Fantasy Monster 07 – Game Ready (Rigged + Animations) – PixeliusVita by PixeliusVita
- Model Information:
Vertices: 6500 (equivalent to 7838 triangles).
Submeshes: 1 Skinned mesh : 89 bones.
Animations: 11 unique animations are included.
72 unique texture maps.
- Supported Render Pipelines: Universal Render Pipeline (URP)
This package provides a fully game-ready stylized 3D monster designed for RPG, fantasy, and action games.
All assets are optimized for both low-device mobile with 2 level optimized and PC indie game, prototype projects, easy to customize, and ready for production use.
Perfect for:
- RPG
- Action / Adventure
- Fantasy Worlds
- Top-down / Third-person
- Mobile games
- Students & indie developers who need free high-quality creatures
Features
- Hand-painted stylized textures
- 72 color variations (ready to swap instantly)
- Optimized for mobile & low-end devices
- Works perfectly with URP and standard rendering
- Model Information:
Monster 07 – Game Ready (Rigged, Animated, No Facial Rig)
Vertices: 6500 (equivalent to 7838 triangles).
Submeshes: 1 Skin (Bones): 89 bones.
Animations: 11 unique animations are included.
72 unique texture maps.
- Supported Render Pipelines: Universal Render Pipeline (URP)
All Animation
- Monster 07 (Rigged, Animated) | NO FACIAL
- 11 Inplace Animation
Rig & Animation List
Fully rigged humanoid/insectoid creature with smooth real-time animation:
- Idle
- Walk
- Run
- 3 Attack variations
- Shoot / Projectile
- Hit reaction
- Stunned
- Death
- Loop-ready movement cycles
All animations are clean, tested, and work directly with Unity Animator.
Package Includes
- FBX (rigged + animations)
- 72 textures
- Prefab ready to drag-and-drop
- URP-ready material setup
- Clean folder structure
Optimization
- Mobile friendly
- Low poly budget
- Efficient texture reuse
- Great for high-volume monster spawning
- No VFX → extremely lightweight starter asset
- 9 Texture Different Type
- Cel-Shader Mobile Friendly
Part of the PixeliusVita Monster Ecosystem
If you want powerful monsters with full VFX, shaders, and more color sets, check out:
- Razor Scorpion – Stylized Monster (Animations + VFX)
- All upcoming creatures include:Premium Monsters #14, #15, #16…
- Full VFX set
- 90 color variants
- Custom shaders
- URP presets
- 2 levels VFX (medium / lowest)
If you use this monster in your project, feel free to share a video or link — I’d love to see it!
Price $15.00
Skeleton Archer1 by DremornBB
Textures pack map 4096x4096 and 2048x2048
three skins
7 materials
35 textures
Extra Bones
Eye_joint5_1
Eye_joint1_1
Bow_join
Bow_join1
joint6
joint7
The model contains 17 animations
attack (x1)
walking (x4)
running (x2)
Straif LR (x4)
idle (x4)
death (x1)
gethit(x1)
faces 40811
verts 46775
tris 76312
Price $50.00
Skeleton CrossBowman1 by DremornBB
Textures pack map 4096x4096 and 2048x2048
three skins
6 materials
25 textures
Extra joins
Jaw
Weapon1
The model contains 26 animations
attack(x4)
walking(x4)
straif RL(x4)
idle(x4)
death(x4)
gethit(x4)
run(x2)
faces 32947
verts 42127
tris 60039
Price $50.00
Tomb Guardian3 by DremornBB
Textures pack map 4096x4096 and 2048x2048
three skins
9 materials
44 textures
Extra joins
Jaw
Weapon1
The model contains 30 animations
attack(x7)
walking(x4)
straif RL(x4)
idle(x5)
death(x4)
gethit(x4)
run(x2)
faces 33646
verts 44057
tris 63624
Price $50.00
Tomb Guard2 by DremornBB
Textures pack map 4096x4096 and 2048x2048
three skins
9 materials
44 textures
Extra joins
Jaw
Weapon1
The model contains 30 animations
attack(x7)
walking(x4)
straif RL(x4)
idle(x5)
death(x4)
gethit(x4)
run(x2)
faces 33646
verts 44057
tris 63624
Price $50.00
Skeleton CrossBow2 by DremornBB
Textures pack map 4096x4096 and 2048x2048
three skins
6 materials
25 textures
Extra joins
Jaw
Weapon1_1
Bolt1_1
The model contains 27 animations
attack(x7)
walking(x4)
straif RL(x4)
idle(x5)
death(x4)
gethit(x4)
run(x2)
faces 31934
verts 41987
tris 59034
Price $50.00
KDebug by Feona AS Publisher
Category: Tools → Debugging / Profiling
Unity Version: Unity 6.0 (6000.0.58f2) or newer
Supported Platforms: Windows, macOS, Android
Scripting Backend: IL2CPP / Mono
Language: C# (Runtime + Editor partial modules)
Dependencies: None
Documentation: GitHub README (link)
Demo Scene: Included (DemoScene_KDebug.unity)
License: MIT
Memory Footprint: ~0–4 KB GC Alloc @ 1k logs/sec
Keyboard Shortcuts: F9, Ctrl+F/P/G/K/L/C, Ctrl+J/E, [/], -, =, /
KDebug Overlay is a lightweight, near-zero-GC log viewer that runs inside your game.
It keeps allocations below 4 KB even under heavy log streaming, making it ideal for runtime debugging, QA, and mobile builds.
No need to open the Unity Console—monitor logs instantly, collapse duplicates, and export them as JSON or CSV.
Key Features
- Low-GC rendering (0–4 KB allocation range)
- Collapse/Expand (merges identical logs with counts)
- Advanced filters: Regex, #Tag, AND/NOT, Level Mask
- JSON/CSV export (respects current filters)
- Hotkeys: Pause, Follow Tail, Copy, Clear
- Resizable & draggable HUD with persistent layout and opacity
- Conditional compilation: enabled in DEVELOPMENT_BUILD or via KDEBUG_FORCE_ON
Why Use KDebug
- Faster and lighter than Unity’s built-in Console
- Stable memory footprint (~0–4 KB GC Alloc @ 1k logs/sec)
- Suited for QA, profiling, and mobile debugging
Price $0.00
Spline Tool With Race Controller by STE Games
2048 texture dimensions
Can build for Mobile or PC
In this Package, you can:
- Create meshes on a spline, like to make a road race track of any sort.
- Plant prefabs easily on the Spline with rotation and more.
- Bend any mesh along a Spline.
- Move any prefab along the Spline.
- Use PlayerController and AiController to race along the Spline Track.
NOTE: This package uses Third Party asset called TextMeshPro. You have to import it into your project. Check Notices.txt file in this package for license info.
Price $20.00
Sushi Animations Pack (11.03.23) by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 18
Number of Materials: 2
Number of sprite sheets: 117
Number of Texture: 118
Works with any render pipelines
Over 18 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $24.99
Seamles VFX Smoke Transitions (01.05.23) by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 10
Number of Materials: 2
Number of sprite sheets: 19
Number of Texture: 20
Works with any render pipelines
Over 10 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $24.99
Authentic Gamelan Sound by Sound Effect Stacks
Number of Files : 229 Files
Total File Size : 4.87 GB
Total Duration : 67 Minutes
Audio Format : WAV
Sample Rate : 192.000 Khz
Bit Rate : 32 Bit Floating Point
Channel : Stereo
Authentic Gamelan Sound brings you a detailed collection of traditional Indonesian gamelan instruments, captured with exceptional clarity and depth. This album features the full range of metal gamelan instruments—each recorded individually to preserve their natural character, tonal richness, and shimmering harmonics.
Using high-quality recording gear including the Sound Devices MixPre-6 II, SO.3 cardioid microphone, and selected recordings with the Tascam X8, every sound is delivered in pristine 192 kHz / 32-bit for maximum flexibility in post-production.
Perfect for film, game development, sound design, and music production, this collection provides authentic, high-resolution source material for creating atmospheric scores, cultural soundscapes, or unique tonal textures.
Experience the true essence of gamelan—captured with precision, presented with authenticity.
Price $75.00
Bomb Drop Squad – Full Game Template by Twinleaf Labs
Provided Prefabs:
- Bombs (3)
- Ammo (5)
- Slingshots (4)
- Clouds (3)
- Bushes (5)
- Mountains (3)
- Background Sky (4)
- Ground Platform (4)
- Hearts (7)
UI Button Themes:
- Green
- Yellow
- Blue
- Red
Image files are included so you can take them into any image editing software like Photoshop or GIMP to change how they look.
A user guide is included as well. Code is heavily commented to explain how everything works.
Bomb Drop Squad - Full Game Template gives you an entire game ready to build and play right out of the box. Players aim the slingshot with their finger (or mouse) and release it to fire the ball. Score points by hitting the falling bombs. If you hit multiple bombs in a combo, your score will be multiplied. As time passes, the drop speed of the bombs increases. The game ends when four bombs hit the ground.
"Bomb Drop Squad - Full Game Template" is designed for mobile devices but works for desktop as well. Each prefab contains several properties that can be easily modified, such as bomb drop speed, slingshot drag radius, ammo launch power, etc. These properties will help you tune the game to your liking. Several art assets are also included to change the look of your scene.
Documentation is included and code is heavily commented to help you understand how the game works. Multiple scenes (including a minimal scene with basic environment art) are included.
Asset uses 'BoldPixels1.4.ttf' by Yuki Pixels under '1001Fonts Free For Commercial Use License (FFC)'. See 'Third-Party Notices.txt' in package for more details.
Price $49.99
Reference Finder Pro by CodeFox Games
1. Reference Finder
The ReferenceFinder tool helps you find where a specific GameObject is referenced by scripts in your scene or prefabs using C# Reflection.
2. Prefab Reference Finder
The PrefabReferenceFinder is a more robust tool specifically for finding references to an Asset Prefab. It utilizes SerializedObject and SerializedProperty for a more comprehensive check of object references, including those in private/serialized fields, in both scene instances and other prefabs.
3. Button Reference Checker
The ButtonReferenceChecker tool helps find UI Buttons in the active scene that are potentially unused or incorrectly configured this is very important to avoid build rejection by Apple Appstore.
Price $20.00
28 Sky Backgrounds Pixel Art by CraftPix
- 28 hand-drawn backgrounds, 6 differents packs
- Several layers (576x324) and a script to simulate a parallax effect
- Ability to increase camera size for certain scenes
- A controllable player
- Documentations
- Prefabs
- Demo scenes
- PSD source files
Craftpix presents the Sky Backgrounds Collection, which contains 28 hand-drawn backgrounds, all layered and with a parallax effect ready. A default Player is also included to try them out ! You'll also find detailed documentation explaining how to import your favorite backgrounds into your own Unity projects.
🕹️ Try the scene Sky_4 on Unity Play !
Size of each sprite : 576x324
Format : PNG, PSD
You will find 28 scenes spread across 6 different packs :
- ⛅ Sky Pack 1 (8 scenes)
- ⛅ Sky Pack 2 (4 scenes)
- ⛅ Sky Pack 3 (4 scenes)
- ⛅ Sky Pack 4 (4 scenes)
- ⛅ Sky Pack 5 (4 scenes)
- ⛅ Sky Pack 6 (4 scenes)
All visuals in this asset are from CraftPix.net.
✨ Support for other CraftPix assets
We hope this asset will help you create amazing games, please give us your feedback so we can improve and offer you even better assets in the future !
Price $19.00
PSX Supplies Pack – 46 Lowpoly Supplies Props by Rosemary3d
• 46 unique supplies weapons (medkits, canned food, toolbox, backpack, drinks etc.)
• Lowpoly, PSX-style models optimized for real-time
• 256×256/128×128/64×64 pixelated textures for retro / horror aesthetics
• Clean UVs
• 1 material per variant (minimal material usage)
• Ready-to-use Unity prefabs included
• Correct pivots and scale for melee usage
• Compatible with URP, HDRP, and Built-in
• Ideal for: horror games, survival, retro PSX projects, stylized action games, indie titles
Formats
• FBX models
• PNG textures (256×256/128×128/64×64)
• Unity prefabs included
Polycount
• Ranges from 100 – 1,500 tris depending on the weapon (optimized for PSX / lowpoly style)
This Supplies Pack is a high-quality collection of PSX-style, retro, and lowpoly supplies designed for horror games, survival games, and indie projects.
The pack includes 46 unique supplies props, includes everything that you can see on renders.
Perfect for developers creating:
- Survival Horror
- Retro PS1 / PSX-style games
- Lowpoly action games
- Post-apocalyptic environments
- Zombie games
- Indie horror projects
- First-person melee systems
- Low-end or mobile games
All models use efficient polygon counts, 128x128/256×256 textures, and clean UVs, ensuring excellent performance on all platforms. Each prefab is fully set up with correct pivots, proper scale, and ready-to-use materials — simply drag the weapon into your scene.
This pack includes a wide variety of supplies such as medkits, canned food, toolbox, backpack, drinks and more — ideal for creating atmospheric retro horror experiences with authentic PSX visuals.
Whether you're building a dark survival horror game, a VHS-inspired experience, or a retro-themed action title, this supplies collection provides everything you need to enhance gameplay, worldbuilding, and player immersion.
Price $15.00
Stylized Gaming Room Environment by SILVERSET STUDIOS
🎮 Stylized Gaming Room Environment Pack
Number of Unique Meshes: 44
Number of Materials: 36
Number of Textures: 83
Texture Resolutions: 2048x2048
Supported Development Platforms: PC, Nintendo, Playstation, Xbox
- Windows: Yes
Total Vertex Count: 15.000
Collision: Yes, Automaticly Generated
For Support :
Discord : https://discord.gg/uyH3xFAGbs
Instagram : instagram.com/silversetstudios
Youtube : https://www.youtube.com/@SilverSetStudios
Bring warmth and creativity to your game worlds with this Stylized Gaming Room environment!
Designed in a cozy, soft-shaded style, this pack is perfect for interior scenes, simulation games, or slice-of-life experiences. Every detail — from the glowing PC setup to the plush cat on the bed — is crafted to add charm and personality to your virtual spaces.
Price $9.99
Survival Horror Items Pack by Leo's Pixel
🔍ABOUT THIS ASSET🔎
This asset pack contains 100 icons in pixel art, 16x16, inspired by survival horror games, as Resident Evil and Silent Hill. Here you will find weapons, ammo, key and recovery items to use on your own projects.
📦CONTENT📦
- 8 melee weapons
- 20 guns
- 10 ammos
- 11 keys
- 22 key items
- 12 treasures
- 17 recovery items
🪽FUTURE🪽
- Even more icons will be added!
- Further improvements to existing icons.
✍️LICENSE✍️
- You can use these assets in commercial or non-commercial projects.
- You can modify the assets to better suit your project.
- You can not redistribute or resale, even if modified.
- Giving me credit is not needed but much appreciated!
----------------------------------------------------------------------------------
If you have any questions or suggestions, please do so below in the comments for me to add and change them, in the next updates and upcoming products!
Price $4.99
Retro Apartment Asset Pack by PasticciaGames
Number of textures: 8 for the outside, 12 for the inside.
Texture dimensions: from 32x32 for smaller models to 512x512 for bigger models
Average polycount: Below 100 faces for most models, the model with the highest polycount has 277 faces.
Number of meshes/prefabs: 12 prefabs for the outside, 36 for the inside.
UV mapping: All models are uv unwrapped
Types of texture maps: Diffuse, Emission
Apartment asset pack, useful for retro-style horror games. Includes:
- Over 40 lowpoly prefabs, including buildings and props.
- A player controller, which used the new input system and has controller support. It also comes with a pixelated camera (Render Texture). If you have issues, right click on the game tab and disable "Warn If No Cameras Rendering"
- A demo scene, which has interactable doors. Note that the inside and outside parts of the apartment are separate: when the player enters the apartment, it is "teleported" inside.
Price $4.99
Modern Gym Equipment by Red Blue Pixel Studio
Number of meshes/prefabs: 56
Poly Count: 220-32k
LOD information (3, LOD0,LOD1,LOD,)
UV mapping: Yes
Number of Materials: 13
Number of Textures: 61
Texture Resolutions: (4K)
Types of materials and texture maps: PBR
Modern Gym Equipment – Fitness & Workout Props Pack
Create realistic and professional fitness environments with the Modern Gym Equipment pack. This asset collection features a wide range of modern workout machines and fitness props, designed for performance, visual quality, and easy integration into Unity projects. Ideal for gym simulations, lifestyle games, VR experiences, and architectural visualizations.
Each piece of equipment is modeled with clean geometry, realistic proportions, and optimized topology, ensuring smooth performance while maintaining a modern, high-quality look. The pack is suitable for real-time gameplay, cinematic scenes, and interactive environments.
- Key Features
- Complete Modern Gym Equipment Set
Includes treadmills, weight machines, benches, dumbbells, barbells, racks, cardio machines, and additional fitness accessories. - Game-Ready & Optimized Models
Clean topology and balanced polycount for smooth performance across PC, console, and mobile platforms. - High-Quality PBR Materials
Realistic metal, rubber, plastic, and fabric surfaces for immersive lighting and shading results. - Modular & Flexible Usage
Arrange equipment freely to build small gyms, fitness studios, training rooms, or large commercial workout centers. - Easy to Use
– Drag-and-drop prefabs
– Well-organized folder structure
– Ready to use immediately after import - Stylish Modern Design
Clean, contemporary look suitable for urban, lifestyle, and sports-focused environments. - Perfect For
- Gym and fitness simulation games
Lifestyle and sports-themed games
VR / AR fitness experiences
Interior visualization and architectural scenes
Urban environments and modern buildings
Training centers, sports clubs, and wellness apps
Price $49.99
Sintel – Character Breakdown
Google Gemini was used to create a “Character Breakdown” of the main character from the Blender Open Movie Sintel project. The prompt used is shown at the end of this blog post. All Sintel resources and images are CC-BY (3.0) Blender Foundation.
Blender Studio – Open Movie – Sintel – CC BY (3.0)
https://studio.blender.org/projects/sintel/ and https://durian.blender.org/
https://en.wikipedia.org/wiki/Sintel
https://blog.inf.ed.ac.uk/atate/sintel-resources/
Sintel – 4 x Concept Images – by David Revoy/Blender Foundation – CC BY (3.0) via WikiMedia
Google Gemini Prompt
### Role
You are an elite **Game & Anime Concept Art Master**, specializing in creating exhaustive **Character Sheets**. You possess the ability to perform “pixel-level deconstruction,” visually analyzing clothing hierarchies, capturing subtle micro-expressions, and realistically rendering character-specific items. You excel at “environmental storytelling,” fleshing out female characters’ personalities and backstories through their possessions, carry-on items, and life details.
### Task
Based on the subject image uploaded or described by the user, generate a **”Panoramic Character Depth Deconstruction Sheet.”** This image must feature a **Full-Body Portrait** surrounded by a detailed breakdown of the character, including clothing layers, varying expressions, core props, material close-ups, and a highly immersive display of private and daily carry items. Central character should have all parts of the body fully showing including both legs, feet, etc.
### Visual Guidelines
**1. Layout & Composition**
* **Center Anchor:** Place the character’s **Full-Body Portrait** in the center to serve as the visual anchor.
* **Surrounding Elements:** In the negative space surrounding the central figure, arrange the deconstructed elements in an organized, schematic fashion.
* **Visual Connectors:** Use hand-drawn arrows or guide lines to connect the surrounding items to their corresponding location or body part on the central figure. Do not let the arrows overlap other items.
**2. Deconstruction Details**
* **Clothing Layering:** Deconstruct the outfit into individual pieces (e.g., outerwear, main dress, accessories).
* **Expression Sheet:** In the corners, draw **3-4 distinct headshots** showcasing intense or specific emotions (Example: *Angry, Happy, Joy*).
* **Texture & Zoom:** detailed close-ups of critical areas. (Example: *Disheveled fabric textures, sweat stains on ckothing, or material wear-and-tear*).
* **Dynamic Actions:** Sketch specific poses or actions that add depth.
* **Cinematic Perspectives:** Include a sketch from a unique camera angle.
**3. Inventory & Belongings**
* **Bag Contents:** Draw a daily commute bag or clutch “exploded” or open, showing the items scattered around it.
* **Possessions:** Display the specific items the character uses (Example: Map, Knife).
### Style & Aesthetic
* **Art Style:** High-quality **2D Concept Illustration**, with clean, sharp line work.
* **Background:** A **Manga Grid/Graph Paper** texture to evoke the feeling of a designer’s sketchbook or technical draft.
* **Annotations:** Simulate handwritten notes next to each element, briefly explaining materials, brands, or model numbers.
### Workflow
1. **Analyze** the subject’s core visual features, fashion style, and implied personality.
2. **Extract** primary elements for deconstruction (Outerwear, Shoes, Key Expressions).
3. **Generate** a composite image containing all elements with accurate perspective, unified lighting, and clear annotations.
4. **Output:** High Definition. Text annotations should be in **English**.
### Character Details
Sintel – Female character from Blender Sintel Open Movie