Donut set by Gargore
4 Bitten stages
14 PBR materials with a basic Amplify Shader
4 bitten model variations for each one.
5 LOD levels
2048² Color, Roughness, Normal maps
Price $20.00
Pixel TopDown Shooter Engine by Moose Stache
The Pixel Top-Down Shooter Engine is the most complete top down solution Pixel art focused games for Unity.
Packed with features, built with player feedback and great game feel in mind, our main focus while creating the engine was trying to mimic the game feel of the best games in the genre Such as: Nuclear Throne, Enter The Gungeon, Hotline Miami, Soul Knight(android) and many others, being constantly updated to add all of the features you actually need and offering 1 on 1 support, beta access to new updates through our discord server. This is the best solution to create 2d Top Down Shooter games.
Demo Scene - Discord - Just The Assets
V1.0 Full Features List:
-Pixel perfect collisions support & movement
-Pixel Perfect Rendering
-Full player movement (Idle, Run, DodgeRoll)
-Responsive Controls
-Weapons (Automatic, SemiAutomatic & Burst)
-Projectiles/Bullets
-Mouse Aiming/Shooting
-Health System
-Currency/Score System
-Doors/Gates (Exit)
-Destructibles (Crates)
-Hazards (Pits and Spikes)
-Pickups (Weapons, Coins and Chests)
-Simple Enemy AIs (line of sight, shooting, chasing)
-Damage On Touch
-Customizable Screenshake + Pixel Perfect Smooth Camera Follow
-Sprite Flashing with shader
-Sprite Outline Shader
-Player death with room fade-in/out
-Fully working beautiful and professional pixel art tilesets, characters, weapons and all kinds of assets with animations.
-Example Scenes created with Unitys built in TileMap & 2D Extras.
-Full Documentation in PDF explaining how everything works from the player controller to full level creation and layout guide
-Thousands of lines of very clean, well commented, easy to understand code and easily editable code for quick changes in "game feel"/pacing.
Price $32.00
Unique Magic Abilities Volume 1 by Gabriel Aguiar
They are fantastic for PC and Mobile, and for a variety of genres and art styles.
This package contains:
- 20 Magic Abilities;
- 4 Projectiles Prefabs;
- 4 Hits/Impacts Prefabs;
- PC Demo Scene;
- Mobile Demo Scene;
- Customizable Shaders;
- Particle System Controller Script (control size, speed, color, lights, trails, enable/disable vfxs, etc);
- Projectile Script (control fire rate, accuracy, fire point, etc);
- Extra textures for customization.
They can be easily re-sized, re-timed and re-colored.
All effects are fully optimized and work on any platform.
Feel free to contact me if you have any questions.
Price $20.00
African Animal Hippopotamus Family by 4toon Studio
•Hippopotamus - SHP 11544 tris.
•Hippopotamus - HP 6566 tris;
•Hippopotamus - LP 1940 tris.
Model has 30 Bones.
Textures:
•Hippopotamus - 2 Color, 1 Roughness Textures, 1 Normal, 1 Specular, 1 Ambient Oclusion Maps (all 2k).
For more Animations & High Spec see African Animal - Hippopotamus (FULL) version of this Asset.
Model has 31 UNIQE Animations (InPlace & RootMotion). The Unity Project contains TWO[2] FBX Files, one with 'In Place' animations and second with 'Root Motion' animations, which are GREAT ASSET to this Model:
Walk, Run, Fight, FightIdle, Attack Jaw/Head, Idle, StartEating/Eating/EndEating, LieDawn, RestOpenJaw, StandUp, RestCloseJaw, Swimming, StateInWater, Hit Right/Left/Front/Back, Idle01, FightMirror, RunFast, Death, WalkBack, WalkSmell, FastSwimming.
E-mail: Graphics@4toonStudio.com
Update 2:
•All HP/LP Model replaced;
•All Textures, Normal, Specular & Ambient Oclusion Maps (all 2k) replaced.
Update 1:
•New SLP Model added;
•New One[1] Color Textures (1k/2k) added;
•Color Texture & Normal Map (1k) added;
•New Specular & Ambient Oclusion Maps (1k/2k) added;
•New Animations 'In Place' (3 pcs) added;
•New 4 Animations added, fixed Root Motion and InPlace animations, added mesh - SHP 11544 tris.
Package description This is a High Poly 3D Model of a Baby Hippopotamus with meshes optimized to a Low Poly version:
•Baby Hippopotamus - HP 4772 tris;
•Baby Hippopotamus - LP 1660 tris;
•Baby Hippopotamus - SLP 728 tris.
Model has 30 Bones.
Textures:
•Hippopotamus - 2 Color, 1 Roughness Textures, 1 Normal, 1 Specular, 1 Ambient Oclusion Maps (all 4k).
Model has 31 UNIQE Animations (InPlace & RootMotion). The Unity Project contains TWO[2] FBX Files, one with 'In Place' animations and second with 'Root Motion' animations, which are GREAT ASSET to this Model:
Walk, Run, Fight, FightIdle, Attack Jaw/Head, Idle, StartEating/Eating/EndEating, LieDawn, RestOpenJaw, StandUp, RestCloseJaw, Swimming, StateInWater, Hit Right/Left/Front/Back, Idle01, FightMirror, RunFast, Death, WalkBack, WalkSmell, FastSwimming, Turn Right/Left, Strafe Right/Left, WalkTurn Right/Left, RunFastTurn Right/Left, SwimmingTurn Right/Left.
Fixed turn left/right and added two new animations run turn left/right.
E-mail: Graphics@4toonStudio.com
Price $30.00
Lightweight Book by guineaLion
Lightweight book with animation support.
The book have full page atlas support working 100% on shader.
You can use any ammount of pages (It's up to the atlas size you are working)
The book pages changes smoothly, with many shader configurations options and only with 380 vertices
The book requires two textures:
Base book texture
Page Atlas texture
Price $5.99
Cartoon Bear by KumaBeer
1024x1024 *You can resize textures to 512 or 256 for your opinion.
Diffuse, Normalmap(optional)
Also contains sample animations(Idle x2, Run, Walk, Jump)
*Humanoid rig!(2 Thumbs)(You can use any humanoid animations)
*Mobile Ready!
*Toony Colors Pro 2
Price $5.00
Train Controller Addon 3 - Bulk Grain Wagon by WSM Game Studio
INCLUDES
* 3 Ready to use train wagons prefabs for Train Controller (Railroad System)
* Bulk Grain Wagon model
* PBR Textures
DISCLAIMER
Includes dependencies from Train Controller (Railroad System) package (wheels, rails and scripts). It's recommended to import the addon after importing Train Controller (Railroad System) package.
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Don't forget to rate this package and check out my other packages as well!
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Other Assets You May Like
Price $9.99
Donuts (color customizable) by Gargore
4 Bitten stages
5 base materials with customizable Amplify Shader
4 bitten model variations for each one.
5 LOD levels
2048² Color, Roughness(+masks), Normal maps
Price $25.00
Windridge City by Unity Technologies
THIS PACKAGE INCLUDES
- Environment depicting an urban setting surrounded by a lush forests.
- Street and road grids that are completely interconnected.
- High quality street fixtures, outdoor furniture, street signs, and buildings.
REQUIREMENTS
Post Processing Stack v2 is required and can be installed using the Unity Package Manager.
RESOURCES
- Get AirSim from GitHub
- Learn more about AirSim
ACKNOWLEDGMENTS
Thanks to Nature Manufacture and Indago for helping create this environment using resources from EasyRoads3D and Gaia.
Price $0.00
Smoke Effects Cartoon Toon Anime Sprite Sheet Animation by Sprite Sheet
Features:
- You can adjust the animation speed.
- Sprite animations work much better than any other shaders and particles due to memory capacity.
- File Formats: transparent Png.
- Each frame dimension is 256x256 px.
- Each sprite sheet is compressible because the dimension of each sprite is equal to 4.
- Optimized for games.
- Pivot point set properly.
- No setup or plug-ins required.
- All materials, sprites and other parts of pack properly named.
- Demo Scene with all prefabs is included.
Good luck making your games and if you have any question please don't hesitate to ask!
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
Price $14.00
Bear Female (full) by Radik_Bilalov
The model has 4 levels of LOD
- 7700 tris;
- 5500 tris;
- 2800 tris;
- 1240 tris;
There is a version for mobile phones with 1240 triangles.
2 animal coloring options;
Texture maps - albedo, metallic / roughness, normal map (all 4k).
66 animations:
Agression, attack 1-4, attack run, attack trot, hit front, hit back, hit middle, hit agress, death 1-3, idle 1-3, eat 1-2, drink, lie, sleep, fly, crouch (f-b-l-r), walk (f-b-l-r), trot (f-b-l-r), run (f-b-l-r), walk hunted, swim (f-b-l-r), hide, hide rotate (l-r), jump down, jump run, jump trot, jump, etc.
Animator controller is missing (I'll add it soon)!!!
If you have questions, then write to the mail:
Billl90.90@mail.ru
Price $40.00
HoloLens 3D Spectator by Roland Smeenk
The spectator view application renders a live 3D scene that allows HoloLens users to walk behind, in front or inside the holograms with proper depth occlusion in the spectator view. Great for the audience at trade-shows or during live presentations.
Supports customizable hologram composition to better simulate what a HoloLens user actually sees.
Simply drop the prefabs from the package in your HoloLens application and build as UWP desktop application to create a spectator version of your HoloLens app. Step-by-step documentation on how to convert your app into a networked UNET application is included in the package.
Features
* GPU accelerated live 3D view.
* Supports Microsoft Kinect V2 and Intel RealSense D400 series. (Note: Kinect V2 advised for best results)
* Improved image quality by taking advantage of desktop graphics power.
* Flexible filter setup for cleaning up the depth image.
* Uses a catch-all color camera background plane to keep a clean color image.
* Works in regular Windows, Universal Windows Platform and in the Unity Editor.
* Uses UNET for sharing with automatic network session creation and joining.
* Using UNET on a local network does not add costs and does not require an external service to run.
* Built-in tools to capture and use the depth camera intrinsics calibration.
* Built-in tools to quickly position the depth camera in the HoloLens coordinate space.
* No need for expensive equipment like an extra HoloLens, SLR camera, capture card and mounting bracket.
* Use in an unlimited amount of HoloLens apps with a one-time purchase.
* Hologram composition will allow adjustable blending of the holograms with the live 3D scene.
* Deploying to HoloLens will still work with the package integrated into your HoloLens project.
Price $250.00
Ragdoll dismemberment system by Animus Digital
Features:
- This system is suitable for games with suit customization (when character consists from several skinned meshes, that can be equipped/unequipped in runtime).
- LOD group auto-duplication for fragments (if skinned mesh has LOD group)
- Hierarchycal dismemberment (a dismembered arm can be dismembered again in elbow joint)
- Supports any kind of ragdoll (human, robot, animal etc.)
- Effects customization (broken electronics for robots, green meat for aliens etc.)
Contains example scene with configured human and dog.
You can either buy ready models or order new ones, and we will make them specially for you. If you have questions or would like to order a model or animation, please contact us info@animus.digital
More info on our official site animus.digital
Thank you for buying our products!
Price $42.00
DJ Spin 659 - Ten Years by 659 Records
To be used for in game music, menu music or any other in game music
01. DJ Spin 659 - Datalinks (Dr. Candid Deeper Mix)
Track Length : 06:25
ISRC : GBLV61800683
02. DJ Spin 659 feat. Blonk - World Pressure (Sensitive Soul Final Mix)
Track Length : 05:51
ISRC : GBLV61800684
03. DJ Spin 659 & Saxture feat. Ramone - Deep In Mind (DJ Pavara's Respected Remix)
Track Length : 07:03
ISRC : GBLV61800685
04. DJ Spin 659 feat. Blonk - Cold Feet (DJ Mopapa's Afro Endemic)
Track Length : 07:12
ISRC : GBLV61800686
05. DJ Spin 659 feat. Lisa Bennett - Ooo La La (MzwabMusic Remake)
Track Length : 05:58
ISRC : GBLV61800687
06. DJ Spin 659 - Dope Wars (Kee'ana Remix)
Track Length : 06:27
ISRC : GBLV61800688
07. DJ Spin 659 feat. D'layna - Fly Away (Slashisticks Goodbye Mix)
Track Length : 06:27
ISRC : GBLV61800689
08. DJ Spin 659 - Cant Feel (DJ Mopapa's Tek Mix)
Track Length : 05:58
ISRC : GBLV61800690
09. DJ Spin 659 - Aqua (Kee'ana Remix)
Track Length : 07:21
ISRC : GBLV61800691
10. DJ Spin 659 feat. Blonk - Away
(Slashisticks Deeper Touch)
Track Length : 06:17
ISRC : GBLV61800692
Price $1000.00
Military Rifle Advanced : Mocap pack by AAAnimators
An advanced subset of 103 Military Rifle animations.
An AK-47 rifle replica with equivalent weight was used in capturing this set of 3d animations. Each take captures actor's motion from start to finish so the animation can be used not only for game development, but also film, commercial productions or scientific research.
The package comes with a fully textured cyborg model.
We are here to empower the creators. Please contact us via the support link if you are having issues. Our team will get back to you momentarily.
Other packages in the Military Rifle series are:
Military Rifle Basic : Mocap Pack (49 motions)
Military Rifle Plus : Mocap Pack (171 motions)
Here you can easily browse through the pack, just click on the animation in the list to play it in the Sketchfab viewer:
Military Rifle Advanced Animation Pack: AAAnimatorsThe following document & tutorial explains how to use our animations with Unity:
Unity DocumentationPDF version of Unity Documentation
Package Contents (103 motions)
● standing idle
● idle down
● idle up
● stand relaxed idle(down)
● upper aim center
● upper aim left 90 degrees
● upper aim right 90 degrees
● lower standing walk front left leg medium
● lower standing walk front right leg medium
● upper standing walk front left leg medium
● upper standing walk front right leg medium
● lower turn left 45degrees
● lower turn left 90degrees
● lower turn left 135degrees
● lower turn left 180degrees
● lower turn right 45degrees
● lower turn right 90degrees
● lower turn right 135degrees
● lower turn right 180degrees
● upper turn left 45degrees
● upper turn left 90degrees
● upper turn left 135degrees
● upper turn left 180degrees
● upper turn right 45degrees
● upper turn right 90degrees
● upper turn right 135degrees
● upper turn right 180degrees
● reload rifle
● dangling walk to jump left leg
● dangling walk to jump right leg
● walk aim jump left leg medium
● walk aim jump right leg medium
● hold walk jump left leg
● hold walk jump right leg
● upper walk jump left leg
● upper walk jump right leg
● hit forward
● hit left
● hit right
● laying down reload rifle
● laying down shoot rifle
● one knee aim look around
● one knee aim turn left
● one knee aim turn right
● shoot with a lower
● shoot with a upper
● shoot single automatic
● shooting in the air
● sneak medium left leg
● sneak medium right leg
● sneak backward left
● sneak backward right
● sneak jump medium
● sneak turn left 90degrees
● sneak turn left 180degrees
● sneak turn right 90degrees
● sneak turn right 180degrees
● sneak walk turn around left medium
● sneak walk turn around right medium
● sneak strife left angle backwards medium
● sneak strife left angle forward medium
● sneak strife left medium
● sneak strife right medium
● jog aim front medium left leg
● jog aim front medium right leg
● jog aim backwards medium left leg
● jog aim backwards medium right leg
● jog lower front medium left leg
● jog lower front medium right leg
● jog lower backwards medium left leg
● jog lower backwards medium right leg
● sneak transition to laydown rifle
● sneak transition to lower rifle
● sneak transition to upper rifle
● sneak transition to one knee
● lower stand relaxed death front
● lower stand relaxed death back
● lower stand relaxed death left 90 degrees
● lower stand relaxed death right 90 degrees
● lower stand relaxed death left back 45 degrees
● lower stand relaxed death right back 45 degrees
● lower stand relaxed death left front 45 degrees
● lower stand relaxed death right front 45 degrees
● aim death front
● aim death back
● aim death left 90 degrees
● aim death right 90 degrees
● aim death left front 45 degrees
● aim death right front 45 degrees
● aim death left back 45 degrees
● aim death right back 45 degrees
● laydown get shot in head left
● laydown get shot in head right back
● laydown get shot in right leg
● laydown get shot in stomach back
● transition lower to standing relaxed idle
● transition upper aim center to upper aim left 90 degrees
● transition upper aim center to upper aim right 90 degrees
● transition upper aim center to stand relaxed idle
● transition upper aim left 90 degrees to upper aim center
● transition upper aim right 90 degrees to upper aim center
● transition standing relaxed idle to lower
● transition standing relaxed idle to upper aim center
The rifle and cyborg models are included as a separate FBX file.
The weapon is parented to RightWeapon or LeftWeapon node located under a hand node.
Price $47.99
