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The newest packages in the Unity Asset Store.
Updated: 55 min 45 sec ago

Watch Tower Guard Series UrbanCity G1 - N1 by AvpTankPowerJC

2026, March 3 - 14:30
Urban Watch Towers Series UBC

Summary TecInfo

Total Poly count:

  • Tris: 9878
  • Ver: 5460

Texture Size 2K

(D=Diffuse,N=Normal,M=Metallic,R=Rough)

  • PBR Materials (Fundamental Maps [D,N,M,R]

Materials:

  • Assigned Mateirals
  • Sorted by Each Mesh Items
  • Named Materials

Render

  • Cycles

Watch Tower Gaurd Series - UBC G1 - N1

3D Model of Watch Tower with PBR materials, ideal for scenes and renders.






Note:

Building composed of separate parts, for more control of asset.


Price $30.00

Trash Can Series MetalBinCollector G1 - N1 by AvpTankPowerJC

2026, March 3 - 14:30
Metal Trash Can - Series MBC

Summary TecInfo

Total Poly count:

  • Tris: 29608
  • Ver: 15078

Texture Size 2K

  • PBR Materials (Fundamental Maps [D,N,M,R]

Materials:

  • Assigned Mateirals
  • Sorted by Each Mesh Items
  • Named Materials

Render

  • Cycles

Metal Trash Can Series - MBC G1 - N1

3D Models of Metal Trash with PBR materials, ideal for scenes and renders.


Price $23.00

Arrow & Snake Escape Puzzle - 800+ Level, 5 Theme, Complete Game Template Editor by MultiTech Studio

2026, March 3 - 14:27
Get a complete, production-ready puzzle game template featuring 5 unique themes (3 Arrow + 2 Snake) with 800 handcrafted levels. Fully customizable, mobile-ready, clean optimized code.

Requirements: Unity 2021.3 LTS or later with Universal Render Pipeline (URP) is required . DOTween(required) is used for animations. 

The template works without extra SDKs, but if you import Google Mobile Ads, IAP or Firebase, you can enable them via the Setup window.


### Version Information

Built with Unity 2022.3 LTS

Tested on Android 8+ and iOS 14+

WebGL build support included

Demo: Live, apk, WebGL

Document


A fully-featured, production-ready puzzle game template that combines two popular

casual game mechanics: Arrow Escape and Snake Puzzles. Launch your game on app

stores within days, not months.


**Game Content**

5 Unique Game Themes (3 Arrow Escape + 2 Snake Puzzle variants)

800+ Pre-Made, Tested Levels

• Balanced difficulty progression from Easy to Expert

• Replayability systems with daily challenges


**Level Editor**

Visual Level Editor integrated into Unity

Paint-based level design tools for fast creation

• Real-time preview and testing

• Easy level import/export

• Create unlimited custom levels without coding


**Monetization & Systems**

AdMob Integration (Banner, Interstitial, Rewarded Ads)

• In-App Purchase (IAP) framework ready to configure

• Coin system with multiple earning methods

• Ads-rewarded bonuses (extra lives, hints, timer boosts)

• Complete analytics structure


** Visual Quality**

  • Neon glow effects
  • Smooth trails
  • Polished animations
  • Dynamic obstacles
  • Modern UI panels

**Ready-to-Publish Setup**

• Pre-configured project settings for iOS and Android

• Google Play and App Store optimization ready

• Privacy policy templates included


### Documentation & Support

• Comprehensive setup guide

• Level editor tutorial

• Monetization configuration guide

• Code architecture documentation

• Example custom level creation workflow


### Customization Possibilities

The modular architecture allows you to:

Reskin graphics and UI with your own assets

• Add new game themes easily

• Modify difficulty curves

• Extend monetization systems

• Add social/multiplayer features (framework provided)


Ready to publish? Start with this template today and hit the app stores faster.


Price $89.99

Keep Characters Always Visible - Camera Occlusion Cut Out for (DOCS) - SAMPLE by PixelPulse

2026, March 3 - 14:13
Keep characters always visible with DOCS Free. Drop-and-play camera occlusion for walls & props - seamless, no coding. Upgrade to DOCS Pro for full shader, material & terrain support.
  • Render pipeline compatibility: BRP, URP, HDRP
  • Languages: C# / Shader Graph
  • Documented Shader Graph material
  • Demo scene & setup guide

Take a look at the Pro Documentation | Youtube |

Support Email | Contact Form |



Keep your characters always visible, even behind walls or props. DOCS Free uses physics-based detection and shader masking to deliver seamless occlusion - no coding, no setup headaches.



✅ Characters always visible


✅ Drop-and-play setup for instant prototyping



  • Automatic detection: Drop it on your character and start
  • Target-agnostic: Reveal any character or object, not just the player
  • Visual debug support: Custom integrated gizmos
  • Bonus Content: Includes 2 ready-to-use noise textures to instantly change the occlusion style


Start prototyping today. Want full control, advanced shaders, full material support? Upgrade to DOCS Pro



*Demo scenes are included to get you started immediately. Character and third-party environment assets shown in screenshots are for demonstration purposes only and are not included.


Price $0.00

Vivid Motion: Ultimate Status Effects Kit (72 Effects ) by Vivid Motion Assets

2026, March 3 - 14:10
A massive collection of 72 high-fidelity animated status effects for 2D games. Every effect features a 16-frame seamless loop, designed to add professional visual feedback to your combat and UI.
  • Resolution: 64 x 64 px per frame  
  • Total Content: 72 unique animation kits.
  • Frame Count: Exactly 16 frames per sequence for every asset.
  • Looping: All animations are designed as seamless loops.
  • Format: Transparent PNG Sprite Sheets 
  • Compatibility: Works with Built-in, URP, and HDRP 2D pipelines.

Vivid Motion: Ultimate Status Effects Kit provides a professional library of 72 unique animated kits. These are designed to handle every possible gameplay state, ranging from classic RPG conditions to modern sci-fi and technical status indicators.

Each effect is authored to feel fluid and consistent. Instead of static icons, these animated overlays provide high-quality feedback that makes your game feel polished and responsive. Every asset is designed to be "plug-and-play," easily anchored to character heads, bodies, or world objects.

What’s Inside (72 Unique Kits):

  • Buffs & Positive States: Heal, Shield, Regen, Haste, Armor, Blessed, Luck, Mana, Invincible, Reflect, Focus, Growth, and more.
  • Debuffs & Conditions: Poison, Burn, Freeze, Bleed, Curse, Slow, Weaken, Sleep, Silence, Confusion, Wet, Petrify, Sunder, Blind, Root, Exhaust, and more.
  • System & Combat Effects: Stun, Shock, Rage, Fear, Charm, Invisibility, Taunt, Berserk, Bomb, Link, Disarm, Execute, Level Up, Marked, Nanobots, Encryption, Trap, X-Ray, Flee, Cage, EKG, Quest, and many specialized variants.

Technical details

  • Resolution: 64 x 64 px per frame (Optimized for performance).
  • Total Content: 72 unique animation kits.
  • Frame Count: Exactly 16 frames per sequence for every asset.
  • Looping: All animations are designed as seamless loops.
  • Format: Transparent PNG Sprite Sheets 
  • Compatibility: Works with Built-in, URP, and HDRP 2D pipelines.

Price $4.99

Quirky Series - Volcanic Animals Vol 1 by Omabuarts Studio

2026, March 3 - 14:06
Quirky animals, wacky animations, and silly expressions = endless fun for your project!

Check out our BESTSELLER upgrade: [Quirky Series Ultimate Pack]


Website : https://omabuarts.com


Quirky Series - Animals Mega Pack Vol.1

Quirky Series - Animals Mega Pack Vol.2

Quirky Series - Animals Mega Pack Vol.3

Quirky Series - Animals Mega Pack Vol.4


Features


✅ Nine (9) animals pack

✅ Tiny 8x8 px texture [diffuse map only]

✅ Rigged/Skeleton

✅ 19 animations

✅ 4 Levels of Detail [min 300 up to 9k tris]

✅ Mobile, AR/VR ready

✅ Sample URP Shader included

❌ Vertex color

❌ Clean (non-overlapping) UV mapping


Animations


Attack | Bounce | Clicked | Death

Eat | Fear | Fly | Hit

Idle_A | Idle_B | Idle_C

Jump | Lay | Roll | Run | Sit

Spin/Splash | Swim | Walk


Blendshapes/Shapekeys:


eyes.blink | eyes.happy | eyes.sad | eyes.sad

eyes.annoyed | eyes.squint | eyes.shrink | eyes.dead

eyes.lookOut | eyes.lookIn | eyes.lookUp | eyes.lookDown

eyes.excited-1 | eyes.excited-2 | eyes.rabid

eyes.spin-1 | eyes.spin-2 | eyes.spin-3

eyes.cry-1 | eyes.cry-2 | eyes.trauma

teardrop-1.L | teardrop-2.L | teardrop-1.R | teardrop-2.R

sweat-1.L | sweat-2.L | sweat-1.R | sweat-2.R


Email : omabuarts@gmail.com

Website : https://omabuarts.com

Twitter : @omabuarts


Price $25.00

Skybox 2 - Simple Ambient Music by juanjo_sound

2026, March 3 - 13:29
8 Simple Ambient Tracks (With Loops!)
  • 16 Tracks
  • Wav format
  • 44.1kHz, 16bit
  • Loopable

I composed this music pack influenced by my love of the ambient genre.


This pack includes:

  • 8 original tracks (mostly ambient) plus 8 seamlessly looping versions (one for each track).

Demo Version: (unity link pending)


Full tracks range in length between 0:54 and 1:51 (all fade out naturally).

Looping versions range in length between 0:54 and 1:44.

Total pack length (including loop versions): 22:12


Details:

  • Composer: juanjo_sound
  • Created with: FL Studio (no AI used)
  • Format: WAV

Happy creating!


Price $4.99

Skybox 2 (Demo) - Simple Ambient Music by juanjo_sound

2026, March 3 - 13:29
4 Free Ambient Tracks :)
  • 4 Tracks
  • Wav format
  • 44.1kHz, 16bit
  • Loopable

I composed this music influenced by the strangeness of life.


This demo includes:

  • 4 original ambient tracks.

Want more?

The full version includes 8 tracks plus 8 seamless loop versions of each track.

Get it here: (unity link pending)


Details:

  • Composer: juanjo_sound
  • Created with: FL Studio (no AI used)
  • Format: WAV

Happy creating!


Price $0.00

Simple Peg Solitaire Template by natomarcacini

2026, March 3 - 13:16
The Simple Peg Solitaire Template is a basic template for a peg solitaire game. This asset offers a base to adapt the template and create your own peg solitaire game.
  • Peg Solitaire core-loop
  • Level editor
  • All platform supported
  • Project made with 3D URP.
  • Saving system with JSON

This asset has dependencies on DOTWeen and Advertisement Legacy (UnityAds) under the Standard Unity Asset Store EULA.


The Simple Peg Solitaire Template is a basic template for a peg solitaire game based on the traditional board and movement rules.


This asset offers a base for artists and programmers to adapt the template and create their own peg solitaire game. It includes an level editor that allows creating and editing levels.

The template is focused on mobile platforms, with visual adaptation for both portrait and landscape orientations.


WebGL Demo here

Online documentation here


Price $25.00

Embergates 2 (New Set) - 20 Stylized PBR Gate Models - Lowpoly Gameready by Emberlight Creations

2026, March 3 - 13:15
A NEW set of 20 hand-crafted stylized doors for fantasy worlds. Includes wooden, stone, and dungeon gate all optimized, clean, and game-ready. (.FBX included)

Number of Mesh: 20

LODs: No

Number of Textures: 39

Texture Resolutions: (2048)

Number of Material Instances: 20

Supported Development Platforms:

  • Windows: Yes
  • Mac: Yes

20 unique stylized gate models

Hand-painted, stylized textures

Lowpoly, game-ready meshes

Perfect for Stylized Fantasy, RPG, Medieval projects

Includes .FBX for flexible use (Embed except ORM maps)



Price $19.99

Log Diagnosis - AI Error Analyzer by NoMicro Studio

2026, March 3 - 13:13
AI-powered Unity error analyzer. Provides diagnostics, fix suggestions, and smart troubleshooting for console errors.

CORE FEATURES:

- AI-powered error diagnosis with detailed diagnostic reports

- Single error analysis with root cause identification

- Batch analysis for up to 10 errors simultaneously

- Automatic error batch collection – New errors are automatically added to the batch

- Automatic duplicate detection in batch mode

- Click-to-open file navigation from reports

- Analysis history with filtering (All/Single/Batch/Auto)

- Export reports to .txt files

- Copy entire reports or individual sections


AUTOMATION:

- Auto-analyze mode for instant error diagnosis

- Auto-add to batch for collecting multiple errors

- Smart Generate button with priority system (Batch → Selected → Last)

- Keyboard shortcuts: Ctrl+G (analyze), Ctrl+E (export), Ctrl+C (copy), Ctrl+L (clear)


USER INTERFACE:

- Clean, intuitive Editor Window (Tools → Log Diagnosis)

- Color-coded report sections for easy reading

- Real-time usage statistics display

- Console clear detection with auto-batch clearing


INTEGRATION:

- Unity Cloud account authentication

- Works seamlessly with Unity Console

- Console selection support for analyzing specific errors

- Automatic error buffering (up to 200 errors)


PRIVACY:

- Uses only Unity account email for usage tracking

- No project files or sensitive data sent to servers

- Local analysis history storage

- GDPR compliant


REQUIREMENTS:

- Unity 2020.3 or higher

- .NET 4.x API Compatibility Level

- Unity Cloud account (free)

- Internet connection

Log Diagnosis is an AI-powered error analysis tool that helps Unity developers solve errors faster and more efficiently.


WHAT IT DOES:

Stop wasting hours debugging Unity errors. Log Diagnosis uses advanced AI to instantly analyze console errors, identify root causes, and provide actionable fix suggestions - all within the Unity Editor.


KEY FEATURES:

- Instant AI Analysis - One-click diagnosis of any Unity error

- Smart Fix Suggestions - Step-by-step solutions tailored to your error

- Automatic error batch collection – New errors are automatically added to the batch

- Batch Analysis - Analyze up to 10 errors at once with duplicate detection

- Click-to-Open Files - Jump directly to problematic files from reports

- Analysis History - Review past diagnoses with filtering and search

- Zero Configuration - Works with your Unity Cloud account, no setup needed

- Keyboard Shortcuts - Speed up your workflow (Ctrl+G to analyze)

- Export & Share - Save reports as text files or copy specific sections



HOW IT WORKS:

1. Sign in to your Unity account (free)

2. Open Tools → Log Diagnosis

3. When an error appears, click "Smart Generate"

4. Get instant AI-powered diagnosis with:

- Error summary and root cause

- Step-by-step fix instructions

- Files to check with clickable links

- Search terms for further research

- Confidence score


PERFECT FOR:

- Solo developers debugging complex errors

- Teams needing consistent error analysis

- Beginners learning Unity development

- Anyone tired of cryptic error messages


TECHNICAL DETAILS:

- Compatible with Unity 2020.3 and newer

- Works on Windows, macOS, and Linux

- Uses Unity Cloud authentication (free account required)

- Privacy-focused: only your Unity email is used


GET STARTED IN SECONDS:

No API keys. No configuration. Just import, sign in to Unity, and start analyzing errors immediately.


Price $0.00

Craft Character Controller by Guardabarranco

2026, March 3 - 13:13
Voxel-style character controller for Unity featuring precise block-based physics, multi-perspective camera system, swimming mechanics.

Core Systems Included


Movement System

• Block-aligned movement tuning


• Walk, Sprint, Sneak


• Jump and Fall states


• Configurable gravity


• Step offset support


• Slope handling


• Air control


• Momentum handling



Camera System

• First-person view


• Third-person rear view


• Third-person front view


• Smooth perspective switching


• Collision avoidance


• Zoom control


• Mouse sensitivity settings


• Optional Y-axis inversion



Swimming System

• Surface detection


• Submersion detection


• Buoyancy simulation


• Water resistance


• Vertical swim control



Input

• Unity Input System integration


Architecture

• Modular system design


• State-driven movement architecture


• Inspector-configurable parameters


• Event-ready structure for extension



Assets

• Example scene


• Basic test audio clips


Demo WebGL: itch.io


Craft Character Controller is a movement system designed specifically for block-based and voxel-style games in Unity.


Built around Unity’s CharacterController component, this package delivers precise block-aligned movement, predictable physics behavior, and smooth state-driven transitions suitable for sandbox, survival, and stylized projects.


The controller features calibrated movement values inspired by classic voxel gameplay, including accurate step handling, gravity tuning, and responsive air control, while remaining fully configurable through the Unity Inspector.


A flexible animation architecture allows integration with Unity Animator, procedural animation logic, or hybrid workflows. The included multi-perspective camera system supports first-person and third-person views with smooth transitions and collision handling.


Swimming mechanics with buoyancy simulation, surface detection, and oxygen logic are included, enabling extended gameplay scenarios in voxel environments.


The system is modular and cleanly separated into movement, input, camera, animation, and audio components, making it easy to extend or integrate into existing projects.


Full C# source code, example scene, and inline documentation are included.


Ideal for:

• Voxel and sandbox projects


• Survival-style games


• Stylized first-person or third-person games


• Rapid prototyping


• Single-player experiences



Price $39.99

2D Icons - Inventory Icon by LAYERLAB

2026, March 3 - 12:51

------------------------------------------------

Join in to our LAYERLAB Discord Community!

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A set of 45 high-quality inventory item icons designed for RPG games.

The pack includes commonly used items such as tools, potions, gems, and equipment,

illustrated in a cartoon style with rich, vibrant colors for excellent readability and polish.

These icons are suitable for inventories, shops, rewards, and various UI systems,

and multiple resolutions are provided to support different platforms and screen sizes.



✨ Features


  • 🎒 45 inventory item icons included
  • 🎨 Cartoon-style icons with vivid colors
  • 🧙‍♂️ Perfect for RPG game projects
  • 🖼️ PNG format
  • 📐 Sizes included: 32 / 64 / 128 / 256 / 512

🚫 This asset may not be used for training, input, or any purpose related to generative AI programs.



----------------------------------------------------------

If there any suggest or idea for improvement feel free to contact me, if it

possible I will add your request in further updates.


📰 Follow us for updates and news!

Discord | Youtube | Facebook | Support mail


LAYERLAB

https://layerlab.games


Price $4.99

2D Icons - Tutorial Hands by LAYERLAB

2026, March 3 - 12:51

------------------------------------------------

Join in to our LAYERLAB Discord Community!

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An all-in-one game shop resource pack designed for real in-game store screens,

covering gems, gold, and treasure chest packages.

Built around common monetization layouts, this pack fits naturally into

IAP shops, value bundles, and featured offers.



📦 Contents


  • 💎 5 Gem Packs
  • 🎨 3 Color Variations (Pink / Blue / Green)
  • 🪙 5 Gold Packs
  • 🎁 5 Treasure Chest Pack
  • 🖼️ Shop UI Sample Screen


🔧 Files & Specs


  • 📐 2 sizes included (Small / Large)
  • 📦 PNG format only
  • 🖼️ Shop sample screen provided as PNG for immediate use
  • 100% hand-crafted asset (No AI usage)


🎮 Ideal for


  • In-app purchase stores
  • Gem & gold bundles
  • Season passes, starter packs, best value offers
  • Casual, hyper-casual, and mobile games

A production-ready shop resource pack,

designed to plug directly into your game UI.


🚫 This asset may not be used for training, input, or any purpose related to generative AI programs.



----------------------------------------------------------

If there any suggest or idea for improvement feel free to contact me, if it

possible I will add your request in further updates.


📰 Follow us for updates and news!

Discord | Youtube | Facebook | Support mail


LAYERLAB

https://layerlab.games


Price $4.99

2D Icons - Tier Icon Pack 1 by LAYERLAB

2026, March 3 - 12:36

------------------------------------------------

Join in to our LAYERLAB Discord Community!

------------------------------------------------



A set of tier and rank emblem icons designed to represent

levels, ranks, and progression systems in games.

The pack includes both combined emblem icons and separated symbol elements,

allowing flexible usage depending on your UI layout and design needs.

Clear symbols such as shields, laurel wreaths, gems, fists, and swords

help players instantly recognize tier differences.

These icons are suitable for character ranks, item tiers, PvP leagues,

and achievement systems across casual, RPG, and mid-core games.

Multiple resolutions are included to support various platforms.



✨ Features


  • 🛡️ Emblem icons for tiers, ranks, and progression
  • 🧩 Includes emblems and separated symbols
  • 🏆 Clear and recognizable symbols for instant readability
  • 🎮 Suitable for casual, RPG, and PvP game UI
  • 🖼️ PNG format
  • 📐 Sizes included: 512 / 256 / 128

🚫 This asset may not be used for training, input, or any purpose related to generative AI programs.



----------------------------------------------------------

If there any suggest or idea for improvement feel free to contact me, if it

possible I will add your request in further updates.


📰 Follow us for updates and news!

Discord | Youtube | Facebook | Support mail


LAYERLAB

https://layerlab.games


Price $4.99

Ryx Sidekick - your AI agent for Unity by Ryx Interactive

2026, March 3 - 12:12
Sidekick brings the Claude Code CLI into the Unity Editor, with streaming chat, context, and safe edits.

Key features (high level)


  • Unity Editor window: Window → Sidekick
  • Project settings: Project Settings → Sidekick (CLI path, working directory, model, thinking, permissions, MCP, refresh modes)
  • Conversation history: read-only sync from `~/.claude/projects/…`

Attachments:

  • Images via clipboard, drag & drop, file path/URL, Scene/Game view screenshots
  • Context attachments for project files and GameObjects (hierarchy + components), serialized as XML for CLI context

Permission workflow:

  • Modal permission overlay with previews (diff/content/commands)
  • "Allow & Remember” to auto-accept a tool for the session
  • Permission modes: `default`, `plan`, `bypassPermissions`

Diff & review:

  • Tracks edit/write tool activity per tool call
  • Shows per-file diff with revert capability

Asset refresh automation:

  • Refresh modes: Off / After assistant completes / After edit+write tools / Manual

Optional MCP integration:

  • Generates/passes an MCP config file to the CLI
  • Optional local bridge (experimental)

Supported platforms

  • Unity Editor on macOS, Windows and Linux

Authentication & credentials

  • Supports Claude.ai OAuth, Console/API key, and third‑party providers (via environment configuration)

Dependencies

  • `com.unity.nuget.newtonsoft-json` (JSON parsing)
  • Markdig (Markdown parsing/rendering, included under `ThirdParty/`)
  • Roboto Mono (font assets, included under `Assets/`)

Sidekick is a tool that embeds the Claude Code CLI workflow directly in Unity. Chat with it while staying in your project context, attach assets and scene details, and review/approve file edits from a UI designed for development work.


What you can do


- Chat inside Unity with streaming responses and rich Markdown rendering.

- Keep using your existing CC setup: Sidekick validates and runs your local `claude` CLI and reads conversation history from the CLI’s native storage.

- Attach context fast

  • Add project files as context (smart text/binary detection + truncation for large files).
  • Attach the current selection (GameObjects or assets) with hierarchy + component metadata.
  • Capture Scene View / Game View screenshots and send them as context.
  • Paste images from clipboard or drag & drop them into the chat.

- Use slash commands like VS Code

  • Built-in command palette for common actions (attach context, screenshots, open settings, new chat, model selection).
  • Auto-discovers CLI slash commands and lets you insert/execute them from the palette.

- Safe editing workflow

  • Permission UI for edit/write/command tools (Allow / Deny / Allow & Remember).
  • Three permission modes: Ask before edits, Plan mode, or Edit automatically.

- Quality-of-life features

  • Model picker (Sonnet/Opus/Haiku + custom model ID).
  • Optional Extended Thinking
  • Automatic or manual AssetDatabase.Refresh() after assistant edits.
  • Domain reload auto-resume for interrupted turns after Unity recompiles.

Optional: MCP for Unity integration


If you use MCP for Unity plugin, Sidekick can generate/pass an MCP config to Claude Code, enabling deeper “tool-like” workflows that can interact with the editor more directly (see Sidekick Project Settings → MCP).


Quick start

  1. Install the package.
  2. Open Window → Sidekick.
  3. Go to Project Settings → Sidekick and click Validate CLI (or set a custom CLI path).
  4. Log in (Claude.ai subscription, Console API key, or a supported third-party provider).
  5. Start chatting, and use Add Context (files/selection/screenshots) for better results.

Requirements

  • Unity 6.0+ (6000.x).
  • Claude Code CLI installed and accessible (by default via `claude` on PATH).
  • Internet access for the Claude CLI to authenticate and run requests.

Third-party notices



Asset uses Markdig under BSD-2-Clause and Roboto Mono under SIL OFL 1.1; see Third-Party Notices.txt file in package for details.



Price $59.99

Fractal Beat Viz by Ideoservo Games (Geoffrey Charra)

2026, March 3 - 11:57
Fractal BeatViz: create audio-reactive fractals, visual and camera effects with included music tracks or your own tracks. Capture videos of your creations in real time to upload it on YouTube.

Fractal BeatViz lets you generate stunning, audio-reactive fractal and visual effects in real time. Inspired by the classic Amiga demo scene, it provides a versatile toolkit for creating dynamic visuals without material limitations.


Key Features

  • Fractal FX (15) – Fibonacci Spiral and Tree, Fractal Tree Growth, Hilbert, Julia, Lorenz Attractor, Mandelbrot, Mandelbrot Roto Zoom, Mandelbulb, Menger Cube, Romanesco, Rossler Attractor, Sierpinski pyramid, Von Koch flake, Von Koch pyramid
  • Visual FX (17) – Plasma, Sine Scroller Text FX, Cube Wave, Destroyer Anim, Dream Text, Fade, Fluid, Gouraud Pulse, Magnetic Fields, Rainbow Sky, Shade Cluster, Spectral Melt, Tunnel 3D, Video Cube, Volumetric Spots, Vortex
  • Camera Post FX (6) – ASCII Code, Pixelize, Wave, Sun Shafts, CRT display, Posterize
  • Music Tracks (15) – Composed by Geoffrey SmartPunk.
  • Video Recording – Capture your audio-reactive visuals directly to video.

Why Fractal BeatViz

  • Works out-of-the-box in Unity, with minimal setup.
  • Perfect for interactive installations, music visualization, demo scene enthusiasts, or creative projects.
  • Provides both real-time visual effects and high-quality output for videos.
  • Affordable, ready-to-use toolkit with all assets included.

Usage

  1. Enable effects into the scene (or Drag & drop scripts on gameobject in a new scene).
  2. Assign an audio clip or live input.
  3. Customize fractals, visual and camera post-processing FX.
  4. Record or stream your visuals for demos, performances, or social media content such as YouTube (.mp4 file directly generated from Game View on demand).

💡 Optional note for the Asset Store page:

Requires Unity TextMesh Pro (free, install it for Unity menus) and ffmpeg (free) for video recording.




Price $35.00

Any Tab Renamer by Liktorus

2026, March 3 - 11:57
You always wonder why it's not possible to rename a tab in the Unity Editor? Stop asking questions and install this tool!

This asset allows you to rename Editor tabs with custom names, or if you prefer, to have dynamic names for Inspector and Project tabs related to their current target. The names are saved per project and survives between restarts


Tested on Unity 6000.3.2f1 and 6000.0.58f2


If you face any issues or want to provide feedback, feel free to use: https://github.com/liktorus/AnyTabRenamer/issues

A problem Unity developers have lived with for years: finally solved.

For more than a decade, Unity developers have asked the same question:


“Why can’t we rename editor tabs and properly organize our workspace?”


The common answer was always the same: it’s not possible.


I didn’t accept that.


After investing over 100 hours of deep investigation and reverse engineering, I uncovered a reliable way to rename Unity editor tabs and finally take control over the workspace layout. This wasn’t a surface-level workaround or a visual hack, it required understanding how Unity internally manages editor windows, state, and persistence across sessions.

The result is a production-ready solution that allows you to organize your editor exactly the way you want.


This asset exists for a simple reason:


No developer should have to spend weeks reverse-engineering Unity internals just to fix a workflow limitation.


You get the final, robust solution, tested, maintained, and designed to work seamlessly in real production environments, so you can focus on building your game, not fighting the editor.


Price $9.99

Tap Away Puzzle 2D by EpicMagicGames

2026, March 3 - 11:53
Tap directional blocks to clear a 2D grid. Each block moves in a single direction when tapped. Clean architecture, modular features, and ready-to-ship gameplay.

Zero dependencies pluggable package of tap-away 2d puzzle game mode with clear interface and ease of use. Ability to inject your own services on the builder stage.


Core Gameplay Features

- Directional Block Mechanics — Blocks move up, down, left, or right when tapped

- Solvable Puzzle Generation — Algorithm guarantees every puzzle has a solution

- Multi-Picture Sequences — Play through multiple puzzles in one session


Game System Features

- Lives System — Configurable max lives, heart UI, life bonuses

- Currency/Points — Earn coins, track scores, star grading (Gold/Silver/Bronze)

- Boosters — Highlight (shows valid moves) and Bomb (clears area) power-ups

- Combo System — Track consecutive successful taps with multiplier rewards

- Victory Sequence — Customizable multi-step celebration animations


Architecture Features

- Clean Architecture — Domain, Application, Infrastructure, Presentation layers

- Builder Pattern — Fluent API: `new TapPuzzleBuilder().WithFeatures(...).Build()`

- Event Bus — Subscribe to 15+ gameplay events for UI/analytics hooks

- Command Queue — Async command processing with cancellation support

- State Machine — Gameplay states: Idle, Playing, Paused, Victory, GameOver

- Dependency Injection — All services injectable via builder


Features Customization

- 7 ScriptableObject Settings — Lives, Currency, Boosters, Combo, Victory, Camera, Animation

- Replaceable Services — Input, Assets, Persistence, Localization, Logging, Popups

- Conditional Configuration — Runtime feature toggles via `WithFeatureIf()`


Compatibility

- Unity Versions: 2021.3 LTS, 2022.x, 2023.x, Unity 6

- Rendering: Built-in RP, Universal RP (URP)

- Input: Legacy Input Manager, New Input System

- Asset Loading: Resources, Addressables

- Platforms: Windows, macOS, Linux, iOS, Android

🎮 Overview


A complete tap-away puzzle gameplay loop that works out of the box.


✨ Key Features


  • Flexible Game Design System

- Pluggable Game Modes

- Toggleable Feature Set

- Modular Architecture


  • Code Structure

- Assembly Definition Organization

- Zero Hard Dependencies

- Dependency Injection Ready

- Clean, Maintainable Code


  • Developer-Friendly Tools

- Setup Wizard

- Ready-to-Use Demo Scene



🎯 Get Started in Minutes


1. Import the package

2. Run the Setup Wizard

3. Open the demo scene

4. Customize and build your unique puzzle game!




Price $18.99

Into the Battle - War Drums Pack by Coco Audio Library

2026, March 3 - 11:43
Powerful rhythmical compositions which loop!

Into the Battle - War Drums Pack features 9 tracks.

Each of the tracks comes in 3 versions - full end, full loop and a stinger version.

Format: Unitypackage/Wav

Sample Rate: 44.1kHz

Bit depth: 24

Loopable: Yes

Stereo


For any kind of support - contact coco.audiolibrary@gmail.com

'Into the Battle' - War Drum Pack is a gaming-audio asset pack featuring 9 different, powerful rhythmical compositions. Each of the 9 tracks comes with a version that loops and a stinger.

If you need professional sounding drums for your strategy, combat or medieval based game - 'Into the Battle' War Drums Pack is a good choice for you.

No AI has been used during the creation of any of the Coco Audio Library packs.


Price $10.00

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