Low Poly Arsenal - Gold by Vertical Limits Studio
All weapons come with an Albedo map, a Specular Intensity map and an Ambient Occlusion map, all textures are 2048 by 2048. All meshes are also properly UV mapped, so you can edit textures to your heart's content (gradients, anyone?). Also Included are "Light" versions of each weapon which are aimed at mobile platforms. They are the same model paired with a mobile/diffuse shader with one 128 by 128 albedo map shared across all weapons, aimed at improving performance.
Bows are also animated:
- Full Loop.
- Draw Animation.
- Hold Animation.
- Fire Animation.
- Idle Animation.
A demo Scene is included, where all the weapons are displayed, and bows' animation can be toggled on and off.
---MANNQUINS FROM SCREENSHOT NOT INCLUDED---
Low Poly Arsenal - Stone.
Low Poly Arsenal - Iron.
Low Poly Arsenal - Steel.
Low Poly Arsenal - Silver.
Price $10.00
MRI Scanner by LemmoLab
Polygons - 1 067
Triangles - 2 087
Vertices - 1 100
Model consists of 2 mesh (mri scanner_body, mri scanner_moving_part)
2048x2048 texture (AlbedoTransparency (+brown skin), Normal, MetallicSmoothness, Emission)
Model has 2 materials.
Clean modeling, correct scale, UV, and texturing.
Correct naming of objects and materials.
Price $4.99
USS Simpson (FFG-56) by Warships Model
Country: United States
Features:
-8 textures in size 2048x2028
- Ready to be animated.
- File complete - .fbx
- Textures - .png
Polycounts:
- Fremantle 34.197 tris
Price $24.99
Udaloy 1155 by Warships Model
Country: USSR/Russia
Features:
- 12 textures in size 2048x2028
- Ready to be animated.
- File complete - .fbx
- Textures - .png
Polycounts:
- Fremantle 43.381 tris
Price $24.99
Type 053H3 Jiangwei-II by Warships Model
Country: China
Features:
- 8 textures in size 2048x2028
- Ready to be animated.
- File complete - .fbx
- Textures - .png
Polycounts:
- Fremantle 18.281 tris
Price $24.99
Sovremenny 956 by Warships Model
Country: USSR/Russia
Features:
- 12 textures in size 2048x2028
- Ready to be animated.
- File complete - .fbx
- Textures - .png
Polycounts:
- Fremantle 37.791 tris
Price $24.99
Luda I class by Warships Model
Country: China
Features:
- 10 textures in size 2048x2028
- Ready to be animated.
- File complete - .fbx
- Textures - .png
Polycounts:
- Fremantle 35.408 tris
Price $24.99
Kongo Ddg by Warships Model
Country: Japan
Features:
- 8 textures in size 2048x2028
- Ready to be animated.
- File complete - .fbx
- Textures - .png
Polycounts:
- Fremantle 29.644 tris
Price $24.99
Hatsuyuki by Warships Model
Country: Japan
Features:
- 8 textures in size 2048x2028
- Ready to be animated.
- File complete - .fbx
- Textures - .png
Polycounts:
- Hatsuyuki 38.602 tris
Price $24.99
Awesome Fantasy Characters - Glory Armor by Xingk Soft
Features
Glory Armor (x3)
Great Sword (x1)
Animations:
- Glory_01_Atk_01
- Glory_01_Atk_02
- Glory_01_Atk_03
- Glory_01_Atk_04
- Glory_01_Atk_05
- Glory_01_Bash_01
- Glory_01_Berserker_01
- Glory_01_Die_01
- Glory_01_Hit_01
- Glory_01_Hit_02
- Glory_01_Idle_01
- Glory_01_Leap_01
- Glory_01_Run_01
- Glory_01_Skl_SpinAtk_01
Standard Shader
Textures
- Albedo
- Normal
(Armor : 2048x2048, Sword : 512x512)
Model Information
- Armor : 6280 tris, 4429 verts
- Sword : 336 tris, 368 verts
Price $5.99
LicenceMe by OrangePearSoftware
You obtain the possibility to solve the three common licencing questions (and even more):
- How to create and validate product keys? (Like: SJJDNK-KT6NL4-2RE7DH-NSCYZY)
- How to create and validate trials or demos?
- How to create and validate device or company fixed licences?
But how does LicenceMe do this?
It combines two methods: Partial Key Validation (PKV) (commonly used in the game industry to create product keys) and RSA (an asymmetric encryption / decryption algorithm).
PKV gives you the opportunity to create product keys and simple condition based product keys, for example username/email/... depending.
The RSA encryption allows you to create trials/demos or complex condition based licences (for example device/company/... depending), by repacking and encrypting the PKV created product key.
But why RSA and not AES?
AES is a symmetric encryption technique. Means, you encrypt and decrypt with the same key.
To create a client side validation, the game / application you deploy to client needs for validation this key.
This is not what you want!
RSA is a asymmetric encryption technique. Means, the server (you) encrypt the product key, with the private key. And the client uses the public key to decrypt the product key.
So the client is not able to create keys by himself even if he searchs deeply through your application, he can only decrypt a product key and use it for validation.
So using RSA allows you to validate client and/or server side.
You said at the beginning 'even more'?
Product keys can not only be used, like the name says, to validate products (applications), they can be used to validate what is validateable. Include coupons in your ingame / gift shop? No problem.
How to increase security by yourself?
Use code obfuscation and IL2CPP.
Obfuscation makes your sourcecode mostly unreadable for attackers.
IL2CPP compiles manged code to unmanaged code, making it harder to modify application assemblies.
Supports Unity 5 and 2017 and 2018
Contact
orangepearsoftware@gmail.com
Online Documentation and Tutorials
OrangePearSoftware
Price $34.99
Job Class - Mechanic(tortoise) by Dr.Game
1 3D model,
1 model texture(High Quality),
1 icon texture(High Resolution),
2 Visual Style Material(Normal Style Shader,Cartoon Style Shader),
17 animations,
>> More 3D model
>> More Free Assets
Price $4.99
uCNC - Ultimate Crush and Command - The Universal RTS Engine by MAKE-A-GAME-COM
Works with all versions of Unity.
Complete Engine. Royalty free. Ready for customization.
uCNC is a Real Time Strategy Engine for Unity. You can build, command and finally crush your enemy.
Price increases after full potential has reached:
Features:
+ A* Pathfinding
+ RTS Camera Controller (including border-, keyboard- and fast-scrolling (holding right mouse button)
+ AI: Builds, Moves, Attacks
+ Select multiple Units with Selection Box or by double clicking
+ Build units and buildings
+ Attack
+ Minimap
+ Repair and Sell
+ Random Music Player
+ Cutscene Movie Player
+ Option Menu
+ Faction Selector
+ Tilemap Grid Support
Assets included:
+ Import Scripts
+ Typing Terminal
+ Super Start Menu
Upcoming Features:
+ Save Unit Selections (press Ctrl+Number)
+ Save Camera Positions (press Ctrl+F9-F12)
+ Fog of war
With detailed documentation for customizing and understanding how to extend the engine for your needs.
Very easy to customize, full sources.
Price increases over time as quality and size improves
Affordable engine for commercial purposes and for rapid prototyping of new ideas.
Variety and quality will improve with updates. Feel free to provide requests and feedback:
support@expertzz.com
Price $0.00
LOD Slots for o3n Male Fantasy Hair Pack by o3n Studio
Description
This package contains LOD geometry (slots) for o3n Male Fantasy Hair Pack, which is required and not part of this package. Also both o3n Male and Female UMA Races and UMA is required for this package to work.
The LOD slots for the base body slots are not included in this package. You can get the LOD package for o3n Male and Female UMA Races here.
Version Details (1.0)
- Initial release.
How do I get set up?
- Please remember to add the o3n folder to UMA Global Library by selecting UMA Global Library Window and dragging the o3n folder to the drop area in the window.
- You can check the example scenes under o3n/o3nBaseUMARaces/Scenes/ for sample usage.
- Check the LODTestScene to find out how to enable LOD slots with UMA. (You need to put o3n UMA Simple LOD script and optionally o3n LOD Display script on the avatar.)
Price $20.99
