What The Funk by Breitbarth
10 Wavs
16 Bit
44.1 Khz
Loopable
Stereo
10 funky song loops for uplifting background listening<br>
<br>
What _the_Funk_01 - 1:40 Minutes<br>
What _the_Funk_02 - 1:23 Minutes<br>
What _the_Funk_03 - 1:23 Minutes<br>
What _the_Funk_04 - 1:40 Minutes<br>
What _the_Funk_05 - 1:06 Minutes<br>
What _the_Funk_06 - 1:40 Minutes<br>
What _the_Funk_07 - 1:40 Minutes<br>
What _the_Funk_08 - 1:56 Minutes<br>
What _the_Funk_09 - 1:40 Minutes<br>
What _the_Funk_10 - 1:09 Minutes<br>
<br>
Price $24.99
ESCAPISM - Stylized Music by Magnality
NUMBER OF TRACKS: 25
DOES MUSIC LOOP?: Yes, seamlessly
FILE FORMAT: WAV
MINUTES OF AUDIO: 80 minutes
SAMPLE RATE: 44,100 Hz
BIT RATE: 1,411 kbps
BIT DEPTH: 16 bit
INTEGRATED LOUDNESS: -23 LUFS (approx.)
AUDIO CHANNEL: Stereo
CONTACT EMAIL: magnalitymusic@gmail.com
About the Artwork
The cover photograph was taken by myself in Dorrigo National Park (Australia) during heavy fog on an empty road — a moment that almost perfectly captured the feeling I wanted to reflect through this music.
Track Names
Each track name was chosen from The Dictionary of Obscure Sorrows, aiming to reflect the tone and emotional meaning behind the music.
Previous Stylized Music
This soundtrack contains multiple tracks from previous music packages which have been remastered, rearranged and/or reimagined.
Every piece loops seamlessly and shares the same carefully curated instrument palette, giving the entire soundtrack a unified emotional arc.
It’s designed to feel like a journey through one world, not just a playlist.
This pack will continue to grow over time with new tracks and refinements, all included as free updates.The price reflects the current quantity of tracks, therefore the price will increase when more music is added.
Note: Due to long reverb tails in certain compositions, the first playback may contain a brief pre-echo from the tail. This is expected behaviour when starting a loop from silence and does not affect the actual loop point.
A short volume fade-in on initial playback should mask this cleanly, but please reach out if you have any difficulties.
Price $30.00
Japanese Classroom Asset by AkhiLow Studio
Number of textures: 111
Texture dimensions:
- 512×512
- 1024×1024
- 512×256,256x512,128x32 (poster textures)
Polygon count (per model): Various
Minimum polygon count: 4
Maximum polygon count: 9,249
Number of meshes: 110
Number of prefabs: 58
Rigging: No
UV mapping: Yes (all models include UVs for textures and lightmaps)
LOD information: None
Types of materials and texture maps:
- Unity Standard Shader (Built-in Render Pipeline)
- Albedo textures
- Metallic/Smoothness maps (Smoothness in Alpha channel)
- Normal maps
- Emission maps (used for fluorescent lights only)
- Lightmap UV2 supported
This package provides a Japanese classroom environment designed for Unity 2022.3 LTS.
It includes 3D models, materials, demo scene,and prefabs.
You can arrange your own classroom layout or use the included demo scene as a starting point.
Suitable for:
- Game development
- VRChat world creation
Price $15.98
Casual Bgm Bundle by LefthandStudio
PACKAGE CONTENTS
- Total Audio Files: 143 tracks
- Audio Format: WAV
MASSIVE VARIETY
- 143 Unique Tracks carefully curated categories ensure you'll find the perfect sound for every scene
- While tailored for casual games, these tracks work beautifully across multiple genres
- 5 Categories:
- Acoustic - Warm, organic sounds with guitar, piano, and natural instruments
- Adventure - Energetic and uplifting themes for exploration and discovery
- Cinematic - Epic, emotional orchestral pieces that elevate storytelling
- Playful - Fun, bouncy melodies perfect for lighthearted moments
- Retro - Nostalgic chiptune and synth tracks that capture classic gaming vibes
100% ROYALTY-FREE COMMERCIAL LICENSE
- Use in unlimited commercial projects without additional fees. Create, publish, and monetize your games worry-free. Your purchase includes full rights for commercial use across all platforms.
Price $9.99
2D Icons - Doses Potions by AIliance Design
- File Format: PNG
- Resolution: 512x512 / 256x256 / 128x128 / 64x64 (pixels)
- Background: Transparent
- Number of Icons: 12x5+1 (summary 61 icons)
Scope of application: Games, websites and applications
Genre: RPG / Roguelike / Casual / Alchemy simulator / Action / Adventure
Setting: Medieval / Fantasy
All assets presented in the store have the same visual style. You can use all assets together in one project!
Convenient format: The pack contains 4 copies of the images (PNG):
- 512x512
- 256x256
- 128x128
- 64x64
Convenient name: For easy of use, the icons are sorted by 12 types/colors of potions.
To simplify the search, images are assigned a simple and understandable naming. For example: Red_5.5, Grey_2.5, Pink_3.5 (the first digit indicates the amount of fullness of the potion. The second digit indicates the maximum amount of fullness).
Write comments and reviews. Feedback is important to me in order to create better assets. Thank you in advance!
Communication and support: I will be happy to answer all your questions and suggestions. I will try to make adjustments as your requests come in. Contact email ailiance.design.st@gmail.com
Price $4.99
Arc Target HDRP by Dark Cube Studios
Features-
This asset comes with Arc and Target textures in PSD and PNG format.
- Any transform object in the scene can be assigned the Arc Start point
- Target and Arc Delay Speed Controls
- Perfect for gun or grenade arc targets
- Targeting point can be switched between mouse pointer or screen center
- Now has XYZ directional option
- Comes with Decal 3D Halo Ring and SpotLight prefab
This asset is a basic all in one Arc Target Decal script. It works with a basic additive material, line renderer and RayCast to create any variation of thin low performance cost Target Arc effect. The script allows attaching a decal or spot light with cookie as a target type. The Target reacts to any collider surface normal.
Price $8.99
Battle Grid Chess – Tactical Swipe Puzzle Template by Logcat Games
• Unity Version: Requires Unity 2022.3.62f1 (LTS) or higher
• Render Pipeline: Built-in Render Pipeline
• Programming Language: C#
• Platforms: Android and iOS
• External Dependencies: No third-party plugins or SDKs required
**Battle Chess – Ready-to-Publish Swipe Strategy Puzzle Game Template**
A clean, modern **swipe-based strategy puzzle** template designed for mobile and fast publishing.
Swipe to move **Heroes (blue)** and fight **Enemies (red)** on a compact grid, design your own stages using the **built-in Level Editor**, and quickly reskin the look by replacing **GridPrefab** and **Characters**. Includes **Unity Ads Rewarded (Skip Level)**, plus **Music & SFX** managers.
Lightweight, offline-ready, and fully extendable. Just open → build → publish.
---
## KEY FEATURES
### Swipe Strategy Gameplay
- Simple **swipe controls** for fast, casual sessions
- Clear unit roles: **Heroes vs Enemies**
- Power values shown directly on tiles for readability
### Level System (Text Grid)
- Levels stored as **int grids** (easy to edit + version control friendly)
- Encoding supports:
- `-1` Empty, `0` White tile, `1` Purple tile
- Hero = `100 + power`, Enemy = `-(100 + power)`
### Built-in Level Editor (Unity Editor Tool)
- Paint **Empty / White / Purple / Hero / Enemy**
- Set **Power (1..99)** for Hero/Enemy
- Toggle remove: click the same value again to clear
- Save/Load level files directly inside project
### Easy Reskin (Graphics)
- Replace the board look via **GridPrefab**
- Replace heroes/enemies via **Characters**
- Keep scripts/components → swap models/materials/textures freely
### Ads (Unity Ads Only)
- **Rewarded Video: Skip Level**
- Reward callback → **Skip Level**
- Optional to disable if you don’t want ads
### Music & Sound
- Separate **MusicManager** (BGM) and **AudioManager** (SFX)
- Easy clip replacement in your Sounds folder
- Settings-friendly (mute music / sfx)
---
## QUICK SETUP – READY TO PUBLISH
- Unity **2022.3 LTS**
- Open scene: **`IngameScene`** → Play
- Levels default path: `Assets/Logcat/BattleChess/Resources/Levels`
- Reskin:
- `Assets/Logcat/BattleChess/Prefabs/Gameplay/GridPrefab`
- `Assets/Logcat/BattleChess/Prefabs/Gameplay/Characters`
- Optional:
- Setup Unity Ads rewarded → **Skip Level**
---
## REQUIREMENTS (Dependencies)
- Unity **2022.3 LTS** or higher
- Built-in Render Pipeline (URP/HDRP not required)
- Android & iOS supported
- Uses Unity’s built-in UI
- No third-party plugins required
- Ads hooks included; provider integration optional
---
## TRY THE GAME
**Download Demo APK (Android):**
https://drive.google.com/drive/folders/17DW18ET7WIBWkCPYby4DJ1jtc2gMvHuD?usp=drive_link
---
## SUPPORT
**Email:** hifromlogcat@gmail.com
**Discord:** logcatteam
Customization & publishing assistance available.
Price $49.99
Dice Merge Puzzle – Endless Dice Merge Game Template by Logcat Games
• Unity Version: Requires Unity 2022.3.62f1 (LTS) or higher
• Render Pipeline: Built-in Render Pipeline
• Programming Language: C#
• Platforms: Android and iOS
• Audio: No audio included
• Haptic Feedback: Integrated for mobile platforms
• External Dependencies: No third-party plugins or SDKs required
**Dice Merge Puzzle – Endless Dice Merge Game Template**
A clean, modern **dice merge** template designed for mobile and fast publishing.
Drag dice **on the board** to merge identical values, climb **endless targets**, use **boosters** (Shuffle / Trash / Bomb), complete **daily rewards** & **tasks**, and spin a **Lucky Wheel** (5 keys, auto-refill after 2h). Built for quick reskin and release.
Lightweight, offline-ready, and fully extendable. Just open → build → publish.
---
## KEY FEATURES
### Endless Merge Gameplay
- Drag a dice on the **board** onto the same value to merge
- Upgrade follows **sequential rule**: `current → current+1`
- A **new dice auto-spawns after each move**
- Default max face 1..6 (add 7..K by keeping indices contiguous)
### Targets & Scoring
- Endless target formula: `350 + 350 × stagesCompleted` (tweakable)
- Combo popups and satisfying score feedback
### Boosters (Props)
- **Shuffle** – randomize board positions
- **Trash** – discard the next/new dice
- **Bomb** – clear an area (radius configurable)
- Prices/amounts editable in **GameSettings**
### Progression Systems
- **Daily Rewards** (7-day cycle)
- **Tasks & Achievements** (combos, best score, gift boxes…)
- **Lucky Wheel** – **5 spins**, **full refill after 120 min**, rewards & weights data-driven
### UI System
- Clean UI with **UIPageHandler** (Home, HUD, Pause, Lose, Win, Wheel, Tasks, Daily, Get More Props…)
- HUD widgets: coin bar, spin key, daily/task nodes
### Data-Driven & Extensible
- Central **GameSettings.asset** (grid size, targets, boosters, wheel, daily)
- **DiceRenderer** prefab reads `Dice_1..K` + `Dice_Universal` for faces
- **Tutorial Levels** via ScriptableObjects (`LevelTUT1/2`), main mode uses random spawning
- Default board **5×5** (change via `MaxRow` / `MaxCol`)
### Ads-Ready (Optional)
- Rewarded entry points: x2 claim, free booster, continue
- Interstitial hooks at safe pauses
- **Disabled by default**—plug in your provider when ready
---
## QUICK SETUP – READY TO PUBLISH
- Unity **2022.3 LTS**
- Open a scene in `Assets/Logcat/DiceMerge/Scenes/` → **Play**
- Edit **GameSettings**: `Resources/GameSettings/GameSettings.asset`
- Grid (**MaxRow/MaxCol**), boosters, targets, wheel items, refill minutes
- Reskin sprites in `Assets/Logcat/DiceMerge/Textures/` or `Sprites/`
- (Optional) Adjust tutorial levels in `Resources/Levels/`
---
## PACKAGE CONTENTS
- Complete Unity project (C#, prefabs, scenes, effects)
- **Gameplay**: GameBoard, Tile, DiceRenderer, LevelManager, Combo/Bomb/Pickup handlers
- **UI**: `UIPageHandler` + ready pages & HUD widgets
- **Systems**: Daily Rewards, Tasks, Lucky Wheel (5 spins, 2h refill)
- **ScriptableObjects**: GameSettings, Levels (TUT1/2), Wheel/Daily data
- Example textures, simple VFX, and sound hooks
---
## REQUIREMENTS (Dependencies)
- Unity **2022.3 LTS** or higher
- Built-in Render Pipeline (URP/HDRP not required)
- Android & iOS supported
- Uses Unity’s built-in UI
- No third-party plugins required
- Ads hooks included; provider integration optional
---
## TRY THE GAME
**Download Demo APK (Android):**
https://drive.google.com/drive/folders/1xW47rXxAX29QpW8m7cmhvFNMYnEAcnw2?usp=sharing
---
## SUPPORT
**Email:** hifromlogcat@gmail.com
**Discord:** logcatteam
Customization & publishing assistance available.
Price $69.99
Merge Cube 2048 – Ready-to-Publish 3D Merge Puzzle Template by Logcat Games
- ✅ **Unity Version:** Requires **Unity 2022.3.60f1 (LTS)** or higher
- ✅ **Render Pipeline:** Built-in Render Pipeline
- ✅ **Programming Language:** C#
- ✅ **Mobile Ready:** Android & iOS
- ✅ **Audio:** CC0 / Public Domain sound effects included
- ✅ **Haptic Feedback:** Integrated for mobile platforms
- ❌ **Third-party plugins or SDKs required:** None
Merge Cube 2048 – Ready-to-Publish 3D Merge Puzzle Game Template
A clean, modern 3D merge puzzle template designed for mobile and fast publishing.
Swipe → launch → merge number cubes to reach higher values, earn coins, and survive — featuring smart spawning, props (Bomb, Magnet), coin rewards, and Unity Ads integration.
Lightweight, offline-ready, and fully extendable. Just open → build → publish.
────────────────
KEY FEATURES
────────────────
3D Merge Gameplay
• Launch & merge identical cubes (2 → 4 → 8 → 16 → … → 2048)
• Physics-based collisions + smooth snapping
• Camera feedback when hitting limit line
• Optional Coin Cube spawn (default 5%)
Props
• Bomb – Clears nearby cubes
• Magnet – Pulls cubes together to help merging
Coin & Reward System
• Earn coins from merges + Coin Cubes
• Spend coins to use props
Unity Ads Integration
• Rewarded + Interstitial
• Free Prop via Rewarded video
• Init: LCAdsHandler.Initialize()
Clean UI
• Mobile-ready UI built with Unity UI
• Prefab: MergeCubeUIHandler.prefab
────────────────
QUICK SETUP – READY TO PUBLISH
────────────────
• Unity 2022.3.60f1 (LTS)
• Insert Unity Ads IDs (Window → Logcat.team → AdsSettings)
• Build for Android & iOS
• Small build (<50MB)
• Fully offline gameplay
────────────────
PACKAGE CONTENTS
────────────────
• Complete Unity project
• 3D merge puzzle core
• Smart spawn + Coin Cube
• Props (Bomb, Magnet)
• Coin system
• Ads integration (Rewarded + Interstitial)
• GameSettings ScriptableObject
• Modular UI prefab (MergeCubeUIHandler.prefab)
• Clean, readable C# scripts
• CC0 / Public Domain audio included
────────────────
REQUIREMENTS
────────────────
• Unity 2022.3.62f1 (LTS) or higher
• Built-in Render Pipeline (URP/HDRP not used)
• Supports Android & iOS
• Uses Unity’s built-in UI system
• Optional: Unity Ads (Rewarded + Interstitial). Users can add the Advertisement package if they want to enable ads
• No third-party plugins or SDKs required
────────────────
🎮 TRY THE GAME
Download Demo APKs (Android):
https://drive.google.com/drive/folders/1VzsRLHqyMO1eDf5fEkf0Y5zniJgsj_9z?usp=sharing
────────────────
SUPPORT
────────────────
Email: hifromlogcat@gmail.com
Discord: logcatteam
Customization & publishing assistance available
Price $49.99
Match Chain Cubes – Ready to Publish by Logcat Games
- ✅ **Unity Version:** Requires **Unity 2022.3.62f1 (LTS)** or higher
- ✅ **Render Pipeline:** Built-in Render Pipeline
- ✅ **Programming Language:** C#
- ✅ **Mobile Ready:** Android & iOS
- ✅ **Audio:** CC0 / Public Domain sound effects included
- ✅ **Haptic Feedback:** Integrated for mobile platforms
- ❌ **Third-party plugins or SDKs required:** None
Match Chain Cubes – Match-Chain Puzzle Game Template
A clean, modern match-chain puzzle template designed for mobile and fast publishing.
Tap and link chains of identical cubes to collect targets, trigger powerful bombs from long chains, and beat the timer — featuring circular physics board gameplay, 7 cube characters, 4 bomb types, level system with spawn ratios, and a props/shop flow with rewarded support example.
Lightweight, offline-ready, and fully extendable. Just open → build → publish.
KEY FEATURES
Match-Chain Gameplay
• Tap and link identical cubes to clear and collect
• Smooth connect line feedback + satisfying clears
• Long chains generate special bomb cubes automatically
Bomb System (Long-Chain Rewards)
• Explosion Bomb: clears surrounding cubes
• Timer Bomb: clears surrounding cubes + adds time
• Gold Bomb: clears surrounding cubes + grants coins
Timed Levels & Goals
• Time-based levels (finish before timer ends)
• Collection targets (collect specific cube types)
• Spawn ratio control per cube type (easy balancing)
• Max board cubes limit for difficulty tuning
Circular Board Gameplay
• Physics-based circular board
• Rotation support to help find new chains and reduce deadlocks
Props & Shop System
• Props/bombs with coin price + amount
• Optional rewarded flow example to get props for free
• Expandable for more items, boosters, and IAP later
UI & Feedback
• Clean UI using Unity’s built-in UI system
• Win/Lose flow, settings, goals UI, coin bar, level bar
• Sound effects & haptic feedback included
QUICK SETUP – READY TO PUBLISH
• Unity 2021.3+ (LTS recommended)
• Open main scene in `Assets/Logcat/MatchChainCubes/Scenes/`
• Play → test → build for Android & iOS
• Fully offline gameplay by default
• Easy reskin: replace sprites in `Assets/Logcat/MatchChainCubes/Sprites/`
PACKAGE CONTENTS
• Complete Unity project
• Match-chain core system (link + clear + collect)
• Circular board + rotation support
• Level system using LevelData assets (targets, ratios, time limit, difficulty)
• Cube prefabs (CubeObj01..07) + bomb prefabs (Bomb01..04)
• UI system (ChainCubesUIHandler + HUD/Home/Win/Lose/Settings, etc.)
• Props/shop flow (with rewarded support example)
• Clean, readable, commented C# scripts
• Documentation (User Manual)
REQUIREMENTS (Dependencies)
• Unity 2021.3+ (LTS recommended)
• Built-in Render Pipeline (URP/HDRP not used)
• Android & iOS supported
• Uses Unity’s built-in UI
• No third-party plugins required
TRY THE GAME
Download Demo APK (Android):
https://drive.google.com/drive/folders/1bUV5_OUpYDlWPgZpuIPxFzvTqNRJHzXb?usp=drive_link
SUPPORT
Email: hifromlogcat@gmail.com
Discord: logcatteam
Customization & publishing assistance available
Price $49.99
INSANE CREATURES - BIG Game Bundle by Andrew Ermakov
Rigged: (Yes)
Animated: (Yes)
Number of Animations: 246
Animation types (Root Motion/In-place): 246
Number of characters: 18
Texture Resolutions: 4096x4096
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: No
Join to Discord! https://discord.gg/Z2zpJJPy
INSANE CREATURES - Game Bundle preview:
Intelligent Alien Race PREVIEW on YouTube: https://youtu.be/iuSb6tfkemw
Intelligent Alien Race, White Walker, Hell Demon PREVIEW on YouTube: https://youtu.be/lS383RzkPMo
Intelligent Alien Race Berserker PREVIEW on YouTube: https://youtu.be/kbqo9B-3DPk
Intelligent Alien Race Demon Boss PREVIEW on YouTube: https://youtu.be/H8ngCTZfzJs
Intelligent Alien Race FATCUBUS PREVIEW on YouTube: https://youtu.be/vggH9eL87Wk
Intelligent Alien Race KING DEMON PREVIEW on YouTube: https://youtu.be/-pob7qvHbx0
Alien, Vourdalak, Vampire, Upir, Ghoul PREVIEW on YouTube: https://youtu.be/aJu27szJbAE
Intelligent Alien Race REAPER PREVIEW on YouTube: https://youtu.be/Yqhh8hy-Adc
Intelligent Alien Race HELLBULLPREVIEW on YouTube: https://youtu.be/IQR1q56BzXM
Intelligent Alien Race BLADEKILLER PREVIEW on YouTube: https://youtu.be/LO1nrBHUg-0
Intelligent Alien Race HELLGOD PREVIEW on YouTube: https://youtu.be/OwFKlNQFtRw
Monster5 "Mutant" - Game Ready Character PREVIEW on YouTube: https://youtu.be/jL05veaA2cg
Gloomwatcher PREVIEW on YouTube: https://youtu.be/v67KhG3CZkY
BlightWalker, Vodyanoy, Wodnik PREVIEW on YouTube: https://youtu.be/B7QWrqsidBI
Monster6 "Nightmare" - Game Ready Character PREVIEW on YouTube: https://youtu.be/5dAMlQfmrpY
Monsters set 2: "Villain Bosses" PREVIEW on YouTube: https://youtu.be/bkFe4u6jyYI
Monster4 "Walking Villain" PREVIEW on YouTube: https://youtu.be/qolkC1kNHP0
Monster3 "Villain's Henchman" PREVIEW on YouTube: https://youtu.be/0SKzk6UEIj0
You can read the technical characteristics of the included products in the descriptions at the links:
Intelligent Alien Race https://assetstore.unity.com/preview/351878/1207548
Intelligent Alien Race, White Walker, Hell Demon https://assetstore.unity.com/preview/351880/1207552
Intelligent Alien Race Berserker https://assetstore.unity.com/preview/351882/1207556
Intelligent Alien Race Demon Boss https://assetstore.unity.com/preview/351886/1207562
Intelligent Alien Race FATCUBUS https://assetstore.unity.com/preview/351888/1207564
Intelligent Alien Race KING DEMON https://assetstore.unity.com/preview/351890/1207566
Alien, Vourdalak, Vampire, Upir, Ghoul https://assetstore.unity.com/preview/351894/1207574
Intelligent Alien Race REAPER https://assetstore.unity.com/preview/351896/1207742
Intelligent Alien Race HELLBULL https://assetstore.unity.com/preview/351898/1207578
Intelligent Alien Race BLADEKILLER https://assetstore.unity.com/preview/351900/1207580
Intelligent Alien Race HELLGOD https://assetstore.unity.com/preview/351902/1207582
Monster5 "Mutant" - Game Ready Character https://assetstore.unity.com/packages/3d/characters/monster5-mutant-334524
Gloomwatcher https://assetstore.unity.com/packages/3d/characters/gloomwatcher-348138
BlightWalker, Vodyanoy, Wodnik https://assetstore.unity.com/packages/3d/characters/blightwalker-vodyanoy-wodnik-348124
Monster6 "Nightmare" https://assetstore.unity.com/packages/3d/characters/monster6-nightmare-334656
Monsters set 2: "Villain Bosses" https://assetstore.unity.com/packages/3d/characters/creatures/monsters-set-2-villain-bosses-318457
Monster4 "Walking Villain" https://assetstore.unity.com/packages/3d/characters/creatures/monster4-walking-villain-318545
Monster3 "Villain's Henchman" https://assetstore.unity.com/packages/3d/characters/creatures/monster3-villain-s-henchman-318533
Price $429.99
Slavic Mythical Monsters by Andrew Ermakov
Rigged: (Yes)
Animated: (Yes)
Number of Animations: 47
Number of characters: 5
Texture Resolutions: 4096x4096
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: No
Join to Discord! https://discord.gg/Z2zpJJPy
Mythical Monster Pack parts preview:
"Psoglav" - Mythical Creature PREVIEW on YouTube: https://youtu.be/O2av77TuPts
"Werewolf" - Mythical Creature PREVIEW on YouTube: https://youtu.be/BwHtqPo_bOA
"Chort, Goatman, Baphomet, Demon" - Mythical Creatures PREVIEW on YouTube: https://youtu.be/Hs1XuMoLDEo
"Vodyanoy, Wodnik" - Mythical Creature PREVIEW on YouTube: https://youtu.be/B7QWrqsidBI
"Vourdalak, Vampire, Upir, Ghoul" - Mythical Creature PREVIEW on YouTube: https://youtu.be/aJu27szJbAE
You can read the technical characteristics of the included products in the descriptions at the links:
"Psoglav" - Mythical Creature https://assetstore.unity.com/packages/3d/characters/creatures/psoglav-mythical-creature-318632
"Werewolf" - Mythical Creature https://assetstore.unity.com/packages/3d/characters/creatures/werewolf-mythical-creature-bonus-zombie-neon-skin-318788
"Chort, Goatman, Baphomet, Demon" - Mythical Creatures https://assetstore.unity.com/packages/3d/characters/chort-goatman-baphomet-demon-mythical-creatures-bonus-zombie-ski-334890
"Vodyanoy, Wodnik" - Mythical Creature https://assetstore.unity.com/packages/3d/characters/blightwalker-vodyanoy-wodnik-348124
"Vourdalak, Vampire, Upir, Ghoul" - Mythical Creature
Price $137.99
"Sci-Fi Intelligent Aliens" - Game Bundle by Andrew Ermakov
Rigged: (Yes)
Animated: (Yes)
Number of Animations: 77
Animation types (Root Motion/In-place): 77
Number of characters: 5
Texture Resolutions: 4096x4096
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: No
Join to Discord! https://discord.gg/Z2zpJJPy
"Sci-Fi Intelligent Aliens" - Game Bundle preview:
Intelligent Alien Race PREVIEW on YouTube: https://youtu.be/iuSb6tfkemw
Intelligent Alien Race, White Walker, Hell Demon PREVIEW on YouTube: https://youtu.be/lS383RzkPMo
Intelligent Alien Race Berserker PREVIEW on YouTube: https://youtu.be/kbqo9B-3DPk
Intelligent Alien Race HELLBULL PREVIEW on YouTube: https://youtu.be/IQR1q56BzXM
Monster5 "Mutant" - Game Ready Character on YouTube: https://youtu.be/jL05veaA2cg
You can read the technical characteristics of the included products in the descriptions at the links:
Intelligent Alien Race https://assetstore.unity.com/preview/351878/1207548
Intelligent Alien Race, White Walker, Hell Demon https://assetstore.unity.com/preview/351880/1207552
Intelligent Alien Race Berserker https://assetstore.unity.com/preview/351882/1207556
Intelligent Alien Race HELLBULL https://assetstore.unity.com/preview/351898/1207578
Monster5 "Mutant" - Game Ready Character https://assetstore.unity.com/packages/slug/334524
Price $119.99
DOOM DAY Bundle by Andrew Ermakov
Rigged: (Yes)
Animated: (Yes)
Number of Animations: 133
Animation types (Root Motion/In-place): 133
Texture Resolutions: 4096x4096
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: No
Join to Discord! https://discord.gg/Z2zpJJPy
DOOM DAY Bundle preview:
Intelligent Alien Race PREVIEW on YouTube: https://youtu.be/iuSb6tfkemw
Intelligent Alien Race, White Walker, Hell Demon PREVIEW on YouTube: https://youtu.be/lS383RzkPMo
Intelligent Alien Race Demon Boss PREVIEW on YouTube: https://youtu.be/H8ngCTZfzJs
Intelligent Alien Race FATCUBUS PREVIEW on YouTube: https://youtu.be/vggH9eL87Wk
Intelligent Alien Race KING DEMON PREVIEW on YouTube: https://youtu.be/-pob7qvHbx0
Intelligent Alien Race REAPER PREVIEW on YouTube: https://youtu.be/Yqhh8hy-Adc
Intelligent Alien Race HELLBULLPREVIEW on YouTube: https://youtu.be/IQR1q56BzXM
Intelligent Alien Race BLADEKILLER PREVIEW on YouTube: https://youtu.be/LO1nrBHUg-0
You can read the technical characteristics of the included products in the descriptions at the links:
Intelligent Alien Race https://assetstore.unity.com/preview/351878/1207548
Intelligent Alien Race, White Walker, Hell Demon https://assetstore.unity.com/preview/351880/1207552
Intelligent Alien Race Demon Boss https://assetstore.unity.com/preview/351886/1207562
Intelligent Alien Race FATCUBUS https://assetstore.unity.com/preview/351888/1207564
Intelligent Alien Race KING DEMON https://assetstore.unity.com/preview/351890/1207566
Intelligent Alien Race REAPER https://assetstore.unity.com/preview/351896/1207742
Intelligent Alien Race HELLBULL https://assetstore.unity.com/preview/351898/1207578
Intelligent Alien Race BLADEKILLER https://assetstore.unity.com/preview/351900/1207580
Price $189.99
LCD Module by Rebush
LCD Module — Technical Details
Supported Unity Versions:
Tested on Unity 6.x; earlier versions not guaranteed
Supported Render Pipelines:
Universal Render Pipeline (URP)
Included Assets:
FBX Model × 1
Prefab × 1
Scene × 1 (Demo Scene, URP only)
C# Scripts × 3 (includes demo script)
Required Dependencies:
None (uses only standard Unity features)
Asset Types:
3D Models, Prefabs, Scenes, Scripts
License:
Standard Unity Asset Store EULA
Documentation:
Readme, HowToPDF included (usage instructions, setup guide)
Recommended Uses:
- Embedded device simulations
- Sci-fi or futuristic HUDs
- Prototyping small electronic displays in Unity
LCD Module is a simple and customizable 5×8 dot-matrix display system for Unity. It emulates a small electronic LCD panel with adjustable color, transparency, and animation sequences.
Key features include:
Text Display: Show two lines of text with full control over characters.
Animation:Step-based animation sequences are included as demo examples and can be customized or replaced.
Color & Transparency: Control the display’s color and transparency settings; adjustments apply to all digits simultaneously.
Live Data Integration: Connect to SensorDataProvider or other scripts to update values in real-time (e.g., temperature, humidity).
Ideal for retro-style UIs, embedded device simulations, and sci-fi or industrial-themed interfaces. Lightweight and easy to integrate into any Unity project.
Price $0.00
Lost Boy by Dary Palasky
Number of textures: 34
Texture dimensions: (1024x1024,2048x2048,4096x4096)
Polygon count :
Minimum polygon count: 17513
Maximum polygon count: 17513
Number of meshes/prefabs: 3x1
Rigging: Yes
Animated: No
UV mapping: Yes
LOD information: No LODs
Please note that the model has no facial bones; facial animation is done using blendshapes.
Rig: Humanoid
Feature:
- 50 Face blend shapes/morph target
- Blood/Dirt mask: Face/Body/Cloth
- Color mask: Skin/Eyes/Cloth
Polycount:
- Polygons: 17513
- Vertices: 19039
- Triangles: 34107
Price $59.99
Touch React Shadergraph — Interactive Plants & Objects by PlayMind
- One-time touch trigger with smooth animation decay
- Per-object random phase for natural variation
- Fully exposed parameters (radius, duration, color, etc.)
- Mobile-optimized (vertex shader only)
- URP-native, Unity 6 compatible
- Includes: demo scene, prefabs, materials, documentation
- Zero code required for basic use
Touch React Shadergraph — Interactive Soft Objects
(URP, Unity 6, Mobile-Optimized)
By PlayMind
Version 1.0 — Built for URP — Unity 6 Ready — Mobile-Optimized
What is this?
Touch React Shadergraph is a lightweight, mobile-optimized shader system for URP.
Objects react naturally — and only — when the player touches them.
Perfect for soft, organic, or hanging objects like grass, lanterns, curtains, papers, and fantasy elements.
No coding.
No complex setup.
Just drag, drop, and play.
Key Features
- One-touch trigger → smooth animation continues after player leaves
- Random phase offset → each object moves uniquely
- Fully customizable → color, texture, radius, duration — via script
- Built for mobile performance → vertex animation only → low overhead
- Unity 6 compatible → takes advantage of URP improvements
- Demo scene included → works in 30 seconds
⚠️ Render Pipeline Requirement (Important)
This asset is built exclusively for URP (Universal Render Pipeline).
If materials appear pink after import, this means URP is not enabled in your project.
How to fix:
- Install Universal Render Pipeline via Package Manager
- Assign a URP Render Pipeline Asset in
Project Settings → Graphics
Once URP is properly set, all shaders and materials will display and work correctly.
Package Contents
TouchReactShadergraph/
├── Demo/ → DemoScene.unity (add your own player to test)
├── Documentation/ → Touch React Shadergraph.pdf
├── Materials/ → TouchReactShadergraphMat.mat, Ground_Mat.mat
├── Prefabs/ → Plant.prefab (100% original mesh by PlayMind)
├── Scripts/ → TouchReactController.cs
├── Shaders/ → TouchReactShadergraph.shadergraph (URP, editable)
├── Third-Party Notices.txt
Quick Start (30 seconds)
- Import into your URP project (Unity 2022.3 or higher recommended).
- Open Demo/DemoScene.unity.
- To test: add any GameObject with the tag "Player" and move near the plants.
- To use in your own scene:
- Drag Plant.prefab into your scene, or
- Add TouchReactController to your mesh and assign TouchReactShadergraphMat.mat.
- Ensure your player has the tag "Player".
Perfect For
This shader is designed for soft, organic, or hanging objects that naturally react to player presence:
- Grass, bushes, flowers, vines
- Lanterns, flags, curtains, banners
- Carpets, pillows, cloth, towels
- Papers, books, posters, scrolls
- Magical crystals, floating bubbles, fantasy tentacles
Not recommended for rigid objects like rocks or walls — use only where movement feels natural.
Customize via Script
On TouchReactController:
- Detection Radius → trigger distance
- Wave Duration → animation length
- Fade Speed → return speed
- Base Color → tint
- Main Texture (optional) → use ASTC / ETC2 for mobile
Pro Tip:
Use different colors or your own textures for visual variety — no shader editing needed.
Mobile Tips
- Use ASTC 4x4 or ETC2 texture compression.
- Works with any input system — just tag your player "Player".
- Tested on Samsung A12 / iPhone SE → stable 60 FPS.
FAQ
Q: Does this work with Unity 6?
A: Yes. Fully tested and optimized for Unity 6 + URP.
Q: Can I use this on any mesh?
A: Yes — as long as it’s a soft object (see “Perfect For”).
The object must have a Renderer and a Collider.
Q: What if I have multiple players?
A: Easy to extend — modify the script to check for multiple tags or layers.
Q: Why not use a Wind Zone?
A: Wind Zones create constant, global movement — great for ambient background wind.
Touch React is player-driven and triggers only on interaction.
Design Philosophy
Touch React is interactive by design — objects react only when the player touches them.
This means:
- Gameplay-first → the world responds to player actions
- Mobile-optimized → no idle calculations
- Full artistic control → you decide where and when movement happens
Use Wind Zones for background ambiance.
Use Touch React for meaningful, interactive moments.
Support & Licensing
Made with passion by PlayMind.
All 3D models, shaders, scripts, and materials in this package are 100% original creations by PlayMind.
No third-party assets are included.
Questions or suggestions?
📩 playmindsconnection@gmail.com
Thank you for choosing Touch React Shadergraph, may your scenes feel alive, even on the smallest screen.
Price $7.99
Coastal Bow Quiver Arrow by Haridon
Rig(Yes) Rig simple, can there is a bone for a bowstring, you can pull it.
Collision: (No)
LODs: (No)
Animation(No)
UV mapping: Yes
Textures (Tga-4k-8bit) : Albedo, Emissive, Normal, SpecularSmoothness
Padding on 4k texture - 16px
Texture Resolutions: (4096)
Number of textures: 36
Number of Materials: 2
Number of Unique Meshes: 3
Number of Meshes: 16
2 Materials 1 for bow 1 for quiver with arrow
Coastal_Bow_1 - 4076 Tris (have 4 versions of equipment)
Coastal_Arrow(2 version, one without crystal) - 703 Tris
Quiver have 6 variations. 11 arrows, 3 arrows, empty and variations equipment(Without ropes)
Coastal_Quiver_3 (Full arrows, Full equipment) - 3442 Tris
Coastal_Quiver_4 (Empty) - 1226 Tris
Price $19.99
Cute and Aggressive Cartoon Game Monsters Icon Pack by Neprosto Assets
- Total Icons: 70
- File Type: PREFABS + PNG
- Resolution: Avg. 1024px
- Animation: Not animated — static illustrations only
This asset pack is a large collection of cartoon game monsters, designed specifically for use as enemies, hostile creatures, and interactive monster characters in games.
The set includes a wide range of cute but aggressive monsters, featuring exaggerated facial expressions, clear emotional states, and strong silhouettes. Characters visually communicate anger, menace, mischief, or hostility, while maintaining a playful cartoon tone suitable for casual and stylized games.
Monsters vary in form and personality — from fantasy creatures and mutated beings to living objects and food monsters, allowing designers to populate game worlds with diverse and memorable enemies. The clean outlines and simple shapes ensure high readability at small sizes, making these assets ideal for enemy icons, monster cards, boss indicators, and UI elements.
Included content
- Cartoon enemy monsters
- Cute but aggressive creatures
- Hostile fantasy beings
- Living object and food monsters
- Expressive monster faces
- Stylized enemy characters
- Icon-ready monster designs
Perfect for
- Casual and mobile games
- Arcade and action games
- Enemy and boss systems
- Monster collections
- Roguelike and tower defense games
- UI enemy indicators and icons
This pack is ideal for projects that require visually clear, expressive, and memorable game monsters, combining aggressive behavior with a friendly cartoon aesthetic.
Price $15.99