VR Presenter - App Template for Virtual Reality by ZefirVR
If you don't own Playmaker yet, please consider purchasing it, it's worth it! and you will be able to create your own custom logic without coding
Build and publish your own virtual reality application with this complete project collection of templates.
Use regular flat photos, videos as well as 360 and 3D 360 photos and videos to create virtual tours, business and educational presentations, video and photo collections.
Use tablet or PC to control VR presentations and see what is happening in VR. This feature was inspired by Google Expeditions and uses Unity Networking (uNet) and local multiplayer.
Learn how to use Playmaker to create multiplayer VR apps. Learn how to use new Unity 5.6 video player and play 360, 3D 360 and regular videos in VR.
No coding skills are required. You can preview your presentations in Editor, on desktop or mobile without rebuilding the project. Just place data into a specific folder.
Learn more from the documentation online - VR Presenter 1.0 Google Doc
For support please email info@zefirvr.com.
Price $50.00
MCS Male: Prison Outfit by Morph 3D
The MCS Male Prision Outfit is a classic prison uniform and shoest that is compatible with the MCS Male. As an add-on pack, this product is compatible with the Morph Character System (MCS) and all of the clothing and accessories contained in it will conform to the shapes and sizes of any MCS character that you design.
Features and Assets Include:
PBR MaterialsMCS Compatible
4 LODs
Prison Outfit with 5 Texture Variations
This product requires MCS Male 1.6
Price $15.00
Street Racing Engine by Deck Of Dev
Forum
Documentation
Demo version: Better Quality
Demo version: Better Performance
Vehicle Driving System:
Racing vehicle interacts with traffic cars, sidewalks, and other objects. Interactive garage and home system. Dynamic camera provides better look when driving a vehicle. Integrated nitro system. Different body parts provides different car stats - higher speed, better steering, bigger nitro capacity. Many interactive roads. Minimap that shows position of the player. Realistic traffic system interact with player and stops if somebody crashes or there is an obstacle in front of the car.
Realistic Traffic:
Vehicle traffic system. Traffic responds to other cars and stops if there is an obstacle in front of the car. Each vehicle reached intersection will choose different path randomly. Cars reacts to traffic lights at crossroads and follows right hand rule. Stops at train barrier when train is crossing the site. All traffic cars has integrated different particle systems, fume emission and lights. Engine sounds depends on whether the car is moving or is stationary.
Tons of different models:
Different buildings will help you to create beautiful cities with various models. Each road has integrated traffic system. Each car responds to road path. Different usage of roads which can be easily imported to the scene. A lot of different nature models which can be connected to each other.
Garage:
Fully modeled and scripted garage. Players can buy new cars, body parts or change colors. Each body part is different and has various stats. Over 100 different body part variations. Smooth camera movement. All changes are saved into prefabs and works with all project scenes.
Racing System:
Different racetracks with various time statistics. Sides will help player to navigate where to go. Racetracks take place over the city. Lots of different hidden roads to cut the distance and help player to reach finish faster. Different time and traffic conditions. Starting countdown will help player to prepare for the race. When player reach finish the statistics will be shown to see what place he took.
Multiplayer:
Fully integrated multiplayer system and optimized to get the best experience. Two players can compete against each other on one screen. Works perfectly with racing maps. Both players can choose different cars with various statistic. Cars collides and reacts to traffic. Easy controllers which will work on one keyboard.
Train System:
Randomly spawning trains with different carriages and random length. Train responds to traffic and lower gates couple seconds before crossing road. Train is crossing road all traffic at that place is stopped and player has to wait when train will drive off the road. Train and carriages has 3D sounds, that can be heard only when train approached to the player. Different bridges and train roads perfectly blends with environment.
Price $30.00
Low-poly Greek Trireme by Alin Loghin
The model has been created using 3ds max 2010 and the textures with Adobe Photoshop CS5, the .psd files used in the creation of the textures are included such that easier changes can be done if needed.
The model contains mainly quads and with some areas which contains tris.
Finally, the scene was rendered using the Menta Ray w/ Final Gather, a skylight and with 5 hi-res textures(1024*1024 or 2048*2048, 512*128 tileable rope texture).
So this product contains:
-.max scene
- various formats of the model(.obj,.fbx,)
-12 .tga textures(2048*2048 , 1024*1024
diffuse, and normal maps, some also ambient occlusion, heigth and specular maps) and materials used
-.psd file of the hull texture(2048*2048) and sails(1024*1024) w/ all layers intact
Price $20.00
Real Ivy - Procedural Ivy Generation by 3Dynamite
Real Ivy is an Editor Tool that allows you to create realistic and stunning procedural vegetation.
The vegetation will spread and fit your levels automatically. You will be able to decorate and fill your levels with detail in only a few clicks!
Key Features
- Presets system
- Normal mapping, reflections, PBR support
- Lightmapping support
- Optimized generated mesh
- Customizable leaves and branches shapes
- Place by click on the Scene View
- Customizable growth path
- Friendly UI
You can use any shader with the generated meshes, so if you have a specific shader for vegetation with any effect (such as wind effect), it should be compatible with this tool.
To use this tool you only have to:
- Choose a preset
- Click wherever you want the ivy birth
- Click start growth
- Save the generated mesh
Price $20.00
Lovely Button Set by Mimis Game Art
Features:
•6 Button shapes in 4 different colors
•Press version for each button
•35 icons in white and 4 extra colors
•Bonus: Grayscale version for all assets
Note:
Font and backgrounds are not included.
This assets are not optimized for 9-slice scaling.
Buy now and start creating your own designs!
If you need more content please contact us via mimisgameart@gmail.com
Price $5.00
Accelerometer Like Gyroscope VR by Black Pointer Developers
Works only on Android.
Not all devices are capable of managing
Virtual reality or Augmented reality
because not all have a gyroscope.
In fact, only approximately 1/5 of current
devices have gyroscope.
And this asset fix this problem.
This asset makes the accelerometer work as if it were a gyroscope,
in order to make possible the VR use
in all devices.
There are 4 options to do the tracking.
2 of these options work very well.
This asset detects if the device does
not have a gyroscope, and if it doesn't
not have one, there is no problem at all.
because it will enable the script to do
the tracking with the accelerometer.
- Documentation to use correctly
- Example Scene
-Very simply and easy to use
- Very easy to configure in Inspector
- Some commented and guided C# Code
video of the scene
Price $15.00
Queued Cubes by itefan Studio
Clear, simple and very easy to understand C# code
FEATURES:
Easy to customize
Touch input for mobile and mouse input for web and desktop
Random match the selected colors to cube and button
Time bar counter
Native UGUI
Fully commented C#
Detailed documentation
All features work in Unity and Unity Pro
Demo scenes included
(Work with Dotween Free, it’s free and available on the Asset Store)
Price $8.00
Yet Another Trivia Game by Polygon Planet
- Mobile Optimized
- Multiple Categories
- Customization such as category icons and category color.
Is Yet Another Trivia Game For Me?
Do you want to build a trivia game with customization multiple categories great UI and no coding knowledge at all? If so Yet Another Trivia Game is for you.
Feedback
Feel free to give as feedback or request features as we will use it to shape the development of future updates.
Website
Price $10.00
USA Map - U.S.A. 50 States and D.C. by Callen Shaw
Also included is a complete demo, called USA-FAQs, to provide an example of how the assets could be utilized. It includes scripts to do the following:
- Animate and color the individual states
- Call out individual states and bring them into focus
- Perform pixel-perfect UI click hit-testing against every state's image.
As a bonus, the demo includes a data file containing the capitol city, land area, population, postal code, and founding date for every state and DC, as well as the scripts required to quickly parse and use this data.
I truly hope this package helps you build a great American game or application, with liberty and justice for all!
Price $8.99
Stylized Rock 02 by julien tonsuso
Price $2.00
Planet Generator Shader by Human Unit
WEBGL DEMO
This shader uses a Normal map and 4 grayscale input textures:
•Heightmap
•Cities map
•Fertility map
•Clouds
Those maps are then randomized depending on random seed.
You can use your own textures as inputs, as long as they are tileable, or you can generate clouds alpha, a height map and corresponding normal map with included Generator Substance.
This shader is compatible with Shader Forge, so it should be easy for you to adjust it for your specific needs. Whatever they may be.
You can use this if you want volumetric atmosphere with light scattering Planetary Atmospheric Scattering
Included:
•Planet Generator Shader
•Height/Normal/Clouds maps generator substance
•Simple space skybox generator substance
You can use this if you want volumetric atmosphere with light scattering Planetary Atmospheric Scattering
Project page
Price $10.00
Stylized Rock 01 by julien tonsuso
Price $4.00
Advanced Water Shader by Max820
All shaders are includeing Shader Forge nodes, so You can change almost every aspect of the water.
The settings is following:
- Color and Depth Settings
- Wave Size and Speed Settings
- Specular and Gloss Settings
- Fresnel and Reflection Settings
- Foam Speed and Distance Settings
- Side Water Distortion Settings
- Two Waves Functions Settings
This package contains:
- Shaders for water surface and color
overlay.
- 2 scripts for water depth and reflection.
- 3 example Demo scenes.
- Related textures for the water.
Note: The water shader are also used Mobile platform, enjoy it!
For support or questions please check out my facebook page:
My Facebook
Price $32.00
Entitas by Simon Schmid
Entitas is a super fast Entity Component System Framework (ECS) specifically made for C# and Unity. Internal caching and blazing fast component access makes it second to none. Several design decisions have been made to work optimal in a garbage collected environment and to go easy on the garbage collector. Entitas comes with an optional code generator which radically reduces the amount of code you have to write and makes your code read like well written prose.
Price $90.00
Cartoon UI Mobile Game Pack by StetsRoman
This package contains Cartoon UI and will help you to simplify the creation of the game.
The pack contains 3 of types panels, and it will help you in a variety of games. I also added the source code.
Pack contains a lot of buttons to create your own unique game. Pleasant use. Buttons: 486
Panels: 18
Item: 23
Other:26
Total: 553
Source file: png, ai
Price $5.00