Interiors A by Loafbrr
all materials use 1k an 2k res textures
object count 418
1. tris: 66886; Polygons: 31962; Verts: 55087
2. uv mapped
3. 8 materials with variations
4. no rig
5. no animation
6.no AI
Modular Interiors for office-like areas or a house,
233 pieces including 9 doors and 33 preset made stairs,
I made a demo level for testng the modular parts and they seem alright
Price $0.00
Workbench - decor & tools by Quad.Vertex
The asset pack consists of 51 models with a total polygon count of 61k. When assembled, the polygon count is 100k.
A separate texture set is used for the wood material (for the entire table), another one for all the decorations, as well as for the tools.
The resolution of all textures is 2k.
It includes modular, game-ready props with clean topology, PBR textures, and optimized performance. Ideal for first-person, third-person, or VR experiences, this asset helps bring immersive environments to life quickly and efficiently.
Price $14.99
3D Showroom Level Kit Vol 28 by Creepy Cat
Number of textures: 55
Texture dimensions: 1024/2048/4096/8192 various sizes
Minimum polygon count: 10
Maximum polygon count: Usually around 100/4500 poly per object
Number of meshes/prefabs: 96 meshes/59 prefabs
UV mapping: Yes
Types of materials and texture maps: URP / PBR (Diffuse/Normal/Ao/Illum/Details)
The product: This kit is a mysterious scifi museum/showroom modular kit, which means that nothing is fixed and all the elements can be modified according to your desire.
The images and videos come from the example map, which is provided with the package. Showroom only for interior! Take attention to this detail...
The low poly modeling of my products, and the optimization of my textures, make them compatible with all platforms (PC/Mac, Mobile, VR). I designed this package to be multi-themed, it can become a Museum?! Or a Showroom?!
Note: A modular kit is a bit like a construction game. You can either use the elements / maps of the package, or build your own environment for the needs of your project.
You want a more long showroom? Add or remove seat? It's possible! The grid system allows you to insert or remove elements to adjust them to your needs.
The colors can also be changed! Is your client's logo red? No problem! You can change the colors of the lighting and materials.
Price $25.00
Pick Up & Carry Animation Pack by Raisecreation
Total Number of Animations: 65
Animation types : In_place
A custom skeleton rig
Windows: (Yes)
Mac: (Yes)
65 Carry & Interaction Animations for Games. Bring lifelike object handling to your game with this comprehensive animation set, meticulously crafted in Autodesk Maya. Perfect for RPGs, survival games, and immersive sims. designed to cover a wide range of pick-up, carry, and place-down scenarios across human and object interactions.
🔥 Key Features
✔ Professional Animations - Covers all interaction types✔ 3 Weight Classes - Heavy/Medium/Small objects✔ Realistic Physics - Weight shifts, balance adjustments✔ Context-Sensitive - Table/shelf/floor variations✔ Seamless Transitions - Prone/crouch/stand flows
📺 Watch Full Demo: Animations Show-reel Video
Contact: raisecreation14@gmail.com
🧩 Complete Animation List (65 Total):
🧍♂️ Heavy Item Animations:
- AS_P_Heavy_Item.fbx
- AS_P_Heavy_Item_idle.fbx
- AS_P_Heavy_Item_to_Head.fbx
- AS_P_Heavy_Item_Head_idle.fbx
- AS_P_Heavy_Item_Head_Walk.fbx
- AS_P_Heavy_Item_Head_off.fbx
- AS_P_Heavy_Item_Put.fbx
- AS_P_Heavy_Item_Walk.fbx
🧑🤝🧑 Human Carry Animations:
- AS_P_Human_V1.fbx
- AS_P_Human_to_Shoulder.fbx
- AS_P_Human_to_Shoulder_Walk.fbx
- AS_P_Human_Shoulder_Walk_React.fbx
- AS_P_Human_to_Shoulder_React.fbx
- AS_P_Human_Shoulder_out.fbx
- AS_P_Human_Shoulder_out_React.fbx
- AS_P_Human_Put_V1.fbx
- AS_P_Human_V1_React.fbx
- AS_P_Human_Walk_V1.fbx
- AS_P_Human_Walk_V1_React.fbx
- AS_P_Human_Put_V1_React.fbx
Human reaction value -
📦 Medium Item Animations:
- AS_P_Medium_Item_Ground.fbx
- AS_P_Medium_Item_idle.fbx
- AS_P_Medium_Item_Walk.fbx
- AS_P_Medium_Item_Walk_V2.fbx
- AS_P_Medium_Item_to_Shoulder.fbx
- AS_P_Medium_Item_Shoulder_Idle.fbx
- AS_P_Medium_Item_Shoulder_Walk.fbx
- AS_P_Medium_Item_Shoulder_2_Idle.fbx
- AS_P_Medium_Item_Shoulder_2_Walk.fbx
- AS_P_Medium_Item_Suitcase.fbx
- AS_P_Medium_Item_Suitcase_idle.fbx
- AS_P_Medium_Item_Suitcase_Put.fbx
- AS_P_Medium_Item_Suitcase_Walk.fbx
- AS_P_Medium_Item_Table.fbx
- AS_P_Medium_Item_Table_Put.fbx
- AS_P_Medium_Item_Table_Put_V2.fbx
- AS_P_Medium_Item_Table_V2.fbx
- AS_P_Medium_Item_Put.fbx
🎒 Small Item Animations:
- AS_P_Small_Item_idle.fbx
- AS_P_Small_Item_Walk.fbx
- AS_P_Small_Item_Above.fbx
- AS_P_Small_Item_Hip_V1.fbx
- AS_P_Small_Item_Hip_V2.fbx
- AS_P_Small_Item_Floor_V1.fbx
- AS_P_Small_Item_Floor_V2.fbx
- AS_P_Small_Item_Table.fbx
- AS_P_Small_Item_Shelf.fbx
- AS_P_Small_Item_Shelf_V2.fbx
- AS_P_Small_Item_Prone_V1.fbx
- AS_P_Small_Item_Prone_V2.fbx
- AS_P_Small_Item_crouch_V1.fbx
- AS_P_Small_Item_crouch_V2.fbx
🔁 Supporting Movement & Transitions:
- AS_P_Idle.fbx
- AS_P_Backpack.fbx
- AS_P_to_crouch.fbx
- AS_P_crouch_Idle.fbx
- AS_P_crouch_to_Stand.fbx
- AS_P_crouch_to_Prone.fbx
- AS_P_Prone_Idle.fbx
- AS_P_Prone_to_crouch.fbx
- AS_Tried.fbx
Price $10.00
Area FX Generator by Duckweed Studio
Textures Info :
--- Resolution Statistics ---
Low Resolution (< 1024x1024): 267
Medium Resolution (1024x1024 to 2048x2048): 155
High Resolution (> 2048x2048): 0
--- Color Depth Statistics ---
Compressed: 422
Uncompressed: 0
--- Transparency Statistics ---
With Transparency: 4
Without Transparency: 418
--- Power of Two Statistics ---
Images with Power of Two dimensions (width & height): 417
Images without Power of Two dimensions (width & height): 5
----------------------------
Area FX Generator allows you to build complex area-based effects by simply editing a spline and assigning materials. It automatically generates top, bottom, and side mesh surfaces, while rendering edge effects using LineRenderers. With built-in support for multi-layer animated shaders, this tool makes creating stylized zones, magic circles, force fields, or sci-fi zones quick and flexible.
✨ Key Features
- 🎯 Spline-Based Editing: Define any shape by editing a Spline — no 3D modeling required.
- 🌀 Auto-Generated Geometry: Instantly creates top, bottom, and side meshes along with top/bottom LineRenderers.
- 🌈 Multi-Layer Shaders: All FX elements support customizable, multi-layer UV animations for rich visual detail.
- 🧩 Drag & Drop Ready: Includes 100+ FX-ready materials and 400+ stylized textures across various themes.
- ⚙️ Easy Customization: Fully exposed parameters for size, mesh height, material tiling, and more.
- 🧠 Learn in Minutes: Designed with simplicity in mind — go from zero to effects in just 3 steps!
🚀 Quick Start in 3 Simple Steps
1️⃣ Edit the Spline
- Select the spline GameObject
- Switch Scene view mode from Object (cube icon) to Spline (curve icon)
- Move the knots to define your area
2️⃣ Generate the FX
- Select the Area FX Generator component
- Adjust parameters like height, material tiling, offset, etc.
- Click Generate or Clear & Generate to apply changes
3️⃣ Customize Materials
- Tweak the shader properties in the Inspector
- Swap or layer textures for unique animated effects
- All changes apply in real time — iterate fast!
🔥 Perfect For
- Magic circles, traps, or healing zones
- Sci-fi barriers or detection areas
- Tactical or strategy area indicators
- Stylized region effects in 2D/3D games
Whether you're building an RPG, RTS, or stylized sci-fi world — Area FX Generator gives you fast, flexible tools to enhance your environments with stunning area effects.
Try it now and build magical zones like a pro!
Price $50.00
Lodestar SDK by Bifrost
Key Features:
- Real-Time 6DoF Tracking - Access high-fidelity position and orientation data in real time.
- Low Latency - Optimized for time-sensitive applications such as XR, mocap, and virtual production.
- Plug-and-Play Integration - Rapidly configure and deploy Lodestar in Unity scenes with minimal setup.
- Multi-Sensor & Multi-Target Support - Track multiple devices or rigid bodies simultaneously in complex environments.
- Scalable & Modular Design - Suitable for research prototypes, enterprise deployments, and production environments.
Ideal For:
- Virtual and Augmented Reality
- Simulation and Digital Twins
- Motion Capture and Virtual Production
- Robotics and Autonomous Systems
Platform Requirements:
- Unity 2022.3 LTS or later
- Unity Input System 1.7.0 or later
- Lodestar Hub (and paired Pucks) connected via USB
The Lodestar Unity SDK enables seamless integration of spatial tracking data from the Lodestar system into Unity-based applications. Designed for developers working in XR, robotics, simulation, mocap, and virtual production environments, this SDK provides a robust interface to access Lodestar’s 6DoF data streams.
With a streamlined API and support for multi-tracker setups, the SDK empowers developers to build high-fidelity interactive experiences where spatial accuracy and responsiveness are critical. The SDK leverages Unity’s Input System to enable cross compatability with minimal setup.
Price $0.00
Speedlines Essentials by Phantom Island
Contents:
24 Materials
18 Textures
19 Demo Scenes
5 Scripts
18 Prefabs
Speedlines Essentials - Particle Effects
By Phantom Island
Enhance Your Game with Stunning Visual Effects!
Bring your game to life with Speedlines Essentials, a versatile particle effects pack featuring dynamic speedlines, trails, and environmental particles. This asset provides a wide range of customizable effects to elevate your scenes.
Key Features:
✔ Speedlines & Motion Effects – Speedlines and particles that visualize and intensify with movement, dash bursts, and Tron-style trails
✔ Environmental Particles – flickering fires, swaying grass, magical pixies, and growing plants for immersive worlds
✔ Easy Integration – out of the box working and standalone Prefabs
✔ Interactive Demo Scenes – preview effects in the sample scenes
Included Effects:
- Speedlines:
Directional Speedlines
Space Speedlines (colored variations)
Basic Speedlines, Speedlines (colored variations), Speedlines Flash
Doom Style - Trails, Dashes and Bursts:
Afterburner Trail, Speed Trails (Tron-Like colored varations)
Dash Fire Particles, Dash Lightning Particles
Burst - Environmental:
Fires
Windy Grass
Pixies
Plant Growth
How to Use:
- Explore the demo scenes in Play Mode to see the effects in action
- Use the ParticleTester script (press number keys or Space) to trigger non-looping effects
- Drag Prefabs into your scene and customize them for your needs
Perfect for racing games, action RPGs, platformers, sci-fi adventures, and fantasy worlds— Speedlines Essentials give your game the visual polish it deserves!
Download now and supercharge your game’s visuals! 🚀🔥
Price $4.99
Low Poly Horror Forest by MR POLY
- Number of Prefabs: 70+
- Poly Count (Average): 17–>2.6k vertices per object
- Texture Size: 512x512
- Formats: .FBX, .prefab, .PNG
MR POLY presents,
Create chilling and atmospheric low poly forest environments with this carefully crafted asset pack. Designed with stylized visuals and optimized geometry, this pack is ideal for horror-themed games, fantasy adventures, haunted woods, or creepy graveyard settings.
⭐ Key Features:
- Stylized low poly art style perfect for horror, fantasy, or stylized projects.
- Over 70 ready-to-use modular prefabs (trees, rocks, mushrooms, props, and more).
- Includes spooky environment elements like gravestones, candles, hanging lanterns, crosses, and watchtower.
- Fully optimized for performance – ideal for mobile, VR, and desktop.
- Includes a complete URP demo scene for quick setup and inspiration.
🧩 Included Prefabs:
- twisted trees, stone rocks, mushrooms in various forms, tree stumps and broken logs, spooky gravestones and stone crosses, hanging lanterns, candles, a wooden bridge, an iron gate, a haunted watchtower, and stylized cabins for forest dwellers.
- All assets are modular, game-ready, and provided with materials and prefabs compatible with URP and Built-in pipelines. HDRP materials are also included for advanced users.
📦 Other Assets:
Enhance your experience by pairing this asset pack with our other collections:
Price $17.50
Checkpoint and Missions System by Play2Make Studios
- Demo scene of the checkpoints - press play to see.
- Demo scene of the quest system including 2 quests with rewards and requirements to be completed in sequence, NPC who offers the quests to the player.
- Quest information displayed in the UI.
- Quest rewards and player xp controller.
- Possibility of saving the player's position upon reaching the checkpoints.
- Possibility of destroying the checkpoint or not upon contact with the player.
- Possibility of displaying a canvas upon collision with the checkpoint.
- Identification in the NPC if there is a quest to pick up/deliver or not.
- Works great in 2D, 3D, AR & VR.
- Separate documentation for each system included, with PDFs, images and videos.
Easy to understand and modify the functions according to the user's needs, all steps are being debugged to further facilitate adaptation to your project.
Price $4.99
Core-Collapse by Juan Rodriguez
- A modular structural collapse system based on supports.
- Highly customizable
- Supports off-grid objects
- Compatible with built-in or custo physics engine
Core-Collapse is an environmental-destruction asset for Unity3D. This asset handles modular destructible environments with collapsible structures in a very efficient way. It also includes procedural fragmentation thanks to ezy-slice
Price $0.00
Pliers 3D Model Game Ready by 3D Skill Up
Number of textures: 4 (1 textures set)
Texture dimensions: 4096px, 2048px, 1024px, 512px
Polygon count: 1564 Triangles
Number of meshes/prefabs: 1
Rigging: No
UV mapping: Yes
Types of materials and texture maps: PBR Metallic-Roughness Workflow with Universal Render Pipeline Shader.
🔧 Realistic Pliers – Unity URP Game-Ready Asset 🧰
Add realism and utility to your Unity project with this high-quality Pliers 3D Model. Perfect for workshop scenes, crafting systems, survival games, toolkits, mechanical simulations, and industrial environments, this low-poly, game-ready asset ensures excellent performance while maintaining visual accuracy.
The model features realistic proportions, a metallic worn surface, and rubber-coated ergonomic grips, making it an ideal prop for first-person tool systems or immersive VR/AR experiences.
🎮 Optimized for Unity & URP
Designed specifically for Unity and the Universal Render Pipeline (URP), this asset offers top-tier performance and visual fidelity. Whether you’re building a repair mechanic, resource gathering game, or detailed workshop simulation, these pliers are ready to drop into your scene.
🛠 Key Features:
✅ Low-Poly & Game-Optimized – Efficient for real-time use
✅ High-Resolution PBR Textures – Albedo, Normal, Metallic-Smoothness, AO
✅ Texture Resolutions – 4096x4096, 2048x2048, 1024x1024
✅ URP-Ready – Compatible with Unity’s Universal Render Pipeline
✅ Unity Prefab Included – Quick drag-and-drop scene integration
✅ Accurate Scale & Proportions – Based on real-world pliers design
📦 What’s Included?
🔹 3D Pliers Model (Game Ready Prefab)
🔹 PBR Textures (Albedo, Normal, Roughness, Metallic, AO)
🔹 Unity prefab with URP shaders
🔹 Multiple texture resolutions
📌 Perfect for Unity Projects Like:
✔ Workshop Simulators & Garage Scenes
✔ Crafting & Repair Mechanics
✔ First-Person Inventory Props
✔ Survival & Resource Games
✔ Mechanical Puzzle Games
✔ VR/AR Industrial Interactions
🔧 Enhance your Unity game or simulation with this realistic Pliers 3D Model – optimized for performance and ready for action.
💡 Download now and expand your in-game toolkit with this essential asset!
Price $4.99
Simple 2D Mesh Generation and Mining System by Simple Salad
- Mesh generation (random and manual) using the marching squares algorithm
- Cave creation and smoothing in all generation modes
- Automatic chunk creation to save on performance
- Mining
- Building
- Saving mining/building progress
- 2D and 3D collision
Demo character sprites and cloudy background in marketing images not included.
Online Documentation at Github
Simple to use but customizable and feature rich:
A mesh can be made with Simple drag and drop (no additional scripting). Adding custom mining, building, saving, and even generation is quick and well documented.
Dynamic:
This package can be placed into any project and will build a mesh for you that is updatable.
It works perfectly in both 2D projects that use 2D physics and colliders and "fake 2D" projects that use the 3D physics and colliders but have a 2D camera perspective. It works well with other systems and projects including:
- Building/mining games
- Dungeon Crawlers
- Exploration (especially cave exploration)
- Projects demanding procedural generation
Optimized:
Automatic chunking and quick updating makes this marching squares generation pretty optimized.
Price $20.00
Fast Sky - Procedural Dynamic Sky Shader | Realistic & Stylized by Norex Studios
- Performant
- Real-Time Generation
- Provided Presets and Demo Scenes
- Adaptable to various visual styles
- Non-volumetric
- Background Shader
- Cloud layers support
- Sun, Moon and Stars support
- Supported on all platforms
Documentation | Discord | Youtube
Documentation | Discord | Youtube
What is Fast Sky
Fast Sky is an extension of default procedural skybox shader, providing additional support for clouds and night elements (moon and stars). The skybox is rendered in real-time meaning that, the entire atmosphere is generated directly in the fragment shader allowing for infinite detail without impacting texture memory or build size.
Features
- Performance : One of Fast Sky's core strengths is its minimal performance impact. This ensures that adding stunning skies and clouds to your scene doesn't bog down your game's framerate, leaving valuable resources for other critical game elements.
- Real-Time Generation, Zero Pre-processing: Fast Sky dynamically generates cloud structures in real-time without needing to worry about any time-consuming pre-processing steps or bulky texture atlases. This drastically reduces both runtime GPU memory consumption and your game's overall build size.
- Intuitive Workflow and User Interface: Fast Sky boasts an easy-to-use workflow and UI, making the process of creating and customizing skies incredibly straightforward.
- Layered Clouds: Fast Sky allows you to stack up to four distinct cloud layers. This multi-layered approach enables the creation of mesmerizing cloudscapes.
- Night Sky: Fast Sky features night skys elements such as moon and stars. It also support day-night transitions which is dependent on the direction of the sun. This effortlessly allows you to integrate day and night cycle's in your game.
- Versatile Visual Styles: Fast Sky is highly adaptable to both stylized and realistic visual styles. Its flexible design allows you to seamlessly integrate a wide range of artistic directions, ensuring your skybox complements your game's overall look and feel.
- Ready-to-Use Presets: Fast Sky comes with a selection of provided presets and demo scenes. These pre-made sky configurations serve as excellent starting points, which you can then easily expand upon to perfectly suit the unique needs and artistic direction of your game.
Limitations
- Non Volumetric: Fast Sky isn't a volumetric solution due to performance reasons. This means you might not get a 100% physically accurate lighting results, however the approximations made still tend to produce realistic and good-looking results.
- No Clouds Flythrough Support: Since Fast Sky is a non-volumetric background shader, flying through clouds is not possible.
In essence, Fast Sky empowers Unity developers to create dynamic, visually captivating skies with unprecedented ease and efficiency, all while maintaining optimal performance.
SUPPORTED UNITY VERSIONS
• Unity 2021.3+
• Unity 6 Fully Supported
SUPPORTED RENDER PIPELINES
• Builtin RP.
• Universal RP.
CONTACT
Email : norecx.customer@gmail.com
NOTE
Some of the assets in the screenshots are NOT included in this package.
Price $20.00
Blocky Hole Battle - Complete Mobile Game Template by Clawbear Games
- Addictive one-touch gameplay
- Smooth control, eye-catching blocky graphics
- 100++ levels (more level will be added soon)
- Very easy to add new levels with detailed instruction
- Easy to use built-in Level Editor
- 10 hand gun enemies with scriptable object
- 10 rifle enemies with scriptable object
- 10 machinegun enemies with scriptable object
- 10 shotgun enemies with scriptable object
- 10 rocket enemies with scriptable object
- 10 gatling gun enemies with scriptable object
- 10 flamethrower enemies with scriptable object
- 10 tank vehicles enemies with scriptable object
- 10 drone vehicles enemies with scriptable object
- 10 rocket vehicles enemies with scriptable object
- 10 nuclear vehicles enemies with scriptable object
- Leaderboard system using Dreamlo
- Notification system for Android/iOS
- Daily reward system for better retention
- Multiple ad networks: Admob and Unity Ads ready to use (banner, interstitial and rewarded ad).
- Commented C# code with detailed documentation
- Optimized for mobile
- Free-to-use assets (fonts, sounds, music, models, etc.)
- Ready to publish out-of-the-box
Blocky Hole Battle is an exciting endless level-base game, a fast-paced, arcade-style tower defense game where strategy meets action. Players control a mobile hole that collects bullets scattered around the map. Deliver those bullets to your tower to unleash a barrage on incoming enemies. Outplay two AI opponents doing the same, the first to clear all enemies and advance wins the round and complete the level. The game is ready to release straight out of the box, and it can also be easily customized to make it even more engaging to your players. Supports for PC/Mac, iOS, Android, etc…!
This template is made with Unity C# and optimized for mobile devices. This template provides you a full-featured, ready-for-release game source code that you can customize and build your own game in no time !
This asset uses Native Share plugin under MIT license; see Third-Party Notices.txt file in package for details.
Support email: clawbeargames@gmail.com
Your rating, review and feedback are greatly appreciated!
Price $39.95
Runtime Editor Camera by Octamodius
📖 Overview
Runtime Editor Camera gives you a familiar, editor-style camera navigation system directly in your runtime environment. Whether you're building an in-game level editor, a simulation tool, or a custom debugging interface, this camera controller brings seamless navigation to your users.
It mimics Unity’s Scene View experience with intuitive controls and smooth interaction — all at runtime.
🔗 Part of the Runtime Transform Gizmos (Basic) Tier
This package is a modular component of the RTG ecosystem. Combine it with other tools like Runtime Transform Gizmos for a full-featured runtime editing experience.
🎥 Watch the Trailer
👉 Runtime Editor Camera – Trailer
💻 Try the Demo:
🚀 Features
- Pan – Drag to shift the view
- Rotate – Orbit around pivot like Unity Scene View
- Move – Freely fly through the scene
- Zoom – Scroll or dolly zoom
- Focus – Focus on a single object or group of objects
- Projection Switch – Toggle between Perspective and Orthographic modes with a nice transition effect like in the Unity Editor
- Rotation Switch – Snap view to top, side, front, and more
🎯 Why Use Runtime Editor Camera?
✅ Editor-like navigation at runtime
✅ Great for scene visualizers, level editors, and sandbox tools
✅ Lightweight and customizable
📦 Package Includes
- Full source code (C#)
- Tutorial scene
- Clean and well-documented architecture
📮 Support & Resources
Need help getting started or have questions?
- Email: octamodius@yahoo.com
Price $0.00
Cyborg Dragon by Shumn1y
Number of textures 28
Texture dimensions (4096x4096, 2048x2048)
Polygon count of [Triangles 53 379]
Minimum polygon count 53 379
Maximum polygon count 55 688
Number of meshes/prefabs 4
Rigging: Yes
Animation count 60
Animation types (Root Motion/In-place): 10/50
LOD information (count, number of levels)
Types of materials and texture maps (e.g., PBR)
🎁OUR DISCORD 🎁 - we have a lot of interesting things there
- The perfect solution for your project✅
- 11/11 characters for dooms like pack
*sound, FX not included, just demo*
- Character has custom skeleton
- ✅4 skins. 3 Horns options
- ✅60 animation included
- Attack - 7
- Idle - 2
- Knock - 4
- Death - 2
- Gethit - 8
- Turn 90 - 2
- Turn 180 - 1
- Walk - 8
- Roar - 1
- Transitions - 2Fly Stage:
- Attack - 4
- Fall - 3
- Fly (Front, Left, RIght, Back) - 4
- Fly Accelerated - 3
- GetHit - 4
- Turn - 3
- Idle - 1
Character:
Triangles: 53.379
Vertices: 37.096
Price $69.99
Icons For Monsters Ultimate Pack 05 Cute Series by Meshtint Studio
More than 700 game models for your game development. CLICK HERE to see more on store list!
Find us!
- Youtube
- Join our community! Get exclusive discounted price , share feedback and contribute to future releases by joining our Patreon.
Cute series Introduction:
The Cute Series includes adorable and cartoon-like assets that are both easy to use and budget-friendly. The modular character packs in this series are ready for Unity, making it simple to share humanoid animations. If you have any questions, feel free to contact us.
Most 3D robots, aliens, and monsters in the Cute Series have 3 evolution forms. Check out the WIKI page here. 'Evolution 1' is the weakest, and 'Evolution 3' is the most powerful. This can be used to show progress in your game.
These assets are great for games like monster evolution / collection games, casual games, educational games, tower defense, RPGs, and more.
Additionally, the Cute Series environments are easy to use – just drag and drop to set up your game scene!
This package is built for Unity’s "Built-In" render pipeline but can be upgraded to URP or HDRP with Unity’s built-in update feature. If you notice purple materials in your scene, follow our quick tutorial to adapt the shaders for your chosen pipeline.
Join our community! Get exclusive discounted price , share feedback and contribute to future releases by joining our Patreon. Link here
________________________________________________________________________________________
Icons For Monsters Ultimate Pack 05 Cute Series
- Join our community! Get exclusive discounted price , share feedback and contribute to future releases by joining our Patreon. Link here
- Check other Cute and Cute Pro series assets here
- Learn more about monster evolution on the Evolution Wiki page here
Bring your game UI to life with these cute and clean Monster portrait icons!
This pack includes 15 icons featuring the monsters from our Monsters Ultimate Pack 05 – Cute Series — a 3D animated Monster evolution pack available in our store.
What’s included:
- 🖼️ 15 portrait icons with background and transparent background
- 512x512 PNG format
- Ready to use for inventory screens, creature collections, battle UIs, and more
Monsters featured:
Evolution Form 1:
1) Soul
2)Bunny
3) Lurker
4) Posy
5) Dragon Dusk
Evolution form 2:
1) Haunt
2) Rabbit
3) Creeper
4) Flora
5) Dragon Nightfall
Evolution form 3:
1) Soul Mage
2) Hare
3) Horror
4) Petal
5) Dragon Darkness
These icons are designed to perfectly match the monsters from the Monsters Ultimate Pack 05 – Cute Series, making them ideal for your game's UI, inventory systems, and monster collections.
Important:
Please review the preview images and videos to ensure the asset meets your needs before purchasing.
Thank you for choosing the Cute Series!
Price $5.99
Package name chocolate platformer by A.R.S|T.
the total number of polygons in the project is 20733. In addition to textures, were used, textures were used 1 images 1024х1024, the number of materials was 6
chocolate platformer
props
coin, lock, key (x2), heart, hoop, star, diamond, bomb, tnt, question mark, exclamation mark, barrel, apple (x2), chest, cup, box, pointer (x2),
chocolate
chocolate bar (x2), chocolate slice (x2), chocolate triangle, chocolate ball (x3), brownie, macaroon, chocolate stick, chocolate slice (x2), chocolate sausage, pie, dragee (x2), bar (x3), straw (x2), cream, ice cream, chocolate cube, chocolate coin, chocolate candy, chocolate wafer slices, chocolate lily, chocolate coconut, chocolate straw, coffee cup, marshmallow, muffin (x3), cookie, chocolate cocktail, cake, drop, pudding, chocolate egg (x3), chocolate heart, chocolate straw, cookie, chocolate covered strawberry, dark chocolate, chocolate sandwich
paths and obstacles
straight path (x4), fork, finish, starting arch, temporary plate, horizontal carousel, support, balancing platform, cross carousel, rotating cylinder, sliding obstacle, side obstacle, round platform, drop obstacle, bridge, ground (x3), twisted path, spring platform, road sign, spilled chocolate
Price $20.00
PlayerPrefs Manager by Sprout Games
🔧 Features
- View all saved PlayerPrefs
- Edit, add, and delete int, float, and string keys
- Real-time search and type filtering
- Detects PlayerPrefs automatically
- Delete individual or all PlayerPrefs
- Clean and responsive Unity Editor UI
💻 Supported OS
- ✅ Windows (Editor only)
- ⏳ macOS & Linux support coming soon
📚 Documentation
- ✅ Included in package
💼 What It Does:
- Displays all existing PlayerPrefs for your game
- Supports all standard PlayerPrefs types: int, float, and string
- Lets you quickly change values without writing debug code
- Allows adding new keys or clearing all PlayerPrefs
- Provides search and filtering by data type and key name
🚀 How It Helps:
- Debug Faster: Instantly verify or tweak saved values like user settings or game progress
- Avoid Manual Errors: No more editing the registry or writing custom scripts
- Save Time: Quickly test different PlayerPrefs states in the Editor
- Preview Production Behavior: Simulate PlayerPrefs the way your actual build would use them
This tool is especially useful for:
- Game devs fine-tuning game settings or tutorials
- QA teams testing player progression
- Tools teams building custom workflows in Unity
Coming soon: macOS and Linux support for cross-platform devs.
Price $0.00
Fantasy Trees by TeamQueyras
- 8 Fantasy Trees with LOD 0 and 1
- LOD 0 : (3500 ~ 7000 triangles)
- LOD 1 : (1700 ~ 3700 triangles)
- Leaves Shader
- Custom Skybox
- 8 Unique Fantasy Trees
- LOD 0 & LOD 1 Included
- Game-Ready Meshes
NOTE : For now this asset only supports Built-In projects
Price $25.00