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Rusty Rooftop AC hvac unit 4 by 32cm

Asset Store newest packages - 2025, September 5 - 16:28
Old and rusty exterior air conditioner.

Total tris 100000. 50000 verts.

Meshes 3

Prefabs 4

Textures 11 (4096px)

Rusty and old roof AC hvac. Real scale but scale as you needs. 1 material. Comes as full mess or with separated fans in case they need to be animated. 2 sets of colors.

Comes with 4096x PBR textures including Albedo, Normal, Metalness, Roughness and AO. ARM mask texture included (ao, rough, metal) and also unity HDRP mask. Compress them to your liking.

Total tris 100000. 50000 verts.

Suitable for rooftops, exteriors, cities, apocalyptic scenes, etc..


Price $6.99

Electronic Music 3 by Gravity Sound

Asset Store newest packages - 2025, September 5 - 16:27
A collection of 10 looping electronic soundtracks.

Tracks: 10

Minutes: 21:48

File Type: WAV

File Format: 44100 Hz/16 Bit

Electronic Music 3 is a dynamic music pack featuring 10 high-quality, ready-to-use electronic music tracks perfect for game developers, filmmakers, and content creators. Each track is designed to loop seamlessly, providing continuous energy and atmosphere for your project. With a total runtime of 21 minutes and 48 seconds, this collection covers a range of electronic styles, from pulsing beats to ambient textures, making it suitable for futuristic games, high-tech environments, sci-fi settings, and modern digital content.


Whether you're designing a cyber-themed game, producing a YouTube video, or building an app that needs a sleek audio backdrop, Electronic Music 3 offers versatile options to enhance your work. All tracks are professionally produced and optimized for easy integration into your creative pipeline. Add immersive soundscapes and rhythmic momentum to your next project with this carefully crafted electronic music pack.


Preview HERE




Price $29.99

Astrokid Mini Pack - Overworld Chill (Peaceful Exploration) by AS 33

Asset Store newest packages - 2025, September 5 - 16:14
A chill, looping music pack for peaceful, immersive game exploration with harp, piano, and atmospheric pads.

Technical details

  • Audio file types: WAV
  • Sample Rate: 44.1 kHz
  • Bit Depth: 24-bit
  • Loopable: yes
  • Additional: Stereo
  • Number of Tracks: 21
  • Credit Required: No

The Astrokid Mini Pack – Overworld Chill (Peaceful Exploration) delivers a seamless looping tracks designed for calm, immersive gameplay. Built on lush atmospheric pads, it features gentle harp melodies, soft sparse piano, and subtle ambient drones, with wind effects drifting through to enhance the soundscape. Perfect for RPG overworlds, nature exploration, fantasy adventures, and relaxing puzzle games, this pack offers a balanced, non-intrusive soundtrack that enhances immersion without overpowering gameplay.


Price $15.00

Axe. by Feyloom

Asset Store newest packages - 2025, September 5 - 15:48
Axe - Game Ready Weapon

Number of textures: 2

Texture dimensions: (1024x1024)

Polygon count :

Minimum polygon count: 798

Maximum polygon count: 798

Number of meshes/prefabs: 3x1

Rigging: No

Animation count: 0

Animation type list: 0

UV mapping: Yes

LOD information: No LODs

Types of materials and texture maps:

Albedo, Normal in TGA Format

Polycount:

  • Polygons: 370
  • Vertices: 348
  • Triangles: 700

Price $4.99

Google Gemini – Figurine Images

Austin Tate's Blog - 2025, September 5 - 15:42

Google Gemini @GeminiApp 1-Sep-2025 – Nano Banana Model – https://gemini.google.com/
From photo to figurine style in just one prompt.

Prompt: Create a 1/7 scale commercialized figurine of the characters in the picture, in a realistic style, in a real environment. The figurine is placed on a computer desk. The figurine has a round transparent acrylic base, with no text on the base. The content on the computer screen is a 3D modeling process of this figurine. Next to the computer screen is a toy packaging box, designed in a style reminiscent of high-quality collectible figures, printed with original artwork. The packaging features two-dimensional flat illustrations.

Ai Austin Second Life Avatar as Strider with Orcrist Sword

Mike Mercury in Gerry Anderson’s Supercar

Patagonia Explorers

Crystal axe by Feyloom

Asset Store newest packages - 2025, September 5 - 15:42
Crystal axe - Game Ready Weapon

Number of textures: 2

Texture dimensions: (1024x1024)

Polygon count :

Minimum polygon count: 798

Maximum polygon count: 798

Number of meshes/prefabs: 3x1

Rigging: No

Animation count: 0

Animation type list: 0

UV mapping: Yes

LOD information: No LODs

Types of materials and texture maps:

Albedo, Normal in TGA Format

Polycount:


  • Polygons: 798
  • Vertices: 904
  • Triangles: 1540

Price $4.99

Clothes hanging on a clothesline by 32cm

Asset Store newest packages - 2025, September 5 - 15:33
Pack of clothes hanging on a clothesline

Total tris 5000. 2500 verts.

Textures 6 (4096px)

Meshes 25

Prefabs 25

Pack of clothes drying. Real scale but scale as you needs. 1 material. 25 objects.

Comes with 4096x PBR textures including Albedo, Normal, Metalness, Roughness, AO and also unity HDRP mask. Compress them to your liking.

Total tris 5000. 2500 verts.

Suitable for balconies, terraces, exteriors, etc...


Price $4.99

Fuse box by 32cm

Asset Store newest packages - 2025, September 5 - 15:33
Fuse box with 2 texture sets, old and new.

Verts - 3000 Tris - 5000

Textures 11 (4096px)

Meshes 2

Prefabs 2

Fuse box based in real one. Realistic scale. 1 material in total for the 2 objects (door and base). Can be opened.

They come with 2 texture sets, old and new.

PBR 4096p textures including Albedo, Normal, Roughness, Metalness, AO and unity HDRP mask included.

Verts - 3000 Tris - 5000

Suitable for basements, garages, houses, factories, etc..


Price $5.99

Tools Set by 32cm

Asset Store newest packages - 2025, September 5 - 15:33
Pack of hand tools

Verts - 36000 Tris - 73000 in total

Meshes 21

Prefabs 42

Textures 22


Pack of common tools based in real ones. Realistic scale. 2 materials in total for the 21 objects.

They come with 2 texture sets also, new and old/rusty.

PBR 4096p textures including Albedo, Normal, Roughness, Metalness, AO and HDRP mask included.

Verts - 36000 Tris - 73000 in total

Suitable for garages, houses, workshops, storages, etc..


Price $4.99

Pack of Plants by 32cm

Asset Store newest packages - 2025, September 5 - 15:32
  • Vertex Count: 60 to 600
  • Number of Meshes: 33
  • Materials: 5
  • Textures: 21

Pack of photorealistic tall plants. Real scale.

-4 different tall grasses.

-33 different plant types like flowers, plants, grasses, etc...

-4096p PBR textures including Albedo, Normal, Roughness, Metallic and Subsurface scattering.

-3 LODs levels included.



Price $4.99

Old concrete textures PBR pack 2 by 32cm

Asset Store newest packages - 2025, September 5 - 15:32
8 different old concrete seamless PBR textures

Textures 64 (4096px)

8 different seamless PBR textures.

4096x4096px size with Albedo, Normal, Displacement, Roughness, Metalness, AO. PNG and TGA seamless textures. Unity HDRP masks included. Compress them at you liking.

Textures consist in a mix of old concrete textures.

All ready for tessellation shaders.

Suitable for old factories, post apocalipsis scenes, old cities, ruins, construction sites,etc...


Price $4.99

Old concrete textures pack 1 by 32cm

Asset Store newest packages - 2025, September 5 - 15:32
8 different old concrete seamless PBR textures

Textures 64 (4096px)

8 different seamless PBR textures.


4096x4096px size with Albedo, Normal, Displacement, Roughness, Metalness, AO. PNG and TGA seamless textures. Unity HDRP masks included. Compress them at you liking.


Textures consist in a mix of old concrete textures.


All ready for tessellation shaders.


Suitable for old factories, post apocalipsis scenes, old cities, ruins, construction sites,etc...


Price $4.99

Stucco and Plaster Textures 3 by 32cm

Asset Store newest packages - 2025, September 5 - 15:32
Stucco and plaster textures

Textures 65 (4096px)

8 different seamless PBR textures.

4096x4096px size with Albedo, Normal, Displacement, Roughness, Metalness, AO. PNG and TGA seamless textures. Unity HDRP masks included. Compress them at you liking.

Suitable for interiors, exteriors, decoration, walls, etc...


Price $4.99

Stucco and Plaster Textures 2 by 32cm

Asset Store newest packages - 2025, September 5 - 15:32
Stucco and plaster textures

Textures 65 (4096px)

8 different seamless PBR textures.


4096x4096px size with Albedo, Normal, Displacement, Roughness, Metalness, AO. PNG and TGA seamless textures. Unity HDRP masks included. Compress them at you liking.


Suitable for interiors, exteriors, decoration, walls, etc...


Price $4.99

Interactive objects and puzzles - MMORPG KIT ADDON by Water Eye

Asset Store newest packages - 2025, September 5 - 14:21
Transform your world with puzzles & interactions! Create levers, pressure plates, statues, and traps. A modular and secure toolkit, fully integrated with MMORPG KIT.
  • Requires: MMORPG KIT (2D/3D/Survival) [1.94d or higher].
  • Networking: All logic is server-authoritative. All visual feedback is cleanly synchronized to clients.
  • Content: Includes all C# scripts (complete and commented), plus example prefabs and a demo scene to get you started immediately.

Tired of a static world where players just run from one monster to the next? It's time to challenge them with more than just combat. Interactive Objects and Puzzles seamlessly integrates with MMORPG KIT to empower you, the creator, to build a world that feels alive, mysterious, and reactive. 🗺️✨


This powerful, modular system is built on a simple but robust Input -> Manager -> Output architecture, allowing you to combine components to create a near-infinite variety of puzzles and interactions, all configurable directly from the Unity Inspector. No coding required!


Core Features:

  • 🛡️ Server-Authoritative: Designed from the ground up for multiplayer, ensuring all puzzle logic is secure and cheat-resistant. Works flawlessly with dedicated servers.
  • 🧩 Deep MMORPG KIT Integration: Natively uses the kit's core systems, including Item Requirements (Level, Class, Attributes), Custom Animations, and the Damage System.
  • ⚙️ Fully Modular: Mix and match any Input with any Manager and any Output to create unique challenges. A lever can spawn a monster, or a complex statue puzzle can move a platform.
  • 🖱️ Inspector-Driven: No coding required to design your puzzles. Configure everything visually through clean, organized component inspectors.
  • 💻 Highly Extensible: All scripts are clean, complete, and well-commented, making it easy for developers to build their own unique puzzle components on top of this solid foundation.

The Building Blocks of Your Puzzles:

► INPUTS (How Players Interact) 🕹️

  • Lever: A versatile on/off switch with full support for cooldowns, player animation triggers, visual feedback, and MMORPG KIT requirements.
  • Pressure Plate: A passive trigger that reacts to players standing on it. Features optional player count requirements (weight sensitivity) and a release delay timer.
  • Rotating Statue: A multi-state input where players rotate an object to a specific facing. Perfect for alignment puzzles and includes state-specific visual and event feedback.
  • Elemental Brazier: A unique, combat-based input that reacts to being hit by specific Damage Elements (🔥, ❄️, ⚡). Supports both single-hit activation and complex, ordered elemental sequences.

► MANAGERS (The Brains of the Puzzle) 🧠

  • Code Puzzle Manager: Create classic "binary code" puzzles. Players use a set of levers to input a code (e.g., 1010), then activate an execution lever. Supports multiple valid codes, each triggering a different action.
  • Statue Alignment Manager: The perfect companion for Rotating Statues. Design puzzles that require players to match a specific pattern, point all statues in the same direction, or even align them towards (or away from) a specific target in the world.
  • Brazier Synchronization Manager: Coordinate multiple Elemental Braziers. Create challenges that require players to light all braziers simultaneously or activate them in a specific, predefined order.

► OUTPUTS (The Consequences & Rewards) 🎁

  • Advanced Monster Spawner: Go beyond basic spawning. Summon multiple, complex groups of monsters with weighted random chances, quantity ranges, and level variations. Includes an integrated, customizable spawn area (Point, Circle, or Box) with NavMesh validation to ensure monsters never get stuck.
  • Event-Driven Item: Reward players by spawning items on the ground or collectible resources. Built directly on top of the kit's native ItemDropSpawnArea for perfect compatibility, but with event-driven control and no automatic respawning.
  • Movable Object: The ultimate tool for environmental puzzles. Make platforms, walls, or any other object move, rotate, or scale along a predefined waypoint path. Supports one-shot movement, looping, and ping-pong paths, plus direct Animator control for complex objects like doors.
  • Traps (Persistent & Projectile): A collection of deadly hazards. Create persistent damage zones that can be toggled by events, or cannons that fire customizable projectiles. 🏹
  • Dance Floor (Creative Example): A fun output that forces players to dance using the kit's custom animations, showcasing the flexibility of the system. 🕺💃
  • And More! The system is built on UnityEvents, allowing you to connect it to any script to create your own unique outputs. Open a door, play a cutscene, grant a buff—if you can call it from an event, it can be your puzzle's reward!

Price $35.00

Sci-Fi Guns Pack by Mindravel Interactive

Asset Store newest packages - 2025, September 5 - 14:16
Boost your sci-fi game with 21 low poly, stylized guns. Modular, animation-ready, mobile-friendly - ideal for VR, shooters, or RPGs. High quality textures and optimized models.

Number of textures : 4x21 = 84

Texture dimensions: 2048x2048

Polygon count Range: 1000-2000 tris on average

Minimum polygon count: 1000 tris

Maximum polygon count: 3400 tris

Number of meshes/prefabs: 21

Rigging: No

Animation count: 0

Animation type list: None

UV mapping: Yes

LOD information (count, number of levels): No LOD

Types of materials and texture maps: PBR (Diffuse, Metalic, Normal and Emission Maps)

Power up your next sci-fi project with our Low Poly Sci-Fi Guns Pack, featuring 21 uniquely designed, stylized weapons optimized for Unity and Unreal Engine. Crafted with performance in mind, this mobile-friendly weapons pack is perfect for indie developers, VR/AR, and low poly stylized games.

Each weapon is built from separate animated parts, making it easy to rig, animate, and customize for your game’s needs. Whether you’re creating a futuristic FPS, a top-down shooter, or a sci-fi RPG, this modular asset pack gives you the flexibility and visual appeal your project demands.

Key Features:

  • 21 unique sci-fi guns: pistols, rifles, shotguns, snipers & more
  • Fully low poly and stylized for optimal performance
  • Designed for Unity and Unreal Engine compatibility
  • All parts are separated and ready for animation
  • Perfect for mobile, VR, and lightweight PC games
  • Custom-made and not reused from generic libraries

Whether you're building a cyberpunk battlefield or a galaxy-hopping adventure, this low poly sci-fi weapons pack delivers high-quality visuals without sacrificing performance.



Specifications:


Number of textures : 4x21 = 84

Texture dimensions: 2048x2048

Polygon count Range: 1000-2000 tris on average

Minimum polygon count: 1000 tris

Maximum polygon count: 3400 tris

Number of meshes/prefabs: 21

Rigging: No

Animation count: 0

Animation type list: None

UV mapping: Yes

LOD information (count, number of levels): No LOD

Types of materials and texture maps: PBR (Diffuse, Metalic, Normal and Emission Maps)


Price $19.99

SaveKit – Lightweight Save/Load Solution for Unity by Solo Studio 54

Asset Store newest packages - 2025, September 5 - 13:46
Solo Save Kit is a lightweight, cross-platform save system with encryption, compression, slots, and a powerful Save Explorer window built right into Unity.
  • Simple API: Save(key, value) and Load(key) or use no-code AutoSave components
  • AutoSaveTransform: persist position, rotation, and scale automatically
  • JSON serialization (Newtonsoft) with custom converters for Unity types (Vector2/3/4, Quaternion)
  • Secure saves with AES-256 encryption and password support
  • Compact saves with GZip compression
  • Automatic backup files for reliability
  • Multiple save slots (create, rename, delete, switch active slot)
  • Save Explorer editor window:
    Browse keys and view file info (size, created, modified, flags)
    Decode encrypted/compressed saves with password entry
    Pretty-print & syntax-highlight JSON
    Search within decoded JSON
    Copy decoded JSON to clipboard
    Export saves to JSON or CSV
    Bulk select, export, and delete keys
  • Async save/load methods (safe for WebGL and mobile)
  • Clean, dependency-free runtime (editor tools require UnityEditor)

Compatibility

  • Unity Versions: 2021.3 LTS and newer, including Unity 6
  • Render Pipelines: Built-in RP, URP, HDRP
  • Platforms: PC, Mac, Linux, Android, iOS, WebGL (consoles if file access permitted)
  • Dependencies: None at runtime. (Editor tools use Newtonsoft JSON, bundled in Unity 2021+.)
  • Storage Path: Uses Application.persistentDataPath for all saves

Solo Save Kit is a modern, lightweight save system for Unity that makes saving and loading data simple, secure, and powerful. Designed for both beginners and experienced developers, it gives you everything you need to persist player progress, settings, and game state across all major platforms.

With just two lines of code — or no code at all using the AutoSave components — you can start saving instantly. Data is serialized with industry-standard JSON, with optional AES encryption, GZip compression, and automatic backups for reliability. Multiple save slots are supported out of the box, letting you manage profiles with ease.

The included Save Explorer window sets Solo Save Kit apart. Inspect your saves directly inside Unity, view size and timestamps, decode encrypted or compressed files, search and syntax-highlight JSON, export to CSV, and manage slots or keys with bulk actions. Debugging and testing saves has never been easier.

Whether you’re building for desktop, mobile, or WebGL, Solo Save Kit offers a clean, dependency-free runtime that “just works” while giving you professional-grade tools in the editor.


Price $20.00

LowpolyCharacters_Elves by Linesources Studio

Asset Store newest packages - 2025, September 5 - 10:42
A low-polygon sprite resource pack including Elves, Dark Elves, and High Elves. Add more exciting characters to your fantasy game.

Number of textures:9

Texture dimensions:1024X1024

Rigging:Yes

♥Don't miss out on release discounts!♥


For more exciting resource packages, please click

Polygon Characters_Undead

Polygon Characters_Undead2

LowpolyCharacters_Undead3

Polygon Characters_Modular Human Hero

LowpolyCharacters_JapaneseStyle Characters

Polygon Characters_Modular Japanese Generals

LowpolyCharacters_JapaneseStyle Soldiers

LowpolyCharacters_Goblin Orc and Ogre

Wonderful Chinese style resource pack,please click

Polygon_Myth Characters(ChineseStyle)

Lowpoly_Myth Characters(ChineseStyle2)

PolygonCharacters-FantasyChineseStyle

PolygonCharacters_FantasyChineseStyle2

PolygonCharacters-FantasyChineseStyleGenerals

PolygonCharacters-ChineseStyle FemaleGenerals

PolygonCharacters_ChineseStyle Boss And Soldier

PolygonCharacters_ChineseStyle Monster


♦Features♦

Characters (x9)

Elf Druid,Elf Warrior,Elf Lord,Dark Elf Assassin,Dark Elf Witch,Dark Elf Lord,

High Elf Ranger,High Elf Mage,High Elf Lord

(Multiple replacement colors)


Weapons (x12)

Prop_Flagpole,Weapon_Arrow Box,Weapon_Arrow,Weapon_Bow,Weapon_Dagger

Weapon_Magic Wand,Weapon_Scabbard,Weapon_Scepter,Weapon_Staff

Weapon_Staff02,Weapon_Sword,Weapon_Sword02


This pack contains 9 character , 12 Weapon

The texture size is (1024 x 1024) and the file format is PNG,It is using 1 diffuse texture map.

Number of diffuse texture map(Including color change):9

Number of Metallic Map: 1

Material is using Unity's URP/Lit shader.


Low poly, Polycount:

9 character

Elf Druid:6751 triangles

Elf Warrior: 8715 triangles

Elf Lord: 7278 triangles

Dark Elf Assassin: 6199triangles

Dark Elf Witch: 5792 triangles

Dark Elf Lord: 8302 triangles

High Elf Ranger: 7918 triangles

High Elf Mage: 7958 triangles

High Elf Lord: 7264 triangles


12 Weapon

Prop_Flagpole:372 triangles

Weapon_Arrow Box: 364 triangles

Weapon_Arrow: 62 triangles

Weapon_Bow: 440 triangles

Weapon_Dagger:370 triangles

Weapon_Magic Wand:644 triangles

Weapon_Scabbard:790 triangles

Weapon_Scepter:524 triangles

Weapon_Staff:740 triangles

Weapon_Staff02:574 triangles

Weapon_Sword:336 triangles

Weapon_Sword02:1144 triangles


Rigging:Yes

♦Compatibility♦

-Characters are setup to work with Mecanim-

Animation Type : Humanoid

If you'd like, please take a few minutes to leave us a rating or review. Thank you very much for your time and feedback, which helps us optimize and improve asset quality.


Price $38.99

2D Lighting for Pixel Art| Project files by Unity Technologies

Asset Store newest packages - 2025, September 5 - 09:55
Asset package for the Unity Learn course 2D Lighting for Pixel Art, built for Unity 6.1 and later.

This package contains the assets needed for the Unity Learn course: 2D Lighting for Pixel Art


Important: This package is a complete project and will override your existing one. If you’re importing into an existing project, make sure to create a new project instead.


The package includes:

  • A Witch base spritesheet with animations for Idle, Jump, and Walk states.
  • A Mask Texture, Normal Map, and Emission Map for the Witch sprite.
  • A Post-processing Volume file.
  • Environment tiles.
  • Three different Visual Script Graphs.
  • An Emission Shader created with Shader Graph.
  • Project settings configurations.

Note: This asset package was developed for Unity 6 and later only.

Asset is under Unity Companion License.


Price $0.00

Text Physics by URocks!

Asset Store newest packages - 2025, September 5 - 08:53
Instantly convert any TextMeshPro text into 2D, physics-ready letters, words, or lines. Create dynamic effects from shattering sentences to bouncing words and interactive typography in seconds.

Core Engine:

  • Full C# source code is included and commented.
  • Built on top of Unity's native 2D Physics engine for seamless integration and performance.
  • Uses ScriptableObject-based architecture for clean and efficient data management (TPX_FontDataSO, TPX_TextStyleRandomizerSO).
  • Robust runtime factories (TPX_PhysicsWordRuntimeFactory) allow for easy integration with your own gameplay systems and code.

Supported Platforms & Pipelines:

  • Designed for 2D workflows.
  • Compatible with all render pipelines (Built-in, URP, HDRP).
  • Compatible with all platforms supported by Unity, including mobile, desktop, and console.

Dependencies:

  • Requires the TextMeshPro package (available via the Unity Package Manager).
  • Supports both the legacy Input Manager and the new Input System package.

Workflow & Features:

  • Editor Integration: Includes Editor context menus (Right-Click > Convert) and a top toolbar menu (Tools > Text Physics) for a fast and intuitive workflow.
  • Collider Generation: Automatically generates PolygonCollider2D, BoxCollider2D, or CircleCollider2D for letters. The precision of polygon colliders is fully adjustable.
  • Grouping & Performance: Supports grouping by Letters, Words, and Lines. Automatically generates CompositeCollider2D for Word and Line groups for high performance.
  • Automated Asset Pipeline: Automatically processes TMP_FontAsset files to create sliced sprite atlases and specialized materials, including those using the TextMeshPro/Distance Field SSD shader for advanced effects.
  • Custom Inspectors: All major components have custom inspectors for a clean and user-friendly experience.

Bring your text to life! Text Physics is a powerful and easy-to-use toolkit that adds fully dynamic 2D physics to any TextMeshPro object. Built entirely on Unity's robust internal 2D physics engine, this asset allows you to go beyond static words and create stunning, interactive typography that shatters, bounces, swings, and reacts to player input in seconds.

From one-click conversion in the editor to powerful runtime spawning systems, Text Physics is the ultimate solution for creating kinetic typography, dynamic titles, and engaging gameplay mechanics.

Core Features

  • Native Unity Physics Integration: Works seamlessly with Unity's built-in 2D physics. All created objects are standard Rigidbody2Ds that interact with your existing physics environment.
  • One-Click Conversion: Instantly convert any TextMeshPro object into a group of physics-enabled letters, words, or lines directly from the editor menus.
  • Powerful Runtime Spawning: Generate dynamic text on the fly with a suite of flexible components, including a real-time Typing Manager, a Batch Spawner for "raining words" effects, and an Instant Spawner to fill any area.
  • Zero-Code Interactivity: Empower players to interact with your text! Use the included Physics Actions to add Explosions, a Vortex, draggable objects, and dynamic Wind with just a few clicks—no coding required.
  • Advanced Grouping & Composites: Go beyond individual letters! Group your text into physical Words or Lines and automatically generate a single, high-performance CompositeCollider2D to make them behave as one solid, breakable object.
  • Precise 2D Colliders: Automatically generate accurate Polygon, Box, or Circle colliders for each letter, with adjustable precision to perfectly balance performance and realism.
  • Automated Asset Pipeline: The asset automatically handles the entire font preparation process, creating and managing font data, sprite atlases, and physics-ready materials for you.

Advanced Capabilities

  • Dynamic Joint & Structure Creation: Don't just drop text—build with it! Use powerful joint builders to create chains, ropes, cloth-like structures, or stable, interconnected webs of text.
  • Hierarchical Destruction: Create satisfying destruction effects where lines break apart into words, and words shatter into individual letters on impact using the powerful runtime splitter components.
  • Full Source Code Included: The complete and commented C# source code is provided.
  • 14 Demo Scenes: Get started instantly with a huge collection of pre-configured demo scenes that showcase every major feature.

Perfect For Creating:

  • Title screens with shattering or assembling letters.
  • Physics-based word puzzles and educational games.
  • Interactive menus and UI that players can push, drag, and break.
  • Kinetic typography that reacts to gameplay events and forces.
  • Dynamic credits sequences and storytelling elements.
  • Destructible signs and environments that break apart realistically.

For support, please check the detailed documentation or contact us via our support email.



This asset uses the Roboto Slab font under the Apache 2.0 license, and algorithms for Delaunay Triangulation, Minimum Spanning Tree, and Ramer-Douglas-Peucker polygon simplification under the MIT license. See the Third-Party Notices.txt file in the package for details.




Price $39.00

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