Heavy Truck Chassis 06 Interior Blue and Green URP HDRP Textures by Eight Vertexx
Texture Maps for Unity
Universal Render Pipeline(URP) - Both Metallic and Specular Workflows
- AlbedoTransparent (4K) (2K) (1K)
- MetallicSmoothness (4K) (2K) (1K)
- SpecularSmoothness (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4K) (2K) (1K)
- MaskMap (4K) (2K) (1K)
- Specular (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
PolyCount Without Subdivision
Vertices - 154695
Faces - 147944
Tris - 283152
Features:
- UnityPackage is created using HDRP Renderer. URP and HDRP Textures are included in the package.
- Models with Glass and Transparent Meshes are assigned Unique Materials. So there will not any backface artifacts.
- Rig is created in Blender, this UnityPackage does not contain any Rig and Animations.
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
-Clean and optimized topology is used for maximum polygon efficiency.
-All textures and materials are tailored and applied for high quality render results.
-Mid Poly and optimized for use for games, films, commercials, etc.,
-All objects have fully unwrapped UVs and UVs are Overlapped to utilize more UV space and high texture quailty.
-No extra plugins are needed for this model.
Price $54.40
Heavy Truck Chassis 06 Interior URP HDRP Textures by Eight Vertexx
Texture Maps for Unity
Universal Render Pipeline(URP) - Both Metallic and Specular Workflows
- AlbedoTransparent (4K) (2K) (1K)
- MetallicSmoothness (4K) (2K) (1K)
- SpecularSmoothness (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4K) (2K) (1K)
- MaskMap (4K) (2K) (1K)
- Specular (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
PolyCount Without Subdivision
Vertices - 154695
Faces - 147944
Tris - 283152
Features:
- UnityPackage is created using HDRP Renderer. URP and HDRP Textures are included in the package.
- Models with Glass and Transparent Meshes are assigned Unique Materials. So there will not any backface artifacts.
- Rig is created in Blender, this UnityPackage does not contain any Rig and Animations.
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
-Clean and optimized topology is used for maximum polygon efficiency.
-All textures and materials are tailored and applied for high quality render results.
-Mid Poly and optimized for use for games, films, commercials, etc.,
-All objects have fully unwrapped UVs and UVs are Overlapped to utilize more UV space and high texture quailty.
-No extra plugins are needed for this model.
Price $54.40
Two Machine Gun 15 Sandal Single Mat URP HDRP Textures by Eight Vertexx
Texture Maps for Unity
Universal Render Pipeline(URP) - Both Metallic and Specular Workflows
- AlbedoTransparent (4K) (2K) (1K)
- MetallicSmoothness (4K) (2K) (1K)
- SpecularSmoothness (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4K) (2K) (1K)
- MaskMap (4K) (2K) (1K)
- Specular (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
Both Machine Gun 15
PolyCount Without Subdivision
Vertices - 30613
Faces - 30267
Tris - 58298
Bullet
PolyCount Without Subdivision
Vertices - 508
Faces - 504
Tris - 1008
Features:
- UnityPackage is created using Built-in Render, URP and HDRP Textures are included in the package
- Models with Glass and Transparent Meshes are assigned Unique Materials. So there will not any backface artifacts.
- Rig is created in Blender, this UnityPackage doesnot contain any Rig and Animations.
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
-Clean and optimized topology is used for maximum polygon efficiency.
-All textures and materials are tailored and applied for high quality render results.
-Mid Poly and optimized for use for games, films, commercials, etc.,
-All objects have fully unwrapped UVs and UVs are Overlapped to utilize more UV space and high texture quailty.
-No extra plugins are needed for this model.
Price $40.40
Small Shotgun 02 Black and Sandle Single Mat URP HDRP Textures by Eight Vertexx
Texture Maps for Unity
Universal Render Pipeline(URP) - Both Metallic and Specular Workflows
- AlbedoTransparent (4K) (2K) (1K)
- MetallicSmoothness (4K) (2K) (1K)
- SpecularSmoothness (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4K) (2K) (1K)
- MaskMap (4K) (2K) (1K)
- Specular (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
Black and Sandle Shotgun
PolyCount Without Subdivision
Vertices - 21954
Faces - 22800
Tris - 42102
Bullet
PolyCount Without Subdivision
Vertices - 763
Faces - 820
Tris - 1506
Features:
- UnityPackage is created using Built-in Render, URP and HDRP Textures are included in the package
- Models with Glass and Transparent Meshes are assigned Unique Materials. So there will not any backface artifacts.
- Rig is created in Blender, this UnityPackage doesnot contain any Rig and Animations.
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
-Clean and optimized topology is used for maximum polygon efficiency.
-All textures and materials are tailored and applied for high quality render results.
-Mid Poly and optimized for use for games, films, commercials, etc.,
-All objects have fully unwrapped UVs and UVs are Overlapped to utilize more UV space and high texture quailty.
-No extra plugins are needed for this model.
Price $40.40
Long Shotgun 01 Black And Silver Single Mat URP HDRP Textures by Eight Vertexx
Texture Maps for Unity
Universal Render Pipeline(URP) - Both Metallic and Specular Workflows
- AlbedoTransparent (4K) (2K) (1K)
- MetallicSmoothness (4K) (2K) (1K)
- SpecularSmoothness (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4K) (2K) (1K)
- MaskMap (4K) (2K) (1K)
- Specular (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
Black and Silver Shotgun
PolyCount Without Subdivision
Vertices - 14987
Faces - 14996
Tris - 28146
Bullet
PolyCount Without Subdivision
Vertices - 763
Faces - 820
Tris - 1506
Features:
- UnityPackage is created using Built-in Render, URP and HDRP Textures are included in the package
- Models with Glass and Transparent Meshes are assigned Unique Materials. So there will not any backface artifacts.
- Rig is created in Blender, this UnityPackage doesnot contain any Rig and Animations.
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
-Clean and optimized topology is used for maximum polygon efficiency.
-All textures and materials are tailored and applied for high quality render results.
-Mid Poly and optimized for use for games, films, commercials, etc.,
-All objects have fully unwrapped UVs and UVs are Overlapped to utilize more UV space and high texture quailty.
-No extra plugins are needed for this model.
Price $40.40
Long Shotgun 01 Wood and Black Single Mat URP HDRP Textures by Eight Vertexx
Texture Maps for Unity
Universal Render Pipeline(URP) - Both Metallic and Specular Workflows
- AlbedoTransparent (4K) (2K) (1K)
- MetallicSmoothness (4K) (2K) (1K)
- SpecularSmoothness (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4K) (2K) (1K)
- MaskMap (4K) (2K) (1K)
- Specular (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
Shotgun 01
PolyCount Without Subdivision
Vertices - 14987
Faces - 14996
Tris - 28146
Bullet
PolyCount Without Subdivision
Vertices - 763
Faces - 820
Tris - 1506
Features:
- UnityPackage is created using Built-in Render, URP and HDRP Textures are included in the package
- Models with Glass and Transparent Meshes are assigned Unique Materials. So there will not any backface artifacts.
- Rig is created in Blender, this UnityPackage doesnot contain any Rig and Animations.
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
-Clean and optimized topology is used for maximum polygon efficiency.
-All textures and materials are tailored and applied for high quality render results.
-Mid Poly and optimized for use for games, films, commercials, etc.,
-All objects have fully unwrapped UVs and UVs are Overlapped to utilize more UV space and high texture quailty.
-No extra plugins are needed for this model.
Price $40.00
5 Cargo Dusty Container 20ft Single Mat by Eight Vertexx
Texture Maps for Unity
Universal Render Pipeline(URP) - Both Metallic and Specular Workflows
- AlbedoTransparent (4K) (2K) (1K)
- MetallicSmoothness (4K) (2K) (1K)
- SpecularSmoothness (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4K) (2K) (1K)
- MaskMap (4K) (2K) (1K)
- Specular (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
PolyCount Without Subdivision
Vertices - 50604
Faces - 48077
Tris - 88994
Features:
- UnityPackage is created using Built-in Render, URP and HDRP Textures are included in the package
- Models with Glass and Transparent Meshes are assigned Unique Materials. So there will not any backface artifacts.
- Rig is created in Blender, this UnityPackage doesnot contain any Rig and Animations.
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
-Clean and optimized topology is used for maximum polygon efficiency.
-All textures and materials are tailored and applied for high quality render results.
-Mid Poly and optimized for use for games, films, commercials, etc.,
-All objects have fully unwrapped UVs and UVs are Overlapped to utilize more UV space and high texture quailty.
-No extra plugins are needed for this model.
Price $39.40
Simple 3D Top-Down Roguelite Template - Enemy AI, Waves, XP & Upgrades(URP/HDR) by GeAr Development
Key Features
- Orbit/zoom camera with smoothing and wall-collision probe (RMB/QE + mouse wheel).Character & Camera
Top-down NavMesh controller (camera-relative WASD/Stick, sprint, Animator “Speed”). - EnemyAgent wrapper (NavMeshAgent + Health + Animator + XP drops).Enemies & AI
Data-driven EnemyDefinition + AttackProfile (melee/ranged-ready).
Brains: chase-and-attack FSM + melee chaser. Clean seams to add behaviours. - Toxic cloud (trail emitter + DOT area with per-tick caps).Attacks & Abilities (3 included)
Projectile shooter (driven by PlayerWeaponStats).
Lightning caster (multi-target pick, optional beam VFX, AOE on hit). - Upgrades with weighted rolls, stacks and conflicts; modify weapon/player/skills.Progression
XP & Level-Up system (fixed/linear/quadratic/exponential curves). - NavMesh sampling for safe spawn placement.Spawning
WaveSpawner: groups, delays, concurrency cap, wait-until-cleared, looping with multiplier. - HUD_XPBar and LevelUpPanelDynamic (event-driven).UI Framework
UIManager (modal stack, cursor control, pause ref-count).
UIPanelBase (CanvasGroup fades using unscaled time). - Juicy feedback: HitFlashHDRP (PropertyBlock) + DamageNumber (pooled).Health & Damage
Health + IDamageable/DamageInfo: armor, i-frames, regen, teams/friendly-fire, death flow. - Non-alloc physics queries, instancing-safe PropertyBlocks.Architecture & Extensibility
ScriptableObjects for definitions (enemies, attacks, upgrades).
Event-first design, minimal coupling, XML docs + inspector tooltips. - Uses NavMesh (bake required) and the New Input System.Compatibility
Unity 2021.3+. Pipelines: Built-in / URP / HDRP. - Combat core: Health, IDamageable, DamageInfo, DamageFeedback, DamageNumber(+Pool), ExperienceOrb.Included Scripts (high-level)
Player: TopDownNavmeshInputController, TopDownCameraRig, PlayerWeaponStats, PlayerLightningCaster, ToxicTrailEmitter/ToxicCloud.
Progression/UI: PlayerLevelManager, UpgradeDefinition/Manager, UIManager, UIPanelBase, HUD_XPBar, LevelUpPanelDynamic.
Enemies: EnemyDefinition, AttackProfile, EnemyAgent, EnemyBrain_ChaseAndAttack, EnemyChaseMelee, WaveSpawner. - More attacks, characters, enemy types, and sample boss scenarios.Roadmap
Build top-down action/RPG / roguelite gameplay fast. This starter gives you a clean, extensible codebase and all core systems: character + camera, enemy AI, waves, XP & level-up with upgrades, HUD/UI, and juicy feedback (flash + floating numbers). Ideal for prototyping quickly or learning solid Unity patterns.
Who it’s for
- Solo devs and small teams who want a prototype-to-production foundation.
- Beginners who prefer well-commented C# and clear, modular systems.
- Studios needing a dependable combat loop they can iterate on.
Key features
- Orbit/zoom camera with smoothing and wall collision probe.Character & Camera
Camera-relative top-down controller (NavMeshAgent). - Melee chaser, chase-and-attack FSM, and data-driven variants via EnemyDefinition + AttackProfile.Enemies & AI (3 types)
- Projectile shooter (driven by PlayerWeaponStats), lightning caster (multi-target + AOE), toxic cloud (DOT area).Attacks (3 types)
- Weighted upgrade rolls, stacks and conflicts; modify weapon, player, lightning and toxic stats.Progression & Upgrades
XP orbs, level curves (fixed/linear/quadratic/exponential), pause-on-level-up. - Configurable spawner: groups, delays, concurrency cap, “wait until cleared”, looping with multiplier.Wave System
- Modal manager with pause ref-count + cursor handling, HUD XP bar, level-up panel. Unscaled fades (safe while paused).UI System
- Instancing-safe hit flash (MaterialPropertyBlock) and pooled floating damage numbers.Feedback
- Event-first design, minimal coupling, non-alloc physics queries, clear XML docs and tooltips.Configurable & Scalable
ScriptableObjects for definitions (enemies, attacks, upgrades).
What’s included
- Full C# sources for: player controller & camera, health/damage pipeline (IDamageable, DamageInfo), enemy agent/brain, wave spawner, XP/level manager and orbs, upgrade system, lightning/toxic skills, UI manager + panels, damage feedback + numbers.
- Sample scene and sensible defaults to get you playing in minutes.
Customization
- Tweak XP curves, enemy stats & perception, attack range/timing/damage, upgrade lists/weights, wave composition and UI behavior.
- Extend by adding new AttackProfiles and behaviors (clean seams and comments provided).
Compatibility
- Unity 2021.3+. Pipelines: Built-in / URP / HDRP (flash supports Emission or BaseColor).
- Uses NavMesh (bake required). Player controller uses the New Input System (easy to adapt if you prefer the old one).
Roadmap
- Ongoing updates with more attacks, characters and enemy types, plus additional samples and polish.
Support
- Documentation/README and commented code throughout. Suggestions and feedback welcome.
Price $39.99
Essential Tools – Bundle by Ciro Continisio
The bundle includes all the listed assets, and future updates. Once you purchase it, you'll be able to visit the individual assets and redeem them for free.
Supported Unity versions
Read the individual asset's requirement for Editor versions.
🔗 Documentation | Discord | Support
The Essential Tools – Bundle includes 3 of our best tools that we believe can immediately improve the quality of life of developers on any kind of project. You will get all three at 30% off their normal price.
Included:
- BlackBox for Prefabs: a revolutionary and safer Prefab workflow! BlackBox adds Prefab encapsulation, protects you from unwanted Apply, and much more!
- Scene Notes: save annotations to the scene to enhance team's productivity. A lightweight project management tool, inside Unity!
- SubAssets Toolbox: unlock the potential of sub-assets, using natural drag and drop editor actions. No coding required!
Head to the individual pages for much more info.
The combined value of all tools included is $128, so you save $38 by getting them as part of this bundle.
📕 Documentation
All assets come with extensive documentation. Curious? Head to the docs and read all about them before buying.
🔧 More tools, more saving
If you're interested in getting even more tools with a higher discount, check out our All Editor Tools Bundle – before you get this one.
Price $89.99
Poly HP - Mage by Downrain DC
Mecanim Humanoids : No
Animated : Yes
Animation types : In-place
Render Pipelines : Built-in / URP
Intended Platform : All
Platforms Tested : Windows
Documentation : No
Mage
Triangles : 4186
Vertices : 2189
Texture Resolutions : 1024x1024
Number of Textures : 3
Weapon can be removed
Rigged : Yes
Number of Animations : 10
- Idle
- Walk
- Run
- Jump
- Attack_01
- Attack_02
- CastSpell
- Dizzy
- Damage
- Die
Price $7.99
American fridge set 2 by 32cm
Total tris 7000. 14000 verts.
Textures 14 (4096p)
Meshes 1
Prefabs 3
American fridge pack. Real scale but scale as you needs. 1 material. 1 object. 3 texture sets.
Comes with 4096x PBR textures including Albedo, Normal, Metalness, Roughness and AO. ARM mask texture included (ao, rough, metal) and also unity HDRP mask. Compress them to your liking.
Total tris 7000. 14000 verts.
Suitable for kitchens, house interiors, basements, bathroom interiors, etc..
Price $4.99
American fridge set by 32cm
Total tris 6000. 12000 verts.
Textures 14 (4096p)
Meshes 1
Prefabs 3
American fridge pack. Real scale but scale as you needs. 1 material. 1 object. 3 texture sets.
Comes with 4096x PBR textures including Albedo, Normal, Metalness, Roughness and AO. ARM mask texture included (ao, rough, metal) and also unity HDRP mask. Compress them to your liking.
Total tris 6000. 12000 verts.
Suitable for kitchens, house interiors, basements, bathroom interiors, etc..
Price $4.99
Fridge set by 32cm
Total tris 3000. 7000 verts.
Textures 14 (4096p)
Meshes 1
Prefabs 3
Fridge pack. Real scale but scale as you needs. 1 material. 1 object. 3 texture sets.
Comes with 4096x PBR textures including Albedo, Normal, Metalness, Roughness and AO. ARM mask texture included (ao, rough, metal) and also unity HDRP mask. Compress them to your liking.
Total tris 3000. 7000 verts.
Suitable for kitchens, house interiors, basements, bathroom interiors, etc..
Price $4.99
Freezer Set by 32cm
Total tris 4500. 9000 verts.
Textures 14 (4096p)
Meshes 1
Prefabs 3
Freezer pack. Real scale but scale as you needs. 1 material. 1 object. 3 texture sets.
Comes with 4096x PBR textures including Albedo, Normal, Metalness, Roughness and AO. ARM mask texture included (ao, rough, metal) and also unity HDRP mask. Compress them to your liking.
Total tris 4500. 9000 verts.
Suitable for kitchens, house interiors, basements, bathroom interiors, etc..
Price $4.99
Freezer 2 Set by 32cm
Total tris 4500. 9000 verts.
Textures 14 (4096p)
Meshes 1
Prefabs 3
Freezer set. Real scale but scale as you needs. 1 material. 1 object. 3 texture sets.
Comes with 4096x PBR textures including Albedo, Normal, Metalness, Roughness and AO. ARM mask texture included (ao, rough, metal) and also unity HDRP mask. Compress them to your liking.
Total tris 4500. 9000 verts.
Suitable for kitchens, house interiors, basements, bathroom interiors, etc..
Price $4.99
Fridge set 2 by 32cm
Total tris 6000. 12000 verts.
Textures 14 (4096p)
Meshes 1
Prefabs 3
Fridge pack. Real scale but scale as you needs. 1 material. 1 object. 3 texture sets.
Comes with 4096x PBR textures including Albedo, Normal, Metalness, Roughness and AO. ARM mask texture included (ao, rough, metal) and also unity HDRP mask. Compress them to your liking.
Total tris 6000. 12000 verts.
Suitable for kitchens, house interiors, basements, bathroom interiors, etc..
Price $4.99
Drum and Bass - Mechanical Soldier by Smart Engineer
- 3 tracks
- 20m 42s
- 16 bit 44.1 Khz mp3 wav
- 182 bpm
Mechanical Soldier is a 3-track drum and bass album.
Preview. Music: Fast, Hard.
Price $5.99
Drum and Bass - On an Alien Planet by Smart Engineer
Minimal Techno - Predator by Smart Engineer
KE Statues - Classic + Stylized by KE 3D Assets
Number of textures: 243
Texture dimensions: 2048
Minimum polygon count: ~13k
Maximum polygon count: ~26k
Number of meshes/prefabs: 88
UV mapping: Yes
LOD information: None
Types of materials and texture maps (e.g., PBR)
PBR - BiRP, URP, HDRP
88 statue variations for Unity!
Check out the free pack: https://u3d.as/3Gcx
A flexible collection of 8 statue assets blending classical elegance with modern, stylized design.
Includes:
- 4 Classical Statues inspired by Roman and Greek art
- 4 Stylized Statues featuring brutalist forms
Each statue model includes 11 material variations, such as concrete, gold, bronze, marble, jade, and more.
Perfect for use in environments, galleries, cinematic scenes, or any game projects.
Total: 8 statues × 11 materials = 88 unique combinations
Bronze, Old Bronze, Gold, Concrete, Copper, Iron, Old Iron, Jade, Marble, Old Marble, Plastic.
Features:
- 8 high-quality 3D statue models
- 11 ready-to-use material presets per model
- Optimized, suitable for both realistic and stylized projects
Demo scenes not included(only asset overview), for demonstration purposes only.
Price $19.99
