Stationery Collection by AshMesh
Texture set: Albedo, MetallicSmoothness, Normal, AO
Texture resolution: 4096x4096
Number of textures: 4
Texture formats: PNG
Number of materials: 1
Materials: PBR(Metallic)
Polycount: 8059 tris, 4379 vertices
Number of prefabs: 33
Scaled to approximate real world size
Number of meshes: 34
UV mapping: Yes
Contains:
- calculator - 794 tris
- clip - 396 tris
- cup_A - 252 tris
- cup_B - 252 tris
- cup_C - 252 tris
- duct_tape - 410 tris
- eraser_A - 20 tris
- eraser_B - 12 tris
- eraser_C - 188 tris
- glue_bottle - 346 tris
- glue_stick - 124 tris
- marker - 910 tris
- notebook_A - 104 tris
- notebook_B - 136 tris
- notebook_C - 116 tris
- notepad - 716 tris
- pen_A - 691 tris
- pen_B - 376 tris
- pen_C - 500 tris
- pencil_A - 108 tris
- pencil_B - 32 tris
- pencil_C - 32 tris
- pin_A - 212 tris
- pin_B - 536 tris
- ruler_A - 12 tris
- ruler_B - 148 tris
- ruler_C - 84 tris
- sharpener_A - 106 tris
- sharpener_B - 106 tris
- sharpener_C - 68 tris
- stickers_A - 12 tris
- stickers_B - 12 tris
Price $8.99
UH-60 Australian Army Complex Animation by Pukamakara
- Asset model has 304 objects
- Asset model has:
149.501 polys
284.130 tris
158.302 verts
Textures (*.tga) 4096x4096:
=========================
- Diffuse
- Specular
- Glossiness
- Base color
- Metallic
- Roughness
- Normal
- Ambient Occlusion
Animations (frames):
=========================
Full_Animation:0-200
Main_Rotor_Blade_1_Bend_Down:210-260
Main_Rotor_Blade_2_Bend_Down:270-320
Main_Rotor_Blade_3_Bend_Down:330-380
Main_Rotor_Blade_4_Bend_Down:390-440
Main_Rotor_Blades_Bend_Down:450-500
Main_Rotor_Blade_1_Bend_Up:510-560
Main_Rotor_Blade_2_Bend_Up:570-620
Main_Rotor_Blade_3_Bend_Up:630-680
Main_Rotor_Blade_4_Bend_Up:690-740
Main_Rotor_Blades_Bend_Up:750-800
Main_Rotor_Blade_1_Rot_Up:810-860
Main_Rotor_Blade_2_Rot_Up:870-920
Main_Rotor_Blade_3_Rot_Up:930-980
Main_Rotor_Blade_4_Rot_Up:990-1040
Main_Rotor_Blades_Rot_Up:1050-1100
Main_Rotor_Rotation:1110-1210
Tail_Rotor_Blades_Rot:1210-1260
Tail_Rotor_Rotation:1270-1370
Door_Left:1370-1470
Door_Right:1480-1580
Blister_Left:1590-1690
Bliser_Right:1700-1800
Pilot_Door_Left:1810-1910
Pilot_Door_Right:1920-2020
Gear_Left_Dump:2030-2130
Gear_Right_Dump:2140-2240
Gear_Tail_Dupm:2250-2350
Gear_Tail_Rotation:2360-2410
Wheel_Left_Rotation:2410-2460
Wheel_Right_Rotation:2460-2510
Wheel_Tail_Rotation:5390-5440
Stabilizer:2510-2610
Wipers:2620-2720
Search_Light_Left_Rot:2720-2770
Search_Light_Right_Rot:2780-2830
Pilot_1_Cyclic_Right:2840-2890
Pilot_1_Cyclic_Left:2900-2950
Pilot_1_Cyclic_Forward:2960-3010
Pilot_1_Cyclic_Backward:3020-3070
Pilot_1_Collective_Up:3080-3130
Pilot_1_Pedal_Right:3140-3190
Pilot_1_Pedal_Left:3200-3250
Pilot_1_Head_Right:3260-3310
Pilot_1_Head_Left:3320-3370
Pilot_1_Head_Up:3380-3430
Pilot_1_Head_Down:3440-3490
Pilot_2_Cyclic_Right:3500-3550
Pilot_2_Cyclic_Left:3560-3610
Pilot_2_Cyclic_Forward:3620-3670
Pilot_2_Cyclic_Backward:3680-3730
Pilot_2_Collective_Up:3740-3790
Pilot_2_Pedal_Right:3800-3850
Pilot_2_Pedal_Left:3860-3910
Pilot_2_Head_Right:3920-3970
Pilot_2_Head_Left:3980-4030
Pilot_2_Head_Up:4040-4090
Pilot_2_Head_Down:4100-4150
Main_Rotor_Blade_1_Blurred_Bend_Down:4210-4260
Main_Rotor_Blade_2_Blurred_Bend_Down:4270-4320
Main_Rotor_Blade_3_Blurred_Bend_Down:4330-4380
Main_Rotor_Blade_4_Blurred_Bend_Down:4390-4440
Main_Rotor_Blades_Blurred_Bend_Down:4450-4500
Main_Rotor_Blade_1_Blurred_Bend_Up:4510-4560
Main_Rotor_Blade_2_Blurred_Bend_Up:4570-4620
Main_Rotor_Blade_3_Blurred_Bend_Up:4630-4680
Main_Rotor_Blade_4_Blurred_Bend_Up:4690-4740
Main_Rotor_Blades_Blurred_Bend_Up:4750-4800
Main_Rotor_Blade_1_Blurred_Rot_Up:4810-4860
Main_Rotor_Blade_2_Blurred_Rot_Up:4870-4920
Main_Rotor_Blade_3_Blurred_Rot_Up:4930-4980
Main_Rotor_Blade_4_Blurred_Rot_Up:4990-5040
Main_Rotor_Blades_Blurred_Rot_Up:5050-5100
Main_Rotor_Blurred_Rotation:5110-5210
Tail_Rotor_Blades_Blurred_Rot:5220-5270
Tail_Rotor_Blurred_Rotation:5280-5380
Navi_Lights:5440-5445
Search_Light_Left:5445-5450
Search_Light_Right:5450-5455
Beacon_Bottom:5455-5555
Beacon_Top:5555-5655
Game ready
Low poly
Real world scale
Units used: meters
===========
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- Asset model 80 animations (see list bellow)
- All parts are fully UV unwraped. No multi-materials or color fills.
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)
- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
Originally created with 3ds Max 2015. No 3rd party plugins required.
Software used:
- 3ds Max 2015 for modeling
- UV Layout for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag and V-Ray for rendering
NOT included with the file:
=========================
- Light rig/HDRI
Tags:
animation us army copter transport australia chopper strike craft american hawk australian aircraft 60 uh sikorsky uh-60 helo uh60 whirlybird air usa helicopter war black navy
animation,us,army,copter,transport,australia,chopper,strike,craft,american,hawk,australian,aircraft,60,uh,sikorsky,uh-60,helo,uh60,whirlybird,air,usa,helicopter,war,black,navy
Price $249.00
UH-60 Dark Complex Animation by Pukamakara
- Asset model has 304 objects (interior, fuselage, glass, lights, rotors)
- Asset model has:
149.501 polys
284.130 tris
158.302 verts
Animations (frames):
=========================
Full_Animation:0-200
Main_Rotor_Blade_1_Bend_Down:210-260
Main_Rotor_Blade_2_Bend_Down:270-320
Main_Rotor_Blade_3_Bend_Down:330-380
Main_Rotor_Blade_4_Bend_Down:390-440
Main_Rotor_Blades_Bend_Down:450-500
Main_Rotor_Blade_1_Bend_Up:510-560
Main_Rotor_Blade_2_Bend_Up:570-620
Main_Rotor_Blade_3_Bend_Up:630-680
Main_Rotor_Blade_4_Bend_Up:690-740
Main_Rotor_Blades_Bend_Up:750-800
Main_Rotor_Blade_1_Rot_Up:810-860
Main_Rotor_Blade_2_Rot_Up:870-920
Main_Rotor_Blade_3_Rot_Up:930-980
Main_Rotor_Blade_4_Rot_Up:990-1040
Main_Rotor_Blades_Rot_Up:1050-1100
Main_Rotor_Rotation:1110-1210
Tail_Rotor_Blades_Rot:1210-1260
Tail_Rotor_Rotation:1270-1370
Door_Left:1370-1470
Door_Right:1480-1580
Blister_Left:1590-1690
Bliser_Right:1700-1800
Pilot_Door_Left:1810-1910
Pilot_Door_Right:1920-2020
Gear_Left_Dump:2030-2130
Gear_Right_Dump:2140-2240
Gear_Tail_Dupm:2250-2350
Gear_Tail_Rotation:2360-2410
Wheel_Left_Rotation:2410-2460
Wheel_Right_Rotation:2460-2510
Wheel_Tail_Rotation:5390-5440
Stabilizer:2510-2610
Wipers:2620-2720
Search_Light_Left_Rot:2720-2770
Search_Light_Right_Rot:2780-2830
Pilot_1_Cyclic_Right:2840-2890
Pilot_1_Cyclic_Left:2900-2950
Pilot_1_Cyclic_Forward:2960-3010
Pilot_1_Cyclic_Backward:3020-3070
Pilot_1_Collective_Up:3080-3130
Pilot_1_Pedal_Right:3140-3190
Pilot_1_Pedal_Left:3200-3250
Pilot_1_Head_Right:3260-3310
Pilot_1_Head_Left:3320-3370
Pilot_1_Head_Up:3380-3430
Pilot_1_Head_Down:3440-3490
Pilot_2_Cyclic_Right:3500-3550
Pilot_2_Cyclic_Left:3560-3610
Pilot_2_Cyclic_Forward:3620-3670
Pilot_2_Cyclic_Backward:3680-3730
Pilot_2_Collective_Up:3740-3790
Pilot_2_Pedal_Right:3800-3850
Pilot_2_Pedal_Left:3860-3910
Pilot_2_Head_Right:3920-3970
Pilot_2_Head_Left:3980-4030
Pilot_2_Head_Up:4040-4090
Pilot_2_Head_Down:4100-4150
Main_Rotor_Blade_1_Blurred_Bend_Down:4210-4260
Main_Rotor_Blade_2_Blurred_Bend_Down:4270-4320
Main_Rotor_Blade_3_Blurred_Bend_Down:4330-4380
Main_Rotor_Blade_4_Blurred_Bend_Down:4390-4440
Main_Rotor_Blades_Blurred_Bend_Down:4450-4500
Main_Rotor_Blade_1_Blurred_Bend_Up:4510-4560
Main_Rotor_Blade_2_Blurred_Bend_Up:4570-4620
Main_Rotor_Blade_3_Blurred_Bend_Up:4630-4680
Main_Rotor_Blade_4_Blurred_Bend_Up:4690-4740
Main_Rotor_Blades_Blurred_Bend_Up:4750-4800
Main_Rotor_Blade_1_Blurred_Rot_Up:4810-4860
Main_Rotor_Blade_2_Blurred_Rot_Up:4870-4920
Main_Rotor_Blade_3_Blurred_Rot_Up:4930-4980
Main_Rotor_Blade_4_Blurred_Rot_Up:4990-5040
Main_Rotor_Blades_Blurred_Rot_Up:5050-5100
Main_Rotor_Blurred_Rotation:5110-5210
Tail_Rotor_Blades_Blurred_Rot:5220-5270
Tail_Rotor_Blurred_Rotation:5280-5380
Navi_Lights:5440-5445
Search_Light_Left:5445-5450
Search_Light_Right:5450-5455
Beacon_Bottom:5455-5555
Beacon_Top:5555-5655
Game ready
Low poly
Real world scale
Units used: meters
===========
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- Asset model 80 animations (see list bellow)
- All parts are fully UV unwraped. No multi-materials or color fills.
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)
- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
Originally created with 3ds Max 2015. No 3rd party plugins required.
Software used:
- 3ds Max 2015 for modeling
- UV Layout for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag and V-Ray for rendering
NOT included with the file:
=========================
- Light rig/HDRI
Tags:
animation us army copter transport dark chopper strike craft american hawk aircraft 60 uh sikorsky uh-60 helo uh60 whirlybird air usa helicopter war black navy
animation,us,army,copter,transport,dark,chopper,strike,craft,american,hawk,aircraft,60,uh,sikorsky,uh-60,helo,uh60,whirlybird,air,usa,helicopter,war,black,navy
Price $249.00
UH-60 Grey Complex Animation by Pukamakara
- Asset model has 305 objects
- Asset model has:
153.079 polys
291.050 tris
161.994 verts
Textures (*.TGA) 4096x4096:
=========================
- Diffuse
- Specular
- Glossiness
- Base color
- Metallic
- Roughness
- Normal
- Ambient Occlusion
Animations (frames):
=========================
Full_Animation:0-200
Main_Rotor_Blade_1_Bend_Down:210-260
Main_Rotor_Blade_2_Bend_Down:270-320
Main_Rotor_Blade_3_Bend_Down:330-380
Main_Rotor_Blade_4_Bend_Down:390-440
Main_Rotor_Blades_Bend_Down:450-500
Main_Rotor_Blade_1_Bend_Up:510-560
Main_Rotor_Blade_2_Bend_Up:570-620
Main_Rotor_Blade_3_Bend_Up:630-680
Main_Rotor_Blade_4_Bend_Up:690-740
Main_Rotor_Blades_Bend_Up:750-800
Main_Rotor_Blade_1_Rot_Up:810-860
Main_Rotor_Blade_2_Rot_Up:870-920
Main_Rotor_Blade_3_Rot_Up:930-980
Main_Rotor_Blade_4_Rot_Up:990-1040
Main_Rotor_Blades_Rot_Up:1050-1100
Main_Rotor_Rotation:1110-1210
Tail_Rotor_Blades_Rot:1210-1260
Tail_Rotor_Rotation:1270-1370
Door_Left:1370-1470
Door_Right:1480-1580
Blister_Left:1590-1690
Bliser_Right:1700-1800
Pilot_Door_Left:1810-1910
Pilot_Door_Right:1920-2020
Gear_Left_Dump:2030-2130
Gear_Right_Dump:2140-2240
Gear_Tail_Dupm:2250-2350
Gear_Tail_Rotation:2360-2410
Wheel_Left_Rotation:2410-2460
Wheel_Right_Rotation:2460-2510
Wheel_Tail_Rotation:5390-5440
Stabilizer:2510-2610
Wipers:2620-2720
Search_Light_Left_Rot:2720-2770
Search_Light_Right_Rot:2780-2830
Pilot_1_Cyclic_Right:2840-2890
Pilot_1_Cyclic_Left:2900-2950
Pilot_1_Cyclic_Forward:2960-3010
Pilot_1_Cyclic_Backward:3020-3070
Pilot_1_Collective_Up:3080-3130
Pilot_1_Pedal_Right:3140-3190
Pilot_1_Pedal_Left:3200-3250
Pilot_1_Head_Right:3260-3310
Pilot_1_Head_Left:3320-3370
Pilot_1_Head_Up:3380-3430
Pilot_1_Head_Down:3440-3490
Pilot_2_Cyclic_Right:3500-3550
Pilot_2_Cyclic_Left:3560-3610
Pilot_2_Cyclic_Forward:3620-3670
Pilot_2_Cyclic_Backward:3680-3730
Pilot_2_Collective_Up:3740-3790
Pilot_2_Pedal_Right:3800-3850
Pilot_2_Pedal_Left:3860-3910
Pilot_2_Head_Right:3920-3970
Pilot_2_Head_Left:3980-4030
Pilot_2_Head_Up:4040-4090
Pilot_2_Head_Down:4100-4150
Main_Rotor_Blade_1_Blurred_Bend_Down:4210-4260
Main_Rotor_Blade_2_Blurred_Bend_Down:4270-4320
Main_Rotor_Blade_3_Blurred_Bend_Down:4330-4380
Main_Rotor_Blade_4_Blurred_Bend_Down:4390-4440
Main_Rotor_Blades_Blurred_Bend_Down:4450-4500
Main_Rotor_Blade_1_Blurred_Bend_Up:4510-4560
Main_Rotor_Blade_2_Blurred_Bend_Up:4570-4620
Main_Rotor_Blade_3_Blurred_Bend_Up:4630-4680
Main_Rotor_Blade_4_Blurred_Bend_Up:4690-4740
Main_Rotor_Blades_Blurred_Bend_Up:4750-4800
Main_Rotor_Blade_1_Blurred_Rot_Up:4810-4860
Main_Rotor_Blade_2_Blurred_Rot_Up:4870-4920
Main_Rotor_Blade_3_Blurred_Rot_Up:4930-4980
Main_Rotor_Blade_4_Blurred_Rot_Up:4990-5040
Main_Rotor_Blades_Blurred_Rot_Up:5050-5100
Main_Rotor_Blurred_Rotation:5110-5210
Tail_Rotor_Blades_Blurred_Rot:5220-5270
Tail_Rotor_Blurred_Rotation:5280-5380
Navi_Lights:5440-5445
Search_Light_Left:5445-5450
Search_Light_Right:5450-5455
Beacon_Bottom:5455-5555
Beacon_Top:5555-5655
Game ready
Low poly
Real world scale
Units used: meters
===========
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- Asset model 80 animations (see list bellow)
- All parts are fully UV unwraped. No multi-materials or color fills.
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)
- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
Originally created with 3ds Max 2015. No 3rd party plugins required.
Software used:
- 3ds Max 2015 for modeling
- UV Layout for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag and V-Ray for rendering
NOT included with the file:
=========================
- Light rig/HDRI
Tags:
animation us army copter transport grey chopper strike craft american hawk aircraft 60 uh sikorsky uh-60 helo uh60 whirlybird air usa helicopter war black navy
animation,us,army,copter,transport,grey,chopper,strike,craft,american,hawk,aircraft,60,uh,sikorsky,uh-60,helo,uh60,whirlybird,air,usa,helicopter,war,black,navy
Price $249.00
UH-60 Korean Air Force Complex Animation by Pukamakara
- Asset model has 309 objects (interior, fuselage, glass, lights, rotors, camera)
- Asset model has:
156.950 polys
298.536 tris
166.200 verts
Textures (*.tga) 4096x4096:
=========================
- Diffuse
- Specular
- Glossiness
- Base color
- Metallic
- Emission
- Normal
- Ambient Occlusion
Animations (frames):
=========================
Full_Animation:0-200
Main_Rotor_Blade_1_Bend_Down:210-260
Main_Rotor_Blade_2_Bend_Down:270-320
Main_Rotor_Blade_3_Bend_Down:330-380
Main_Rotor_Blade_4_Bend_Down:390-440
Main_Rotor_Blades_Bend_Down:450-500
Main_Rotor_Blade_1_Bend_Up:510-560
Main_Rotor_Blade_2_Bend_Up:570-620
Main_Rotor_Blade_3_Bend_Up:630-680
Main_Rotor_Blade_4_Bend_Up:690-740
Main_Rotor_Blades_Bend_Up:750-800
Main_Rotor_Blade_1_Rot_Up:810-860
Main_Rotor_Blade_2_Rot_Up:870-920
Main_Rotor_Blade_3_Rot_Up:930-980
Main_Rotor_Blade_4_Rot_Up:990-1040
Main_Rotor_Blades_Rot_Up:1050-1100
Main_Rotor_Rotation:1110-1210
Tail_Rotor_Blades_Rot:1210-1260
Tail_Rotor_Rotation:1270-1370
Door_Left:1370-1470
Door_Right:1480-1580
Blister_Left:1590-1690
Bliser_Right:1700-1800
Pilot_Door_Left:1810-1910
Pilot_Door_Right:1920-2020
Gear_Left_Dump:2030-2130
Gear_Right_Dump:2140-2240
Gear_Tail_Dupm:2250-2350
Gear_Tail_Rotation:2360-2410
Wheel_Left_Rotation:2410-2460
Wheel_Right_Rotation:2460-2510
Wheel_Tail_Rotation:5390-5440
Stabilizer:2510-2610
Wipers:2620-2720
Search_Light_Left_Rot:2720-2770
Search_Light_Right_Rot:2780-2830
Pilot_1_Cyclic_Right:2840-2890
Pilot_1_Cyclic_Left:2900-2950
Pilot_1_Cyclic_Forward:2960-3010
Pilot_1_Cyclic_Backward:3020-3070
Pilot_1_Collective_Up:3080-3130
Pilot_1_Pedal_Right:3140-3190
Pilot_1_Pedal_Left:3200-3250
Pilot_1_Head_Right:3260-3310
Pilot_1_Head_Left:3320-3370
Pilot_1_Head_Up:3380-3430
Pilot_1_Head_Down:3440-3490
Pilot_2_Cyclic_Right:3500-3550
Pilot_2_Cyclic_Left:3560-3610
Pilot_2_Cyclic_Forward:3620-3670
Pilot_2_Cyclic_Backward:3680-3730
Pilot_2_Collective_Up:3740-3790
Pilot_2_Pedal_Right:3800-3850
Pilot_2_Pedal_Left:3860-3910
Pilot_2_Head_Right:3920-3970
Pilot_2_Head_Left:3980-4030
Pilot_2_Head_Up:4040-4090
Pilot_2_Head_Down:4100-4150
Main_Rotor_Blade_1_Blurred_Bend_Down:4210-4260
Main_Rotor_Blade_2_Blurred_Bend_Down:4270-4320
Main_Rotor_Blade_3_Blurred_Bend_Down:4330-4380
Main_Rotor_Blade_4_Blurred_Bend_Down:4390-4440
Main_Rotor_Blades_Blurred_Bend_Down:4450-4500
Main_Rotor_Blade_1_Blurred_Bend_Up:4510-4560
Main_Rotor_Blade_2_Blurred_Bend_Up:4570-4620
Main_Rotor_Blade_3_Blurred_Bend_Up:4630-4680
Main_Rotor_Blade_4_Blurred_Bend_Up:4690-4740
Main_Rotor_Blades_Blurred_Bend_Up:4750-4800
Main_Rotor_Blade_1_Blurred_Rot_Up:4810-4860
Main_Rotor_Blade_2_Blurred_Rot_Up:4870-4920
Main_Rotor_Blade_3_Blurred_Rot_Up:4930-4980
Main_Rotor_Blade_4_Blurred_Rot_Up:4990-5040
Main_Rotor_Blades_Blurred_Rot_Up:5050-5100
Main_Rotor_Blurred_Rotation:5110-5210
Tail_Rotor_Blades_Blurred_Rot:5220-5270
Tail_Rotor_Blurred_Rotation:5280-5380
Navi_Lights:5440-5445
Search_Light_Left:5445-5450
Search_Light_Right:5450-5455
Beacon_Bottom:5455-5555
Beacon_Top:5555-5655
Game ready
Low poly
Real world scale
Units used: meters
===========
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- Asset model 83 animations (see list bellow)
- All parts are fully UV unwraped. No multi-materials or color fills.
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)
- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
Originally created with 3ds Max 2015. No 3rd party plugins required.
Software used:
- 3ds Max 2015 for modeling
- UV Layout for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag and V-Ray for rendering
NOT included with the file:
=========================
- Light rig/HDRI
Tags:
south korea repoblic of korean animation us army copter transport chopper strike craft american hawk aircraft 60 uh sikorsky uh-60 helo uh60 whirlybird air usa helicopter war black navy
south,korea,repoblic,of,korean,animation,us,army,copter,transport,chopper,strike,craft,american,hawk,aircraft,60,uh,sikorsky,uh-60,helo,uh60,whirlybird,air,usa,helicopter,war,black,navy
Price $249.00
UH-60 Australian Army Basic Animation by Pukamakara
- Asset model has 15 objects (interior, fuselage, glass, lights, rotors)
- Asset model has:
130.365 polys
248.954 tris
138.578 verts
Animations (frames):
=========================
Full_Animation:0-100
Main_Rotor:100-200
Tail_Rotor:200-300
Main_Rotor_Blurred:300-400
Tail_Rotor_Blurred:400-500
Navi_Lights:500-510
Beacon_Bottom:520-620
Beacon_Top:620-720
Textures (*.TGA) 4096x4096:
=========================
- Diffuse
- Specular
- Glossiness
- Base color
- Metallic
- Emission
- Normal
- Ambient Occlusion
Game ready
Low poly
Real world scale
Units used: meters
===========
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- All parts are fully UV unwraped. No multi-materials or color fills.
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)
- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
Originally created with 3ds Max 2015. No 3rd party plugins required.
Software used:
- 3ds Max 2015 for modeling
- UV Layout for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag and V-Ray for rendering
NOT included with the file:
=========================
- Light rig/HDRI
Tags:
animation us army copter transport australia chopper strike craft american hawk australian aircraft 60 uh sikorsky uh-60 helo uh60 whirlybird air usa helicopter war black navy
animation,us,army,copter,transport,australia,chopper,strike,craft,american,hawk,australian,aircraft,60,uh,sikorsky,uh-60,helo,uh60,whirlybird,air,usa,helicopter,war,black,navy
Price $149.00
UH-60 Dark Basic Animation by Pukamakara
- Asset model has 15 objects (interior, fuselage, glass, lights, rotors)
- Asset model has:
130.365 polys
248.954 tris
138.578 verts
Animations (frames):
=========================
Full_Animation:0-100
Main_Rotor:100-200
Tail_Rotor:200-300
Main_Rotor_Blurred:300-400
Tail_Rotor_Blurred:400-500
Navi_Lights:500-510
Beacon_Bottom:520-620
Beacon_Top:620-720
Textures (*.TGA) 4096x4096:
=========================
- Diffuse
- Specular
- Glossiness
- Base color
- Metallic
- Emission
- Normal
- Ambient Occlusion
Game ready
Low poly
Real world scale
Units used: meters
===========
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- All parts are fully UV unwraped. No multi-materials or color fills.
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)
- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
Originally created with 3ds Max 2015. No 3rd party plugins required.
Software used:
- 3ds Max 2015 for modeling
- UV Layout for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag and V-Ray for rendering
NOT included with the file:
=========================
- Light rig/HDRI
Tags:
animation us army copter transport dark chopper strike craft american hawk aircraft 60 uh sikorsky uh-60 helo uh60 whirlybird air usa helicopter war black navy
animation,us,army,copter,transport,dark,chopper,strike,craft,american,hawk,aircraft,60,uh,sikorsky,uh-60,helo,uh60,whirlybird,air,usa,helicopter,war,black,navy
Price $149.00
UH-60 Grey Basic Animation by Pukamakara
- Asset model has 16 objects (interior, fuselage, glass, lights, rotors)
- Asset model has:
133.943 polys
248.954 tris
142.270 verts
Animations (frames):
=========================
Full_Animation:0-100
Main_Rotor:100-200
Tail_Rotor:200-300
Main_Rotor_Blurred:300-400
Tail_Rotor_Blurred:400-500
Navi_Lights:500-510
Beacon_Bottom:520-620
Beacon_Top:620-720
Textures (*.TGA) 4096x4096:
=========================
- Diffuse
- Specular
- Glossiness
- Base color
- Metallic
- Normal
- Ambient Occlusion
Game ready
Low poly
Real world scale
Units used: meters
===========
- The model has 100% Scale, placed in 0,0,0 coordinates and doesn't have rotations
- All parts are fully UV unwraped. No multi-materials or color fills.
- All parts and materials have logical names and ready for coding. (no names such as Object001 or Default - 01)
- Some identical parts have the same UV coordinates (overlapped). It saves textel resolution and does not influence on Ambient occlusion map (no black spots)
- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
Originally created with 3ds Max 2015. No 3rd party plugins required.
Software used:
- 3ds Max 2015 for modeling
- UV Layout for unwrapping
- Photoshop and Substance Painter for texturing
- Marmoset Toolbag and V-Ray for rendering
NOT included with the file:
=========================
- Light rig/HDRI
Tags:
animation us army copter transport grey chopper strike craft american hawk aircraft 60 uh sikorsky uh-60 helo uh60 whirlybird air usa helicopter war black navy
animation,us,army,copter,transport,grey,chopper,strike,craft,american,hawk,aircraft,60,uh,sikorsky,uh-60,helo,uh60,whirlybird,air,usa,helicopter,war,black,navy
Price $149.00
Modular Dungeon: Ancient Ruins by Sunbox Games
Number of textures: 175
Texture dimensions: 4096 x 4096 px
Minimum polygon count: 8
Maximum polygon count: 170k
Number of meshes/prefabs: 86
Rigging: No
Animation count: /
Animation type list: /
UV mapping: Yes
LOD information (count, number of levels): /
Types of materials and texture maps: PBR
Introducing highly detailed pack of modular dungeon pieces and various set dressing objects. With these assets you can quickly create dungeon levels. These assets work best if you are creating a first-person dungeon crawler. Assets are highly optimized and were made using Universal Render Pipeline (URP). You can easily convert them to HDRP or built-in render pipeline if needed.
Key Features
- 2 Corridor and room sizes with 2 large atrium,
- 20 Unique dungeon pieces to create an unique ancient ruins dungeon level,
- 66 Additional dressing drag & drop prefabs, from light sources to various obstacles,
- Optimized colliders,
- Created and compatible with Universal Render Pipeline (URP).
Included Assets
Large Atrium (2x), Medium Chamber (3x), Medium Corridor (3x), Medium Plug (2x), Medium Stairs (2x), Medium to Small Adapter (1x), Small Chamber (2x), Small Chamber (2x), Small Corridor (2x), Small Plug (1x), Small Staircase (2x), Broken Wall Pieces (3x), Broken Pillars (2x), Small Rubble (3x), Stone Light Stands (2x), Stone Mounted Stand (1x), Firepit (1x), Crystal Lightning (4x), Fire Lightning (5x), Fire Particles (3x), Begonia Plant (3x), Fern (3x), Ivy Bunch (3x), Ivy Plant (4x), Ivy Vine (4x), Placable Moss (4x), Shruberry (6x), Vines (4x), Stone Chair (2x), Stone Bench (1x), Stone Table (1x), Fountain (1x), Well (1x), Gazebo (2x), Stone Chest (1x), Stone Pots (2x), Stone Urns (2x), Stone Shrine (1x)
Tehnicalities
Textures sizes from 256 to 8k,
Poly count from 8 to 171k.
Compatibility
- Made with Unity 2020 LTS but works with earlier versions,
- Universal Render Pipeline (URP) supported,
Support & Information
Website | Documentation | Support E-mail
Social
Price $29.99
Eagle Ray by Rifat_Bilalov
Number of textures: 3
Texture dimensions: 2048x2048
Polygon count of :14750 tris
Minimum polygon count :2800 tris
Maximum polygon count: 14750 tris
Number of meshes/prefabs: 3/3
Rigging: Yes
Animation count: 37
UV mapping: Yes
LOD information: 3
Types of materials and texture maps: Albedo, Normal, Metallic/Smoothness
This asset has Eagle Ray model.
Model has 4 LOD.
- 14750 tris
- 10450 tris
- 6500 tris
- 2800 tris
Diffuse, normal and metallic / Smoothness maps (2048x2048).
37 animations (IP/RM)
Attack 1-2, death,eat, hit (back,front,midle), idle 1-2, ,swim attack ,swim (f-fl-fr-fu-fd), swim fast (f-fl-fr-fu-fd), turn (left,right) etc.
If you have any questions, please contact us by mail: Chester9292@mail.ru
Price $19.99
User Interface - SFX by Alan Dalcastagne da Cunha
Number of Audio Waves: 129
Sample rate / bit rate: (i.e. 22,050 or 44,100 Hz) 44,100
Do Sound FX loop: (Yes/No) No
Supported Development Platforms:
Windows: (Yes/No) Yes
Mac: (Yes/No) Yes
Important/Additional Notes: The recorder used for the sounds is the H4N pro, and the image is distributed free of charge for commercial use by pixabay.
Hello!
I hope you like this pack for interface sounds, I kept the naming very simple, I just split it between clicks and switch options.
Of course, that's what they sound like to me but if you want to use it for other purposes feel free.
Click_v1_wav
Click_v2_wav
Click_v3_wav
Click_v4_wav
Click_v5_wav
Click_v6_wav
Click_v7_wav
Click_v8_wav
Click_v9_wav
Click_v10_wav
Click_v11_wav
Click_v12_wav
Click_v13_wav
Click_v14_wav
Click_v15_wav
Click_v16_wav
Click_v17_wav
Click_v18_wav
Click_v19_wav
Click_v20_wav
Option_Change_v1
Option_Change_v2
Option_Change_v3
Option_Change_v4
Option_Change_v5
Option_Change_v6
Option_Change_v7
Option_Change_v8
Option_Change_v9
Option_Change_v10
Option_Change_v11
Option_Change_v12
Option_Change_v13
Option_Change_v14
Option_Change_v15
Option_Change_v16
Option_Change_v17
Option_Change_v18
Option_Change_v19
Option_Change_v20
Option_Change_v21
Option_Change_v23
Price $19.99
SciFi Props Pack#4 by LemmoLab
4K Textures.
3 Skins.
Simple and optimized.
Renders created in Marmoset
Number of textures :30
Texture dimensions :4K
Polygon count of [all meshes] : 48 708
Number of meshes/prefabs: 27
UV mapping: Yes
Types of materials and texture maps (Targa)
Barrels with separate cover/cap , and can easily be made Openable/Interactive.
The customizable materials allow you to add variety to the scene.
Price $7.99
Japanese Torii by L.W STUDIO
Number of textures:
-GateA: 3
-GateB: 3
Texture dimensions
-GateA: 2048X2048
-GateB: 2048X2048
Polygon count
-GateA:
-GateB:
Number of meshes/prefabs
-Meshes: 2
-Prefabs: 2
Rigging:NO
UV mapping: YES
Types of materials
Standard material
An old Japanese Torii for level design.
If you got any question, Please let me know. I will help asap.
Price $4.99
Coach man cartoon character by Agarkova_CG
PBR textures.
Body and clothes
-Albedo
-Occlusion
-Metallic
-Normal map
(all 4096-4096 size)
Lashes and sclera
-Opacity
(4096-4096 size)
Tris: 39871
Verts: 20423
Normal map format – Direct X.
Prefab – 1.
Thank you all for purchasing pack!
Hope you like it!!!
Price $9.99
3D Stylized Temple by GolemiteGames
3D stylized temple complete with emissive gem and ready to use prefab
Features
- 8,944 Quads
- 4 x 2k textures
- Albedo, Metallic/Roughness, Normal, Emissive
- 2 demo scenes included, night and day
- Colliders are set up so the temple can be walked on/though
- Set up and rendered in Universal Render Pipeline but with supplied textures and files can easily be set up for any rendering workflow in any software
Check out the new website
Price $4.99
HYPERCASUAL - Simple Female & Male Characters by Downtown Game Studio
Number of textures: 2
Texture dimensions: 1024x1024
Number of meshes/prefabs: 2
Rigging: Yes
UV mapping: Yes
2 low-poly character models, male & female, ideal for hypercasual games.
Demo scene included.
Animations are not included but both models are rigged and compatible with Mixamo animations: mixamo.com
Price $4.99
Tropical Island Vegetation - Built-In Shaders/URP/HDRP by BSP
Supports:
✔ Built-In Shaders - Unity 2019, 2020, 2021
✔ Universal RP - Unity 2019, 2020, 2021
✔ High Definition RP - Unity 2020, 2021
To install URP or HDRP vegetation shader and materials select '(URP) Installer' or '(HDRP) Installer' package file that you will find in the main folder and import all files.
This package contains:
- 32 palm models (The number of triangles is between 2200 - 6900 for LOD0 variant and 260 - 600 for LOD2)
- 9 banana plants (The number of triangles is between 1200 - 1700 for LOD0 variant and 200 - 600 for LOD2)
- 9 bamboo plants (The number of triangles is between 500 - 700 for LOD0 variant and 100 - 200 for LOD2)
- 2 types of grass
- 2 terrain textures (1024x1024) with normal maps
- 3 Demo scenes for Standard RP, Universal RP and High Definition RP + Post Processing profiles.
- 1 Skybox (The skybox included in this package comes from my HQ Skybox Pack)
- Custom vegetation shader with customizable wind effects.
- Custom water shader.
The shaders were made with the Amplify Shader Editor, so if you own that tool you can edit it.
Price $9.50
Mobile Keyboard Raiser by DTT
Quality
- All code is extensively and clearly commented.
- Runtime code is unit tested.
- Contains an extensive PDF with documentation, including code samples to help you on your way.
Compatibility
Tested and verified from Unity 2019.2.17f1 onwards on:
- Window
- Android
- iOS
Mobile Keyboard Raiser can be used to make sure your desired UI elements will be kept in view for the user when the keyboard covers the screen. This can be very useful to make sure input fields will stay visible even when the keyboard is active. You can make use of this by adding the component to the UI elements you want to keep in view even when the keyboard is active.
The problem we’re trying to solve stems from the fact with how keyboards work on mobile. To be able to use them the on-screen keyboard has to cover ~50% of the screen. Meaning that if you’re making use of any UI that requires keyboard input and is in the lower half of the screen you won’t be able to see that field any more. This can be very disorientating for the user since they can’t view the name of the input field and other info.
Features
- A component that will help you automatically raise UI.
- An extendable API that can poll native information about the on-screen keyboard.
A question or suggestion? We would love to hear from you.
We are actively developing this asset, with many future updates and extensions already planned. We are eager to include feedback from our users in future updates, be they ‘quality of life’ improvements, new features, or bug fixes.
If you have any questions regarding the use of this asset (before or after purchasing it), always feel free to contact us at: unity-support@d-tt.nl.
(We typically respond within 1-2 business days)
Reviews and ratings are very much appreciated, as they help us to be found and to improve our assets.
DTT stands for Doing Things Together
DTT is an app, web and game development agency based in the centre of Amsterdam. Established in 2010, DTT has over a decade of experience in mobile and web-based technology.
Our game department primarily works in Unity, where we put significant emphasis on the development of internal packages, allowing us to efficiently reuse code between projects. To support the Unity community, we are publishing a selection of our internal packages on the Asset Store, including this one.
More information about DTT (including our clients, projects and vacancies) can be found here: https://www.d-tt.nl/en/
Price $4.99
Tales of Love and Adventure Music Pack by WOW Sound
Sample rate: 48 kHz
Bit depth: 16 bit
Loopable: Yes
Additional: Stereo
Overcome all obstacles with your band of brothers and childhood sweetheart through the power of love, faith, and hope!
Album Contains:
[ Music ]
1. TOLA_ChildhoodDays_FULL_Loop (1:27)
+ 36s_Loop (0:34)
+ 50s_Loop (0:50)
+ FULL_End (1:38)
+ Stinger_End (0:06)
2. TOLA_FildinSquare_FULL_Loop (1:22)
+ 15s_Loop (0:13)
+ 26s_Loop (0:25)
+ 48s_Loop (0:48)
+ FULL_End (1:24)
3. TOLA_ForeverLove_FULL_Loop (1:20)
+ 34s_Loop (0:34)
+ 36s_End (0:36)
+ 57s_Loop (0:56)
+ FULL_End (1:49)
4. TOLA_LoveBlossoms_FULL_Loop (2:09)
+ 17s_Loop (0:16)
+ 46s_Loop (0:45)
+ 82s_Loop (1:21)
+ FULL_End (2:17)
+ Piano_End (0:09)
[ Support Email: hello@wowsound.com ]
And if you have any music genres you would like to hear but are currently not available in our store, do drop us an email! We will be most excited to try to create your desired sound effects and music for you!
* We release new packs regularly so there will always be the latest and most up-to-date music and sounds for your game projects!
Price $19.90
Ak47 by AB3DX
All objects in the pack are fully UV matched with the corresponding textures.
Elements which require animation have been detached, and named.
Optimized for game engines.
Model unwrapped manually to make most efficient use of the UV space.
Model scaled to fit actual version existing models.
Features:
High Quality Models
Low Poly Models
Detachable Meshes
Optimized
animation : Includes skeletal structure and animation.
Fire
Fire Automatic
Reload
Reload From Dry
Rigged: Yes
Number of Unique Meshes: 7
Collision: (Yes automatically generated)
Vertex Count:
Ak47 Gun :5,967
Suppressor :505
Bullet :352
Suppressor :256
4x Scope :2,672
Laser:1,256
Mount:104
Number of Materials and Material Instances: 9
Number of Textures: 24
Texture Resolutions: (2048X2048)
Texture Maps:AlbedoTransparency, MetallicSmoothness and Normal
Price $19.99
