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The newest packages in the Unity Asset Store.
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ULTIMATE GAME MUSIC LIBRARY by Alex Jun

2026, February 23 - 13:56
ULTIMATE GAME MUSIC LIBRARY is a package with 70+ high-quality songs divided among a wide variety of musical genres.

Audio Format: WAV [ bitrate 1441kbps]

Loopable: Yes, for songs in the Loop category.

Total WAV Files: 121

Some songs may include different versions, such as with or without loops.

The total number of songs in this asset, considering these versions as a single song, is:

77 Songs

More than a pack, a living music library!

Once purchased, this pack gives you access to a library that is regularly updated with new music, ensuring you'll always have different songs to add to your game!


High-quality and exclusive music!

None of the songs here were generated with artificial intelligence or retrieved from somewhere on the internet; all songs are 100% original, meaning you'll have quality material made by players for players.


Vast variety of genres!


The pack isn't limited to one exclusive genre; see some of the many genres you'll find:

  • Epic
  • Instrumental
  • Orchestral
  • Electronic
  • Anime Music
  • 8-Bit
  • Medieval

Among many other genres to give you the necessary material for any type of game!


Let the music bring your game to life!

For every moment of the game, whether it's a sad scene, a happy one, a peaceful village, or a boss battle, here you'll find music to meet all your needs!


Price $40.00

Sci-Fi Action Neon Cyberpunk Soundtracks Audio Package by Aligned Games

2026, February 23 - 13:39
The Sci-Fi Action Neon Cyberpunk Soundtracks Audio Package adds powerful, atmospheric music to your projects! With high quality tracks, this pack has you covered for intense futuristic vibes.

- 6 Sound Tracks

- 2:00 Minutes long each

- 16 (kbps) Bitrate

- 44100 Sample rate

- WAV File Format

- Lightweight

🧭 Summary


Make use of the Sci-Fi Action Neon Cyberpunk Soundtracks Audio Package to bring your game world to life with dynamic, professional music!


Each track is carefully crafted at 2 minutes in length, giving you great scene-ready soundscapes packed with neon energy, driving beats, and cinematic tension.


Good music makes a good setting unforgettable!


📝 Description


Music shapes emotion, pacing, and identity in every game. The right soundtrack can turn a simple scene into a memorable experience.


This pack is built for sci-fi, cyberpunk, and futuristic themes, delivering a collection of action-driven tracks that fit perfectly into:


  • FPS and shooter games.
  • Cyberpunk and neon city settings.
  • Racing and high-speed gameplay.
  • Action and adventure games.
  • Menu, trailer, and cinematic sequences.
  • Any project that needs a bold futuristic sound.

Good music makes a good setting unforgettable!


📦 What’s Included


Music tracks included in this package:


6 Sci-Fi Action Neon Cyberpunk Soundtracks - 2 minute tracks each.


Professional quality music designed for seamless use in games and media.


📩 Support & Contact


For support email me at:
Aligned Games Email


My studio website:
Visit Here



Price $16.00

Pixel Witch House – Cozy Magic Interior Pack by Biruk Okami

2026, February 23 - 13:39
Pixel Witch House – Cozy Magic Interior Pack

• 65+ handcrafted pixel art sprites

• Furniture, decorations, magical props and tiles

• Top-down orientation

• Grid aligned for tile-based games


Sprite sizes:

• 16x16

• 16x32

• 32x32

• 32x64


Format:

• PNG files with transparency


Import settings:

• Texture Type: Sprite (2D and UI)

• Filter Mode: Point (no filter)

• Compression: None

• Pixel perfect ready


Unity compatibility:

• Unity 2021.3 or newer

• Compatible with URP and Built-in Render Pipeline

• Works with Tilemap system


Content:

• Individual sprites

• Tiles

• Organized folders

• Prefabs

• Demo scene included

✨ Pixel Witch House – Cozy Magic Interior Pack

Create a warm and mysterious witch cottage for your 2D game.

This hand-crafted pixel art pack includes everything you need to design a magical alchemy room, potion lab or cozy witch house interior in a charming Stardew Valley–inspired style.

Perfect for:
• Farming RPGs
• Cozy life sims
• Fantasy games
• Top-down adventures
• Potion / magic shops

📦 Included

✔ Furniture (beds, tables, chairs, shelves, bookcases)
✔ Magical props (cauldron, crystal ball, potions, scrolls, candles)
✔ Decorations (herbs, skulls, books, tools, broom)
✔ Floor & wall tiles
✔ Ready-to-use demo scene

🎨 Style

• Top-down
• Clean pixel art
• Grid aligned
• 16x16 / 32x32
• Easy to use with Tilemaps

All sprites are optimized for Unity with point filtering and perfect pixel alignment.

Bring cozy magic to your game ✨


Price $5.99

Ground And Gravel Footsteps and Movements Sound Effects Audio Package by Aligned Games

2026, February 23 - 13:39
Make use of the Ground And Gravel Footsteps and Movements Sound Effects Audio Package to add punchy, realistic audio to your projects! With 134 sound effects, this pack has you covered!

- 134 Sound Effects

- 16 (kbps) Bitrate

- 44100 Sample rate

- WAV File Format

- Lightweight

🧭 Summary


Make use of the Ground And Gravel Footsteps and Movements Sound Effects Audio Package to add crisp movement SFX to your games!


With 134 sound effects included, you’ll get a solid variety of steps, jumps, landings, and slides designed for gravel and dirt surfaces, helping your movement feel grounded and satisfying.


Good audio makes a good setting great!


📝 Description


Movement audio is one of the most repeated sounds in any game - and when it’s done right, the whole experience feels more responsive and immersive.


This pack is built specifically for gravel + dirt style terrain, giving you a collection of step variations, jump takeoffs, land impacts, and sliding movement sounds that fit perfectly into:

  • FPS games
  • Survival & horror games
  • Action and adventure games
  • Open world exploration
  • Any project where movement needs weight and detail

Good audio makes a good setting great!


📦 What’s Included


Sound effects included in this package :


Jump On Gravel And Dirt Sound Effects : 28 Sound Effects

Land On Gravel And Dirt Sound Effects : 12 Sound Effects

Slide On Gravel And Dirt Sound Effects : 12 Sound Effects

Step On Gravel And Dirt Sound Effects : 82 Sound Effects


Total : 134 Sound Effects


📩 Support & Contact


For support email me at :

Aligned Games Email


My studio website :

Visit Here


Price $16.00

GridBox Architect by MilkGames

2026, February 23 - 13:37
The only unity grid tool you will ever need

The only grid tool you will ever need!!

This tool aims to help designers and game developers easily setup good looking grided scenes with almost anything they could need crammed into a tool and it works exeptionally well with Probuilder.


Overview

- Procedural grid texture generator 

- Create, preview, export and apply grid textures and materials

- Supports editor-only usage (Editor folder)

- Preset system with save/load/delete

- Batch material generation and apply to multiple objects

- Compatible with built-in, URP and HDRP shaders (auto-shader selection)

UI

- Tabbed interface: Grid, Colors, Labels, Effects, Material, Export

- Live preview with zoom and tiling

- Auto-refresh toggle (auto preview) and manual refresh

- Save/load presets and quick preset buttons

Grid Patterns

- Standard square grid (primary + optional secondary/subdivisions)

- Dashed grid

- Dotted grid (configurable spacing & dot size)

- Hexagonal grid

- Isometric grid (angle adjustable)

- Crosshatch

- Triangular grid

- Diamond grid

- Brick (offset grid)

- Minimal/tick-style grid

Resolution & Sampling

- Resolution options: 64..4096 (configurable)

- Preview capped separately for UI performance

- Anti-aliasing option for smoother lines

Lines & Borders

- Configurable primary and secondary line thickness

- Border thickness, style (solid, dashed, double, dotted, rounded)

- Border radius support (where applicable)

- Center cross and center dot controls (size/thickness/color)

Background Types

- Solid color

- Gradient (vertical/horizontal/diagonal)

- Radial gradient

- Checker pattern (size)

- Corner blend (four-corner blend)

Guides & Overlays

- UV corner guides (small corner brackets with 0/1 markers)

- Diagonal lines and circle guide

- Rule of thirds and golden ratio guides

- Center cross and center dot

- Overlay patterns (stripes, dots, crosshatch, noise, circles)

Labels & Scale

- Primary label: text, size, position (top/bottom/center/left/right)

- Center label option

- Corner UV coordinate markers (0/0, 1/0, 0/1)

- Scale bar with unit and length

- Readable label background (semi-transparent) for contrast

- Configurable font sizing and spacing for clarity at different resolutions

Colors

- Full color pickers for:

- Background primary/secondary

- Primary and secondary grid lines

- Border and accent colors

- Center guide color

- Color tools: invert, lighten, darken

Effects

- Vignette (strength & radius)

- Perlin noise / grain (strength & scale)

- Wear/ageing (random localized desaturation)

- Scanlines (spacing & alpha)

- Pattern overlay (scale, alpha, rotation)

- Soft shadows / bevel options (visualized on texture)

Material Generation

- Create Material asset from generated texture

- Applies smoothness/glossiness and metallic values to compatible shaders

- Generate normal map from texture (configurable strength)

- Works with URP/HDRP/built-in shader fallbacks

- Option to assign material to selected objects

Batch & Quick Operations

- Batch apply (random color variations) to selected GameObjects

- Batch apply gradient variations across selection

- Context menu quick apply entries (GameObject > Gridbox)

- Scene overlay quick buttons (when supported) for open/quick apply

Presets & Sharing

- Save / load presets to JSON file in project (Editor/GridboxGenerator/Presets.json)

- EditorPrefs fallback for quick storage

- Preset collection includes grid, colors, labels, effects and export settings

- Copy/paste settings via clipboard (JSON) — can import/export preset text

Export

- Export texture to PNG

- Create material asset and save PNG texture into project automatically

- Export format options (PNG/JPG placeholder in enums)

Compatibility & Integration

- Automatically picks suitable shader for pipeline (URP, HDRP, Standard)

- Materials set via sharedMaterial for immediate scene preview

- UV guide helpers useful for aligning mesh UVs

Tips & Notes

- Use UV Coordinates toggle to verify mesh UV alignment: corners display 0/0 (bottom-left), 1/0 (bottom-right), 0/1 (top-left).

- For crisp lines at high resolutions, increase resolution rather than line thickness.

- When using URP/HDRP, generated materials will map to typical smoothness/metallic properties if shader supports them.

- Save presets before creating material assets to reproduce exact configurations.

- it is ideal to use the pro-builder since it works well with tiling the grids


Price $15.00

Cartoon Alien Monster Pack 3D by PolyCliff Studio

2026, February 23 - 13:35
Cartoon Alien Monster Pack 3D includes 9 unique stylized alien monsters with colourful and playful designs.

Number of textures : 15

Texture dimensions : 1024 * 1024

Polygon count Total : 60102 Tris

Minimum polygon count : 3968 Tris

Maximum polygon count : 11592 Tris

Number of meshes/prefabs : 9

Rigging: For some Character Yes and for some No

Animation count : 1

Animation type list : Walk Only

UV mapping: Yes

Types of materials and texture maps : URP Lit and

Cartoon Alien Monster Pack 3D

Cartoon Alien Monster Pack 3D is a colorful and stylized collection of alien monster characters, perfect for casual games, mobile games, kids games, arcade games, and sci-fi themed projects.


The pack includes 9 unique cartoon alien monsters, each with a fun and playful design that fits well in low-poly and stylized environments.


Some characters come with walk animations, while others are provided as static models without animations, giving you flexibility to use them as NPCs, enemies, collectibles, or background creatures.

Features

Umotion File is included you can make more animation with it For Selected Aliens.

  • 🎮 9 Unique Cartoon Alien Monsters
  • 🧩 Stylized & colorful designs
  • 🚶 Walk animation included for selected characters
  • 🧍 Static models included for remaining characters
  • 📱 Suitable for mobile, PC, and casual games
  • ⚡ Optimized for performance
  • 🛠️ Easy to use and integrate into Unity projects

Technical Details

  • Models are game-ready
  • No custom shaders included (uses Unity standard materials)
  • Clean topology suitable for animation and further customization
  • Compatible with most Unity render pipelines using default materials

Use Cases

  • Alien enemies
  • Cartoon monsters
  • Kids & casual games
  • Sci-fi themed games
  • Educational or fun project

Price $9.50

Axe Fantasy by Faust13

2026, February 23 - 13:18
Fantasy Axe – Game Ready Weapon High-quality fantasy axe asset, suitable for RPG, action, fantasy, and mobile/PC games.

Number of textures

Texture dimensions 4096

Polygon count of 12426

Number of meshes/prefabs 1

Rigging: No

UV mapping: Yes

LOD information (No)

Types of materials and texture maps PBR


  • Game-ready fantasy weapon
  • Optimized low-poly mesh
  • 4K PBR textures (4096×4096)
  • Unity Standard – Metallic workflow
  • Clean UVs (no overlapping)
  • Suitable for close-up and cinematic shots
  • Textures:
    Albedo
    Normal
    Metallic (Smoothness in Alpha)
  • Texture resolution: 4096×4096
  • File format: FBX
  • Scale: Real-world scale (Unity units)
  • Render pipeline: Built-in (Standard Shader)

🔹 Usage

Ideal for:

  • Fantasy RPG games
  • Action / hack & slash
  • PC & console projects
  • High-quality weapon packs

Price $4.99

Mortar by kislyi

2026, February 23 - 13:18
A game-ready 3D mortar prop with 2K PBR textures, built for real-time use. Includes prefabs, materials, and demo scenes for Built-in (Standard), URP, and HDRP
  • Number of textures: 4
  • Texture dimensions: 2048×2048 (2K)
  • Polygon count of Mortar: 12,844 tris (6,594 verts)
  • Minimum polygon count: 12,844
  • Maximum polygon count: 12,844
  • Number of meshes/prefabs: 27 meshes / 3 prefabs (Built-in, URP, HDRP)
  • Rigging: No
  • Animation count: 0
  • Animation type list: N/A
  • UV mapping: Yes (1 UV set)
  • LOD information: 0 (No LODs)
  • Types of materials and texture maps: PBR (Metal/Rough workflow)
    Base Color (Albedo)
    Normal (DirectX)
    Metallic/Smoothness
    HDRP Mask Map (packed: R=Metallic, G=AO, B=Detail Mask, A=Smoothness)

Mortar 2B11 (120mm) with MPM-44 Sight — game-ready low-poly 3D prop for real-time projects.


A clean hard-surface model with optimized geometry and consistent texel density, suitable for realistic military/tactical scenes (FPS/TPP), dioramas, and environment dressing. The package is prepared for quick drop-in use and includes separate materials/prefabs/demo scenes for Built-in (Standard), URP, and HDRP.


What’s included:

• 1 mortar prop (single texture set / material)

• Prefabs + materials + demo scene for Built-in / URP / HDRP

• FBX model + PBR textures


Technical details:

• Geometry: 12,844 tris / 6,594 verts

• Objects: 27

• UVs: 1 UV set, non-overlapping islands (stacking/mirroring only where appropriate)

• Textures: PBR Metal/Rough workflow (Base Color, Normal (DX), Metallic/Smoothness, HDRP Mask Map)



• Animation: none

• LODs: not included

• Colliders: not included


Notes:

Preview renders may use studio lighting. Final in-engine appearance depends on your lighting, reflection captures, and post-processing settings.



Price $4.99

Realistic Meadow Grass Pack – Game Ready Foliage by Alex3DForge

2026, February 23 - 13:12
High-quality, realistic meadow grass optimized for real-time games. Perfect for open-world environments, forests, fields, and rural scenes.

Number of textures 140

Texture dimensions 4096

Texture sizes (512x512, 1024x1024, 2048x2048, 4096x4096)

Number of Materials 64

Maximum polygon count 208 - 810

Number of meshes/prefabs 128

Rigging: NO

Animation count NO

Animation type list NO

UV mapping: Yes

LOD information (4)

Types of materials and texture maps PBR

Realistic Meadow Grass Pack is a high-quality, game-ready foliage asset designed for Unity.

This pack includes a set of optimized meadow grass meshes, suitable for open-world games, environmental art, and level design. All assets are carefully optimized for real-time rendering and are fully compatible with foliage painting tools.

✨ Features

  • 29 unique meadow grass meshes
  • Optimized low-poly geometry
  • Clean alpha cards
  • Realistic color and roughness variation
  • Vertex color wind support
  • LODs included
  • Foliage Tool ready
  • Demo scene included

🎮 Engine Support

  • Unity (Built-in & URP)

📦 Technical Details

  • PBR workflow (Metal/Rough)
  • Texture resolution: 2048×2048
  • Texture maps: Base Color, Normal, ORM, Opacity
  • Pivot points are placed at ground level
  • Correct scale (1 unit = 1 meter)

This pack is ideal for indie developers, environment artists, and studios seeking high-quality, realistic vegetation with optimal performance.

https://drive.google.com/file/d/10npLWyER_7P4_wQE_wcQiQSiejDIcvFA/view?usp=sharing


Price $15.00

Low-Poly Sci-Fi Weapons Pack by Hyron

2026, February 23 - 12:34
A high-quality low-poly pack of 10 sci-fi weapons. Features modular attachments, emissive glows, and optimized performance. Perfect for any futuristic FPS, RTS, or Top-down game project.

Polycount: Average: ~4,000 tris per weapon.

10 Models.

10 Prefabs.

Texturing: One Single Palette Texture (128x128).

Shaders: Standard Unity shaders compatible (Emissive details included in the texture workflow).

Format: Optimized for Unity 2019.4+ (Works with Built-in, URP, and HDRP).

Rigging: No skeletal rigging (Static meshes with parent-child hierarchy for mechanical parts).

This pack contains 10 unique sci-fi weapon models, each provided as a ready-to-use prefab. Following the best practices of modular design, key components such as magazines, scopes, and barrels are separated and parented, allowing for easy custom animation and mechanical interaction within Unity.


Key Features:

Modular Design: Attachments like scopes and magazines are separate meshes for easy customization.


Performance Optimized: Extremely lightweight geometry, ideal for mobile.


Signature Style: Perfectly complements existing low-poly environment packs (like the POLYGON series).


Price $8.99

Smugglers lair by Dmitriy Dryzhak

2026, February 23 - 12:20

No matter how strong the borders of cities or states are, there will always be rat holes and those who use them to circumvent the borders. In this pack, you will find a stylized smuggler's hideout and a wide variety of assets used to create it. (Water material not included)


Support, URP and HDRP shaders are here:
My Discord group


Triangles counts from 500 at detail to 200000 at prefabricated building.


Price $30.00

Elemental Monster 3D model by leonlkennedy

2026, February 23 - 12:16
A pack of 6 stylized elemental monsters (Earth, Fire, Water, Dark, Mana, and Sylph). Fully rigged and animated with efficient low-poly meshes. Game-ready for RPGs, Strategy, and Tower Defense games.
  • Rigging: Generic
  • Animation Count: 6 per character (36 total)
  • Texture Resolution: 256x256 / 512x512
  • Triangle Count: Approximately 800 - 1500 tris per character (Low Poly)
  • Number of Prefabs: 6
  • Number of Meshes: 6
  • Number of Materials: 6
  • Render Pipeline: Standard (Built-in), upgradable to URP/HDRP.

Bring magic to your game with this Elemental Monster Series!

This package contains 6 unique creatures representing different natural elements. Designed in a cute yet combat-ready stylized art style, these characters are perfect for mobile games, RPGs, and strategy titles.

✨ Included Characters:

  • Earth Element: A sturdy rock golem.
  • Fire Element: A burning magma creature.
  • Water Element: A fluid liquid entity.
  • Dark Element: A mysterious shadow creature.
  • Mana Element: An arcane crystal entity.
  • Sylph: A floating wind spirit.

⚔️ Animations:
Each character comes with a complete set of essential animations:

  • Idle
  • Walk
  • Run
  • Attack
  • Hit (Take Damage)
  • Die

🎨 Features:

  • Game Ready: Prefabs are set up and ready to drag and drop.
  • Optimized: Low polygon count suitable for mobile devices.
  • Clean Topology: Efficient UV layout and professional rigging.

Price $50.00

Fantasy Folk Music Pack by Corentin Guezenoc

2026, February 23 - 12:16
Fantasy Folk Music Pack is a pack of high-quality music, crafted for royalty-free use in video games by music composer Corentin Guezenoc.
  • WAV files: 44.1 kHz / 16 bit
  • 40 loopable tracks
  • 40 minus mixes
  • Live instrument(s) on every track that is not a minus mix
  • 100% AI-free

👉 Read the track list with metada here: https://docs.google.com/spreadsheets/d/1VJEyiFyWfzFR6Bensr31URNYvUDnXALaEXL-0gGN6yg


Fantasy Folk Music Pack is a pack of high-quality music, crafted for royalty-free use in video games by music composer Corentin Guezenoc.


Every track features live instrument(s) played by a professional musician, often Irish (low and tin whistles) or Breton (bombarde and bagpipe) traditional instruments. While many of these tracks convey a feel-good vibe, either peaceful or energetic, some are more gloomy and mysterious, or downright dramatic. They are a great fit for games with a stylized or low-poly aesthetics, and are particularly suited for casual and strategy games, as well as RPG adventures.


This pack is composed of 7 master tracks, declinated in 11 alternate versions, for a total of 21 min of original music. It also includes 40 minus mixes (versions of the tracks in which one or several instruments were removed). This pack is designed to give you OPTIONS when building your game, thanks to the alternate tracks and the minus mixes.


This music asset pack is perfect for you if you need:

• High-quality original music crafted by a professional composer

• A human feel: every track features live instrument(s)

• Seamless & non-boring loops

• 100% AI-free

• 100% Youtube-safe


40 LOOPS

Each of the 7 master tracks is proposed in two versions: full track with intro and outro, and seamless loop. Most of the alternate tracks are seamless loops. They often correspond to a short section of their master track counterpart.


40 MINUS MIXES

This pack features 40 minus mixes, which represents an additional 56 min of music.

As mentioned above, a minus mix is a version of a track in which one or several instruments were removed. For instance, most tracks also have a "no melody" version, or a "percussions only" version. This is meant to provide with more options and variety when implementing my music in your game. If you'd like different minus mixes or layers, or if you'd like help implementing them in your game, feel free to contact me directly (corentin.guezenoc.contact@gmail.com).


65 AUDIO FILES

In total, this pack is comprised of 65 audio files, for a total of 88 min of music, between master tracks, alternate tracks and minus mixes.


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🎧 SOUNDS LIKE:

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• Northguard

• Fable

• Civilization

• Rayman Legends

• Zelda: Breath of the Wild


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📋 TRACKLIST (.wav, 44.1kHz, 16bit):

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(LOOP = Loopable, ALT = Alternate Version)

0100_A_Midnight_Tale_170bpm

0110_A_Midnight_Tale_LOOP_170bpm

0200_The_Heros_Call_150bpm

0210_The_Heros_Call_LOOP_150bpm

0220_The_Heros_Call_ALT_LOOP_150bpm

0300_More_Mead_Please_120bpm

0310_More_Mead_Please_LOOP_120bpm

0320_More_Mead_Please_ALT1_LOOP_120bpm

0330_More_Mead_Please_ALT2_LOOP_120bpm

0400_Golden_Brook_120bpm

0410_Golden_Brook_LOOP_120bpm

0420_Golden_Brook_ALT_LOOP_120bpm

0500_Misty_Moorland_60bpm

0510_Misty_Moorland_LOOP_60bpm

0520_Misty_Moorland_ALT1_60bpm

0530_Misty_Moorland_ALT2_LOOP_60bpm

0540_Misty_Moorland_ALT3_LOOP_60bpm

0550_Misty_Moorland_ALT4_LOOP_60bpm

0560_Misty_Moorland_ALT5_LOOP_60bpm

0570_Misty_Moorland_ALT6_LOOP_60bpm

0600_Chainmail_Run_150bpm

0610_Chainmail_Run_LOOP_150bpm

0700_Townsquare_Fair_nobpm

0710_Townsquare_Fair_LOOP_160bpm

0720_Townsquare_Fair_ALT_nobpm


MINUS_MIXES:

| 0101_A_Midnight_Tale_NOMELODY_170bpm

| 0102_A_Midnight_Tale_PERCS_170bpm

| 0103_A_Midnight_Tale_STRINGS_170bpm

| 0111_A_Midnight_Tale_LOOP_NOMELODY_170bpm

| 0112_A_Midnight_Tale_LOOP_PERCS_170bpm

| 0113_A_Midnight_Tale_LOOP_STRINGS_170bpm

| 0201_The_Heros_Call_NOMELODY_150bpm

| 0211_The_Heros_Call_LOOP_NOMELODY_150bpm

| 0221_The_Heros_Call_ALT_LOOP_NOMELODY_150bpm

| 0301_More_Mead_Please_NOMELODY_120bpm

| 0302_More_Mead_Please_PERCS_AND_BASS_120bpm

| 0303_More_Mead_Please_PERCS_120bpm

| 0311_More_Mead_Please_LOOP_NOMELODY_120bpm

| 0312_More_Mead_Please_LOOP_PERCS_AND_BASS_120bpm

| 0313_More_Mead_Please_LOOP_PERCS_120bpm

| 0321_More_Mead_Please_ALT1_LOOP_NOMELODY_120bpm

| 0322_More_Mead_Please_ALT1_LOOP_NOGUITAR_120bpm

| 0331_More_Mead_Please_ALT2_LOOP_PERCS_120bpm

| 0401_Golden_Brook_NOMELODY_120bpm

| 0402_Golden_Brook_PERCS_AND_BASS_120bpm

| 0403_Golden_Brook_PERCS_120bpm

| 0411_Golden_Brook_LOOP_NOMELODY_120bpm

| 0412_Golden_Brook_LOOP_PERCS_AND_BASS_120bpm

| 0413_Golden_Brook_LOOP_PERCS_120bpm

| 0421_Golden_Brook_ALT_LOOP_NOMELODY_120bpm

| 0422_Golden_Brook_ALT_LOOP_PERCS_AND_BASS_120bpm

| 0423_Golden_Brook_ALT_LOOP_PERCS_120bpm

| 0501_Misty_Moorland_NOMELODY_60bpm

| 0511_Misty_Moorland_LOOP_NOMELODY_60bpm

| 0541_Misty_Moorland_ALT3_LOOP_DRONE_60bpm

| 0601_Chainmail_Run_NOMELODY_150bpm

| 0602_Chainmail_Run_PERCS_150bpm

| 0611_Chainmail_Run_LOOP_NOMELODY_150bpm

| 0612_Chainmail_Run_LOOP_PERCS_150bpm

| 0701_Townsquare_Fair_PERCS_nobpm

| 0702_Townsquare_Fair_WINDS_nobpm

| 0703_Townsquare_Fair_DRONE_nobpm

| 0711_Townsquare_Fair_LOOP_PERCS_160bpm

| 0712_Townsquare_Fair_LOOP_WINDS_160bpm

| 0713_Townsquare_Fair_LOOP_DRONE_160bpm


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👋 I'M HERE TO HELP 👋

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• All tracks in this pack are fully cleared for YouTube and streaming, so you won’t face any legal or licensing issues. If by any chance a problem does arise, I’ll personally resolve it for you (corentin.guezenoc.contact@gmail.com).

• After downloading, feel free to contact me directly (corentin.guezenoc.contact@gmail.com) for additional services such as track modifications, consulting to find the best fit for your game, implementation assistance, gameplay testing, or custom music creation — for an additional fee.

• I am always thrilled to know that someone used my tracks in their game. Please do reach out (corentin.guezenoc.contact@gmail.com) or tag me on social media (www.instagram.com/corentinguezenoc). I'd like to hear all about your experience!



Price $29.99

Colored Stylized Mushroom Pack by Tlal

2026, February 23 - 12:10
A pack of many stylized low-poly mushroom models with 8 color variations, suitable for game projects.

• 18 unique stylized 3D mushroom models

• 8 color variations per mushroom (144 total variations)

• Low‑poly meshes (around 600–1200 faces per model, one ~1900)

• Single shared 512×256 texture for all mushrooms

• Optimized meshes and shared materials for better performance

• Prefabs included for quick drag-and-drop usage

• Supports Built-in Render Pipeline

• Supports Universal Render Pipeline (URP)

• Suitable for mobile, PC, and stylized games


Stylized Low‑Poly Mushroom Pack


A collection of 18 low‑poly mushroom models with multiple ready‑made color variations (144 total). Lightweight, prefab‑ready, and suitable for stylized games, platformers, and mobile projects. Supports Built‑in and URP.


Note: The mushroom is intentionally scaled to be roughly player-sized for fantasy environments.


Price $4.99

Stylized Pottery Props - Pots - Jugs - Urns - Vases - Jars by Emberlight Creations

2026, February 23 - 12:10
33 unique pots, jugs, amphorae, urns, and vases

Technical details

Number of Mesh: 33

Collision: Yes (Automatic)

LODs: No

Number of Textures: 33 (+28 Normal Map, +11 Metal Mask)

Texture Resolutions: (2048)

Number of Material Instances: 33

Supported Development Platforms:

  • Windows: Yes
  • Mac: Yes

A versatile collection of hand-painted, stylized containers perfect for RPGs, fantasy towns, dungeons, and marketplace scenes. From simple clay pots to ornate amphorae and mystical urns, this pack adds rich variety and color to your environments. (.FBX included)

Features:

  • 33 unique pots, jugs, amphorae, urns, and vases
  • Hand-painted, stylized textures
  • Metal Masks included which you can change metal and default color
  • Metal Masks used to create Roughness and Metallic
  • Optimized, game-ready meshes
  • Perfect for fantasy, RPG, dungeon, and village settings
  • Includes .FBX for flexible use
  • 2K Unlit Friendly Diffuse Textures (+28 Normal Map, +11 Metal Mask)

Price $14.99

Skeleton Archer Modular by black_dolphin

2026, February 23 - 12:10
A game-ready Skeleton Archer for your project. Modular character. With material customization. Simulation physics Armor.

Rigged: (Yes)

Animated: (Yes)

Number of Animations: 3

Animation types: Root Motion 0 / In-place 3

Number of characters: 1

Vertex counts of characters: 48336

Number of Materials and Material Instances: 5 and 6

Number of Textures: 39

Texture Resolutions: (1024x1024, 4096x4096)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: NO

The skeleton has additional bones :joint_mount, joint_mount1, joint_toga_r, joint_toga_r1, joint_toga_r2, joint_toga_l, joint_toga_l1, joint_toga_l2, joint_scabbard, joint_scabbard2, joint_quiver, joint_strap_helmet_r, joint_strap_helmet_r1, joint_strap_helmet_r2, joint_strap_helmet_r3, joint_strap_helmet_l, joint_strap_helmet_l1, joint_strap_helmet_l2, joint_strap_helmet_l3.

Skeleton on a bow: joint_bowstring, joint_bowstring1, joint_bow1, joint_bow2, joint_bow3, joint_bow4, joint_bow5.

HDRP

No action to improve the quality of the textures or the image as a whole.


The character is modular. Customizable materials will also add variety.


This pack containsthe same base character as my other pack, Skeleton-Skeleton_ | 3D Characters | Unity Asset Store


It features 5 ready-made variants of the character. The set has many individual parts (41 armor and clothing parts, and 168 skeleton parts) from which you can assemble your variants. Customizable materials will also add variety.


Physics simulation is configured on the toga, helmet straps, scabbard, and quiver.



Features:

  • Changing color.
  • Blood Mask.
  • Dirt Mask.
  • Static Mesh (214 parts) and Skeletal mesh (168 parts).
  • Modular (it is possible to create different skeletons).
  • Physics of some parts of armor is included.
  • Low Poly.

Skeleton:

  • Vertices 25303
  • Faces 25797
  • Tris 49810

Armor:

  • Vertices 9115
  • Faces 9035
  • Tris 17762

ClothLeather:

  • Vertices 13918
  • Faces 13356
  • Tris 26126

Rusty:

  • Vertices 5448
  • Faces 5569
  • Tris 10706

5 sets of textures :

  • Body (4096x4096)
  • Head (4096x4096)
  • ArmorMetall (4096x4096)
  • ClothLeather (4096x4096)
  • Rusty (4096x4096)

The skeleton has additional bones :joint_mount, joint_mount1, joint_toga_r, joint_toga_r1, joint_toga_r2, joint_toga_l, joint_toga_l1, joint_toga_l2, joint_scabbard, joint_scabbard2, joint_quiver, joint_strap_helmet_r, joint_strap_helmet_r1, joint_strap_helmet_r2, joint_strap_helmet_r3, joint_strap_helmet_l, joint_strap_helmet_l1, joint_strap_helmet_l2, joint_strap_helmet_l3.


Skeleton on a bow: joint_bowstring, joint_bowstring1, joint_bow1, joint_bow2, joint_bow3, joint_bow4, joint_bow5.


For additional questions, please contact balika_2602198@mail.ru


Price $70.00

Millennium - 18 Original Soundtrack by QUIETROOM

2026, February 23 - 12:05
This package includes a curated collection of music and sound elements designed for different areas and gameplay moments within a game.

-High-quality WAV audio files (44.1 kHz / 24-bit / Bit rate 2116kbps) Stereo fully compatible with Unity
Professionally mixed and normalized for in-game use

-Seamless loopable tracks for continuous background playback
Dark, atmospheric ambient style suitable for multiple genres (horror, RPG, exploration)
-Ideal for menus, gameplay, cinematic moments, and environmental ambience
-Clean intros and outros for smooth looping without audio clicks or gaps
-Royalty-free for use in personal and commercial Unity projects
-Optimized file naming for easy integration into game audio pipelines
-Lightweight and performance-friendly (no unnecessary file size bloat)
-Ready to use – drag & drop into Unity Audio Source

This soundtracks package features atmospheric tracks and sounds suitable for environments such as exploration zones, towns, dungeons, menus, and key moments, helping developers create a cohesive and immersive audio experience.


Price $9.99

Skinned Mesh Painter by Adeptus

2026, February 23 - 12:05
Skinned Damage Painter is a system for painting damage, decals, and impact marks directly onto skinned characters or static mesh renderers.

Skinned Damage Painter


🔥 Key Features

  • Runtime damage painting on Skinned Mesh Renderers
  • explosionsImpact-driven workflow
    Apply damage from:
    raycasts
    projectiles
    melee hits
  • Stamp / Decal Mode – project a texture (bullet hole, blood splatter, logo) using alpha maskingTwo operating modes
    Damage Mode
    – fast circular damage accumulation (radius + intensity)
  • Crisp, pixel-perfect small decals that remain sharp even at close rangeHigh-Quality Runtime Stamps (optional)
  • Automatically propagates hits across multiple body parts (head, torso, arms, etc.) under the same rigMulti-part character support
  • Click-to-paint directly in Play Mode for rapid iteration and debuggingMouse painting test mode
  • Damage and decals can fade out over time for improved gameplay readabilityOptional fading system
  • Supports Auto / UV0 / UV1 to match different character UV layoutsUV control options
  • Includes fully set up demo scenes for both pipelinesURP & HDRP compatible rendering approach

📦 What’s Included

Core Runtime Components

  • Easy, inspector-driven setup per body partSkinnedDamageReceiver
  • Runtime rendering, projection, and stamping logicSkinnedDamagePainter
  • Example shaders and materials used by the system

Demo Content

  • URP demo scene
  • HDRP demo scene
  • raycast / projectile / impact integration patternsSample scripts for:
    click-to-paint testing

🎯 Typical Use Cases

  • Shooters – bullet holes, scorch marks, blood impacts
  • Melee combat – scratches, bruises, slashes
  • Survival & exploration – dirt buildup, grime, wetness or masking effects
  • Character customization – tattoos, logos, markings applied at runtime

⚙️ How It Works (High Level)

  1. Add SkinnedDamageReceiver to each skinned mesh you want to affect
  2. Assign the Skinned Mesh Renderer and a damage material or stamp texture
  3. Call ApplyHit() from your hit detection logic

Damage and stamps are projected in world space, ensuring the effects naturally follow the animated skinned mesh.


⚠️ Requirements & Notes

  • Characters must have colliders to receive raycast or projectile hits
  • (overlapping UVs may cause mirrored effects)Works best with clean, non-overlapping UVs
  • Sensible defaults are provided for real-time gameplayPerformance scales with:
    damage texture resolution
    number of active stamps

Assets used in the demo video are for demonstration purposes only and are not included in the package.


Price $19.99

10 Low Poly House Pack Vol 1 by Static Soul Studio

2026, February 23 - 12:02
Performance-friendly low poly house model compatible with 4 shared PBR materials.
  • Asset Count: Includes multiple models using 4 shared PBR materials
  • Polygon Count: Each model contains approximately 1000–2000 triangles, optimized for real-time use
  • Mesh Structure: Single mesh per asset
  • Textures:
    Resolution: 1024 × 1024
    Texture maps: Albedo, Normal, Roughness, Metallic
  • Materials: PBR-ready materials
  • Engine Compatibility: Fully compatible with Unity
  • Render Pipelines: Built-in / URP / HDRP compatible

This model is designed for performance-oriented game projects, featuring optimized geometry and limited material usage to minimize system load.
It shares the same material set with other house models in my profile, allowing seamless integration and consistent visuals across your scenes.
Perfect for mobile, stylized, or low-graphics games.


Price $10.99

Tennis Balls Case by Alexander Lipin

2026, February 23 - 11:52
Tennis Balls Case

Number of textures 8

Texture dimensions 2048

Polygon count 2302 vertex

Minimum polygon count 620 trils

Maximum polygon count 1296

Number of meshes - 3, prefabs - 1

Rigging: No

Animation count 0

Animation type list 0

UV mapping: Yes

LOD information 0

Types of materials and texture maps PBR

Tennis Balls Case

The balls, the case, and the lid are separate meshes for opening the tube and arranging the models uniquely for each scene.


Price $4.99

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