Weird: Crystal by Fronkon Games
🕹 DEMO | 📄 DOCUMENTATION | ♥ MORE ASSETS ♥
✓ Fractal crystals and magic lights.
✓ Many parameters to configure.
✓ Full source code (scripts and shaders).
💡 Online documentation, support and free updates.
💡 Desktop, mobile, VR and web.
💡 Unity 6 or higher (Render Graph support).
💡 Universal RP 17.0.3 or higher.
💡 Assets used in video and demo are not included.
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✨ Glitches: unleash the juice!
✨Camera Transitions: cinematic camera transitions.
✨ LUTs: the largest collection of LUTs in the whole store.
✨ True Ballistics: a physically-accurate ballistics.
❤️ Leave a review if you found this asset useful, thanks! ❤️
Price $7.99
New Input System Utilities by WSM Game Studio
Package Manager Dependencies
- Required: New Input System (com.unity.inputsystem)
- Optional: Text Mesh Pro (com.unity.textmeshpro)
- Used for sample purposes
Render pipeline compatibility:
Built-in ✅ | URP ✅ | HDRP ✅
Additional composite input bindings that make it easier to avoid overlapping input issues when using multiple button combinations, without relying on the input consumption settings.
This asset extends the new input system by introducing the 'not pressed' modifier, increasing the number of button combination permutations without sacrificing input mapping readability.
Additional Input Bindings
- Binding With Not Pressed Modifier
- Binding With Two Not Pressed Modifiers
- Binding With Pressed And Not Pressed Modifier
- Positive/Negative With Modifier
- Positive/Negative With Not Pressed Modifier
- Positive/Negative With Two Modifiers
- Positive/Negative With Two Not Pressed Modifiers
- Positive/Negative With Pressed And Not Pressed Modifier
Obs: The new bindings can be used with or without input consumption, depending on your project’s needs and personal preferences.
⭐ Love this asset? Leave a review and let us know how it's working for you! 💬
Official Website: https://wsmgamestudio.com/
Price $0.00
Ascii for URP by OccaSoftware
3 Custom Shaders
- Screen-Space ASCII Shader
- Box Downscale/Upscaling Shader
- Filtering Custom Function
Textures
- 12 Font Assets
1 Render Feature
- ASCII Render Feature
1 Utility Script
- Play videos from URL
1 Demo Scene
- Empty scene with video player and camera.
Supports Unity 2022 and Unity 6!
Built-In Pixelizer
Ascii also dynamically pixelizes your scene. You can use this asset as a standalone pixelizer system without using any ASCII features or font assets.
Customization Made Easy
We include 10+ fonts to get you started. And you can import your own fonts, too. Easily add any custom font that you desire, giving you complete creative control.
Use Cases Galore
This asset is perfect for a wide range of use cases. Whether you're working on a realistic project and want to create a pop of ASCII art mid-game, or you're designing your entire project around an ASCII art style, our ASCII screen shader is versatile and capable of bringing your vision to life.
Features
- 12 included font assets
- ASCII rendering
- Pixelated rendering
- Easy-to-use editor
- Configurable display settings including pixel size, font color, and background color tint.
- Built-in rescaling to render smooth and consistent pixelized or ascii results
- Supports custom font assets
Download now
Impress and attract players with better graphics.
Download this free asset today and get building.
Compatibility
This asset is designed for Unity 2022.3 URP.
This asset depends on Shader Graph.
Download more top-rated OccaSoftware assets for Unity
- Altos - Volumetric Clouds, Skybox, Day Night Cycle, Sun, Moon, and Stars
- Buto - Volumetric Lighting & Fog
- LSPP - Volumetric Lighting, God Rays, and Light Shafts
Additional
Price $0.00
GanzSe Modular Character Pack Vol.1 by GanzSe
🛡️ Build limitless character combinations with ease
The GanzSe Modular Character Pack Vol.1 delivers a complete low poly system for creating unique stylized heroes, NPCs, and enemies.
With a modular armor structure and interchangeable face parts, you can mix, match, and randomize hundreds of combinations — ready to drop straight into your Unity project.
✨ Armor System
- 6 modular armor slots — Helmet, Chestplate, Gloves, Belt, Legguards, Boots
- 30 unique armor parts × 5 color variants for each (150+ total combinations)
🎭 Facial Customization
- 5 hairstyles × 5 colors
- 5 eyebrows, 5 face hair types (mustache / beard) × 5 colors
- 5 eye shapes × 5 colors
- 5 noses, 2 ear types
🧰 Tools
- Randomizer script for character generation
- Helmet visibility toggle
- Color sync between hair, eyebrows, and beards
🎨 Designed for stylized fantasy worlds
Built with a focus on readable low poly silhouettes, optimized geometry, and consistent art direction — matching perfectly with other GanzSe fantasy assets.
📦 This pack includes
- 240+ modular pieces
- Prefabs for all armor and face parts
- Demo scene for quick preview and testing
- Materials ready for Built-in, URP, and HDRP
- Unity-ready prefabs for all variants
📐 Technical details
- Material: 1
- Texture: 2048×2048 (PNG, Base Color)
- Pipeline Support: Built-in, URP, HDRP
- Average polycount: 400–1800 per piece
Rigged: ✅ Yes
⚔️ Compatible with
All GanzSe fantasy weapon collections and modular kits.
Perfect for RPG, action-adventure, or stylized fantasy games.
🧩 Join the GanzSe Community
Price $24.99
Dynamic Weather & Day-Night Controller (Lite) by Sistima_Dev
✅ Features
- Full Day/Night cycle with adjustable transitions.
- Dynamic Weather Manager (Normal, Rain, Snow, Storm).
- Particle systems for Rain, Snow, Storm (with cutscene versions).
- Ambient weather audio sources.
- Directional Light and color overrides per condition.
- Fog color adjustments for each weather type.
- Wind strength control for Normal/Rain/Snow/Storm.
- Texture overrides for Road, Middle Road, Footpath, and Trees.
- Optimized for PC and Mobile.
✅ Compatibility
- Render Pipeline: Built-in RP (fully supported). URP/HDRP require manual shader/material adjustments.
- Unity Version: Developed and tested in Unity 2022.3.56f1 (LTS). Compatible with Unity 2021.3 LTS and newer.
- Platforms: PC, Mobile, Console.
📦 Package Includes
- C# Scripts (Day/Night + Weather Manager).
- Particle Systems (Rain, Snow, Storm + Cutscene versions).
- Example Materials & Textures (Normal/Snow).
- Example Prefabs for quick setup.
- PDF Documentation (setup + usage guide).
This ready-to-use system combines a smooth day/night cycle with dynamic weather effects including rain, snow, and storms. It’s lightweight, mobile-friendly, and designed for quick integration into any project.
With just a few clicks, you can control:
Day/Night Cycle – automatic light, skybox, fog, and ambient transitions.
Weather Effects – rain, snow, storm particles, and ambient sounds.
Fog & Wind – fully customizable per weather condition.
Texture Management – automatically swaps materials for roads, trees, and paths (normal/snow versions).
Perfect for simulation games, RPGs, racing/parking games, survival projects, or any immersive world, this package gives you plug-and-play realism while remaining flexible for custom setups.
Price $14.99
Alien_Mutant_Zombie_10 by Diplodok
Polycount of Character
Vert 11143
Faces 11534
Tris 22286
Number of Textures: 3
Texture Resolutions - 4096
Extra bones - _Jaw, _Head_2_mutant, Jaw_head_2_mutant, upperarm_mutant, lowerarm_mutant, hand_mutant
Meet the Mutant Zombie — a gruesome, game-ready creature sculpted and textured for use in real-time engines and Unity projects. Designed to slot quickly into your pipeline, this mutant is ideal as an enemy, boss, or environmental NPC in horror, action, or dark fantasy games.
- Humanoid rig ready for Unity (Humanoid Avatar) — rigged to a standard human skeleton for easy retargeting.
- Blendshapes: Useful for bite animations and simple mouth movement
- Demo prefab and recommended material setup for Standard / URP / HDRP workflows (Unity).
- Ready for retargeting to other humanoid animation pipelines. Animations are not included.
MC Sample - Believable 3D Animations by MoCap Central
Price $45.00
Alien_Mutant_Zombie_2 by Diplodok
Polycount of Character
Vert 9851
Faces 10206
Tris 19702
Number of Textures: 3
Texture Resolutions -4096
Extra bones - _Jaw, _Head_zombie
Meet the Mutant Zombie — a gruesome, game-ready creature sculpted and textured for use in real-time engines and Unity projects. Designed to slot quickly into your pipeline, this mutant is ideal as an enemy, boss, or environmental NPC in horror, action, or dark fantasy games.
- Humanoid rig ready for Unity (Humanoid Avatar) — rigged to a standard human skeleton for easy retargeting.
- Blendshapes: Jaw open / Jaw close only (2 blendshapes). Useful for bite animations and simple mouth movement
- Demo prefab and recommended material setup for Standard / URP / HDRP workflows (Unity).
- Ready for retargeting to other humanoid animation pipelines. Animations are not included.
MC Sample - Believable 3D Animations by MoCap Central
Price $45.00
Alien_Mutant_Zombie_4 by Diplodok
Polycount of Character
Vert 8846
Faces 9113
Tris 17696
Number of Textures: 3
Texture Resolutions -4096
Extra bones - _Jaw
Meet the Mutant Zombie — a gruesome, game-ready creature sculpted and textured for use in real-time engines and Unity projects. Designed to slot quickly into your pipeline, this mutant is ideal as an enemy, boss, or environmental NPC in horror, action, or dark fantasy games.
- Humanoid rig ready for Unity (Humanoid Avatar) — rigged to a standard human skeleton for easy retargeting.
- Blendshapes: Useful for bite animations and simple mouth movement
- Demo prefab and recommended material setup for Standard / URP / HDRP workflows (Unity).
- Ready for retargeting to other humanoid animation pipelines. Animations are not included.
MC Sample - Believable 3D Animations by MoCap Central
Price $42.00
Alien_Mutant_Zombie_3 by Diplodok
Polycount of Character
Vert 10008
Faces 10276
Tris 20016
Number of Textures: 3
Texture Resolutions -4096
The model of Monster consists of one part
Extra bones - Head_dead_man, upperarm_dead_man, lowerarm_dead_man, hand_dead_man
Brutal Mutant Zombie — a game-ready monstrous character sculpted and textured for real-time use. This creature is tailored for horror, dark-fantasy and action games and is delivered ready to plug into Unity projects.
- Real-time optimized model ready for use in Unity projects.
- Rigged to a Humanoid avatar (Unity Humanoid retarget-ready).
- PBR texture set included for straightforward integration with Standard / URP / HDRP shaders.
MC Sample - Believable 3D Animations by MoCap Central
Price $38.00
Alien_Mutant_Zombie_5 by Diplodok
Technical details
Polycount of Character
Vert 7335
Faces 7530
Tris 14560
Number of Textures: 3
Texture Resolutions -4096
The model of Monster consists of one part
Extra bones - _Jaw
A brutal, game-ready mutant zombie character with a humanoid rig, facial blendshapes and PBR materials. Easy to import into Unity (Humanoid Avatar), includes FBX, textures and prefab-ready assets for horror games.
- Humanoid rig ready for Unity (Humanoid Avatar) — rigged to a standard human skeleton for easy retargeting.
- Blendshapes: Jaw open / Jaw close only (2 blendshapes). Useful for bite animations and simple mouth movement; full facial animation set not included.
- Demo prefab and recommended material setup for Standard / URP / HDRP workflows (Unity).
- Ready for retargeting to other humanoid animation pipelines. Animations are not included.
MC Sample - Believable 3D Animations by MoCap Central
Price $38.00
Cartoon Scooter – Stylized Vehicle by Mefa Studios
- Mesh Collider: 312 tris
- Body: 23K tris
- Wheels: 2x3K tris
- Total: 29K tris
- UV mapping: Yes
- LOD information: NO LOD meshes
🚀 Overview
- Bring a high-quality stylized scooter to your Unity project. Ships as a game-ready prefab with clean topology and PBR materials tuned for Built-in.
- High quality as a vehicle and has low polygons
- FBX (real-world scale, 1u = 1 m)
🧪 Materials & Textures
- All materials are properly assigned and ready for customization or integration into any PBR workflow.
- All materials use PBR — 1K / 2K / 4K textures
- PBR textures: Albedo, Mask Map, Metallic/Smoothness, Normal, AO
- All textures are organized into 1K, 2K, and 4K folders, allowing you to choose the appropriate resolution based on your project’s performance and quality requirements.
- Standard Unity shaders used in Built-in Render Pipeline. Can be easily converted to be used in URP and HDRP.
💡 Emissive Lighting
- If you plan to use the lights, emissive textures are provided for all lighting components, including headlights, signal lights, and brake lights.
- These emissive maps allow you to enable realistic illumination or glow effects within your rendering or game engine.
📐 Pivots & Functional Parts
- All pivot points have been accurately aligned and positioned for correct rotation, scaling, and animation behavior.
- If you intend to use functional parts such as the handbrake and suspensions, these components also have their pivots properly set for realistic movement and animation setup.
🗃️ Clean Hierarchy
- The model structure follows a clean hierarchy, with properly named meshes and logical grouping for ease of use in game engines.
Price $15.00
Animal Cell - 3D/Education/STEM/Classroom by iniunimeta
Number of textures: 3
Texture dimensions: 512×512
Polygon count of Animal_Cell: 5,358tris
Polygon count of Animal_Label: 140tris
Minimum polygon count: 140
Maximum polygon count: 5,358
Number of meshes: 2
Number of prefabs: 1
Rigging: No
Animation count: 0
Animation type list: N/A
UV mapping: Yes
LOD information: None
Types of materials and texture maps: Standard material,Base Color only
Supported Render Pipeline: Built-in Render Pipeline (BIRP)
Tested Unity Version: 2022.3.22f1
This 3D Animal Cell Model is designed for STEM education, suitable for middle school and early high school students.
Features
- Contents:animal cell model,animal cell Labeled
- Prefabs with and without labels
- Labels can be toggled on/off via a button in Unity,
- Lightweight and optimized for classroom, VR, and AR
- Unity package (.unitypackage) ready for immediate use
Ideal for
- STEM teachers and educators,
- Students for interactive lessons,
- Educational game and VR content developers
Usage
- Display in Unity or VRChat for interactive STEM lessons,
- Toggle labels during lessons or quizzes,
- Integrate into educational games or VR classroom simulations
Price $0.00
Skeleton ArchMage by DremornBB
Textures pack map 4096x4096 and 2048x2048
three skins
3 materials
6 material instance
34 textures
The model contains 29 animations
spellcast(x3)
walking(x4)
straif RL(x4)
idle(x6)
death(x4)
gethit(x6)
run(x2)
faces 44614
verts 40754
tris 79083
Price $70.00
Tomb Guardian1 by DremornBB
extures pack map 4096x4096 and 2048x2048
three skins
7 materials
30 textures
The model contains 30 animations
attack(x7)
walking(x4)
straif RL(x4)
idle(x5)
death(x4)
gethit(x4)
run(x2)
faces 34859
verts 43453
tris 64156
Price $50.00
Low Poly 3D Icons - Gameboard Edition by HQP Studios
⭐Low Poly 3D Icons - Gameboard Edition⭐
- UV mapping based on a color atlas approach
- UV coordinates: Unwrapped and textured as seen in Project View
- 1 x Texture (.png) 64x64
- Minimum Polycount : 76 tris
- Maximum Polycount : 1120 tris
- Sample/demo scene included
🧩 Low Poly 3D Icons – Gameboard Edition
Supercharge your UI and gameplay with this collection of 3D icons. The Low Poly 3D Icons Gameboard Edition includes over 400 handcrafted icons, all fully optimized, lightweight, and ready to drop into your Unity projects.
Designed with both functionality and style in mind, these icons are ideal for mobile games, desktop applications, stylized interfaces, and educational tools.
◼ Key Features ◼
- 🎯 425 Unique 3D Icons – Wide variety
- 🧩 Drag & Drop Prefabs – Easy to use and implement instantly
- ⚡ Optimized Performance – All icons share a single texture/material
- 🎨 Stylized Low Poly Look – Clean and readable.
- 📁 3D Assets Only – No PNGs, no flat files — 100% modeled icons
- 🚫 No Animations – Designed purely for static or UI use
◼ Asset Includes ◼
Board game props, device inputs, cursors, timers, shapes, and navigation
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For assistance or more information, please contact us.
Price $0.00
Scientist Girl by triangle_3
- Number of textures 65
- Texture dimensions 512 x 512; 2048 x 2048; 4096 x 4096;
- Polygon count: Triangles: 35,000 - 45,000;
- Number of meshes/prefabs: 4
- Rigging: Yes
- UV mapping: Yes
This is a fully rigged, PBR-textured female character designed for real-time use in Unity. The model includes 52 ARKit blendshapes for detailed facial animation, modular components for easy customization, and full color control for clothing, hair, and skin. Ideal for cinematic projects, games, or interactive experiences requiring a polished and versatile humanoid character.
Price $39.99
School Girl 3D by triangle_3
- Number of textures 87
- Texture dimensions 512 x 512; 1024 x 1024; 2048 x 2048; 4096 x 4096;
- Polygon count: Triangles: 40,000 - 50,000;
- Number of meshes/prefabs: 7
- Rigging: Yes
- UV mapping: Yes
This is a fully rigged, PBR-textured female character designed for real-time use in Unity. The model includes 52 ARKit blendshapes for detailed facial animation, modular components for easy customization, and full color control for clothing, hair, and skin. Ideal for cinematic projects, games, or interactive experiences requiring a polished and versatile humanoid character.
Price $39.99
Girl Character by triangle_3
- Number of textures 42
- Texture dimensions 512 x 512; 2048 x 2048; 4096 x 4096;
- Polygon count: SK_Girl: Triangles: 41,998;SK_GirlUnderwear: Triangles: 43,302;
- Number of meshes/prefabs 3
- Rigging: Yes
- UV mapping: Yes
This is a fully rigged, PBR-textured female character designed for real-time use in Unity. The model includes 52 ARKit blendshapes for detailed facial animation, modular components for easy customization, and full color control for clothing, hair, and skin. Ideal for cinematic projects, games, or interactive experiences requiring a polished and versatile humanoid character.
Price $39.99