Cartoon Voice Generation by X&Immersion
Looking for fun, expressive cartoon voices that bring your characters to life? This pack is packed with personality!
🎭 Whether you're making a goofy frog, a heroic bee, or a grumpy cactus sheriff, this voice pack gives you everything you need to make your game shine with charm.
🗣️ Includes 3 unique cartoon-style voices with distinct tones and moods. Perfect for platformers, mobile games, kids' titles, and anything quirky or animated.
Easy to use
- Write your lines directly or upload a .csv file, audio is generated and downloaded to your computer in seconds.
- You can adjust speed, pitch, and effects, or add a glossary to fine-tune the voice output just how you like it.
If you want to use real-time TTS in your game, contact us for a quality integration and check our website!
🚀 Join the X&Immersion discord and chat with the technical support.
You’re free to use any sound generated with this pack in Unity, even for commercial projects.
Which voice pack should we build next? Drop your idea in the comments! 🐸🐝🌵
Price $29.99
Animated Alabama Flag by 3D Skill Up
Number of textures: 4 (1 textures set)
Texture dimensions: 4096px, 2048px, 1024px, 512px
Polygon count: 2490 Triangles
Number of meshes/prefabs: 1
Rigging: Yes
Animation: Yes
UV mapping: Yes
Types of materials and texture maps: PBR Metallic-Roughness Workflow with Universal Render Pipeline Shader.
🇺🇸 Alabama Flag – Game Ready, Rigged & Animated for Unity
Bring your scenes to life with this high-quality animated Alabama flag, fully optimized for Unity. The mesh is clean and lightweight with only 2,490 triangles, powered by a 149-bone rig for ultra-smooth animation. Perfect for games, simulations, architectural projects, or any real-time experience.
✅ Key Features:
- ⚙️ Fully Rigged & Baked Animation (wind simulation)
- 🪶 Smooth and realistic cloth motion
- 🏗️ Game Ready – 2,490 tris / 149 bones
Price $4.99
TMPEffect by 0xStudio
- Automatic TMP material management.
- Texts with identical effects can leverage Dynamic Batching.
- Extensible custom effect support.
- Some built-in effects: Outer outline; Double outer outline; Shadow (Underlay). And effects parameters are in pixels.
TMPEffect is a plugin that simplifies adding outline/shadow or other effects to TMP with automatic material management, dynamic batching, and extensible custom effect support.
TMPEffect works like legacy text effect which is outline and shadow components. Add TMPEffect on your TMP text and setup effect in pixels.
Effects in TMPEffect:
- Outer outline
- Double outer outline
- Shadow (Underlay)
And you can just use the material management of TMPEffect to create your own effects.
Price $0.00
Sci-Fi Battle Arena - 4in1 A by RG Poly
- 228 3D models and 258 unique prefabs
- 4 Demo Scenes (2 from Battle Arena, 2 from Arena series)
- Rotator Script (ideal for rotating props or effects)
- Force Field Shader Graph (includes multiple materials with parameter variations, also used for cloud effects)
- 52 Materials (including VFX, props, and sci-fi shaders)
- 68 Textures with resolution: from 2x2 to 2048x2048
- VFX Elements: Dust, sparks, force fields, smoke, sci-fi energy lines, neon effects, holo shields
- Average polycount: ~81
Sci-Fi Battle Arena – 4in1 Bundle is an ultimate sci-fi environment pack that brings together four modular sets in one powerful collection. Whether you're building a sleek high-tech arena, a gritty cargo bay, or a full-on futuristic battleground, this bundle gives you everything you need to bring your vision to life.
With a total of 228 3D models and 258 unique prefabs, this bundle combines:
- Sci-Fi Battle Arena – Blue Base
- Sci-Fi Battle Arena – Cargo
- Sci-Fi Arena 1
- Sci-Fi Arena 2
Each environment is designed for performance, modularity, and ease of use, making it ideal for PvP arenas, training simulations, sci-fi VR projects, and more.
💡 Also Included:
- 4 Demo Scenes (2 from Battle Arena, 2 from Arena series)
- Rotator Script (ideal for rotating props or effects)
- Force Field Shader Graph (includes multiple materials with parameter variations, also used for cloud effects)
- 52 Materials (including VFX, props, and sci-fi shaders)
- 68 Textures
- VFX Elements: Dust, sparks, force fields, smoke, sci-fi energy lines, neon effects, holo shields
- Average polycount: ~81
Price $55.00
Sci Fi Battle Arena - 2in1 AB by RG Poly
- 168 modular 3D models for sci-fi environments
- 198 unique prefabs for fast level building
- Includes two themed environments: Blue Base and Cargo
- 2 ready-to-use demo scenes
- 31 textures with resolution from : 2x2 to 2048x2048
- VFX and Particles
- Dust
- Sparks
- Holo Shield (a few materials with different parameters; the cloud effect was also created using this Shader Graph)
- Force Field (a few materials with different parameters)
- Smoke
- Sci Fi Lines
- Neons
- 31 materials: 13 for props, 18 for VFX and sci-fi effects
Average Polycaunt: ~53
Sci-Fi Battle Arena – 2in1 A is a comprehensive modular asset pack that combines two high-quality environments: Sci-Fi Battle Arena – Blue Base and Sci-Fi Battle Arena – Cargo. This bundle offers everything you need to create detailed and immersive sci-fi battle zones, from clean arenas to industrial cargo areas.
The pack includes 168 carefully crafted 3D models and 198 unique prefabs, giving you a wide range of modular structures, props, and visual elements to build your levels. Two demo scenes are included to help you get started quickly or serve as inspiration.
With 31 textures and 31 materials (including 13 for props and 18 for VFX and sci-fi particle effects), this asset pack allows for easy customization while keeping performance in mind.
✅ Key Features:
- 168 modular 3D models for sci-fi environments
- 198 unique prefabs for fast level building
- Includes two themed environments: Blue Base and Cargo
- 2 ready-to-use demo scenes
- 31 textures
- VFX and Particles
- Dust
- Sparks
- Holo Shield (a few materials with different parameters; the cloud effect was also created using this Shader Graph)
- Force Field (a few materials with different parameters)
- Smoke
- Sci Fi Lines
- Neons
- 31 materials: 13 for props, 18 for VFX and sci-fi effects
Whether you're building PvP maps, or futuristic combat zones, Sci-Fi Battle Arena – 2in1 A gives you a powerful and flexible toolkit to bring your sci-fi worlds to life.
Price $35.00
Texture RePainter : Generate variation of the texture by Alaa Dev
Texture RePainter is a fully-featured Unity editor tool that enables in-editor texture editing with a wide range of tools and customization options. Built using Unity’s Editor scripting API, it leverages Texture2D, RenderTexture, and Unity UI components to deliver high-performance editing capabilities directly within the Unity Editor environment.
Core Features:
1. Texture Painting & Brush Tools
- Brush Modes: Blend, Replace, Erase, Tint, Additive, Multiply, Grayscale, Invert, Smudge, Burn, Dodge.
Each mode provides unique blending behavior for advanced painting effects. - Custom Brushes: Import custom brush textures (PNG/JPG) for stylized strokes.
Adjust size, opacity, rotation, and alpha ignore settings for precision. - Painting Engine: Real-time painting on texture pixels using UV-based mapping.
Supports undo/redo history tracking for non-destructive editing.
2. Color Adjustment Tools
- HSL Adjustment Tool: Fine-tune Hue, Saturation, and Lightness values interactively.
Ideal for color grading or correcting tone inconsistencies across textures.
3. Filter Effects
Apply real-time filters directly onto textures:
- Available Filters:
- Grayscale
- Brightness & Contrast
- Gaussian Blur
- Invert Colors
- Sepia Tone
- Posterize
- Oil Painting
- Customizable Parameters: Blur radius, sigma, posterization levels, oil paint intensity, etc.
- Preview System: Live preview of filter effects with optional export to new texture.
4. Procedural Pattern Generation
Create clean, repeatable patterns for backgrounds, materials, Testing, and more...
- Pattern Types:
- Checkerboard
- Hexagon
- Radial Grid
- Sine Wave Grid
- Tartan (Plaid)
- Brick
- Polar Grid
- Penrose Tiling
- Labyrinth
- ZigZag
- Adjustable Settings: Control frequency, amplitude, grid size, and alignment for each pattern type.
5. PBR Map Creation & Editing
Supports creation and editing of Physically Based Rendering (PBR) maps.
- Map Types Supported:
- Albedo
- Normal Map
- Height Map
- Metallic
- Smoothness
- Occlusion
- Emission
- Per-Map Controls: Intensity sliders, color pickers, and value inputs for fine-tuning material properties.
6. Preview & Navigation System
- Zoomable & Scrollable Preview Window:Navigate large textures with mouse scroll, drag gestures, Reset zoom/pan with one click.
- Grid Overlay: Toggleable grid lines for alignment and tiling reference.
- Comparison Mode: Switch between original and edited versions for visual feedback.
7. Texture Library Management
- Import & Store Textures: Load source and brush textures into the internal library.
Search and organize textures via UI panels. - Drag-and-Drop Support: Easily import textures from the Project window or file explorer.
8. Export Options
- Export Formats:
- PNG.
- JPG.
- Resolution Scaling: Resize textures up to 4x original size or down to 0.1x.
- Direct Asset Integration: Save exported textures directly into your Unity project folder.
- File Size Optimization: Adjust JPG compression level for performance vs. quality trade-offs.
9. Undo/Redo System
- Full undo/redo support for all painting and editing actions.
- Maintains a history stack of texture states for easy reversion.
10. User Interface & UX Enhancements
- Modular UI Panels: Collapsible sections for tools, filters, and settings.
- Tabbed Navigation: Switch between tools and modes seamlessly.
- Responsive Layout: Adapts to various screen sizes and resolutions.
- Tooltips & Help Boxes: Contextual guidance for every feature.
11. Extensible Architecture
- Scripting API: Extend existing tools or create new ones using the base RePainter class.
Add custom brushes, filters, or procedural generators via C# scripts. - EditorWindow Integration:Custom windows and inspectors built with Unity’s IMGUI system for stability and compatibility.
12. Compatibility & Performance
- Unity Version Support: Works with Unity 2020 LTS and above.
- Supported Texture Formats: RGB24, RGBA32, ARGB32.
- Optimized Processing Pipeline: Uses efficient pixel manipulation and caching techniques to maintain smooth performance even with large textures.
Texture RePainter is a powerful Unity editor tool designed to streamline the process of texture editing. Built with flexibility and efficiency in mind, this tool empowers artists, developers, and indie creators to refine textures without relying on external image editors—saving time and maintaining creative control within the Unity Editor.
Whether you're working on 2D or 3D games, Texture RePainter integrates seamlessly into your workflow with a rich set of tools that support both precision-based painting and procedural generation. From detailed brush work to advanced color correction and filter effects, this package offers everything needed to polish your game assets and elevate the visual quality of your project.
Key Use Cases:
- Texture Painting & Editing: Paint directly onto textures using customizable brushes, erasers, and advanced blending modes (Blend, Replace, Tint, Additive, Multiply).
- Color Adjustments: Fine-tune the look of your textures with intuitive HSL (Hue, Saturation, Lightness) sliders for color grading.
- Filter Effects: Apply grayscale, invert colors, brightness/contrast adjustments, sepia tones, Gaussian blur, posterize, and oil painting filters—all within Unity.
- Procedural Pattern Generation: Generate clean, repeatable patterns like checkerboards, hexagons, waves, polar grids, tartan, and more for use in backgrounds, UI elements, or material design.
- PBR Map Creation: Create and edit Physically Based Rendering (PBR) maps including Albedo, Normal, Height, Metallic, Smoothness, Occlusion, and Emission maps with adjustable intensity settings.
- Texture Library Management: Import, store, and manage multiple source and brush textures for easy access during editing sessions.
- Texture Preview System: Zoomable and scrollable preview window with grid overlay, original vs edited comparison toggle, and cursor indicator for precise editing.
- Export Options: Save edited textures in PNG or JPG formats with adjustable resolution scaling and optional compression settings. Exported textures can also be added directly to your Unity project library for immediate use.
Customization & Flexibility:
Texture RePainter supports full customization of brushes, including size, opacity, rotation, and alpha ignoring for fine-tuned control over every stroke. It also allows users to import custom brush textures for unique artistic styles. The interface is highly modular, with collapsible panels, tabbed navigation, and a searchable tool menu to help keep your workspace organized.
The tool works well across all major art styles—from pixel-perfect retro visuals to hyper-realistic environments—and is especially useful for teams or solo developers who want to iterate quickly on texture assets without leaving the Unity Editor.
Ideal For:
- Indie developers looking to reduce reliance on third-party tools
- Pixel artists needing precise control over texture details
- Environment artists creating seamless tiling textures or pattern overlays
- UI designers generating clean, scalable icons or background graphics
- Anyone wanting to enhance their Unity workflow with in-editor texture refinement
With undo/redo functionality, responsive UI, and extensible scripting APIs, Texture RePainter is not just a utility—it’s a complete texture editing solution built right into Unity.
Price $10.00
Sci-Fi Battle Arena - Cargo by RG Poly
- 98 3D models and 109 ready-to-use prefabs
- Clean sci-fi design with modular components
- 31 textures (21 for props, the rest for vfx and particles)
- 9 base materials for easy customization
- 18 VFX and particle materials (sparks, dust, force fields, neon lights, glowing lines)
- Perfect for battle arenas, PvP maps, or simulation environments
- Lightweight and optimized for real-time use
- Includes 1 cartoon-style sky HDRI texture
- Average polycount: ~129
- Texture Resolution: From 2x2 to 2048x2048
Sci-Fi Battle Arena – Cargoo is a modular arena asset pack designed with a clean, futuristic look—perfect for modern sci-fi combat zones. It includes 98 detailed 3D models and 109 prefabs, featuring walls, barriers, floors, and structural elements, all optimized for smooth performance and easy customization.
Enhance your environments with 18 dynamic VFX and particle materials, including sparks, glowing lines, force fields, dust and neon effects—ideal for fast-paced multiplayer arenas, VR simulations, or futuristic training maps. The blue color theme creates a unique, immersive atmosphere that fits seamlessly into any sci-fi project.
✅ Key Features:
- 98 3D models and 109 ready-to-use prefabs
- Clean sci-fi design with modular components
- 31 textures (21 for props, the rest for vfx and particles)
- 9 base materials for easy customization
- 18 VFX and particle materials (sparks, dust, force fields, neon lights, glowing lines)
- Perfect for battle arenas, PvP maps, or simulation environments
- Lightweight and optimized for real-time use
- Includes 1 cartoon-style sky HDRI texture
- Average polycount: ~129
Price $25.00
Stock Market Simulation Engine by Flagman Jeremy Network
- Real-Time Simulated Stock Market Engine
- Add Custom Stocks and Cryptocurrencies in Seconds!
- Control Market Volatility
Ideal for stock market games, financial games, crypto games, and more!
General Information:
Use Stock Market Simulation Engine to conveniently create and customize your very own stock market or crypto currency market. Create custom stocks and cryptocurrencies while controlling the price volatility of your market.
In under five minutes, you will have a functioning real-time stock market that keeps track of your very own custom stocks and cryptocurrencies.
Features:
- Real-Time Simulated Stock Market
- Add Custom Stocks and Cryptocurrencies in Seconds!
- Control Market Volatility
Usage:
- Great for Stock Trading Simulation Games
- Great for Crypto Currency Games
- Great for Financial-Themed Games
Links: Documentation
Price $19.99
Shadow LOD: Faster Realtime Shadows by David Marquardt Studios AB
- ⚡ Up to 90% cheaper realtime shadows with 1-click setup
- ⚡ Automatically generates 3 shadow LOD levels per mesh
- ⚡ Shadow LOD types:
Reduced Mesh (vertex reduction, optional detail removal)
Hull Mesh (auto hull generation)
Cube, Sphere, Capsule, Cylinder primitives - ⚡ Global shadow quality control with one setting
- ⚡ Works with all SRPs (Built-in, URP, HDRP, Custom RP)
- ⚡ No shaders required; purely mesh-based
- ⚡ Example scenes included (URP, needs conversion for others)
⚡ UP TO 90% CHEAPER REALTIME SHADOWS WITH 1-CLICK! ⚡
Is your FPS too low, render pass taking too long? Did you know that realtime shadows double the amount of vertices rendered since they need to be drawn an extra time for the shadows?
Here is the solution, a fast and easy tool to create Shadow LOD for all your meshes handled in one simple tool. Just apply the script and Shadow LOD: Faster Realtime Shadows generates three levels of shadow quality from a custom defined preset.
⚡ SHADOW LOD TYPES ⚡
REDUCED MESH: Automatically reduce your original mesh and see the result right away. Can also remove smaller details to even further save performance.
HULL MESH: Automatically create a hull mesh based on the original mesh.
CUBE PRIMITIVE: Place a cube primitive to act as shadow.
SPHERE PRIMITIVE: Place a sphere primitive to act as shadow.
CAPSULE PRIMITIVE: Place a capsule primitive to act as shadow.
CYLINDER PRIMITIVE: Place a cylinder primitive to act as shadow.
⚡ 3 CUSTOM SHADOW QUALITIES PER MESH ⚡
Easily changed game-wide by changing one setting, perfect to use as a shadow quality option. An example could be HIGH quality is original full quality shadows, MEDIUM is a reduced mesh with 50% less vertices and LOW is removed shadows for smaller objects and primitives acting as shadows for the rest.
Package works on all SRPs! It's not a shader related package.
(Example scenes are built in URP so needs conversion for other SRPs)
Built In ✅ LWRP ✅ URP ✅ HDRP ✅ Custom RP ✅
External Licenses:
ConvexHullCalculator - MIT License
UnityMeshSimplifier - MIT License
Price $44.99
Easy Chara – Casual 2D Character Collection by Hisa Games
🎨 Ready-to-Use 2D Character with Complete Animations!
Bring your game to life with the Casual Collection from Easy Chara – a fully animated character pack designed for platformers, RPGs, and action-adventure games.
Part of the Easy Chara: 2D Character Pack series, this premium asset includes 10 uniquely designed characters, each with 19 high-quality animations to ensure smooth integration into Unity.
This pack provides two base character prefabs for each character:
🔹 A standard version for general use in any Unity project
🔹 A Corgi Engine-ready version that can be drag-and-dropped directly into Corgi-based platformer games
Perfect for indie developers and studios alike, this pack will be updated periodically with additional content and improvements.
✨ Features (Benefits and practical use)
- 10 premium characters with clean, casual style
- 19 built-in animations for platformer and RPG use
- Seamless integration with Unity (no setup needed)
- Includes drag-and-drop prefab for Corgi Engine
- Consistent animation structure across all packs
- Optimized for performance and quick prototyping
📦 What's Included (Content inside)
- 10 animated characters (Casual theme)
- 19 animation clips per character
- Sprite sheets & individual PNG frames
- Animator Controller (Unity-ready)
- Corgi Engine prefab
- Demo scene for quick preview & testing
📦 Asset Details (Metadata)
- Total Assets: 10 character with 19 pre-animated actions
- Total Sprites: 27 sprite (contains body-part, accessories, and demo sprites)
- Color Depth: 32-bit
- Transparency: Yes (RGBA, transparent background)
- File Format: PNG
- Animation Clips: 19 Unity animation clips (Idle, Walk, Run, Jump, etc.)
- Pivot Settings: Centered (or bottom-center if that’s what you use)
- Pixel Per Unit (PPU): 100 (or your setting)
- Dimensions Summary:
- Accessories (6 sprites):
- Size range: 67 × 38 px to 370 × 470 px
- Body Parts (14 sprites):
- Size range: 84 × 126 px to 563 × 563 px
- Demo & Environment Sprites (8 sprites):
- Size range small: 23 × 803 px (Rope)
- Size range medium: 694 × 707 px (Ground High)
- Size range large: 8001 × 4501 px (Background)
- UI Atlas for demo: 1127 × 1103 px
🔧 Compatibility
- Unity 2021+ (URP, Built-in Render Pipeline)
- Works with 2D platformers, adventure games, RPGs, and more!
- Fully compatible with upcoming Easy Chara : 2D Character Pack series
💡 Need More Characters?
Check out our upcoming Easy Chara : 2D Character Pack for more themed characters like School, Traditional Outfit, and Worker!
📢 Follow Hisa Games for Updates!
🌐 Website: www.hisagames.com
🌐 Instagram: @hisagames (for quick response)
📧 Contact: experthisa.chan@gmail.com
Price $29.99
Insects Bundle I by Dmitriy Dryzhak
The pack contains nine different fantasy insect beasts and their subspecies. All packages perfectly fit with any fantasy or fantastic environment. With this pack you can save 50% compared to buying packs separately. All insects have a full set of required animations.
Support, URP and HDRP shaders are here:
Package include:
Price $130.00
AnimatedImages - Easily play GIFS, APNG, WEBP & More ! by HyTeKGames
Advanced animated image parser for GIF/APNG/WebP. Optimized frame extraction & memory management with built-in caching system. Features: ping-pong/loop playback, variable speed, multiple render modes.
The asset supports Unity 6.1, Unity 6, Unity 2022 LTS, Unity 2021 LTS.
Older versions like 2020 or 2019 can be added upon request.
Performance tip: Use SharedMaterial mode for repeated animations to minimize memory usage across multiple objects. We also highly recommend you to use the cache that has built in compression.
We also heavily recommend that you optimize your images on a service such as EzGif for Lossy compression so it does not impact quality but will definitely have an impact on performance.
The APNG format partially support 1 frame backgrounds, it might miss a background frame sometimes, So for transparency we recommend using gifs.
The Frame Generation & Parsing does not yet support Asynchronous/Multi-Threading. This is being worked on and will be implemented in a future update for even better performance.
The asset internally decodes animated images into individual Texture2D frames with configurable delays. Smart memory caching prevents re-parsing. Supports disposal operations, blend modes & canvas compositing. Multi-threaded loading with coroutine-based playback. SharedMaterial mode shares textures across instances for optimal performance.
The asset supports Unity 6.1, Unity 6, Unity 2022 LTS, Unity 2021 LTS.
Older versions like 2020 or 2019 might work or can be added upon request on our discord.
🎬 Introducing Animated Images for Unity! 🎬
Ever wanted to bring your UI or game objects to life with smooth animated GIFs, APNGs, or WebP files? Look no further! With Animated Images, seamlessly integrate animated content into your Unity projects with just a drag-and-drop. Whether you're creating dynamic UI elements, loading screens, or interactive game objects – we've got you covered!
The asset includes 3 demo scenes (A 2D platformer with animated player, enemy and background), a Gif browser and a 3d meshes example scene.
The demo scenes are made for the Builtin render pipeline but there's compatibility packages for URP & HDRP.
⏰ Time-Saving Solution: Tired of complex animated sprite setups or video players for simple animations? Don't waste time with workarounds – add Animated Images to your toolkit and streamline your Unity workflow today!
🚀 Effortless Integration: Simply drag your animated files into the inspector or load them programmatically via our comprehensive API. Download animations from URLs at runtime, cache frequently used animations, and control playback with precision!
For more info on the API you can see the quick documentation here.
💡 Why Animated Images?
🛠️ Developer-Friendly API: Our system is designed with both beginners and professionals in mind. Comprehensive editor tools, runtime controls, and performance monitoring make it accessible to everyone.
⚙️ Animated Images seamlessly handles:
- Multiple Formats: GIF, APNG (Animated PNG), WebP support and Custom one to create your animated textures frame by frame. (The APNG format partially support 1 frame backgrounds, it might miss a background frame sometimes, So for transparency we recommend using gifs).
- Advanced Playback: Loop, ping-pong, variable speed control, frame-by-frame navigation
- Render Modes: RawImage, SpriteRenderer, SharedMaterial, MaterialInstance (Also supports SkinnedMeshRenderers for characters for example) More modes will be added in future updates too
- Memory Optimization: Smart caching system and memory usage monitoring
- Runtime Loading: Download animations from URLs with progress tracking
- Editor Integration: Real-time preview, drag-drop support, performance analysis
- Performance Tips: SharedMaterial mode for memory-efficient repeated usage
📖 Comprehensive Documentation: Detailed wiki, code examples, and video tutorials to get you started quickly. From basic setup to advanced performance optimization – we've got guides for every skill level.
🔧 Efficiency Meets Power: No more headaches dealing with complex animation setups. 🕰️ Don't let your Unity workflow be bogged down – enhance it with Animated Images!
🌐 Versatile Applications:
- Dynamic UI: Loading spinners, animated icons, interactive buttons
- Game Objects: Animated textures on 3D models, particle effects, environmental elements
- Marketing Assets: Promotional banners, animated logos, social media content
- Educational Tools: Interactive tutorials, animated diagrams, visual feedback systems
🔧 Technical Note: Animated Images parses animated files into individual Texture2D frames with precise timing data. Advanced memory management and caching system prevents redundant loading while optimizing performance across your entire project.
It is worth mentionning that since it internally caches all the frames it can impact memory usage depending on the amount of animated images in-use.
🔧 Supported Platforms Note : Gifs, APNGs and our custom animated textures will work in ANY platform. For the Webp format it "should" work for the following platforms : Android, iOS, WebGL, Windows. If you really want to use Webp in any platfom i can't guarantee that it'll work.
📞 Support: For assistance, whether you have an inquiry, encounter an issue, or wish to propose a new feature, please feel free to reach out using the following contact options:
- Email: assetstore@hytekgames.net
- Discord Username: iamtek
- Discord Server: Join Here
For expedited assistance, I recommend joining my Discord server, where you can typically receive support within an hour (unless I'm asleep). I look forward to helping you!
🌟 Feedback Welcome!
Your positive reviews mean a lot! If the asset has been beneficial, I'd be grateful for your positive feedback. If you've encountered any challenges, please reach out to me, and I'll do my best to address and resolve them to your satisfaction.
Happy animating! 🎬✨
Price $39.99
In Lightmap Doctor by Orly Vision
Key Features:
- List and inspect MeshRenderers with their 'Scale In Lightmap' values.
- Filter objects by name, 'Scale In Lightmap' value, material, and layer.
- Sort objects by various criteria including name, scale, and lightmap index.
- Perform batch operations: set, add, subtract, or multiply 'Scale In Lightmap' values for selected or all filtered objects.
- 'Problem Finder Mode': Quickly identify objects with potentially problematic 'Scale In Lightmap' values (too high or too low), missing UV2s, or issues with static lightmapping.
- View scene lightmap thumbnails.
Supported OS: All (Tool for Unity Editor)
Link to documentation: https://youtu.be/xObSJIzrZJc
In Lightmap Doctor is an Editor tool for Unity designed to inspect and adjust the 'Scale In Lightmap' property of MeshRenderers in your scene. This property is crucial for optimizing lightmap resolution and usage, impacting both visual quality and performance.
Price $15.99
Low Poly Horror Characters Pack by MR POLY
- Number of Characters: 5
- Animations: Idle, Walk, Run (per character)
- Rig: Characters are fully rigged
- Formats: FBX, prefab
- Texture Size: 512x512 (Color Map)
- Polycount (Average): 900–2400 vertices per character
- Render Pipeline: Compatible with Universal Render Pipeline, Built-in, and HDRP (separate materials provided for each pipeline)
MR POLY presents,
The Low Poly Horror Characters Pack offers 5 uniquely designed humanoid monsters to enhance your horror or fantasy worlds. From sharp-toothed beasts to sinister skeletons and eerie humanoid forms, each character is crafted with a distinct silhouette and terrifying charm.
All models are fully rigged and come with basic animation sets including idle, walk, and run — perfect for game prototyping, enemy AI, or NPC behavior in low poly stylized games.
Key Features:
- 5 unique stylized horror characters
- Fully rigged (Humanoid-compatible)
- 3 animations per character: Idle, Walk, Run
- Optimized low poly models for high performance
- Ideal for horror, fantasy, stylized or survival games
- Game-ready prefabs and organized project structure
Price $15.00
Grab System Pro by By Mylan.T
- Full source code
- Players can grab , move , rotate and throw objects with smooth , physics based-interaction.
- The system fully respects Rigidbody properties such as mass, use gravity, linear damping, and more.
- All key parameters — including lift force, grab distance, rotation speed, and throw strength — are fully customizable.
Grab System Pro works with object that has a Rigidbody component. Players can grab, move, rotate, and throw objects with smooth, physics-based interaction. The system fully respects Rigidbody properties such as mass, use gravity, linear damping, and more. All key parameters — including lift force, grab distance, rotation speed, and throw strength — are fully customizable. Movements feel natural and fluid, enhancing immersion in any first-person experience. Asset includes full source code.
Price $15.99
Ultimate Glass Marbles by Hero Code
Currently compatible with Universal Render Pipeline (URP) only. Support for other pipelines may be added in the future.
Create mesmerizing glass marbles with highly customizable Marble Shaders and Prefabs. Whether you're after lifelike showcase pieces or unique stylized creations, this pack gives you full control over every detail, ensuring your marbles truly stand out.
HOW TO USE:
- Use the included Marble Prefab for an easy, parameter-driven way to generate mesmerizing marbles.
- Alternatively, build your own using the included shader graphs. Combine them with the Core Meshes, Accent/Bubble Masks, and Coloring Materials to create fully customized marbles from the ground up.
EASY TO CUSTOMIZE:
Create the perfect marble for your scene using exposed parameters in the prefab:
- Marble Types - Spiral, Swirl, CatEye, Swivel, Star, or import your own objects
- Look & Feel - Fine-tune inner/outer coloring, blending, normal maps, refraction, fresnel, and more
- Accents & Effects - Add circles, glitter, stars, dust, or confetti
- Glass Bubbles - Choose small, medium, or large
- Blendable Color Materials - Create unlimited number of marble variations
- Normal Maps, Textures, Masks + Much more!
Marble prefab is fully extensible, with clean, well-documented scripts, making it easy to modify, expand, and add your own custom variations.
PACK BONUS:
Player Controlled Marble Prefab
Take control and move your marble through any scene. Ideal for interactive gameplay, physics based challenges, and puzzle games.
PACK INCLUDES:
- Marble Shader Graphs
- Textures, Normals, Masks, and Materials
- Marble Core Meshes & Prefabs
- Blendable Color Materials
- Customizable + Extensible Marble Prefab with Clean Scripts
- Controllable Marble Prefab
- Interactive Showcase Map
Price $15.00
Tower Defense Kit Megapack by Piloto Studio
This Package Includes:
- HDRP, Standard & URP support.
- 91 Models
- 66 PBR Texture maps(BaseColor, Normal and Masks)
- 20 Materials for Models/Environments
- 1 Shader for Models/Environments optimized for mobile
- 1 Shader for VFX optimized for mobile
- Average Mesh Vertex Count/Tower: ≈9.000
Create epic defense lines with the Tower Defense Kit Megapack for Unity! This powerful asset pack includes 13 unique tower variations, each featuring 5 upgrade levels and stylized visual effects to showcase their power progression in-game.
Whether you're building a fantasy, sci-fi, or stylized tower defense game, this kit gives you the flexibility to design a wide range of strategic options. From basic arrow towers to elemental cannons and magical towers, each tower is built to visually evolve with each level upgrade.
All models are game-ready, and optimized for performance. VFX are included to enhance gameplay feedback and visual clarity, bringing each tower to life in battle.
🏯 Key Features 🏯
- Prefabs are ready to be used out of the box, simply drag and drop them into your scene!
- 1 Shader and 1 Texture for all 3D props. Meaning a single instruction call for all mobile users out there!
- Includes one asset overview scene.
- Compatible with ALL rendering pipelines
- Cute and cuddly art style!
IMPORTANT: To change your rendering pipeline, make sure to download the dependency package and also read the readme file!
Price $24.99
Cartoon Shields MegaPack by Piloto Studio
This Package Includes:
- HDRP, Standard & URP support.
- 231 Models
- 1 Texture for Models/Environments
- 1 Materials for Models/Environments
- 1 Shader for Models/Environments optimized for mobile
- Average Mesh Vertex Count: ≈3.569
🛡 Cartoon Shields MegaPack +200 Assets 🛡
Equip your heroes and enemies with a huge variety of shields using the Cartoon Shields Pack for Unity! This asset pack includes 200+ unique and stylized shield models, perfect for fantasy, RPG, and stylized adventure games.
Featuring a wide range of shapes, materials, and styles—from wooden bucklers and iron tower shields to magical and ornamental designs—this pack gives you everything you need to add variety, personality, and flair to your characters.
🛡 Key Features 🛡
- Prefabs are ready to be used out of the box, simply drag and drop them into your scene!
- 1 Shader for Models
- Includes one asset overview scene.
- Compatible with ALL rendering pipelines
IMPORTANT: To change your rendering pipeline, make sure to download the dependency package and also read the readme file!
Price $15.00
Harvest Cartoon Pack by Piloto Studio
This Package Includes:
- HDRP, Standard & URP support.
- 301 Models
- 1 Texture for Models/Environments
- 1 Materials for Models/Environments
- 1 Shader for Models/Environments optimized for mobile
- Average Mesh Vertex Count: ≈3,635
Create vibrant and engaging farming worlds with the Harvest Pack for Unity! Packed with 300+ stylized 3D models, this asset pack is perfect for farm sims, village builders, casual games, and more.
The pack includes a wide variety of crops, plants and vegetables—all designed with a cohesive, charming visual style.
Whether you're building a peaceful countryside, a vibrant harvest festival, or a full-scale farm simulation, the Harvest Pack provides everything you need to grow your game world.
🎩 Key Features 🎩
- Prefabs are ready to be used out of the box, simply drag and drop them into your scene!
- 1 Shader and 1 Texture for all 3D props. Meaning a single instruction call for all mobile users out there!
- Includes one asset overview scene.
- Compatible with ALL rendering pipelines
- Cute and cuddly art style!
IMPORTANT: To change your rendering pipeline, make sure to download the dependency package and also read the readme file!
Price $15.00