Cute Bee 01 - Honey Pals by Simiyaworks
Number of textures: 1
Texture dimensions: 2048×2048
Polygon Count: 5,600 Tris / 2,982 Verts
Number of meshes/prefabs: 2 meshes / 1 prefab
Animation count: 10
Animation types: Attack, Die, Shoot, Fly Fast, Fly Normal, Fly Idle, Get Hit, Idle on Ground, Land, Takeoff
UV mapping: Yes
LOD information: No LODs
Types of materials and texture maps: PBR (Unity Built-in Standard) — includes Albedo, Metallic/Smoothness
Use Unity’s built-in converter to migrate textures from the Built-in Render Pipeline to URP.
This package includes an animated stylized 3D bee character, ideal for casual, mobile, kids, or stylized adventure games. With clean topology and polished animations, it's perfect for flying, idle, attack, and more. Wings and facial features bring life to your scenes.
"Cute Bee" is part of the charming Honey Pals series — a great fit for games focused on nature, fun, or friendship!
Additional animations are planned for future updates.
Suggestions and requests are always welcome!
Price $15.00
Game Engine by Pampel Games
REQUIREMENTS
- Minimum Unity Version 2022 LTS +
DEPENDENCIES
- unity.mathematics
PROPERTY MODULES
- Object (Components, Scriptable Objects, etc.)
- Material
- Volume (all Render Pipelines)
- Cinemachine 2 (Cinemachine 3 doesn't require an integration)
- Method Get (up to one parameter)
- Method Set (up to two parameters)
ACTION MODULES
- Set
- Update
- Animate
- Shake
- Repeat
- Wait
- Spawn Object (internal pool)
MODIFIERS
- Unity.Mathf
- Unity.Mathf (constants)
- Unity.Mathf (t)
- System.Math
- Clamp
- Invert
- Math Operator
- Remap Curve
- Sum
- Time
EVENTS
- OnExecutionCalled
- OnExecutionStart
- OnExecutionStop
- OnExecutionPause
- OnExecutionResume
- OnExecutionInterrupt
- OnActionStart
- OnActionStop
- OnGetValueOver
- OnGetValueUnder
- OnSetValueOver
- OnSetValueUnder
- OnTimePassed
- OnFramesPassed
- OnDestroy
INTERRUPTION
- Block All
- Consecutive
- Cooldown
- Duration Longer
- Duration Shorter
- Value Higher
- Value Lower
DISCOUNTS
Automatically applied at checkout if you own this asset
- Spawn Machine (50% Off)
- AI Engine (50% Off)
Any feature missing? Any other questions?
Please don't hesitate to reach out.
Minimum Unity Version 2022.3 LTS +
Documentation | Discord | Contact
Game Engine lets you set up various runtime logic directly in the Inspector. It features a fully modular design - built to help you create features quickly and easily while offering a wide range of possibilities.
Create effects, bind different value types, animate anything you want, however you want: components, scriptable objects, materials, post-processing volumes, even methods with up to two parameters.
A comprehensive Event System, Save System, Interruption System, and more are included to take your productivity to the next level.
Whether you're a beginner or an experienced developer, Game Engine will help you save time and streamline your workflow.
HIGHLIGHTS
➤ Binding
Bind and animate any property or field - even nested ones - from any component, material, post-processing volume, scriptable object or any other derived Object. For example, you can bind a material float to a UI text string or a custom health field to a volume override.
➤ Actions & Modifiers
Modules can be combined in any way you desire: update values, animate properties, shake, spawn objects, bind different value types, and even call methods. Any value type can also be modified using a wide range of functions, all accessible through simple dropdown menus.
➤ Interruption System
Let’s say you want to animate a property to create an effect that plays forward and then reverses back. What happens if a new effect triggers before the first one finishes? Game Engine handles these situations for you seamlessly.
➤ Event System
Make use of events that trigger under specific conditions. For example, you can execute an event when a property falls below or exceeds a certain value. Events can be added in the Inspector, or you can use Unity Actions if you prefer to work with code.
➤ Methods
You can use any property or field as method parameters (up to two!). For example, you can animate a Blend Tree or dynamically apply force to a Rigidbody.
➤ Game Engine System
One component to rule them all! Conveniently control multiple Game Engines through the System Component, which offers execution functionalities, along with clear information about the current status - all within an easy-to-use interface.
➤ Save System
Save and load any values - including the current animation status - with a simple method call. This is incredibly helpful in many situations, such as when using Game Engine for character stats or to control a weather system. You may also use the save system independently for specific components; it’s all up to you!
➤ Execution
Play, pause, stop, and resume any currently executing action. Game Engine also features an internal interruption system, which can be conveniently added as a module.
➤ Lightning-Fast
The tool is optimized for maximum performance, making it suitable for any platform - including mobile and VR.
➤ Extensible
Create your own modules by inheriting from the base classes. Custom modules are automatically added to the dropdown menus and can of course be combined with any of the included modules.
DISCOUNTS
Automatically applied at checkout if you own this asset
- Spawn Machine (50% Off)
- AI Engine (50% Off)
Price $49.95
Ultimate Sci-fi Sound Effects Pack by HAN Studios
Audio file types: Stereo WAV
Sample rate: 48 kHz
Bit depth: 16 bits
Loopable: Yes
500+ High-Quality Ultimate Sci-Fi Sound Effects Pack
Step into the future with Ultimate Sci-Fi SFX, a comprehensive and high-quality collection of sci-fi sound effects, specifically designed to elevate your game, film, or multimedia project to the next level. With over 100 unique, clearly categorized, and ready-to-use sound effects, this pack is an indispensable resource for any developer looking to create a vibrant and authentic futuristic world.
Why choose Ultimate Sci-Fi SFX?
Rich Variety: From powerful spaceship engine roars to subtle UI sounds, from robotic footsteps to dazzling energy explosions, this pack includes everything you need to build a complete sci-fi soundscape.
Professional Quality: Each sound effect is meticulously recorded and processed to ensure maximum clarity, depth, and impact, delivering an immersive and authentic audio experience.
Easy Integration: All audio files are neatly organized into intuitive folders, making it easy to find and integrate them into your project quickly.
Optimized for Unity: The sound files are pre-formatted and ready for direct use in Unity, saving you time and effort during development.
Pack Contents Include:
Explore the diverse range of carefully categorized sound effects:
- Alarm: Urgent alarms, danger warnings, and other alert signals.
- Ambience: Deep space atmospheres, spaceship hums, and futuristic environmental sounds.
- Data: Data processing sounds, information transfer, and digital interface effects.
- Electronics: Beeps, hums, power-ups, and power-downs of advanced electronic devices.
- Energy: Laser gunshots, energy explosions, energy shields, and other energy-related effects.
- Engine, Air release: Spaceship engine sounds, compressed air releases, and large mechanical noises.
- Fly by: Spaceship fly-bys, creating a sense of speed and scale.
- Mechanics: Metal and plastic movements, gear sounds, robotic movements, and complex mechanisms. (e.g., HAN_Mechanics Metal Movement, HAN_Mechanics Plastic Movement)
- Powers: Generator sounds, hums, electrical sparks, and power source related effects. (e.g., HAN_Power Generator, HAN_Power Hum, HAN_Power Sparks)
- Servo: Servo motor sounds from small to large, robotic movements, and automated mechanisms. (e.g., HAN_Servo Large, HAN_Servo Medium Plastic, HAN_Servo Small Metal)
- Synthesized: Unique synthesized sound effects, including energy waves, powerful impacts, and synthesized bass drops/rises. (e.g., HAN_Energy Wave, HAN_Synthesized Impact, HAN_Synthesized Bass)
Perfect for:
Sci-fi games (FPS, RPG, strategy, adventure)
Short films, animations, and sci-fi documentaries
VR/AR projects
Sound design for futuristic applications
Don't miss the opportunity to elevate your project with this essential sci-fi sound collection. Get Sci-fi vol 1 today and start building the future!
Price $29.99
City-Themed Low-Poly Characters – Free Pack by Ayuo Dev
- 5 fully rigged modular male characters
- Compatible with Unity Humanoid rig (Mixamo compatible)
- Includes 1 custom idle animation
- Poly count: ~3,000 – 5,500 triangles per character
- Texture size: 2048x2048 (Main textures), atlas optimized
- Modular clothing system — each clothing piece can be used separately
- Fully customizable colors via material settings
- Created in Unity 6000.0.29f1 (Unity 6)
- Render Pipeline: Universal Render Pipeline (URP)
- Manual shader reassignment needed for HDRP / Built-In pipelines
- Optimized for mobile, desktop, and stylized games
🧩 Made with CharCrafter
These characters were created using CharCrafter V1.2, my modular character creation system. If you want full control over creating your own characters — with modular outfits, blendshapes, preset saving, and more — check out the full tool here:
🔗 CharCrafter - Moduler Low-Poly Character Creation
🧍♂️ Stylized Male Character Pack – Free Sample
This free pack includes 5 fully rigged, low-poly male characters, ideal for modern city-themed projects. Each character is skinned, animated-ready, and optimized for mobile and desktop games.
✅ What's Included:
- 👨⚕️ Doctor
- 🏃 Athlete
- 🧢 Casual Urban
- 📦 Delivery Worker
- 👔 Office Worker
Each model is unique, lightweight, and built for fast integration into any Unity project.
🎨 Features
- Fully rigged & skinned
- URP-ready (easy manual conversion to HDRP/Built-in by switching shaders)
- One included idle animation
- Mixamo-compatible humanoid rig
- Basic color customization via materials
🔧 Compatibility
- Unity 6000.0.29f1 or newer
- Designed for URP, compatible with HDRP and Built-in via manual material swap
📧 Contact & Community
Email: ayuodev@gmail.com
Discord: Join the Community
🔓 License
This package is free for use in personal and commercial projects under Unity's standard asset store license.
Price $0.00
Cute Girl Monica by Dara Sol
Polycount:
SK_MONICA:
Verts: 71846
Faces: 68488
Tris: 133478
SK_MONICA_1:
Verts: 55436
Faces: 51946
Tris: 100641
SK_MONICA_MODULAR_1:
Verts: 46428
Faces: 42949
Tris: 82778
SK_MONICA_MODULAR_2:
Verts: 49306
Faces: 45582
Tris: 87925
Notes: no LOD, no blueprints, no animations, no physics!
Rigged: Yes
Rigged to Epic skeleton: Yes
Number of Characters: 1
Number of Meshes/Prefabs: 5
Animated: No
Number of Materials: 30
Number of Textures: 76
Texture Resolutions: 4K
Types of materials and texture maps: PBR Textures Metall/Roughness
Render pipelines: Built-in, URP, HDRP
Unity Project:
- Render pipelines: Built-in, URP, HDRP.
- Humanoid rig with eye bone.
- For facial animations use Blendshapes.
- Physics is not included.
- AllPartsTogether.fbx file is included for customization!
- Blueprints and Animations are not included. Any Humanoid Animations from the store can be applied to this character.
Polycount:
SK_MONICA:
Verts: 71846
Faces: 68488
Tris: 133478
SK_MONICA_1:
Verts: 55436
Faces: 51946
Tris: 100641
SK_MONICA_MODULAR_1:
Verts: 46428
Faces: 42949
Tris: 82778
SK_MONICA_MODULAR_2:
Verts: 49306
Faces: 45582
Tris: 87925
Rig:
This Character rig is based on UE5 Mannequin skeleton. The rig is made in Maya without plugins and does not have controls.
Additional bones that are added to Epic Skeleton: https://docs.google.com/document/d/1zzIdxfsogXhyGR-cvqHiHAg3dPwbd7P-xaO658NVK5E/edit?usp=sharing
Character's Rig has been tested with AdvancedLocomotionSystemV and Game Animaton Sample in Unreal Engine.
Blendshapes:
52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.
Can be used for LiveLinkFace, Live Stream facial animations, VTuber Avatar, FaceWare, VRchat, etc.
Includes special blendshapes to adjust ears, nails, butt and breast.
Modularity:
The model is completely modular!
To avoid body intersection through clothes the body is sliced into pieces, so pieces that are hidden under the clothes must be turned off.
Clothes can be taken off completely, and full-body is included. The body texture is censored and adult parts are not modeled.
Material ID for:
- Eyes
- Body
- Head
- Cloth
- Accessories
- Underwear
These colors are included for clothes by default: pink, grey. blue. Many eye and hair colors.
4K Textures:
BaseColor, Normal, Roughness, Metallic, Ambient Occlusion, MatID, Emissive, Opacity/Alpha
9 Texture Set: Body, Head, Mouth, Hair, Eyelashes, Eyes, Clothes, Underwear, Accessories
If you have any questions, issues or need additional files (UE project, obj, fbx) please contact me: darasol3d@gmail.com
Price $69.99
EasyDrag 3D – Physics-Based Drag & Drop System by Polymorphix
🧩 EasyDrag 3D – Drag & Drop System
EasyDrag 3D is a lightweight and intuitive drag & drop system for Unity that lets you easily grab, move, and rotate 3D Rigidbody objects using the mouse with zero coding required.
Whether you're building a puzzle game, an inventory system, or any interactive 3D experience, EasyDrag 3D gives you the tools to add smooth, physics-based object manipulation to your project in seconds.
🚀 Features
- 🔹 Click and drag any Rigidbody object
- 🔹 Restrict interaction by LayerMask
- 🔹 Scroll to rotate objects along the camera forward axis
- 🔹 Adjustable move and rotation speed
- 🔹 Automatically disables gravity while dragging
- 🔹 Fully customizable from the Inspector
- 🔹 Minimal, clean code – easy to extend
🛠️ How to Use
- Add the ObjectGrabbing script to an empty GameObject
- Assign a draggable LayerMask
- Add Rigidbody components to the objects you want to drag
- Press Play – that’s it!
🧠 Use Cases
- Physics-based puzzle games
- Sandbox interaction
- 3D level editors
- VR or mouse-controlled manipulation systems
- Educational simulations
✅ Compatibility
- Works with Unity 2020+
- Compatible with all 3D Render Pipelines (URP, HDRP, Built-in)
- Requires no third-party packages
📦 Includes
- Full source code (C#)
- Sample scene
- Clean and documented script
- Easy-to-follow comments
Price $15.00
Modular Village & Nature Environments Bundle (10 Packs) by Leartes Studios
Features:
- 1000+ Unique Meshes
- Attention to Detail / AAA Quality
- Controllable parameters in Materials
- High Quality Assets
- Game ready/Optimized
- Unique Concepts of Assets
- High Attention to Details
Material Variations For Some Assets
Texture Sizes:
- 4096
- 2048
- 1024
Supported Development Platforms: All Platforms
Render Pipeline Disclaimer:
Renders and animations were created in HDRP. Each package included in the bundle have their own compatibility. You can check them in their own asset store pages.
Bundle of our 10 Unique Modular Village & Nature Environments! Don't miss the chance to get all of them together.
ALL OF THESE PACKAGES WORTH IN TOTAL 500$ ARE NOW JUST $100!
The list of these unique environments is below!
1- Bandit Valley Village $79.99
2- Crystals and Crafting Environment $69.99
3- Fire Watch Tower Environment ( Nature , Mountains , Landscape ) $99.99
4- Pirate Tavern $69.99
5- Sorcerer's Hut $79.99
6- Spanish Cottage $59.99
7- The Pine Environment (Foliage , Island , Nature , River ) $99.99
8- The Aftermath Environment (Medieval, Village) $79.99
9- Witch Village Environment $79.99
10- Asian Fishing Village Environment $79.99
Note: When you buy this lite version 'Modular Village & Nature Environments Bundle' you get free access to the packages listed above on the Unity Asset Store.
Each pack have different compatibilities. You can find the pipeline and Unity version compatibilities and technical details in the links of each pack, please check them!
For all your promotional requests, technical support needs, suggestions, please create a ticket
Here you can join Leartes Discord channel for live support, discounts, and Custom Outsource Environment Projects.
INSTAGRAM FACEBOOK LINKEDLN TWITTER YOUTUBE REDDIT
Price $79.99
Nature and Artifact Parallax Background Bundle by LudicArts
- Mayan Temple Background (5 layers, High Resolution 4500×3600 px PNG files)
- Dungeon Background (9 layers, High Resolution 5600×3600 px PNG files)
- Snowy Village Background (10 layers, High Resolution 5600×3600 PSD and PNG files)
- Spooky Cemetery Background (9 layers, High Resolution 4500×3600 px PNG files)
- Underwater Word Background (8 layers, High Resolution 4500×3600 px PNG files)
This bundle is suitable for RPGs, platformers, adventure games and more!
Includes the following backgrounds:
- Mayan Temple Background
- Dungeon Background
- Snowy Village Background
- Spooky Cemetery Background
- Underwater Word Background
Characteristics:
- Parallax background
- Hand-painted
- Highly detailed
Price $25.00
Texture Manager by OctaBlade
The Texture Assigner is a utility component that enables efficient texture-to-material and texture-to-object and material-to-object mapping in 3D environments.
Auto Assign
- According by name convention
- Save time
Manual Assign
- according by order / sequences
- not bound by name convention
- easy check and compared
Texture Assigner is a tool designed to streamline the process of applying textures to materials and game objects in your 3D projects. It offers both manual and automatic assignment modes, allowing users to either directly choose textures or let the system intelligently assign them based on predefined rules or file naming conventions. This makes it easier and faster to set up materials across large scenes or complex assets.
Manual Assignment: Users can manually select and apply specific textures to material slots or directly onto game objects.
Automatic Assignment: The tool parses texture filenames and automatically assigns them to the correct shader properties or material/object slots based on naming conventions or folder structures.
Batch Processing: Capable of assigning textures to multiple materials or game objects simultaneously.
Material Integration: Works with standard material systems. (e.g., Unity Standard Shader, URP, HDRP, or custom shaders).
Editable Shader Properties: User can easily set up name that match user files name and shader properties.
Materials auto-created: Materials will be created if material folder path is empty to avoid material create one by one.
Price $23.99
Simple Time & Weather by GhostbuGaming
Requirements
-Unity 6 LTS (Haven't tested on previous versions but the package was intially created on 2024.2)
-High Definition Render Pipeline (Weather & Lighting)
-Input System (Player Controller)
-DX12 Support
Simple Time & Weather
The package was initially created for a game I was working on but I couldn’t finish it as I was hired to work full time as a Print Designer, but it has a good foundation so I made some changes are released it so you guys can use it on your game
Features
-Customizable Day & Night Cycle
-Moon Phases
-Milky Way During New Moon
-Fog, Cloudy, Rain & Thunder Storm Weathers (Only foundation)
The package features day & night cycle, it’s really customizable, just drag the “Environment” & “Night Light” prefab to your scene
Environment has all the Time & Weather Scripts and Effects while Night Lights is a filler light while neither the sun or the moon are lighting the scenes.
Note: The lightning looks good at night.
DayNight Cycle Script
You can play with the variables that are on the script DayNightCycle on the object “Sun&Moon” to adjust time and time scale
Volume: Reference to the global volume to tamper with the exposure as the Moon and Sun are rotating
TimeScale: Determines how quickly time passes, 1 = real time increment 1 second = 1 second in-game
Day Float: Tracks the moon phases 0 or 29 means new moon
HourFloat, Minute Float and Second Float: Lets you tamper with the time, change time of the day and positions of the sun & moon.
Sun: The directional light that represent sun, actually I made it the parent of moon so that the moon rotates with the sun while having it’s on rotation to simulate moon phases
Moon: The directional light that represent moon, has rotation of its own to simulate moon phases, but also it has to rotate with the sun so make it a child of Sun if you are to put it together from scratch
WeatherSystem: Reference to the weather system to tamper with the temperature as the sun and moon rotate around
WeatherSystem Script
The weather system was initially too complicated so had to cut down few things, I created the script to simulate real time weather, but it was too complex and messy so now it’s more like a foundation or a framework you can build up on
Player: Tracking the player position so the effects happens within range (Note: due to the this may not work with multiplayer games unless you are keeping the weather system client sided)
Foggy: Determines whether it’s a foggy weather or not
Raining: Starts raining if true, and if the cloud intensity is high enough and really cloudy, lightning effects starts with an interval of 50 seconds by default
Fog Increment: Determines how quickly it gets foggy or fog goes away
Cloud Shape: Gives you access to control the shape of the cloud, you can use this to control shape of the cloud directly without any hassle of learning the volumetric cloud API
Cloud Intensity: Decides the intensity of the clouds and the chances of lightning bolts appearing during raining, it’s not controllable directly but you can change intensity by changing the wind speed, lower the wind speed higher the intensity.
Wind Speed: If you ask me if this accurate, I think so, I did some research at the time, but Wind Speed in this system is inversely proportional to Cloud Intensity
Profile: Reference to the global volume profile that has Visual Environment, Physical Based Sky, Volumetric Clouds and Fog (Just the base fog), priority of this profile shouldn’t be higher than the Fog profile
Fog: Separate volume profile to control the fog during foggy weather, Fog in the game controlled by adjust the weight value of this profile
Rain & Ripple: Reference to the particle effects, you can swap it with your custom effects or even VFX for better performance just change the variable type to GameObject and make it play on awake and on loop.
Lightning: This is the object that spawns during rain, it’s randomly spawn and destroyed after a few seconds, from the prefab this looks like an empty object but it actual spawns with the sfx and particle effects
Lightning Interval: Determines how often lightning Strikes
Movement & FreeLook Scripts are simple first person scripts that you can attach to any objects with a camera parented to it to turn it into a first person controller, pretty self explanatory variables.
Lightning System Script: The script that attaches the object spawned in WeatherSystem with the sfx and the particle effects, by choosing randomly between the three effects I already created for the system along with the sound effects
DestroyObject Script: WeatherSystem uses this script to destroy the lightning object after spawning.
Price $10.00
TLD LOD Generator by TLD
- One-click LOD generation for any mesh
- Professional mesh simplification algorithms
- Batch processing for multiple objects
- Real-time mesh validation system
- UV seam and boundary preservation
- Custom quality reduction curves
- Unity LODGroup integration
- Progress tracking and error handling
- Undo support and backup system
- Works with all render pipelines (Built-in, URP, HDRP)
- Compatible with Unity 2019.4+
- Comprehensive documentation included
- email support
- Regular updates and improvements
TLD LOD Generator - Professional Mesh Optimization
Boost your game's performance with industry-standard Level of Detail (LOD) generation!
🚀 One-Click Performance Optimization
Transform any 3D model into multiple optimized versions automatically. Perfect for mobile games, VR/AR projects, and any application requiring smooth framerates.
✨ Key Features
- Instant LOD Generation - Select GameObject, click generate, done!
- Professional Algorithms - Industry-standard mesh simplification
- Batch Processing - Handle multiple objects simultaneously
- Real-Time Validation - Prevents errors before generation
- Advanced Controls - UV preservation, boundary detection, normal handling
- Unity Integration - Seamless LODGroup component setup
🎯 Perfect For
- Mobile game optimization
- VR/AR performance requirements
- Console game development
- Indie projects needing professional tools
- Any project requiring performance optimization
📊 Proven Results
- 20-80% triangle reduction per LOD level
- Significant FPS improvements on all devices
- Maintained visual quality at appropriate distances
- Reduced memory usage and draw calls
🛠️ Easy Workflow
1. Select any GameObject with meshes
2. Configure quality settings (or use smart defaults)
3. Click "Generate LODs"
4. Instant performance boost!
📦 What's Included
- Complete LOD Generator tool
- Comprehensive PDF documentation
- Email support (24hr response)
- Regular updates
💬 Support
Email: tldproductionbusiness@gmail.com
YouTube: @TheLastDreamProductions
Transform your game's performance today!
Price $0.00
Super Scene Snap Pro – Screenshot, GIF & HDRI Suite by Syed zain ul abideen
✅ Instant Screenshot Capture – Hotkey-based (Ctrl+S by default)
✅ Multi-Resolution Export – Batch capture at multiple resolutions
✅ Image Format Support – Save as PNG, JPG, or EXR
✅ GIF Recording – Record scene animations (frame-by-frame PNG output)
✅ HDRI Capture Tool – Export full 360° equirectangular maps in HDR or EXR
✅ Custom Templates – Save/load resolution presets for app stores and social media
✅ Alpha Transparency & Background Override
✅ Camera or Scene View Support
✅ Auto Folder Management & Timestamping
✅ Editor-only, Non-intrusive, Lightweight
SceneSnap Pro – Screenshot, GIF & HDRI Suite
Capture Stunning Media Instantly in the Unity Editor – Screenshots, GIFs, HDRIs, and More!
SceneSnap Pro is the ultimate Unity Editor extension for game developers, artists, and publishers who need high-quality screenshots, animated GIFs, and HDRI environment maps — all from a single, intuitive interface. Whether you're preparing store-ready images, social media posts, or cinematic captures, SceneSnap Pro delivers precise, professional-grade results instantly.
Price $299.99
Game Metal Bundle 3 by OISSMusic
Number of Audio: 25
WAV format
Sample rate / bit rate: 44,100 Hz
Does Audio Loop: Yes
Additional: Stereo
100% Human-Crafted Audio
Full Preview: https://youtu.be/fdiS2j9St38
**What will you get:**
- 5 high-quality *WAV tracks (16-bit; 1411 kb/s; 44.1 kHz)
- Over 30 minutes of original music themes
- Loop versions included
- YouTube-Safe music tracks
**Track-list:**
Action Hero (174bpm)
- Action Hero (1:51)
- Action Hero (short - 1:29)
- Action Hero (short loop - 1:11)
- Action Hero (short 2 - 1:07)
- Action Hero (short 3 - 0:34)
Bulletproof Hero (108bpm)
- Bulletproof Hero (1:51)
- Bulletproof Hero (loop - 1:46)
- Bulletproof Hero (short - 1:24)
- Bulletproof Hero (short 2 - 1:06)
- Bulletproof Hero (short 3 - 0:48)
Demon Force (85bpm)
- Demon Force (2:01)
- Demon Force (loop - 1:30)
- Demon Force (short - 1:38)
- Demon Force (short 2 - 1:16)
- Demon Force (short 3 - 0:53)
Reality Distortion (200bpm)
- Reality Distortion (2:10)
- Reality Distortion (loop - 1:40)
- Reality Distortion (short - 1:32)
- Reality Distortion (short 2 - 0:49)
- Reality Distortion (short 3 - 0:27)
Static Veil (140bpm)
- Static Veil (2:24)
- Static Veil (loop - 2:03)
- Static Veil (short - 1:42)
- Static Veil (short 2 - 1:15)
- Static Veil (short 3 - 0:48)
Price $19.99
Low Poly Modular Kitchen Pack (250 Props) by Anastasita3D
This asset pack includes 250 props.
Wall x54
Floor kitchen drawers x40
Wall mounted kitchen cabinets x28
Plate x12
Floor x9
Cookware x8
Kitchen potholder x8
Cup x7
Flower pot plant x6
Bar stool x6
Table x6
Kitchen utensils x5
Knife x4
Kitchen hood x4
Kitchen stove x4
Wall decoration x4
Wall clock x4
Carpet x3
Cutting board x3
Cutlery x3
Dishwashing detergents x3
Household supplies x3
Kettle x3
Kitchen towel x3
Seasonings x3
Chair x3
Stool x3
Tablecloth x3
Fridge x2
Microwave x2
Toaster x2
Door x1
Window x1
Additional Features:
- Average vertexes: 1500.
- 1 Texture: Compact 512x512 pixels for optimal performance.
- Rigging: No
- Game-Engine Ready: All models are optimized for smooth integration and high performance.
Design your own unique kitchen environments with this modular low poly asset pack. It includes a wide range of kitchen elements: cabinets, countertops, appliances, tables, walls, floors, and small props. All elements are optimized and stylized, perfect for mobile, indie, and stylized game projects.
The modular design allows you to quickly build various room layouts by combining pieces like building blocks. Whether you're creating a modern apartment, a cozy home interior, or a stylized cartoon kitchen — this pack gives you the flexibility to customize your scene with ease.
Features:
- Modular components for custom layouts
- Low poly, stylized design
- Kitchen furniture, appliances, and props
- Floor and wall modules included
- Mobile and performance friendly
- Ideal for games, animations, and archviz
Price $25.00
Weapon - Hammers by Infinity3DGame
This package contains:
1) Models (total models: 20):
- Hammer 001 (1440 tris)
- Hammer 002 (320 tris)
- Hammer 003 (924 tris)
- Hammer 004 (1132 tris)
- Hammer 005 (844 tris)
- Hammer 006 (1496 tris)
- Hammer 007 (800 tris)
- Hammer 008 (1352 tris)
- Hammer 009 (1048 tris)
- Hammer 010 (816 tris)
- Hammer 011 (1004 tris)
- Hammer 012 (988 tris)
- Hammer 013 (808 tris)
- Hammer 014 (696 tris)
- Hammer 015 (660 tris)
- Hammer 016 (1482 tris)
- Hammer 017 (856 tris)
- Hammer 018 (456 tris)
- Hammer 019 (506 tris)
- Hammer 020 (1172 tris)
2) Prefabs (total prefabs: 20):
- Hammer 001
- Hammer 002
- Hammer 003
- Hammer 004
- Hammer 005
- Hammer 006
- Hammer 007
- Hammer 008
- Hammer 009
- Hammer 010
- Hammer 011
- Hammer 012
- Hammer 013
- Hammer 014
- Hammer 015
- Hammer 016
- Hammer 017
- Hammer 018
- Hammer 019
- Hammer 020
3) Textures (total textures: 40):
- 20 Hammers textures (Diffuse Map) - resolution 1024x1024
- 20 Hammers textures (Mask Map for customization) - resolution 1024x1024
4) Scenes (total scenes: 1):
- 1 Prefab Scene
5) Shader:
- Equipment Armore:
A custom shader for changing the color of individual elements of armor, weapons, character skins and accessories based on a texture mask, written in a shadergraph with the ability to easily adapt to your needs.
- Models are optimized for gaming.
- Supports Universal Render Pipeline (URP) and High-Definition Render Pipeline (HDRP).
If you have any additional questions, you can always write to us at the email address: 3dinfinityart@gmail.com
Price $20.00
Inspector Grids by PoschPlus
Easy Integration
Simply add a [SerializeField] DrawGrid DrawGrid; to any ScriptableObject script, making sure to include using PoschPlus.IG; at the top. Then, click the Create Grid button in the Inspector to generate your interactive grid.
You can restrict the grid to allow only objects of a specific type by setting the Only allow objects of type: field, and the grid will filter accordingly.
Other Details
- Examples are locted under PoschPlus/InspectorGrids/Examples to view the example items.
- Developed and tested with Unity 6
- For support or questions, please contact me at PoschPlusDev@gmail.com — I’ll respond as soon as I can.
- Documentation included after download at: PoschPlus/Inspector Grids/InspectorGrids_Documentation
- Website: poschplus.dev
- YouTube: PoschPlus (Make sure you subscript for my latest videos and updates)
Inspector Grids is a user-friendly editor tool designed to let you effortlessly create, customize, and visualize 2D grids within the inspector using just one line of code. Whether you’re managing data or organizing items in your project, Inspector Grids simplifies your workflow by providing an intuitive grid interface directly inside Unity’s editor.
Whether you're working building a crafting system, inventory systems, or any other grid-based gameplay mechanics, InspectorGrids streamlines the process right from the Inspector window.
With Inspector Grids, you can:
- Quickly add visual grids that support flexible sizing and layout in the inspector.
- Easily select and add items with built-in type filtering to keep your grids organized.
- Customize grids visually without writing complex editor code.
- Includes Simple examples to get you started really quickly
Perfect for developers who want a clean, efficient way to manage collections and data in there editor, Inspector Grids saves time and boosts productivity.
↓ Check Technical details below for more info! ↓
Price $34.99
Eating and Drinking Animation Pack by The Mighty Cat Games
Number of Animations: 51
Animation types: Root Motion & In place (optional)
51 Animations! Eating and Drinking Animation Pack offers a complete collection of animations covering a wide range of food and beverage interactions. From casual snacking and fine dining to cultural eating styles and expressive drink reactions, this pack is perfect for bringing life to characters in games, cinematics, or simulations.
- Drink Bowl Soup 01
- Drink Bowl Soup 02
- Drink Shot Glass 01
- Drink Shot Glass 02
- Drink Shot Glass 03
- Drink Straw 01
- Drink Straw 02
- Drink Wine 01
- Drink Wine 02
- Drinking Cup
- Drinking Mug
- Eating Idle To Utensil Idle 1h
- Eating Idle To Utensil Idle 2h
- Eating Special ChickenLeg
- Eating Special Corn
- Eating Special Hamburger
- Eating Special Pizza
- Eating Special Shawarma 01
- Eating Special Shawarma 02
- Idle EatToSit
- Idle Sit
- Idle SitToEat
- Idle SitToStand
- Idle Stand
- Idle StandToSit
- Pour Drink 01
- Pour Drink 02
- Reaction AskForBill 01
- Reaction AskForBill 02
- Reaction BellyRub
- Reaction Hot 01
- Reaction Hot 02
- Reaction Positive 01
- Reaction Positive 02
- Standing Drink Bottle
- Standing Drink Cup
- Standing Drink Mug
- Standing Drink Straw
- Standing Eat Special Hamburger
- Standing Eat Special Pizza
- Standing Eat Special Shawarma
- Standing Eat WithFork
- Standing Eat WithSpoon
- Standing Serving Drink
- Utensil 1h Eat WithChopStick 01
- Utensil 1h Eat WithChopStick 02
- Utensil 1h Eat WithChopStick SlurpRamen
- Utensil 1h Eat WithFork 01
- Utensil 1h Eat WithFork 02
- Utensil 1h Eat WithSpoon 01
- Utensil 1h Eat WithSpoon 02
Includes seated, standing, on-the-go, and fun bonus motions—fully prop-friendly and genre-flexible.
Stay Mighty!
Price $29.99
Cozy Delivery Boxes - FREE by DearMousey
- Number of Textures: 5
- Texture Dimensions: 2048 × 2048
- Minimum Polygon Count: 120
- Maximum Polygon Count: 120
- Number of Meshes: 1
- Number of Meshes/Prefabs: 5
- Rigging: No
- Animation Count: 0
- Animation Type List: N/A
- UV Mapping: Yes
- LOD Information: No LODs
- Types of Materials and Texture Maps:
Hand-painted diffuse textures (one per asset)
No normal, roughness, or metallic texture maps
Optimized for stylized or unlit workflows
✨ Key Features
A clean and simple box prop made for stylized, cozy environments. Easy to use and perfect for adding a small touch of detail to your scenes.
📦 This package includes:
- 1 FBX (low-poly box)
- 5 texture and Material variations
- 5 Unity-ready prefabs
- 1 Overview Scene
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If you have any suggestions or ideas for improvement, feel free to reach out. I’d love to hear your feedback, and if possible, I’ll include your requests in future updates!
📬 Contact: meowvortex@gmail.com
Price $0.00
Casual Puzzle Music Pack by thatsmynephie
Tracks Included:
- New Beginnings (0:58)
- Prep Time (1:00)
- Field Day (1:58)
- Night Field (1:15)
- Closing Time (1:03)
- Bonus: Celebration Harvest (1:15)
All tracks are seamless wav files (44 kHz, 16-bit, stereo) – ready to drop into your project.
Listen to the preview and see how these tracks fit into your game!
Let me know if you use any of these tracks because I’d love to check out your game and tell people about it on my socials!
If you have any questions you can reach me at doubleh106@gmail.com or thatsmynephie.com
- Casual Puzzle Music Pack – 5 Fun and exciting casual music loops plus a bonus track, perfect for your game! This collection is designed to work with multiple game genres. It includes 5 wav tracks with plenty of flexibility for fun gameplay in puzzle games, casual games, sim games, and more.
Price $4.99
3D Procedural Dungeon Generator by Lastered
- Dungeon layout generation
- Random room order
- Specific total room count
- Easily expandable
- Supports loop creation by merging overlapping doorways
Simple procedural dungeon generator with pre-made rooms and connection points.
Commonly seen in dungeon crawlers and co-op horror games.
Simple and fast generation that avoids room overlapping.
Ability to prevent overly linear generation by merging overlapping doors, allowing for loops in the dungeon.
Price $4.99