Feed aggregator

Cartoon Treasures Megapack - Chests, Crystals, Gold, Silver, Copper by Piloto Studio

Asset Store newest packages - 2025, September 17 - 15:45
Add charm to your game with the Cartoon Treasure Pack! 269 cute, mobile-ready assets of coins, gems, chests, pots, and bars — perfect for RPGs, casual, and mobile games.

This Package Includes:

  • HDRP, Standard & URP support.
  • 269 Models
  • 1 Gradient Texture
  • 1 Shader for Models/Environments
  • Average Vertexcount: Approximately 4.567

Cartoon Treasure Pack, featuring 269 colorful and stylized treasure models designed with a cute aesthetic and optimized for mobile.

This pack includes:

  • 🪙 Coins & Piles – Gold, silver, and copper coins in single, stacked, and scattered variations.
  • 💎 Cute Crystals & Gems – Bright, stylized gems with a colorful, cartoony look.
  • 📦 Cartoon Chests – Multiple treasure chest variations, from simple to ornate, perfect for loot rewards.
  • 🪙 Gold Bars & Ingots – Rounded, stylized bars for vaults and rewards.
  • Pots & Containers – Cute pots and jars stuffed with coins and gems.

All assets are lightweight, optimized, and mobile-ready, making them perfect for casual games, mobile RPGs, puzzle games, and kid-friendly adventures. The consistent cartoon style ensures they fit seamlessly into playful environments.

Whether you’re creating a mobile dungeon crawler, a pirate-themed adventure, or a cozy casual game, the Cartoon Treasure Pack makes loot fun, rewarding, and visually delightful.


Price $15.00

Stylized Treasures Megapack - Chests, Crystals, Gold, Silver, Copper by Piloto Studio

Asset Store newest packages - 2025, September 17 - 15:45
Fill your worlds with riches using the Treasure Megapack! 186 assets of coins, gems, bars, chests, and pots. Perfect for loot, dungeons, RPGs, and pirate adventures.

This Package Includes:

  • HDRP, Standard & URP support.
  • 186 Models
  • 48 Texture Variations(2048x2048)
  • 28 Materials
  • Each material includes a Base Color, Normal Map, and Metallic, Roughness and AO map
  • 1 PBR Shader for Models/Environments
  • Average Vertexcount: Approximately 1.369

Treasure Megapack — a massive collection of 186 treasure-themed models designed for RPGs, dungeon crawlers, pirate adventures, and fantasy loot systems.

This pack includes:

  • 🪙 Coins & Piles – Gold, silver, copper coins in stacks and scattered piles.
  • 💎 Crystals & Gems – Colorful, stylized gems to enrich loot tables.
  • 📦 Treasure Chests – Multiple variations, from simple wooden chests to ornate, reinforced designs.
  • 🪙 Gold Bars & Ingots – Perfect for vaults, treasure hoards, or high-value loot.
  • Treasure Pots & Containers – Pots, urns, and jars filled with riches and valuables.

All assets are optimized and game-ready, with a consistent stylized look that fits perfectly in dungeon environments, pirate-themed games, RPG loot systems, and adventure quests.


Price $19.90

Crystal_Golem by Feyloom

Asset Store newest packages - 2025, September 17 - 15:43
Crystal Golem - Game ready character

Number of textures: 2

Texture dimensions: (4096x4096)

Polygon count :

Minimum polygon count: 3846

Maximum polygon count: 3846

Number of meshes/prefabs: 3x1

Rigging: Yes

Animation count: 14

Animation type list:


  1. Idle
  2. Walk
  3. Run
  4. Jump
  5. Block
  6. Death_1
  7. Death_2
  8. Get_Hit_1
  9. Get_Hit_2
  10. Get_Hit_3
  11. Attack_1
  12. Attack_2
  13. Attack_3
  14. Attack_4

UV mapping: Yes

LOD information: No LODs

Types of materials and texture maps:

Albedo, Normal in TGA Format

Rig: Generic


Character:

  • Polygons: 3846
  • Vertices: 4190
  • Triangles: 6784

Animation list:

  1. Idle
  2. Walk
  3. Run
  4. Jump
  5. Block
  6. Death_1
  7. Death_2
  8. Get_Hit_1
  9. Get_Hit_2
  10. Get_Hit_3
  11. Attack_1
  12. Attack_2
  13. Attack_3
  14. Attack_4

Price $15.00

Simple 2 Tone Fog by Archaeopteryx Game Studio

Asset Store newest packages - 2025, September 17 - 14:54
A distance based, 2-colored fog that blends over an existing skybox.

Compatible with Unity 2022.2 (URP 14) and up, including Unity 6.


4 versions of the fog fullscreen material/ shadergraph included, for use in a fullscreen pass renderer feature.


Demo scene included.

**Note: Does NOT work with transparency. **

Workaround is to use opaque with alpha clipping where possible, for impostors, tree leaves, etc.


-No code: shadergraph only-


A fullscreen fog shader that blends linearly over distance from your existing scene, to a middle distance color, to a far distance color; with a version that replaces the sky entirely with the far color or another that blends into the sky at the horizon.

Additionally, another version of the shader reacts to the rotation of the main light in the scene, i.e. the sun, and transitions between dawn, day, dusk, and night colors.

A fourth version handles this transition with a float instead, in case you want to change it with code.


-How to use: add a Full Screen Pass Renderer Feature to your Renderer asset, and apply one of the fog materials. (See included documentation for more details)



Price $4.99

NavPath Renderer by GameDevSols

Asset Store newest packages - 2025, September 17 - 14:43
This package provides a simple tool for rendering navigation paths in your project. It visually shows the player exactly where to go by drawing the calculated NavMesh path in the scene.

Key Features:

  • Customizable Path Rendering – configure clearance between path lines and edges, apply Y-offset, adjust texture size, and prevent clipping from elevation changes.
  • Flexible Updates – supports automatic re-compute intervals or manual refresh via the IPathRenderer interface.
  • Optimized Workflow – all source code is compiled into assemblies to minimize compile times and avoid unnecessary recompilation.
  • Lightweight & Efficient – designed to integrate smoothly without adding overhead to your project.
  • Genre Versatility – suitable for RPGs, adventure, strategy, and any game where players need clear navigation guidance.

This package is a NavPath rendering tool designed to give players a clear visual guide of where to go. Unlike other path renderers, it offers greater control in complex or non-simple environments, ensuring smooth and reliable results across a variety of level designs.



Price $5.00

Insta Polish- instant polish your game by Cody Dreams

Asset Store newest packages - 2025, September 17 - 14:30
Drag-and-drop polish effects for Unity — speed up game jams & indie projects with shaders, scripts, and visual touches that make your game feel finished fast.
  • Unity Version: Tested with Unity 2021.3+ and Unity 6 beta
  • Render Pipelines: URP compatible
  • Shaders: Shader Graph with modular subgraphs
  • Scripts: C# (modular extension-based design , methods to call )
  • Setup: Drag-and-drop prefabs & scenes for quick testing
  • Performance: Uses material property blocks where applicable to minimize draw calls
  • Documentation: Included with setup steps, tooltips, and example scenes
  • Target Audience: Intermediate Unity users and above

Insta Polish is a collection of ready-to-use, modular effects designed to instantly improve the look and feel of your game. Perfect for game jams, prototypes, or indie projects with tight deadlines, each effect is optimized for performance, easy to integrate, and works as an extension to your existing systems — no major rewrites required.

Included Effects:

  • Camera Block Fade – Keep the player visible at all times.
  • Fake Cloud Shadows – Add moving shadows without expensive volumetrics.
  • Dissolve Shader – Smooth spawn/despawn animations with vertical control.
  • Heat Distortion – Create shimmering hot air effects.
  • Heatable Objects – Make rigidbodies glow as they heat up from collisions.
  • Outline Shader – Highlight interactable objects dynamically.
  • Light Flicker – Add atmospheric light variation with adjustable randomness.
  • Rim Light Accent – Draw focus to your subject naturally.
  • Terrain Color Extractor – Seamlessly blend grass/objects into terrain color.
  • Lens Water Drip Shader – Reactive water droplets for first-person/cinematic shots.

Not reinventing the wheel — just putting the best, most practical effects in one polished bundle. All shaders are built with modular subgraphs for easy reuse in your own shaders.


Price $20.00

Crestfall - Fantasy/RPG soundtrack by Arno Cyreus

Asset Store newest packages - 2025, September 17 - 14:03
10 RPG/Fantasy loops/tracks, 55:28 minutes of audio included!

55:28 minutes of audio provided.

10 track in both loop and standalone format.

44.1kHz, 16bit, stereo WAV.

Loops seamlessly.

Welcome to Crestfall, traveler.

Beyond the gates lies a vast place of tremendous wonder. But be wary of the shadows...


This soundtrack includes 10 tracks, inspired by the likes of Gothic, Zelda, Vagrant Story, TES and the Dark Souls series.


All tracks come in both loop and standalone format, 55:28 minutes of audio provided!


Price $7.99

Cartoon Magic Spell Icons Bundle7 by AI game icons

Asset Store newest packages - 2025, September 17 - 14:00
500 cartoon magic spell icons. These assets are available for all kinds of fantasy games.

- Resolution: 1024x1024px

- Number of Files: 500

- Format: PNG

- This bundle consists of 500 magic spell icons in 5 categories.

  • Holy (100 icons)
  • Water (100 icons)
  • Fire (100 icons)
  • Dark (100 icons)
  • Wind (100 icons)

- These assets are created with AI and refined with photoshop.

- All icons are 1024x1024px in PNG format.


Price $9.99

Realistic Blood VFX (Blood Effects,Blood, Blood VFX) by Hivemind

Asset Store newest packages - 2025, September 17 - 13:51
Realistic Blood VFX Pack for Unity: Add lifelike blood splatters, drips, and sprays to your games, films, or simulations, bringing intense, immersive, and cinematic atmosphere to your projects.

Number of VFX: 30

Number of Particle: 7

Number of Materials: 29

Number of Textures: 87


Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

🕹️PLAYABLE DEMO MAP / 📖DOCS


Realistic Blood VFX

Whether you’re creating a video game, film, or any form of interactive media, This Realistic Blood VFX Pack lets you add lifelike blood splatters, drips, sprays, and more to your scenes, delivering a visceral and immersive experience for your audience. From professional game developers and film directors to hobbyists, Unity Realistic Blood VFX is the ideal tool for bringing your projects to life with striking blood effects.


Pack Contains:

  • 🎯 28 Decals including dynamic decals as well as dismemberment decals to be used as injury marks
  • 🎯 2 Amputated (Head and Limbs) systems
  • 🎯 3 Arterial bleeding systems (3 Different Intensities)
  • 🎯 1 Brain burst system
  • 🎯 3 General blood burst systems (3 Different Intensities)
  • 🎯 6 Dripping systems: 3 Normal Dripping, 3 Splash dripping (3 different Intensities for each)
  • 🎯 3 Bullet Hit systems (3 different Intensities)
  • 🎯 3 Slash systems (3 Different Intensities)
  • 🎯 3 Splash systems (3 Different Intensities)
  • 🎯 3 Stab systems (3 Different Intensities)

*Scene on the renders is for demonstration purposes only!

*Supports HDRP and URP.

*Built-In Render Pipeline is not supported.


Price $39.99

Advanced Texture Assign Tool by FANNΞC

Asset Store newest packages - 2025, September 17 - 13:24
  • Script Type: Editor Utility
  • Supported Texture Formats: PNG, JPG, TGA
  • Height/DisplacementRender Pipeline Compatibility: Built-in Render Pipeline - Universal Render Pipeline (URP) -High Definition Render Pipeline (HDRP)- Custom
  • Unity Version Compatibility: 2021.3 and above
  • Platform Compatibility: Windows, macOS
  • Dependencies: None
  • Supported Texture Types
  1. Albedo/Base Color/Diffuse
  2. Normal/Bump Maps
  3. Metallic/Metalness
  4. Roughness/Smoothness/Gloss (also handles conversion/inversion)
  5. Ambient Occlusion
  6. Emission/Emissive

Documentation | Video Tutorial | Contact


What is ATA?


AdvancedTextureAssignTool is a Unity editor tool that helps you quickly set up and assign textures to your materials. Instead of doing everything by hand, the tool finds, matches, and packs the right textures for you, no matter what shader you’re using. I use it when making my assets, and you should use it for yours too. It saves time and ensures your materials always look great.


Why use ATA?

Setting up textures for many materials can be slow and confusing. With this tool, just put your textures in a folder, and it will automatically match them to the right slots on your materials. It even knows how to handle special texture types (like metallic, roughness, and mask maps) and can batch process many materials at once. You can also make your own rules for how textures are matched.


How Works

  • Inverts Roughness Maps: If your workflow requires a smoothness map (like Unity Standard) but you only have a roughness map, the tool automatically inverts the roughness texture to create a smoothness map.
  • Packs Metallic + Smoothness: Combines metallic and smoothness into a single texture channel if your shader requires it (for example, Unity Standard and HDRP).
  • Creates Mask and ORM Maps: Automatically creates HDRP Mask Maps (metallic, occlusion, detail mask, smoothness) and glTF ORM Maps (occlusion, roughness, metallic) when needed.
  • Combines Alpha and Color: Can merge a separate alpha (opacity) map into your color texture so transparency just works.
  • Fixes Normal Maps: Detects and marks normal maps properly so Unity recognizes them as such.
  • Deletes or Keeps Originals: You can choose to delete processed textures or keep the originals for safety.
  • Smart Detection: The tool uses advanced rules to figure out texture types by filename and packs or assigns them accordingly.

More Features

  • Automatic Texture Matching: Finds and assigns textures to your materials by looking at their names.
  • Smart Map Packing: Can combine different textures into one (like metallic and smoothness) for better performance and shader support.
  • Batch Processing: Set up lots of materials at once with just a few clicks.
  • Custom Rules: You can add your own keywords or rules to match unique texture names.
  • Works With All Shaders: Supports Unity’s Standard, URP, HDRP, and even custom shaders.
  • One-Click Revert: Go back to your original textures anytime if you want.
  • Handles Transparency: Automatically combines alpha and color maps if needed.
  • Helpful Logs: Shows you clear messages about what’s happening.

Contact

If you have any questions, issues or an idea for a new feature do not hesitate and get in touch via Email.


Price $19.99

LOAD MASTERS (Ultimate Loading Screen Solution) by Flagman Jeremy Network

Asset Store newest packages - 2025, September 17 - 12:59
Become a master of loading screens by integrating LOAD MASTERS into your project. Configure your loading screen instantly with a custom color theme, loading wallpaper, progress bar, and more.

- Integrate a drag & drop loading system with several custom settings and full documentation included.


Features:


- Custom Color Theme

- Loading Progress Bar

- Loading Spinner

- Loading Wallpaper Template (1920x1080)

- Adjust Loading Time


Great for any game or project that needs a drag & drop loading screen.

There's no better way to become a master of loading screens other than to integrate LOAD MASTERS into your game.  


In a matter of seconds, you'll be able to drag and drop LOAD MASTERS system and configure all of the settings to your desired needs.


Features:

- Custom Color Theme

- Loading Progress Bar

- Loading Spinner

- Loading Wallpaper Template (1920x1080)

- Adjust Loading Time


This system has been used in professional game projects and delivers amazing quality with almost no time wasted. Full documentation included and it literally takes seconds to integrate into your project.


Price $25.00

Little Green Men

Austin Tate's Blog - 2025, September 17 - 12:34

Hi, I’m Krillie. I was born in space on an Earth orbiting space station called “Satellite Belt K”. I write a diary under the moniker “Space Girl” for those interested in what is happening in space and to describe life as a Space Girl. I cover a lot of our activities, about our education and training, our living arrangements and some of our adventures. Along with my friend Kemlo, I write some of the books in “The Further Adventures of Kemlo and Krillie in Space” series. I hope my Diary is of interest to children on Earth, in the Satellite Belts and beyond.



The Storybook produced is available at: https://g.co/gemini/share/3206f844b8fe [ PDF Format ] [ Separate Images ] .

Krillie’s Diary uses background created previously using AI tools based on the Kemlo Spaceworld series of books by E.C. Eliott published in 1954 to 1963. It uses images and PDF of the contents of this blog post: https://blog.inf.ed.ac.uk/atate/2025/09/10/kemlo-and-krillie-briefing/

Google Gemini Prompt:

Further Resources: Kemlo & Krillie Resources

Note: version for editing (needs Ai Austin author login) is here (Development Notes).

DebugSweeper – Clean, Optimize, Visualize Your Project by Redstoneinvente Game Studio

Asset Store newest packages - 2025, September 17 - 11:52
DebugSweeper quickly scans and cleans dev-only code in Unity, with batch operations, contextual replacements, and a colorful visualizer for easy management.
  • Comprehensive Script Scanning: Detects Debug.Log, Debug.LogWarning, Debug.LogError, Debug.Assert, Debug.Draw*, and Gizmos across all project scripts (excluding Editor scripts).
  • Per-Method Analysis: Shows which methods contain development-only statements, with foldout views for easy navigation.
  • Batch Operations: Comment, remove, or replace multiple dev statements across all scripts at once.
  • Contextual Replacement: Replace Debug.Log and Debug.Assert statements with a customizable popup for log type and parameters.
  • Interactive Visualizer: Colorful, professional block-style view representing scripts and their dev statement counts.
  • Non-Blocking Processing: Asynchronous batch operations with progress bar, keeping the Editor responsive.
  • Customizable Colors & Layouts: Easily distinguish different statement types with color coding and icons.
  • Safe & Reversible: Commenting instead of removal allows safe toggling without losing code.
  • Optimized for Production: Helps clean dev-only code to improve build performance.

DebugSweeper is a fully customizable Unity Editor extension designed to help developers identify, manage, and clean up development-only code such as Debug.Log, Debug.Assert, Debug.Draw*, and Gizmos. It scans your project scripts (excluding Editor scripts) and provides detailed insights per method, showing exactly where dev statements occur.

Key features include:

  • Batch Operations: Comment or remove dev statements across all scripts at once.
  • Individual Script Operations: Comment, remove or modify dev statements across specific scripts.
  • Contextual Replacement: Modify Debug.Log and Debug.Assert calls directly from the Editor.
  • Interactive Visualizer: Colorful, professional block view shows script statement density for quick insights.
  • Flexible & Customizable: Fully integrated into the Unity Editor, works with any project type or genre, and helps optimize performance for production builds.

DebugSweeper saves time, keeps your project clean, and ensures development-only code doesn’t impact your final build.


Price $4.99

Better Animation Events by Kugon

Asset Store newest packages - 2025, September 17 - 11:47
This is a tool that designed to edit Animation Events intuitively with Unity's native Animation Timeline workflow.

Current Features

  • Drag, drop, move, and edit events directly in the timeline.
  • Handles hundreds of events without lag.
  • Edits stored separately from the original asset.
  • Edit multiple events at once.
  • No progress lost.
  • Zoom in/out.
  • Organizable event channels.
  • Works out of the box, no configuration needed.

Coming Features

  • Customizable Event Colors
  • Filtering and Search
  • Combo Event Editing

The tool provides a clean and scalable way to edit Animation Clips containing multiple Events, even in complex or dense timelines. It’s optimized for performance, capable of handling large numbers of events.


All project data is stored using ScriptableObject, allowing clean separation between editable data and the original AnimationClip asset. This ensures that you can freely modify events in the editor without altering the source file until you choose to apply changes.


When applying edits, the tool completely overwrites the original AnimationClip’s events with your updated data.


Designed for scalability, it’s equally effective for quick tweak, and workflows that require frequent event edits. No setup required.


Documentation


Price $19.99

UI Animation Kit for DOTween by SpankyBoy

Asset Store newest packages - 2025, September 17 - 11:41
Instantly add satisfying 'juice' to your UI! A complete animation kit for DOTween with advanced components for buttons, input fields, and more. No code required.
  • Number of C# Scripts: 16
  • Number of Prefabs: 20+
  • Art Assets: 1 professional UI spritesheet (PNG format).
  • Demo Scenes: 1 fully interactive demo scene.

Core Components:

  • ButtonAnimator (handles Hover, Click, Select, Disabled states)
  • InputFieldAnimator (handles Focus, Validation, Floating Label effect)
  • Animate_SlideIn / Animate_SlideOut
  • Animate_PopIn / Animate_PopOut
  • Animate_ScaleIn / Animate_ScaleOut
  • Animate_FadeIn / Animate_FadeOut
  • Animate_FlyInWithRotation / Animate_FlyOutWithRotation
  • Animate_Shake
  • Animate_Pulse

Dependencies:

  • Requires the free version of DOTween from the Asset Store.
  • Built and tested on Unity 6000.0.23f1 and newer.

Render Pipeline Support:

  • The animation logic is universal.
  • The included UI sprites and materials are compatible with the Built-in, URP, and HDRP render pipelines.

Code:

  • All C# source code is included.
  • Code is clean, commented, and organized within the SpankyBoy.DOTweenGUI namespace.

This asset uses Poppins, Lilita One, and Passion One under the SIL Open Font License, and audio from Kenney.nl under the Creative Commons Zero (CC0) license; see Third-Party Notices.txt file in package for details.

Tired of boring, static UI? Want to add that professional, satisfying "juice" to your menus and buttons without writing a single line of code?

Motion UI Kit is the fastest and easiest way to bring your user interface to life. Built on the rock-solid and performant foundation of DOTween, this is a complete, designer-friendly system for creating breathtaking UI animations in minutes.

Key Features

✔️ Powerful Component System
A full suite of modular animators for sliding, popping, fading, scaling, shaking, pulsing, and more! Mix and match effects for maximum flexibility.

✔️ Advanced Button Animator
The ultimate button component! Create unique, multi-layered effects for Hover, Click, Selection (Toggle), and Disabled states directly from the Inspector.

✔️ Professional Input Field Animator
Solve a difficult UI problem instantly. This system automatically creates the "floating label" effect and can trigger stunning Error (shake) and Success animations.

✔️ No Code Required
Designed for artists, designers, and programmers alike. Every parameter is exposed for full control without ever needing to open a code editor.

✔️ Art & Prefabs Included!
Jumpstart your project with a beautiful, modern UI spritesheet and a library of pre-configured, ready-to-use animated prefabs. Just drag and drop!

This Kit Includes:

  • A powerful animation system for all UI elements.
  • Advanced state-driven components for buttons and input fields.
  • Optional audio feedback hooks for every animation.
  • Clean, professional spritesheet with buttons, panels, and icons.
  • Full interactive demo scene to see everything in action.

Price $19.99

PSX Edition - Mechanic Garage by FANNΞC

Asset Store newest packages - 2025, September 17 - 11:35

Technical Details:

  • Models: 17
  • LODs: none
  • Colliders: none
  • Textures number: 17
  • Texture dimensions: 512 pixels

Polygon Counts:

  • Barrel: Polys 71 - Verts 90
  • Box: Polys 6 - Verts 8
  • Car_Lifter: Polys 46 - Verts 64
  • Car_Lift: Polys 110 - Verts 148
  • Engine_Hoist: Polys 59 - Verts 84
  • Garage: Polys 164 - Verts 269
  • Gas_Cylinder_1: Polys 76 - Verts 84
  • Gas_Cylinder_2: Polys 76 - Verts 84
  • Light_1: Polys 22 - Verts 32
  • Light_2: Polys 57 - Verts 72
  • Power_Box: Polys 107 - Verts 224
  • Power_Line: Polys 564 - Verts 576
  • Shelves: Polys 60 - Verts 80
  • Stand: Polys 26 - Verts 40
  • Table: Polys 27 - Verts 56
  • ToolBox: Polys 87 - Verts 108
  • ToolDrawers: Polys 83 - Verts 144
  • ToolWall: Polys 13 - Verts 16

Textured with Pixelify – Send Textures Through Time
All textures in this pack were created using the Pixelify tool, giving them an authentic PSX-era look with true retro charm.


PSX Mechanic Garage is an asset pack designed for developers making mobile games or retro-inspired projects. This pack includes things you need to create a custom garage environment with mechanic props, perfect for devices with limited performance.


Features:

  • Fits All Devices: These 3D models are optimized for various devices to make sure they run smoothly while still looking great.
  • Ready to Go: The package comes with a game-ready demo scene, which means you'll receive a pre-made Mechanic Garage that's all set for playing or demonstrating. This saves you time and effort, as it's already optimized and ready to go, allowing you to quickly experience the asset's features and visuals.

Technical Details:

  • Models: 17
  • LODs: none
  • Colliders: none
  • Textures number: 17
  • Texture dimensions: 512 pixels

Polygon Counts:

  • Barrel: Polys 71 - Verts 90
  • Box: Polys 6 - Verts 8
  • Car_Lifter: Polys 46 - Verts 64
  • Car_Lift: Polys 110 - Verts 148
  • Engine_Hoist: Polys 59 - Verts 84
  • Garage: Polys 164 - Verts 269
  • Gas_Cylinder_1: Polys 76 - Verts 84
  • Gas_Cylinder_2: Polys 76 - Verts 84
  • Light_1: Polys 22 - Verts 32
  • Light_2: Polys 57 - Verts 72
  • Power_Box: Polys 107 - Verts 224
  • Power_Line: Polys 564 - Verts 576
  • Shelves: Polys 60 - Verts 80
  • Stand: Polys 26 - Verts 40
  • Table: Polys 27 - Verts 56
  • ToolBox: Polys 87 - Verts 108
  • ToolDrawers: Polys 83 - Verts 144
  • ToolWall: Polys 13 - Verts 16

Price $5.99

PSX Edition - Modular Parking Lot by FANNΞC

Asset Store newest packages - 2025, September 17 - 11:35

Technical Details:

  • Models: 21
  • LODs: none
  • Colliders: none
  • Textures number: 21
  • Texture dimensions: 512 pixels

Polygon Counts:

  • Barrier: Polys 62 - Verts 66
  • Barrier_2: Polys 266 - Verts 353
  • Barrier: Polys 136 - Verts 238
  • Boom_Gate: Polys 230 - Verts 256
  • Building_1: Polys 1.7k - Verts 1.6k
  • Building_2: Polys 1.9k - Verts 2.0k
  • Building_3: Polys 297 - Verts 434
  • Bumper: Polys 38 - Verts 240
  • Divider_1: Polys 32 - Verts 64
  • Divider_2: Polys 50 - Verts 68
  • Divider_3: Polys 36 - Verts 48
  • Divider_4: Polys 74 - Verts 96
  • Garage: Polys 163 - Verts 264
  • Ground: Polys 791 - Verts 2.9k
  • Light_Head_1: Polys 74 - Verts 66
  • Road_Conus: Polys 31 - Verts 30
  • Road_Post: Polys 81 - Verts 80
  • SunRoof_1: Polys 90 - Verts 168
  • SunRoof_2: Polys 90 - Verts 168
  • SunRoof_3: Polys 35 - Verts 92
  • TrashCan: Polys 131 - Verts 182
  • Trashcan_2: Polys 258 - Verts 196
  • Wall_Corner: Polys 277 - Verts 364
  • Wall_Straight: Polys 128 - Verts 152

Textured with Pixelify – Send Textures Through Time

All textures in this pack were created using the Pixelify tool, giving them an authentic PSX-era look with true retro charm.


PSX Edition - Modular Parking Lot is a perfect choice for your retro-inspired mobile games and projects targeting devices with limited performance. Designed with a low-poly aesthetic reminiscent of classic PSX graphics, this environment is entirely modular, offering both garage and parking options with detailed yet optimized equipment, allowing you to design it your way. This package includes carefully crafted models, stylized textures, and a game-ready demo scene to kickstart your project.


Features:

  • Fits All Devices: These 3D models are optimized for various devices to make sure they run smoothly while still looking great.
  • Ready to Go: The package comes with a game-ready demo scene, which means you'll receive a pre-made Modular Parking Lot that's all set for playing or demonstrating. This saves you time and effort, as it's already optimized and ready to go, allowing you to quickly experience the asset's features and visuals.
  • Fully Modular: It's completely modular, offering highly polished environment and equipments models with both garage and parking options. This allows you to create your own version of it.
  • Countless Options: It's like building with blocks. You get top-quality pieces for both garage and parking, and you can put them together however you want.

Technical Details:

  • Models: 21
  • LODs: none
  • Colliders: none
  • Textures number: 21
  • Texture dimensions: 512 pixels

Polygon Counts:

  • Barrier: Polys 62 - Verts 66
  • Barrier_2: Polys 266 - Verts 353
  • Barrier: Polys 136 - Verts 238
  • Boom_Gate: Polys 230 - Verts 256
  • Building_1: Polys 1.7k - Verts 1.6k
  • Building_2: Polys 1.9k - Verts 2.0k
  • Building_3: Polys 297 - Verts 434
  • Bumper: Polys 38 - Verts 240
  • Divider_1: Polys 32 - Verts 64
  • Divider_2: Polys 50 - Verts 68
  • Divider_3: Polys 36 - Verts 48
  • Divider_4: Polys 74 - Verts 96
  • Garage: Polys 163 - Verts 264
  • Ground: Polys 791 - Verts 2.9k
  • Light_Head_1: Polys 74 - Verts 66
  • Road_Conus: Polys 31 - Verts 30
  • Road_Post: Polys 81 - Verts 80
  • SunRoof_1: Polys 90 - Verts 168
  • SunRoof_2: Polys 90 - Verts 168
  • SunRoof_3: Polys 35 - Verts 92
  • TrashCan: Polys 131 - Verts 182
  • Trashcan_2: Polys 258 - Verts 196
  • Wall_Corner: Polys 277 - Verts 364
  • Wall_Straight: Polys 128 - Verts 152

Price $9.99

Pixelify – Send Textures Through Time by FANNΞC

Asset Store newest packages - 2025, September 17 - 11:26
  • Script Type: Editor Utility
  • Supported Texture Formats: PNG, JPG, TGA, TIFF, EXR
  • Supported Palette Formats: HEX (.hex), TXT (.txt), JASC Palette (.pal), GIMP Palette (.gpl), JSON (.json), Adobe Color Table (.act)
  • Render Pipeline Compatibility: Built-in Render Pipeline - Universal Render Pipeline (URP) -High Definition Render Pipeline (HDRP)
  • Unity Version Compatibility: 2021.3 and above
  • Platform Compatibility: Windows, macOS
  • Dependencies: None

Documentation | Video Tutorial | Contact


What is Pixelify ?

Pixelify is your ultimate pixel art solution. It instantly transforms renders into authentic retro masterpieces with professional precision, giving you complete control over the pixelation journey.


Why is Pixelify ?

Pixelify makes creating pixel art fast and accessible. Instead of spending hours making pixel textures from scratch, you can grab realistic textures from anywhere and instantly convert them to pixel art. This workflow saves time and opens up unlimited creative possibilities for your projects.


Features

  • One-Click Conversion Transform any texture or render into pixel art instantly
  • Advanced Dithering Engine Choose from multiple dithering algorithms (Bayer, Floyd-Steinberg, Median-Cut)
  • Batch Processing Convert multiple textures at once with the same settings
  • Smart Sampling Multiple sampling modes from nearest neighbor to advanced Lanczos filtering
  • Custom Color Palettes Use the built-in palette or create your own
  • Color Adjustments Fine-tune brightness, contrast, saturation, gamma, and hue
  • Preset System Save and load your favorite pixel art settings
  • Non-Destructive Workflow Easily revert to original textures anytime
  • Performance Tracking Smart logging system for optimizing your workflow

Made with Pixelify


Contact

If you have any questions, issues or an idea for a new feature do not hesitate and get in touch via Email.


Price $19.99

Follow & Protect Agent by Iasia Bazelevskaya

Asset Store newest packages - 2025, September 17 - 11:25
Follow & Protect Agent is an ML‑Agents powered companion AI that follows the player and protects them from enemies. Plug‑and‑play demo and training setup included.

What’s included:

  • Scripts for Agent, Player, Enemy, Camera, Spawner, Health.
  • Demo scene FPA_DemoScene and Training scene.
  • Trained ONNX model (optional) and training config (PPO).
  • Editor utilities (menu under Tools/FollowProtectAgent).
  • Documentation: README, Quick Start, API Reference, Training Guide.

Compatibility:

  • Unity 2022.3+ (Built‑in RP). No external Asset Store dependencies.
  • Works out of the box with primitive objects; can be integrated into characters.

Use cases:

  • Companion/guard AI prototypes.
  • ML‑driven behaviors for action or survival games.
  • Educational samples for ML‑Agents workflows.

Notes:

  • If you change observation/action spaces, retraining is required.
  • Sentis/ML‑Agents packages should be installed via Package Manager.

Follow & Protect Agent is a production‑ready companion AI for Unity. The agent follows the player at an optimal distance, detects and engages enemies, and is fully driven by a trained Unity ML‑Agents model. The package includes a clean demo scene for inference, training utilities, and documentation to fine‑tune or retrain the model.


Key features:

  • Smart following: maintains optimal distance and orients to the player.
  • Combat AI: detects enemies, aims and shoots with reward‑shaped behavior.
  • Pure NN control: movement/attack decisions come from the ML model.
  • Ready‑to‑use demo: minimal scene with HUD and camera controller.
  • Training tools: config, scene helpers, validation and scene fixer.
  • Clean codebase: English UI, tooltips, and API reference.

Price $0.00

Hybrid Player Controller by stearnsgamedev

Asset Store newest packages - 2025, September 17 - 11:23
This hybrid perspective parkour-style modular player controller works in either Unity 5 or 6.

Requirements

  • Supports Unity 5 & 6
  • Requires New Input System
  • Demos require Text Mesh Pro

TRY THE DEMO!


Key Features

  • First and third person camera modes with configurable positions
  • Camera field of view and sensitivity fields.
  • State Machine based movement with many player states.
    • Easy to add more states!
  • Traversal abilities such as ledge climbing, wall running, vaulting, swing bars and grappling.
  • Ground and wall detection for uneven ground, slopes, steep slopes, steps, and vault logic.
  • Abilities can be locked and unlocked in-engine on the player's PlayerUtils component and unlocked during play with the UnlockStateTrigger component.
  • Smooth interaction with moving platforms.
  • Uses new input system.
  • Checkpoint and death-zone handling provided.
  • Animator with parameters set up and ready for your implementation

Player Movement

Basics

  • Walking
  • Sprinting
  • Jumping
  • Crouching

Advanced

  • Ground slide
  • Slip down steep slopes
  • Ledge Grabbing and climbing
  • Vault over short walls
  • Mantle up tall walls
  • Vault-jumping off of walls
  • Bar swinging
  • Wall-running
  • Grappling
  • Diving

Price $15.00

Pages

Subscribe to Babel X3D aggregator