Game VFX - Light Magic Effect by EricWang
Pack includes 33 VFX prefabs
Light Magic Effects produced using Unity Particle System contains a total of 33 light skill VFX files,
you can freely scale and rotate.
Unity Version:2022.3.45f1
Render Mode:Built-in & URP
This package provides both URP and Built-in versions of the shaders.
Built-in Shaders: Theoretically compatible with all three render modes (Built-in, URP, and HDRP).
However, please note that using Built-in shaders in SRP(URP,HDRP) environments may result in lower performance.
URP Shaders: Specifically optimized for the Universal Render Pipeline.
If your project is URP-based,
please use the dedicated URP shaders to ensure the best performance and visual quality.
Price $8.99
Low-poly garden by Yodah_the_cat
Number of meshes 393
Number of prefabs 386
Number of textures 4 (Colour, Roughness, Metallic,Emition)
Texture dimensions 256х256p
Material use custom Yodah_the_Ccat Shader Graph.
All meshes polygon count 385 900 faces / 619989 tris
Minimum polygon count 6 faces / 12 tris (GrassTile)
Maximum polygon count 8907 faces / 12200 tris (SimpleWhiteArchVineFlowerHEX)
Average polygon count per mesh is about 990faces / 1578 tris
Collection of 386 low-poly, stylized prefabs ready for use. This pack is designed to look great with various types of shading, including flat shading, to match your preferred style.
All models feature the same material, logical naming, good topology and the real-world scale (with some alterations for more stylized look).
I use the same 256x256p palete-textures throughout all my packs identified by Yodah_the_Cat_material (this pack has 2 materials Opaque and Transparent) to make them easy to combine with each other.
This pack contains:
- Structures and Buildings(22 prefabs)
- Flowers different colours variations (10x6+7prefabs)
- Flower Beds and Bushes (20 prefabs)
- Garden Tools (23 prefabs)
- Tiles such as Earth, Cobblestone, etc. ( 27 prefabs)
- Vegetables with 4 growth variations ( 13x4 prefabs)
- Water plants ( 7 prefabs)
- Pools and Fountain ( 5 prefabs)
- Fences with and without vines( 44+101 prefabs)
- Wood( 6 prefabs)
- Signs (4 prefabs)
- Scarecrows (2 prefabs)
- Haystack (2 prefabs)
- also Truck, Wheelbarrow, Firefly and Giant Snail.
Includes Demo-Scene.
Includes custom Shader Graphs (for Opaque and Transparent versions for Build-In, URP and HDRP pipelines) with control over overall Saturation Hue, Metallic and Emission intensity.
All mesh names include their tris count. You can see this in the Meshes folder in the package content.
I hope you will find this pack useful!
If you'd like to modify my models yourself, I can provide you with the .blend file. Just reach out to me at yodah.the.cat@gmail.com
Price $12.50
SpaceLife PixelART Assets Pack by Cnrkii
🟦 TECHNICAL DETAILS
- Engine: Unity
- Asset Type: 2D Assets
- File Formats: PNG
- Resolution: High-resolution (game-ready, scalable)
- Transparency: Yes
- Pivot points: Centered / ready for placement
- Compatible with Unity 2D workflow
🟦 PACKAGE CONTENT
- Multiple hand-drawn 2D assets
- Stylized props and elements
- Cleanly exported PNG files
- Ready to use in Unity scenes
(Exact asset count may vary depending on pack size.)
🟦 EXAMPLE USE CASES
- 2D Platformer games
- Adventure and exploration games
- RPG and indie projects
- Mobile and PC games
- Prototyping and game jams
🟦 BEGINNER FRIENDLY
This pack is beginner-friendly and does not require advanced Unity knowledge. Simply import the assets, drag them into your scene, and start building your game.
This asset pack contains a collection of original hand-drawn 2D game assets, created from scratch and inspired by a stylized, game-ready art style.
The pack is designed to help indie developers and small teams quickly build visually consistent game scenes without worrying about art quality or performance. All assets are optimized for real-time use and integrate seamlessly into Unity projects.
Whether you are working on a platformer, adventure, RPG, or mobile game, these assets provide a flexible foundation for environments, scenes, and gameplay elements.
All artwork is 100% original and free of any copyright or licensing issues.
🟦 FEATURES
- Fully hand-drawn and original 2D assets
- Stylized art style suitable for multiple game genres
- Optimized for performance
- Easy drag-and-drop usage in Unity
- Consistent visual style across all assets
- Suitable for both mobile and PC games
🟦 WHY CHOOSE THIS PACK?
- Original hand-drawn artwork
- No licensing or copyright risks
- Time-saving solution for indie developers
- Clean, readable, and flexible art style
🟦 FINAL NOTE
This asset pack is designed to grow with your project. It works great on its own and can also be easily expanded with future asset packs.
If you are looking for stylized, original, and easy-to-use 2D assets, this pack is a solid choice for your next Unity project.
Price $14.99
Wacky vehicles pack by Vladeko
Models
- Number of vehicles: 6
3 Cars
1 Go-Kart
1 Motorbike
1 Monster Truck
Polygon Count
- Total triangles: ~35,000
- Average per vehicle: 5,000–6,000
- Maximum: 8,300 triangles
- Minimum: 3,300 triangles
Individual counts:
- Vehicle 01: 7,000
- Vehicle 02: 6,000
- Vehicle 03: 5,000
- Vehicle 04: 8,000
- Vehicle 05: 3,000
- Vehicle 06: 6,000
Textures & Materials
- Total materials: 26 (shared across vehicles, ~6 material slots per vehicle)
- Number of textures: 2
- Texture resolution: 64x64 (color strip atlas, tiled in-engine)
- UV mapped: Yes
- LODs: No
- Rigging: No
- Animation count: 0
- PBR workflow
File Format
- .FBX included
- Prefabs included
- Compatible with Blender and other major 3D software
Scripts Included
- Vehicle.cs
- Steering.cs
- Wheel.cs
- WheelVisual.cs
- CreateVehicleEditor.cs
Render Pipeline Compatibility
- Built-in Render Pipeline
- Universal Render Pipeline (URP)
- High Definition Render Pipeline (HDRP)*
*Materials may require automatic upgrading when switching render pipelines.
Dependencies
- No external packages required
- No third-party dependencies
- No custom shaders
🚗 Wacky Vehicles Pack – Stylized Vehicles + Arcade Physics Toolkit
This package includes 6 mid-poly stylized vehicles designed for arcade, racing, sandbox, and prototype projects.
Each vehicle is optimized, modular, and ready to drop into your scene. The included vehicle controller scripts allow you to quickly set up semi-realistic arcade driving behavior without building a system from scratch.
📦 What’s Included
🚗 6 Unique Wacky Vehicles
- Fully modeled 3D vehicles
- Clean topology and optimized geometry
- Separate mesh parts (body, wheels, etc.) for customization
- Pivot points correctly positioned for vehicle setup
📁 Source Files
- .FBX files included
- Editable meshes for further customization
⚙ Bonus Vehicle Physics Toolkit
- Example vehicle controller scripts
- Semi-realistic arcade-style driving behavior
- Adjustable acceleration, braking, suspension, and steering values
- Simple editor tool to quickly configure vehicle parameters
- Demo scene showing working setup
- Video Setup Tutorial: https://youtu.be/EqOlkNnf5Z4
🎮 How This Pack Benefits Your Project
This pack helps developers:
- Quickly prototype racing or driving mechanics
- Add stylized vehicles without spending time modeling
- Learn or implement vehicle physics using included scripts
- Customize meshes for unique gameplay variations
- Save production time with ready-to-use prefabs
Ideal for:
- Arcade racing games
- Mobile driving games
- Sandbox games
- Game jams
- Stylized or cartoon projects
Price $4.99
Bride. by Dary Palasky
Number of textures: 50
Texture dimensions: (4096x4096)
Polygon count :
Minimum polygon count: 41521
Maximum polygon count: 41521
Number of meshes/prefabs: 3x1
Rigging: Yes
Animation count: -
Animation type list: -
UV mapping: Yes
LOD information: No LODs
Types of materials and texture maps:
Albedo, Normal in TGA Format
Please note that the model has no facial bones; facial animation is done using blendshapes.
Rig: Humanoid
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Feature:
- 52 Face blend shapes/morph target
- 8 ready-made facial emotions
- Blood/Dirt mask: Face/Body/Cloth
- Color mask: Skin/Eyes/Cloth
Polycount:
- Polygons: 41521
- Vertices: 82007
- Triangles: 53810
Price $99.99
Super Cute Bundle by SURIYUN
Number of textures:
Cute Unicorn: 34
Cute Whale: 37
Cat Mermaid: 37
Texture dimensions:
Cute Unicorn:
- 2048x2048 Color (x12)
- 2048x2048 Normal map (x1)
- 512x512 Emotions (x10)
Cute Whale:
- Emotions 512x512 (x3)
- Texture Color 2048x2048 (x31)
Cat Mermaid:
- 2048x2048 Color (x12)
- 2048x2048 Normal map (x1)
- 512x512 Emotions (x10)
Polygon count of:
- Cute Unicorn: 1030 Polygons.
- Cute Whale: 368 Polygons.
- Cat Mermaid: 676 Polygons.
Number of prefabs: 12
Animation count: 12 (In-place)
Types of materials: Unity Toon Shader
This bundle includes:
- Cute Unicorn
- Cute Whale
- Cat Mermaid
---- Click here for MORE! ----
If you enjoy this asset, please consider taking a few minutes to leave a rating or review.
Your feedback is greatly appreciated and helps us continue creating more assets in this style.
Price $49.00
2D Minimal - Character Maker by LAYERLAB
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Join in to our LayerLab Discord Community!
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◼ Asset Overview
• 400+ Minimal Fantasy Character Parts
Design truly unique 2D minimal fantasy characters using 400+ interchangeable parts.
Combine gear, facial features, hairstyles, and weapons in endless ways—no two heroes ever need to look the same.
• Stylized RPG Art Style
Detailed, expressive designs with a hand-painted feel—ideal for fantasy RPGs with personality
• Easy-to-Use Editor Interface
Customize your characters in just a few clicks—no art or coding skills required
• Built-in Animations for Gameplay
All animations are created using Unity’s built-in animation system.
No external tools are required — ready to use directly in your project.
• One-Click Character Presets
Instantly generate complete characters to jumpstart your development or inspire your designs
• 100% Handcrafted – No AI Used
This asset was created entirely by hand without the use of AI.
◼ Key Features
• 400+ modular parts
∘ Beard 15
∘ Eyes 20
∘ Hair 26
∘ Helmets 76
∘ Chests 56
∘ Arrow 10
∘ Axe 14
∘ Blunt 13
∘ Bow 15
∘ Crossbow 10
∘ Shield 17
∘ Spear 17
∘ Staff 18
∘ Sub_Item 52
∘ Sword 32
∘ Wand 10
• Full part thumbnails (128x128)
• Custom editor UI & demo scene included
• Color customization support
• Sample character presets included
• Basic character animations provided
◼ Animations Included 16
• Attack
• Dance
• Dead1
• Dead2
• Dead3
• Defeat
• Double Attack
• Idle
• Jump
• Jump Attack
• Roll
• Run
• Skill
• Stun
• Victory
• Walk
◼ License & Notes
• Complies with Unity Asset Store EULA
• NFT use is not permitted
• No external DLLs or third-party service dependencies
____________________
📦 MINIMAL SERIES
→ GUI Pro - Minimal Game Light
🚫 This asset may not be used for training, input, or any purpose related to generative AI programs.
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If there any suggest or idea for improvement feel free to contact me, if it
possible I will add your request in further updates.
📰 Follow us for updates and news!
Discord | X | Youtube | Facebook | Email
LAYERLAB
Price $39.99
Orang Ikan by Nusantara Art World
Number of textures 1
Texture dimensions 1024x1024
Polygon count of Orang Ikan 3.706
Number of meshes/prefabs 1
Rigging: Yes
Animation count 0
UV mapping: Yes
Types of materials and texture maps PBR
The Mystery of the Kai Islands Awaits.Dive into the folklore of Indonesia with the Orang Ikan (Human-Fish) character pack. This asset is meticulously crafted based on historical accounts from 1943, blending human-like proportions with distinct carp-like features and a striking finned crest.
Perfect for Various Genres:
- Horror: Create a terrifying stalker in the dark mangroves.
- Fantasy RPG: A unique race for underwater kingdoms or coastal villages.
- Survival: An agile predator that can chase players from the sea onto the shore.
Price $18.00
Apocalypse: Playground Environment by Hayq Studios
Including 2 Maps: Preview and Scene
Number of Meshes: 31
Collision: Yes, automatically generated
Vertex Count: 5000-30000
Materials: 1 Master, 1 Functions
Materials of Instances: 31
Number of Textures: 141
Texture Resolutions: 512x512 to 4096x4096
Apocalypse: Playground Environment
Bring unsettling atmosphere and emotional storytelling into your post-apocalyptic or horror game with this highly detailed Abandoned Playground Environment.
This pack features a fully enclosed playground scene drenched in eerie mood and forgotten innocence. Every element—from the rusted swing sets and cracked concrete to the toppled benches and scattered debris—tells a story of a world long lost. Perfect for survival horror, dystopian adventure, or environmental storytelling.
Price $0.00
Game VFX - AOE Pack by EricWang
This resource pack contains 15 VFX prefabs
Area of Effect (AOE) created using Unity's particle system, including 15 different effects
You can freely adjust the size of them.
Texture dimensions: 1024*1024
Types of texture maps:PNG,TGA
Unity Version:2022.3.45f1
Render Mode:Built-In & URP
Built-in Shaders: Theoretically compatible with all three render modes (Built-in, URP, and HDRP).
However, please note that using Built-in shaders in SRP(URP,HDRP) environments may result in lower performance.
URP Shaders: Specifically optimized for the Universal Render Pipeline.
If your project is URP-based,
please use the dedicated URP shaders to ensure the best performance and visual quality.
Price $14.00
POLYGON - Palm City - Art by Synty by Synty Studios
📦 Pack Content
Buildings (309):
Including Arches, Awnings, Balconies, Shops, Doors, Signs, Walls, Windows, Pillars, Platforms, Poles, Railings, Stairs, Fences, Floors, Greebles, Gutters, Lighthouse, Roofs, Roof Edges, Shade Sails, Trims, Towers, etc.
Characters (20):
City Female x2, City Male x2, Detective Female, Detective Male, Gang Female, Gang Male x2, Goon, Kingpin, Rich Female, Rich Male, Salesman, SeaCaptain Female, SeaCaptain Male, Surfer Female x2, Surfer Male x2.
Character Attachments (63):
Including Badges, Bandanas, Beards, Ear Piece, Ear Buds, Earrings, Hairs, Hats, Helmets, Kneepads, Life Jacket, Moustaches, Rollerblade, Rollerskates, Rose, Sunglasses, etc.
Environment (137):
Including Barnacles, Bushes, Courts, Dividers, Drawbridge, Sandtraps, Grasses, Hedges, Leaves, Lights, Mountains, Paths, Plant Grates, Skate Ramps, Roads, Sand Piles, Sidewalks, Skyline, Trees, Vines, etc.
FX (13):
Birds, Cigarette Smoke, Explosion, Ground Fog, Fountain Spray, Fountain Water, Graffiti, Gunshot Repeating, Gunshot Single, Missile, Sparks, Sprinkler Large, Sprinkler Small.
Props (419):
Including Arches, Ashtray, ATM, Bags, Baggies, Bar Stools, Barrels, Barriers, Balls, Basketball Hoop, BBQs, Chairs, Bikes, Billboards, Binoculars, Bollards, Bonfire, Boogieboards, Brochure, Buckets, Bullets, Bunting, Buoy, Cash Register, Cigars, Cigarettes, Cones, Couch, Counters, Crate, Lights, Drinks, EV Charger, Ferris Wheel, Fire Hydrant, Fishing Rod, Food, Fountain, Glasses, Golf Gear, Gym Equipment, Hanging lights, Helipan, Inflatables, Jars, Cardboard, Keys, Lifeguard Flags, Lights, Lighter, Longboards, Lotion, Magazines, Mailbox, Manhole, Menus, Mirror, Money, Newspapers, Packages, Paddle Boards, Parking Machines, Pavilion, Phones, Pipe, Planters, Plunger, Plushies, Postcards, Posters, Powerboxes, Powerlines, Price Tag, Rescue Buoys, Rubbish, Sandcastles, Satellite Dishes, Security Cameras, Shelters, Shirts, Stands, Signs, Skink, Skateboards, Gummies, Solar Panel, Spa, Spade, Spray Cans, Sprinkler, Stereo, Street Lamps, Surfboards, Syringe, Tables, Taxi Stand, Rackets, Toilet, Toilet Papers, Towels, Traffic Lights, Trash, Tree Cage, Tube Man, UFO, Umbrella, Urinal, Vase, Vehicle Ramp, Wallet, Wind Surf Boards, etc.
Signs (65):
Including Arrows, ATM, Road Signs, Road Works, Danger/Warnings, Parking, Direction, Info, Speed, Street Names, Toilets, Male/Female, Traffic Lights, etc.
Vehicles (36):
Buggy, Delivery Bot, Bikes, Scooters, Golf Cart, Helicopter, Hotdog Cart, Jetski, Juice Cart, Limousine, Moped, Motorbike, Party Boat, Pickups, Plane, Boats, Quad Bike, Sedans, Super Yacht, Supercar, SUV, Van.
Vehicle Attachments (46):
Including Boards, Flags, Lights, Number Plates, Signs, Taxi Signs, Drinks, Ornaments, Bumpers, Canopies, Hot Tub, Trailer, etc.
Weapons (22):
Bombs, Bottle, Grenade, Grenade Launcher and Ammo, Knife, Kickles, Machete, Minigun, Molotovs, Pistols, Revolver, Rifle, RPG, Silencer, SMGs, Sniper.
Synty® Studios presents: POLYGON - Palm City
Welcome to Palm City! A lively, coastal city with a beach, vibrant city centre, art deco inspired main street and more featuring 1,100+ assets to bring your game world to life!
On the busy beachfront you’ll find a skate park, a bustling boardwalk, a variety of shops, an outdoor workout area, and a pier – all teeming with activity.
The vibrant city centre is complete with high rises, a parking building, and a monumental art deco tower. Step out onto the main avenue lined with an array of art deco shops and apartments before taking a spin on the iconic ferris wheel.
Just outside the city centre you’ll find a Mediterranean-style mansion and golf club, where Palm City’s most colourful characters head to relax and unwind. You can leave the city limits via the draw bridge, but why would you?! Palm City has everything you need, and more.
Key Features:
- 1,100+ unique prefabs
- 20 characters, rigged and ready for animation
- Variety of decals including graffiti, grunge, and weathering
- A generic assets folder with 350+ prefabs incl buildings, props, env, weapons, and FX
- Highly detailed, expansive demo scene
Price $299.99
Procedural Rooms & Corridors Dungeon Generator (WFC) | MoraMapGen by Ben Mora
- Customizable wave function collapse system.
- Designed for grid-based, room-and-corridor dungeon layouts.
- Supports procedural generation both in-editor and at runtime.
- Includes procedural prop placement.
- Supports graph-traveral and grid-based path finding, as well as Unity's AI Navigation system. (NavMeshSurface navigation by Agents)
- Uses a custom deterministic RNG system.
Built using Unity 2022.3.7f1, Tested and supported in Unity 6.3 LTS (6000.3.4f1)
Stop spending hours manually placing prefabs to build levels.
This asset lets you generate fully procedural dungeon layouts using a custom Wave Function Collapse (WFC) system designed specifically for room-and-corridor-based levels.
Maps can be generated directly in the editor and baked into prefabs, or generated dynamically at runtime! Perfect for roguelikes, dungeon crawlers, or any game requiring unlimited unique procedurally generated levels.
Key Features
- Customizable Wave Function Collapse Algorithm:
- Uses sprites that you can control to define all possible tiles used to generate the dungeon layouts.
- Room & Corridor Layout Control
- Lots of options to control how corridors connect rooms, and how densly packed they are.
- Room shape Customization:
- Design your own pre-defined room shapes or just generate them procedurally via WFC.
- Guaranteed Level Accessibility:
- No unreachable areas! Every room and corridor can be reached.
- Editor & Runtime Generation:
- Generate levels in editor and bake to prefabs, or generate dynamically at runtime.
- Prefab-Based Visuals:
- Easily integrate your own meshes and materials to match your game's distinct visual style.
Important - Please Read
This asset is a procedural level generation system, not an art pack. You create your own prefabs and it places them to build your levels.
Aside from demo content, which use URP, no production-ready meshes, textures, or shaders are included.
You are expected to create or supply your own visual assets. (prefabs, meshes, shaders, materials, and textures, etc)
This asset is compatible with all render pipelines, however the demo scenes are setup for Universal-Render-Pipeline.
Price $49.99
MediaPipe for Unity Web | AI, Face Tracking, Computer Vision & AR by Marks
🔧 Input Type Support
👁 Vision Tasks
When using the Vision library, the following Unity types are supported out of the box:
🎥 Video & Camera Input
Vision tasks support real-time analysis from:
This enables analysis of:
- Live webcam feeds
- Pre-recorded video files
- Dynamically rendered content
🔊 Audio Tasks
When using the Audio library, the plugin supports:
📝 Text Tasks
When using the Text library, the plugin supports:
📘 Familiar API & Official Example Parity
The plugin mirrors the official MediaPipe Tasks for Web API structure, allowing you to follow the official documentation and examples directly when building your experiences.
All official Web examples have been implemented, with additional extended samples included for Unity integration.
For example, to reference the Object Detection example:
- Open the MediaPipe Solutions Guide
- Navigate to Object Detection → Web
- Open the Code Example (CodePen)
The corresponding functionality and structure are available within this Unity package, making it easy to translate official JavaScript examples into Unity Web workflows.
⚠️ Editor Limitation
The plugin does not run inside the Unity Editor.
It works only in the actual build.
This is due to browser/WebAssembly and runtime-specific dependencies that are not available in Editor mode.
Integrate MediaPipe Solutions Tasks for Web directly into Unity and bring real-time machine learning to your Web projects. Access powerful AI capabilities across computer vision, audio processing, and text analysis — all running directly in the browser.
Build advanced augmented reality effects, gesture-driven interactions, face and body tracking systems, intelligent object detection pipelines, and language-aware features inside Unity Web.
✅ Designed for Web
Built specifically for Unity Web, the plugin bridges Unity and the MediaPipe Web runtime efficiently and cleanly.
✅ Official API Structure
The architecture mirrors the official MediaPipe Solutions Tasks JavaScript API, making the integration largely self-documenting. Developers can leverage existing documentation, examples, and established patterns to accelerate development.
✅ High Performance & Low Overhead
Built with performance and memory efficiency as core priorities, the plugin is optimized for real-time browser-based applications. It delivers fast execution and remains lightweight enough for mobile web deployments.
✅ Broad Task Support
The plugin currently supports a comprehensive range of MediaPipe Solutions Tasks for Web across three primary domains:
🔊 Audio
📝 Text
👁 Vision
- Object Detection
- Image Classification
- Image Segmentation
- Interactive Segmentation
- Gesture Recognition
- Hand Landmark Detection
- Image Embedding
- Face Detection
- Face Landmark Detection
- Pose Landmark Detection
What Can You Build?
• Browser-based AR face filters and visual effects powered by face detection and landmark tracking
• Gesture-controlled interfaces using real-time hand landmark detection and gesture recognition
• Pose-driven character animation and interactive avatar systems
• Object detection overlays and intelligent scene-aware interactions
• Background removal and segmentation-based visual effects
• Image and text classification workflows running entirely client-side
• Audio classification systems for browser-based applications
• Language detection and embedding-powered text features
Asset uses MediaPipe under Apache 2.0 License; see Third-Party Notices.txt file in package for details.
Price $250.00
Cozy Potted Plants by Little Leaf
Technical Details
- Fbx files - 11 meshes
- Textures for all plants (Albedo, Normal, AO)
- Just using albedo will still look great!
- Texture dimensions: 32x32 up to 128x128px
- Prefabs for all plants
- UV mapping: Yes
- Rigging: No
- Total tris count of all assets: 27,651 tris
- Tris count for each specific model:
- Plant_AmpelLily: 1,204 tris
- Plant_Bamboo: 5,976 tris
- Plant_HangingLeafy: 5,580 tris
- Plant_Monstera: 4,848 tris
- Plant_PaletteLeave_Purple: 1,232 tris
- Plant_PaletteLeavesGreen: 1,580 tris
- Plant_PaletteLeavesPink: 1,528 tris
- Plant_Tiny001: 956 tris
- Plant_Tiny002: 1,140 tris
- Plant_Tiny003: 784 tris
- Plant_WickerBasketSnakePlant: 2,823 tris
Low poly assets with a pixelated feeling, inspired by games we love.
Use these plants in a cute decorating game, or why not in a survival game? They all blend in well togheter and create a nice cozy feeling. Have fun!
11 Meshes
Textures are small, from 32x32 up to 128x128, albedo, normals and ambient occlusion, but only albedo will still look good!
Price $4.99
Modular Racing Circuit Lowpoly by Paddy Productions
Content
- 1 ready car prefab with colliders
- 79 modular track pieces
- 3 extra World props
- 3 extra World Textures / Materials
Car
- Japanese Sports Car 20.750 Triangles
Track Pieces
Straight
- Long Straight | 6 Triangles
- Long Straight curb | 12 Triangles
- Long Straight Start | 66 Triangles
- Medium Straight | 4 Triangles
- Medium Straight curb | 8 Triangles
- Medium Straight Start | 44 Triangles
- Small Straight | 2 Triangles
- Small Straight curb | 4 Triangles
- Small Straight Start | 22 Triangles
Turn
- Long Turn | 46 Triangles
- Long Turn curb | 92 Triangles
- Medium Shicane Turn | 32 Triangles
- Medium Shicane Turn curb | 64 Triangles
- medium shicane Turn Left | 46 Triangles
- medium shicane Turn Left curb | 92 Triangles
- medium shicane Turn Right | 46 Triangles
- medium shicane Turn Right curb | 92 Triangles
- Medium Turn | 36 Triangles
- Medium Turn curb | 72 Triangles
- Small Turm | 26 Triangles
- Small Turm curb | 52 Triangles
U-Turns
- angled U-Turn Left | 36 Triangles
- angled U-Turn Left curb | 61 Triangles
- angled U-Turn Right | 36 Triangles
- angled U-Turn Right curb | 61 Triangles
- medium U-Turn | 56 Triangles
- medium U-Turn curb | 112 Triangles
- small U-Turn | 46 Triangles
- small U-Turn curb | 92 Triangles
Pitlane
- Long Pit Buildung | 492 Triangles
- Long Pit Buildung Roof | 242 Triangles
- Long Pit Straight | 6 Triangles
- Long Pit Straight to Pitlane left | 22 Triangles
- Long Pit Straight to Pitlane right | 22 Triangles
- Long Pitlane | 76 Triangles
- Medium Pit Straight | 4 Triangles
- Medium Pitlane | 52 Triangles
- Pit entry left | 33 Triangles
- Pit entry left curb | 57 Triangles
- Pit entry right | 33 Triangles
- Pit entry right curb | 57 Triangles
- small Pit Straight | 2 Triangles
- small Pitlane | 28 Triangles
Chicane
- Medium Chicane Left | 30 Triangles
- Medium Chicane Left curb | 60 Triangles
- Medium Chicane Right | 30 Triangles
- Medium Chicane Right curb | 60 Triangles
- Small Chicane Left | 26 Triangles
- Small Chicane Left curb | 52 Triangles
- Small Chicane Right | 26 Triangles
- Small Chicane Right curb | 52 Triangles
- Small fast Chicane | 48 Triangles
- Small fast Chicane curb | 96 Triangles
- Small slow Chicane | 56 Triangles
- Small slow Chicane curb | 112 Triangles
Angled
- Angled Straight Small Left | 2 Triangles
- Angled Straight Small Left curb | 4 Triangles
- Angled Straight Small Right | 2 Triangles
- Angled Straight Small Right curb | 4 Triangles
- Angled Straigth Medium Left | 2 Triangles
- Angled Straigth Medium Left curb | 4 Triangles
- Angled Straigth Medium Right | 2 Triangles
- Angled Straigth Medium Right curb | 4 Triangles
- Medium Shicane Turn Left mirror | 18 Triangles
- Medium Shicane Turn Left mirror curb | 36 Triangles
- Medium Shicane Turn Left | 18 Triangles
- Medium Shicane Turn Left curb | 36 Triangles
- Medium Shicane Turn Right | 18 Triangles
- Medium Shicane Turn Right curb | 36 Triangles
- Medium Shicane Turn Right mirror | 18 Triangles
- Medium Shicane Turn Right mirror curb | 36 Triangles
Barrier
- Catch Fence | 130 Triangles
- Railing | 252 Triangles
- Railing Angeled Left | 260 Triangles
- Railing Angeled Right | 260 Triangles
- Tire Barrier End Left | 16 Triangles
- Tire Barrier End Right | 16 Triangles
- Tire Barrier Straight | 16 Triangles
- Tire Barrier Straight End | 28 Triangles
Advertisment
- Ad Sign 1 | 20 Triangles
- Ad Sign 2 | 20 Triangles
- Ad Sign 3 | 20 Triangles
- Ad Sign 4| 20 Triangles
- Ad Sign 5 | 20 Triangles
- Ad Sign Stand 1 | 840 Triangles
- Ad Sign Stand 2 | 1.360 Triangles
- Start Light | 2.744 Triangles
- Start Stand Structure | 1.360 Triangles
Grand Stand
- Grand Stand both | 5.596 Triangles
- Grand Stand Left | 2.798 Triangles
- Grand Stand Right | 2.798 Triangles
Information
- for questions or comments feel free to send an email to paddyproductionsyt@gmail.com
Features
- modular racing circuit pieces
- inlcudes all modular pieces scene
- includes demo scene
- includes a Car with colliders
- includes Prefab with colliders
Price $15.00
Campfire in the Forest at Dawn by Fieldtune Records
- No AI used
- Non-loop specification
- WAV / Format: WAV
- Sampling rate: 48,000 Hz (48 kHz)
- Bit depth: 24-bit
- Channels: Stereo (2ch)
Bring the tranquility of nature into your projects with Campfire in the Forest at Dawn by Fieldtune Records.
This high-quality audio features immersive ambience recordings of a campfire in the forest at dawn, perfect for creating relaxing, realistic soundscapes.
Contents
- 1 WAV files (48 kHz / 24-bit, Stereo)
- 1 Unity demo scenes with AudioSources for easy preview
Key Features
- Total length: approx. 1 minute 23 seconds
- Some tracks may require editing for looping, depending on usage
- Clean, normalized, noise-reduced audio
About the Recording
- Recorded at 96 kHz / 32-bit float, then carefully edited and mastered for delivery in 48 kHz / 24-bit WAV format.
- Minimal noise reduction and natural mastering have been applied to preserve the realistic flame texture and spatial depth of the forest environment.
Ideal for
- Games (exploration, RPG, simulation, VR, etc)
- Film, animation, trailers, etc
- Relaxation, meditation, and background ambience, etc
License
- This package is distributed under the Unity Asset Store EULA.
- No additional license terms apply.
Creator
Fieldtune Records
https://www.fieldtunerecords.com/
Price $4.99
Late Summer Ocean Waves Sounds by Fieldtune Records
- No AI used
- Loop specification
- WAV / Format: WAV
- Sampling rate: 48,000 Hz (48 kHz)
- Bit depth: 24-bit
- Channels: Stereo (2ch)
Bring the tranquility of nature into your projects with Late Summer Ocean Waves Sounds by Fieldtune Records.
This high-quality audio pack features immersive ambience recordings of ocean waves and gentle streams, perfect for creating relaxing, realistic soundscapes.
Contents
- 2 WAV files (48 kHz / 24-bit, Stereo)
- 1 Unity demo scenes with AudioSources for easy preview
Key Features
- Total length: approx. 5 minutes 46 seconds
- Includes seamless ambience files
- Some tracks may require editing for looping, depending on usage
- Clean, normalized, noise-reduced audio
About the Recording
- Recorded in 48kHz / 32-bit float, then carefully edited and provided as 48kHz / 24-bit WAV.
- Minimal noise reduction and natural mastering were applied to preserve the depth and dimensionality of the water flow.
Ideal for
- Games (exploration, RPG, simulation, VR, etc)
- Film, animation, trailers, etc
- Relaxation, meditation, and background ambience, etc
License
- This package is distributed under the Unity Asset Store EULA.
- No additional license terms apply.
Creator
Fieldtune Records
https://www.fieldtunerecords.com/
Price $5.00
Tiny Inspector - Powerful Inspector Toolkit by Tiny Slime Studio
Key Features
- 40+ Inspector attributes inspired by real‑world Odin Inspector workflows
- Clean grouping: layout, conditionals, actions, collections, and decorators
- Zero boilerplate: no custom editors required for most use cases
- Attribute‑driven API — declarative, readable, and easy to maintain
- Fully compatible with UI Toolkit–based custom inspectors
- Editor‑only implementation (no runtime overhead)
- Designed for extensibility (easy to add custom attributes)
Platform Support
- Windows
- macOS
- Linux
Unity Versions
- Unity 2022 LTS and newer
- Fully compatible with Unity 2023, and Unity 6.x
Render Pipeline Compatibility
- Built‑in Render Pipeline
- URP (Universal Render Pipeline)
- HDRP (High Definition Render Pipeline)
(Inspector tooling only — render pipeline independent)
Performance & Footprint
- Lightweight, minimal allocations
- No reflection at runtime
- Editor‑only assemblies
- Safe for large projects and tool‑heavy workflows
Use Cases
- Tooling and internal editor extensions
- Designer‑friendly inspectors
- Data‑driven configurations
- Cleaner ScriptableObject workflows
- Replacing large inspector frameworks when you only need the essentials
Support & Documentation
- Clean, well‑structured source code
- Inline documentation and examples
- Designed to be easy to debug and customize
- Long‑term maintenance friendly
Tiny Inspector is built for teams that want powerful inspectors without editor bloat — fast to integrate, easy to scale, and focused on what actually matter
Tiny Inspector is a lightweight, plug‑and‑play attribute system that upgrades the Unity Inspector without heavy editor scripting. It keeps your workflow clean, fast, and flexible — perfect when you want smarter inspectors without pulling in massive frameworks.
With 40+ available attributes, Tiny Inspector lets you drop in attributes, get instant UI improvements, and keep your project lean. It focuses on clarity, customization, and zero‑friction setup. Whether you’re polishing internal tools, supporting designers, or keeping complex inspectors readable, Tiny Inspector brings structure and smarter field behavior with minimal effort.
Attributes List:
- Group Attributes
- Box Group
- Foldout Group
- Tab Group
- Horizontal Group
- Vertical Group
- Layout Attributes
- Spacer
- Decoration Attributes
- Title
- Separator
- Preview Field
- Info Box
- Display As String
- Collection Attributes
- Reorderable List
- Table List
- Selector Attrbites
- Value Dropdown
- Enum Toggle
- Scene Dropdown
- Tag Dropdown
- Number Attrbiutes
- Min Max Slider
- Progress Bar
- Wrap
- Misc Attributes
- Suffix
- Hide Label
- Custom Label
- Switch
- Action Attrbiutes
- Button
- Condition Attrbiutes
- Show / Hide / Enable Disable IF
- Show / Hide / Enable Disable in Play Mode
- Show / Hide / Enable Disable in Editor Mode
- Show / Hide / Enable Disable in Prefab
- Validation Attrbiutes
- Required
- Script Attrbites
- Monoscript Info
- Inline Drawer
More Coming Soon...
Want to browse the docs before buying, or need quick access on another device? Slide into the Online Documentation anytime. 🌐
Got ideas or feature requests? Pull up to the Discord and drop your thoughts — community feedback drives the evolution of the package.
Price $15.99
Artisan Kitchen Foley Vol. 1 – The Ultimate Cooking & Culinary SFX Collection by HAN Studios
Audio file types: Stereo WAV
Sample rate: 48 kHz
Bit depth: 16 bits
Loopable: Yes
200+ High-Quality Ultimate Cooking & Culinary SFX
Elevate your game's immersion with the Ultimate Cooking & Culinary SFX collection, a professional-grade sound library specifically curated for Unity developers. Whether you are building a high-fidelity Cooking Simulator, a cozy Life Sim, or an immersive RPG, this asset provides the essential audio building blocks for a realistic kitchen environment.
This collection strikes the perfect balance between simulation precision and cinematic character, making it ideal for both gameplay mechanics and high-impact trailers.
Plug & Play: High-quality .WAV files ready for immediate import into Unity.
Meticulous Categorization: Clearly named folders and files for fast workflow and easy Sound Manager integration.
Diverse Material Textures: Authentic recordings of Metal, Plastic, and Wood to match your 3D models perfectly.
Variation Rich: Multiple takes for actions to avoid repetitive audio loops.
**What’s Inside:
Cookware & Vessels: A wide array of frying pans, oven pans, and pots (Small, Medium, Big) with distinct lid interactions, impacts, and scrapes.
The Coffee Grinder Suite: An extensive series of grinding sounds featuring coffee beans, rice, noodles, and baking peas. Includes variations for speed (Fast, Medium, Slow) and machine states (Modern vs. Rusty/Vintage).
Precision Utensils: Detailed recordings of silverware, plastic spoons, and measuring cups, capturing every subtle rattle, clink, and movement.
Organic Kitchen Textures: Pouring sounds (powders, grains, beans), plastic bag rustles, and drawer open/close sounds.
**Perfect for:
Cooking Simulators, Survival Games, RPGs, Virtual Reality (VR) Kitchens, and ASMR-driven Gameplay.
Support the growth of your project with high-quality, professional foley. Download Artisan Kitchen Foley Vol. 1 today!
Price $8.99
DeskChair_3Variants by JacobHonda
Number of textures:
4
Texture dimensions:
2048 x 2048
Polygon count of [Model Name]:
Desk: 2,810 triangles
Chair: 1,792 triangles
Minimum polygon count:
1,792 triangles
Maximum polygon count:
2,810 triangles
Number of meshes/prefabs:
2 meshes / 2 prefabs
Rigging:
No
Animation count:
0
Animation type list:
N/A
UV mapping:
Yes (shared UV layout between desk and chair)
LOD information (count, number of levels):
None
Types of materials and texture maps:
PBR (Built-in Standard material)
Base Color
Metallic (Smoothness in alpha channel)
Normal
Occlusion
This package contains a school desk and chair prop set designed for use in real-time projects such as games and interactive environments.
The assets are suitable for classrooms, schools, abandoned buildings, and other interior scenes where realistic or slightly stylized furniture is needed.
Three texture variants are included:
- Painted version
- Doodled version
- Aged version
All assets are built using Unity’s Built-in Render Pipeline with Standard materials.
Textures and materials can be easily modified or converted for use with other render pipelines if needed.
Price $4.99
