Knight On Duty (Souls Like Boss Battle) by JacoboGarcia
One track, in mp3/wav/ogg, and standard/loop versions. Simple as that.
This is my first track in Unity Store, for a limited time I offer it for free.
I will add it later to a pack, but this is my first step. Use it in your project, and if you like it and want to have more tracks like this one but customized, let me know.
This is my website in case you want to see more of my work. I got more than 20 years in music industry, just a newcomer in videogames.
Price $0.00
Casino table pack by Heorhi
Number of textures 32
Texture dimensions 2048x2048
Minimum polygon count 60 triangles
Maximum polygon count 14546 triangles
Number of meshes/prefabs 20
UV mapping: Yes
LOD information (count, number of levels) - 0
Types of materials and texture maps PBR
High quality assets of roulette, poker and pool table low poly with clean topology.
High quality detailed 4K textures.
Model can be used both for games and for renders or other purposes.
Package includes fbx files, and other stuff (scene chips , cards, lamp and ball), + textures for all of these models
Price $14.99
Gothic Throne Hall (MODULAR) by Heorhi
Number of textures -76
Texture dimensions- 2048x2048
Minimum polygon count - 6 trianles
Maximum polygon count - 9088 triangles
Number of prefabs - 32
UV mapping: Yes
LOD information (count, number of levels) -0
Types of materials and texture maps- PBR
Gothic Throne Hall (MODULAR) offers high quality assets allowing you to create an environment for games and cinematics. The pack includes demonstration scene that you can use or build your own easily.
The pack includes ?? prefabs.
All models were made with blender and textured in Substance Painter
Features
- Low Poly - Game Ready
- Reasonable poly count
- PBR Materials
Price $16.99
sci-fi ui sounds by Arthur Ivanov
File Details;
Format: WAV, 48kHz, 24-bit
Number of Files: 30
Categories: UI clicks, beeps, menu sounds.
Created by: Arturs (j-juice)
Year: 2025
Sci-fi UI clicks, beeps and menu sounds can be remixed used as aditon to your sounds or be used by they own. Good fit for any small indie game projects and mobile game projects.
Price $4.99
Vampire Lady by Emi Elve
Real-Time Render in Marmoset Toolbag 4
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Original Female Modular Character for UE4 | UE5 | Unity. Fully rigged, PBR-textured, and optimized for game development.
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Rigging:
- Fully rigged to the Epic Skeleton / Humanoid Rig with no added bones! (UE5)
- Supports Mixamo animations
- Easy animation retargeting in both UE4 and UE5
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Modular Design:
- Fully customizable character with removable/addable clothing, accessories, body parts, and hair
- Compatible with modular outfits from my other models using the same model mesh
- Base body texture included
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High-Quality PBR Textures (2K-4K):
- Normal, metallic, roughness, albedo, opacity, and material ID maps
- Material ID for fast color change of any part
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Technical Specs:
- Polygons: 21221
- Vertices: 23116
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Created using the Built-in Render Pipeline. Most shaders in this package use the Standard shader and can be easily upgraded to URP or HDRP. Some shaders are Double-Sided Standard for improved model presentation.
To prepare the asset for a different render pipeline: Simply select all materials inside the Materials folder (use Shift to multi-select) and change their shader to Standard. That’s it—your asset is ready for conversion!
Price $34.80
Customizable Robot Character - Kyle the Radical Robot by Tacko3D
Polygon count: KyleZ - 12,524
SharkBuster - 2326
Number of meshes/prefabs - 2 Models (1 Rigged Model, 1 Static Mesh Models) and 1 Prefab
Rigging: Yes
Animation count 41 Animations
Animation type list Looped Combat, Movement, and Emote Animations
UV mapping: Yes
LOD information (count, number of levels) - There are no LODs
Types of materials and texture maps (e.g., PBR) - PBR Textures and 16 Materials + 2 Material Graphs
13 Textures
Texture Dimensions- EVERY TEXTURE IS 2048
PBR METALLIC/SPECULAR
Includes Normal Maps, Color, Texture Mask for Customization and Stacked Combined Textures with Ambient Occlusion, Specular and Mettalic
Part of the Radical Robots series
Get more assets on my Patreon and Fab stores
Kyle is now here on the Unity Store! returns with a renewed model, rig, animations and materials.
41 Animations
CUSTOMIZABLE MATERIALS
AND SHARK BUSTER WEAPON!!
Grow your robot army with Kyle and his Shark Buster!
Check it out on youtube for full features!
Price $15.00
Ancient Tomb by Martia's Muses
- Wav format
- 44.1 kHZ, 16 bit audio files
- in two versions
- loopable
- fade in and fade out
This background music is dark and flowy, suitable for various genres.
The package contains two versions of the track:
- One that fades in at the beggining, and fades out at the end.
- One that is loopable.
You can get the feel of the music in this video where it was mixed with other sounds to complete the atmosphere.
Price $19.99
Offworld Tilt Shift by Offworld Corporation
The package includes the following folders:
- DemoScene Contains a sample scene showcasing a simple implementation of the Tilt–Shift effect. You can use this scene as a reference or as a starting point for your own projects.
- Docs The documentation.
- Prefabs Includes the TiltShift Volume prefab, which can be easily dragged and dropped into your scene to enable the effect quickly.
- Scripts Contains the custom post-process volume script that powers the Tilt–Shift effect.
- Shaders Provides the Tilt–Shift shader used to render the effect.
The tilt–shift effect is a photographic and cinematic technique that makes real-life scenes look like miniature scale models.
It comes from two optical manipulations:
•Tilt – changing the angle of the lens relative to the image plane. This shifts the plane of focus (following the Scheimpflugprinciple) and allows selective focus in unusual directions, rather than just parallel to the sensor.
•Shift – moving the lens parallel to the image plane. This corrects or distorts perspective, often used in architectural photography to keep vertical lines straight.
When combined, and especially when tilt is used creatively, it produces an effect where only a narrow band of the image is in sharp focus, while the rest is heavily blurred. Our brains interpret that as a shallow depth of field, which we normally associate with macro photography of small objects. As a result, large cityscapes, railways, or crowds can appear as though they’re tiny models.
Traditionally, photographers achieve this with special tilt–shift lenses, which can be physically tilted or shifted in relation to the camera sensor. Tilting narrows the zone of focus, and shifting adjusts perspective, creating the illusion of miniatures straight in-camera.
Price $9.99
16*16 Pixel Character Maker by zer0vin
2d pixel characters
16 * 16
✨ Key Features
- Diverse Part Options
- Skin tones: 8 types
- Eye styles: 4 types
- Accessories: 4 types
- Top patterns: 5 types (including a default outfit)
- Bottom types: 2 types
- Hairstyles: 15 types
- Full Color Customization for All Parts
- Change colors for hair, tops, bottoms, and accessories freely through the Color Palette
- 16×16 Pixel-Based Character Creation
- Work in a zoomed-in view while keeping the final output at the original pixel size
- Optimized for pixel art games, RPGs, and top-down games
💾 Save & Animation Support
- Save the completed character image directly as a PNG in one click
- Automatically apply Pixels Per Unit, Filter Mode, and Compression settings when saving
- Auto-slicing based on 16×16 cells
- Instantly ready for animation creation
Price $16.99
LowPoly Modular Kitchen (Snap-N-Set) by Alstra Infinite
Textures in this package:
- Number of textures: 1
- Resolution: 2048x2048
- Size: ~170 KB
Model stats (total, ~):
- Vertices: 6200
- Triangels: 11 000
Number of meshes/prefabs:
91 Meshes
UV Light-Map:
Yes
Low Poly Modular Kitchen
Snap-N-Set
Bring your projects to life with this versatile low poly modular kitchen pack, designed for games, visualizations, and stylized scenes. With fully modular components you can easily create a wide variety of kitchen layouts for your projects.
What’s Included (v1.0):
- Cabinets (400 mm & 600 mm):
• Wall Cabinets (2 variants)
• Tall Cabinets (4 height variations)
• Floor Cabinets
• Corner Cabinets
- Cabinet Components:
• Handles, shelves, doors, and drawers
• Sink and faucet modules
• Other essential parts for easy customization
Need any help?
Join our Discord and we will help you right away :)
Or Contact Us Here
Price $4.99
SeaShells Pack Vol 1 by Zacxophone
Number of textures:3
Texture dimensions: 4096x4096
Number of meshes/prefabs: 16
Polygon count:
SeaShell01: 1002 triangles
SeaShell02: 1024 triangles
SeaShell03: 1015 triangles
SeaShell04: 984 triangles
SeaShell05: 984 triangles
SeaShell06: 998 triangles
SeaShell07: 983 triangles
SeaShell08: 1006 triangles
SeaShell09: 950 triangles
SeaShell10: 784 triangles
SeaShell11: 784 triangles
SeaShell12: 736 triangles
SeaShell13: 784 triangles
SeaShell14: 912 triangles
SeaShell15: 912 triangles
SeaShell16: 912 triangles
UV mapping: Yes
LOD information (count, number of levels): No LOD
Types of materials and texture maps (e.g., PBR): PBR
Contains:
16 different realistic SeaShells scanned and retopo by myself
1 Materials made of 3 textures atlas
Import:
Check all the files you need and the correct pipeline folder. Uncheck the two other pipeline folder
Meshes:
16 different SeaShells meshes made of 1000 triangles or less
Materials and textures:
1 Materials made of 3 textures atlas (4096x4096px) (Albedo, Normal, MetallicSmoothness)
each SeaShell is therefore textured with textures size of 1024x1024px
Misc. Information
For any questions, please contact me, I'll be glad to help :)
You can also check my social networks, I often post renders of my works!
Mail: zacxophone3d@gmail.com
Price $19.99
SeaShells Pack Vol 2 by Zacxophone
Number of textures:3
Texture dimensions: 4096x4096
Number of meshes/prefabs: 16
Polygon count:
SeaShell17: 920 triangles
SeaShell18: 816 triangles
SeaShell19: 1000 triangles
SeaShell20: 608 triangles
SeaShell21: 896 triangles
SeaShell22: 968 triangles
SeaShell23: 960 triangles
SeaShell24: 1036 triangles
SeaShell25: 992 triangles
SeaShell26: 1024 triangles
SeaShell27: 1006 triangles
SeaShell28: 1006 triangles
SeaShell29: 1084 triangles
SeaShell30: 968 triangles
SeaShell31: 988 triangles
SeaShell32: 928 triangles
UV mapping: Yes
LOD information (count, number of levels): No LOD
Types of materials and texture maps (e.g., PBR): PBR
Contains:
16 different realistic SeaShells scanned and retopo by myself
1 Materials made of 3 textures atlas
Import:
Check all the files you need and the correct pipeline folder. Uncheck the two other pipeline folder
Meshes:
16 different SeaShells meshes made of 1000 triangles or less
Materials and textures:
1 Materials made of 3 textures atlas (4096x4096px) (Albedo, Normal, MetallicSmoothness)
each SeaShell is therefore textured with textures size of 1024x1024px
Misc. Information
For any questions, please contact me, I'll be glad to help :)
You can also check my social networks, I often post renders of my works!
Mail: zacxophone3d@gmail.com
Price $19.99
Animated Sharks Bundle by Zacxophone
Number of textures: 9
Texture dimensions: 2048x2048
Polygon count of Shark 01: 21 782 faces
Polygon count of Shark 02: 21 666 faces
Polygon count of Shark 03: 21 782 faces
Number of meshes/prefabs: 3
Rigging: Yes
Animation count:9
UV mapping: Yes
Types of materials and texture maps (e.g., PBR):PBR
"Animated Shark Bundle" includes the 3 following Sharks with a $30 discount (25% off)
Animated Hammerhead Shark (02)
After purchasing this bundle, visit each linked package to claim them for free.
Rigged, Animated, UV's Unwrapped and Textured with 2048px sized images
Meshes and textures:
Quad topology, 3 textures (2048px) (Albedo, Normal, MetallicSmoothness)
Animations:
Theses model are supplied with the 5 same animations and 4 transitions :
3 Swimming cycle (forward, right and left) and 2 bite animations
Armature:
Hand made armature (78 bones), I placed all bone by hand
Misc. information
For any questions, please contact me, I'll be glad to help :)
You can also check my social networks, I often post renders of my works!
Mail: zacxophone3d@gmail.com
Price $89.99
Medieval Fantasy: Atmospheres by Chris DuBrock
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MUSIC PACK BREAKDOWN
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- 29 original high-quality WAV audio assets (16-bit / 44.1 kHz)
- 23 music loops (durations: 1 min, 1.5 min, 2 min and 2.5min)
- 4 of the music loops contain 1-2 additional alternate mixes
- 53 min. of audio content
- 580 MB of music
- Unlimited Royalty-Free license
- YouTube safe
Medieval Fantasy Atmospheres gives you:
- PRO-QUALITY MUSIC that instantly elevates the experience of your game.
- ORGANIZED FOLDERS to help you immediately find the exact music you need.
- MUSIC SOUNDTRACK LOOPS tailor made to keep sounding fresh even after many repetitions during gameplay.
How Medieval Fantasy Atmospheres Can Help:
✔️Purchase a video game music pack to do the work for you.
✔️Hear all of assets in the preview videos before you purchase.
✔️Immediately after purchasing Medieval Fantasy Atmospheres, you can quickly download the music and use it directly in your game.
✔️Medieval Fantasy Atmospheres is of the same high-quality standard as my original soundtracks for film, TV and video games, so players won’t detect for a moment that it isn’t custom music for your game, especially if you choose to use these assets in creative ways.
✔️All assets within Medieval Fantasy Atmospheres have been cleared for YouTube and streaming to ensure that you’re never bothered with legal or licensing issues. In the rare event that you do encounter a problem, I will personally fix it for you (https://www.chrisdubrock.com/contact).
✔️After purchasing Medieval Fantasy Atmospheres, you can reach out to me directly (https://www.chrisdubrock.com/contact) to hire for track changes, consulting to help you choose the most fitting tracks for your game, and/or custom music.
Price $22.00
Easy Transition by Ahmed Benlakhdhar (PixeLadder)
• Asynchronous Loading: Uses SceneManager.LoadSceneAsync to prevent gameplay stutters.
• ScriptableObject-Based: Effect variations are created as .asset files in your project, allowing for deep customization and reusability.
• Extensible C# Architecture: Inherit from the TransitionEffect base class to create entirely new transition types.
• Customizable Shaders: All included effects are driven by materials using shaders that can be modified.
• Render Pipeline Compatible: Works out-of-the-box with Built-in, URP, and HDRP.
• Full Demo Scene: Includes a comprehensive, self-contained demo to showcase all features.
Elevate your project with Easy Transition, the flexible, ScriptableObject-based system for creating professional scene transitions.
Stop wasting time on complex scene loading logic. Easy Transition handles everything, preventing game freezes with a robust asynchronous loading pipeline.
KEY FEATURES
• Asynchronous Loading: Eliminates stutters and freezes between scenes.
• ScriptableObject Architecture: Create, customize, and reuse endless transition variations in the Inspector without writing any new code.
• Easily Extensible: Design your own custom effects by inheriting from the TransitionEffect class.
• Modern & Professional: Full C# source code built for modern pipelines and practices.
• 6 Effects Included: Fade, Wipe, Circle, Cellular, Noise, and Pixelate.
• Full Demo Scene Provided.
Whether you need a simple fade or a complex, stylized wipe, Easy Transition provides the powerful and easy-to-use foundation your project deserves.
Price $0.00