Robot Sentries - ChompBot by SRG Studios
Number of textures - 1
Texture dimensions - 1024x1024
Average polygon count - 1.8k to 5k
Number of meshes/prefabs - 1
Rigging: Yes
Animation count - 3
UV mapping: Yes
Types of materials and texture maps (e.g., PBR) - URP
This pack features a unique, fully modeled, and textured cartoony robot sentry character perfect for adding personality and charm to any project. These robots are designed with a stylized aesthetic, ideal for low-to-mid poly game projects, mobile games, or any title seeking a vibrant, playful visual style. Each model is carefully crafted to be visually engaging and easy to integrate into your Unity scenes.
What’s Included:
- High-Quality Model: One expertly modeled robot
- Animations: Basic animations to get you started
- Optimized for Performance: Designed with efficiency in mind, these models are suitable for a range of projects, including mobile games and low-poly styled titles.
- Unity Ready: Import directly into your Unity project and start creating!
Ideal For:
- Platformer Games
- Top-Down Shooters
- RPG Environments
- Mobile Game Development
- Stylized Visual Projects
- Game Jams & Prototyping
Bring your robotic guardians to life today with Robot Sentries - ChompBot!
Price $6.99
Retro Action FPS - Game Template by Black Rose Developers
1. Art
This folder has five subfolders as below:
- Animations
This folder contains door animations. (4 items)
- Materials
Contains 46 various materials used in the game, which can be customized with different colours or sprites. (including 2 physic materials)
- Models
Contains 8different (weapons, objects and etc) 3D models. (FBX)
- Sprites
Contains 14 UI PNG sprites.
- Textures
Contains 26 Gameplay, Bullets and Particles textures.
2. Prefabs
The Prefabs folder includes eleven main categories:
- Enemies: Contains 2 prefabs of types of enemies
- Triggers: a prefab of trigger event.
- Objects: 21 unique prefabs needed in level design.
- Particles: 16 unique particle effects that can be used with different materials.
- Pickups: 3 different prefabs that can be collected throughout the gameplay.
- Player: the main player prefab
- Projectile: 8 prefabs of bullets for enemy and main character.
- UI: 9 Prefabs of the game menus and UI elements.
- Weapons: 6 Prefabs of the enemy and player weapons and weapon parts.
- Gameplay: 10 Prefabs of the different gameplay elements.
- Terrains: 3 Terrains used for level design.
3. Scenes
- Level-1 : the gameplay scene of Level 1
- Level-2 : the gameplay scene of Level 2
- Level-3 : the gameplay scene of Level 3
- MainMenu : the starting scene of the game
4. ScriptableObjects
5 different scriptable objects of the game data
5. Scripts
60 Scripts are categorized into ten folders, with clear names and functions to ensure easy understanding.
Retro Action FPS 3D – Game Template
Blast through robotic enemies in this retro-style sci-fi FPS! Wield 5 powerful weapons, collect health, ammo, and gems, and battle across 3 action-packed levels.
🔥 Key Features:
✅ Smooth FPS Controls – Move, jump, aim, shoot, switch weapons, and reload seamlessly.
✅ Combat & Collection – Pick up health, ammo, and gems; use explosive barrels to your advantage.
✅ 5 Sci-Fi Weapons – Each with unique effects and gameplay.
✅ 3 Ready-to-Play Levels – Fully designed scenes for instant deployment.
✅ Easy to Customize – Modify or expand effortlessly to fit your game's style.
✅ Dynamic VFX – Realistic explosions, bullet impacts, and weapon fire for immersive gameplay.
📂 Project Highlights:
🎨 Art Assets – 46 materials, 26 PNG textures, 14 UI sprites
🔧 Prefabs – 80 customizable prefabs for players, environments, and UI
🖥️ Scenes – Main menu + 3 gameplay levels
📜 Scripts – 60 clean, modular, and optimized scripts for easy editing
📧 Support
Need assistance? Visit us at: blackrosedevelopers.com
Price $49.00
Space Shuttle "Fly" by MyNameIsVoo
- VFX rocket effect
- Low-poly: total 9k vertices
- High quality textures (2048x2048, *.png)
- Normal Map, AlbedoTransparency, Emission, MetallicSmoothness
- 2 Icons
Discord | DOCUMENTS - more details here
High quality, low poly space shuttle model "Fly" in the style of science and the future. Themes of the shuttle: future, production, factory, alien technologies, sci-fi, science, robot You can achieve amazing results using URP (primary pipeline) or HDRP. See screenshots from the game!
Features:
- VFX rocket effect
- Low-poly: total 9k vertices
- High quality textures (2048x2048, *.png)
- Normal Map, AlbedoTransparency, Emission, MetallicSmoothness
- 2 Icons
Contacts:
Any questions: e-mail me
🔄 REFUND POLICY - Read before buy
⚠️This asset contains shuttle model, textures, materials, icons. The cargo does not included!
⚠️The screenshots showing this asset show what you can achieve. All the footage screenshots showing were taken with using URP
Price $9.99
Flying Drone Character by MyNameIsVoo
- 1 attachment (weapon)
- 2 metarials
- VFX rocket effect
- Each big model has LOD1, which should activate at large distances
- Low-poly: total 2.3k vertices
- High quality textures (2048x2048, *.png)
- Normal Map, AlbedoTransparency, Emission, MetallicSmoothness
- Ready for animations and game
- Simple animations - idle, walk
- 2 Icons
Discord | DOCUMENTS - more details here
High quality, low poly drone model in the style of science and the future. The drone model is semi-modular and has over 1 detachable part.
Themes of the unit: future, production, factory, alien technologies, sci-fi, science, robot.
You can achieve amazing results using URP (primary pipeline because in Build-in the effects won't work) or HDRP. See screenshots from the game!
Features:
- 1 attachment (weapon)
- 2 metarials
- VFX rocket effect
- Each big model has LOD1, which should activate at large distances
- Low-poly: total 2.3k vertices
- High quality textures (2048x2048, *.png)
- Normal Map, AlbedoTransparency, Emission, MetallicSmoothness
- Ready for animations and game
- Simple animations - idle, walk
- 2 Icons
Contacts:
Any questions: e-mail me
🔄 REFUND POLICY - Read before buy
⚠️The screenshots showing this asset show what you can achieve. All the footage screenshots showing were taken with using URP
Price $0.00
Beach Cliffs / 41+ Assets by PackDev
Notes:
-This package is made only in URP, however it was tested to be functional in both BuiltIn and HDRP, converting URP materials to BuiltIn or HDRP, as well as the Shader graphs works fine
-The scene should also work fine in other RP's, only needing to adjust the lightning/shadows for non-URP.
-This package uses Shader Graph for some materials.
-The Render images may not look identical to the scene, they were additionally eddited in an image editor, however they will look almost 1:1
-Package is optimized to be over 60+ FPS (Tested on a 1080Ti)
Features included:
-Meshes & Prefabs (Props & Environment)
39 Prop meshes total
45 Prefabs
+1 Landscape Mesh Prefab
+1 Terrain Mesh + Prefab
+1 Water Mesh + Prefab
-Average poly count:
42 967 tris per mesh (Not counting Landscape, Terrain and Water mesh)
508 032 Tris Landscape Mesh
260 642 Tris Terrain Mesh
502 002 Tris Water Mesh
-Textures ( 512 - 4096 )
Number of Textures: 153
- Textures included:
Base color
Normal
Metallic Smoothness
Ambient Occlusion
All textures are custom-made
-Materials
Number of Materials: 43
Number of Skybox materials: 1
Includes 3 custom shader graphs (All include properties for customization)
-Audio
Number of Audio files: 1
Number of Audio Mixers: 1
-Additional Info
Demo Layout scene
Demo scene
Direct support from the dev
Collision: Included for some Prefabs
LODs: Included (3 Levels + Culled)
Supported Development Platforms: Unreal Engine, Sketchfab, Marmoset, and Ray-traced engines (Vray, Iray, Arnold, Cycles etc.)
Feel free to contact us if you have any questions regarding the asset, need help with the package or just want to know more.
Email: Listed on Page
This is an Environment package made in the PBR pipeline, well suited for both quality projects and projects with a focus on optimization and performance.
To get assets made in a similar style, feel free to visit the PackDev asset store:
https://assetstore.unity.com/publishers/20709
Price $29.99
Japanese Plants / 17+ Assets by PackDev
Notes:
-This package is made only in URP, however it was tested to be functional in both BuiltIn and HDRP, converting URP materials to BuiltIn or HDRP, as well as the Shader graphs works fine
-The scene should also work fine in other RP's, only needing to adjust the lightning/shadows for non-URP.
-This package uses Shader Graph for some materials.
-The Render images may not look identical to the scene, they were additionally eddited in an image editor, however they will look almost 1:1
-Package is optimized to be over 60+ FPS (Tested on a 1080Ti)
Features included:
-Meshes & Prefabs (Props & Environment)
16 Prop meshes total
18 Prefabs
+1 Particle system Prefab
+1 Terrain Mesh + Prefab
+1 Water Mesh + Prefab
-Average poly count:
11 335 tris per mesh (Not counting Landscape and Water mesh)
508 032 Tris Landscape Mesh
502 002 Tris Water Mesh
-Textures ( 512 - 4096 )
Number of Textures: 79
- Textures included:
Base color
Normal
Metallic Smoothness
Ambient Occlusion
All textures are custom-made
-Materials
Number of Materials: 32
Number of Skybox materials: 1
Number of Particle system Materials: 1
Includes 2 custom shader graphs (Both include properties for customization)
-Additional Info
Demo Layout scene
Demo scene
Direct support from the dev
Collision: Included for some Prefabs
LODs: Included (3 Levels + Culled)
Supported Development Platforms: Unreal Engine, Sketchfab, Marmoset, and Ray-traced engines (Vray, Iray, Arnold, Cycles etc.)
Feel free to contact us if you have any questions regarding the asset, need help with the package or just want to know more.
Email: Listed on Page
This is an Environment package made in the PBR pipeline, well suited for both quality projects and projects with a focus on optimization and performance.
To get assets made in a similar style, feel free to visit the PackDev asset store:
https://assetstore.unity.com/publishers/20709
Price $29.99
3D Piano by n3kded
Number of Unique Meshes: 2
Collision: Default
LOD Information: No LODs included
Number of Materials and Material Instances: 10
Number of Textures: 50
Texture dimensions: 4K (4096x4096)
Types of texture maps: Albedo, Metalic, Roughness, Normal, Abiental Occlusion,
Supported Platforms:
Windows: Yes
Mac: Yes
Minimum polygon count: 1472
Maximum polygon count: 6522
Supported Render Pipelines: Unity URP
This 3D project is a collection of Piano 2(static mesh) (5 materials). The project is ideal for integration into game projects, animations and historical visualizations. All models are different. If you have any questions about this product, please contact us.
Price $9.99
Animated Ghost Shaders & Character (3D, 22+) by SR Studios Kerala
- Materials/Shaders : 22+ (Custom Material's made with Shadergraph)
- Customizable Shaders : YES (Color, Animation speed, Textures, Texture Opacity.etc are customizable)
- Supports on Custom Meshes with Unwrapped UVs: YES
- Animated Shaders : YES
- Model(s) : Little Ghost
- Model format : (.FBX)
- Polygon count : 3788 (Ghost)
- Unwrapped : Yes
- Animations : 1("Idle" for Ghost)
- Prefabs : 22(Ghost)
Collection of 22+ ready-to-use ghost shaders created using Shader Graph. The pack also features multiple material variations that allow you to give any object a ghostly appearance.
The included shaders and materials are highly customizable — adjust properties to create unlimited unique ghost effects. Whether you're developing for PC, mobile, or AR platforms, the optimized ghost model and shaders are designed for smooth performance.
Key Features:
- 🌀 22+ Ghost Shader Variations – Built with Shader Graph, fully customizable
- 👻 Stylized Ghost Character – Cute, low-poly design with Idle animation
- 🎨 Customizable Materials – Modify color, animation speed, opacity, textures, and more
- 🎞️ Animated Shaders – Dynamic visual effects using Shader Graph
- 📦 22 Ghost Prefabs – Ready-to-use, drag-and-drop friendly
- 🧩 Physics Ready – Includes colliders and rigidbodies for gameplay use
- ⚙️ Easy to Modify – Beginner-friendly materials, prefabs, and shader settings
- 📱 Optimized for Mobile & AR – Lightweight assets for high performance
- 🔁 Reusable Variations – Includes multiple cute ghost variations for variety
- 🛠️ Commercial Use Allowed – Use freely in both personal and commercial projects
Technical Details:-
- Materials/Shaders : 22+ (Custom Material's made with Shadergraph)
- Customizable Shaders : YES (Color, Animation speed, Textures, Texture Opacity.etc are customizable)
- Supports on Custom Meshes with Unwrapped UVs: YES
- Animated Shaders : YES
- Model(s) : Little Ghost
- Model format : (.FBX)
- Polygon count : 3788 (Ghost)
- Unwrapped : Yes
- Animations : 1("Idle" for Ghost)
- Prefabs : 22(Ghost)
Shader/Material Properties Overview:
- Fresnel Power – Default value is 3. Controls the edge glow intensity, giving the object a ghost-like appearance.
- Color A & Color B – Dual-color blending for the Fresnel effect, allowing a smooth gradient between two hues.
- Texture 1 (Overlay Texture) – A black-and-white pattern with customizable color, tiling, and offset options.
- Animation X & Y – Adjusts the scrolling speed of Texture 1 along the X and Y axes. Set both to 0 to disable animation.
- Distortion X & Y – Modifies the distortion strength of Texture 1 along the X and Y axes, creating a wavy or ghostly motion.
- Distortion Speed – Controls the rate at which the distortion of Texture 1 animates.
- Texture 2 (Secondary Overlay) – Includes color, offset, tiling, animation (X & Y), and opacity controls for layered effects.
Notes:
Supports URP, HDRP, LWRP, and Built-in Render Pipeline.
This project is submitted using the Built-in Render Pipeline.
If you are using a different render pipeline, you will need to manually assign the appropriate shaders to avoid pink materials.
[Simple conversion guides are included in the asset for switching to other pipelines.]
How to use:-
Simply drag and drop the Prefab/Material's to your Scene/Objects and use it.
.....................................................................................................................
About Me : "SR Studios Kerala", Indie Game developer & 2D-3D Artist from Alappuzha, Kerala, India
contact : srstudioskerala@gmail.com
................Thank you for downloading this package................................
Price $15.00
StylizedVFX Buff&Debuff vol.1 by Hun0FX
Upgrade your character states with this stylized buff and debuff effect pack, designed for RPGs, strategy, and action games.
This collection includes 13 particle-based effects covering a wide range of elemental and emotional states.
- 9 elemental buff effects (fire, ice, electricity, nature, and more)
- 1 debuff effect for curses, poison, or weakening states
- 3 rage effects ideal for berserk modes or power-ups
- All effects are built using Unity’s Particle System for easy integration
Perfect for enhancing skill feedback, status changes, or ultimate charge visuals in a stylish and readable way.
Price $20.00
Mirrors by n3kded
Number of Unique Meshes: 14
Collision: Default
LOD Information: No LODs included
Number of Materials and Material Instances: 7
Number of Textures: 35
Texture dimensions: 4K (4096x4096)
Types of texture maps: Albedo, Metalic, Roughness, Normal, Abiental Occlusion,
Supported Platforms:
Windows: Yes
Mac: Yes
Minimum polygon count: 56
Maximum polygon count: 320
Supported Render Pipelines: Unity URP
This 3D project is a collection of Mirrors models 14. The project is ideal for integration into game projects, animations and historical visualizations. All models are different. If you have any questions about this product, please contact us.
Price $9.99
Hanging Lamp by n3kded
Number of Unique Meshes: 13
Collision: Default
LOD Information: No LODs included
Number of Materials and Material Instances: 6
Number of Textures: 36
Texture dimensions: 4K (4096x4096)
Types of texture maps: Albedo, Metalic, Roughness, Normal, Abiental Occlusion,Emissive
Supported Platforms:
Windows: Yes
Mac: Yes
Minimum polygon count: 48
Maximum polygon count:3833
Supported Render Pipelines: Unity URP
This 3D project is a collection of Hanging Lamp models 13. The project is ideal for integration into game projects, animations and historical visualizations. All models are different. If you have any questions about this product, please contact us.
Price $9.99
3D Warehouse Props by n3kded
Number of Unique Meshes: 14
Collision: Default
LOD Information: No LODs included
Number of Materials and Material Instances: 6
Number of Textures: 30
Texture dimensions: 4K (4096x4096)
Types of texture maps: Albedo, Metalic, Roughness, Normal, Abiental Occlusion,
Supported Platforms:
Windows: Yes
Mac: Yes
Minimum polygon count: 96
Maximum polygon count: 3024
Supported Render Pipelines: Unity URP
This 3D project is a collection of Warehouse Props models 14. The project is ideal for integration into game projects, animations and historical visualizations. All models are different. If you have any questions about this product, please contact us.
Price $9.99
Witch Props by n3kded
Number of Unique Meshes: 23
Collision: Default
LOD Information: No LODs included
Number of Materials and Material Instances: 6
Number of Textures: 29
Texture dimensions: 4K (4096x4096)
Types of texture maps: Albedo, Metalic, Roughness, Normal, Abiental Occlusion,
Supported Platforms:
Windows: Yes
Mac: Yes
Minimum polygon count: 32
Maximum polygon count: 18885
Supported Render Pipelines: Unity URP
This 3D project is a collection of Witch Props models 23. The project is ideal for integration into game projects, animations and historical visualizations. All models are different. If you have any questions about this product, please contact us.
Price $9.99
Skull Stakes by n3kded
Number of Unique Meshes: 15
Collision: Default
LOD Information: No LODs included
Number of Materials and Material Instances: 3
Number of Textures: 15
Texture dimensions: 4K (4096x4096)
Types of texture maps: Albedo, Metalic, Roughness, Normal, Abiental Occlusion,
Supported Platforms:
Windows: Yes
Mac: Yes
Minimum polygon count: 75
Maximum polygon count: 77831
Supported Render Pipelines: Unity URP
This 3D project is a collection of Skull Stakes models 15. The project is ideal for integration into game projects, animations and historical visualizations. All models are different. If you have any questions about this product, please contact us.
Price $9.99
Dungeon Builder Pro – Procedural Level Generator with NavMesh & Object Spawning by Despair
- 🧮 Procedural Room Generation – Randomly creates non-overlapping rooms with customizable size ranges.
- 🛣️ Corridor Carving – Automatically connects rooms via L-shaped hallways.
- 🧩 Optimized Floor Meshing – Combines adjacent tiles into large quad planes to reduce draw calls.
- 🧱 Smart Wall Placement – Detects edges and generates directional wall segments with proper UV scaling.
- 💡 Dynamic Lighting – Randomly adds light sources to rooms based on a configurable chance.
- 🪑 Room Decorations – Places random decorative prefabs in each room using defined spawn limits.
- 🎮 Player Spawn System – Instantiates player prefab in the start room or uses a fallback capsule.
- 🧭 NavMesh Baking – Optionally generates a Unity NavMesh for AI pathfinding over all walkable surfaces.
- 🖼️ Material Control – Separate materials and texture scaling for floor and wall meshes.
- ⚙️ Auto Setup – Runs generation on Start() for quick testing and prototyping.
Dungeon Builder Pro is a powerful procedural level generator for Unity. It features automatic UV-tiling for clean visuals, NavMesh-ready layouts, and flexible object and light spawning with per-room control. Whether you're building a roguelike or prototyping a level system, it's ready to drop in.
Supported Render Pipelines:
✅ Standard/Built-In
✅Universal
✅High-Definition
For a list of features, see Technical Details
Price $15.00
Horror Santa Claus by Daniel Henriques
Fully Rigged & Textured Horror Santa Claus
Animations – 46 Total
~16,000 vertices (character only)
Vertex Count (total): ~18,430
Texture Format: PNG
Number of textures: 35
Bring fear to the holidays with this high-quality, game-ready Horror Santa Claus character, perfect for horror, survival, or Christmas-themed games with a dark twist.
What's Included:
Fully Rigged & Textured Horror Santa Claus
Gift Box Prop
3 Custom Weapons: Knife, Iron Bar, and Axe
Bonus: Cartoon-style Bomb prop
Animations – 47 Total!
All animations are clean, game-ready, and ideal for horror gameplay. Includes:
- Idle variations
- Walking & running
- Attacks (multiple styles)
- Taking damage
- Giving presents
- Crouching and more!
Fully rigged for use in Unity.
Price $10.00
Sci-Fi_Soldier_05 by SerjoCG
Textures:
fifteen 2048x2048 (all parts of the character)
UV mapping: Yes
Number of textures: 96
Texture dimensions: 2048x2048
Textures type: PBR
Textures Size: 1.55 Gb
Supported render pipelines: Built-in
Six skin colors
Character :
faces 31 030
verts 32 971
tris 60 048
Low-poly model of the character "Sci-Fi Soldier 05"
The character is rigged for humanoid, but without animations .
Tested in to Mixamo.
fifteen 2048x2048 (all parts of the character)
Six skin colors
Character :
faces 31 030
verts 32 971
tris 60 048
Price $40.00
Sword PBR Game-Ready by Valentyn Bahinskyi
Number of textures 1
Texture dimensions 2048x2048
Polygon count of 862
Rigging: No
UV mapping: Yes
geometry Model has neat UV map 2k texture
Texture (base color, Roughness, Ao, Normal map, Metalic)
Texture resolution: 2048x2048
Polygons 862 , Vertices 873 .
A game-ready 3D model Sword, Originally created with Blender 4.2, the texture and material are already packed into the .blend. Model has clean and neat topology and
Price $8.00
ScriptableObject Data Editor by Energise
- Supported Unity Versions: 2019.4 LTS and later
- Select your target folder, assembly, and ScriptableObject type via the toolbar.
- Setup: Open Window → Energise Tools → Scriptable Object Editor.
Managing large numbers of ScriptableObjects in the Project window or custom inspectors can become unwieldy. This tool transforms your editor into a dynamic, multi-column table where each column can display any serialized property.
Key features include:
- Dynamic Columns: Auto-detects properties on your ScriptableObject type and lets you show or hide them as columns.
- Persistent Layouts: Remember column order, widths, and filter criteria across editor sessions.
- Inline Editing & Batch Changes: Edit floats, ints, strings, colors, object references, or entire selections directly in the grid.
- Filtering & Sorting: Per-column search fields and sortable headers, speed up finding exactly what you need.
- Drag-Resize & Reordering: Intuitive click-and-drag resizing and drag-and-drop reordering of columns makes layout adjustments effortless.
- Integration-Ready: Built as an EditorWindow extension; drop into your project and point it at any ScriptableObject folder.
Use Cases:
- Batch-update configuration assets (floats, strings, references) without opening individual inspectors.
- Provide non-technical team members with a spreadsheet-like view of game data for QA or content iteration.
Price $0.00
Old asphalt road Textures by 32cm
Textures 60
6 different seamless PBR textures.
4096px PBR seamless textures with Albedo (also with smooth in aplpha), Normal, Height, Roughness, Metalness, Smoothness, AO and HDRP mask.
Old road/floors with puddles and dead leaves.
All ready for tessellation shaders.
Suitable for forest, abandoned land, post apocalyptic scenes, wasteland, etc…
Price $4.99