Feed aggregator

Cowboy_Silver Fox_Spine animation 2D Character by RGame Animation

Asset Store newest packages - 2026, January 5 - 11:54
Silver Fox Sam is a fully animated 2D cowboy character for Unity, featuring 46 high-quality Spine animations such as walk, run, jump, shoot, aim, roll, ride, take damage, and more...

Features

  • Idle variations, reactive animations, and more46 unique animations, including: Movement: Walk, Run, Sneak Combat & Actions: Shoot, Aim, Dodge, Take Damage, Knockback Special actions: Jump, Sit, Ride, Roll, Push, Cowboy-style Gun Spin
  • High-quality graphics, fully scalable without loss of quality
  • Ready-to-use for multiple platforms, especially Unity
  • Resolution: High-quality, scalable
  • File formats: PNG, PSD, Spine project, SKEL.bytes, JSON 3.8/4.0/4.2, atlas.txt
  • Compatibility: Unity, Spine runtime-supported engines
  • Rigging: Fully rigged Spine skeleton, ready for animation adjustments
  • Customizable: Easily change textures, swap parts, or modify animations
  • Contains one exported Spine skeleton (.json / .atlas / .png),
  • Art & Source Files
  • - Original PNG character image set
  • - Photoshop (.PSD) layered file
  • - Spine project file (.spine)
  • Exported Animation Files
  • - Binary Spine export (.skel.bytes)
  • - JSON exports (3.8, 4.0, 4.2)
  • - Atlas file (atlas.txt)
  • Texture atlas resolution varies per character (up to 2048x2048 px maximum).
  • Color depth: 32-bit RGBA.
  • Includes alpha transparency (PNG format).
  • Note: This character is fully original, and all animations are designed to provide a polished, professional feel for your game projects.

This package includes a high-quality 2D Cowboy character designed for professional game development.

The character is fully rigged and animated in Spine, featuring smooth transitions and natural motion suitable for RPG, platformer, shooter, idle game, and mobile projects.

The asset has never been used in any released game prior to being published for sale.

Key Features

  • Back-hit, Limp, Knockdown, and more46 high-quality animations, covering a wide variety of actions: Idle, Walk, Run Jump, Sit, Crouch Aim, Shoot Hit, Hurt, Take Damage Sneak Walk Push, Roll Horse Riding animations Cowboy-style Gunspinning
  • Professional digital illustration
  • Clean bone structure, easy to edit
  • Works smoothly on Unity and multiple other game engines
  • Character artwork is high-resolution, can be scaled up without losing detail

Included Files

When you purchase this package, you will receive:

Art & Source Files

  • Original PNG character image set
  • Photoshop (.PSD) layered file for editing
  • Spine project file (.spine)

Exported Animation Files

  • Binary Spine export (.skel.bytes) — ready for Unity
  • JSON format 4.2JSON exports: JSON format 3.8 JSON format 4.0
  • Atlas file (atlas.txt)

2D Asset Details:

  • Contains one exported Spine skeleton (.json / .atlas / .png).
  • Texture atlas resolution varies per character (up to 2048x2048 px maximum).
  • Color depth: 32-bit RGBA.
  • Includes alpha transparency (PNG format).
  • ✅ Spine animation data (.json and .skel.bytes)
  • ✅ Texture atlas (.atlas.txt + .png)
  • ✅ Original Spine project (.spine)
  • ✅ All source images (.png)
  • ✅ Original layered PSD file for editing
  • ✅ The character comes with a folder containing 46 frame-by-frame animations, each made up of many frames for smooth movement.

Compatibility

  • Fully compatible with Unity (recommended)

⚠️ This asset was created with Spine.

Using the asset:

This asset requires the free Spine-Unity runtime (version 3.8, 4.0, 4.2 or newer) to function properly.

The runtime is available from the official Spine website. Once imported, you can use this character directly in Unity.

Editing the asset:

The skeleton and animations were created using the Spine Editor.

To modify or create new animations, a licensed copy of Spine is required.

Benefits for Developers

  • Save weeks of production time with ready-to-use, polished animations
  • Easily integrate into any gameplay style: shooter, survival, platformer, adventure
  • Editable source files allow full customization (re-skin, recolor, add equipment, etc.)
  • Scalable art ensures quality even on HD or 4K displays
  • Ideal for solo developers, indie teams, students, or studios

License

  • You may use this asset in unlimited commercial and non-commercial games.
  • Redistribution or resale of the original files is not permitted.

I really value your thoughts! Please share your feedback and rate the character so I can continue to improve and make the experience more enjoyable for everyone!


Price $29.00

Cowboy_El León del Oeste_ Spine animation 2D Character by RGame Animation

Asset Store newest packages - 2026, January 5 - 11:54
El León del Oeste Lucas is a fully animated 2D cowboy character for Unity, featuring 46 high-quality Spine animations such as walk, run, jump, shoot, aim, roll, ride, take damage, and more...

Features

  • Idle variations, reactive animations, and more46 unique animations, including: Movement: Walk, Run, Sneak Combat & Actions: Shoot, Aim, Dodge, Take Damage, Knockback Special actions: Jump, Sit, Ride, Roll, Push, Cowboy-style Gun Spin
  • High-quality graphics, fully scalable without loss of quality
  • Ready-to-use for multiple platforms, especially Unity
  • Resolution: High-quality, scalable
  • File formats: PNG, PSD, Spine project, SKEL.bytes, JSON 3.8/4.0/4.2, atlas.txt
  • Compatibility: Unity, Spine runtime-supported engines
  • Rigging: Fully rigged Spine skeleton, ready for animation adjustments
  • Customizable: Easily change textures, swap parts, or modify animations
  • Contains one exported Spine skeleton (.json / .atlas / .png),
  • Art & Source Files
  • - Original PNG character image set
  • - Photoshop (.PSD) layered file
  • - Spine project file (.spine)
  • Exported Animation Files
  • - Binary Spine export (.skel.bytes)
  • - JSON exports (3.8, 4.0, 4.2)
  • - Atlas file (atlas.txt)

“Note: Older Spine versions (such as 3.8) may not provide the same smoothness of motion as newer releases, because these legacy versions are limited in features compared to the latest ones.”

  • Texture atlas resolution varies per character (up to 2048x2048 px maximum).
  • Color depth: 32-bit RGBA.
  • Includes alpha transparency (PNG format).
  • Note: This character is fully original, and all animations are designed to provide a polished, professional feel for your game projects.

Description

Describe your package. Is the provided content customizable, suitable for a particular genre?

This package includes a high-quality 2D Cowboy character designed for professional game development.

The character is fully rigged and animated in Spine, featuring smooth transitions and natural motion suitable for RPG, platformer, shooter, idle game, and mobile projects.

The asset has never been used in any released game prior to being published for sale.

Key Features

  • Back-hit, Limp, Knockdown, and more46 high-quality animations, covering a wide variety of actions: Idle, Walk, Run Jump, Sit, Crouch Aim, Shoot Hit, Hurt, Take Damage Sneak Walk Push, Roll Horse Riding animations Cowboy-style Gunspinning...
  • Professional digital illustration
  • Clean bone structure, easy to edit
  • Works smoothly on Unity and multiple other game engines
  • Character artwork is high-resolution, can be scaled up without losing detail
  • Includes 2 character skins

Included Files

When you purchase this package, you will receive:

Art & Source Files

  • Original PNG character image set
  • Photoshop (.PSD) layered file for editing
  • Spine project file (.spine)
  • Exported character sprite set (< 1,000 frame-by-frame animation elements): includes complete animation frames and all required visual assets
  • Folder Skin2 character
  • Floder Basic character VFX

Exported Animation Files

  • Binary Spine export (.skel.bytes) — ready for Unity
  • JSON exports: JSON format 4.2, JSON format 3.8, JSON format 4.0
  • Atlas file (atlas.txt)
  • Pack img.PNG

2D Asset Details:

  • Contains one exported Spine skeleton (.json / .atlas / .png).
  • Texture atlas resolution varies per character (up to 2048x2048 px maximum).
  • Color depth: 32-bit RGBA.
  • Includes alpha transparency (PNG format).
  • ✅ Spine animation data (.json and .skel.bytes)
  • ✅ Texture atlas (.atlas.txt + .png)
  • ✅ Original Spine project (.spine)
  • ✅ All source images (.png)
  • ✅ Original layered PSD file for editing
  • ✅ The character comes with a folder containing 46 frame-by-frame animations, each made up of many frames for smooth movement.

Compatibility

  • Fully compatible with Unity (recommended)

⚠️ This asset was created with Spine.

Using the asset:

This asset requires the free Spine-Unity runtime (version 3.8, 4.0, 4.2 or newer) to function properly.

The runtime is available from the official Spine website. Once imported, you can use this character directly in Unity.

Editing the asset:

The skeleton and animations were created using the Spine Editor.

To modify or create new animations, a licensed copy of Spine is required.

Benefits for Developers

  • Save weeks of production time with ready-to-use, polished animations
  • Easily integrate into any gameplay style: shooter, survival, platformer, adventure
  • Editable source files allow full customization (re-skin, recolor, add equipment, etc.)
  • Scalable art ensures quality even on HD or 4K displays
  • Ideal for solo developers, indie teams, students, or studios

License

  • You may use this asset in unlimited commercial and non-commercial games.
  • Redistribution or resale of the original files is not permitted.

I really value your thoughts! Please share your feedback and rate the character so I can continue to improve and make the experience more enjoyable for everyone!


Price $29.00

Wolf_2d Spine Animation by RGame Animation

Asset Store newest packages - 2026, January 5 - 11:54
Wolf_2D Spine Animation is a unique 2D enemy character asset for AFK and idle RPGs. Includes ready-made animations for use as an enemy or NPC in turn-based strategy games.
  • Fully animated 2D character created with Spine, featuring high-quality artwork in an Asian mythological style
  • Includes 8 core animations: Idle, Attack, Skill, Hit, Stun,Walk,Jump and Die
  • Applied Bounding Boxes in the Spine file to make collision detection more convenient and accurate in-game.
  • High-resolution and clean visual details, suitable for HD and mobile projects
  • Ready-to-use prefab and demo scene for easy integration into your Unity project
  • .unitypackage (for quick Unity import)Provides all necessary Spine export files, including: .atlas (texture atlas) .json (animation data) .png (character textures) .txt (import notes and instructions)
  • Easy to customize — modify artwork, tweak animations, or reuse prefabs for different characters
  • Organized folder structure for clear project management
  • Compatible with Unity 2021.3 or newer, supports both URP and Built-in Render Pipeline
  • Suitable for idle, AFK, turn-based, RPG, and fantasy adventure games

This package provides a fully animated 2D character designed for idle/AFK and turn-based games.

Genre Compatibility:

  • Idle / AFK games
  • Turn-based RPGs and strategy games
  • Adventure or fantasy projects
  • Any game requiring 2D animated characters

This asset is especially useful for developers who want to save time on character creation while keeping the flexibility to adapt the asset to their own projects.

⚠️ This asset was created with Spine.

Using the asset:

This asset requires the free Spine-Unity runtime (version 4.2 or newer) to function properly.

The runtime is available from the official Spine website. Once imported, you can use this character directly in Unity.

Editing the asset:

The skeleton and animations were created using the Spine Editor.

To modify or create new animations, a licensed copy of Spine is required.

Compatibility:

Includes exported Spine data files (.json / .atlas / .png) ready for immediate use.

If you need a version compatible with Spine runtime below 4.2, please contact me directly through my Publisher Profile on the Unity Asset Store.

Note: The original .spine project file is not included.

Animation Details:

  • Includes multiple Spine animations (idle, attack, skill, stun, hit, die).
  • Each animation has 40 keyframes.
  • Optimized for performance — all files are very lightweight and suitable for mobile or low-end devices.

2D Asset Details:

  • Contains one exported Spine skeleton (.json / .atlas / .png).
  • Texture atlas resolution varies per character (up to 2048x2048 px maximum).
  • Color depth: 32-bit RGBA.
  • Includes alpha transparency (PNG format).
  • ✅ Spine animation data (.json and .skel.bytes)
  • ✅ Texture atlas (.atlas.txt + .png)
  • ✅ Original Spine project (.spine)
  • ✅ All source images (.png)
  • ✅ Original layered PSD file for editing

Price $5.00

Breaths Sound Effects by rawAmbience

Asset Store newest packages - 2026, January 5 - 11:52
223 Breaths Sound Effects

Technical Details:

· 223 WAV files

· 48kHz / 24-bit

· Total duration: 01:52

· Clean, unprocessed recordings

· Royalty-free for commercial use

A versatile collection of realistic breath recordings designed to bring life, intimacy, and tension to your projects. Breaths Sound Effectsfeatures 223 carefully captured files, covering a wide range of breathing styles and emotional nuances - from subtle calm inhales to intense, expressive breaths.

This library delivers pristine audio quality suitable for professional sound design, film, and interactive media. Each file is concise, focused, and ready to drop directly into your workflow.

Whether you’re designing character performances, enhancing cinematic moments, or building immersive soundscapes, these breath sounds provide a natural human presence without distraction.

Perfect for:

· Film, TV, and cinematic trailers

· Games, VR, and interactive media

· Animation and character design

· Horror, suspense, and dramatic scenes

· Meditation, ASMR, and wellness content


From subtle realism to dramatic impact, Breaths Sound Effectsis a flexible toolkit for a wide variety of creative scenarios.


Price $15.99

PinePie Fancier by Pine Pie

Asset Store newest packages - 2026, January 5 - 11:02
Fancier is powerful folder-enhancement tool that colorizes and customizes Unity’s Project Browser, adds smart icons and tags, and boosts workflow with quick organization.
  • Tested on Unity 6.2.
  • Compatible with PieTabs and Notes&DevLog.
  • Built using UI Toolkit (Unity 2021.3+)
  • Data stored in ScriptableObjects and Json for safety, persistence, and version control
  • Fully editable source code included
  • Supports Light and Dark themes
  • Optimized for One-Column Project Browser
  • Uses lightweight editor-only utilities for minimal overhead

Colorized Project Browser — Make Your Unity Folders Instantly Clear

A clean and friendly Project Browser upgrade for Unity creators who want their workspace to feel organized, colorful, and effortless to navigate.


Bring visual clarity to your folders, highlight important assets, and streamline your workflow with smart icons, tags, shortcuts, and a fully customizable color/icon palette.

🌟 Features

  • 🌈 Colorized Folders

Give any folder a clear visual identity with preset or custom colors.

  • 🗂️ Smart Folder Icons

Assign icons manually or let the tool auto-detect the right icon based on folder name or content.

  • 🏷️ Asset Tags

Tag any asset with multiple tag types. Each tag has a tooltip so you instantly know what it means.

  • 📏 Indent Lines & Zebra Stripes

Subtle guides and alternating row shading make the Project tree easier to read—especially in large projects.

  • Quick Grouping Shortcuts
  • Ctrl + G → Instantly group selected items into a new folder
  • Shift + G → Ungroup items back into their parent

Perfect for quick cleanup and organization.

  • 🎛️ Customizable Icon & Color Popup

Alt+Click any folder to open a clean palette where you can:

Pick from preset colors

Choose built-in icons

Add and use your own icons
All neatly arranged and easy to navigate.

  • 💡 Fully Theme-Friendly

Works beautifully in Light Theme and One-Column Mode without visual issues.


Organize Faster. Work Happier.

Your Project Browser becomes clear, colorful, and easy to read—so you can spend more time creating and less time searching.


Price $15.00

Stylized Textures - Pack Vol 23 by Yoge

Asset Store newest packages - 2026, January 5 - 10:22

123 seamless textures

2048x2048

- Color

- Normal

- AO

- Height

- Mask

Save 50% with this pack

This pack contains:

Stylized Textures - Vol 221 - Mud

Stylized Textures - Vol 222 - Rocks

Stylized Textures - Vol 223 - Tiles

Stylized Textures - Vol 224 - Tiles

Stylized Textures - Vol 225 - Sand

Stylized Textures - Vol 226 - Sand

Stylized Textures - Vol 227 - Ground

Stylized Textures - Vol 228 - Ground

Stylized Textures - Vol 229 - Ground

Stylized Textures - Vol 230 - Ground



Price $29.99

Stylized Textures - Vol 233 - Ground by Yoge

Asset Store newest packages - 2026, January 5 - 10:22

Resolution: 2048x2048

Maps included:

- Color

- Normal

- AO

- Height

- Mask

This pack contains:

15 seamless textures


Price $4.99

Stylized Textures - Vol 232 - Ground by Yoge

Asset Store newest packages - 2026, January 5 - 10:22

Resolution: 2048x2048

Maps included:

- Color

- Normal

- AO

- Height

- Mask

This pack contains:

11 seamless textures


Price $4.99

Stylized Textures - Vol 231 - Ground by Yoge

Asset Store newest packages - 2026, January 5 - 10:22

Resolution: 2048x2048

Maps included:

- Color

- Normal

- AO

- Height

- Mask

This pack contains:

13 seamless textures


Price $4.99

Stylized Textures - Vol 230 - Ground by Yoge

Asset Store newest packages - 2026, January 5 - 10:22

Resolution: 2048x2048

Maps included:

- Color

- Normal

- AO

- Height

- Mask

This pack contains:

12 seamless textures


Price $4.99

Mannequin Girl by GACHKOVSKYY

Asset Store newest packages - 2026, January 5 - 08:45
Horror game character designed for jump scares and creepy scenes. Perfect for building tension and creating a chilling atmosphere. Easy to integrate and ideal for any horror-themed project.
  • Number of Materials: 3
  • Number of Textures: 7
  • Texture dimensionss:
    • 4K .png
  • Polygon count of:
    • Vertex counts of characters:
      • Body- 9 050
    • Faces counts of characters:
      • Body - 8 996
  • Number of meshes/prefabs: 10
  • Rigging: Yes
  • Animation count: 8
  • Animation type list (Root Motion/In-place): 0/8
  • UV mapping: Yes

NOTE

  • Configured materials for Built-in, HDRP, and URP render pipelines.
  • A humanoid skeleton is used (this allows applying animations created for a humanoid rig). The animations can be either purchased or from Mixamo.
  • If you have any questions, feel free to ask in our Discord server.
  • Good luck with your projects! You’ve got this!
  • SKINS: 2
    • in blood
    • without blood
  • Animations: 8
    • 1 idle
    • 7 DEMO
  • Vertex counts of characters:
    • Body - 9 050
  • Faces counts of characters:
    • Body - 8 996

Price $49.99

Mannequin Boy by GACHKOVSKYY

Asset Store newest packages - 2026, January 5 - 08:45
Horror game character designed for jump scares and creepy scenes. Perfect for building tension and creating a chilling atmosphere. Easy to integrate and ideal for any horror-themed project.
  • Number of Materials: 2
  • Number of Textures: 6
  • Texture dimensionss:
    • 4K .png
  • Polygon count of:
    • Vertex counts of characters:
      • Body- 9 234
    • Faces counts of characters:
      • Body - 9 180
  • Number of meshes/prefabs: 10
  • Rigging: Yes
  • Animation count: 8
  • Animation type list (Root Motion/In-place): 0/8
  • UV mapping: Yes

NOTE

  • Configured materials for Built-in, HDRP, and URP render pipelines.
  • A humanoid skeleton is used (this allows applying animations created for a humanoid rig). The animations can be either purchased or from Mixamo.
  • If you have any questions, feel free to ask in our Discord server.
  • Good luck with your projects! You’ve got this!
  • SKINS: 2
    • in blood
    • without blood
  • Animations: 8
    • 1 idle
    • 7 DEMO
  • Vertex counts of characters:
    • Body- 9 234
  • Faces counts of characters:
    • Body - 9 180

Price $49.99

Mannequin Woman by GACHKOVSKYY

Asset Store newest packages - 2026, January 5 - 08:45
Horror game character designed for jump scares and creepy scenes. Perfect for building tension and creating a chilling atmosphere. Easy to integrate and ideal for any horror-themed project.
  • Number of Materials: 3
  • Number of Textures: 7
  • Texture dimensionss:
    • 4K .png
  • Polygon count of:
    • Vertex counts of characters:
      • Body- 10 120
    • Faces counts of characters:
      • Body - 10 066
  • Number of meshes/prefabs: 10
  • Rigging: Yes
  • Animation count: 8
  • Animation type list (Root Motion/In-place): 0/8
  • UV mapping: Yes

NOTE

  • Configured materials for Built-in, HDRP, and URP render pipelines.
  • A humanoid skeleton is used (this allows applying animations created for a humanoid rig). The animations can be either purchased or from Mixamo.
  • If you have any questions, feel free to ask in our Discord server.
  • Good luck with your projects! You’ve got this!
  • SKINS: 2
    • in blood
    • without blood
  • Animations: 8
    • 1 idle
    • 7 DEMO
  • Vertex counts of characters:
    • Body - 10 120
  • Faces counts of characters:
    • Body - 10 066

Price $49.99

Mannequin Man by GACHKOVSKYY

Asset Store newest packages - 2026, January 5 - 08:45
Horror game character designed for jump scares and creepy scenes. Perfect for building tension and creating a chilling atmosphere. Easy to integrate and ideal for any horror-themed project.
  • Number of Materials: 2
  • Number of Textures: 6
  • Texture dimensionss:
    • 4K .png
  • Polygon count of:
    • Vertex counts of characters:
      • Body- 11 552
    • Faces counts of characters:
      • Body - 11 498
  • Number of meshes/prefabs: 10
  • Rigging: Yes
  • Animation count: 8
  • Animation type list (Root Motion/In-place): 0/8
  • UV mapping: Yes

NOTE

  • Configured materials for Built-in, HDRP, and URP render pipelines.
  • A humanoid skeleton is used (this allows applying animations created for a humanoid rig). The animations can be either purchased or from Mixamo.
  • If you have any questions, feel free to ask in our Discord server.
  • Good luck with your projects! You’ve got this!
  • SKINS: 2
    • in blood
    • without blood
  • Animations: 8
    • 1 idle
    • 7 DEMO
  • Vertex counts of characters:
    • Body- 11 552
  • Faces counts of characters:
    • Body - 11 498

Price $49.99

Cyber Cadaver Hybrid by GACHKOVSKYY

Asset Store newest packages - 2026, January 5 - 08:45
Horror game character designed for jump scares and creepy scenes. Perfect for building tension and creating a chilling atmosphere. Easy to integrate and ideal for any horror-themed project.
  • Number of Materials: 2
  • Number of Textures: 6
  • Texture dimensionss:
    • 4K .png
  • Polygon count of:
    • Vertex counts of characters:
      • Body- 21 684
    • Faces counts of characters:
      • Body - 21 437
  • Number of meshes/prefabs: 10
  • Rigging: Yes
  • Animation count: 8
  • Animation type list (Root Motion/In-place): 0/8
  • UV mapping: Yes

NOTE

  • Configured materials for Built-in, HDRP, and URP render pipelines.
  • A humanoid skeleton is used (this allows applying animations created for a humanoid rig). The animations can be either purchased or from Mixamo.
  • If you have any questions, feel free to ask in our Discord server.
  • Good luck with your projects! You’ve got this!
  • SKINS: 2
    • in blood
    • without blood
  • Animations: 8
    • idle
    • 7 DEMO
  • Vertex counts of characters:
    • Body- 21 684
  • Faces counts of characters:
    • Body - 21 437

Price $54.99

CCTV Hybrid by GACHKOVSKYY

Asset Store newest packages - 2026, January 5 - 08:45
Horror game character designed for jump scares and creepy scenes. Perfect for building tension and creating a chilling atmosphere. Easy to integrate and ideal for any horror-themed project.
  • Number of Materials: 3
  • Number of Textures: 7
  • Texture dimensionss:
    • 4K .png
  • Polygon count of:
    • Vertex counts of characters:
      • Body- 18 015
    • Faces counts of characters:
      • Body - 17 590
  • Number of meshes/prefabs: 11
  • Rigging: Yes
  • Animation count: 9
  • Animation type list (Root Motion/In-place): 0/9
  • UV mapping: Yes

NOTE

  • Configured materials for Built-in, HDRP, and URP render pipelines.
  • A humanoid skeleton is used (this allows applying animations created for a humanoid rig). The animations can be either purchased or from Mixamo.
  • If you have any questions, feel free to ask in our Discord server.
  • Good luck with your projects! You’ve got this!
  • SKINS: 2
    • in blood
    • without blood
  • Animations: 9
    • 2 idle
    • 7 DEMO
  • Vertex counts of characters:
    • Body- 18 015
      • Faces counts of characters:
    • Body - 17 590

Price $54.99

Retro Sci-Fi Research Cabin Environment by BEFOUR STUDIOS

Asset Store newest packages - 2026, January 5 - 07:00
Retro Sci-Fi Research Cabin offers a modular retro-futuristic lab and living space with 84 unique meshes and an optimized showcase level, perfect for building immersive sci-fi interiors.
  • Number of Unique Meshes: 84
  • Collision: Yes
  • Average Poly Count: around 200 up to 2K
  • LODs: Yes, up to 5
  • Number of Textures: 58
  • Texture Resolutions: 2K to 4K
  • Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity, Emissive
  • Number of Shaders : 4 Master Shader
  • Number of Materials: 34
  • Materials: Each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material
  • Props: Books, Chairs, Lamps, Beds, Computers, Desks and lot more.
  • Architecture: Modular Wall, Modular Floor, and etc.
  • Supported Development Platforms:
  • Windows: Yes
  • Mac: Yes

Attention !!! : This pack support 3 RENDER PIPELINE HDRP, URP, and BUILTIN. The packages located in the Settings - Urp and Settings - Builtin. Just drag these package folders to your suitable pack!

Retro Sci-Fi Research Cabin blends nostalgic design with futuristic functionality, bringing a complete retro-futuristic laboratory and living space to your projects. Featuring 84 unique meshes and an optimized showcase level, this modular environment is designed for building immersive sci-fi interiors filled with research equipment and retro tech details.


The pack includes vintage-style computers, printers, oscillographs, holographic projectors, robotic arms, control panels, and many other prosps that capture the spirit of classic sci-fi engineering. Complemented by modular walls, floors, and furniture pieces, you can easily create anything from a compact research pod to a large-scale base interior.


All materials use ORM workflows for high-quality visuals, while emissive screens and lamps can be customized to match your preferred lighting mood.


Perfect for games, cinematics, VR experiences, or concept visualizations, Retro Sci-Fi Research Cabin offers a detailed and flexible toolkit to craft believable retro-futuristic environments.


  • You can ask any questions you have about the package content by clicking on the Discord 💬 link provided.

Features:

  • Demo Map, Overview Map
  • 84 Optimized Meshes
  • Modular Environment
  • Detailed Retro Research Equipment
  • Customizable Emissive Lamps & Screens
  • Channel-packed Metallic/Roughness/AO
  • Supports Lumen and Nanite
  • Optimized for Performance

Attention !!! : This pack support 3 RENDER PIPELINE HDRP, URP, and BUILTIN. The packages located in the Settings - Urp and Settings - Builtin. Just drag these package folders to your suitable pack!



Price $29.99

Basement Prison by Neo Star

Asset Store newest packages - 2026, January 5 - 05:30
A highly detailed underground prison environment crafted with a strong emphasis on gritty realism.

Topology:

Most meshes are optimized under 5k vertices, with only a few high-detail assets exceeding that count.


Textures:

4K diffuse, metallic, roughness and normal maps.

Playable Demo -> Download


A highly detailed underground prison environment crafted with a strong emphasis on gritty realism and lived-in environmental storytelling. Every space is designed to feel oppressive, decayed, and believable, enhancing immersion and tension. This asset pack is ideal for horror games, shooters, and escape-room simulators, providing all the essential elements needed to build a claustrophobic, high-stakes underground facility filled with atmosphere, unease, and narrative potential.


The pack features 39 unique meshes, including modular parts and props, along with the demo map showcased in the images and playable demo.


Feel free to contact us with any questions or issues regarding this package, we’re here to help!


🕹️ Join us on these platforms and stay in the loop for exciting new releases and game development content:

🗸 Youtube

🗸 Artstation


Price $29.99

Elite_Fantasy_Knight by Petros

Asset Store newest packages - 2026, January 5 - 03:13
This is a game ready fantasy character that I made for Unreal Engine and Unity and it perfectly suits for Souls like games, Dark Fantasy, RPG and so on.

Number of textures 20

Texture dimensions 4096x4096

Polygon count of

Knight-fullbody - 22,912 vertices 31,584 triangles

Sword - 1,856 vertices 2,524 triangles

Morningstar - 2,587 vertices 3,303 triangles

Number of meshes/prefabs 3

Rigging: Yes

Animation count 42

Animation type list 42

UV mapping: Yes

LOD information (no)

Types of materials and texture maps (PBR)

It comes with my unique design, high quality optimized 3d mesh even for mobiles and 5 weapons.


Youtube video presentation: https://www.youtube.com/watch?v=5sPaAuNZzPU


35 animations + 7 demo

9 attack

2 death

2 emote

5 getHit

4 idle

4 walk

4 run

4 turn


✦ Technical Info

Knight-fullbody - 22,912 vertices 31,584 triangles

Sword - 1,856 vertices 2,524 triangles

Morningstar - 2,587 vertices 3,303 triangles

5 Materials : 3 for knight, 1 for each Weapon

4K textures :

BaseColor, Normal Directx, ORM, Bent Normals for UE

AlbedoTransparency, MetallicSmoothness, Normal Opengl, AO for Unity

Rig - based on UE5 Manny mannequin

The base skeleton is untouched.

The model is fully compatible with UE5 mannequin, works with any compatible animaiton and can be easely replaced.


✦ Unity Project and compability

2021.3 +

Suports SRP, URP, HDRP.


✦ Join my Discord server for more discussions


Price $50.00

Alien Mutant Zombie 17 by Diplodok

Asset Store newest packages - 2026, January 4 - 23:12
Real-time optimized Mutant Zombie character for Unity — PBR-ready, humanoid-rigged, perfect as an enemy or boss for dark-fantasy and horror projects.

Polycount of Character

Vert 20523

Faces 20713

Tris 40682

Number of Textures: 6

Texture Resolutions - 4096

Extra bones - Jaw, neck_parasite, neck_parasite1, neck_parasite2, neck_parasite3, head_parasite1, beard, beard1, beard2, beard3, beard4, beard5, beard6, beard7

Meet the Mutant Zombie — a gruesome, game-ready creature sculpted and textured for use in real-time engines and Unity projects. Designed to slot quickly into your pipeline, this mutant is ideal as an enemy, boss, or environmental NPC in horror, action, or dark fantasy games.

  • Humanoid rig ready for Unity (Humanoid Avatar) — rigged to a standard human skeleton for easy retargeting.
  • Blendshapes: Useful for bite animations and simple mouth movement
  • Demo prefab and recommended material setup for Standard / URP / HDRP workflows (Unity).
  • Ready for retargeting to other humanoid animation pipelines. Animations are not included.

MC Sample - Believable 3D Animations by MoCap Central

https://assetstore.unity.com/packages/3d/animations/mc-sample-believable-3d-animations-by-mocap-central-291284


Price $41.99

Pages

Subscribe to Babel X3D aggregator