Hydrants by n3kded
Number of Unique Meshes: 8
Collision: Default
LOD Information: No LODs included
Number of Materials and Material Instances: 4
Number of Textures: 20
Texture dimensions: 4K (4096x4096)
Types of texture maps: Albedo, Metalic, Roughness, Normal, Abiental Occlusion,
Supported Platforms:
Windows: Yes
Mac: Yes
Minimum polygon count: 3554
Maximum polygon count: 20030
Supported Render Pipelines: Unity URP
The folder is named "Hydrants".
This 3D project is a collection of Hydrants. The project is ideal for integration into game projects, animations and historical visualizations. All models are different. If you have any questions about this product, please contact us
Price $9.99
Simple City: Evolvable Low Poly House Pack by Fast3Dcreations
- Number of models: 5 houses
- Number of prefabs: 5
- Number of textures: 1 (Color Palette)
- Texture dimensions: 256x256
- UV mapping: Yes
- LODs: No
- Types of materials: Standard / URP (depending on your setup)
- Average polygon count: ~500-1500 triangles per model
This package contains a set of low-poly house models designed with a clean, stylized aesthetic. These assets are optimized for performance, making them ideal for mobile games, RTS, or RPG projects.
Main features:
- Stylized low poly design.
- Optimized geometry for mobile platforms.
- Easy to drag and drop into your scene.
Price $5.99
Classic Tobacco Pipe 3D Model Game-Ready by 3D Skill Up
Number of textures: 4 (1 textures set)
Texture dimensions: 4096px, 2048px, 1024px, 512px
Polygon count: 2036 Triangles
Number of meshes/prefabs: 1
Rigging: No
UV mapping: Yes
Types of materials and texture maps: PBR Metallic-Roughness Workflow with Universal Render Pipeline Shader.
Classic Tobacco Pipe – Game-Ready 3D Model for Unity URP
Bring atmosphere and storytelling detail to your Unity projects with this high-quality Classic Tobacco Pipe 3D Model, perfect for vintage interiors, detective scenes, historical environments, cozy cabins, and narrative-driven games.
This low-poly, PBR-based prop is optimized for real-time performance while maintaining realistic materials and clean geometry. Featuring a polished wooden bowl, curved black stem, and subtle gold ring detail, this asset adds authenticity and character to any scene.
Optimized for Unity & URP
This asset is fully compatible with Unity’s Universal Render Pipeline (URP) and includes a ready-to-use prefab. Ideal for RPGs, adventure games, simulations, and immersive storytelling experiences.
Key Features:
• Polycount: 2,036 triangles – optimized for real-time rendering
• High-Resolution PBR Textures – Albedo, Normal, Roughness, Metallic, Ambient Occlusion
• Texture Resolutions – 4096x4096, 2048x2048, 1024x1024
• URP-Ready – Includes URP-compatible Unity materials
• Unity Prefab Included – Drag-and-drop integration
• Real-World Scale – Accurate proportions and dimensions
What’s Included?
• 3D Tobacco Pipe Model (Low Poly Prefab)
• PBR Texture Maps (Albedo, Normal, Roughness, Metallic, AO)
• Unity URP Materials + Prefab
• Multiple texture resolutions for performance optimization
Perfect for Unity Projects Like:
• RPGs and Adventure Games
• Detective and Mystery Scenes
• Historical and Vintage Environments
• First-Person Inventory Props
• Cinematic Storytelling and Cutscenes
• VR/AR Simulations and Training
Why Choose This Asset?
This model is designed to deliver maximum visual quality with minimal performance cost, making it ideal for both indie developers and professional studios. Its clean topology, optimized UVs, and realistic materials ensure seamless integration into any Unity project.
Download now and enhance your scenes with a realistic, game-ready tobacco pipe prop.
Price $4.99
Medieval Ornate Chalice 3D Model by 3D Skill Up
Number of textures: 4 (1 textures set)
Texture dimensions: 4096px, 2048px, 1024px, 512px
Polygon count: 1580 Triangles
Number of meshes/prefabs: 1
Rigging: No
UV mapping: Yes
Types of materials and texture maps: PBR Metallic-Roughness Workflow with Universal Render Pipeline Shader.
Medieval Ornate Chalice – Game-Ready 3D Model for Unity URP
Bring realism and storytelling depth to your Unity projects with this high-quality Medieval Ornate Chalice 3D Model, ideal for fantasy environments, RPGs, medieval taverns, castles, quest systems, and cinematic scenes.
This low-poly, PBR-based asset (1,580 triangles) is optimized for real-time performance while maintaining rich visual detail, including engraved gold ornaments and red gemstone decorations.
Designed with a classic goblet silhouette, this versatile prop fits perfectly into inventory systems, collectible items, environmental storytelling, and immersive VR/AR experiences.
Optimized for Unity & URP
This asset is fully compatible with Unity’s Universal Render Pipeline (URP) and includes a ready-to-use prefab.
Whether you’re building a fantasy RPG, a medieval simulation, or a narrative-driven experience, this chalice integrates seamlessly into your workflow.
Key Features:
• Polycount: 1,580 triangles – optimized low-poly asset
• High-resolution PBR textures: Base Color, Normal, Roughness, Metallic, Ambient Occlusion
• Texture resolutions: 4096x4096, 2048x2048, 1024x1024
• URP-ready: includes URP-compatible Unity materials
• Unity prefab included: drag-and-drop integration
• Real-world scale with clean proportions
• Detailed design: engraved gold patterns with red gemstone accents
What’s Included:
• Medieval Chalice 3D model (low-poly prefab)
• PBR texture maps (Base Color, Normal, Roughness, Metallic, AO)
• Unity URP materials and prefab
• Multiple texture resolutions for optimization
Perfect for Unity Projects Like:
• Fantasy RPGs and adventure games
• Medieval taverns, castles, and interiors
• Inventory systems and collectible items
• Quest objects and storytelling props
• VR/AR historical and fantasy simulations
• Cinematic scenes and real-time rendering
Built for Performance and Quality
This asset is designed to balance visual fidelity and performance, making it suitable for PC, console, mobile, and VR applications.
Clean topology, optimized UVs, and efficient textures ensure smooth integration into any real-time pipeline.
Download now and enhance your fantasy environments with a professional, game-ready medieval prop.
Price $4.99
SCI-FI Console V2 – FTR Control | Game Ready PBR | Built-In & URP Compatible by Kraffing
This 3D modeling includes:
Textures PBR 2048x2048
Number of textures PBR: 19 (Base color, AO, Height, Metallic, Normal Roughness)
6 Materials
6 color variations
UV mapping: Yes
SCI-FI Console 2-1
Polygons: 4820
Vertex: 5410
Number of meshes/prefabs: 6
Collision On
Windows: (Yes)
Unity Render Pipeline
Built-in
URP
Kraffing presents a 3D modeling SCI-FI Console 2. Recreated design so you can use it in personal projects, scenes, videogames and more
Price $6.99
Medieval Metal Chalice Game-Ready 3D Model by 3D Skill Up
Number of textures: 4 (1 textures set)
Texture dimensions: 4096px, 2048px, 1024px, 512px
Polygon count: 1436 Triangles
Number of meshes/prefabs: 1
Rigging: No
UV mapping: Yes
Types of materials and texture maps: PBR Metallic-Roughness Workflow with Universal Render Pipeline Shader.
Medieval Metal Chalice – Game-Ready 3D Model for Unity URP
Bring authenticity and atmosphere to your Unity projects with this high-quality Medieval Metal Chalice 3D Model, perfect for fantasy RPGs, medieval environments, taverns, castles, loot systems, and historical scenes. This low-poly, PBR-based prop is optimized for real-time performance while maintaining realistic hammered metal detail.
Designed with a classic goblet silhouette and subtle surface imperfections, this asset integrates seamlessly into first-person gameplay, inventory systems, or cinematic environments.
Optimized for Unity & URP
This asset is fully compatible with Unity’s Universal Render Pipeline (URP) and includes a ready-to-use prefab. Whether you’re building a medieval tavern, a fantasy RPG world, or an immersive VR experience, this chalice is ready to enhance your scene.
Key Features:
• Polycount: 1,436 triangles – Efficient low-poly model
• High-Resolution PBR Textures – Base Color, Normal, Roughness, Metallic, Ambient Occlusion
• Texture Resolutions – 4096x4096, 2048x2048, 1024x1024
• URP-Ready – Includes URP-compatible Unity materials
• Unity Prefab Included – Drag-and-drop integration
• Real-World Scale – Accurate proportions for realistic scenes
What’s Included?
• 3D Medieval Chalice Model (Low Poly Prefab)
• PBR Texture Maps (Base Color, Normal, Roughness, Metallic, AO)
• Unity URP Materials + Prefab
• Multiple texture resolutions for optimization
Perfect for Unity Projects Like:
• Fantasy RPGs and Adventure Games
• Medieval Taverns and Castle Environments
• Loot, Inventory and Interactive Props
• Historical and Educational Scenes
• VR/AR Simulations
• Survival, Sandbox and Exploration Games
Add depth and realism to your medieval scenes with this optimized chalice – lightweight, detailed, and ready for production.
Download now and enhance your Unity environments with a high-quality medieval prop.
Price $4.99
Padlock Set – Realistic Locks & Keys by Alexander Lipin
Number of textures 5
Texture dimensions 2048
Polygon count 13402
Minimum polygon count 48
Maximum polygon count 796
Number of meshes/prefabs 34 / 18
Rigging: No
Animation count 0
Animation type list 0
UV mapping: Yes
LOD information 0
Types of materials and texture maps PBR
The pack features security padlocks, combination locks, and keys with working parts. Shackles open, and dials rotate, allowing use in gameplay mechanics such as puzzles, doors, and security systems.
All models are optimized for performance and share a texture atlas, minimizing draw calls and making the set suitable for mobile and VR projects.
Features:
- Realistic padlocks and keys
- Interactive elements (open/rotate)
- Optimized for real-time rendering
- Clean pivots for animation
- One texture atlas
Use cases:
- Games
- VR/AR
- Simulations
- Puzzle systems
All brand names and logos are fictional. Any resemblance to real brands or products is purely coincidental.
Price $4.99
Stylized Scarecrow Character Pack by ppplux8
🧩 Technical Details:
- Rigged: Yes (Humanoid)
- Skinned Mesh: Yes
- Animations: No
- Textures: Yes (PBR)
- Texture size: 4K
- Materials: Yes
- UVs: Yes
- LOD: No
- Platforms: PC / Mobile
- Render Pipelines: Built-in / URP
This package includes three stylized scarecrow characters suitable for stylized games, mobile games, RPGs, adventure games, and horror-themed projects. Characters are optimized for real-time use and ready to be integrated into Unity.
demo preview - https://youtu.be/8n40Xy0b2XU
Optimized for performance and compatible with Unity (Built-in / URP ).
NO HDRP
Key Features:
• 3 skins Stylized Characters
• Game Ready
• Low Poly
• PBR Textures
• Clean UV Mapping
• Optimized topology
• Suitable for Mobile and PC games
• Stylized Hand-Painted Look
Technical Details:
• Formats: FBX
• Textures: PNG
• PBR Maps: Albedo, Normal, Metallic, Roughness, AO
• Unity Compatible URP
• Scaled to humanoid proportions
Is it rigged to Humanoid Rig.
Technical details LOD 0: tris 25446, verts 13098. For character
Technical details LOD 0: tris 1048, verts 530. For character
3 skins included in this pack. 1 Texture sets for each skin. For Character
PBR Textures Metal/Roughness 4K Textures - normal, metallic, roughness, albedo, occlusion.
1 Texture sets - M_Scarecrow - Character
This pack is perfect for indie developers, stylized games, fantasy games, horror projects, and mobile games.
If you have any questions or need additional features, feel free to contact me.
Price $29.99
Retro TV Wooden case by Gilded8
Number of textures: 3
Texture dimensions: 4096
Polygon count: 2159
Number of meshes/prefabs: 1/1
UV mapping: Yes
Types of materials and texture maps: PBR, all assets have next 4K .png textures: AlbedoTransparency, MetallicSmoothness, Normal maps
Can be used in any projects with a realistic setting.
Price $16.00
Streetlights Set 01 by Gilded8
Number of textures: 7
Texture dimensions: 4096
Minimum polygon count: 80
Maximum polygon count: 13822
Number of meshes/prefabs: 21/27
UV mapping: Yes
LOD information: No
Types of materials and texture maps (e.g., PBR): PBR, all assets have next 4K .png textures: AlbedoTransparency, MetallicSmoothness, Normal maps.
Rendered in Marmoset Toolbag 4.
This highly detailed asset has a variety of combination options and can be used for first or third person games. 8K textures and sufficient polygonation allow the use of close-up views.
Price $19.99
Intimate Piano Solos - Cinematic & Reflective Collection by Ivan Benedetti Music
Technical Details:
- Total Files: 6 (Full, Variations & Seamless Loops)
- Format: WAV (Stereo)
- Sample Rate: 48,000 Hz
- Bit Depth: 24-bit
Intimate Piano Solos - Cinematic & Reflective Collection
Bring a deep, soulful atmosphere to your project with this premium collection of solo piano compositions. Each track is designed to evoke intimacy, nostalgia, and a sense of calm reflection, making it the perfect soundscape for narrative-driven experiences.
Crafted with a focus on melodic clarity, these "Intimate Piano Solos" are ideal for:
- Emotional Cutscenes
- In-Game Narrative Dialogues
- Menu Screens & Visual Novels
- Atmospheric RPG Environments
What’s Inside:
- 2 Original Themes: Deeply emotive and melodic piano compositions.
- 6 Total Tracks: Includes full versions and seamless loops for continuous playback.
- High-Fidelity Audio: All files are provided in industry-standard WAV 48kHz / 24-bit.
- Ready-to-Use: Includes a Demo Scene to preview the tracks instantly within Unity.
Price $9.99
Anime Combat Metal Fist by J_Blue
Number of textures: 11
Texture dimensions: 2048 x 2048
Polygon count: 29.3k
Rigging: Yes
Animation type: Humanoid
Blendshapes: Yes
UV mapping: Yes
Shader: UnityChan Shader
Render Pipeline: Can be used for URP and HDRP, just switch to a compatible shader
Fully rigged and skinned humanoid model (Unity Humanoid compatible) Blendshapes for facial expressions Compatible with Unity’s animation system, Mixamo animations and third-party controllers Uses UnityChan Shader(Built-in), but can be used for URP and HDRP if switched to compatible shaders
Price $15.00
Medieval Wagons, Carts & Carriages Vol. 2 – Horse & Ox-Drawn Transport by 3DreaMax Studio
Number of meshes/prefabs: 10
Number of textures: 206
Texture dimensions: 2K & 4K
Polygon count:
Rigging: No
UV mapping: Yes
This pack focuses on horse-drawn and ox-drawn wagons, utility carts, and period-accurate carriages commonly used for trade, farming, travel, and civilian transport in medieval and fantasy worlds.
Each asset is built for real-time performance and works seamlessly in games, cinematics, open-world environments, RPGs, strategy games, and medieval simulations. The models are ideal for daily-use medieval scenes, making them highly reusable across multiple levels and environments.
Perfect for developers, environment artists, and level designers looking to populate medieval towns, market streets, countryside roads, trade routes, farms, and travel camps with believable and historically inspired transport props.
This volume is designed to complement Vol. 1 and to work perfectly as a standalone pack.
⚔️ FEATURES ⚔️
- 10 Unique Meshes
- Low-poly, game-optimized models
- Clean UVs, no overlapping
- High resolution 2K & 4K PBR textures.
🛞Included Props🛞
- Medieval Carriage – Realistic Historical Transport
- Medieval Market Cart – Realistic Merchant & Trading Cart
- Medieval Horse-Drawn Carriage / Covered Wagon – Realistic Transport
- Medieval Ox-Drawn Carriage / Heavy Covered Wagon
- Witch Hunter Carriage – Dark Medieval Horse-Drawn Wagon
- Medieval Stage Coach – Horse-Drawn Passenger Carriage
- Medieval Vintage Stagecoach – Horse-Drawn Passenger Carriage
- Medieval Farmer Oxcart – Rural Transport wagon
- Medieval Medicine Wagon – Traveling Healer & Apothecary Cart
- Circus Animal Cage Wagon – Medieval Circus Travel Cart
🗨️Friendly Note
I always do my best to provide clean, high-quality models, but sometimes small mistakes can slip through unintentionally. If you find any issues, don't hesitate to get in touch with me right away — I’ll be happy to fix them as soon as possible.
Thank you for your understanding and support! ❤️
Support: 3dreamax.studio@gmail.com
Price $50.00
Medieval Fishing Props – Tools & Traps Pack Vol. 1 by 3DreaMax Studio
Number of textures: 24
Texture dimensions: 2K & 4K
Number of meshes/prefabs: 52
Polygon counts: 114K Total
Rigging: No
UV mapping: Yes
This pack includes a wide range of traditional fishing tools and trap variations suitable for riverside villages, coastal settlements, harbor docks, survival camps, and fantasy towns.
The pack contains 52 unique meshes, carefully modeled to reflect authentic old-world craftsmanship using wood, rope, iron, and woven materials. From fish traps and nets to baskets, crates, and dockside accessories, each asset is built to enhance environmental storytelling and realism.
To ensure optimal performance, all assets share only 2 optimized texture sets, making the pack highly efficient for real-time use in large scenes and open-world environments. This reduced texture setup helps minimize draw calls and memory usage while maintaining strong visual quality.
Whether you are building a medieval harbor, Viking settlement, lakeside camp, or fantasy village marketplace, this pack provides flexible, modular props that integrate seamlessly into Unity projects.
🦈FEATURES 🦈
- 52 Low-poly Fishing Tools & Traps
- 2 Optimized Texture sets
- Game-Ready Assets
- Clean UVs, no overlapping
- High resolution 2K and 4K PBR textures.
🗨️Friendly Note
I always do my best to provide clean, high-quality models, but sometimes small mistakes can slip through unintentionally. If you find any issues, don't hesitate to get in touch with me right away — I’ll be happy to fix them as soon as possible.
Thanks for understanding and for your support! ❤️
Support: 3dreamax.studio@gmail.com
Price $30.00
Medieval Axes – Realistic Weapon Pack Vol. 1 by 3DreaMax Studio
Number of meshes/prefabs: 17
Number of textures: 172 (2K+4K)
Texture dimensions: 2K & 4K
Rigging: No
UV mapping: Yes
Polygon count: 1.2K-8.9K
Medieval Axes – Realistic Weapon Pack Vol 1 | 2K & 4K Textures | Game-Ready
This pack includes a variety of realistic medieval axes, featuring clean low-poly geometry, optimized UVs, and detailed PBR textures. Each weapon is carefully designed based on historical references—perfect for RPGs, action games, medieval projects, fantasy worlds, and survival games.
Whether you're building a first-person combat system, populating an armory, or enhancing your enemy NPC loadouts, these axes deliver professional quality with excellent performance.
🎯 FEATURES 🎯
- 17 Unique Axes
- High-quality low-poly model.
- Low-poly, game-optimized models
- Clean UVs, no overlapping
- Ready for Unity Engine
- High resolution 2K and 4K PBR textures.
🗨️Friendly Note
I always do my best to provide clean, high-quality models, but sometimes small mistakes can slip through unintentionally.
If you find any issues, don't hesitate to get in touch with me right away — I’ll be happy to fix them as soon as possible.
Thanks for understanding and for your support! ❤️
Support: 3dreamax.studio@gmail.com
Price $20.00
Medieval Wagons, Carts & Carriages Vol-1_ Historical Props by 3DreaMax Studio
Number of textures: 104
Texture dimensions: 4K
Polygon count:10k-68.7K
Number of meshes/prefabs: 10 (95 prefabs Total)
Rigging: No
UV mapping: Yes
Types of materials and texture maps: PBR
This pack includes a variety of wagons, carts, and carriages commonly used by peasants, merchants, royalty, and military forces. Each asset is built with clean topology, optimized geometry, and realistic PBR textures, making it ideal for real-time applications in Unreal Engine, Unity, and other modern engines.
Perfect for medieval villages, trade routes, battlefields, royal processions, caravans, and fantasy worlds, this pack provides essential props to add realism and scale to your environments.
FEATURES
- 10 Unique Meshes
- 95 prefabs Total
- High-quality low-poly model.
- High resolution 4K PBR textures.
- Optimized for Real-Time Use
- Game-Ready Assets
- Low-poly, game-optimized models
- Clean UVs, no overlapping
🗨️Friendly Note
I always do my best to provide clean, high-quality models, but sometimes small mistakes can slip through unintentionally.
If you find any issues, don't hesitate to get in touch with me right away — I’ll be happy to fix them as soon as possible.
Thanks for understanding and for your support! ❤️
Support: 3dreamax.studio@gmail.com
Price $50.00
Book Store 3d Environment by Foundry Studios
Number of textures - 98 textures, 36 materials
Vertex count - 4 - 6330
Minimum polygon count - 2
Maximum polygon count - 12,652
Number of meshes/prefabs - 59
Texture maps - 512x512 - 2048x2048
Types of materials and texture maps - PBR
This asset pack features a modular bookstore environment designed to seamlessly complement a mall layout or function as a standalone literary space. Built with realistic PBR materials and optimized for real-time use, it’s suitable for games, VR experiences, cinematics, and architectural visualization.
The space works equally well as a modern retail bookstore, a classic library, or a cozy reading café. Its layout and lighting can be configured for clean, academic presentations or pushed into more moody and atmospheric setups including vintage, suspenseful, or "dark academia" environments. All assets are built to real-world scale and designed for easy integration into production workflows.
What’s Included
- A fully assembled and optimized demo scene with baked lighting and post-processing.
- Modular architectural elements including wall-to-wall shelving, floor units, ceilings, and specialized corner pieces.
- Curated sets of high-quality PBR materials shared across book stacks and furniture to maintain lower draw calls.
- Highly detailed book assets featuring multiple variations of spines, covers, and stacked arrangements.
- Custom bookstore fixtures including checkout counters, display tables, reading nooks, and promotional signage.
- A variety of optimized small props like stationary, ladders, lamps, and decorative items to add realism.
- Properly configured colliders and lightmaps for immediate real-time use.
- Optimized material and texture usage to balance high visual fidelity with performance in dense scenes.
Price $39.99
Scene Architect: Procedural Spawner Tool by Ricky's Software
- Unity Editor tool for scene population and procedural object placement
- Manual spawning via Scene view shortcut (Ctrl + Alt + Click)
- Path-based spawning using spline-driven placement paths
- Collision-aware placement using configurable collider size (SpawnerType Size)
- Terrain modification support with adjustable Terrain Modification Area
- Optional terrain flattening, smoothing, and vegetation clearing
- Spawn probability, rotation control, and path offset configuration
- Integer-based ground layer and terrain layer constraints required for spawning
- Automatic terrain height snapping for object placement
- Runtime spawning API available for scripted placement (manual spawning only)
- Bonus automatic terrain texturing component (sand/grass/rock based on height and slope)
- Designed primarily for Unity Editor workflows; some features editor-only
Scene Architect – Procedural Scene Spawning Tool for Unity
Scene Architect is an editor-focused spawning system designed to quickly populate Unity scenes with props, buildings, vegetation, and environmental details. It helps you place objects faster while maintaining full artistic control, making it ideal for environment design, prototyping, and procedural workflows.
It combines manual placement, path-based spawning, terrain interaction, and rule-based constraints into a streamlined Unity workflow.
Key Features
Fast Scene Population
- One-click prefab spawning directly in the Scene view
- Randomized placement with probability control
- Automatic terrain snapping
- Built-in collision checks to prevent overlaps
Populate environments in seconds instead of hours.
Path-Based Object Placement
- Create curved placement paths visually in the editor
- Spawn objects along paths for organized layouts
- Automatic spacing and orientation alignment
- Ideal for environmental props, buildings, vegetation rows, or decorative elements
Note: Scene Architect does not generate roads or geometry — it places objects along defined paths.
Flexible Spawn Rules
Control exactly where and how objects spawn:
- Spawn probability settings
- Collider-based overlap detection
- Distance-from-path offset placement
- Ground and terrain layer filtering (integer-based setup)
- Random or fixed rotation options
This keeps placements natural and prevents unrealistic overlap.
Terrain Interaction
Optional terrain modification at spawn locations:
- Terrain flattening under spawned objects
- Edge smoothing for better blending
- Vegetation clearing
- Adjustable terrain modification area per object
Useful for placing buildings, props, and structured elements on uneven terrain.
Runtime Spawning Support
Scene Architect is primarily an editor tool but also supports:
- Manual runtime spawning via script
- Collision-aware placement
- Procedural or gameplay-driven spawning setups
Bonus Terrain Texturing Tool
Includes a simple automatic terrain texturer:
- Sand below sea level
- Grass above sea level
- Rock on steep slopes
Quick way to texture terrains for prototypes or base environments.
Designed For
- Solo developers
- Environment artists
- Level designers
- Procedural generation workflows
- Rapid prototyping projects
Why Scene Architect?
Scene Architect focuses on fast iteration, practical placement control, and simplicity. It’s built to reduce repetitive manual placement while still giving developers creative control over their scenes.
Typical Uses
- Forests, vegetation, and props
- Building placement along paths
- Environmental clutter and decoration
- Procedural world prototyping
- Terrain-aware prop placement
Compatibility
- Unity Editor-focused workflow
- Unity Terrain system supported
- Optional runtime spawning via scripting
Price $25.00
Quick Create - Context Menu For Editor by Yuki0okami_20
• Work only in URP and HDRP pipelines
• Editor-only Unity tool (no runtime code)
• Searchable window with multi-word partial matching
• Keyboard navigation support
• Creation of scene objects and project assets
• Optional automatic parenting and selection of created objects
• Immediate rename option for scene objects
• Compatible with different project setups without additional configuration
Quick Create is an Editor tool for Unity that allows you to quickly create commonly used scene objects and assets from a single searchable window.
It is designed to speed up workflow and reduce context switching.
- Key Features -
Fast searchable window for creating GameObjects and assets
Keyboard-friendly workflow (arrow keys + Enter)
Optional automatic parenting, selection, and renaming
No runtime impact (Editor-only tool)
- Opening the Window -
You can open the Quick Create Window in two ways:
Menu: Tools → Quick Create
Shortcut: F3
- Search System -
The search field supports multi-word partial matching.
Examples:
ass → matches Asset - Material
mat → matches Asset - Material
ass mat → matches Asset - Material
mat ass → matches Asset - Material
Each word is matched independently, and order does not matter.
- Settings -
The settings section is located at the top of the plugin window.
Important:
These settings only apply to objects created in the scene (except UI elements), not to assets.
Available options:
Create as Child of Selected Object
If enabled, newly created scene objects will be parented under the currently selected GameObject.
Select Created Object
Automatically selects the created object after creation.
Start Renaming the Created Object
Starts rename mode immediately after creation.
Default Local Position
Local position applied when the object is created as a child.
- Scene Objects vs Assets -
Scene Objects
Created directly in the active scene (GameObjects, UI elements, lights, cameras, effects, etc.).
Assets
Created in the Project window (materials, sprites, scripts, animation assets, UI Toolkit assets, etc.).
Settings such as parenting, selection, and renaming do not affect assets.
- Keyboard Controls -
Typing – filters results in real time
Enter (first time) – activates Up / Down Arrows
Up / Down Arrow – navigate the list
Enter (second time) – create the selected entry
- Requirements -
Unity Editor (Editor-only tool)
Compatible with URP, and HDRP projects (however Objects and Assets intended for the High Definition Render Pipeline (HDRP) are not avaible).
No additional packages required (uses installed Unity features)
- Notes -
The tool does not modify project settings.
No runtime code is included.
Safe to use in production projects.
Designed to be easily extendable with custom entries.
- Errors and warnings -
The console will display the message "ExecuteMenuItem failed because there is no menu named [position path in menu]"
if you choose an item that is incompatible with the current pipeline (like URP while you are in HDRP), or if you are missing the appropriate packages (like UI Toolkit).
Price $4.99
Local Voice LLM by David Addis
- Requires separate installs for individual functionality of STT, LLM and TTS
- High-quality and local Unity Inference interface - no Python/Libs/Networking
- Cross-platform
- Offline; no networking required
- CPU or GPU-accelerated
- Will run on the Web using WebGPU backend
Please check out the WebGPU demo. Inference is done locally - without any network communcation or special libraries required.
LocalVoiceLLM brings together several of my other assets: SimpleOfflineSTT (Speech Recognition), SimpleOfflineLLM (AI agent) and SimpleOfflineTTS (Text-to-Speech) to create a completely local, offline, clean interface for creating a dialogue with a Large Language Model. It's completely offline without any networking or services required.
It does not have any platform-specific code or libraries, so can in theory be used on any platform supported by the Inference package - although memory requirements for running so much through Unity Inference can get high, and desktop and high-end mobile platforms are recommended. Tested on Windows, Android, MacOS and Web using WebGPU.
Please be aware that separate purchases are required for full functionality. You will need at least SimpleOfflineLLM to get Large Language Model support, and either SimpleOfflineSTT (speech recognition) and/or SimpleOfflineTTS (text-to-speech) for the voice interface.
The deployment sizes for several full-precision models can become large, so it's recommended to use uint8 quantized versions to decrease the model sizes to approximately one quarter. With a small (SmolLM2) LLM model, and quantized ONNXs, you can deploy the full system in approximately 350MB.
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