Feed aggregator

Race Tracks - High-Energy Electronic Music by Mettlesmith Music

Asset Store newest packages - 2026, January 5 - 21:47
High-octane breakbeats, guitar riffs, and acid synths inspired by classic racing game soundtracks. Dark, driving rhythms, colorful grooves, and bright melodies to keep your players moving forward.

56 total 16bit wav files

52 unique minutes of audio

30 seamless loops

44100kHz

Royalty-Free license

*** ALL TRACKS ARE YOUTUBE SAFE ***

  • 30 ready-to-use, drag-and-drop seamless loops
  • 56 total wav files
  • 52 minutes of original audio
  • 13 full-length tracks.
  • Crafted using professional-quality samples and custom-made synths.
  • Every full-length track is also split into 3 modular WAVs:
    • Intro - 10-second start transitions into Loop A
    • Loop A - seamless loop; the first half of the full track
    • Loop B - seamless loop; the second half of the full track, with heightened energy for a Final Lap feeling.

TRACKLIST

01. Azure A.wav - (LOOP)

02. Azure B.wav - (LOOP)

03. Azure Full.wav

04. Azure Intro.wav

05. Carmine A.wav - (LOOP)

06. Carmine B.wav - (LOOP)

07. Carmine Full.wav

08. Carmine Intro.wav

09. Celadon.wav - (LOOP)

10. Cerulean A.wav - (LOOP)

11. Cerulean B.wav - (LOOP)

12. Cerulean Full.wav

13. Cerulean Intro.wav

14. Cinnabar A.wav - (LOOP)

15. Cinnabar B.wav - (LOOP)

16. Cinnabar Full.wav

17. Cinnabar Intro.wav

18. Indigo A.wav - (LOOP)

19. Indigo B.wav - (LOOP)

20. Indigo Full.wav

21. Indigo Intro.wav

22. Lavender.wav - (LOOP)

23. Obsidian B.wav - (LOOP)

24. Obsidian A.wav - (LOOP)

25. Obsidian Full.wav

26. Obsidian Intro.wav

27. Ochre A.wav - (LOOP)

28. Ochre B.wav - (LOOP)

29. Ochre Full.wav

30. Ochre Intro.wav

31. Onyx.wav - (LOOP)

32. Periwinkle A.wav - (LOOP)

33. Periwinkle B.wav - (LOOP)

34. Periwinkle Full.wav

35. Periwinkle Intro.wav

36. Sable A.wav - (LOOP)

37. Sable B.wav - (LOOP)

38. Sable Full.wav

39. Sable Intro.wav

40. Turquoise.wav - (LOOP)

41. Ultramarine A.wav - (LOOP)

42. Ultramarine B.wav - (LOOP)

43. Ultramarine Full.wav

44. Ultramarine Intro.wav

45. Umber A.wav - (LOOP)

46. Umber B.wav - (LOOP)

47. Umber Full.wav

48. Umber Intro.wav

49. Vermillion A.wav - (LOOP)

50. Vermillion B.wav - (LOOP)

51. Vermillion Full.wav

52. Vermillion Intro.wav

53. Viridian A.wav - (LOOP)

54. Viridian B.wav - (LOOP)

55. Viridian Full.wav

56. Viridian Intro.wav


Cover Image by Zyzyka from Pixabay, altered by me


Price $19.99

Doctors and nurses - medical workers by Mixall

Asset Store newest packages - 2026, January 5 - 20:44
A bundle of 15 medical workers equipped with a skeleton: 8 doctors and 7 nurses

Number of textures

Texture dimensions

Polygon count of [Model Name]

Minimum polygon count

Maximum polygon count

Number of meshes/prefabs

Rigging: Yes/No

Animation count

Animation type list

UV mapping: Yes/No

LOD information (count, number of levels)

Types of materials and texture maps (e.g., PBR)

Mixall studio presents a good solution for your games, VR projects and simulators: Doctors and nurses - medical workers.


A set of doctors and nurses of varying ages and nationalities. Perfect for populating your architectural scenes and top-down simulators. The models are single-mesh and may not always be suitable for close-ups; please view screenshots before purchasing.


★ Key Features ★

  • 15 medical workers
  • PBR material
  • Characters are setup to work with Mecanim (no animations included in this pack)
  • Single mesh grid

★ Assets ★

  • 8 doctors
  • 7 nurses

★ Other Assets ★

Combine this asset pack with our other assets:

-Hospital - modular building, props and characters

-Characters pack - laboratory scientists

-Characters pack - guards and prisoners

-LOW POLY WORLD - HOSPITAL

-Hospital ward - interior and props

-Dental room - interior and equipment

-Hospital corridor - modular interior and props

-Dental Room


We will be grateful if you fill out this form. This will help improve our work.

Need support? Write to us: Mixall.team@gmail.com


★ Follow us on social media ★

INSTAGRAM | YOUTUBE | FACEBOOK

ARTSTATION | PINTEREST | DISCORD


Price $39.99

SciFi Rock Loops by cplomedia

Asset Store newest packages - 2026, January 5 - 18:44
Sci-Fi Rock Loops features 13 high-energy tracks designed to elevate your game or film.

Number of Audio Wavs: 13

Sample Rate / Bit Rate: 48 kHz / 24 Bit / Stereo

Does Audio Loop: YES

Minutes of Audio Provided: 35 minutes

Supported Development Platforms:

  • Windows: Yes
  • Mac: Yes

Documentation Link: DEMO

Important/Additional Notes: Have fun with it!

Sci-Fi Rock Loops features 13 high-energy tracks designed to elevate your game or film. Powerful rock riffs fuse seamlessly with cutting-edge electronic elements, creating a futuristic sci-fi soundscape full of drive, atmosphere, and intensity. Perfect for action scenes, trailers, space adventures, and immersive digital worlds.

DEMO

DEMO on Youtube


Price $15.00

Horror Soundscape Loops 3D-Audio by cplomedia

Asset Store newest packages - 2026, January 5 - 18:29
Horror Soundscape Loops – 3D Audio delivers over 110 minutes of immersive, high-quality audio designed for games, films, and interactive media.

Number of Audio Wavs: 39

Sample Rate / Bit Rate: 48 kHz / 24 bit / Stereo

Does Audio Loop: YES

Minutes of Audio Provided: 110 minutes

Supported Development Platforms:

  • Windows: Yes
  • Mac: Yes

Documentation Link: DEMO

Important/Additional Notes: Have fun with it!

Horror Soundscape Loops – 3D Audio delivers over 110 minutes of immersive, high-quality audio designed for games, films, and interactive media. Built on a foundation of Atmos-style elements, these carefully crafted soundscapes create a deeply unsettling horror ambience that pulls the listener directly into the scene.

Each sound has been expertly mixed using advanced 3D audio plugins, resulting in true spatial sound that moves and breathes around the listener. Whispering drones, distant impacts, and evolving textures surround you from every direction, enhancing tension and fear on a subconscious level.

Optimized for headphone listening, these soundscapes are perfect for developers and filmmakers who want to elevate their horror experience with cinematic, next-generation audio immersion.

DEMO

DEMO on Youtube


Price $15.00

Monsterr 12 by tripleDeeper

Asset Store newest packages - 2026, January 5 - 17:46
Game-ready Low-Poly 3D model: Monster12 Suitable for shooters, action games, horror, ect.

Number of textures 27+5(patreon.com/3deeper)

Texture dimensions 4096

Polygon count of Monster 12_all - faces 49734 verts 48706 tris 97149,

Monster 12_no_shorts - faces 47163 verts 46025 tris 92066.

Minimum polygon count 47163

Maximum polygon count 49734

Number of meshes/prefabs 2/2

Rigging: Yes

Animation count: 26

Animation type list: Death_1, Death_2, Grab, Hit_1, Hit_2, Hit_Both, Hit_Both_From_Stand, Hit_Left, Hit_Left_From_Stand, Sit_Idle, Sit_to_Stand, Sit_Turn_Left, Sit_Turn_Right, Sit_Walk_Backward, Sit_Walk_Forward, Stand_Idle_1, Stand_Idle_2, Stand_Step_Left, Stand_Step_Right, Stand_to_Sit, Stand_Turn_Left, Stand_Turn_Right, Stand_Walk_Backward, Stand_Walk_Forward.

UV mapping: Yes

LOD information (count, number of levels) No

Types of materials and texture maps (e.g., PBR) Yes

Preparation time ~4 weeks.

Textures pack one 4096*4096 (down to 1024x1024).


preview: https://youtu.be/...

2 materials

2 skins with 27 PBR textures 4096*4096 (down to 1024x1024) maps + 3rd with 5 PBR textures 4096 on my patreon.com/3deeper - ambient occlusion, albedo, metallicSmoothness, normal

The model contains 26 animations: Death_1, Death_2, Grab, Hit_1, Hit_2, Hit_Both, Hit_Both_From_Stand, Hit_Left, Hit_Left_From_Stand, Sit_Idle, Sit_to_Stand, Sit_Turn_Left, Sit_Turn_Right, Sit_Walk_Backward, Sit_Walk_Forward, Stand_Idle_1, Stand_Idle_2, Stand_Step_Left, Stand_Step_Right, Stand_to_Sit, Stand_Turn_Left, Stand_Turn_Right, Stand_Walk_Backward, Stand_Walk_Forward.

The pack contains 2 prefabs and 1 Mesh sets:

Monster 12_all - faces 49734 verts 48706 tris 97149

Monster 12_no_shorts - faces 47163 verts 46025 tris 92066


Price $34.99

Hyper Save Engine by DevValues

Asset Store newest packages - 2026, January 5 - 17:29
A next-generation save & load engine for Unity that lets you select what matters and forget about save code.

Hyper Save Engine — Technical Overview

Core System

  • Visual, declarative save & load system (no generated save code)
  • Automatic discovery of Fields, Properties, References, and Assets
  • Smart reflection pipeline optimized for large save graphs
  • Supports JSON and Encrypted Binary save formats
  • Optional encryption toggle per project
  • Optimized loading with reflection chunking
  • Unchanged-value skipping for improved performance
  • Float epsilon handling to avoid unnecessary writes

Auto Save Architecture

  • Auto Save Manager for global orchestration:
    Save & load coordination
    Cross-scene management
  • Auto Save Components for per-object configuration
  • Drag & drop GameObjects, Components, and references
  • Visual Saved / Unsaved toggles
  • Batch editing from Auto Save Components UI
  • Bulk assign and batch apply tools

Profiles & Game State Management

  • Profile-based save architecture
  • Multiple save slots
  • New Game and Continue support
  • Scene metadata and playtime tracking
  • Profile renaming, deletion, and folder access
  • Profile Manager window for live profile switching
  • Scene ignore rules (exclude startup or loading scenes)

Runtime Object Support

  • Restore runtime-created objects with stable identities
  • Supports prefab-based and procedurally generated objects
  • Deterministic UniqueId system
  • Automatic object reconstruction during load
  • No manual scene rebuild logic required

ScriptableObject & Asset Saving

  • Scriptable Object Manager with drag & drop workflow
  • Global and per-profile ScriptableObject saving
  • Global Reference Browser for asset management:
    Materials
    Audio
    Textures
    Sprites
    Prefabs
    Meshes
    Shaders
    Animation Clips
    Fonts
    ScriptableObjects
  • Visual assign / unassign with filtering options

Templates System

  • Component Templates for reusable save configurations
  • Template creation from any GameObject
  • Templates Manager for editing and organization
  • Unlimited reusable templates
  • Wizard-based template editing workflow

Hooks & Integration

  • Visual Hook Generator
  • Declarative registration of fields and properties
  • Pre-Save and Post-Load method hooks
  • Optional value binding for single-parameter methods
  • Hook Browser with search and navigation
  • Hook Generator settings with namespace control

Cloud & Storage

  • Local disk and Steam Cloud support
  • One-toggle cloud enablement
  • Automatic synchronization between local and cloud data
  • Automatic recovery when one storage source is missing
  • Steam integration diagnostics and setup window
  • Cloud profile management tools

Security & Protection (KeyM System)

  • Layered save protection system
  • Encrypted save files
  • Integrity verification on load
  • Configurable behavior on verification failure:
    Block load
    Delete corrupted profiles
  • Build-bound protection and device-aware validation
  • OS-specific key handling (Windows, Linux, macOS, iOS)
  • Encryption and protector self-test tools

Diagnostics & Repair Tools

  • Full diagnostic console for Hyper Save Engine
  • Logging and debug timer toggles
  • GUID recomputation tools
  • Save statistics recomputation
  • Object ID stamping utilities
  • Encryption and protector validation tests

Editor Tools & Workflow Control

  • Feature Hub with centralized access to all systems
  • Search windows for managers and components
  • Editor permissions and workflow toggles
  • Full console output with colored diagnostics

Examples & Learning

  • 17 ready-to-use example scenes
  • Dedicated Example Scene Browser
  • Contextual documentation buttons inside the Editor
  • YouTube tutorials

Supported Platforms

  • Standalone
  • WebGL
  • Android
    Other platforms are expected to work without special configuration.

Hyper Save Engine


Hyper Save Engine is a next-generation save & load engine for Unity projects of any scale.


It rethinks saving as a visual, declarative workflow — not a collection of scripts, boilerplate, or generated code that becomes harder to maintain as projects grow.


Instead of writing save logic, you define persistence directly inside the Unity Editor.


Fields, properties, references, runtime objects, and assets are discovered automatically.

You decide what should persist — the engine adapts.


Built for real production projects


Hyper Save Engine is designed to scale with your project:


  • No generated save code
  • No fragile wiring
  • No constant refactoring when data structures change

As your game evolves, your save system evolves with it — without rewriting logic.


Editor-first workflow


Saving becomes part of your normal Unity workflow:


  • Work entirely inside the Editor
  • Drag & drop components, objects, and references
  • Toggle Saved / Unsaved visually
  • No scripting required for common use cases

Deeply nested data structures (Lists, Arrays, Dictionaries) are supported through a visual toggle workflow, with Unity-specific types handled via built-in hooks.


Discovery, serialization, restoration, and orchestration are handled quietly in the background.


More than a save system


Hyper Save Engine is not just a way to save data —

it is a complete game state platform.


Built-in tools include:


• Local and cloud storage with automatic synchronization

• Visual inspection and editing of saved data

• Profile management, diagnostics, and recovery tools

• Batch operations, templates, and repair utilities


Cloud saving can be enabled from the configuration window with no code changes.


All features share the same declarative workflow and require no additional save logic.


Profiles & game state management


Profiles represent complete snapshots of your game state:


  • Multiple save slots
  • New Game creation
  • Continue from last played scene
  • Scene metadata and playtime tracking

Profiles are managed automatically with no manual setup.


Runtime object support


Hyper Save Engine restores objects created during gameplay when they have a stable identity:


  • Runtime prefab instances
  • Procedurally generated objects
  • Dynamically built hierarchies

Objects are reconstructed and restored automatically during load —

no manual “rebuild scene” code required.


Hooks for integration


Hooks allow clean integration with existing architectures:



  • Generated visually through the Hook Generator
  • Declarative registration of fields and properties
  • Methods executed before save or after load
  • Optional value binding for method parameters

Integration without rewriting your systems.


Security & data integrity


Save data is protected by a layered security system:


• Encrypted save files by default

• Integrity checks to detect tampering or corruption

• Configurable behavior on verification failure


All security features are integrated directly into the save pipeline.


Performance & scalability


The engine is built to handle large save graphs efficiently.


Performance depends on data size, structure, and platform, but no special tuning is required for most projects.


Tested platforms:

  • Standalone
  • WebGL
  • Android

Other platforms are expected to work without special configuration.


Examples & learning


Hyper Save Engine includes multiple ready-to-use example scenes covering both common and advanced scenarios.


A dedicated Example Scene Browser lets you explore them instantly.


Contextual documentation is available directly from the Editor through built-in documentation buttons.


Launch price — future updates and major features may increase the price.


Website: https://devvalues.com/

Email: Support@devvalues.com

Discord

Hyper Save Engine

Saving, rethought.


Price $59.99

Extended Button by MANIS

Asset Store newest packages - 2026, January 5 - 16:09
Extended Button replaces Unity’s default Button, adding extended events, customizable visual transitions, and built-in audio for faster, more interactive UI development.
  • Unity Versions: Supports 2021.3 LTS to Unity 6.2
  • Uses Unity UI (Canvas) system
  • TextMeshPro: Required for button text

The Extended Button is a powerful, drop-in replacement for Unity’s standard Button component.


It adds new interaction types, multi-layered visual transitions, and integrated sound feedback, all configurable directly from the Inspector — no extra coding required.



Built to enhance interactivity and usability in both mobile and desktop projects, Extended Button helps developers create responsive and polished UI elements effortlessly.


It integrates seamlessly with Unity’s standard UI (Canvas) system and works out-of-the-box with TextMeshPro.



🧠 How It Works

Each Extended Button supports multiple types of user input:

  • Single / Double / Triple Clicks with configurable max delay between clicks.
  • Hold Event with custom hold duration and optional sound feedback.
  • Pointer Down / Up / Enter / Exit events with separate callbacks and sounds.
  • All event subscriptions can be done via the Inspector or through public scripting API.
  • Built-in Debug Events option (Editor-only) for quick testing.

🖼️ Visual Transitions

  • Works like Unity’s Selectable transitions but supports multiple transition types simultaneously.
  • Control color, sprite, animations and material per-state (Normal, Highlighted, Pressed, Selected, Disabled).
  • Unique feature: Material transitions — unavailable in Unity’s default Button.

📦 Included Content

  • Extended Button component scripts
  • Editor scripts for custom Inspector
  • Example scene with demo setup
  • Documentation

Key Features

  • Extended Event System – supports click, double click, triple click, hold, pointer hover, and press events.
  • Advanced Transitions – change color, sprite, animations and material simultaneously between button states.
  • Built-in Sound System – assign audio clips for any event directly in the Inspector.
  • Fully Inspector-Driven – configure all events and visuals without custom scripts.
  • Full Scripting API – subscribe to any event or modify transitions from code.
  • Debug Mode – enable debug to log all button events in the Console for testing.
  • Backward Compatible – works seamlessly with standard Unity Button workflows.

Price $9.99

Fenix ​​​​Faction - Spaceships - Top-Down 2D Sprites Pack by RLVTechArte

Asset Store newest packages - 2026, January 5 - 16:06
2D sci-fi sprite pack with spaceships, missiles, and turrets for top-down games. Perfect for fast prototyping and polished space shooters in Unity.

🔑 Technical Specifications

  • Format: PNG with transparent background.
  • Resolutions: 1024x, 512x, 256x, 128x (optimized versions included).
  • Style: Vector, Sci-Fi, consistent across all assets.
  • Organization: Folders separated by asset type.
  • Ready to use in: Unity, Godot, 2D.
  • Plug-and-play: Prefabs and demo scene included.
  • Customizable: Combine modular parts.
  • Performance: Optimized for mobile and desktop games.

💵 Licensing

  • Permitted use in commercial and non-commercial projects.
  • Reselling or redistributing the pack as is is not permitted.

Included:

  • 13 unique spaceship sprites:
    • 2x Dreadnought, 1x Carrier, 1x Battleship, 1xCruisers, 1x Destroyer, 2x Frigate, 1x Corvette, 1x Bomber, 1x Fighter, 1x Drone Fighter, 1x Drone Bomber, 1x Defense Plataform.
  • 3 Missile
  • 4 Turret designs
  • 2 Weapons
  • 5 Tower Bases
  • All Sprites Top-Down
  • PSD Files Included → The buyer can edit the, 2D models in Photoshop for further customization.
  • Ready-made Prefabs → Already configured in Unity, just drag to the scene and use.
  • Sprites → Sizes in 1024px, 512px, 256px, 128px.
  • Parallax Background → 1x example background.
  • Scripts and Scenes → Examples for initial functionality.

Why this pack?

Perfect for indie developers and prototyping, this pack offers clean visuals, consistent style, and optimized assets for fast integration. Whether you're building a retro arcade shooter or a modern mobile game, these sprites will save you time and elevate your project.


Price $4.99

Smart Viewer Pro by Remesh Games

Asset Store newest packages - 2026, January 5 - 16:03
The ultimate professional suite to preview, inspect, and analyze 3D assets and animations instantly without leaving your workflow.

Key Features:

  • Instant Preview: Seamlessly view 3D models and animations without scene placement.
  • Intelligent Selection Sync: Real-time synchronization with the Unity Project.
  • Animation Inspection: Integrated playback system with support for animation clips, looping, and play/pause controls.
  • Mesh Analysis: Live display of technical data including, Triangle count, and Sub-mesh info.
  • Material Tracking: Quickly identify the number of materials used per asset.
  • Silhouette Visualization: Dedicated mode for checking model shapes and outlines.
  • Environment Lighting: Built-in lighting presets to test asset reactions to different light setups.
  • 4K Snapshot Tool: Capture high-quality screenshots up to 4K resolution with the ability to choose your preferred saving location via a file browser.

Pipeline Compatibility:

  • Built-in Render Pipeline: Fully Supported.
  • Universal Render Pipeline (URP): Fully Supported.

Software Requirements:

  • No External Dependencies: No additional plugins or third-party assets required.

📺 Watch Smart Viewer Pro in Action


Smart Viewer Pro is a fast and reliable inspection tool built to improve how you handle 3D assets in Unity. Whether you are a 3D artist, animator, or developer, this tool saves you time by providing a clean and high-quality preview window for your models and animations.

Forget the hassle of dragging assets into the scene. With Selection Sync, you can simply click any asset in your project, and it shows up instantly in the viewer with all its technical details and lighting controls ready to use.


🚀 Key Features:

  • INSTANT INSPECTION: Click and preview any 3D asset instantly.
  • SELECTION SYNC: Real-time synchronization between Project window and Viewer.
  • ANIMATION MASTER: Dedicated playback controller with Play, Pause, and Loop support for clips.
  • TECHNICAL SPECS: Live tracking of Polycount, Mesh data, and Material counts.
  • URP & BUILT-IN READY: Native support for both pipelines with high-fidelity rendering.
  • LIGHTING PRESETS: Multiple lighting setups to analyze your models in different environments.
  • SILHOUETTE MODE: Advanced form analysis with a dedicated silhouette visualization.
  • HI-RES CAPTURE: Take professional, clean screenshots of your assets with one click.


🛠 Technical Compatibility:

  • Supported Pipelines: Built-in & Universal Render Pipeline (URP).
  • Unity Versions: 2022.3 LTS, and newer.
  • Assets: Supports FBX, OBJ, and all Unity-supported 3D formats.

Legal Disclaimer & Usage Notes

Non-Destructive: Smart Viewer Pro is a previewing tool only. It will not modify, overwrite, or delete any of your original project assets.


Image Capture Variation: Final image captures (Screenshots) may show slight variations in color saturation depending on your specific Project Settings (Gamma vs. Linear) and the active Render Pipeline.



📖 Our Story: Built by Artists, for Artists

"Smart Viewer Pro was born out of real production needs inside our studio. Our environment artists and technical developers frequently found themselves wasting hours on repetitive scene setups just to review models or animations. To solve this, our programming team developed this tool to streamline our internal workflow, bridging the gap between artistic creation and technical implementation. After seeing the massive boost in our studio's productivity, we decided to refine and share it with the Unity community."



🌟 Check Out Our Other Workflow Boosters

If you found Smart Viewer Pro helpful, you might want to check out our other tools designed to keep your project clean and your workflow fast:


  • Scene Fixer Pro: Your ultimate project cleaner. It features powerful Batch Renaming (Hierarchy & Project


  • Smart Save Reminder: A lightweight, "life-saving" tool that ensures you never lose your progress with smart, non-intrusive save alerts.

Price $44.99

Easy Mesh by MadeEasy

Asset Store newest packages - 2026, January 5 - 16:00
Combine, bake, and optimize your 3D meshes — fast and easy!

Combine, bake, and optimize your 3D meshes in seconds.
Easy Mesh lets you merge meshes, generate LODs, and clean up your scenes with just a few clicks.

  • Beginner-friendly and fast to use
  • Works directly inside the Unity Editor
  • Lightweight, simple setup
  • Combine many small meshes into one optimized, reusable mesh
  • Reduce draw calls and improve overall performance
  • Automatically generate Levels of Detail (LODs) for smoother gameplay

Perfect for large environments, mobile projects, and optimization passes before release.


Price $50.00

Project Cleaner by MadeEasy

Asset Store newest packages - 2026, January 5 - 15:51
Project Cleaner is an all-in-one tool to keep your projects clean, organized, and efficient!

Project Cleaner Tabs is a comprehensive Editor extension, designed to automate and streamline asset management.

  • Single-window workflow with three main tabs: Delete Unused, Organize, and Rename.Editor Window:
  • Unused Asset Detection:Scans project assets and cross-references with scene dependencies and MonoBehaviour usages to accurately identify unused files.
    Exclusion system for custom folders and paths.
  • Organization:Automatically sorts assets into dedicated folders (e.g., Assets/Scripts, Assets/Textures) based on type mappings.
    Preview mode provides a full dry-run report before making changes.
  • Bulk Renaming:Find & Replace functionality across asset filenames.
    Asset type filtering and multi-selection UI.
    Prevents renaming outside the Assets directory or affecting folders.
  • Reporting & Safety:Export full or filtered asset lists as .txt reports.
    Move-to-Trash or permanent delete options; all destructive actions supported by Preview (dry-run) mode.
    Save project and open scenes directly from the tool.
  • Performance:Uses incremental, non-blocking scanning within the Editor update loop. Thumbnail previews and fast selection toggles for large asset lists.

Easily find and remove unused assets, bulk rename files, and auto-organize everything into the right folders — all from a simple, powerful Editor window.

Key Features:


Instantly scan for unused assets and safely delete or move them to Trash


Organize assets into type-based folders (Scripts, Textures, Prefabs, etc.) with one click


Bulk rename asset files with find & replace, including powerful filtering


Preview all changes before you apply them


Exclude specific folders (like Plugins or Editor) to protect your important files


Export asset reports for audits or documentation


Project Cleaner makes project housekeeping fast, safe, and easy for any Unity team.


Perfect for preparing releases, reducing build size, or just keeping your workspace tidy!



Price $45.00

280 Ultimate Pixel Backgrounds Collection by CraftPix

Asset Store newest packages - 2026, January 5 - 15:42
280 Backgrounds with Parallax Effect ready for your Unity projects.
  • 280 hand-drawn backgrounds, 7 collections, 64 differents packs
  • Several layers (576x324 or 1920x1080) and a script to simulate a parallax effect
  • Ability to increase camera size for certain scenes
  • A controllable player
  • Documentations
  • Prefabs
  • Demo scenes
  • PSD source files

Craftpix presents the Ultimate Backgrounds Collection, which contains 280 hand-drawn backgrounds, all layered and with a parallax effect ready. A default Player is also included to try them out ! You'll also find detailed documentation explaining how to import your favorite backgrounds into your own Unity projects.


The 280 scenes are divided into 6 major collections + 1 bonus collection :


🟢 56 Nature Backgrounds Collection [Free demo]

🟠 28 City Backgrounds Collection [Free demo]

🔵 28 Mountain Backgrounds Collection [Free demo]

🟣 28 Sky Backgrounds Collection [Free demo]

🔴 36 1-Bit Backgrounds Collection [Free demo]

🟡 40 Original Backgrounds Collection [Free demo]

⭐ 64 Bonus Backgrounds Collection [Free demo]


Size of each sprite : 576x324 (1920x1080 for Original Collection)

Format : PNG, PSD


🟢 NATURE COLLECTION (56 scenes) :

  • 🌳 Nature Pack 1 (8 scenes)
  • ☀️ Summer Pack (8 scenes)
  • 🌲 Forest Pack (8 scenes)
  • 🌊 Ocean Pack (8 scenes)
  • 🪾 Swamp Pack (4 scenes)
  • 🍁 Autumn Pack (4 scenes)
  • 🪨 Crystal Cave Pack (4 scenes)
  • 🌵 Desert Oasis Pack (4 scenes)
  • 🌼 Nature Pack 2 (4 scenes)
  • 🌴 Nature Pack 3 (4 scenes)

🟠 CITY COLLECTION (28 scenes) :

  • 🏢 City OG Pack (4 scenes)
  • 🌳 Forest OG Pack (4 scenes)
  • ⛰️ Mountain OG Pack (4 scenes)
  • 🪐 Planet OG Pack (4 scenes)
  • 🏚️ Post Apo OG Pack (4 scenes)
  • ❄️ Snowy OG Pack (4 scenes)
  • 🏪 Street OG Pack (4 scenes)
  • 💥 War OG Pack (4 scenes)
  • 🪖 Battleground OG Pack 1 (4 scenes)
  • 🗡️ Battleground OG Pack 2 (4 scenes)

🔵 MOUNTAIN COLLECTION (28 scenes) :

  • 🏔️ Mountain Pack 1 (8 scenes)
  • 🏔️ Mountain Pack 2 (4 scenes)
  • 🏔️ Mountain Pack 3 (8 scenes)
  • 🏔️ Mountain Pack 4 (4 scenes)
  • 🌋 Volcano Pack (4 scenes)

🟣 SKY COLLECTION (28 scenes)

  • ⛅ Sky Pack 1 (8 scenes)
  • ⛅ Sky Pack 2 (4 scenes)
  • ⛅ Sky Pack 3 (4 scenes)
  • ⛅ Sky Pack 4 (4 scenes)
  • ⛅ Sky Pack 5 (4 scenes)
  • ⛅ Sky Pack 6 (4 scenes)

🔴 1-BIT COLLECTION (36 scenes)

  • 🌇 City 1-Bit Pack (4 scenes)
  • 🈵 Cyberpunk 1-Bit Pack (4 scenes)
  • 🛡️ Fantasy 1-Bit Pack (4 scenes)
  • 🪦 Graveyard 1-Bit Pack (4 scenes)
  • 🗝️ Prison 1-Bit Pack (4 scenes)
  • 💾 Retro 1-Bit Pack (4 scenes)
  • 🪨 Cave 1-Bit Pack (4 scenes)
  • ⛅ Sky 1-Bit Pack 1 (4 scenes)
  • ⛅ Sky 1-Bit Pack 2 (4 scenes)

🟡 ORIGINAL COLLECTION (40 scenes)

  • 🏢 City OG Pack (4 scenes)
  • 🌳 Forest OG Pack (4 scenes)
  • ⛰️ Mountain OG Pack (4 scenes)
  • 🪐 Planet OG Pack (4 scenes)
  • 🏚️ Post Apo OG Pack (4 scenes)
  • ❄️ Snowy OG Pack (4 scenes)
  • 🏪 Street OG Pack (4 scenes)
  • 💥 War OG Pack (4 scenes)
  • 🪖 Battleground OG Pack 1 (4 scenes)
  • 🗡️ Battleground OG Pack 2 (4 scenes)

⭐ BONUS COLLECTION (64 scenes)

  • 🌉 Bridges Pack (4 scenes)
  • 🏰 Castle Pack 1 (4 scenes)
  • 👑 Castle Pack 2 (4 scenes)
  • ⛲ Castle Pack 3 (4 scenes)
  • 🪨 Cave Pack (4 scenes)
  • 🌔 Moon Pack (4 scenes)
  • 🌏 Planet Pack 1 (4 scenes)
  • 🪐 Planet Pack 2 (4 scenes)
  • 🏚️ Post Apo Pack (4 scenes)
  • 🛻 Road Pack (4 scenes)
  • 🌌 Space Pack (4 scenes)
  • 🛰️ Space Station Pack (4 scenes)
  • 🏛️ Temple Pack 1 (4 scenes)
  • 🪙 Temple Pack 2 (4 scenes)
  • 🦈 Underwater Pack 1 (4 scenes)
  • 🐠 Underwater Pack 2 (4 scenes)

All visuals in this asset are from CraftPix.

In partnership with the fantastic developer Krawper.


Support about the asset

Support for other CraftPix assets


We hope this asset will help you create amazing games, please give us your feedback so we can improve and offer you even better assets in the future !


Price $49.00

56 Nature Backgrounds Pixel Art by CraftPix

Asset Store newest packages - 2026, January 5 - 15:42
56 Nature Backgrounds with Parallax Effect ready for your Unity projects.
  • 56 hand-drawn backgrounds, 10 differents packs
  • Several layers (576x324) and a script to simulate a parallax effect
  • Ability to increase camera size for certain scenes
  • A controllable player
  • Documentations
  • Prefabs
  • Demo scenes
  • PSD source files

Craftpix presents the Nature Backgrounds Collection, which contains 56 hand-drawn backgrounds, all layered and with a parallax effect ready. A default Player is also included to try them out ! You'll also find detailed documentation explaining how to import your favorite backgrounds into your own Unity projects.


🕹️ Try the scene Nature_4 on Unity Play !


Size of each sprite : 576x324

Format : PNG, PSD

You will find 56 scenes spread across 10 different packs :

  • 🌳 Nature Pack 1 (8 scenes)
  • ☀️ Summer Pack (8 scenes)
  • 🌲 Forest Pack (8 scenes)
  • 🌊 Ocean Pack (8 scenes)
  • 🪾 Swamp Pack (4 scenes)
  • 🍁 Autumn Pack (4 scenes)
  • 🪨 Crystal Cave Pack (4 scenes)
  • 🌵 Desert Oasis Pack (4 scenes)
  • 🌼 Nature Pack 2 (4 scenes)
  • 🌴 Nature Pack 3 (4 scenes)

Support about the asset

Support for other CraftPix assets



We hope this asset will help you create amazing games, please give us your feedback so we can improve and offer you even better assets in the future !


Price $29.00

40 Original Backgrounds Pixel Art by CraftPix

Asset Store newest packages - 2026, January 5 - 15:42
40 Original Backgrounds with Parallax Effect ready for your Unity projects.
  • 40 hand-drawn backgrounds, 10 differents packs
  • Several layers (1920x1080) and a script to simulate a parallax effect
  • A controllable player
  • Documentations
  • Prefabs
  • Demo scenes
  • PSD source files

Celebrate Craftpix's 10th anniversary (2016-2026) with the Original Backgrounds Collection, which contains the first 40 hand-drawn backgrounds of the website, all layered and with a parallax effect ready. A default Player is also included to try them out ! You'll also find detailed documentation explaining how to import your favorite backgrounds into your own Unity projects.


🕹️ Try the scene City_OG_4 on Unity Play !


Size of each sprite : 1920x1080

Format : PNG, PSD

You will find 40 scenes spread across 10 different packs :

  • 🏢 City OG Pack (4 scenes)
  • 🌳 Forest OG Pack (4 scenes)
  • ⛰️ Mountain OG Pack (4 scenes)
  • 🪐 Planet OG Pack (4 scenes)
  • 🏚️ Post Apo OG Pack (4 scenes)
  • ❄️ Snowy OG Pack (4 scenes)
  • 🏪 Street OG Pack (4 scenes)
  • 💥 War OG Pack (4 scenes)
  • 🪖 Battleground OG Pack 1 (4 scenes)
  • 🗡️ Battleground OG Pack 2 (4 scenes)

Support about the asset

Support for other CraftPix assets



We hope this asset will help you create amazing games, please give us your feedback so we can improve and offer you even better assets in the future !


Price $24.00

28 Mountain Backgrounds Pixel Art by CraftPix

Asset Store newest packages - 2026, January 5 - 15:42
28 Mountain Backgrounds with Parallax Effect ready for your Unity projects.
  • 28 hand-drawn backgrounds, 5 differents packs
  • Several layers (576x324) and a script to simulate a parallax effect
  • Ability to increase camera size for certain scenes
  • A controllable player
  • Documentations
  • Prefabs
  • Demo scenes
  • PSD source files

Craftpix presents the Mountain Backgrounds Collection, which contains 28 hand-drawn backgrounds, all layered and with a parallax effect ready. A default Player is also included to try them out ! You'll also find detailed documentation explaining how to import your favorite backgrounds into your own Unity projects.


🕹️ Try the scene Mountain_6 on Unity Play !


Size of each sprite : 576x324

Format : PNG, PSD


You will find 28 scenes spread across 5 different packs :

  • 🏔️ Mountain Pack 1 (8 scenes)
  • 🏔️ Mountain Pack 2 (4 scenes)
  • 🏔️ Mountain Pack 3 (8 scenes)
  • 🏔️ Mountain Pack 4 (4 scenes)
  • 🌋 Volcano Pack (4 scenes)

Support about the asset

Support for other CraftPix assets



We hope this asset will help you create amazing games, please give us your feedback so we can improve and offer you even better assets in the future!


Price $19.00

28 City Backgrounds Pixel Art by CraftPix

Asset Store newest packages - 2026, January 5 - 15:42
28 City Backgrounds with Parallax Effect ready for your Unity projects.
  • 28 hand-drawn backgrounds, 6 differents packs
  • Several layers (576x324) and a script to simulate a parallax effect
  • Ability to increase camera size for certain scenes
  • A controllable player
  • Documentations
  • Prefabs
  • Demo scenes
  • PSD source files

Craftpix presents the City Backgrounds Collection, which contains 28 hand-drawn backgrounds, all layered and with a parallax effect ready. A default Player is also included to try them out ! You'll also find detailed documentation explaining how to import your favorite backgrounds into your own Unity projects.


🕹️ Try the scene City_2 on Unity Play !


Size of each sprite : 576x324

Format : PNG, PSD

You will find 28 scenes spread across 6 different packs :

  • 🏙️ City Pack (8 scenes)
  • 🏭 Industrial Pack (4 scenes)
  • 🛸 Invasion Pack (4 scenes)
  • 🛞 Steampunk Pack (4 scenes)
  • 🌆 Futuristic Pack (4 scenes)
  • 🏚️ City Ruins (4 scenes)

All visuals in this asset are from CraftPix.net.


Support about the asset

Support for other CraftPix assets


We hope this asset will help you create amazing games, please give us your feedback so we can improve and offer you even better assets in the future !


Price $19.00

Camera Motion FX – Dynamic Camera System by AxonDev

Asset Store newest packages - 2026, January 5 - 14:46
Professional dynamic camera system with 100+ motion presets. Add cinematic camera shake, recoil, and movement in one click.

⚙️ Tech Specs

  • Unity 2019.4 or higher
  • Works with Built-in, URP, and HDRP
  • Compatible with Cinemachine
  • Language: C#
  • Namespace: CameraMotionFX
  • Runtime Memory: ~50KB
  • Stable 60+ FPS on mobile
  • Event-driven, component-based, async-safe architecture

🎬 Camera Motion FX – Dynamic Camera System

Elevate Your Gameplay with Cinematic Camera Power

Camera Motion FX is a professional-grade system for dynamic camera movement, shake, and cinematic reactions in Unity.
Instantly add realism, intensity, and emotion to your game scenes — from subtle footsteps to massive explosions — with over 100 handcrafted motion presets.

Why You’ll Love It

  • One-Click Integration — Just add the component to your camera and choose a preset.
  • 100+ Production-Ready Presets — Weapon recoil, impacts, explosions, walking bob, cinematic zooms, magic effects, and more.
  • Advanced Layer System — Combine multiple motions, blend intensities, and build your own complex effects.
  • Real-Time Preview & Custom Curves — Fine-tune motion behavior directly in the Inspector.
  • Optimized Performance — Lightweight runtime, mobile-friendly, and VR/AR compatible.
  • Full Source Code — Developer-friendly architecture with clean and well-documented code.

🎮 Perfect For

  • FPS and Third-Person Shooters
  • Action, Adventure & Horror Games
  • Racing & Sports Projects
  • RPG & Survival Titles
  • Mobile & VR Experiences

💎 What’s Inside

  • CameraMotionController (core system)
  • CameraMotionConfig (visual editor)
  • 100+ motion presets
  • Full demo scenes & documentation

Price $21.99

Baseball animations (Motion Cast#26 Vol.2) by Motion Cast

Asset Store newest packages - 2026, January 5 - 14:39
A realistic and humorous baseball animation set

All animations is in FBX.

ENGLISH :

In this animation pack, we offer a complete package for creating your baseball video game. In line with our pack number 5 on the theme of golf, we have chosen to make some of the animations realistic and others more humorous, with more gestures. Some scenes have been designed for use in gameplay with immediate and rapid reactions, while others are more “cinematic” (non-interactive). We tried to be as comprehensive as possible by offering animations for all baseball positions: pitcher, fielder, batter, runner, catcher, and even the bench. The same goes for the humorous part.

All animations are motion captured, recorded, and finalized in 60. The realistic animations are performed by Alexis Bercegeay, a professional athlete and actor, and the humorous animations by Stéphane Pfeffer, a theater veteran.


Please note that only the animations are sold; no scenery is provided with the purchase. The 3D model is for aesthetic and technical purposes only. You may need to make a few minor adjustments to ensure that the animation matches your character as closely as possible. Feel free to watch our “A Close Look” video to see all of the animations.


List of animations:

Realistic:

Batter and runner: 50 animations

Pitcher: 30 animations

Catcher: 18 animations

Defender: 20 animations

Offense bench: 6 animations


Humoristic:

Batter: 8 animations

Pitcher: 8 animations

Catcher: 6 animations

Defender: 2 animations

Offense bench: 2 animations

Spectator: 3 animations


We therefore have a total of more than 150 animations in FBX format.

We would like to improve and offer you the best animations possible, which is why we invite buyers to leave comments on this page, but also to follow us on social media:

DISCORD

INSTAGRAM

FACEBOOK


For any requests or technical issues, you can contact us directly by email:

motioncast.loic57@gmail.com


We would also love to see your creations using our animations, so please feel free to use this email address to send us your work.


FRENCH :

Dans ce pack d’animations, nous vous proposons un package complet pour créer votre jeu vidéo de base-ball. Dans la lignée de notre pack numéro 5 sur la thématique du golf, nous avons fait le choix de faire une partie réaliste et une autre partie plus humoristique. Certaines mises en scène ont d’avantage été pensées pour de l’utilisation en gameplay, avec des réactions immédiates et rapides, alors que d’autres sont plus dans une optique « cinématique » (non interactif). Nous avons essayé d’être le plus exhaustif possible en proposant des animations de tous les postes du base-ball : lanceur, défenseur, tireur, coureur, receveur et même banc des attaquants. Il en va de même pour la partie humoristique.

Toutes les animations sont en motion capture, enregistrées et finalisées en 60. Les animations de type réaliste on est performées par Alexis Bercegeay, sportif et acteur professionnel, et les animations humoristiques par Stéphane Pfeffer, habitué des planches de théâtres.


Je précise que ne sont vendues que les animations, aucun décor n’est fourni lors de l’achat. Le modèle 3D n'est présent qu'à des fins esthétiques et techniques. Il se peut que vous ayez à faire quelques petits ajustements pour que l’animation corresponde au maximum à votre personnage. N’hésitez pas à regarder notre vidéo « A Close Look » pour que vous puissiez visualiser l’entièreté des animations.


Liste des animations :

Realistic :

Frappeur et coureur: 50 animations

Lanceur : 30 animations

Receveur : 18 animations

Défenseur : 20 animations

Banc des attaquants : 6 animations


Humoristic :

Frappeur : 8 animations

Lanceur : 8 animations

Receveur : 6 animations

Défenseur : 2 animations

Banc des attaquants : 2 animations

Spectateur : 3 animations


Nous avons donc un total de plus de 150animations en format FBX.


Nous aimerions nous améliorer et vous proposer les meilleures animations possibles, c’est pourquoi nous invitons les acheteurs à laisser des commentaires sur cette page, mais aussi à nous suivre sur les réseaux sociaux :

DISCORD

INSTAGRAM

FACEBOOK


Pour toute demande ou problème technique, vous pouvez directement nous joindre par e-mail :

motioncast.loic57@gmail.com

Aussi, nous aimerions voir vos créations avec nos animations, n'hésitez donc pas à vous servir de cette adresse mail pour nous présenter vos travaux.


Price $35.00

Brutal Finish Kill animations (Motion Cast#25 Vol.2) by Motion Cast

Asset Store newest packages - 2026, January 5 - 14:39
40 stylized finish animation duos

all animation is in FBX

ENGLISH :

In this animation pack, we offer a series of stylized murder animations, choreographed with weapons and staged in various synchronized duets. This means that the animation of the murderer will be coordinated with that of the victim. The victim has several ways to start the animation depending on the staging of the duet. Sometimes the animation will start with the victim facing the attacker, and some other times, the victim will start on the ground on their back. Also, the attacker can fight with their bare hands, but can use several weapons such as swords, umbrellas, boxes (of various sizes), knives, pepper spray, fighting sticks, tasers, irons, bowling balls, pliers, golf clubs, etc. In some animations, the victim is thrown into the scenery, so it is the scenery that in a way “finishes off” the victim (falling from the top of a roof, hitting a wall, a ledge, etc.). In order to vary the fun as much as possible, some scenes have been designed for use in gameplay with immediate and rapid impact, while others are more “cinematic” (non-interactive).


All animations are motion captured, recorded at 50fps and finalized at 60fps. All bones are animated, including those of the fingers. The animations are performed by Stéphane Pfeffer, an amateur actor, and Nicolas Villet, a professional stuntman.


Please note that only the animations are sold; no scenery is provided with the purchase. The 3D model is for aesthetic and technical purposes only. You may need to make a few minor adjustments to ensure that the animation matches your character as closely as possible. Feel free to watch our “A Close Look” video to view the animations in their entirety.


List of animations:

2 duos where the victim is attacked from behind

15 duos where the victim is attacked with bare hands

5 duos where the victim is hit with a box of varying sizes; these boxes can easily be replaced with a variety of objects

2 duos where the attacker uses a sword

3 duos where the attacker uses an umbrella; some of these can be replaced with a baseball bat, for example

2 duos where the attacker stabs the victim with a knife

1 duo where the attacker throws pepper in the victim's face with a pepper shaker.

2 duo where the attacker uses a Chinese fighting stick against the victim.

3 duo where the attacker uses an iron against the victim, which he takes from a piece of furniture.

1 duo where the attacker uses a taser on the victim

1 duo where the attacker rolls a bowling ball against the victim's leg

2 duo where the attacker uses pliers to pull out the victim's tooth or nail

1 duo where the attacker uses a golf club and calmly swings it against the victim


We therefore have a total of 40 duo animations, or 80 animations in total, all in FBX format.

Among all these animations, 5 of them begin with the victim on the ground.


We would like to improve and offer you the best animations possible, which is why we invite buyers to leave comments on this page, but also to follow us on social media:

Social media links

DISCORD

INSTAGRAM

FACEBOOK


For any requests or technical issues, you can contact us directly by email:

motioncast.loic57@gmail.com

We would also love to see your creations using our animations, so please feel free to use this email address to send us your work.


FRENCH :

Dans ce pack d’animations, nous vous proposons une série d’animations de meurtre stylisé, chorégraphié avec des armes, et mis en scène en duo synchronisé, c’est a dire l’animation du meurtrier sera raccord avec celle de la victime. La victime a d’ailleurs plusieurs façons de débuter l’animation suivant les mises en scène des duo. Parfois, l’animation commencera avec la victime face à l’agresseur, d'autres fois elle sera au sol, sur le dos. Aussi, l’agresseur pourra se battre à mains nues, mais pourra aussi utiliser plusieurs armes comme des sabres, parapluies, caisses (de différentes tailles), couteaux, poivre, bâton de combat, taser, fer a repasser, boule de bowling, pince, club de golf… Quelquefois, la victime se fait projeter dans le décor, c’est donc le décor qui en quelque sort « achève » la victime (tombe du haut d’un toit, se prend un mur, un rebord etc.) Histoire de varier les plaisirs, certaines mises en scène ont d’avantage été pensées pour de l’utilisation en jeu/gameplay, avec des impacts immédiats et rapides, alors que d’autres sont dans une optique plus « cinématique » (non interactif).


Toutes les animations sont en motion capture, enregistrées en 50fps et finalisées en 60. Tous les os sont animés, dont ceux des doigts de la main. Les animations sont performées par Stéphane Pfeffer, acteur amateur et Nicolas Villet , cascadeur professionnel.


Je précise que ne sont vendues que les animations, aucun décor n’est fourni lors de l’achat. Le modèle 3D n'est présent qu'à des fins esthétiques et techniques. Il se peut que vous ayez à faire quelques petits ajustements pour que l’animation corresponde au maximum à votre personnage. N’hésitez pas à regarder notre vidéo « A Close Look » pour que vous puissiez visualiser l’entièreté des animations.


Liste des animations :

2 duo dans lesquelles la victime se fait étrangler

15 duo dans lesquelles la victime se fait agresser à mains nues

5 duo dans lesquelles la victime se prend une caisse de taille variable. Ces caisse peuvent aisément être remplacées par l'objet de votre choix

2 duo dans lesquelles l’agresseur utilise un sabre

3 duo dans lesquelles l’agresseur utilise un parapluie. Certaines animations peuvent être remplacées par une batte de base ball, par exemple

2 duo dans lesquelles l’agresseur plante sa victime avec un couteau

1 duo dans lesquelles l’agresseur balance du poivre à la figure de la victime à l'aide d'un poivrier

2 duo dans lesquelles l’agresseur se sert d’un bâton de combat chinois contre la victime

3 duo dans lesquelles l’agresseur utilise un fer a repasser contre la victime, dont une animation dans laquelle il le prend sur un meuble

1 duo dans lesquelles l’agresseur tase sa victime avec un taser électrique

1 duo dans lesquelles l’agresseur fait rouler une boule de bowling contre la jambe de la victime

2 duo dans lesquelles l’agresseur utilise une pince pour arracher la dent ou l’ongle de sa victime

1 duo dans lesquelles l’agresseur utilise un club de golf et swingue tranquillement la victime


Nous avons donc un total de 40animations en duo, soit 80 animations en tout, toutes en format FBX.

5 d’entre elles commencent avec la victime à terre.


Nous aimerions nous améliorer et vous proposer les meilleures animations possibles, c’est pourquoi nous invitons les acheteurs à laisser des commentaires sur cette page, mais aussi à nous suivre sur les réseaux sociaux :

DISCORD

INSTAGRAM

FACEBOOK


Pour toute demande ou problème technique, vous pouvez directement nous joindre par e-mail :

motioncast.loic57@gmail.com

Aussi, nous aimerions voir vos créations avec nos animations, n'hésitez donc pas à vous servir de cette adresse mail pour nous présenter vos travaux.


Price $35.00

Carjacking animations (Motion Cast#24 Vol.2) by Motion Cast

Asset Store newest packages - 2026, January 5 - 14:39
16 carjacking duo animations in motion capture!

All animation in FBX

ENGLISH :

In this animation pack, we offer a series of synchronized carjacking animations. Each animation takes a different approach to the scene, providing several different carjacking situations and different weapons for the attacker. The victim's animations also vary depending on the scene. To maximize variety, some scenes have been designed for use in gameplay, while others are more visual (non-interactive). Please note that all animations have been created on the assumption that the driver is seated in the left-hand seat.

All animations are motion captured, recorded at 50fps and finalized at 60fps. All bones are animated, including those of the fingers. The animations are performed by Stéphane Pfeffer, an amateur actor, and Nicolas Villet, a professional stuntman.


Please note that only the animations are sold; no scenery or vehicles with rigging are provided with the purchase. The 3D model is for aesthetic and technical purposes only. You may need to make a few minor adjustments to ensure that the animation matches your characters and the vehicle you have chosen. Feel free to watch our “A Close Look” video to see all of the animations.


List of animations:

7 animations without weapons

5 animations with one or two guns

2 animations with an axe

2 animations where the attacker burns the car (Technically it's not carjacking because the car burns and can no longer be stolen, but why not...)


We therefore have a total of 16 animations in duo, or 32 animations in total, all in FBX format.

We would like to improve and offer you the best animations possible, which is why we invite buyers to leave comments on this page, but also to follow us on social media:

DISCORD

INSTAGRAM

FACEBOOK


For any requests or technical issues, you can contact us directly by email:

motioncast.loic57@gmail.com


We would also love to see your creations using our animations, so please feel free to use this email address to send us your work.


FRENCH :

Dans ce pack d’animations, nous vous proposons une série d’animations de Carjacking (vol de voiture), en duo synchronisé. Chaque animation prend le parti pris d’une mise en scène différente, afin d’avoir plusieurs situation de carjacking, ainsi que des armes différentes pour l’agresseur. Les animations de la victime varient également en fonction de la mise en scène. Certaines mises en scène ont d’avantage été pensées pour de l’utilisation en jeu/gameplay alors que d’autres sont dans une optique plus visuelle (non interactive). Sachez que toutes les animations ont été faites en partant du principe que le conducteur est placé sur le siège de gauche.

Toutes les animations sont en motion capture, enregistrées en 50fps et finalisées en 60. Tous les os sont animés, dont ceux des doigts de la main. Les animations sont performées par Stéphane Pfeffer, acteur amateur et Nicolas Villet , cascadeur professionnel.


Je précise que ne sont vendues que les animations, aucun décor ni véhicule avec armature n’est fourni lors de l’achat. Le modèle 3D n'est présent qu'à des fins esthétiques et techniques. Il se peut que vous ayez à faire quelques petits ajustements pour que l’animation corresponde à vos personnages et au véhicule que vous aurez choisi. N’hésitez pas à regarder notre vidéo « A Close Look » pour que vous puissiez visualiser l’entièreté des animations.


Liste des animations :

7 animations sans arme

5 animation avec parfois un ou deux pistolets

2 animations à la hache

2 animations dans lesquelles l’agresseur brûle la voiture (Techniquement, ce n’est pas du car jacking car la voiture brûle et ne peut donc pas être brûlée, mais pourquoi pas…)


Nous avons donc un total de 16animations en duo, soit 32 animations en tout, toutes en format FBX.


Nous aimerions nous améliorer et vous proposer les meilleures animations possibles, c’est pourquoi nous invitons les acheteurs à laisser des commentaires sur cette page, mais aussi à nous suivre sur les réseaux sociaux :

DISCORD

INSTAGRAM

FACEBOOK


Pour toute demande ou problème technique, vous pouvez directement nous joindre par e-mail :

motioncast.loic57@gmail.com

Aussi, nous aimerions voir vos créations avec nos animations, n'hésitez donc pas à vous servir de cette adresse mail pour nous présenter vos travaux.


Price $7.00

Pages

Subscribe to Babel X3D aggregator