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Ambience Sounds Pack by The Sound Guild

Asset Store newest packages - 2025, September 18 - 17:38
98 ambiences (diverse scenarios) and 2 extra SFX that will enhance the audio of your project!

Audio file types: WAV

Sample rate: 44.1Khz

Bit depth: 16 bit

Loopable: Yes

Additional: Stereo

Hello Creators!

Here's my new pack: “Ambience Sounds Pack“


YouTube Preview

List of SFX included


I wanted to create a ambience pack covering different scenarios both in a nature and urban setting so you are all covered.


I hope you enjoy implementing this sounds in your project!


Related Packs (created by me)

Footsteps Sounds

User Interface - SFX Bundle


Making-Off

All this sounds were originally recorded with a Zoom H6 (omniscient microphone), and were processed in Logic Pro X.

(will upload making-off video soon)


Some considerations

1. Keep in mind this sounds can be used in a variety of situations, I put a name to the SFX but this doesn’t mean it can’t be used in other contexts.

Check out this guide that maybe will help you

2. The sounds are in 44.1Khz/16 bit format. I have the original files at 96khz/24bit also, if you need this format, please contact me.


Contact

Any doubt, any idea, any proposal, please contact me on: The.Sound.Guild.SFX@gmail.com


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Check all my packs!

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Price $19.99

Pirate Bay Epic Music Tracks + Loops by Matej Sancin

Asset Store newest packages - 2025, September 18 - 16:59
Epic Pirate Orchestral Music Tracks + Looping Sections! 1h 30' of music included!

Minutes of Audio Provided: 1h 25' 09''

File audio included: 95

Sample rate: 48 kHz

Bit depth: 24 bit

Audio format: wav

Loopable versions included

File size: 1.47 GB

' Pirate Epic Music Tracks + Loops ' will add the final professional touch to your videogame with an incredibly crafted orchestral music pack!


With more than +10 years of experience in the Game Audio field, this bundle is carefully crafted to offer you the audio implementation every game needs, including


- 7 original orchestral music themes

- different versions of each theme

- multiple looping zones & sections


that will fit in every environment and situation.


The tracks are precisely crafted to offer a diverse array of variations, progressively building in intensity, suspense, and energy. This design enables each single track to serve multiple purposes within a single scenario or play mode, delivering the ideal dynamics suited to the intended use.


Each track was recorded using professional instruments an audio equipment in the studio.

The song have variations of the tracks, carefully exported with crossfade transitions. This will ensure to create an immersive ambient / soundtrack!


Don't hesitate to get in touch if you need any info or if you need the multitracks!


#pirate #pirates #adventure #bay #epic #music #audio #implementation #warrior #hero #shooting #ship #battleship #cannon #battlefield #impact #orchestral #rpg #war #gun #gunfire #explosion #massive #island #fallout #fantasy #clash #heroic #stinger #stingers #audio #implementation #loop #battle #battlefield #percussive #heroic #action #actionmusic #glorious #thematic #orchestral


Price $90.00

Toon Shader & Outlines Based on Edge Detection by IrmenthGamesDev

Asset Store newest packages - 2025, September 18 - 16:47
This plugin provides a cute and easy-to-use toon shader, along with a fullscreen outline effect based on edge detection.

Toon Shader supports:

  • shadow cascade
  • shadow casting
  • shadow receiving

Outline supports:

  • adjustable outline width
  • fixes for depth sampling artifacts

This plugin consists of two parts: Toon Shader and Fullscreen Outline. You can use them to create your own toon-style world!


Price $4.99

Desert Town - Stylized, Modular pack by ZOMO

Asset Store newest packages - 2025, September 18 - 16:45
Stylized Modular Desert Town - Easy-to-Use Environment Pack This stylized asset pack provides a complete modular Desert Town system with cohesive buildings, props, and terrain.

200+ meshes/prefabs with colliders

Polygon count: ranging from 20 for smaller assets to over 15,000 for larger assets

Average polygon count: 1700+

PBR: Yes

Texture type: BaseColor, Normal, Roughness

Texture dimensions: 2048*2048

Material:35

UV mapping: Yes

Animation:0

Stylized Modular Desert Town - Easy-to-Use Environment Pack


Build immersive desert worlds in minutes! This stylized asset pack provides a complete modular Desert Town system with cohesive buildings, props, and terrain.200+ meshes/prefabs to make a complete fantasy town.



Content List:

  • 210 unique assets
  • 85 building modules for creating your own houses
  • 16 house prefabs
  • 5 combined fruit stand prefabs
  • 32 environment models(grounds,wheelbarrow, well, wooden ladder, wooden shelf, tent,etc)
  • 35 props(pottery jar, boxes, bags, chairs, tables,etc)
  • 20 nature models(trees,ivy,rocks)
  • 3 terrain textures
  • 1 particle systems(fire)
  • 35 materials

Key Features:


Effortless Assembly


Snap-together modular pieces (walls, roofs, arches) enable limitless layouts - no modeling skills needed!


Versatile Material Combinations


Multiple pre-configured wall materials designed to mix and match, ensuring your buildings stay visually diverse.


Seamlessly Tiling Textures


Most textures feature seamless tiling patterns, ready to cover large surfaces without repetition artifacts.


Beginner Friendly


Easy-to-use prefabs with drag & drop workflow. Perfect for rapid prototyping.



Ideal for:

  • Developers needing simple scene assembly
  • Projects requiring reusable stylized assets
  • Artists wanting stylized Middle-Eastern/ Egypt settings
  • Teams prioritizing efficient production

Price $34.99

Modern Truck (Lowpoly) by SR Studios Kerala

Asset Store newest packages - 2025, September 18 - 16:31
Game ready Trucks with 35+ Prefabs.

- Model's : 5 x Truck

- Materials count : 7

- Poly count (in Tris) : 14k

- Prefabs : 35+

- LOD : No

- Used Material(s) : URP/Lit

- Unwrapped : YES

- Ready to Rig : YES

- Texture maps : Albedo, Metallic Smoothness

- Texture Size : 1024 x 1024, 2048 x 2048 (PNG)

- Mobile ready : YES

This truck model features a semi-realistic modern design combined with abstract, colorful textures made of bold shapes and geometric patterns.

The unique style makes it perfect for stylized games, creative projects, concept art, and experimental environments.

Optimized for real-time use, the model balances visual quality and performance, making it suitable for both PC and mobile platforms.


You can use this pack commercially and Non-commercially.


Technical Details:-

- Model's : 5 x Truck

- Materials count : 7

- Poly count (in Tris) : 14k

- Prefabs : 35+

- LOD : No

- Used Material(s) : URP/Lit

- Unwrapped : YES

- Ready to Rig : YES

- Texture maps : Albedo, Metallic Smoothness

- Texture Size : 1024 x 1024, 2048 x 2048 (PNG)

- Mobile ready : YES


Features:-

- Modern Trucks with Unique variation's

- Gameready lowpoly models

- High quality textures

- Drag and Drop to use

- Demo scene included

- Simple colliders attached


How to use:-

Simply drag and drop the prefab to your scene and use it.


Notes:

Support URP, HDRP, LWRP, Built-in Render Pipeline.

This project is submitted using URP Render Pipeline. If you are not using URP Render Pipeline, you need to manually reset the shader of the model to avoid it being pink.

..................................................................................


About Me : "SR Studios Kerala", Indie Game developer & 3D-2D Artist from Alappuzha, Kerala, India


Contact : srstudioskerala@gmail.com


................Thank you for downloading this package................................


Price $15.00

Magic Creature 1 - 2D Animated Character by JUAN CARLOS BRAVO ESCOBAR

Asset Store newest packages - 2025, September 18 - 16:29
A pixel art 2D fantasy creature with idle, walk, attack, jump and damage animations. Perfect for RPGs, platformers, or adventure games. Ready to use in any Unity project.

Pixel art 2D character: Magic Creature 1
Includes 5 animations: Idle, Jump, Walk, Attack, Damage
Unity Animator Controller with parameters ready to use
Movement script with horizontal control (A/D or arrows) and jump (Space)
Compatible with Unity 2021.3+
Works on Built‑in (URP/HDRP not tested)
Includes sample scene and UI buttons

Art specifications:
Format: PNG (32‑bit RGBA, transparent background)
Total frames: 11
Sprite dimensions: up to 1998 × 1994 px per frame
Color depth: 32‑bit
Transparency: Yes

Magic Creature 1 is a pixel art 2D animated character designed for Unity.

It includes smooth idle, walk, attack, jump and damage animations, making it ideal for RPGs, platformers, or adventure games.

All animations are customizable, and the asset is lightweight and easy to integrate.

Use it freely in commercial or personal projects — just don’t redistribute or resell the asset directly.


Created with care by Juan Carlos Bravo Escobar.


Price $14.99

Simply Textured UI Bundle by BlastOffProductions

Asset Store newest packages - 2025, September 18 - 16:23
A rustic UI for your adventure game, RPG, or whatever! This asset bundle contains a collection of 104 metal, wood, flat UI buttons... and icons you can use for your shop or inventory!

Uploaded in the .PNG format. These are not Animated.


  1. 104 Icons/Textures
  2. Image Dimensions include: 1024 x 1024, 390 x 390, 1536 x 1024, 385 x 398, 314 x 330, 272 x 322, 281 x 325, 387 x 396, 438 x 390, 418 x 426, 421 x 424, 391 x 387, 381 x 362, 169 x 340, 305 x 329, 317 x 339, 349 x 340, 464 x 433, 445 x 468, 452 x 424, 173 x 340, 301 x 328, 287 x 335, 427 x 416, 375 x 340, 440 x 425, 182 x 349, 300 x 336, 286 x 338, 417 x 425, 334 x 349, 1434 x 728, 1233 x 920, 944 x 1015, 928 x 425, 891 x 915, 1536 x 1024, 726 x 431, 988 x 781.
  3. Color Depth: 32-bit color (8 bits per channel, RGB)
  4. Transparency: Transparency supported via Alpha Channel (PNG Format).

This asset bundle is great for RPG and Adventure Games! It includes 104 various Wood, Metal, Flat UI elements, and Icons. From menus, to settings UI, to shops, and inventories; we probably have you covered!


  1. 104 Icons/Textures
  2. Image Dimensions include: 1024 x 1024, 390 x 390, 1536 x 1024, 385 x 398, 314 x 330, 272 x 322, 281 x 325, 387 x 396, 438 x 390, 418 x 426, 421 x 424, 391 x 387, 381 x 362, 169 x 340, 305 x 329, 317 x 339, 349 x 340, 464 x 433, 445 x 468, 452 x 424, 173 x 340, 301 x 328, 287 x 335, 427 x 416, 375 x 340, 440 x 425, 182 x 349, 300 x 336, 286 x 338, 417 x 425, 334 x 349, 1434 x 728, 1233 x 920, 944 x 1015, 928 x 425, 891 x 915, 1536 x 1024, 726 x 431, 988 x 781.
  3. Color Depth: 32-bit color (8 bits per channel, RGB)
  4. Transparency: Transparency supported via Alpha Channel (PNG Format).

Price $4.99

Easy Liquid Fill by Ahmed Benlakhdhar (PixeLadder)

Asset Store newest packages - 2025, September 18 - 16:22
A physics-based system for creating beautiful, swirling 2D liquid meters. Adds a professional, dynamic feel to any UI health bar or potion globe.

Physics-Based Animation: Uses a procedural decaying sine wave oscillation to create a natural swirling and sloshing effect.


Clean Public API: Easily control the meter with fillAmount and TriggerSwirl(float intensity).


Highly Customizable: Exposed parameters for fill speed, swirl intensity, decay, frequency, and base inclination.


[ExecuteAlways]: All animations run in the editor, allowing for real-time previews as you adjust settings.


Robust Visuals: The LiquidAnimator correctly calculates the geometry of an elliptical liquid surface based on fill and angle.


Render Pipeline Compatible: Works with Built-in, URP, and HDRP.


Dependency: Requires the standard "Unity UI" (UGUI) package.

Tired of static, boring health bars? Elevate your project's UI with Easy Liquid Fill, a lightweight and powerful system for creating beautiful, physics-based, and interactive 2D liquid meters.


With a simple drag-and-drop prefab and a clean C# API, you can add a dynamic, swirling 3D effect to your 2D UI in minutes. The liquid surface automatically tilts and swirls in a circular, decaying oscillation in response to value changes, simulating the momentum of real liquid.


KEY FEATURES
Dynamic Swirling Effect: Liquid automatically sloshes and swirls with physics-based motion.
Highly Customizable: Control fill speed, swirl intensity, decay, and oscillation frequency.
Full Artistic Control: Adjust liquid and surface colors, surface highlight intensity, and the base tilt of the liquid.
Easy to Use: A simple and clean public API. Changing the fillAmount property is all you need to get started.
Manual Triggers: Call TriggerSwirl() from your own scripts to make the liquid react to gameplay events like player damage or impacts.
Full C# Source Code Included: Clean, refactored, and ready to be extended.


WHAT'S INCLUDED
• LiquidAnimationController and LiquidAnimator scripts.
• A pre-configured Globe prefab with a circular mask.
• A complete Demo Scene to showcase all features.
• Detailed Documentation.md and Readme.md files.


Price $4.99

Cute Button Pack – 4 Styles, 63 Buttons + Editor Tool by Legato

Asset Store newest packages - 2025, September 18 - 16:16
63 Cute UI Buttons – 4 Styles + Color Adjustment Tool + Export straight to your progect tool

• File count: 63 buttons (sprites + prefabs)  

• Animated: Yes (hover & pressed states)  

• Animation type: Color change & scale feedback  

• Source file size: ~25 MB  

• Vector or pixel-based: Pixel-based  

• Unity version: 2021.3.11f1 or higher  

• Render Pipelines: Built-in, URP  

• Additional: Includes prefab export and color-adjustment editor tool


🌸 Cute Button Pack – 4 Styles, 63 Buttons!  


Add instant charm to your game UI with 63 hand-crafted buttons in 4 unique styles:

🐻 Animals, ☁️ Clouds, 🌼 Flowers, 🍮 Jellies  


✅ Hover & Pressed states  

✅ Demo scenes for quick testing  

✅ PNGs & Prefabs included  

🎁 Bonus: Color-adjustment & prefab export tool  


Perfect for mobile and casual games!



Price $14.99

Obby Ninja Run Game Level Pack by gameVgames

Asset Store newest packages - 2025, September 18 - 16:13
282 Objects • 1597 Prefabs • 95 Levels! Drag and Drop parkours, ninja-themed objects, mobile+PC optimized. Turn Your Game into a Ninja Adventure! Grab it now!

282 Different objects | 1597 prefabs | 95 Ready-To-Play Levels!


  • Every obby objects has a material with a 1024x1024 diffuse texture map.
  • Number of textures : 22 (18 Base Map / 4 Normal Map)
  • Number of Models : 282
  • Min Polygon Count : 12
  • Max Polygon Count : 2.070
  • Polygon Count : 17.815
  • Number of meshes/prefabs : 282/1597
  • Rigging : No
  • UV mapping : Yes

Obby Ninja Run Game Level Pack💨


Jumping over parkours, leaping like a ninja, dodging obstacles?


This pack is exactly for you!


With ✨ 282 different objects, 🔥 1597 prefabs and 🎯 95 ready levels, turn your game instantly into a colorful ninja world! 🌸🏯



🎲 What’s Inside?

  • 🏆 95 Ready Levels: Drag and drop instantly playable parkours 🏃‍♂️💨
  • 🎎 282 Ninja-Themed Objects: Torii gates, Minka-style buildings, obstacles, traps, surprises… 🎐⛩️
  • 🛠️ 1597 Prefabs: From buildings to decorations, everything pre-built 🏠🌿
  • ⚡ Performance Friendly: Mobile + PC optimized, no lag 📱💻
  • 🎨 Your Style: Adjust the speed, size, and color of obstacles any way you like 🎯🎨

🎉 And More:


This pack isn’t just a parkour, it’s designed to let you create a full ninja universe 🌌


From bridges to cliffs, from hidden traps to secret areas, everything’s ready 🌉⚔️


With just a few clicks you can build countless scenes for your players 🖱️💫


Easy for beginners, a speed boost for pros! 💥 That’s the ninja way


Plus, add your own shaders and effects to the prefabs and create a completely unique look in no time 🎨⚡



🌟 Why This Pack?


Because instead of building from scratch, you jump straight into a ninja paradise 🏯🍃


Click, place, play! 🖱️🎮 Like an invisible ninja… your game is instantly ready! 💨💎


🚀 Grab it now! Transform your game into a ninja adventure in minutes! ⚔️🎉


Price $19.99

Obby Jump Parkour Level Pack by gameVgames

Asset Store newest packages - 2025, September 18 - 16:12
Whether you’re creating a casual obby or a challenging parkour adventure, this pack saves you time and delivers fun, engaging, and professional-quality gameplay from day one.

Every obby objects has a material with a 1024x1024 diffuse texture map.

  • Number of textures : 3 (Base Map)
  • Number of Models : 171
  • Min Polygon Count : 6
  • Max Polygon Count : 3.908
  • Polygon Count : 18.548
  • Number of meshes/prefabs : 171/1577
  • Rigging : No
  • UV mapping : Yes

🎮 Obby Jump Parkour Level Pack | Take your parkour game to the next level!


1577 Prefabs | 171 Different Objects | 100 Checkpoints | 10 Main Ready-to-Play Levels


Packed with 100 ready-to-use parkour checkpoints and 10 fully playable main levels, this pack gives your game instant content and endless variety. Build exciting obby experiences in minutes and keep your players hooked with fast-paced, skill-based challenges!


Highlights:

  • 100 Ready Checkpoints : Mix, match, and combine for limitless level design.
  • 🏆 10 Main Levels : Complete, polished, and ready-to-play stages.
  • 🛠️ Plug & Play : Drop prefabs directly into your scene.
  • 🎨 Fully Customizable : Adjust colors and style to fit your game.
  • 👾 Works great for both singleplayer & multiplayer projects.

Whether you’re creating a casual obby or a challenging parkour adventure, this pack saves you time and delivers fun, engaging, and professional-quality gameplay from day one.

It’s ideal for racing, runner, and obstacle challenge games; it can also be easily used in casual mobile titles, multiplayer adventure maps, or hardcore skill-based platformers.


Jump, climb, dash, repeat! 🚗💨✨🏃‍♂️💥

Challenge your agility, race your friends, or master every tricky obstacle in this ultimate Obby Parkour adventure.


👉 If you want your game to feel complete from the start, this is the pack for you!

🛒🏆 Grab it now!


👀 Take a look!:


Build the Obby world of your dreams!


Build the course. Add the characters. Let the fun begin!


Check out our Obby Game Characters Mega Pack . A bold, quirky collection built to stand out in any Obby adventure.


🎭 Unique looks, playful charm, and expressive style, your Obby story starts here.⬇️

[Obby Game Characters Mega Pack]


🚨 👉 Create the parkour game you’ve always imagined with the Obby Parkour Mega Pack, packed with dynamic obstacles and perfect for vibrant, fast-paced adventures! 🔥👇

[Obby Parkour Mega Pack]


🥇Race against time, challenge your friends, or just compete with yourself.

Use the 50 ready-to-play levels included in the pack — just drag, drop, and drive!

[Obby Style Car Game Level Pack]


Price $19.99

Bird by Zacxophone

Asset Store newest packages - 2025, September 18 - 16:03
3D lowpoly birds Rigged, Animated, UV's Unwrapped and Textured with 2 512px sized images, supplied with 1 animations and 5 number variant

Number of textures: 2

Texture dimensions: 512x512

Polygon count of a bird: 134 triangles

Number of meshes/prefabs: 1 meshes, 5 prefab

Rigging: Yes

Animation count:1

UV mapping: Yes

LOD information (count, number of levels): no LOD

Simple animated birds made for background “decoration”


3D lowpoly birds:

Rigged, Animated, UV's Unwrapped and Textured with one 512px sized images


Import:

Check all the files you need and the correct pipeline folder. Uncheck the two other pipeline folder


Meshes and textures:

5 variant with 1, 3, 5, 10 and 15 birds

low poly, 134 triangles per bird

1 albedo and 1 roughness texture 512px


Animations:

This model is supplied with 1 animation


Armature:

Hand made armature, 7 bones per bird


Misc. Information

I carefully make all my models from scratch using Blender, So I hope you like them :)

For any questions, please contact me, I'll be glad to help :)


You can also check my social networks, I often post renders of my works!


Instagram

Youtube


Mail: zacxophone3d@gmail.com


Price $0.00

Mushrooms Bundle (62 Prefab + LOD) by Zacxophone

Asset Store newest packages - 2025, September 18 - 16:02
Mushrooms Mega Pack, 31 unique mushrooms available in 62 differents Prefabs variations, 2 Atlas of texture (2048x2048) and 4 levels of LODs

Number of textures:6

Texture dimensions: 2048x2048

Number of meshes/prefabs: 31 meshes, 62 Prefabs

UV mapping: Yes

LOD information (count, number of levels): 4 levels of LOD:

LOD0 = 400% of triangles of the base mesh

LOD1 = 100% of triangles of the base mesh

LOD2 = 40% of triangles of the base mesh

LOD3 = 10% of triangles of the base mesh

Types of materials and texture maps (e.g., PBR): PBR

Contains:

31 different realistic mushrooms carefully harvested, scanned and retopo by myself in the east of France, available in total of 62 differents Mesh variations + 4 levels of lod


2 Materials made of 3 textures atlas each


Import:

Check all the files you need and the correct pipeline folder. Uncheck the two other pipeline folder


Prefab and Meshes:

Contains 62 prefabs made of 31 unique mesh named as follows:

Mushroom_A.B with A the mushroom number and B the variation


For example with the mushroom 1, I created 5 variations of prefab named as follows

Mushroom_1.1, Mushroom_1.2, Mushroom_1.3, Mushroom_1.4 and Mushroom_1.5


I made a small mistake on the naming, I accidentally skipped the 27

The 9.1, 9.2 and 9.3 are different stages of growth of a toadstool but 3 different mesh


LOD:

4 levels of lod

I subdivided my base mushrooms mesh (LOD 1) to have LOD 0

I decimated my base mushrooms mesh (LOD 1) to have the other 2 LODs

LOD0 = 400% of triangles of the base mesh

LOD1 = 100% of triangles of the base mesh

LOD2 = 40% of triangles of the base mesh

LOD3 = 10% of triangles of the base mesh


Materials and textures:

2 Materials made of 3 textures atlas (2048px) (Albedo, Normal, MetallicSmoothness)

The 16 first mushrooms share the same material (1 to 14)

The 15 last mushrooms share the same material (15 o 30)

each mushroom is therefore textured with textures size of 512x512px


Misc. Information

For any questions, please contact me, I'll be glad to help :)


You can also check my social networks, I often post renders of my works!

Instagram

Youtube


Mail: zacxophone3d@gmail.com



Price $59.99

SeaShells Pack Vol 3 by Zacxophone

Asset Store newest packages - 2025, September 18 - 16:02
16 Seashells scan, UV's Unwrapped and Textured with 1 Atlas of textures (4096x4096), 1000 triangles each

Number of textures:3

Texture dimensions: 4096x4096

Number of meshes/prefabs: 16

Polygon count:


SeaShell33: 984 triangles

SeaShell34: 984 triangles

SeaShell35: 992 triangles

SeaShell36: 1016 triangles

SeaShell37: 984 triangles

SeaShell38: 984 triangles

SeaShell39: 984 triangles

SeaShell40: 966 triangles

SeaShell41: 1000 triangles

SeaShell42: 1000 triangles

SeaShell43: 1016 triangles

SeaShell44: 1000 triangles

SeaShell45: 968 triangles

SeaShell46: 1014 triangles

SeaShell47: 1007 triangles

SeaShell48 :1000 triangles


UV mapping: Yes

LOD information (count, number of levels): No LOD

Types of materials and texture maps (e.g., PBR): PBR

Contains:

16 different realistic SeaShells scanned and retopo by myself

1 Materials made of 3 textures atlas


Import:

Check all the files you need and the correct pipeline folder. Uncheck the two other pipeline folder


Meshes:

16 different SeaShells meshes made of 1000 triangles or less


Materials and textures:

1 Materials made of 3 textures atlas (4096x4096px) (Albedo, Normal, MetallicSmoothness)

each SeaShell is therefore textured with textures size of 1024x1024px


Misc. Information

For any questions, please contact me, I'll be glad to help :)

You can also check my social networks, I often post renders of my works!


Instagram

Youtube


Mail: zacxophone3d@gmail.com


Price $19.99

Xenora Forge Editor - for Unity by XC1

Asset Store newest packages - 2025, September 18 - 15:14

XenoraForgeEditor – Ultimate Dark Mode & Workflow Enhancer🌑✨


Bring a whole new level of style and comfort to your Unity Editor with XenoraForgeEditor, the ultimate tool for improving the look and feel of the engine without changing its core functionality.

Whether you’re a game developer, designer, or someone who spends hours inside Unity, XenoraForgeEditor helps you work in a cleaner, darker, and more elegant environment designed to boost both focus and creativity.



Documentation 📖

Find the full user manual and setup guide for XenoraForgeEditor here: XenoraForgeUFE


Contact Us 📬

Unity Asset Store | GitHub | YouTube | Website

For support: xenorastudio1@gmail.com


Other Tools by Xenora Studio🛠

Animation Preview Studio

FreesoundHub


Make working in Unity more beautiful, modern, and enjoyable with XenoraForgeEditor.🚀


Get started now and give your editor the upgrade it deserves! 🔥



Price $15.99

Infinite Procedural Terrain Level Generator 3 – Lakes, Forests, Grass, Biomes by Despair

Asset Store newest packages - 2025, September 18 - 15:08
Create infinite worlds with hydraulic & thermal erosion. Advanced biome engine, dynamic object/enemy population, and async NavMesh.

💧 Advanced Erosion Simulation

  • Hydraulic Erosion: Simulates raindrops that carve paths, move sediment, and create realistic riverbeds and canyons.
  • Full Droplet Lifecycle: Droplets have parameters for inertia, sediment capacity, erosion/deposit speed, and evaporation.
  • Thermal Erosion: Simulates soil slippage and weathering on steep slopes, creating more natural, softened angles on mountains.
  • Highly Customizable: Fine-tune every erosion parameter, from iteration count to gravity and thermal rates.

🗺️ Advanced Biome System

  • Multi-Map Logic: Biomes are determined by procedurally generated temperature, moisture, and height maps.
  • Flexible Biome Rules: Define biomes by setting min/max ranges for temperature, moisture, and altitude.
  • Seamless Blending: Advanced blending logic creates smooth, natural transitions between different biomes.

🌱 World Population System

  • Place Anything: Spawn prefabs for environmental objects (rocks, bushes) and enemies directly from the generator.
  • Biome-Specific Rules: Each biome can have its own set of objects and enemies to spawn.
  • Intelligent Placement: Control spawning with rules for density, altitude range, max slope, and minimum distance between objects.
  • Customizable Objects: Each spawnable object has settings for spawn probability, ground alignment, and scale variation.

🌍 Infinite Terrain Generation

  • Structural Masking: Shape your world's continents and mountains with powerful falloff maps and a "mountainousness" mask.
  • Multi-octave Perlin Noise: Creates detailed and seamless terrain shaping across infinite chunks.
  • Height Curve Control: Visually sculpt the final elevation profile with an AnimationCurve.
  • Optimized Chunk Loading: Generates and unloads terrain chunks around the player at runtime.
  • Performance Throttling: Control chunks generated per frame and set a frame time budget to ensure a smooth player experience.

🌊 Lake & Water System

  • Procedural Lakes: Generate lakes with adjustable size, depth, and shape irregularity.
  • Smart Placement: Lakes intelligently form in lower elevations and avoid overly steep terrain.
  • Smooth Banks: Blends lakebeds seamlessly with the surrounding terrain for a natural shoreline.
  • Global Water Level: Set a universal water height for oceans and seas.
  • Beaches: Automatically generate beach textures along coastlines with controllable width and blending.

🌲 Foliage & Detail Generation

  • Biome-Driven Foliage: Tree and grass placement is now controlled by the rules of each biome.
  • Advanced Tree Placement: Trees are placed based on slope, altitude, density, and multi-octave noise patterns to create natural forest patches.
  • Detailed Grass Layers: Use multi-octave noise to generate realistic patches of grass and details, respecting slope and altitude limits.

🤖 NavMesh & AI Support

  • Asynchronous Baking: The NavMesh is updated on a background thread, preventing gameplay stutters during runtime generation.
  • Dynamic Updates: The NavMesh automatically rebuilds as new terrain chunks are loaded, ensuring AI can always navigate.
  • Built for Infinite Worlds: Designed to work seamlessly with the chunk-loading system.

🛠️ Editor & Runtime Integration

  • Full Inspector Control: Every parameter is exposed in the Unity Inspector for easy tweaking.
  • One-Click Controls: Generate, Clear, and Spawn Player buttons in the editor for rapid iteration.
  • Editor & Play Mode: Works for both creating static levels in the editor and generating infinite worlds at runtime.

Terrain Level Generator 3: The Erosion Update

Create breathtaking, realistic worlds in Unity with a single click. Version 3 introduces a game-changing procedural erosion system that simulates the effects of water and temperature, carving out natural-looking mountains, rivers, and weathered landscapes. Combined with an advanced multi-layered biome system and dynamic world population, you can generate truly living worlds.


Why Terrain Generator 3?

  • Unmatched Realism: Achieve natural, weathered landscapes with hydraulic and thermal erosion, effects nearly impossible to sculpt by hand.
  • Deeper Biomes: Generate everything from scorching deserts to frozen tundras and lush forests with a new biome engine driven by temperature, moisture, and altitude maps.
  • Living Worlds: Populate your terrain automatically not just with forests and grass, but with rocks, props, and even AI enemies, all based on customizable, biome-specific rules.
  • Infinite & Optimized: Build truly endless open worlds with an efficient chunk-based streaming system, now with performance controls to ensure smooth generation at runtime.
  • AI-Ready: Asynchronous NavMesh generation ensures your AI agents can navigate the vast, dynamic terrain without freezing the game.

Easier, more powerful, and more realistic than ever. Start building immersive, eroded worlds in seconds no coding required!


Supported Render Pipelines:

  • ✅ Standard/Built-In 
  • ✅ Universal (URP) 
  • ✅ High-Definition (HDRP)

For a full list of features, see Technical Details.


Price $25.00

Sprites Optimizer - Power of two by FangLiu Dong

Asset Store newest packages - 2025, September 18 - 15:00
SpritePOT fixes the biggest pain in build optimization: NPOT textures. It converts them to POT with one click, preserves all references! No manual work, no broken links—just smaller, faster builds.

Technical Details

  • Supported Formats: PNG (now, source provided, can change by yourself)
  • Processing Method: Expands sprites with transparent pixels (no cropping or content loss)
  • Memory Management: Proper cleanup of temporary textures with DestroyImmediate calls
  • Thread Safety: Safe for batch operations with UI updates and cancellation support
  • Backup Storage: Uses ScriptableObject for reliable backup data persistence
  • Progress Tracking: Real-time progress updates with current file display and cancellation

Why Use SpritePOT?

  • Performance Benefits
    • GPU Efficiency: Power-of-two textures are optimized for GPU memory and processing
    • Memory Usage: Better texture compression and memory alignment
    • Rendering Speed: Faster texture sampling and mipmap generation
  • Development Benefits
    • No Broken References: Unlike manual conversion, preserves all existing references
    • Batch Processing: Process hundreds of sprites in one operation
    • Safe Operation: Built-in backup system and preview functionality
    • Professional Workflow: Integrated into Unity's Editor with proper progress feedback

Key Features

  • Reference Preservation: Maintains original GUID and FileID to prevent broken references
  • Professional UI: Clean, intuitive Editor Window interface with scrollable layout
  • Batch Processing: Process single sprites or entire folders with cancellation support
  • Preview System: See size changes before processing with detailed comparison
  • Advanced Backup System: Complete backup of original files with import settings and metadata
  • Restore Functionality: Restore from individual backups or entire backup folders
  • Error Handling: Comprehensive error checking and user-friendly feedback
  • Export Logs: Export detailed processing results for documentation and debugging
  • Memory Management: Proper texture cleanup and memory-safe batch operations

Price $19.99

Magnetar Star Ultimate by Dmitry Andreev

Asset Store newest packages - 2025, September 18 - 14:57
CINEMATIC neutron star VFX with STUNNING magnetic fields! GPU-powered trails, energy jets & pulsating cores. Unity 6 URP. AAA-quality effects for space games!

CINEMATIC SPACE EFFECTS - AAA QUALITY!



BREATHTAKING Magnetic Field Storms: hundreds of GPU-accelerated trails creating mesmerizing stellar phenomena that rivals Hollywood blockbusters


EXPLOSIVE Energy Jets: Spectacular polar emissions that will blow your players away - perfect for epic space battles and cosmic events


HYPNOTIC Pulsating Core: Realistic neutron star rotation with heart-stopping brightness variations and emission patterns


MULTIPLE STELLAR VARIANTS: Blue and red pulsar configurations - each one a visual masterpiece that transforms any space scene



INSANE PERFORMANCE - RUNS LIKE BUTTER!



Advanced compute shaders handling 400+ magnetic trails at silky-smooth 60+ FPS


Automatic quality scaling that keeps your game running perfectly on ANY platform


Zero CPU overhead: Pure GPU rendering with optimized instancing - your performance will thank you!


Mobile-ready: Scales beautifully from high-end PC to mobile devices without breaking a sweat


  • Unity 6.1+ with Universal Render Pipeline
  • Compute Shader support (DirectX 11+, Vulkan)
  • Minimum 4GB VRAM recommended for optimal performance
  • Visual Effect Graph, Shader Graph
  • Advanced compute shaders for real-time physics simulation
  • Modern HLSL techniques with optimized memory access patterns
  • Custom noise functions for organic star core
  • HDR rendering with proper color space handling
  • 4 Prefabs: BluePulsar, RedPulsar, EnergyFlow, Prominences
  • 8 Materials: Core variations, line materials, skybox
  • 5 Textures: Particles, trails, nebula skybox
  • 2 Demo Scenes: Complete showcase with camera controls for desctop and mobile

Advanced Neutron Star Simulation

  • Realistic Magnetic Fields: GPU-compute powered elliptical trail system simulating complex stellar magnetic topology
  • Dynamic Energy Jets: Spectacular polar emissions using Visual Effect Graph with customizable intensity and direction
  • Pulsating Core Effects: Authentic neutron star rotation simulation with variable brightness and emission patterns
  • Multi-Configuration Support: Blue and red pulsar variants with scientifically-inspired visual characteristics
  • Compute Shader Pipeline: Optimized HLSL shaders leveraging modern GPU capabilities for thousands of trail segments
  • Automatic LOD System: Dynamic quality adjustment based on camera distance 

Production-Ready Assets

  • Plug-and-Play Prefabs: Complete BluePulsar and RedPulsar setups ready for immediate use
  • Flexible Material System: HDR-enabled materials with customizable gradients and emission properties
  • Professional VFX: Hand-crafted Visual Effect Graph assets for energy flows and star jet
  • Space Environment: High-resolution nebula skybox creating immersive cosmic backdrops
  • Mobile Vulcan ready

Developer-Friendly Tools

  • Comprehensive API: Well-documented C# scripts with extensive customization options
  • Real-time Parameter Control: Live adjustment of all visual properties during runtime
  • Performance Profiling: Built-in debug tools for optimization and quality assessment

Use Cases & Applications

Game Development

  • Space Exploration Games: Realistic stellar phenomena for sci-fi environments
  • Educational Software: Scientifically accurate neutron star visualization
  • VR Experiences: Immersive cosmic environments with VR-optimized performance
  • Cinematics: High-quality stellar effects for cutscenes and trailers

Industries

  • Planetariums: Educational content with realistic astrophysical effects
  • Simulation Software: Scientific visualization of extreme stellar objects
  • Entertainment: Film and animation industry visual effects
  • Research: Academic presentation of neutron star physics


Price $16.00

Stress Test Analyzer by Roy Baisliadou

Asset Store newest packages - 2025, September 18 - 14:57
Spawn thousands of objects, test game performance, and simulate extreme scenarios with this powerful editor extension. Perfect for stress-testing physics, and rendering.

Supported Render Pipelines

  • Built-in Render Pipeline (BRP)
  • Universal Render Pipeline (URP)
  • (Tested in Unity 2021 LTS and newer. Behavior consistency may vary slightly depending on RP physics/shader settings.)High Definition Render Pipeline (HDRP)

System Requirements

  • Unity 2021.3 LTS or newer recommended
  • Editor-only: No runtime footprint (does not affect builds)
  • Compatible with Windows, macOS, and Linux editors

Customization Options

  • Spawn Patterns: Random, grid, spiral, cluster (adjustable density/radius).

Behavior Toggles:

  • AI (pathfinding, avoidance).
  • Physics (gravity, collisions).
  • Rendering (flicker, color changes).

Limitations

  • Physics Scaling: Large object counts may cause editor slowdowns (dependent on hardware).
  • No Runtime Support: Designed exclusively for editor performance testing.

The Stress Test Analyzer is an editor-only utility that allows developers to simulate high-intensity performance scenarios by spawning large quantities of objects with customizable behaviors.


Key Features:

  • Instantly spawn hundreds or thousands of objects in configurable patterns (random, grid, spiral, cluster) with precise control over density and distribution
  • Toggle various stress behaviors including physics simulation, AI movement, material changes, and render effects
  • Save and load test configurations for consistent performance benchmarking across projects
  • Editor-only implementation that works without affecting built game performance

Ideal For:

  • Developers optimizing open-world or large-scale scenes
  • Teams establishing performance baselines
  • VR and mobile projects with strict hardware limitations
  • Technical artists validating asset performance characteristics

Setup and Usage:

  1. Import the package into your Unity project
  2. Open the Stress Test Tool window (Tools > Stress Test Tool)
  3. Configure spawn settings and desired behaviors
  4. Run the simulation in Editor play mode
  5. Analyze performance and adjust accordingly

Performance Impact:

  • Minimal editor overhead during operation
  • No runtime memory allocation
  • Clean removal of all test objects when disabled

Price $15.00

Fantasy Music Package - Vol. II by Shrewd Shepherd Audio

Asset Store newest packages - 2025, September 18 - 14:57
The Fantasy Music Package - Vol. II contains an array of orchestral and cinematic music, ranging from memorable symphonic themes, bombastic combat pieces, and evocative soundscapes.

Details:

  • 17 different pieces equaling over 30 minutes (many of which include intros, loops, and outros).
  • A total of 41 Wavs
  • 791.4 MB
  • Tracks are 44.1 kHz and 48 kHz
  • Bit Rate: 24 bit and 32 bit.
  • Royalty Free License

This package features 17 pieces of music, 10 of which are loopable. This package contains over 30 minutes of music in total.


Wilderness:

  • The Flags Above - 1:35
  • Forgotten Hills (Intro, loop, outro) - 3:21
  • The Plateau (Intro, loop, outro) - 2:45
  • The Scorched Lands - 1:18
  • Frozen Vale - 2:00
  • Outlander (Intro, loop, outro) - 2:12

Combat:

  • Test and Triumph (Intro, loop, outro) - 1:42
  • Wyverns and Wyrms (Intro, loop, outro) - 1:07
  • Steel and Sinew (Intro, loop, outro) - 1:11

Cinematic:

  • The City Gates - 1:38
  • Death of the King - 1:57
  • The Epitaph - 1:48
  • Renewal - 1:03

Towns:

  • Town Square (Intro, loop) - 1:49
  • The Fountain (Intro, loop) - 2:29

Taverns:

  • The Second Pint (Intro, loop) - 1:46

Caves:

  • Beneath the Mountain (Loop) - 1:46

Composer: Hudson Link


Price $25.00

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