Helicopter AW-119 by Indie_G
- Low Poly Mesh (9658 tris)
- PBR materials
- Diffuse Normal Specular maps
- 2048 x 1024 x 512 textures
- 3 Color variation
- Static and in-Motion variants
- Rotors and windows are separated
- PC / VR / Console / Mobile ready
Price $2.99
Tick Health Bar by Maxim Tiourin
Create tick-based Health Bars, allowing players to quickly gauge how much health is left in a health bar! Have two separate tick denominations for big and small tick variants, and control their width, height, and color!
The Health Bar component allows you to customize all aspects of the Health Bar!
The Health Bar is drawn entirely using a Shader, so it is very performance friendly and doesn't require any sprite images!
Price $2.99
Low Poly Bullets Pack by modernator
- Meet the three assets as one and saving 33%!
- Low Poly Model: 58 ~ 68 Polygonal Faces each
- Using PBR Shader
- Supports Mobile Shader with baked lighting texture
- 9 Different Famous Standard Pistol Bullets: 9mm Parabellum / 10mm Auto / .357 SIG / .380 ACP / .38 Special / .40 S&W / .44 Magnum / .45 ACP / .50 AE
- 7 Different Famous Standard Rifle Bullets: .30-30 Winchester / .50 BMG / .308 Winchester / 7.62x39 / 7.62x54R / .30-06 Springfield / .223 Remington (5.56mm)
- 7 Different Famous Standard Shotgun Shells: 10 GA. / 12 GA. / 16 GA. / 20 GA. / 28 GA. / .410 Bore / Slug
- Casing and Bullet is seperated, perfect for ejecting empty casing after fired - Suitable for any kind of shooter games!
Price $3.00
Total Baker by 3Point Soft
Total Baker is a texture baking system that will help artists to create detailed texture maps for their low-poly models starting from a high-poly model.
2. Why texture baking?
First, it might be difficult to create precise texture maps (normal, AO, height, etc.) for lowpoly models, even with the most advanced image editors. Then, the various tools to create maps from photos (like CrazyBump) are very easy to use but often don't produce good maps since they try to reconstruct the surface details from a simple image. The only way to get the desired results is to create a detailed high-poly model and to transfer (bake) its surface details to texture maps using a texture baking tool, like Total Baker.
3. Which texture maps can I create with Total Baker?
- Diffuse Map
- Normal Map
- Height Map
- AO Map
- Metallic Map
- Emissive Map
Note: as of now, the models used to bake texture must use the Standard Shader (Metallic setup). In future, Total Baker could support different shaders.
4. Additional Features
- Realtime models preview in scene
- Advanced Height2Normal converter
- Normal Map combiner tool
- Automatic cage generation
- Blur texture tool
- Dilation/Erosion tool
5. Documentation
Online documentation and tutorials
Price $25.00
Apocalyptic Van by Yodha Game Studio
Details:
Model has 3 LOD's:
-LOD1: 3022tris
-LOD2: 1707tris
-LOD3: 1199tris
Type textures:
-Albedo map
-Normal map
- 1 Material using Unity Standard shader. Albedo and normal textures included.
- All texture are TGA format
- Clear and optimized geometry.
If You like this product, please rate and comment.
For all questions: yodhagamestudio@gmail.com
Price $5.00
Easy Level Manager With And Without Stars by SANDS ARTS
Description about this asset -
This asset enables game developer to set the levels locked and unlocked when player finishes the said work or when player collides with the finish line and even enables the player to unlock stars based on their points.
One can create -
-A demo game
-Full game
-Any number of worlds and levels
-Any number of stars to be unlocked by the player
-Any kind of level selection template
You are allowed to use the script in this package in your Non - Commercial as well as in your Commercial Games...
Visit SANDS ARTS website(sands-arts.itch.io) to download game assets,models etc
Support Website
Need any help ?
Gmail
Price $10.00
Baboon Toolset: Scripting Define Symbols Editor Plus by Monkey Wrench Tech
Price $5.00
Dark Knight Pack by Rain Entertainment
Mesh information:
DarkKnight_A_SKEL 10036 Tris
DarkKnight_B_SKEL 10036 Tris
DarkKnight_C_SKEL 10036 Tris
DarkKnight_D_SKEL 10036 Tris
Texture information:
DarkKnight_A_BODY_DIFF 256x256
DarkKnight_A_HAND_DIFF 256x256
DarkKnight_A_HELMET_DIFF 256x256
DarkKnight_A_HELMET_NM 256x256
DarkKnight_A_LEG_DIFF 256x256
DarkKnight_A_WEAPON_DIFF 256x256
DarkKnight_B_BODY_DIFF 256x256
DarkKnight_B_HAND_DIFF 256x256
DarkKnight_B_HELMET_DIFF 256x256
DarkKnight_B_LEG_DIFF 256x256
DarkKnight_B_WEAPON_DIFF 256x256
DarkKnight_C_BODY_DIFF 256x256
DarkKnight_C_HAND_DIFF 256x256
DarkKnight_C_HELMET_DIFF 256x256
DarkKnight_C_LEG_DIFF 256x256
DarkKnight_C_WEAPON_DIFF 256x256
DarkKnight_D_BODY_DIFF 256x256
DarkKnight_D_HAND_DIFF 256x256
DarkKnight_D_HELMET_DIFF 256x256
DarkKnight_D_LEG_DIFF 256x256
DarkKnight_D_WEAPON_DIFF 256x256
Animation list
Attack1
Attack2
Attack3
Attack4
Attack5
Damage
Death
Down
Down_StandUp
Matinee2
Matinee_Attack1
Matinee_Attack2
Matinee_Attack3
Matinee_Attack4
Matinee_Death2
Matinee_Stand
Pose
Spawn2
Stnad
Stun
Walk
Enjoy!
Price $25.00
High Quality Toon Shader for Mobile by ptowin
2> Touch to rotate and you can click 4+5 to see double role
3> build to mobile test
feature include 2 Shader
1:RoleShader + RoleShader_Transparent :Includes highlights, shadows, inner glow, and controllable materials
2:EyeShader:Include Eye reflection and Mapping environment
Easy to Use
The models and textures in the demo are for reference only and cannot be used commercially.
Price $199.00
Simple Patch Tool by Süleyman Yasir Kula
About SimplePatchTool is a C# library for patching standalone applications with binary diff and self patching support.
Features - Written completely in C# - Supports repair patching as well as binary diff patching - Gives you complete control over where you store the patch files (you can even host your files on Google Drive™) - Supports self patching (e.g. launcher patching itself) - Does not request admin permissions unless necessary - Supports encrypting/signing important patch files as an additional layer of security
Currently, this library is only tested on a 64-bit Windows 10 installment. Please note that SimplePatchTool is not yet battle tested thoroughly, so you may encounter unknown issues while integrating it into your projects. Don't hesitate to open an Issue on GitHub when you encounter one!
NOTE: This asset uses the following third-party components: - LZMA SDK (Public Domain) - Octodiff (Apache License, Version 2.0) - SharpZipLib (MIT License) Please see ThirdPartyNotices.txt in the package for more details.
Price $0.00
2D Pets Pack (Spine) by Scia
21 pet pack (7 animals with 3 variants of each animal):
3 Boar
3 Chameleon
3 Dragon
3 Hedgehog
3 Ladybug
3 Lion
3 Sheep
You can also do mutations (the head of a sheep and the body of a dragon for example, etc), total over 400 variants.
9 Animations for every pet:
Stand 1
Stand 2
Walk
Jump
Attack
Fear
Losing
Victory
Super Hit (unique animation for every animal, 7 super hits total)
All Spine project files and artworks are included
Pets pack assets were created in the Spine 2D animation package and run from the Spine Unity Runtime github project . Import this Runtime into your own project to use these animations. You will need a copy of Spine Essential or Professional to have permission to use the Spine Unity runtime in your game if you plan to release it.
Price $50.00
