VR Gravitational Force Gloves by Bloody VR
- Flick objects into your Hand.
- Push objects away from you.
- Instant Teleport objects in your hand and Grab them.
- Easy Setup
- Particle prefab as Highlighter
- Material changer for Highlight effect
- Designed for easy customization.
Price $19.99
Mars Mission by FutureVisionsGames
The package includes a space ship, space skybox, planet mars, engine effects and 2 scripts.
The space ship is 25k polys and has removable parts like front module, escape modules, rotating ring, cargos, radiators. The rotation of the ring is made by a animation.
Space ship textures are base color, roughness, ambient occlusion 4k png format. There is also a 8k mars base color texture.
The CameraMotion script moves the camera along the space ship and the other script makes the lights blink.
Price $20.00
Camp Pack by Kinitia Studios
Price $4.99
Force Field (URP & LWRP) by Easy Game Studio
PS:Only support URP(Universal Renderer Pipeline),LWRP(Light Weight Renderer Pipeline)
Main features:
1. Easy to integrate into your project, no need to write any shader and code
2. Support URP (Universal Renderer Pipeline), LWRP (Light Weight Renderer Pipeline)
3. The script controls the shader to create dynamic effects, don’t worry about it, like other shader effects, it can only be played in a loop
4. You can modify the attributes exposed by the shader and script to easily get the effect you want
5. Provide you with 14 stickers with different effects, allowing you to mix and match to create different effects
6. 6 different force field sound effects
7. The shader properties that can be configured are: texture effect, luminous intensity, texture motion speed, wave speed, wave amplitude and other parameters
8. Support Android, IOS, Windows and other platforms
9. Complete documentation, clear demo
10. Cheap
https://www.artstation.com/jeremy_z
sgzxzj13@163.com
Price $5.99
25 Fabric Materials Ready, Volume. 7 by Interactive Arts
Shader Smart: Fabric and Cloth Specified | Details & User Guide
Introduction
This package contains a set of 25 ready-to-use materials for mobile applications. A set of 77 seamless textures are included, resolution is fixed at 512 by 512 for mobile performances. All materials are powered by “Shader Smart: Fabric and Cloth Specified”, with high customizability and extra features introduced as:
1) Surface Dirt
Individually adjustable Bias values for Specular, Roughness, Normal, and Ambient Occlusion for the dirt part of the pattern.
2) Color Desaturation:
Surface dirt color can be adjusted and desaturated based on the chosen color Tone.
3) Secondary Normal
A minor Normal map is introduced, where users have full control over its strength, bias value, and intensity ratio respect to the primary Normal.
In addition, high customizable adjustments are introduced as well, including contrast, brightness, gray-level strength, maximum/minimum channel values (for linear interpolation 1.0 and 0.0), and normal bias. Users can modify most of the texture input properties in real time.
Features
Albedo: Color Bias | Contrast | Brightness
Surface Dirt: Individual Tiling and Offsets | Contrast | White/Black Channel Strength | Roughness Bias | Normal Bias
Dirt Color Desaturation: Base Color | Desaturation Percentage
Transparency: Contrast | Black/White Channel Strength | Threshold Value | General Strength | Base Shift
Roughness: Contrast | White/Black Channel Strength | Strength
Normal: Strength | Bias
Secondary Normal: Strength | Secondary to Primary Ratio | Bias
Texture Coordinates: Rotation | UV Tiling | UV Offset
Tech Details and Specifications
Numbers of Shaders: 1
Numbers of Mobile Materials: 25
Numbers of Mobile Material Textures: 75
Mobile Material Texture Resolution: 512 by 512 (seamless)
Numbers of Additional Textures: 2
Numbers of Demo Scenes: 3
Numbers of Demo Assets: 1 (debug material)
Surface Dirt | Dirt Color Desaturation | Secondary Normal | Far Fall-off | Independent Tiling and Offset
PBR Based Rendering
SM 5.0 | SM 3.0 | Full Forward Shadows | Standard Specular
Supported Platforms: PS5 | PS4 | Xbox One | PC | iOS | Android
Render Type: Opaque
Interactive Arts has full copy rights of all textures, materials, and shaders. Users may not independently redistribute any contents for business purposes.
Price $14.99
Cat Bolt Mega Toon Series by Meshtint Studio
Like us on Facebook to get updates on new and free assets!
Follow us on Twitter to get first hand news on promotions and sales!
If you like this pack, do check out other Mega Toon assets in the store list link provided above. You may find more similar assets that you can use it with this asset. For eg:
Boximon Packs
Little Heroes Mega Pack
Medieval Interiors Mega Pack
Customizable Fantasy Buildings
Orcs Mega Pack
Pirates Mega Pack
Pirate Ships Pack MTS
Toon Environment Pack
Toon Enemies Pack
Toon Loot and Props Pack
Toon Skeletons Pack
and more!
Mega Toon Evolution Series monsters are cute, squarish, cartoony and simple. They are also very low poly, therefore it's very suitable for mobile games. They come with 3 different evolutions. 'Evolution 1' is the least evolved ( weaker) and 'Evolution 3' is the most evolved ( Most powerful). You can use it to show progression in your game! It's a good addition for games like Pokemon, Mario, casual / educational, tower defense, RPG games and more.
Cat Bolt Mega Toon Evolution Series
This pack contains 1 x 'Evolution 3' character: Cat Bolt. 848 triangles. Texture size 2048 x 2048 ( set to 512 in Unity). Texture file format PSD. Material: Unity's Standard shader. 1 map for diffuse and 1 map for emission. Rigged and animated. Generic Mecanim rig set up. 17 animations.
Animations:
- Idle
- Walk forward in place
- Walk forward with root motion
- Run forward in place
- Run forward with root motion
- Jump in place
- Jump with root motion
- Turn left
- Turn right
- Projectile attack
- Bite attack
- Pounce bite attack in place
- Pounce bite attack with root motion
- Cast spell
- Take damage
- Die
Please see preview images and videos to know more about the content before purchasing.
The demo scenes in the package may require the following free plugins.
1) Post Processing Stack v2
You may import them into your project using Unity's package manager but note that the asset itself can work properly without the plugin.
3D files are in FBX in the package. Additional fee may be required for other file formats.
More than 300 game models for your game development. CLICK HERE to see more!
Series list:
SUPER SERIES
ACE SERIES
FANTASY PRO SERIES
POLYGONAL SERIES
CHIBI SERIES
CUBE SERIES
SIMP SERIES
MEGA TOON SERIES
GALAXY SERIES
SPARKLE SERIES
CUTE SERIES
and more!
Price $12.90
Royal Palace by DEXSOFT-Games, 3DModels-textures
There are 17 models in total, 16 props + Royal Palace.
The complete scene shown in the video is included in this pack and it can be used as your starting point. Build your Royal Palace in just a few minutes! For any further questions related to this model pack, please feel free to contact us, our team is here to help you with any model related concerns!
Technical details:
Number of models: 17 ( 16 props + palace)
Number of materials: 39
Number of textures: 100
Texture sizes are up tp 4K.
Texture formats TGA and PNG
Including Albedo, Normal, Metallic and Occlusion maps.
3 LOD stages per model
Poly-count examples:
Royal Palace: 329K
Leopold Statue: 8612
Horse Statue: 9808
Fountain: 8716
Plant: 3100
Table: 3542
Chair: 3836
Price $29.99
Post Apocalyptic for Character Creator 2D by Simpleton
IMPORTANT: Character Creator 2D is required to use this asset !!
This asset contains additional themed parts to be used with Character Creator 2D.
Create and customize 2D characters easily for your game. With Character Creator 2D you can create anything from simple peasants to epic heroes. Equipment is colorable, allowing more freedom and creativity when creating your characters. You can also equip and color parts at runtime. The package comes with a UI to create and save your character in the editor, or you can modify and use the UI as character creation in your game.
Character Creator 2D Features:
● Create 2D humanoid characters
● Colorable equipment
● Adjustable body sliders
● Facial expressions/emotions
● Animations included
● Character creation UI
● Runtime character customization
● Save as Prefab
● Save as JSON
● Export to PNG
● Add your own parts and equipment
● Templates and guides included
Price $10.00
Humanoid to SD / Chibi / Tiny / Cute / Kawaii by Old Odin
Using sliders, you can also easily customize the member ratio to suit your game style. You can also change the proportion of non-humanoid parts of the character (such as hair moths or a tail).
It is also possible to configure the inspector for the script to work with completely non-humanoid characters, such as quadruped animals or monsters full of tentacles.
If you want to test the script with some characters from the video, you can download them for free: Unity Chan | Rim
Price $14.99
Freaking Math - Math Game by Game Store
This game is ready for release. It is optimized for mobile (iPhone, iPad, Android, Windows Mobile) standalone (Windows PC and Mac OSX), web player and webGL. Freaking Math Android game and IOS game
Demo APK: Download APK
Game Features:
-Full game ready for release.
-100% commented C# code in details.
-Responsive design. Fits all screens.
-Absolutely random expressions.
-Flex expression and fake answers generation logic.
-Scores, and growing difficulty system.
-Simple sound effects free to use.
-Optimized web, desktop and mobile optimized.
Price $56.00
Stylized Nature - Low Poly Environment by GAMEBYTE
Price $4.99
Pirates & Cannibals (Characters) by Kronnect
☸ Key Features ☸
- 18 animated characters of 3 factions (Navy, Pirates and Cannibals).
- 8 animated animals.
- 9 weapons.
- 9 extra props (cannon, bombs, ....).
- 1 overview demo scene.
- 26 individual demo scenes per character/animal.
- Simple controller script included.
☸ Animated Characters (Humanoids) ☸
- Navy Captain
- Navy Officer
- Pirate Captain
- Pirate Hook
- Pirate Peg Leg Lef
- Pirate Peg Leg Right
- Pirate Simple (x3)
- Skeleton
- Cannibals (x8)
Animations:
Idle, Walk, Walk2, Run, Jump, Melee_Idle, Melee_Attack_Hack, Melee_Attack_Stab, Pistol_Idle, Pistol_Attack_Shoot, Musket_Idle, Musket_Attack_Shoot, Musket_Attack_Stab, Bow_Idle, Bow_Attack_Shoot, Throw, Swim_Idle, Swim_Forward, Swim_Backwards, Hit, Death.
☸ Animated Animals ☸
- Crab (Idle, Walk, Attack, Hit, Death, Jump, Jump_Root, Jump_InPlace)
- Gator (Idle, Walk, Attack, Hit, Death, Jump, RunJump)
- Jaguar (Idle, Walk, Attack, Hit, Death, Jump, Run Jump, Run, Run_InPlace)
- Panther (Idle, Walk, Attack, Hit, Death, Jump, Run Jump, Run, Run_InPlace)
- Parrot (Idle, Fly, Glide, Hit, Death, IdleHit, IdleDeath)
- Pig (Idle, Walk, Hit, Death, Jump)
- Piranha (Idle, Swim, Attack, Death, Hit, QuickAttackLoop)
- Shark (Idle, Swim, Attack, Hit, Death)
☸ Weapons ☸
- Curved Sword (Cutlass)
- Straight Sword (Rappier)
- Pistol
- Musket
- Musket with bayonet
- Cannibal Fork
- Bone
- Bow
- Bomb
☸ Props ☸
- Cannon with wheels
- Cannon
- Cannonball
- Chest (including open/close animation)
- Musket with bayonet
- Cannibal Fork
- Bone
- Bow
- Bomb
☸ Compatibility ☸
- Unity 2019.4 (LTS) or later.
- Built-in pipeline.
- URP supported (use the Editor / RenderPipeline / Upgrade Project Materials option to convert materials to URP).
- Documentation (PDF) included with additional details.
Have any suggestion? Want more characters? Contact us! :)
Support Forum | Youtube Channel
Even more cool assets!
Price $25.00
KINERACTIVE Hands Free by Clean Shirt Labs
This free version contains the same code base, and therefore all of the same level of interactivity - minus the procedural hand animation. Try it now, and make your game or simulator interactive!
WebGL Cockpit Demo (turn down your sound volume)
WebGL Car Demo
WebGL Switches and Buttons Demo
Doors, handles, buttons, levers, elevators, steering wheels, keypads, locks, keys dials, switches, pick up items. If it rotates or moves, or you want it to be interactive, then KINERACTIVE Hands Free has got you covered.
Because of the shared code base, workflow and training material with the paid version of KINERACTIVE you can set up your scenes for free here and now to make your game interactive - keeping players entertained and engaged with plenty of ways to interact with your environment.
Then later, if you want to add procedurally animated hands, the seamless upgrade process will make sure your work stays intact. Just configure a few additional options (i.e. which part of the button you want the hand to press) and now your game has a AAA look and feel.
Turn complex controls into intuitive context based environmental interactions for your players: Your space ship might have over 100 functions - instead of mapping them out in ‘difficult to remember’ key mappings across the keyboard, you can use KINERACTIVE to create context based switches, dials and buttons. The player can simply look at them, and use one or two buttons to control the entire ship. Not only does this make the game easier and more intuitive to play, it allows a complex PC game to become playable on game consoles and mobile VR, since extensive amounts of controls and functions can now work intuitively with a limited set of buttons on a game controller.
Price $0.00
Pack of 5 Military 4x4 voxel models by Tair Smailov
1) Officers’s vehicle
2) Assault vehicle with machine gun
3) Patrol vehicle
4) Fire support vehicle with heavy rocket launcher and machine gun
5) Supply vehicle
All models are ready for game development - wheels and weapons are separate models, so you can easy animate them.
Geometry - Triangles 199.2k
Vertices - 99.2k
PBR - No
Textures - 46
Materials - 53
UV Layers - Yes
Vertex colors - No
Animations - No
Rigged geometries - No
Morph geometries - No
Scale transformations - No
* One texture map
* Made in Magicavoxel
Mesh parts:
* Base
* Glass + Side Mirrors
* Front/Back lights
* Roof / Trunk
* 4 Wheels
* Spare wheel
* Gun / RocketLauncher
My Website
Price $7.99
2D Animated Character - SERGEANT by BrainDamageAssets
This pack contains:
Adobe Photoshop file. Size 700px x 1024px.
Exported character parts in PNG format.
Spine2D source files - Spine Project, Atlas.txt, JSON and texture PNG, allowing to modify or create new skins and animations.
Spine version 3.8.99.
Main animations:
Damage_1
Hit_1
Idle_1
Jump_1
Lose_1
Run_1
Walk_1
Walk_Low_1
Only hands and guns (for mixing animations):
Gun_Shoot_Grenade_1
Gun_Shoot_Pistol_1
Gun_Shoot_RPG_1
Gun_Shoot_Shotgun_1
Gun_Shoot_Submachine_1
Gun_Shoot_Submachine_2
Hands_Gun_ColdWeapon_1_Jump
Hands_Gun_ColdWeapon_1_Damage
Hands_Gun_ColdWeapon_1_Idle
Hands_Gun_ColdWeapon_1_Run
Hands_Gun_ColdWeapon_1_Walk
Hands_Gun_Grenade_1_Jump
Hands_Gun_Grenade_1_Damage
Hands_Gun_Grenade_1_Idle
Hands_Gun_Grenade_1_Run
Hands_Gun_Grenade_1_Walk
Hands_Gun_Pistol_1_Jump
Hands_Gun_Pistol_1_Damage
Hands_Gun_Pistol_1_Idle
Hands_Gun_Pistol_1_Run
Hands_Gun_Pistol_1_Walk
Hands_Gun_RPG_1_Jump
Hands_Gun_RPG_1_Damage
Hands_Gun_RPG_1_Idle
Hands_Gun_RPG_1_Run
Hands_Gun_RPG_1_Walk
Hands_Gun_Shotgun_1_Jump
Hands_Gun_Shotgun_1_Damage
Hands_Gun_Shotgun_1_Idle
Hands_Gun_Shotgun_1_Run
Hands_Gun_Shotgun_1_Walk
Hands_Gun_Submachine_1_Jump
Hands_Gun_Submachine_1_Damage
Hands_Gun_Submachine_1_Idle
Hands_Gun_Submachine_1_Run
Hands_Gun_Submachine_1_Walk
Hands_Gun_Submachine_2_Jump
Hands_Gun_Submachine_2_Damage
Hands_Gun_Submachine_2_Idle
Hands_Gun_Submachine_2_Run
Hands_Gun_Submachine_2_Walk
Jump states:
Jump_Part_1
Jump_Part_2
Jump_Part_3
Animations wtih guns:
Damage_ColdWeapon_1
Damage_Grenade_1
Damage_Pistol_1
Damage_RPG_1
Damage_Shotgun_1
Damage_Submachine_1
Damage_Submachine_2
Idle_Gun_ColdWeapon_1
Idle_Gun_Grenade_1
Idle_Gun_Pistol_1
Idle_Gun_RPG_1
Idle_Gun_Shotgun_1
Idle_Gun_Submachine_1
Idle_Gun_Submachine_2
Run_Gun_ColdWeapon_1
Run_Gun_Grenade_1
Run_Gun_Pistol_1
Run_Gun_RPG_1
Run_Gun_Shotgun_1
Run_Gun_Submachine_1
Run_Gun_Submachine_2
Walk_Gun_ColdWeapon_1
Walk_Gun_Grenade_1
Walk_Gun_Pistol_1
Walk_Gun_RPG_1
Walk_Gun_Shotgun_1
Walk_Gun_Submachine_1
Walk_Gun_Submachine_2
Walk_Low_Gun_ColdWeapon_1
Walk_Low__Gun_Grenade_1
Walk_Low__Gun_Pistol_1
Walk_Low__Gun_RPG_1
Walk_Low__Gun_Shotgun_1
Walk_Low__Gun_Submachine_1
Walk_Low__Gun_Submachine_2
Shoot_ColdWeapon_1
Shoot_Grenade_1
Shoot_Pistol_1
Shoot_RPG_1
Shoot_Shotgun_1
Shoot_Submachine_1
Shoot_Submachine_2
Jump_ColdWeapon_1
Jump_Grenade_1
Jump_Pistol_1
Jump_RPG_1
Jump_Shotgun_1
Jump_Submachine_1
Jump_Submachine_2
Price $4.99
Soviet Kitchen by ESsplashkid
Inside asset pack:
Meshes - 253
Prefabs - 98
Materials - 26
Textures - 116
Mesh format - (FBX)
Texture format - (PNG)
Asset list:
_BigShelf
polygon count - 1986
тexture size - 2048x2048
_Can
polygon count - 277
тexture size - 512x512
_Celling
polygon count - 1
тexture size - 2048x2048
_Chair
polygon count - 380
тexture size - 1024x1024
_Cutlery
polygon count - 4102
тexture size - 2048x2048
_Dishes
polygon count - 10497
тexture size - 2048x2048
_Floor
polygon count - 1
тexture size - 2048x2048
_Fridge
polygon count - 3793
тexture size - 2048x2048
_KitchenTools
polygon count - 7471
тexture size - 2048x2048
_Knifes
polygon count - 1852
тexture size - 2048x2048
_Lamps
polygon count - 976
тexture size - 1024x1024
_MicStove
polygon count - 1668
тexture size - 2048x2048
_Mixer
polygon count - 1916
тexture size - 2048x2048
_Mop
polygon count - 824
тexture size - 2048x2048
_Posters
polygon count - 27
тexture size - 1024x1024
_Rags
polygon count - 128
тexture size - 512x512
_Shelfs
polygon count - 6958
тexture size - 2048x2048
_Stove
polygon count - 3808
тexture size - 2048x2048
_Switches
polygon count - 113
тexture size - 512x512
_Table
polygon count - 600
тexture size - 2048x2048
_Teapot
polygon count - 1161
тexture size - 2048x2048
_Toster
polygon count - 1533
тexture size - 2048x2048
_Tumba
polygon count - 2863
тexture size - 2048x2048
_Walls,Door
polygon count - 1082
тexture size - 2048x2048
Contact information:
- Sketchfab
Price $10.00
Chibi Dialog Free by chibi
I think that it is useful mainly for iPhone and Android.
Click here for the paid version, which also allows you to place text input fields...
If the link is broken, please assume that it was not reviewed. :)
☆ Features ☆
・The background color can be set for each button.
・You can receive a callback when a button is pressed.
・A separate callback is also provided after the dialog is closed.
・The function to close the dialog by tapping on the outside of the dialog is also implemented. This feature can be enabled or disabled.
☆ How to use ☆
1. Add Prefab folder>ChibiDialog to the scene.
2. Add the following code to the variable declaration section of C# and attach it to the GameObject.
//------------------------------
public Chibi.Free.Dialog dialog;
//------------------------------
3. Drag the ChibiDialog added in step 1 to the "dialog" of the script in step 2.
4. Using the demo scene as a reference, write the code to display the dialog.
☆ Notes ☆
Additional text input fields are available only in the paid version.
This dialog cannot be displayed in multiple layers.
(Because I don't think it is beautiful in terms of UI.)
☆ Update notice ☆
If this dialog is well received, I'll implement an action sheet as well.
Price $0.00
Chibi Dialog by chibi
A text input field can also be placed.
I think that it is useful mainly for iPhone and Android.
Click here for the free version without text input field...
If the link is broken, please assume that it was not reviewed. :)
☆ Features ☆
・The background color can be set for each button.
・You can receive a callback when a button is pressed. (The contents of the text input field will be returned as a List.)
・A separate callback is also provided after the dialog is closed.
・The function to close the dialog by tapping on the outside of the dialog is also implemented. This feature can be enabled or disabled.
☆ How to use ☆
1. Add Prefab folder>ChibiDialog to the scene.
2. Add the following code to the variable declaration section of C# and attach it to the GameObject.
//------------------------------
public Chibi.Dialog dialog;
//------------------------------
3. Drag the ChibiDialog added in step 1 to the "dialog" of the script in step 2.
4. Using the demo scene as a reference, write the code to display the dialog.
☆ Notes ☆
If you just want to use dialogs, the free version will work.
This dialog cannot be displayed in multiple layers.
(Because I don't think it is beautiful in terms of UI.)
☆ Update notice ☆
If this dialog is well received, I'll implement an action sheet as well.
Price $4.99
Monster Sound FX Pack 2 by David Dumais Audio
FREE SAMPLES OF THIS PACK HERE
The second volume in a series of larger-than-life monster sounds inspired by the latest films and games. Monster Sound FX Pack 2 contains carefully designed sounds filled with character to bring a new experience to the listener. Professionally designed, these sounds are a must-have for the serious sound designer and game developer!
Discover sounds perfect for dragons, beasts, aliens, orcs, goblins, giants, trolls, ogres, demons, and almost any creature of your liking. All sounds are game-ready for your project!
DISCOVER
- 1300+ sound effects that you can import directly into your project
- Over 600MB of HQ audio content recorded at 96k 24bit
- Large monster roars for massive beasts and creatures
- Attacks, Roars, Grunts, Growls, Calls, Death, and Breathing sounds
- Easily and quickly find sounds with richly embedded metadata (Basehead)
Find a complete breakdown of the assets list HERE
Total Audio Files: 1380
Total Minutes of Audio: 41 minutes 44 seconds
Format: 44.1kHz & 24bit
Does the audio Loop? No
Number of Sound FX: 1380
Documentation Included: Asset list only (see link above) Important/Additional Notes: No
Price $59.99