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The newest packages in the Unity Asset Store.
Updated: 8 min 15 sec ago

First Person Bow Animation Pack by Exouch

2026, February 23 - 19:36
First-person bow animation pack for FPS games. Includes draw, aim, release, reload, and idle animations. Clean, game-ready, and designed for smooth gameplay integration.

Number of textures : 9

Texture dimensions :2048x2048

Polygon count of Bow: 8765

Polygon count of Humanoid Rig: 4439

Minimum polygon count : 4439

Maximum polygon count 8765

Number of meshes/prefabs 2

Rigging: Yes

Animation count 39

Animation type list

Walk.L

Walk.R

Walk.FW

Walk.Bw

Sprint.L

Sprint.R

Sprint.FW

Sprint.Bw

Walk.Crouch.L

Walk.Crouch.R

Walk.Crouch.FW

Walk.Crouch.Bw

Crouch.Start

Crouch.Idle

Crouch.End

Default

Draw.bow

Draw.Character

Draw.Cancel.Bow

Draw.Cancel.Character

Draw.Idle.Bow

Draw.Idle.Character

Empty.from.release.Bow

Empty.from.release.Character

Empty.Idle.bow

Empty.Idle.Character

Equip.EmptyBow

Equip.EmptyCharacter

Equip.Bow

Equip.Character

Idle.Character

Release.Bow

Release.Character

Reload.from.Empty.Bow

Reload.from.Empty.Character

Reload.from.Release.Bow

Reload.from.Release.Character

Empty.from.Release.Bow

Empty.from.Release.Character

Unequip.Character

UV mapping: Yes

LOD information

LOD Count: 1

Types of materials and texture maps

  • Albedo/Base Color
  • Normal Map
  • Roughness

Discord |

This comprehensive pack includes:

  • Modular animations for maximum flexibility and easy implementation.
  • Smooth transitions: Draw-to-Idle, idle loops, walking, Sprinting animation.

Every animation is carefully designed to seamlessly blend and chain together, ensuring responsive and immersive gameplay.

Features:

  • fully modular and game-ready animations.
  • Optimized for first-person perspective.
  • Easy to integrate and customize in your project.
  • Ideal for fast-paced, realistic, or stylized Fantasy combat scenarios.

Elevate your FPS mechanics, grab this pack today and deliver an unforgettable combat experience to your players!



Disclaimer : This asset includes a fictional weapon design. It is not affiliated with, endorsed by, or representative of any real-world firearm manufacturer or model. All content is original.



Price $19.99

CoziBro Core by CoziBro

2026, February 23 - 19:29
CoziBro Core is the free foundational package that powers all CoziBro tools. It includes shared utilities and integration systems and is required for any CoziBro asset to run.

⚠️ Requirements ⚠️



  • Unity 6+


CoziBro Core is the shared foundation behind all CoziBro tools, designed to keep updates smooth as the library grows. Centralizing common systems avoids duplicated code and helps reduce overall package size.


CoziBro Core contains only core functionality and reusable classes. It will not include tool-specific features, keeping your project clean and free from unnecessary scripts or clutter.


🌍 Features 🌍



🧰 Manager System 🧰


A lightweight, type-safe manager framework where managers auto-register via a base class and are globally accessible through a central registry (TryGet/Require), with clean lifecycle hooks and safe runtime reset.


🧰 DebugCB System 🧰


A lightweight logging system for Unity that controls verbosity globally (None/Low/Medium/High), supports category prefixes for fast filtering, and routes output to log/warning/error. Includes an Editor menu with persistent mode switching.


🧰 Utilities 🧰


A shared library of runtime helpers and Editor tools used across the CoziBro suite. Includes reusable extensions, validation helpers, and editor workflows to reduce boilerplate, keep code consistent, and speed up development.



Price $0.00

LingoFlow – Localization Toolkit by CoziBro

2026, February 23 - 19:29
Localization Made Friendly: BiDi processing, UI localization support, CSV Importer, and clean editor tools—ship polished, accessible multilingual products faster.

⚠️ Requirements ⚠️


💬 CoziBro Core (1.0.0v+) (Free on Unity Asset Store)

💬 TextMeshPro

💬 Unity 6+



LingoFlow is a localization toolkit for Unity UI and TextMeshPro, designed to make multilingual interfaces easy to set up, maintain, and extend. It provides a complete workflow for UI localization—built to integrate cleanly with your existing project structure and development pipeline.


🌍 Features 🌍



💬 Multiple CSV Importing 💬


Quickly import or update localized text from one or more CSV files in just a few clicks—ideal for first-time setup and ongoing iteration.


💬 Google Spreadsheet Support 💬


Quickly set up or update Google Sheets using LingoFlow’s custom Google Apps Script. Progress and missing-data summaries make it easy to track translation coverage. Export all sheets in one click from LingoFlow’s tools menu.


💬 LTR/RTL + Bidirectional (BiDi) Support 💬


Switch writing direction at runtime and handle mixed-direction strings correctly (e.g., Arabic or Hebrew text containing universal terms like “PIN”) without breaking sentence structure.


💬 Comprehensive Language Support 💬


Add any language and configure per-language settings, including font types and preset materials.


💬 Robust Fallback Support 💬


Reliable fallbacks ensure predictable output when a font or translation is missing, helping you ship stable builds with fewer edge-case issues.


💬 Native Unity TMP UI Support 💬


Built around standard TextMeshPro and Unity UI patterns, so you can localize UI and text consistently across your project.


💬 Clean GUI Workflows 💬


Inspector-driven setup and editor tools help you configure language support, validate content, and manage localization without clutter.


💬 Comprehensive Font Support & Workflows 💬


Configure per-language font support with sensible fallbacks, ensuring readable UI across Latin and non-Latin scripts.


💬 Expandable Framework 💬


Designed for extension—override-friendly patterns make it straightforward to add project-specific rules, components, and tooling.



Price $19.99

Exicon - Svg Icon Library Fetcher by Experir

2026, February 23 - 17:34
Download SVG icons from popular open-source libraries directly into Unity. Supports Lucide, Tabler, Heroicons, Bootstrap Icons, and more.

Compatibility:
The tool supports all Unity versions starting from 2022 and newer.


SVG Support:
SVG support depends on the Unity version and required packages.
For versions prior to Unity 6.3, the com.unity.vectorgraphics package is recommended.
Unity 6.3 and newer support vector graphics natively via UI Toolkit.

✨ What is Exicon?

Exicon is a lightweight Unity Editor tool that lets you browse, search, and download SVG icons from the most popular open-source icon libraries, all without leaving the Unity Editor.


🔥 Key Features

  • Browse 10+ Icon Libraries — Access thousands of icons from curated open-source collections
  • Batch Download — Select multiple icons and download them all at once
  • Custom URL Support — Paste any GitHub SVG link to download individual icons
  • Automatic Sanitization — SVGs are cleaned and optimized for Unity compatibility
  • Zero Dependencies — No external packages required, works out of the box

🎨 Included Icon Libraries

  • Lucide - ISC
  • Tabler Icons (Outline & Filled) - MIT
  • Heroicons (Outline & Solid) - MIT
  • Bootstrap Icons - MIT
  • Feather Icons - MIT
  • Ionicons - MIT
  • Phosphor Icons - MIT
  • Octicons- MIT
  • Iconoir - MIT

🔗 Resources

📖 Documentation: https://github.com/experir/exicon-svg-icon-library-fetcher/blob/main/README.md

💻 GitHub Repository: https://github.com/experir/exicon-svg-icon-library-fetcher


🚀 Getting Started

  1. Open Tools → Exicon from the Unity menu
  2. Select an icon library from the dropdown
  3. Click Load Icons to browse available icons
  4. Check the icons you want to download
  5. Set the output folder (optional) and click Download Selected

Alternatively, paste a direct GitHub URL to an SVG file or to a folder and download it instantly.


⚠️ Important Notes

  • This asset does not include any icons. Icons are downloaded directly from their original open-source repositories at runtime.
  • Users are responsible for respecting each icon library's license.
  • Requires internet connection to fetch icons.

Price $0.00

VectorMark - 2D/3D SDF Vector Graphics by TechFusion Game

2026, February 23 - 17:21
A lightweight SDF vector system for URP. It creates sharp, scalable 2D shapes for UI, world space, and screen space.
  • Signed Distance Field (SDF) shader rendering for crisp, scalable 2D shapes
  • Unified style system (Style Library + Style Profile) for consistent art direction
  • Shape2D Indicator component for world‑space and screen‑space rendering
  • Screen‑space system with pixel‑based layout and resolution adaptation
  • VM2D API for runtime creation (world‑space + screen‑space helpers)
  • UGUI integration via VMShapeImage (MaskableGraphic, stencil/mask compatible)
  • Supports gradients, dashes, rounded corners, borders, and soft edges
  • Point‑source Path/Area support (transforms, children, local points, point set assets)
  • Efficient rendering using MaterialPropertyBlock and shared shader params
  • Runtime settings asset for default render state, style library, and instancing
  • URP‑ready shader pipeline
  • Experimental 3D indicators + telegraph system (optional module)

VectorMark is a lightweight, high-performance SDF (Signed Distance Field) vector rendering system built exclusively for Unity URP. It lets you create crisp, infinitely scalable 2D vector shapes that work seamlessly in world space, screen space, and UGUI — with zero pixelation, no texture artifacts, and consistent styling across your entire project.

Key Features

  • Sharp, smooth, resolution-independent vector shapes at any scale or distance.SDF Vector Rendering
  • Use Style Profiles and a shared Style Library to maintain consistent visuals for all shapes.Unified Style System
  • Create 2D vector graphics in 3D worlds with pixel-perfect layout and automatic resolution scaling.World Space & Screen Space
  • Drop-in replacement for Unity Image: VMShapeImage supports RectTransform, masking, and layout groups.UGUI Integration
  • Rectangles, rounded rects, discs, rings, pies, arcs, polygons, paths, areas, and more.Rich Shape Library
  • Simple VM2D API to spawn rectangles, discs, rings, polygons, and screen-space shapes at runtime.Easy Runtime API
  • 3D indicators and telegraph systems for gameplay feedback, skill ranges, and world-space markers.Experimental 3D Support
  • Minimal overhead, instanced rendering support, and low draw calls.Performance Optimized

What's Included

  • Core SDF vector rendering system
  • Style Library & Style Profile editor
  • 2D world-space & screen-space components
  • UGUI integration (VMShapeImage)
  • VM2D runtime spawning API
  • Demo scenes & example code
  • Full written documentation

Supported Workflows

  • UI & menu design
  • World-space HUDs
  • Skill indicators & range markers
  • Vector-based VFX
  • Minimaps & world-space icons
  • Game feedback & telegraph systems

Requirements

  • Unity 2022.3 LTS or newer
  • Universal Render Pipeline (URP)

Why VectorMark?

VectorMark eliminates blurry textures and inconsistent vector UI by using modern SDF rendering. It’s designed for fast iteration, clean art direction, and effortless scaling — so you can focus on building your game, not complex shaders or texture work.


Price $40.00

Game VFX - Magic Circle Pack by EricWang

2026, February 23 - 16:50
A collection of Magic Circle effects made using Unity Particle System, containing a total of 14 VFX files that can be resized and rotated as needed.

Pack includes 14 prefabs


A collection of Magic Circle effects made using Unity Particle System,

containing a total of 14 VFX files that can be resized and rotated as needed.


The file does not contain character model, only VFX files


Types of texture maps:PNG,TGA

Texture dimensions:1024*1024



Unity Version:2022.3.45f1

Render Mode:Built-In & URP


Built-in Shaders: Theoretically compatible with all three render modes (Built-in, URP, and HDRP). 

However, please note that using Built-in shaders in SRP(URP,HDRP) environments may result in lower performance.


URP Shaders: Specifically optimized for the Universal Render Pipeline. 

If your project is URP-based, 

please use the dedicated URP shaders to ensure the best performance and visual quality.



Price $7.99

MK Solitaire Kit • Farm TriPeaks Game Template by Master Key

2026, February 23 - 16:50
A complete Farm TriPeaks Solitaire template with 100 levels, world map journey, boosters, IAP/Ads ready systems, and a level builder to quickly publish your own polished TriPeaks game!

Documentation | ☀ Demo Real


TriPeaks Solitaire Asset is a complete game project with Game Screen, Level Map with 100 Levels, Pop Ups, GUI elements, Animations, background in casual, farm style for your mobile/web/video game. Working on IOS, Android, Web. The package is provided with complete source code, graphics files, properly commented code and with a detailed documentation for easy getting started. Also includes a simple Level Builder to create and test new layouts fast.


Build your game in days not weeks!


INCLUDED FUNCTIONALITY:


• Full TriPeaks Solitaire game functionality.

• Rewards and Undo game functionality.

• Customizable Boosters Cards functionality.

• Game Animations for main events.

• Levels Map functionality.

• Simple Level Builder.

• 100 tested levels (you can add any numbers of levels).

• Daily Bonus system.

• GUI controller with 9 Pop Ups.

• Monetization ready: IAP and Ads (AdMob).

• Players data saving (like player level and game settings) on the device.

• Free sounds with sounds controller.


INCLUDED GRAPHICS:


• Game screen UI in layered source files and PNG exports.

• Puppy Character with 3 animation: idle, happy, cry.

• World Map screen UI with route, pins, and level nodes.

• Card set and gameplay icons (boosters, buttons, counters).

• 10 country-themed farm backgrounds.

• Popups UI set (9 screens) with matching GUI elements.


PRODUCT DETAILS:


• Powerful and easy to use;

• Suits for most common screens resolution;

• Easy to customization;

• Working on IOS, Android and Web;

• Properly commented code;

• Detailed documentation.


NOTE:

We try to make the best products, so we are always happy to help you understand the project. If you have any issues or suggestions, please email us.


☀ Site | ✉ Technical Support | ✉ Marketing Email


Thank you!


Price $50.00

Shadow People - Horror/Terror Music by CinemaComposer

2026, February 23 - 15:27
An interactive horror music track with 2 intensity levels, seamless looping and stingers for flexible integration in games using Unity, FMOD or Wwise.
  • Audio file type: WAV
  • Sample rate: 48 kHz
  • Bit depth: 24-bit
  • Loopable: Yes (loop point documented)
  • Tempo: 63 BPM
  • Time signature: 4/4
  • Channels: Stereo
  • Loudness (master): −18 LUFS
  • Loop length (each level): 1:46 (28 bars)
  • Recommended loop points at 1:46:666
  • 2 bars Tail (Master and stems)

Shadow People is an interactive horror music track designed for games that require dynamic tension control and seamless musical transitions.


The track features multiple intensity levels built on a shared musical grid, allowing developers to increase or decrease stress in real time according to gameplay events, while maintaining musical continuity.



Interactive Music Design

  • 3 intensity levels: Each level represents a different degree of auditory stress, allowing developers to escalate or reduce tension according to gameplay events.
  • Shared tempo and structure: Both levels use the same BPM and musical structure, ensuring seamless transitions without audible artifacts.

Stinger-based transitions

  • Stinger IN: designed to intensify the music when moving to a higher stress level
  • Stinger OUT: designed to smoothly de-escalate tension when returning to a lower level

(Note: stingers are optional tools and can be used independently of the main loop.)



Flexible Implementation

  • Master tracks for quick use.
  • Individual instrument stems for vertical music construction.
  • Single-file loop structure with natural tail (2 bars)
  • Documented BPM and loop points (minute:second) for seamless looping, even without middleware

Fully compatible with:

  • Unity AudioSource
  • FMOD Studio
  • Audiokinetic Wwise

WHAT’S INCLUDED

  • 1 interactive music track
  • 3 intensity levels (low → high stress)
  • Master audio files (ready to use)
  • Individual instrument stems
  • Stinger IN (intensity increase)
  • Stinger OUT (intensity decrease)

Remember to listen to the examples and to check my other packs.


Happy gaming!


Do you need a musical production for your project? Contact me at: moisesgomezaraya@gmail.com


Price $5.00

Poison and Acid Stylized VFX by Piloto Studio

2026, February 23 - 15:17
Poison your enemies with this acidic and virulent pack! Over 80 VFX coming in green, purple and mixed magical variants!

• HDRP, Standard & URP support.

• 1 Shader for all VFX Assets

You can buy this at a heavily discounted price on our super bundle, this pack is included!

https://u3d.as/3Aqo


⚡Toxic Spells Bundle⚡

This package contains lots of game-ready VFX, coming in a variety of flavors to spice up your game!


All VFX are well optimized and ready for mobile and console.

We offer compatibility for both Standard render pipeline, Universal render pipeline (URP) and High definition render pipeline (HDRP).


Key Features ✨

  • Minimal set-up to get it working on your own mesh
  • 1 Shader for all particles
  • 1 Shader for all 3D Models
  • Includes one asset overview scene, and a contextual example of usage.
  • Compatible with ALL rendering pipelines
  • Stylized art style
  • Drag and Drop!

Price $39.99

Arcade/Pixel Retro Stylized VFX Starter Kit by Piloto Studio

2026, February 23 - 15:17
Collection of Arcade Pixelated VFX! Push your retro game or boomer shooter with classy and punchy VFX!

• HDRP, Standard & URP support.

• 1 Shader for all VFX Assets

You can buy this at a heavily discounted price on our super bundle, this pack is included!

https://u3d.as/3Aqo


⚡Pixel Art VFX Bundle⚡

This package contains lots of game-ready VFX, coming in a variety of flavors to spice up your game! This pack is updated very frequently with new content, and its price gets adjusted periodically to reflect that.


All VFX are well optimized and ready for mobile and console.

We offer compatibility for both Standard render pipeline, Universal render pipeline (URP) and High definition render pipeline (HDRP).


Key Features ✨

  • Minimal set-up to get it working on your own mesh
  • 1 Shader for all particles
  • 1 Shader for all 3D Models
  • Includes one asset overview scene, and a contextual example of usage.
  • Compatible with ALL rendering pipelines
  • Punchy Retro Pixel Art Style
  • Drag and Drop!

Includes at least;

  • AOE Explosion
  • Aura
  • Beam Effect
  • Elemental Sword Slash
  • Enchanted Ground
  • Impact VFX
  • Impales FX
  • Mesh FX
  • Muzzle Flash
  • Orb
  • Projectile
  • Sky Flurries
  • And More Sorted FX!

Price $29.99

Roguelike Magic 3 VFX Kit by Piloto Studio

2026, February 23 - 15:17
A hand-crafted collection of stylized combat and magic effects with bold shapes, glowing auras, and painterly energy. Perfect for top-down action games, roguelikes, and spell-slinging adventures.

• HDRP, Standard & URP support.

• 1 Shader for all VFX Assets

This package contains lots of game-ready VFX, coming in a variety of flavors to spice up your game! This pack is updated very frequently with new content, and its price gets adjusted periodically to reflect that.


All VFX are well optimized and ready for mobile and console.

We offer compatibility for both Standard render pipeline, Universal render pipeline (URP) and High definition render pipeline (HDRP).


Key Features ✨

  • Minimal set-up to get it working on your own mesh
  • 1 Shader for all particles
  • 1 Shader for all 3D Models
  • Includes one asset overview scene, and a contextual example of usage.
  • Compatible with ALL rendering pipelines
  • Stylized art style
  • Drag and Drop!

This pack features a curated selection of melee slashes, elemental bursts, spell circles, and dash trails — all built with a painterly aesthetic, rich glow accents, and crisp silhouettes that shine in fast-paced gameplay.


Designed with gameplay clarity in mind, each effect is optimized for ARPGs, action roguelikes, and isometric combat — with lightweight shaders and flexible color options for customization.


Whether you’re animating a divine wrath or an arcane explosion, these effects will make your moment-to-moment gameplay pop with personality and visual punch.


Price $29.99

Realistic Ink Spells VFX by Piloto Studio

2026, February 23 - 15:17
Game-ready Realistic Ink VFX with crisp brush strokes and dark tones — perfect for spells, seals, and cursed abilities. Drag & drop, optimized, compatible with Standard, URP & HDRP.

• HDRP, Standard & URP support.

• 1 Shader for all VFX Assets

🖤 Realistic Ink Spells 🖤

This package delivers game-ready VFX featuring dark tones, sharp brush strokes, and clean illustrated details — perfect for cursed magic, arcane seals, summoning marks, debuffs, and “written spell” style abilities. Built for readability in motion while keeping a grounded, inky aesthetic.


All VFX are well optimized and ready for mobile, console, and PC. We offer compatibility for both Standard Render Pipeline, Universal Render Pipeline (URP), and High Definition Render Pipeline (HDRP).


🖤 Key Features 🖤

  • Ready-to-use prefabs — drag & drop into your scene
  • Crisp ink strokes, splashes, and drawn-style shapes for spellcasting
  • Minimal set-up to get it working on your own mesh
  • Optimized for real-time performance (mobile/console friendly)
  • Includes one asset overview scene, and a contextual example of usage
  • Compatible with ALL rendering pipelines (Standard / URP / HDRP)
  • Easy to tweak and reuse for multiple abilities / themes

Price $34.99

Stylized Laser Beam Attacks - 39 VFX by Piloto Studio

2026, February 23 - 15:17
Moba-like ultimate beams with varying elements for your game. Please keep in mind these VFX are tailored for a Top-Down (Moba/ARPG) point of view.
  • 102 Textures
    • Max size 1024p
  • 84 Materials
  • 13 Models
  • 1 script for preview purposes only
  • 39 VFX Prefabs

🛆🛆🛆 Elemental Beams VFX 🛆🛆🛆

39 Unique Beams VFX. Perfect for mobas!

Compatible with all rendering pipelines! Please note that our shader is not compatible with some 2D setups

🛆🛆🛆 Key Features 🛆🛆🛆

  • Prefabs are ready to be used out of the box, simply drag and drop them into your scene!
  • 1 Shader for all particles
  • Includes one asset overview scene, and a contextual example of usage.
  • Compatible with ALL rendering pipelines

The package contains 39 unique VFX with some of the following themes:

  • Arcane
  • Circus / Magician
  • Crimson
  • Dark
  • Disco
  • Fairy
  • Fire
  • Frost
  • Holy
  • Light
  • Mist
  • Nature
  • Shock Yellow
  • Shock Blue
  • Tech
  • Universe
  • Void
  • Water
  • Wind

Price $29.99

CommandPocket - Ultimate Productivity Suite by Narradive Studios

2026, February 23 - 15:16
Spotlight style productivity tool for Unity. Search assets, organize with Pocket & Quick Actions, execute commands, calculate math, and share notes & colors all from one lightning-fast interface.
  • UI Framework: Built on Unity UI Toolkit (No legacy IMGUI code).
  • Performance: Uses asynchronous, time-sliced searching (Max 2ms per frame) to prevent editor lag.
  • Caching: Smart Menu Item discovery with Assembly Hash validation (rebuilds cache only when scripts change).
  • Math Engine: Custom Shunting-yard algorithm parser (Zero external dependencies).
  • Compatibility: Unity 2022.3 LTS and newer. (Unity 6.x supported)
  • Assembly Definition: Includes .asmdef to prevent compilation overhead in your main project.
  • Clean Code: Namespace isolated (Narradive.CommandPocket) to avoid conflicts.

What is CommandPocket?


CommandPocket is the ultimate productivity tool for Unity developers. It provides lightning-fast access to all Unity features through a keyboard-driven command palette interface.


Documentation: Read the docs

Studio: Narradive Studios


Key Features


  • Search - Find and execute any Unity command in milliseconds
  • Pocket - Organize your frequently accessed items
  • Notes - Built-in task manager for your Unity projects
  • Colors - Pick, copy and preview color for your objects
  • Quick Actions - One-click access or create clone to your most-used assets
  • Editor Commands (>)- Execute the editor commands (third-party support)
  • Smart Creation (+) - Create assets and GameObjects without menu navigation
  • Built-in Calculator (=) - Solve math problems directly in the editor
  • Clipboard History (@) - Track and reuse copied GUIDs, colors, and URLs
  • Docs (?) - Search on Unity docs or Google
  • Screenshot - Type in search ">screenshot" and take runtime screenshots
  • Git-Friendly - Share your pocket, notes, colors and quick actions.
  • Settings - Open-close tabs, share settings, behaviors and more...

Origin Story


CommandPocket was born during the development of "Will You Be My Disciple?", a game created by Narradive Studios, an indie game studio co-founded by Mahir Karabulut, Taha Berkay Sarp and Buse Yücel. While building the game, we needed a faster way to navigate Unity's complex menu systems and access assets quickly. What started as an internal productivity plugin evolved into a comprehensive tool with advanced features, optimization, and thorough documentation ready for the Unity Asset Store and the wider developer community.


Quick Start

Press Ctrl+Space to open CommandPocket and start typing!


Price $24.99

Electric Water Heater by waqasm

2026, February 23 - 14:45
A realistic electric water heater commonly found in bathrooms of older homes, hospitals, hostels, and apartments.

Number of textures: 1

Texture dimensions: 2K

Polygon count of Electric Water Heater: 6,672

Number of meshes/prefabs: 1

UV mapping: Yes

Types of materials and texture maps: PBR

Modeled with an emphasis on grime, wear, and neglect, making it ideal for horror and abandoned environments. This prop blends naturally into claustrophobic bathrooms and utility spaces, supporting environmental storytelling without drawing attention.


Ideal for:

  • Horror & survival games
  • Abandoned hospitals and apartments
  • Bathroom and utility rooms
  • Realistic environmental dressing

For support or questions, contact me at waqasmxyz@gmail.com
You can also join my Discord for updates and help: https://discord.gg/5WFfybGqgX


Price $4.99

Stylized Sewing & Tailoring props by Arcane Owl Studio

2026, February 23 - 14:43
A stylized sewing-themed prop pack for games and real-time projects.

Number of textures: 9 different textures (3 base colors, 3 normal maps, 3

Texture dimensions: 2048 x 2048

Polygon count:

· SM_Material_A , SM_Material_E – 346tris

· SM_Material_B , SM_Material_F – 346tris

· SM_Material_C , SM_Material_G – 330tris

· SM_Material_D , SM_Material_H– 400tris

· SM_Material_Wrapped_A , SM_Material_Wrapped_E - 362tris

· SM_Material_Wrapped_B , SM_Material_Wrapped_F – 308tris

· SM_Material_Wrapped_C , SM_Material_Wrapped_G – 326tris

· SM_Material_Wrapped_D , SM_Material_Wrapped_H – 312tris

· SM_Material_Wrapped_Rubber_A , SM_Material_Wrapped_Rubber_C – 641 tris

· SM_Material_Wrapped_Rubber_B , SM_Material_Wrapped_Rubber_D – 838tris

· SM_Skein_A , SM_Skein_E – 628tris

· SM_Skein_B , SM_Skein_F -610tris

· SM_Skein_C , SM_Skein_G-626tris

· SM_Skein_D, SM_Skein_H -618tris

· SM_Thread_A , SM_Thread_E -288tris

· SM_Thread_B , SM_Thread_F -416tris

· SM_Thread_C , SM_Thread_G -288tris

· SM_Thread_D , SM_Thread_H -352tris

· SM_Basket - 750tris

· SM_Bottle_A - 556tris

· SM_Bottle_B - 524tris

· SM_Bottle_Capped_A - 716tris

· SM_Bottle_Capped_B - 662tris

· SM_Bottle_Capped_Basket_A – 1466tris

· SM_Bottle_Capped_Basket_B – 1412tris

· SM_Button_A – 140tris

· SM_Button_B – 92tris

· SM_Cap_A – 138tris

· SM_Cap_B – 160tris

· SM_Container_A – 300tris

· SM_Container_B – 316tris

· SM_Container_C – 220tris

· SM_Knitting_Stick – 102tris

· SM_Needle_A – 112tris

· SM_Needle_B – 109tris

· SM_Needle_C – 111tris

· SM_Needle_D – 108tris

· SM_Needle_Cushion_A – 306tris

· SM_Needle_Cushion_B – 746tris

· SM_Scissors_A – 826tris

· SM_Scissors_B – 826tris

· SM_Sewing_Tool – 646tris

· SM_Thimble – 118tris


Minimum polygon count: 92 tris

Maximum polygon count: 1466 tris

Number of meshes/prefabs: 61 meshes

Rigging: No

Animation count: N/A

UV mapping: Yes

LOD information (count, number of levels): N/A

Types of materials and texture maps: 3 albedo textures, 3 normal and 3 MetallicSmoothness, PBR

A stylized sewing-themed prop pack designed for games and interactive environments. This collection includes a variety of handcrafted sewing-related assets, ideal for decorating interiors, workshops, tailoring rooms, or cozy creative scenes.

The pack features a consistent stylized art style, making it suitable for casual, fantasy, or stylized projects while remaining clear and readable in-game.



Easy to use, just drag and drop the prefabs in the scene. All of the props have their own custom collisions and optimized tris count.



This pack includes: 43 different sewing props – 4 prop materials, 4 prop materials wrapped, 2 prop materials wrapped with rubber, 4 skeins, 4 threads, 1 basket, 2 bottles, 2 capped bottles, 2 capped bottles in a basket, 2 buttons, 2 caps, 3 containers/box, 1 knitting stick, 4 needles, 2 needle cushions, 2 scissors, 1 sewing tool and 1 thimble.



This pack has 3 different materials – each of which has a base color, AORM (ambient occlusion, roughness and metallic map), and normal map texture.


Assets: 4 prop materials, 4 prop materials wrapped, 2 prop materials wrapped with rubber, 4 skeins, 4 threads have 2 sets of materials.


If you have any questions please don't hesitate to write to us: arcaneowlstudio@yahoo.com



Price $8.99

Modern upgradeable Geiger Counter Pack (PBR) by Phorge

2026, February 23 - 14:34
A set of 3 high-fidelity Geiger Counters (Scout, Ranger, Hazard). Features modular probes, 4K PBR textures, and a custom LED shader. Animation-ready pivots. Supports URP & HDRP.

Models are high-fidelity hero assets, optimized for close-up FPP (First Person) and VR interaction.


1. GGR-201 Scout

  • Polycount: ~22,538 Triangles
  • Design: Analog needle display, ruggedized green casing.
  • Components: 6 Objects.

2. GGR-201 Ranger

  • Polycount: ~26,461 Triangles
  • Design: Hybrid digital/LED readout, industrial blue finish.
  • Components: 7 Objects.

3. GGR-201 Hazard

  • Polycount: ~32,567 Triangles
  • Design: Advanced sensor array, reinforced white/yellow hazard plating.
  • Components: 9 Objects.

More Technical Data:

  • Texture Resolution: 4096×4096px (PBR).
  • Texture Maps: Albedo, Normal, Metallic/Smoothness, Ambient Occlusion, Emission, and MaskMaps.
  • Custom LED Shader: Extremely easy to use, slider-driven interface for adjusting emission levels without touching any code.
  • Animation Ready: Needles, buttons, and probes are separated meshes with pivots aligned to their mechanical axis.
  • Modular: Probes and bodies are separate objects.
  • Compatibility: Built on URP (Standard), includes a dedicated HDRP package.

This package contains three distinct tiers of handheld radiation detectors, perfect for post-apocalyptic, survival horror, or sci-fi projects. Following the P.H.O.R.G.E. Labs design language, these assets provide a logical progression system for your player's equipment.

The models are designed with a modular approach: each unit consists of a main body and a separate external probe, allowing for versatile animation and gameplay mechanics.

Key Features:

  • Visual Progression: Three tiers ranging from a basic analog unit to an advanced digital hazard suite.
  • Modular Design: Probes are separate meshes for flexible positioning.
  • Interactive Elements: All buttons, switches, and the analog needle (T1) have pivots aligned for mechanical movement.
  • Artist-Friendly Customization: Included is a custom "plug-and-play" shader that allows you to control device LEDs intensity via simple sliders. No complex setup or coding required - just tweak the values in the inspector to match your game's mood.

Asset List & Progression:

  • GGR-201 Scout (Tier 1): A rugged, analog entry-level unit. Features a classic needle display and a basic handheld probe.
  • GGR-201 Ranger (Tier 2): A mid-tier hybrid unit with reinforced casing and improved sensor array.
  • GGR-201 Hazard (Tier 3): Top-of-the-line industrial equipment. High-tech interface with exposed heavy-duty components for extreme environments.

Price $29.99

Unique Poison Magic [48x48] by Marvyra

2026, February 23 - 14:34
45 in total! A variety of Poison Magic spells/abilities in the size of 48x48.
  • 45 Poison Spells/Abilities
  • Iron Border
  • Non-border and with border icons. Transparent background.
  • Size: 48x48
  • Format: PNG
  • Sprite sheets

A variety of Poison spells/abilities usable for any project/game needing magical gooey spells.


Price $4.99

Noise of Death - Horror/Terror Music by CinemaComposer

2026, February 23 - 14:25
An interactive horror music track with 2 intensity levels and seamless looping for flexible integration in games using Unity, FMOD or Wwise.
  • Audio file type: WAV
  • Sample rate: 48 kHz
  • Bit depth: 24-bit
  • Loopable: Yes (loop point documented)
  • Tempo: 75 BPM
  • Time signature: 4/4
  • Channels: Stereo
  • Loudness (master): −18 LUFS
  • Loop length (each level): 0:57 (16 bars)
  • recommended loop points at 0:51.200
  • 2 bars Tail (Master and stems)

Noise of Death is an interactive horror music track designed for games that require dynamic tension control and seamless musical transitions.


The track features multiple intensity levels built on a shared musical grid, allowing developers to increase or decrease stress in real time according to gameplay events, while maintaining musical continuity.


Interactive Music Design

  • 2 intensity levels: Each level represents a different degree of auditory stress, allowing developers to escalate or reduce tension according to gameplay events.
  • Shared tempo and structure: Both levels use the same BPM and musical structure, ensuring seamless transitions without audible artifacts.

Flexible Implementation

  • Master tracks for quick use.
  • Individual instrument stems for vertical music construction.
  • Single-file loop structure with natural tail (2 bars)
  • Documented BPM and loop points (minute:second) for seamless looping, even without middleware

Fully compatible with:

  • Unity AudioSource
  • FMOD Studio
  • Audiokinetic Wwise

WHAT’S INCLUDED

  • 1 interactive music track
  • 2 intensity levels (low → high stress)
  • Master audio files (ready to use)
  • Individual instrument stems

Remember to listen to the examples and to check my other packs.

Happy gaming!


Do you need a musical production for your project?

Contact me at: moisesgomezaraya@gmail.com


Price $5.00

Alien Xenomorph by Konstantin KV

2026, February 23 - 14:24
Low-poly model of the character Alien, Suitable for games of different genre: RPG, strategy, first-person shooter, etc.

Number of textures: 6

Texture dimensions: 4096x4096

Polygon count of [Alien]

Minimum polygon count tris: 23095

Maximum polygon count tris: 23095

Number of meshes/prefabs 1/1

Rigging: Yes

Animation count: 15

Animation type list: Generic

UV mapping: Yes

LOD information: No

Types of materials and texture maps (PBR)

Poly count Model:

faces: 15193

verts: 11636

tris: 23095


The model contains 15 animations:

- attack (x4)

- get hit (x2)

- Fall

- Land

- Jump

- death

- idle (x2)

- walking

- run

- roar


PBR textures(4096x4096)

- Albedo, AO, MetallicSmoothness, Normal, Opasity

- Emisssive(2048x2048)


Renders:

- previews rendered with Marmoset Toolbag 3 and screenshots Unity viewport


Price $39.00

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