse, Ambient Occlusion, Height, Normal, and Metallic maps.


All maps are in .png format and fully optimized for mobile and low-spec systems, giving you great-looking results with minimal performance cost.


Price $4.99

BuildPresetTool by KIRVAS games

2026, March 18 - 14:38
Automatically apply 30+ Unity build settings with one click. Switch between Development and Production presets instantly. Includes validation and visual comparison. Based on official Unity guides.

Core Features

  • One-click preset application for Development, Production, and Custom configurations
  • Pre-application validation with warnings and errors
  • Post-application verification to ensure settings were applied correctly
  • Visual comparison view showing current vs expected settings
  • Color-coded indicators (green = match, red = mismatch)
  • Detailed console reports for troubleshooting

Supported Platforms

  • WebGL
  • Android
  • iOS
  • Windows
  • macOS

Settings Managed (30+ per platform)

  • Player Settings: GPU Skinning, Static Batching, Graphics Jobs, Incremental GC, Managed Stripping Level, IL2CPP Code Generation, Texture Compression, Strip Engine Code
  • WebGL: Compression (Gzip/Brotli), Exception Support, Memory Settings (Initial/Maximum/Growth Mode), Data Caching, Debug Symbols, Threads Support, WebAssembly 2023, Code Optimization
  • Build Settings: Development Build, Script Debugging, Deep Profiling Support, Scripts Only Build
  • Burst AOT: Compilation, Optimizations, Debug Info, Debug Data Kind, Optimize For, Float Mode
  • Mobile: Accelerometer Frequency (Android/iOS)

Technical Implementation

  • Uses Unity's SerializedObject API for safe ProjectSettings.asset modification
  • Reflection-based access for internal Unity APIs (with proper error handling)
  • JSON-based preset storage for easy editing and sharing
  • Unity version compatibility checks (#if UNITY_6000_0_OR_NEWER)
  • Assembly Definition (asmdef) for modular compilation

Requirements

  • Unity 6.0 or newer (recommended: Unity 6.3+)
  • No external dependencies

Integration

  • Menu item: Tools > Build Presets > Settings Window
  • Presets stored in BuildPresets.json inside the package folder (path is resolved automatically; package can be placed anywhere under Assets)
  • Fully compatible with Unity's Package Manager (UPM)

Build Preset Tool is a powerful Unity Editor utility that eliminates the tedious task of manually changing dozens of build settings every time you switch between Development and Production builds.


🎯 Key Benefits

  • Save Time: switch between build configurations in seconds instead of minutes
  • Reduce Errors: built-in validation ensures settings are applied correctly
  • Best Practices: default presets are based on official Unity optimization guides (links in documentation)
  • Visual Feedback: see exactly what changed with side-by-side comparison

🛠 What It Does

This tool manages over 30 build settings across 5 platforms (WebGL, Android, iOS, Windows, macOS), including:

  • Player Settings (GPU Skinning, Static Batching, Graphics Jobs, etc.)
  • WebGL Settings (Compression, Memory, WebAssembly 2023, etc.)
  • Build Settings (Development Build, Script Debugging, Deep Profiling)
  • Burst AOT Settings (Compilation, Optimizations, Debug Info)
  • Mobile Settings (Accelerometer Frequency)

Perfect For

  • Teams that frequently switch between debug and release builds
  • Developers who want to ensure consistent build configurations
  • Projects targeting multiple platforms
  • Anyone tired of manually configuring Unity build settings

💡 Customizable

Save your own presets, edit them in JSON format, and share configurations between team members or projects.


Price $5.99

Modular Turnstile Barrier System by Alexander Lipin

2026, March 18 - 14:37
A modular barrier and turnstile system for building queue areas and controlled access points in real-time environments.

Number of textures 13

Texture dimensions 512 - 2048

Polygon count 18 284

Minimum polygon count 202

Maximum polygon count 1824

Number of meshes/prefabs 16/18

Rigging: No

Animation count 0

Animation type list 0

UV mapping: Yes

LOD information 0

Types of materials and texture maps PBR

This package contains multiple barrier segments and two interactive turnstiles. One turnstile rotates using physics interaction when pushed by the player, while the second uses a proximity trigger to rotate automatically.

All elements follow a 5 cm grid snapping standard, allowing fast assembly of queue layouts and barrier configurations.

Each information panel supports decals, so developers can easily add their own graphics such as advertisements, navigation signs, or informational displays.

Suitable for environments such as:

  • metro stations
  • airports
  • stadium entrances
  • security checkpoints
  • ticket control areas
  • public transport hubs

The modular design allows developers to quickly create different layouts and crowd control systems.

All logos, names, and graphics used in the asset are fictional. Any resemblance to real brands or organizations is purely coincidental.


Price $4.99

8-Bit System SFX Pack - UI, Menus, Buttons, Notifications, Feedback, Dialogues by Lufus

2026, March 18 - 14:37
A clean 8‑bit SFX pack for Pixel Art, Retro, RPG, Adventure, Casual, Platformer, and Action games. Includes UI, menus, buttons, notifications, feedback, dialogues, and system cues.

Audio file types: WAV

Sample rate: 44.8kHz

Bit depth: 32bit

Loopable: Yes

Additional: Stereo

No AI was used to create any aspects of this product.

A clean 8‑bit SFX pack for Pixel Art, Retro, RPG, Adventure, Casual, Platformer, and Action games. Includes UI, menus, buttons, notifications, feedback, dialogues, and system cues.


What’s inside:


– 60+ original high-quality sound effects

– 60+ total files

Unlimited royalty-free usage


Listen to this Sound Effects Pack here.


Why This Pack Works


Sounds great in any device: All audio is fully mixed and mastered for seamless playback on any device.

Drop‑in ready for any engine: All files are trimmed, cleaned, and formatted for instant use in Unity, Unreal, Godot, GameMaker, and custom engines. No editing required.

Avoid incongruent volumes: All SFX are mixed and mastered for consistent volume.

Monetize safely: All SFX are fully safe to use on YouTube, Twitch, and other platforms.


What people are saying:


“11/10 WORTH A SINGLE PENIES. It's SO GOOD, it fit my game theme, the music is awesome…” by Kudorado on 8-Bit Casual Bundle Vol. 3.


“Great Asset, Fantastic Person to Work With. Loved the music so much we decided to use it for our trailer...” by Chief_Whale_In_Space on Cyberpunk X.


“Great Music Pack And Artist... Each full song is four minutes long on average...” by ScorpiousG on EDM Gaming.


About Composer:


Lufus is a music producer, composer, and sound designer behind original soundtracks for PlayStation, Xbox, Steam, and mobile games like Parchisi Star Online (50M+ downloads), Pixel Car Racer (10M+), and Drift Clash (5M+).


Support & Help:


Need help downloading, implementing, or customizing your audio? Feel free to reach out at iamlufus@gmail.com or visit the FAQ on my website.




Price $15.99

8-Bit Weapons SFX Pack - Swings, Hits, Shots, Impacts, Charges Explosions Sounds by Lufus

2026, March 18 - 14:36
A complete 8‑bit SFX pack for Pixel Art, Retro, RPG, Adventure, Casual, Platformer, and Action games. Includes swings, hits, shots, impacts, charges, and explosions.

Audio file types: WAV

Sample rate: 44.8kHz

Bit depth: 32bit

Loopable: Yes

Additional: Stereo

No AI was used to create any aspects of this product.

A complete 8‑bit SFX pack for Pixel Art, Retro, RPG, Adventure, Casual, Platformer, and Action games. Includes swings, hits, shots, impacts, charges, and explosions.


What’s inside:

– 110+ original high-quality sound effects

– 110+ total files

Unlimited royalty-free usage


Listen to this Sound Effects Pack here.


Why This Pack Works


Sounds great in any device: All audio is fully mixed and mastered for seamless playback on any device.

Drop‑in ready for any engine: All files are trimmed, cleaned, and formatted for instant use in Unity, Unreal, Godot, GameMaker, and custom engines. No editing required.

Avoid incongruent volumes: All SFX are mixed and mastered for consistent volume.

Monetize safely: All SFX are fully safe to use on YouTube, Twitch, and other platforms.


What people are saying:


“11/10 WORTH A SINGLE PENIES. It's SO GOOD, it fit my game theme, the music is awesome…” by Kudorado on 8-Bit Casual Bundle Vol. 3.


“Great Asset, Fantastic Person to Work With. Loved the music so much we decided to use it for our trailer...” by Chief_Whale_In_Space on Cyberpunk X.


“Great Music Pack And Artist... Each full song is four minutes long on average...” by ScorpiousG on EDM Gaming.


About Composer:


Lufus is a music producer, composer, and sound designer behind original soundtracks for PlayStation, Xbox, Steam, and mobile games like Parchisi Star Online (50M+ downloads), Pixel Car Racer (10M+), and Drift Clash (5M+).


Support & Help:


Need help downloading, implementing, or customizing your audio? Feel free to reach out at iamlufus@gmail.com or visit the FAQ on my website.




Price $15.99

Creature Grim Maw by 3D Nodo

2026, March 18 - 14:36
Ready-to-use horror creature with 22k tris, 5 skins, and professional animations. Fully rigged for Unity Humanoid. Save weeks of dev time with this high-quality, optimized monster!

Number of textures: 9

Texture dimensions: 4096x4096

Polygon count: 12131

Number of meshes/prefabs: 30

Rigging: Yes

Animation count: 25

Animation type list: Idle_5 Attack_7 Walk_4 Death StandUp Get Hit Roar Jump Crawl Turn_2 Walk to crawl

UV mapping: Yes


Creature Grim Maw - Stylized Animated Monster

Bring your world to life with the Creature Grim Maw!

This high-quality, stylized monster is a perfect fit for RPG, Horror, Fantasy, or Adventure games. Whether it's a dungeon boss or a forest dweller, its 5 unique color variations allow it to fit into any environment (Forest, Ice, Fire, Void, or Toxic).

Key Features:

Fully Animated: Includes essential animations (Idle, Walk, Run, Attack, Hit, Death).

Highly Optimized: Only 22.6k triangles and 1 Material — runs perfectly on Mobile, VR, and PC.

5 Texture Skins: Easily switch between 5 different color schemes to create variety in your game.

Plug & Play: Ready-to-use Prefabs. 

Technical Details:

Polygon Count: 22,688 Tris / 11,908 Verts.

Rigging: Professional skeleton (Humanoid compatible).

Textures: 4096x4096 PBR (Base Color, Normal, Metallic/Smoothness,Emissive).

Customization: Clean UVs and simple material setup for easy color tweaks.

Why choose Grim Maw?

This asset is designed to save you days of work. It’s not just a mesh — it’s a game-ready character with smooth animations and a optimized setup that won't lag your project.


Price $19.90

Stylized-To-Realistic Melee Weapon Pack by Luna Szymanska

2026, March 18 - 13:49
The pack contains 13 Melee weapon models with 39 materials. Each model includes 3 materials for each respective style- Cartoon, Fantasy, and Realistic. Low Poly and game-ready.

Technical specifications

  • The project was created in URP, but can be upgraded to different Pipelines.
  • All runes on fantasy weapons are controlled by emission colour directly in Unity.
  • All prefabs have setup box coliders
  • All Textures are 4k by default, so they can be downgraded if needed.
  • All prefabs have origins at the base or middle of the handles of the model

Contains

  • 13 Total Weapon Models
  • 39 Materials
  • 3 Sword models
  • 3 Axe models
  • 3 Spear Models
  • 4 Miscellaneous Weapon Models

Specifications

Compatible with all render pipelines (URP, HDRP, and Standard)

Each Model has 3 Materials for 3 different styles (Cartoon, Fantasy, Realistic)

PBR Textures, including- Metallic, BaseMap, Normal, and Emission, where necessary

UV mapped-Yes

All 13 models have a total of 15.5k Tris

All runes on fantasy weapons are controlled by emission colour directly in Unity


Price $12.99

Mei 3D Anime Style Character by Rolo

2026, March 18 - 13:39
"Mei" Original 3d Model, Anime-Style Character for VRChat, Vtubing and Games. Fully Rigged and Setup as Humanoid with Several Blendshapes for Facial Expressions & Support for Built-in, URP & HDRP

Polygons: 221K

Vertices: 117K

Texture Resolution: 2K-4K Textures

Texture Maps: Base Texture, Outline Mask Texture, Alpha Textures & Matcap

Shader: Lil Toon Shader, Shader included with the package (https://github.com/lilxyzw/lilToon).

Materials: Nine Materials

Prefabs: Two

Rigged: Yes (Humanoid Rig)

UV Mapping: Yes

This Character is setup with Magica Cloth 2 for Hair & Cloth physics, if you don't have magica cloth 2 you will not be able to use realtime physics. Two prefabs are provided for each use case: one with magica cloth 2 setup & other with just basic constraints setup.


Character: Mei


Sex: Female


Rig: Humanoid


Facial Expressions (Blendshapes/Shape Keys): Total 128 Blendshapes. Facial Expressions are provided as Blendshapes (Shape keys). There are lots of Blendshapes for each Elements of the face which you can use to make any expression you like. Comes with 52 ARKit iPhone Blendshapes, Basic MMD Blendshapes, VRChat Visemes & Eye Look Blendshapes, Many other Blendshapes for Face expressions etc.


Animations: Supports all kinds of Mixamo animations or any other Humanoid based animation.


Support: Unity 2021.3 or Later


Pipeline: All Render Pipelines Supported (Built-in, URP, HDRP).

A Readme file is provided inside the package, please make sure to read & follow the necessary instructions before using the asset.


For any requests or issues, contact me on: Twitter/X or email me at contactroloart@gmail.com


Price $20.00

Conifer.Forest by IL.ranch

2026, March 18 - 13:32
Conifer Forest pack

In package:

- Mesh trees with LOD's;

- Mesh triangles count ~15-20000 tris (lod0);

- HDRP + URP patches included;

- Textures - 4K (Diffuse, HDRP Mask, Normal).

-=Conifer.Forest=-


Pack includes:

- Conifer trees variety;

- Fir trees variety;

- Bend trees variety;

- Hill;

- Demo from video.


- Textures - 4096;

- Meshes - 15-20.000 tris;

- hdrp + urp.


Price $15.00

Marine Mammals Pack by WDallgraphics

2026, March 18 - 13:26
Bring your ocean scenes to life with animated Orca, Humpback Whale & Bottlenose Dolphin. Low poly, rigged, and ready for Unity games and simulations.

Bottlenose Dolphin Low poly 3D model Animated


12 Animations in Root Motion

12 Animations In-place

3 Textures (4096x4096)

1 Material

4 Scripts

1 Shader

1 Skybox

1 Sample Scene


Polygons 5120

Vertices 5339

Polygonal Quads only Geometry


Textures

T_Dolphin_D

T_Dolphin_N

T_Dolphin_S


Animations List

Idle (0-100)

SwimFast(103-127)

Run (130-142)

Swim (145-181)

Leap (184-244)

SlappingTail (247-260)

Lookout (263-449)

Breathing (452-527)

SwimLeft (530-566)

SwimRight (569-605)

SwimFastLeft (608-632)

SwimFastRight (635-659)

RunLeft (662-674)

RunRight (677-689)


Humpback Whale Low poly 3D model Animated


9 Animations in Root Motion

9 Animations In-place

4 Textures (4096x4096)

2 Materials

1 Sample Scene

1 Skybox

4 Scripts

1 Shader

1 Animator Controller


Polygons 4690

Vertices 4744

Polygonal Quads only Geometry


Textures

T_Humpback_D

T_Humpback_N

T_Humpback_S

T_HumpbackBaleen_D


Animations List

Idle (0-100)

Breathing (103-308)

Swim (311-379)

Leap1 (382-441)

Leap2 (444-550)

SlappingFin (553-1127)

SlappingTail (1130-1309)

SwimLeft (1312-1380)

SwimRight (1383-1451)


Orca Whale Low Poly 3D Model Animated


14 Animations In-place and Root Motion

3 Textures (4096x4096)

2 Material

1 Sample Scene

1 Prefab

3 Scripts

1 Skybox

1 Shader


Low Poly Model

5686 Polygons

5770 Vertices

Polygonal Quads Only Geometry


Textures

T_Orca_D (Diffuse)

T_Orca_N (Normal)

T_Orca_S (Specular)


Animations list

Swim (0-40)

SwimFast (43-69)

Idle (72-172)

TurnLeft (175-215)

TurnRight (218-258)

QuickTurnLeft (261-287)

QuickTurnRight (290-316)

BiteAttack (319-359)

Death (362-628)

Hit (631-677)

Jump (680-755)

AirAttack (758-839)

TailSlap (842-932)

Breathing (935-1116)

🌊 Marine Mammals Pack – Low Poly Animated Animals for Unity

Bring your ocean scenes to life with this high-quality collection of animated marine mammals, including a powerful Orca, a massive Humpback Whale, and a detailed Bottlenose Dolphin.
Each model is fully rigged and comes with multiple animations, making them perfect for games, simulations, and cinematic projects.


🎮 Key Features

✔ 3 fully animated marine mammals
✔ Root Motion and In-place animations included
✔ Optimized low poly models
✔ High-resolution textures (4096x4096)
✔ Ready-to-use prefabs and sample scenes
✔ Compatible with standard Unity pipelines


🧾 Technical Details


🐬 Bottlenose Dolphin

  • 12 Root Motion + 12 In-place animations
  • 3 Textures (4096x4096)
  • 1 Material
  • 5120 Polygons / 5339 Vertices
  • Includes scripts, shader, skybox and sample scene

🐋 Humpback Whale

  • 9 Root Motion + 9 In-place animations
  • 4 Textures (4096x4096)
  • 2 Materials
  • 4690 Polygons / 4744 Vertices
  • Includes scripts, shader, animator controller, skybox and sample scene

🐳 Orca Whale

  • 14 animations (Root Motion & In-place)
  • 3 Textures (4096x4096)
  • 2 Materials
  • 5686 Polygons / 5770 Vertices
  • Includes prefab, scripts, shader, skybox and sample scene

🧩 Ideal For

✔ Underwater games
✔ Wildlife simulations
✔ Educational projects
✔ Cinematics and animations
✔ VR / AR experiences


👉 Watch Animations on YouTube : Dolphin, Whale and Orca


Price $59.99

Cyclope 1 by Panchenko Lyudmila

2026, March 18 - 13:21
Low-poly model of the character Сyclops Suitable for games of different genre: RPG, strategy, first-person shooter, etc.

Number of Materials:3

Number of Material Instances:9

Number of Textures:42

Texture Resolutions: 2048x2048, 4096x4096

Extra bones:

Jaw

Eye

Number of Animations:29

Animation Types:

Attack(x5)

Death(x4)

GetHit(x4)

Idle(x6)

Walk(x4)

Run(x2)

Strafe l/r(x4)

faces 17692

verts 11145

tris 20555

Cyclops is a powerful one-eyed fantasy creature designed for action RPGs, hack-and-slash games, survival projects, and dark fantasy worlds. Features a strong silhouette, detailed outfit and weapon, and is perfect for use as an enemy, boss, guardian, or brutal melee unit. Great for cinematic scenes, gameplay encounters, and stylized or realistic fantasy environments.



Price $60.00

Mega Open World City Simulator Environment Pack Realistic city Transport Assets by Universe of 3D

2026, March 18 - 13:14
Open World City & Industrial Environment Pack for Truck Simulator & Driving Games. Modular, realistic, optimized assets incl. airport, factory, dockyard & transport zones. Perfect for simulators.

Technical details

Tris Count:

AirPlane_Model 1049 Tris

AirportBuilding_Model 936 Tris

BasketBall_Ground_Fence 88 Tris

Beach_Model 783 Tris

BGAlpha_Model 114 Tris

Buildings01_Model 1684 Tris

Buildings02_Model 1202 Tris

BusTerminal_Model 1434 Tris

BusTerWall02_Model 1694 Tris

ConMach_Depot_Model 1186 Tris

ConsMat_Depo_Model 392 Tris

ContainerSet_Model 1125 Tris

Crane_Model 2185 Tris

DepotWall_Model 648 Tris

Dockyard_Ground_Model 278 Tris

DoorofRoad_Model 264 Tris

Electronics Market_Model 1369 Tris

External_Boundry_Collider_Model 754 Tris

FamousePlaces_Model 1562 Tris

FireStation_Model 1158Tris

Fuel_Station_Model 1113 Tris

Ground_Base_Model 10714 Tris

Hospital_Model 1238 Tris

HotelWall_Model 686 Tris

JunkYard_Model 1266 Tris

Monument_Model 318 Tris

Ocean_Model 61 Tris

Parking_Model 118 Tris

RailwayStation_Model 2743 Tris

Recycling_Point_Model 1445 Tris

Refinery_Model 318 Tris

RoadBarrier_Model 343 Tris

School_Model 1204Tris

ShoppingMall_Model 528 Tris

Shops01_Model 114 Tris

Shops02_Mesh 362 Tris

Showroom_Model 764 Tris

Signal_Light_Model 165 Tris

Signal_Light_Model_Night 112Tris

Stadium_Model 536 Tris

SkyScraper_Buildings_Model

TheHotel_Model 580 Tris

Trees_Model 5104 Tris

TruckParking_Model 656 Tris

Warehouse_Model 302 Tris

Warehouse_Model 906 Tris

WashStation_Model 1384 Tris

WaterLake_Model 94Tris

Windmill_Model 30 Tris

WorkShop_Model 2350 Tris

ZooBuilding_Model 2568 Tris

Texture Resolutions: (PNG Format)

2048*2048 Pixels

Number of Unique Assets:

AirPlane_Model

AirportBuilding_Model

BasketBall_Ground_Fence

Beach_Model

BGAlpha_Model

Buildings01_Model

Buildings02_Model

BusTerminal_Model

BusTerWall02_Model

ConMach_Depot_Model

ConsMat_Depo_Model

ContainerSet_Model

Crane_Model

DepotWall_Model

Dockyard_Ground_Model

DoorofRoad_Model

Electronics Market_Model

External_Boundry_Collider_Model

FamousePlaces_Model

FireStation_Model

Fuel_Station_Model

Ground_Base_Model

Hospital_Model

HotelWall_Model

JunkYard_Model

Monument_Model

Ocean_Model

Parking_Model

RailwayStation_Model

Recycling_Point_Model

Refinery_Model

RoadBarrier_Model

School_Model

ShoppingMall_Model

Shops01_Model 1

Shops02_Mesh

Showroom_Model

Signal_Light_Model

Signal_Light_Model_Night

Stadium_Model

SkyScraper_Buildings_Model

TheHotel_Model

Trees_Model

TruckParking_Model

Warehouse_Model

Warehouse_Model

WashStation_Model

WaterLake_Model

Windmill_Model

WorkShop_Model

ZooBuilding_Model

Number of Textures: 89

Number of Materials: 89 Day Materials 89 Night Materials

Rigging: None

Animation: None

Types of materials: Standard/Mobile Diffuse

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Render Pipeline Disclaimer:

This package was created as HDRP. URP file included.If you want use URP, you can import it.

Mega Open World City & Industrial Environment is a realistic environment pack designed for Truck Simulator, Driving Simulator, Open World and Urban Games.

This complete modular city environment includes everything you need to build a large-scale open world map for truck driving games and transport simulations.


🚛 Included Locations & Areas:

  • Truck Parking Areas
  • Industrial Zone & Factory Area
  • Construction Depot
  • Workshop & Wash Station
  • Petrol Pump & Bus Stations
  • Airport & Railway Station
  • Dockyard & Harbor Area
  • Beach, River & Ocean
  • School, Hospital & Fire Station
  • Stadium & Basketball Ground
  • Shopping Mall & Shops
  • Housing Societies & Skyscrapers
  • Junkyard & Warehouse
  • Zoo & Monument
  • Hotels & City Buildings
  • Clock Tower & Urban Landmarks

🌎 Perfect For:

  • Truck Simulator Games
  • Car Driving Simulators
  • Open World Games
  • Delivery & Transport Games
  • Emergency Simulation Games
  • City Builder Projects

⚡ Features:

  • Realistic Quality Assets
  • Fully Modular Design
  • Optimized for Performance
  • URP / HDRP Compatible
  • PBR Materials
  • Day & Night Ready
  • Large Scale Open World Support

Price $149.00

Merge Energy Kit — Complete 2D Merge Game Template by lemonana

2026, March 18 - 13:13
A complete 2D Merge Game template featuring merge mechanics, generators, island progression, orders, and a full save system — ready to customize and build your own mobile game.

• Complete 2D Merge Game Template

• Modular MergeChainData system for creating custom merge chains

• Drag & Drop merge mechanics

• Fully customizable generators and items

• Energy-based resource system

• Dynamic customer orders with smart request generation

• Player progression system (XP & Levels)

• Island map with unlockable content progression

• Unlockable generators and merge chains via islands

• Full save/load system (board, vault, stash, islands, currencies, XP)

• Inventory management: Vault & Stash systems

• Ready-to-use UI, prefabs, sprites, and ScriptableObjects

• Clean, organized, and extendable project architecture

• Includes full, step-by-step documentation (PDF)

• Includes step-by-step video tutorial (YouTube)

• Optimized for mobile resolutions (1080×2400 workspace recommended)

• Compatible with the Built-in Render Pipeline

• Pre-integrated with DOTween (Free) and AdMob (Easy 1-click setup via docs)

• Supported Platforms: Android, iOS, Windows, Mac

• Supported OS: Unity 6000.0.60f1 or higher

Merge Energy Kit is a complete and production-ready 2D Merge Game template designed to help developers create their own merge-based mobile game quickly and efficiently.


This template includes a fully modular MergeChainData system, drag-and-drop merging, customizable generators, a complete energy economy, dynamic customer orders, a world-map island progression system, player leveling, and a robust save/load system that preserves the entire game state.


All systems are clean, extensible, and easy to modify without touching core code. The project is built using standard Unity UI and Sprite rendering (Built-in pipeline), and includes detailed documentation plus a step-by-step video tutorial showing how to add new merge chains, new islands, and new content.


Whether you want to create a casual merge game, prototype new gameplay ideas, or build a full commercial title — this kit gives you everything you need to start immediately.


Price $79.00

Yellow Parrot Restaurant ( Restaurant Cafe Pub Diner Bar Dining Kitchen Parrot ) by Leartes Studios

2026, March 18 - 12:59
Yellow Parrot Restaurant Environment with 74 Unique Meshes.

Features:

  • 74 Unique Meshes
  • Attention to Detail / AAA Quality
  • Controllable parameters in Material Instances
  • High-Quality Assets
  • Game ready/Optimized
  • Unique Concepts of Assets
  • High Attention to Details

Material Variations For Some Assets

Texture Sizes:

  • 4096
  • 2048
  • 1024

Texture Size: 4096 for detailed Assets, 2048 for Mid-sized Assets, & 1024 for small assets

Collision: Yes, Custom collisions for complex assets

LODs: Yes, 4 LODs for complex assets

Average Poly Count: around 1K up to 32K

Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity

Materials: This asset contains PBR-based materials which means each material contains a Base Texture and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.

Props: Birdcage, Bar Stool, Sofa, Seat, Piano, Chandelier, Cup, Vestibule, Table Lamp, Table, Flower Pot, etc.. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]

Architecture: Floor, Walls, Column, Roof, Ceiling, etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]

Vegetation: Ivy, Plant, etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]

Number of Meshes: 74 Unique Meshes

Number of Materials: 72

Number of Textures: 119

Supported Development Platforms: All Platforms

Yellow Parrot Restaurant Environment with 74 Unique Meshes. Including all showcased and high-quality assets. With a good level of detail and optimized for Game Ready Projects.


If you want to populate your game environments or any Virtual Production levels, this pack provides high-quality visuals and well-optimized assets.


For all your promotional requests, technical support needs, suggestions please create a ticket.

Here you can join Leartes Discord channel for live support, discounts and Custom Outsource Environment Projects.

INSTAGRAM FACEBOOK LINKEDIN TWITTER YOUTUBE REDDIT


Price $39.99

Tuyul Brotherhood by Nusantara Art World

2026, March 18 - 11:45
Unveil the mystical "Tuyul Bersaudara" (The Tuyul Brothers), a unique collection of four distinct spirit entities from Nusantara folklore. Featuring the Kupuk, Tuyul, Janggitan, and Budak Hideung.

Number of textures 12

Texture dimensions 1024x1024


Minimum polygon count 64

Maximum polygon count 1.284

Number of meshes/prefabs 4

Rigging: Yes

Animation count 7

Animation type list idle. walk, run, attack, dodge, angry, defeat

UV mapping: Yes

Types of materials and texture maps (PBR)

The Legends of the "Small Spirits."

The Tuyul Bersaudara (Tuyul Siblings) bundle explores the diverse legends of child-like spirits found across the Indonesian archipelago. While they may appear small, each entity carries a unique legacy—from wealth-seeking tricksters to harbingers of misfortune and sickness.

The Legendary Entities:

  • Tuyul (The Wealth Seeker): A prominent figure in Javanese and Malay mythology. Depicted as a bald child, the Tuyul is often bound to a master (pesugihan) to stealthily steal money from neighbors. He is the ultimate rogue for any supernatural heist.
  • Janggitan (The Pond Raider): Similar in size to the Tuyul but with a different appetite. Janggitan are the bane of fish farmers, known to move in groups to raid ponds and steal the day’s catch.
  • Kupuk (The White Ghost of Merauke): Originating from the legends of Muting Village, Papua, this spirit is short and covered in white powder. Though small, Kupuk is incredibly fast. Legend says colliding with one brings terrible luck, causing the victim to fall ill with mysterious bruises.
  • Budak Hideung (The Black Child): A terrifying figure from Sundanese lore. This "dark child" has jet-black skin and haunts filthy, abandoned places. He speaks with a nasal voice and lures people into playing games that often result in sudden sickness.

Price $48.00

Nusantara Spear Bundle by Nusantara Art World

2026, March 18 - 11:44
The Ultimate Spear Collection of the Archipelago. A massive bundle featuring high-quality spear assets from the legendary warrior cultures of Dayak, Java, Maluku, Irian, Sulawesi, Sumatra, and Nias.

Number of textures 104

Texture dimensions 1024x1024

Polygon count of


Papua Spear

Papua Spear A 104

Papua Spear B 136

Papua Spear C 120

Papua Spear D 72

Papua Spear E 80

Papua Spear F 88

Papua Spear G 208

Papua Spear H 256

Papua Spear I 88

Papua Spear J 80

Papua Spear K 320

Papua Spear L 208

Papua Spear M 192

Papua Spear N 92


Nias Spear

Toho A 364

Toho B 144

Toho C 176

Toho D 176

Toho E 396

Toho F 208

Toho G 176

Toho H 160

Toho I 136

Toho J 176

Toho K 136

Toho L 104


Sulawesi Spear

Tolaki Spear A 76

Tolaki Spear B 104

Tolaki Spear C 256

Tolaki Spear D 48

Tolaki Spear E 108

Arajang I 220

Arajang II 208

Arajang III 268

Minahasa Spear 136


Javanese Spear

Javanese Spear A 228

Javanese Spear B 528

Javanese Spear C 292

Javanese Spear D 204

Javanese Spear E 268

Javanese Spear F 300

Javanese Spear G 156

Javanese Spear H 84

Javanese Spear I 212

Javanese Spear J 164

Javanese Spear K 116

Javanese Spear L 124


Sumatra Spear

Hujor A 88

Hujor B 64

Hujor C 80

Malay Spear A 72

Malay Spear B 112


Number of meshes/prefabs 52

UV mapping: Yes

Types of materials and texture maps PBR

Uniting the Martial Heritage of Nusantara.

This comprehensive bundle is the definitive collection for developers seeking authentic, historically-inspired weaponry from Indonesia. Each spear is meticulously crafted to reflect the unique regional aesthetics, materials, and combat philosophies of the diverse tribes and kingdoms across the archipelago.


What’s Inside the Bundle:

  • Dayak Spears: Featuring the iconic hunting lances adorned with traditional culture.
  • Javanese Spears: Elegant and lethal spears (Tombak) from the era of Majapahit, showcasing refined blade smithing.
  • Maluku & Irian Spears: Raw and primal designs, including serrated harpoons and bone-tipped guardians from the eastern frontiers.
  • Sulawesi Spears: Robust lances used by the cavalry and infantry of the Gowa and Bugis maritime kingdoms.
  • Sumatra Spears: Includes the heavy-duty Hujor of the Batak highlands and the slender Tombak Melayu from the island once known as Swarnabhumi.
  • Nias Spears: The distinct, heavy-headed lances of the Ono Niha warriors, built for the legendary stone-jumping battles.

Historical Context:These weapons represent centuries of history, from the unification efforts of the Majapahit Empire mentioned in the Nagarakretagama to the tribal defenses of the deep jungles. Whether it’s for a historical RPG, a survival game, or a cultural showcase, this bundle provides unmatched diversity.


Price $48.00

Traffic Engine - Core by Blackbyte Games

2026, March 18 - 11:43
Free shared foundation for the Traffic Engine suite. Provides LaneGraph ECS integration and a four-tier LOD system for use by Vehicle and Crowd plugins built on Traffic Engine.

Dependencies:

- com.unity.entities 1.0.16

- com.unity.entities.graphics 1.0.16

- com.unity.burst 1.8.4

- com.unity.collections 2.1.4

- com.unity.mathematics 1.2.6

- LaneGraph (Unity Asset Store)


Systems included:

- TrafficLaneGraphSingletonSystem — LaneGraph → ECS blob baking

- TrafficLODCameraSystem — per-frame camera and frustum update

- TrafficLODSystem — per-entity LOD tier classification


Public API classes:

- TrafficEngineLaneGraphAPI

- TrafficEngineLODAPI


No MonoBehaviours, no scene components, no authoring required. Pure DOTS runtime.

Traffic Engine - Core is the free shared runtime layer that powers the Traffic Engine suite. It is a required dependency for Traffic Engine - Vehicle and is designed to be consumed by any plugin built on top of Traffic Engine infrastructure.


LaneGraph ECS Integration

Bridges LaneGraph runtime data into Burst-accessible ECS blob assets at initialization. Lane spline geometry, connection topology, lane tags, intersection flags, and live traffic signal states are all available to simulation jobs with zero managed overhead. Geometry and state blobs are kept separate so high-frequency signal updates never trigger a full geometry rebuild.


Four-Tier LOD System

Classifies all LOD-eligible entities each frame based on camera distance, frustum visibility, per-entity importance bias, and optional forced overrides. The four tiers — High, Medium, Low, and Culled — are represented as enableable tag components, keeping archetype changes minimal. A global bias multiplier lets you tune aggressiveness at runtime without touching individual entities.


Public API

TrafficEngineLaneGraphAPI covers lane metadata, connection queries, live signal state, and nearest-lane spatial search. TrafficEngineLODAPI covers camera assignment, distance thresholds, frustum culling, global bias, and per-entity level overrides. Both are designed to be called from MonoBehaviours and event-driven code without boilerplate.


Price $0.00

Tropical Merge UI by FlowerStone

2026, March 18 - 11:03
A colorful tropical UI kit designed to help you quickly create casual merge games.

The backgrounds and characters shown were created using AI and are provided for demo purposes only.

TropiMerge is a tropical-themed UI asset pack designed for casual merge games.
With its bright colors, clean layout, and friendly visuals, it helps developers quickly build polished merge game interfaces.


-Background and character images displayed are for demonstration purposes only.-
-Animations are not included in this package.-


1. Resolution (1920x1080)

2. Include PSD files


PNG

-Icons-

  • 120 Button Icon
  • 72 UI Icon
  • 142 Merge Icon

-Image-

  • 44 Image
  • 26 Title Image

-Bg-

  • 73 Multi Bg
  • 22 Gauge

-Font-

  • JALNAN
  • NOTOSANSCJKKR-BOLD

All resources in the demo scene are included

  • Frefab
  • icons
  • popups
  • buttens
  • Font

Please visit our blog for detailed source images!



Price $17.99

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