Title | Description | Has new content |
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Game Development |
Greetings,
I am starting the development of an action game using VRML/X3D and I need some help and advices. If anyone is doing something similiar work, or have any good tutorials to point me to, I would appreciate it very much.
About the game(help/tips are also welcome):
Game view: for the game view I would like the player to be able to switch from a first person to a 3rd person view.
Gathering/Crafting System: I would also want the game to have a crafting system, so the player can gather materials deployed in a random place in the world and use those materials to create new and more powerfull weapons, clothes and armour.
UI: Also I would like to know how can I create the UI for the game, mainly the health bars, some other bar for special attacks, some clickable buttons for other special attacks, a mini-map, and a compass, and when we select a enemy or mouse over it, i would like it to display some info about the enemy, being the health it have, or other information about it.
The player will have an inventory for the loot it gathers from killing other enemies, or materials from gathering, and some equipment slots to equip new items, beeing them from armor, shields, weapons, and so on to powerups.
Class System: I would as well to implement a RPG system, with classes for the player to develop his char.
Game Editor: The ideia is also to develop a game editor, so i can use it to place the assets(scripts,objects,music,etc), resize them, and create the levels by dragging them from a asset list to the scene. I woul also like the editor to allow the level designer to assign scripts to the NPC's so the NPC would give the player his missions, or quests, or assigning to some NPC the the ability to run shops, others to move from a place to another, AI, and so on.
Thanks in advance,
Nuno Carvalho
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