25 Metal Materials Ready, Volume. 1 by Interactive Arts
Reference and Documentations
Shader Smart: Rusty and Polished Metal Specified | Details & User Guide
Introduction
This package contains a set of 25 ready-to-use materials for mobile applications. A set of 76 seamless textures are included, resolution is fixed at 512 by 512 for mobile performances. All materials are powered by “Shader Smart: Rusty and Polished Metal Specified”, with high customizability and extra features introduced as:
1) Secondary Normal
A minor Normal map is introduced, where users have full control over its strength, bias value, and intensity ratio respect to the primary Normal.
Features
Albedo: Color Bias | Contrast | Brightness
Metallic: Uniform Metallic Strength
Roughness: Contrast | White/Black Channel Strength | Strength
Normal: Strength | Bias
Secondary Normal: Strength | Bias | Secondary to Primary Ratio
Ambient Occlusion: Contrast | Base Value
Texture Coordinates: Rotation | UV Tiling | UV Offset
Uniform metallic adjustment is introduced to some shaders
Tech Details and Specifications
Numbers of Shaders: 3
Numbers of Mobile Materials: 25
Numbers of Mobile Material Textures: 75
Mobile Material Texture Resolution: 512 by 512 (seamless)
Numbers of Additional Textures: 1
Numbers of Demo Scenes: 9
Parallax Height | Far Field Differentiation | Secondary Normal | Independent Tiling and Offset | Texture Rotation
PBR Based Rendering
SM 5.0 | SM 3.0 | Full Forward Shadows | Standard Specular
Supported Platforms: PS5 | PS4 | Xbox One | PC | iOS | Android
Render Type: Opaque
Interactive Arts has full copy rights of all textures, materials, and shaders. Users may not independently redistribute any contents for business purposes.
Price $14.99
Anime Character : Koyuki (HighSchoolStudent / Contain VRM) by Dai Yong Xiang
This model has been converted into fbx file using Blender. Users can add their favorite animations on Mixamo website.
Character information:HighSchoolStudent
Polycount:
Verts:23895
Faces:23895
Tris:17079
Sixtenn textures for the character
This package contains VRM files, which can make the character module more refined, please refer to the manual for details
More specially character models website, include free and paid, can be used commercially, but the author's website must be posted in credit:
My asset store
Taiwan web
Reddit web
Price $4.99
2D Character - Druid by COPY SPRIGHT
The character texture size is 450x430 including animation safe frame. The true character resolution is roughly around 135x180 (depending on animation frame).
Characters are designed to work in four directions. Animations to the left and right are the same sprite. To get the right facing version it needs to be mirrored. This is a very common practice but it might result in small detail faults (e.g. eye patch change).
Character-Animations (934 sprites):
Idle: 63 sprites
Run: 30 sprites
Walk: 42 sprites
Jump: 57 sprites
Duck: 63 sprites
Crawl: 57 sprites
Slide: 33 sprites
Hold bomb: 84 sprites
Carry bomb: 80 sprites
Throw bomb: 60 sprites
Hit 1: 39 sprites
Hit 2: 39 sprites
Vanish: 32 sprites
Rifle shooting: 4 sprites
Gun shooting: 4 sprites
Bow shooting: 5 sprites
Sword swing: 60 sprites
Hammer swing: 115 sprites
Sythe swing: 70 sprites
Basic Weapon Animations (174 sprites):
Bow: 21 sprites
Gun: 3 sprites
Hammer: 69 sprites
Rifle: 3 sprites
Sword: 36 sprites
Sycthe: 42 sprites
World Animations (191 sprites):
Bomb on ground: 18 sprites
Carrying bomb: 60 sprites
Holding bomb: 63 sprites
Bomb explosion: 11 sprites
Arrow: 1 sprite
Bullet: 4 sprites
Desert tilemap: 1 sprite
Muzzle flash: 2 sprites
Player Shadow: 1 sprite
Wood barrier: 30 sprites
Constraints:
This is just sprites and pre-build animations on a demo scene. No code included. Make something great out of it. :-)
Free Character Example:
Feel free to check out this free character first before you by the package:
2D Character - Astronaut
Price $7.99
2D Character - Diver by COPY SPRIGHT
The character texture size is 450x430 including animation safe frame. The true character resolution is roughly around 135x180 (depending on animation frame).
Characters are designed to work in four directions. Animations to the left and right are the same sprite. To get the right facing version it needs to be mirrored. This is a very common practice but it might result in small detail faults (e.g. eye patch change).
Character-Animations (934 sprites):
Idle: 63 sprites
Run: 30 sprites
Walk: 42 sprites
Jump: 57 sprites
Duck: 63 sprites
Crawl: 57 sprites
Slide: 33 sprites
Hold bomb: 84 sprites
Carry bomb: 80 sprites
Throw bomb: 60 sprites
Hit 1: 39 sprites
Hit 2: 39 sprites
Vanish: 32 sprites
Rifle shooting: 4 sprites
Gun shooting: 4 sprites
Bow shooting: 5 sprites
Sword swing: 60 sprites
Hammer swing: 115 sprites
Sythe swing: 70 sprites
Basic Weapon Animations (174 sprites):
Bow: 21 sprites
Gun: 3 sprites
Hammer: 69 sprites
Rifle: 3 sprites
Sword: 36 sprites
Sycthe: 42 sprites
World Animations (191 sprites):
Bomb on ground: 18 sprites
Carrying bomb: 60 sprites
Holding bomb: 63 sprites
Bomb explosion: 11 sprites
Arrow: 1 sprite
Bullet: 4 sprites
Desert tilemap: 1 sprite
Muzzle flash: 2 sprites
Player Shadow: 1 sprite
Wood barrier: 30 sprites
Constraints:
This is just sprites and pre-build animations on a demo scene. No code included. Make something great out of it. :-)
Free Character Example:
Feel free to check out this free character first before you by the package:
2D Character - Astronaut
Price $7.99
2D Character - Dog by COPY SPRIGHT
The character texture size is 450x430 including animation safe frame. The true character resolution is roughly around 135x180 (depending on animation frame).
Characters are designed to work in four directions. Animations to the left and right are the same sprite. To get the right facing version it needs to be mirrored. This is a very common practice but it might result in small detail faults (e.g. eye patch change).
Character-Animations (934 sprites):
Idle: 63 sprites
Run: 30 sprites
Walk: 42 sprites
Jump: 57 sprites
Duck: 63 sprites
Crawl: 57 sprites
Slide: 33 sprites
Hold bomb: 84 sprites
Carry bomb: 80 sprites
Throw bomb: 60 sprites
Hit 1: 39 sprites
Hit 2: 39 sprites
Vanish: 32 sprites
Rifle shooting: 4 sprites
Gun shooting: 4 sprites
Bow shooting: 5 sprites
Sword swing: 60 sprites
Hammer swing: 115 sprites
Sythe swing: 70 sprites
Basic Weapon Animations (174 sprites):
Bow: 21 sprites
Gun: 3 sprites
Hammer: 69 sprites
Rifle: 3 sprites
Sword: 36 sprites
Sycthe: 42 sprites
World Animations (191 sprites):
Bomb on ground: 18 sprites
Carrying bomb: 60 sprites
Holding bomb: 63 sprites
Bomb explosion: 11 sprites
Arrow: 1 sprite
Bullet: 4 sprites
Desert tilemap: 1 sprite
Muzzle flash: 2 sprites
Player Shadow: 1 sprite
Wood barrier: 30 sprites
Constraints:
This is just sprites and pre-build animations on a demo scene. No code included. Make something great out of it. :-)
Free Character Example:
Feel free to check out this free character first before you by the package:
2D Character - Astronaut
Price $7.99
2D Character - Cat by COPY SPRIGHT
The character texture size is 450x430 including animation safe frame. The true character resolution is roughly around 135x180 (depending on animation frame).
Characters are designed to work in four directions. Animations to the left and right are the same sprite. To get the right facing version it needs to be mirrored. This is a very common practice but it might result in small detail faults (e.g. eye patch change).
Character-Animations (934 sprites):
Idle: 63 sprites
Run: 30 sprites
Walk: 42 sprites
Jump: 57 sprites
Duck: 63 sprites
Crawl: 57 sprites
Slide: 33 sprites
Hold bomb: 84 sprites
Carry bomb: 80 sprites
Throw bomb: 60 sprites
Hit 1: 39 sprites
Hit 2: 39 sprites
Vanish: 32 sprites
Rifle shooting: 4 sprites
Gun shooting: 4 sprites
Bow shooting: 5 sprites
Sword swing: 60 sprites
Hammer swing: 115 sprites
Sythe swing: 70 sprites
Basic Weapon Animations (174 sprites):
Bow: 21 sprites
Gun: 3 sprites
Hammer: 69 sprites
Rifle: 3 sprites
Sword: 36 sprites
Sycthe: 42 sprites
World Animations (191 sprites):
Bomb on ground: 18 sprites
Carrying bomb: 60 sprites
Holding bomb: 63 sprites
Bomb explosion: 11 sprites
Arrow: 1 sprite
Bullet: 4 sprites
Desert tilemap: 1 sprite
Muzzle flash: 2 sprites
Player Shadow: 1 sprite
Wood barrier: 30 sprites
Constraints:
This is just sprites and pre-build animations on a demo scene. No code included. Make something great out of it. :-)
Free Character Example:
Feel free to check out this free character first before you by the package:
2D Character - Astronaut
Price $7.99
2D Character - Cyborg by COPY SPRIGHT
The character texture size is 450x430 including animation safe frame. The true character resolution is roughly around 135x180 (depending on animation frame).
Characters are designed to work in four directions. Animations to the left and right are the same sprite. To get the right facing version it needs to be mirrored. This is a very common practice but it might result in small detail faults (e.g. eye patch change).
Character-Animations (934 sprites):
Idle: 63 sprites
Run: 30 sprites
Walk: 42 sprites
Jump: 57 sprites
Duck: 63 sprites
Crawl: 57 sprites
Slide: 33 sprites
Hold bomb: 84 sprites
Carry bomb: 80 sprites
Throw bomb: 60 sprites
Hit 1: 39 sprites
Hit 2: 39 sprites
Vanish: 32 sprites
Rifle shooting: 4 sprites
Gun shooting: 4 sprites
Bow shooting: 5 sprites
Sword swing: 60 sprites
Hammer swing: 115 sprites
Sythe swing: 70 sprites
Basic Weapon Animations (174 sprites):
Bow: 21 sprites
Gun: 3 sprites
Hammer: 69 sprites
Rifle: 3 sprites
Sword: 36 sprites
Sycthe: 42 sprites
World Animations (191 sprites):
Bomb on ground: 18 sprites
Carrying bomb: 60 sprites
Holding bomb: 63 sprites
Bomb explosion: 11 sprites
Arrow: 1 sprite
Bullet: 4 sprites
Desert tilemap: 1 sprite
Muzzle flash: 2 sprites
Player Shadow: 1 sprite
Wood barrier: 30 sprites
Constraints:
This is just sprites and pre-build animations on a demo scene. No code included. Make something great out of it. :-)
Free Character Example:
Feel free to check out this free character first before you by the package:
2D Character - Astronaut
Price $7.99
2D Character - Doctor by COPY SPRIGHT
The character texture size is 450x430 including animation safe frame. The true character resolution is roughly around 135x180 (depending on animation frame).
Characters are designed to work in four directions. Animations to the left and right are the same sprite. To get the right facing version it needs to be mirrored. This is a very common practice but it might result in small detail faults (e.g. eye patch change).
Character-Animations (934 sprites):
Idle: 63 sprites
Run: 30 sprites
Walk: 42 sprites
Jump: 57 sprites
Duck: 63 sprites
Crawl: 57 sprites
Slide: 33 sprites
Hold bomb: 84 sprites
Carry bomb: 80 sprites
Throw bomb: 60 sprites
Hit 1: 39 sprites
Hit 2: 39 sprites
Vanish: 32 sprites
Rifle shooting: 4 sprites
Gun shooting: 4 sprites
Bow shooting: 5 sprites
Sword swing: 60 sprites
Hammer swing: 115 sprites
Sythe swing: 70 sprites
Basic Weapon Animations (174 sprites):
Bow: 21 sprites
Gun: 3 sprites
Hammer: 69 sprites
Rifle: 3 sprites
Sword: 36 sprites
Sycthe: 42 sprites
World Animations (191 sprites):
Bomb on ground: 18 sprites
Carrying bomb: 60 sprites
Holding bomb: 63 sprites
Bomb explosion: 11 sprites
Arrow: 1 sprite
Bullet: 4 sprites
Desert tilemap: 1 sprite
Muzzle flash: 2 sprites
Player Shadow: 1 sprite
Wood barrier: 30 sprites
Constraints:
This is just sprites and pre-build animations on a demo scene. No code included. Make something great out of it. :-)
Free Character Example:
Feel free to check out this free character first before you by the package:
2D Character - Astronaut
Price $7.99
2D Character - Devil by COPY SPRIGHT
The character texture size is 450x430 including animation safe frame. The true character resolution is roughly around 135x180 (depending on animation frame).
Characters are designed to work in four directions. Animations to the left and right are the same sprite. To get the right facing version it needs to be mirrored. This is a very common practice but it might result in small detail faults (e.g. eye patch change).
Character-Animations (934 sprites):
Idle: 63 sprites
Run: 30 sprites
Walk: 42 sprites
Jump: 57 sprites
Duck: 63 sprites
Crawl: 57 sprites
Slide: 33 sprites
Hold bomb: 84 sprites
Carry bomb: 80 sprites
Throw bomb: 60 sprites
Hit 1: 39 sprites
Hit 2: 39 sprites
Vanish: 32 sprites
Rifle shooting: 4 sprites
Gun shooting: 4 sprites
Bow shooting: 5 sprites
Sword swing: 60 sprites
Hammer swing: 115 sprites
Sythe swing: 70 sprites
Basic Weapon Animations (174 sprites):
Bow: 21 sprites
Gun: 3 sprites
Hammer: 69 sprites
Rifle: 3 sprites
Sword: 36 sprites
Sycthe: 42 sprites
World Animations (191 sprites):
Bomb on ground: 18 sprites
Carrying bomb: 60 sprites
Holding bomb: 63 sprites
Bomb explosion: 11 sprites
Arrow: 1 sprite
Bullet: 4 sprites
Desert tilemap: 1 sprite
Muzzle flash: 2 sprites
Player Shadow: 1 sprite
Wood barrier: 30 sprites
Constraints:
This is just sprites and pre-build animations on a demo scene. No code included. Make something great out of it. :-)
Free Character Example:
Feel free to check out this free character first before you by the package:
2D Character - Astronaut
Price $7.99
2D Character - Builder by COPY SPRIGHT
The character texture size is 450x430 including animation safe frame. The true character resolution is roughly around 135x180 (depending on animation frame).
Characters are designed to work in four directions. Animations to the left and right are the same sprite. To get the right facing version it needs to be mirrored. This is a very common practice but it might result in small detail faults (e.g. eye patch change).
Character-Animations (934 sprites):
Idle: 63 sprites
Run: 30 sprites
Walk: 42 sprites
Jump: 57 sprites
Duck: 63 sprites
Crawl: 57 sprites
Slide: 33 sprites
Hold bomb: 84 sprites
Carry bomb: 80 sprites
Throw bomb: 60 sprites
Hit 1: 39 sprites
Hit 2: 39 sprites
Vanish: 32 sprites
Rifle shooting: 4 sprites
Gun shooting: 4 sprites
Bow shooting: 5 sprites
Sword swing: 60 sprites
Hammer swing: 115 sprites
Sythe swing: 70 sprites
Basic Weapon Animations (174 sprites):
Bow: 21 sprites
Gun: 3 sprites
Hammer: 69 sprites
Rifle: 3 sprites
Sword: 36 sprites
Sycthe: 42 sprites
World Animations (191 sprites):
Bomb on ground: 18 sprites
Carrying bomb: 60 sprites
Holding bomb: 63 sprites
Bomb explosion: 11 sprites
Arrow: 1 sprite
Bullet: 4 sprites
Desert tilemap: 1 sprite
Muzzle flash: 2 sprites
Player Shadow: 1 sprite
Wood barrier: 30 sprites
Constraints:
This is just sprites and pre-build animations on a demo scene. No code included. Make something great out of it. :-)
Free Character Example:
Feel free to check out this free character first before you by the package:
2D Character - Astronaut
Price $7.99
ARCADE: Rally Cars Pack by Mena
+ 30 car prefabs. These prefabs come from 6 unique cars (5 colour variations for each vehicle).
+ Around 3200 tris per vehicle (1600 body + 1600 wheels).
+ 2 materials
+ 1 texture atlas (512 px * 512 px).
+ Perfect for 3rd person racing games and also for top-down racing games.
I hope you enjoy this package a lot!
Complete your ARCADE collection:
ARCADE: MEGA PACK
ARCADE: Wheels Pack
Any question please contact: imenagamescontact@gmail.com
Price $8.99
Garden Barbecue Props by Nollie Inward Game Assets
Assets included:
1. Garden Barbecue Small
2x Variants
2,076 tris, 1,133 verts, LODs in 4 stages, custom collider
2K Textures in .png format
2xMaps for StandardDoubleSided Shader(provided): AlbedoTransparency, MetallicSmoothness, Emisson, AO, Normal
2xMaps for HDRP: BaseColor, MaskMap, Emissive, Normal
2xMaterials, 1xMaterial per variant
2xPrefabs
2. Garden Plastic Chair
6x Variants
2,072 tris, 1,076 verts, LODs in 4 stages, custom collider
2K Textures in .png format
6xMaps for StandardDoubleSided Shader(provided): AlbedoTransparency, MetallicSmoothness, Emisson, AO, Normal
6xMaps for HDRP: BaseColor, MaskMap, Emissive, Normal
6xMaterials, 1x Material per variant
6xPrefabs
3. Garden Plastic Table
1,192 tris, 662 verts, LODs in 4 stages, custom collider
4K Textures in .png format
6xMaps for StandardDoubleSided Shader(provided): AlbedoTransparency, MetallicSmoothness, AO, Normal
6xMaps for HDRP: BaseColor, MaskMap, Normal
6xMaterial, 1x Material per variant
6xPrefab
4. Garden Umbrella
10x Variants
3,453 tris, 1,988 verts, LODs in 4 stages, custom collider
2K Textures in .png format
10xMaps for StandardDoubleSided Shader(provided): AlbedoTransparency, MetallicSmoothness, AO, Normal
10xMaps for HDRP: BaseColor, MaskMap, Normal
10xMaterials, 2 Materials per variant
10xPrefabs
Additional Content
1xShader (StandardDoubleSided)
2xDemo Scene
All the meshes for LODs and colliders are also included
Price $25.00
Cross Platform Leaderboards API by MW-Systems
With the Easy Leaderboard API you can create and manage your own leaderboards within 5-10 minutes.
We store your players name, score and time. Your are able to setup as many leaderboards as you need for free.
With the prefabs you could easily save a users score and you will receive a list of the entries wich you could display to the user.
Key Features:
- Get started for free
- Easy setup
- Easily add or receive entries
- Ideal for beginner developers
- Regularly updated and maintained
- Active support via email
How to get started:
- Download and import the leaderboard package - Use the prefabs
- Enter your API key
- You are ready to upload and download your scores
Price $0.00
Low Poly Prototype Pack by Red Works
A high quality low poly asset pack of Characters, Animals, Icons, Props, Environments, Fonts, Shapes and Building parts to create or prototype a polygonal style game.
Perfect for AR, VR, mobile, desktop and consoles!
Unique and high quality handmade pieces!
+370 prefabs ready to use!
396 tris count average for models.
More flexibilty with modular pieces!
10 different color palettes for various projects.
Characters (x3)
Building and Blocks (x52) - Modular
Environments (x16)
Geometric Shapes (x35)
Icons (x201)
Props (x37)
Texts (x10)
Weapons (x22)
• All characters rigged properly and ready to animate.
• Compatible with Mixamo animations.
• No animations included in this pack.
Instagram | Facebook | Twitter | Pinterest
Price $4.99
Blood and Hit SFX by MGWSoundDesign
This package will serve as a great addition to the voice acting of your horror game.
Blood and Hit SFX contains
Blood 40 sounds
Blood Guts 30 sounds
Blood Smash 21 sounds
Blood Spills 20 sounds
Blood Splash 20 sounds
Blood Squirts 10 sounds
Blood Stream 20 sounds
Crunch Bones 21 sounds
Drop Blood 10 sounds
Body Hit 20 sounds
Hit 30 sounds
Hit Blade 30 sounds
Hit Splash 30 sounds
Price $4.99
Radial Segmented Health Bars by Renge
What you get:
1: Many segments, few segments, no segments, it's all here!
2: Fully customizable!
- Segment count, segment spacing, radius, line width, and rotation customization!
3: Easy to implement!
- Either drag and drop a prefab into your scene or add the radial segmented health bar script to a GameObject and you're set!
4: For UI and non-UI use cases!
5: Built-in animation support!
Price $4.99