Card & Board Game Vol.1 by SUS4TONE
Number of Audio Waves: 530
Sample rate / bit rate: 44,100Hz / 320Kbps or 24bit depth
Do Sound FX loop: No
Supported Development Platforms: All
Windows: Yes
Mac: Yes
This library contains a variety of sounds collected from various types of games, such as
rummy games, dice games, and card games.
Preview : https://youtu.be/H20Q3VmaoV0
Product.
- Card_Board_Game_SFX 265 Stereo
- Card_Board_Game_SFX 265 Mono
- Export_All 530 Stereo/Mono
Price $15.00
Aircraft Sound Vol.1 by SUS4TONE
Number of Audio Waves: 310
Sample rate / bit rate: 44,100Hz / 320Kbps or 24bit depth
Do Sound FX loop: Yes
Supported Development Platforms: All
Windows: Yes
Mac: Yes
It expressed many air transportation methods such as high-quality airplanes, helicopters, jets, and drones.
Preview Helicopter : https://youtu.be/LQEatsdmO60
Preview Jet : https://youtu.be/3nXROWU1XoE
Preview Plane : https://youtu.be/dtgrOnfCh_k
Preview Other : https://youtu.be/DuoXIpG052U
Product.
- Aircraft_Helicopter_SFX 109
- Aircraft_Jet_SFX 87
- Aircraft_Plane_SFX 51
- Aircraft_Other_SFX 38
- Aircraft_Helicopter_LOOP 04
- Aircraft_Jet_LOOP 12
- Aircraft_Plane_LOOP 14
- Aircraft_Other_LOOP 05
Price $15.00
Action & Fantasy Game Vol.1 by SUS4TONE
Number of Audio Waves: 300
Sample rate / bit rate: 44,100Hz / 320Kbps or 24bit depth
Do Sound FX loop: No
Supported Development Platforms: All
Windows: Yes
Mac: Yes
It offers 150 high-quality sound effects made for action RPG and fantasy games.
All of these sounds allow you to build your imaginary world or upgrade your existing world to a new level.
Preview : https://youtu.be/-NxsJchRj4o
Product.
- Action_Fantasy_Game_SFX 150 Stereo
- Action_Fantasy_Game_SFX 150 Mono
- Export_All 300 Stereo/Mono
Price $15.00
Adventure & RPG Game Vol.1 by SUS4TONE
Number of Audio Waves: 286
Sample rate / bit rate: 44,100Hz / 320Kbps or 24bit depth
Do Sound FX loop: No
Supported Development Platforms: All
Windows: Yes
Mac: Yes
It offers 143 high-quality sound effects to fill role-playing game projects or adventure games!
Preview : https://youtu.be/MfPHI8TtMEs
Product.
- Adventure_RPG_SFX 143 Stereo
- Adventure_RPG_SFX 143 Mono
- Export_All 286 Stereo/Mono
Price $15.00
Fast Food Mega Constructor by Kiberfank
Set of stylized ingredients for fast food creation.
Can be used with all types of lighting and rendering pipelines.
Contains:
Burgers Constructor
Pizza Constructor
Hot Dog Constructor
Sandwich Constructor
Tacos And Burritos Constructor
Ice Cream Constructor
503 Prefabs in total
All objects are sharing the same 1024x1024 color palette texture
Average polygon count per object is ~ 800
The assemblies on the screenshots are just examples.
Price $49.99
Beach Bar by Rust0 Games Oy
Technical details:
- 62 texture maps with 23 different texture sets
- Amount of materials: 22
- Custom PBR type of materials and textures
- Texture dimensions are 1024x1024 with some exceptions being 2048x2048 and 64x64
- Maximum polygon count of an object: 2183 vertices and 1810 triangles
- Minimum polygon count of an object: 56 vertices and 28 triangles
- Number of meshes: 129
- Number of prefabs: 135
- No rigging or animations
- UV mapping: Yes
- No LODs
Beach Bar - Beach Bar themed props for your beach themed games.
- Materials are PBR and use our own shaders where you can adjust smoothness and metallic values to your likeness or make your own textures.
- Texture sizes vary between 1024x1024 to 2048x2048.
- Over 120 unique models and prefabs. Modular pieces to build your own interior. Includes objects like palm trees, hut, surfboards, towels, torch, pier and many others.
If you have any questions about the package, please contact us via email.
Price $15.00
Hyper Casual Mega Sports by Kiberfank
The biggest asset for hyper casual sport games creation.
Contains:
Hyper Casual Mega Basketball
Hyper Casual Mega Football
Hyper Casual Mega Baseball
Hyper Casual Mega Volleyball
Hyper Casual American Football
Hyper Casual Mega Hockey
Hyper Casual Cheerleaders
Hyper Casual Tennis
Hyper Casual Golf
1071 Unique prefabs in total
213 Characters
858 Props
Can be used with all types of lighting and rendering pipelines.
Single 1024x1024 texture can be used for all objects
Average polygon count per object is ~ 1500
Warning: Asset does not contain animation.
Price $69.99
Water Elemental Shader - URP by Easy Game Studio
Introduction
This is a water elemental shader effect. It can make any game object of yours look like a puddle of water. This looks pretty cool. The design of this shader is inspired by the water elemental in Warcraft. And it contains a simple demo to show how it works. This package can make your game looks cooler. You don't need to write any shader by yourself, you can use this package directly to achieve the effect you want, and it can be integrated into your project very easily. The shader files expose multiple parameters for you to adjust. You can adjust more many different effects by yourself. Due to these cool effects achieved by using the shader, all performance losses are small, and the mobile platform can also run perfectly.
PS:Only support URP(Universal Renderer Pipeline)
Main Features:
1. Very easy to integrate into your project, no need to write any shader and code.
2. Only Support URP (Universal Renderer Pipeline).
3. Through the parameters exposed by the shader, you can easily adjust more effects.
4. Support Android, IOS, Windows and other platforms.
5. Clear demo.
6. Good support.
Contact Us:
If you have any question, please feel free to contact us.
Email: sgzxzj13@163.com
Price $15.00
Ultimate Christmas Pattern Materials by Cole
All texture resolution is 4096x4096 pixel
Every material is tileable/seamless.
Maps (Albedo,metallic,normal,roughness)
texture format : PNG
This package contains 82 Christmas themed material.
-22 different pattern texture (all variation 74)
-2 ground texture (2x4 transition grass-snow, moss-snow)
Every material is ready for use.
All texture resolution is 4096 x 4096 pixel
Every material is tileable/seamless.
Material shaders: 74(Autodesk interactiv)8(Standard)
Maps (Albedo,Metallic,Normal,Roughness, few have height too)
+Bonus 4 roughness map
But of course you can customize as you wish (Turn off Normal , change roughness.....)
If you have any question : hauzerlaszlo@gmail.com
Price $29.99
Merchant by Dary Palasky
Number of textures: 128
Texture dimensions: (256x256,512x512,1024x1024,2048x2048,4096x4096)
Polygon count :
Minimum polygon count: 37159
Maximum polygon count: 37343
Number of meshes/prefabs: 34
Rigging: Yes
Animation count: 1
Animation type list:
- Anim_Suitcase_Open
UV mapping: Yes
LOD information: No LODs
Types of materials and texture maps:
PBR Texture
Albedo, Normal,
Metallness,Roughness, AO,
Alpha in TGA Format
Mail: Sine.95@mail.ru
Rigged Low-poly game ready model
Feature:
- Separate mesh parts
- 51 Face blend shapes/morph target
- Cloth physics simulation
- Separate Texture sets:(Body,Head,Blouse,Jacket,Cape,Boots,Pants,Bag,Knife,Cap,Eyelashes,
- Eyes,Fur,Hair,Ring,Potions,Suitcase,Teeth)
Total polygons:
Character:
- Polygons: 37159
- Vertices: 53985
- Triangles: 70500
JacketBelt:
- Polygons: 184
- Vertices: 364
- Triangles: 226
Suitcase:
- Polygons: 8450
- Vertices: 11117
- Triangles: 16320
Price $35.00
Animalia - Pig (pack) by gim.studio
Number of textures: 12
Texture dimensions: 4k
Vertex Counts of Character: 8638, 4879
Number of meshes/prefabs: 2
Rigging: Yes
Animation count: 132 (not counting In-place)
Animation type: Root Motion and In-place
UV mapping: Yes
LOD information: 3
Types of materials and texture maps: PBR
Realistic female and young Pig with animations authored at 60fps and 4K textures.
Changelog:
2.4.0
- initial release
Features:
- female Pig model
- young Pig model
- Animations authored at 60 fps
- All animations available with and without the root motion
- 4K Textures
- 3ds Max animation rig
- LODs
Price $179.99
Animalia - Pig (young) by gim.studio
Number of textures: 6
Texture dimensions: 4k
Vertex Counts of Character: 4879
Number of meshes/prefabs: 1
Rigging: Yes
Animation count: 66 (not counting In-place)
Animation type: Root Motion and In-place
UV mapping: Yes
LOD information: 3
Types of materials and texture maps: PBR
Realistic young Pig with animations authored at 60fps and 4K textures.
Changelog:
2.4.0
- initial release
Features:
- young Pig model
- Animations authored at 60 fps
- All animations available with and without the root motion
- 4K Textures
- 3ds Max animation rig
- LODs
Price $99.99
VRDJ Controller by AGLOBEX-Mobile
In addition, the asset has a ready-made nightclub with diverse club lighting, which you can also control manually!
What's more, we've added templates for people who start dancing when the music comes on! You can easily add your own people models and your dance animations.
The asset supports both PC and VR platforms! Oculus & HTC Vive
Players functionality:
In fact, they have all the basic functions for mixing tracks together:
1. Jog - Slow down and speed up a track to fit the beat to another track.
2. Play, Pause, Que - Everything is clear here. With the Que button, you can also set the cue where the track should start playing.
3. Search buttons - Scroll tracks forward and backward.
4. Next track and Previous - Switch between tracks without opening the playlist panel.
5. Reverse - Plays the track in reverse.
6. Time Mode - Switch the track time mode.
7. Jog Mode - Select CDJ or Vinil mode
8. Speed Adjust - Jog sensitivity adjustment
9. Synch Pitch - Synchronization of the pitch of the player on which the music is not playing, under the pitch on which the music is playing. That is, it aligns the speed of the two tracks (Does not synchronize the start of the Bit, you will need to synchronize the Bit to the bit yourself using Jog!)
10. Pitch - Track speed
11. Master Tempo - Returns the key of the track to its original state.
Mixing console functionality:
We have a two-channel console.
Each channel has 3 sound frequency controls: Low, Middle, High.
Also controls: Trim, Faders, CrossFader, Master.
And settings for the microphone: Low, High, Level, Reverb. (The microphone only works in VR mode).
You can add your own music to the game. To do this, you need to copy your tracks to the Windows folder: YourPC / Music / VRDJ
Cons: We did not add the ability to use a second sound card for headphones. I think we will be able to add this feature in the next updates, if there is a demand for this asset.
Asset includes such models as:
1. DJ equipment (Turntables, Mixing console, Sempler)
2. Various spotlights (projectors)
3. Media screens
4. Models of night clubs
5. Fixing beams for spotlights (projectors)
6. Sound speakers (floor, suspended and on a tripod)
7. Headphones
And much more.
Information about Poly & Textures:
Head phones: Poly – 1844 / Textures 4K – Diff, Normal, Emissive, Occlusion
Table for DJ: Poly – 119
Disco Ball Big: Poly – 25646
Disco Ball Small: Poly – 7046
Display For Media: Poly – 66
Hull 1: Poly – 160
Hull 2: Poly – 272
Hull 3: Poly – 384
Hull 4: Poly – 496
Hull Arka: Poly – 864
Hull Octo Big: Poly – 7808
Hull Quad: Poly – 3904
Hull Quad Big: Poly - 3904
Laptop: Poly – 4794 / Textures 4K – Diff, AO, Normal.
Club Big: Poly – 2287 / Textures 1K, 2K, 3K, 4K. – Diff.
Night Club: Poly – 16192 / Textures 1K, 2K, 3K, 4K. – Diff.
Mixer800: Poly – 8882 / Textures 2K – Diff.
Player: Poly – 3242 / Textures 2K – Diff.
Air Speakers: Poly – 8360 / Textures 2k – Diff.
Speaker: Poly – 204 / Textures 2k – Diff.
Speaker 2: Poly – 196 / Textures 2k – Diff.
All models are low poly and optimized.
I hope this scene will be useful for you! Enjoy!
Good luck!
Price $799.00
Animalia - Pig (female) by gim.studio
Number of textures: 6
Texture dimensions: 4k
Vertex Counts of Character: 8638
Number of meshes/prefabs: 1
Rigging: Yes
Animation count: 66 (not counting In-place)
Animation type: Root Motion and In-place
UV mapping: Yes
LOD information: 3
Types of materials and texture maps: PBR
Realistic female Pig with animations authored at 60fps and 4K textures.
Changelog:
2.4.0
- initial release
Features:
- female Pig model
- Animations authored at 60 fps
- All animations available with and without the root motion
- 4K Textures
- 3ds Max animation rig
- LODs
Price $99.99
Room Medieval Wood Props by JGM Studio
Barrel 3D (3468 polys aprox)
4 Books 3D (324 polys aprox)
Wood Box 3D (390 polys aprox)
Mold Box 3D (210 polys aprox)
Chandelier 3D (2008 polys aprox)
Table 3D (1076 polys aprox)
Bench 3D (590 polys aprox)
2 Shelfs 3D (324 polys aprox)
Dish 3D (638 polys aprox)
Little Dish 3D (638 polys aprox)
Wood Cup 3D (638 polys aprox)
Big Potion 3D (2340 polys aprox)
Median Potion 3D (2340 polys aprox)
Little Potion 3D (2340 polys aprox)
Big Long Potion 3D (1300 polys aprox)
Median Long Potion 3D (1300 polys aprox)
High Candle 3D (2092 polys aprox)
Low Candle 3D (868 polys aprox)
Room 3D (walls not separated), (30 polys aprox)
Clay Pot 3D (2558 polys aprox)
Materials with 4k textures
Metallic Map
Normal Map
Base Color Map
Roughness Map
Ambient Occlusion
Height Map
The scene is mounted with Standar Render but the models can be used in any other. You would only have to create the material - Autodesk Interactive-enter the textures and that's it. Includes example scene with all models. For any questions write to info@jgmstudio3d.com
Price $9.99
DreamOS - Complete OS UI by Michsky
• Blur shader works with the built-in pipeline, it's not compatible with URP and HDRP. All the other features are compatible with each pipeline.
• Tested for Windows, Mac and WebGL (limited). The other platforms are not fully supported. Mobile add-on is coming in the future as a separate package.
• DreamOS is not fully compatible with Modern UI Pack. We provide an external integration package for those who want to use both in the same project.
• Not yet tested for VR use. It should still work fine, but note that the asset has not been tested in a VR environment.
Want to create an advanced in-game operating system for your game or app? Well, we got you covered. With DreamOS, you'll able to create good looking OS interfaces easily.
• Clean Design
Featuring a minimalistic and clean looking design with smooth pre-made animations that can be edited within Unity.
• UI Manager
Instead of changing things one by one, you change the whole look of your UI within seconds using UI Manager.
• Fully Customizable
You can add or change almost everything within Unity, no need to deal with code or external tools.
• Demo Scenes
Includes two ready to use demo scenes; Desktop and World Space.
• Functional Apps
There are 12 different apps for all your needs, from messaging to music player. More on the way!
• Functional System Features
Includes fully featured system features, such as; user creation, time and date, networking (simulated), modular widgets, notifications; and more!
• UI Elements
Includes a set of unique elements for all of your UI needs.
• Native UI Support
DreamOS is using the native Unity UI, so you can continue working the way you are used to and use third party UI extensions with it.
...and many more!
Curious about the upcoming features? Check out our roadmap by clicking here.
If you have any questions, suggestions or feedback, feel free to contact me.
Website | Discord Server | Documentation | Windows Demo
Please expand 'Technical Details' for important details.
Price $69.00
Ancient weapon pack 2D by SR Studios Kerala
2D Ancient weapon pack
Asset contains:
- Wooden sword(2 Variation)
- Hammers (3 Variation)
- Stick(4 variation)
- Stones & Accessories (5)
- Knifes(3)
- Axes(2)
- Heavy weapons(3)
- Ranged weapons(4)
Details & Features:
- Total assets : 26
- High quality
- Vector art style asset
- Arranged in folders for easy use
Contact:
srstudioskerala@gmail.com
Price $5.00
Inventory 2 by Catsoft Works
Features
- Bags
- Equippable, Usable and Craftable Items
- Loot Tables
- Multiple Currencies
- Compatible with Visual Scripting
- Tools for creating custom UI
Includes
- Source code
- UI templates
- Multiple Inventories
- Looting menus
- Merchants
- Crafting
- Dismantling
- Example of a pre-made Items collection
- Multiple examples to learn from
This module requires Game Creator 2 in order to work.
Create your very own Inventory system with stackable items, craft new objects and trade them with merchants. Or equipment and personalize them with custom properties and sockets!
Create Items and define what kind of object represents.
- Give them a name, description, sprite and game object representation.
- Define custom Properties that can be changed at runtime.
- Determine what Sockets it has so other Items can be attached.
- Equip and Unequip the item and set what requirements it has.
- Create your own outcomes when consuming items.
These can be easily assigned to a Bag, which is a component that stores items and can be attached to any game object.
A Bag also defines a UI Skin which is used to open an interface that the user can interact with. For example:
- Opening the Player's inventory
- Taking and storing items from a chest
- Looting defeated enemies
Merchants are components attached along Bags that define the exchange rules. These components also define a UI Skin used when trading between two Bags.
It also supports multiple Currencies, where each can contain multiple Coins with different values.
Loot Tables allow to randomly generate items and wealth based on a weighted percentage.
Saving and Loading is supported out of the box, as well as being highly integrated with Game Creator's visual scripting.
Includes
- Source code
- Examples & Templates
Learning Resources
Price $40.00
Office Desk by AshMesh
Texture set: Albedo, MetallicSmoothness, Normal, AO
Texture resolution: 4096x4096
Number of textures: 4
Texture formats: PNG
Number of materials: 1
Materials: PBR(Metallic)
Polycount: 6454 tris, 3362 vertices
Number of prefabs: 5
Scaled to approximate real world size
Number of meshes: 7
UV mapping: Yes
Contains:
- desk_A - 432 tris
- desk_B - 4206 tris
- desk_C - 908 tris
- desk_D - 908 tris
Price $5.99
