Dungeon Swiper by TinyStudio
More about the project:
Project have share function, you can put short link to share a message to increase users in game.
To increase audience retention we use local notifications after 2,6 and 22 hours.
The game has skins, user can buy them for coins. You can easily add more skins (It’s described in the documentation).
For monetization project has AdMob framework, you can easily place your ad id’s.
Game based on Unity2D engine, and scripts on C#. All code in game are commented. Project have good program architecture.
You can change settings all of the game process, it’s easy, you just need to change values.
For reskin, you just need to replace files. It's really easy. The project has good documentation and you can contact us to solve your problem!
Features of current source code:
- Share
- Pause
- RateUs
- Skins
- Tutorial
- GameCenter
- Notifications
Monetisation:
- AdMob
Asset uses GoogleAdMob under Apache 2.0 License
Asset uses Audio files under CC0 1.0 Universal License
Price $29.99
PAINTBALL SERIES | Environment + Gun Maker Customizable by Markus Art
Texture dimensions : 1024/2048
Minimum polygon count : 354
Maximum polygon count : 3492
Number of meshes/prefabs : 24
LOD information : No
UV mapping: Yes
Types of materials and texture maps : PBR (URP BUILT-IN)
PAINTBALL MODULAR ARENA PROPS | Environment
Prop set for setting up a paintball or airsoft scene. With modular props. Buy together the Paint ball Character Asset
Paint ball guns (Marker) FULL CUSTOMIZABLE
Complementing with other assets it is possible to make a paintball game with quality using the renderers built in and the URP .
Not compatible with HDRP !!!
Price $19.99
Human_Soldier1 by FarXeyM
PBR textures(Metallic Shader)
PBR textures.
-Albedo
-AO
-Metallic
-Normal
(texture set 4096x4096)
Faces: 41811
Verts: 42518
Tris: 83058
Low-poly model of the charaster Human_Soldier1
Suitable for games of different genre: RPG, Hack and Slash RPG, strategy
Textures 4096x4096
Rigged with Epic Skeleton
Easy Animations retarget in Unity and Unreal Engine. Epic Skeleton/Humanoid rig.
Faces: 41811
Verts: 42518
Tris: 83058
Price $49.99
Voodoo orс by Golderov
HDRP / URP - No
Number of textures 14
Texture dimensions: 2048x2048
Polygon count of Voodoo ork: 11059
Polygon count of Chancel: 1678
Polygon count of Sphere: 707
Polygon count of Knife: 396
Polygon count of Helmet: 521
Number of meshes 5 /prefabs 6
Rigging: yes
Animation count 7
Animation type list
Run
Walk
Jump
Jump start
Jump loop
Jump end
UV mapping: yes
Types of materials and texture maps: Unity standart materials 5, normal, metallic, albeda, AO, (PBR Textures Metal/Roughness)
Suitable for games of different genre: rpg, strategy, futuristic, etc.
Unity humanoid rig
5 meshes
4 materials
14 textures maps. PBR unity standart
Price $34.99
Really Simple Steam Integration by Lucky Raccoon Games
- Need to import TextMeshPro package
- The following assets are required for Really Simple Steam Integration to work properly: Steamworks.NET and File Based Player Prefs (both FREE and already included in the package in the "3rd Party" folder)
Really Simple Steam Integration was created with simplicity in mind (and it will always be so). If you need to integrate your game with Steam/Steamworks in a simple and fast workflow, this is the perfect asset for you!
The asset was designed in a simple, yet powerful and highly flexible architecture and can be used by developers of all skill levels.
Key Features:
- Create leaderboards pre-programmed (via Steamworks) or dynamically (via Really Simple Steam Integration) in a very simple workflow. See examples of how to retrieve the leaderboard for: "global top scores", "global around player" or "player and friends only". Important note: The player's score will only be updated on the leaderboard if he has scored higher than his previous best score.
- Unlock achievements directly or by quantity (for example: collecting a certain amount of items, eliminating a certain amount of enemies, etc.). Your game, your rules!
- Save data in the Steam Cloud separated by profile, so that if two or more players use the same device, each save is stored in the corresponding profile.
- Steam Friends: retrieve a list with the names and avatar of the current player's friends, to create a offline scoreboards or change the names of your game characters, improving the overral player's experience. Your imagination is the limit!
- As a good practice, show the name of the player currently logged into your game, thus preventing one player from accidentally playing on another's account.
- Many other drag and drop UI components with the name and avatar of the current player, number of friends, number of online friends, etc.
Important: Please read the documentation to setup Really Simple Steam Integration correctly and avoid errors in your project.
Price $27.50
File Manager for WebGL by Magic Web Solutions
Are you looking for a tool to manage user-uploaded files with ease?
Look no further than our File Manager!
With this asset, you can easily upload files directly from your browser, and have complete control over the file extensions and uploaded files.
Our File Manager boasts several features that make it a must-have asset for any project.
- It supports reading files from all major browsers, including Chrome, Safari, Firefox, Opera, and Edge.
- You can also upload individual files or entire folders, depending on the browser used.
- We understand that managing uploaded files can be challenging, which is why our File Manager gives you complete control over the file extensions and uploaded files.
If you have any questions or concerns about our File Manager, please don't hesitate to contact us. Your feedback is important to us, and we're always looking for ways to improve our assets to better meet the needs of our customers.
We hope you find our File Manager useful and look forward to hearing your feedback.
Thank you for choosing our asset!
Price $49.90
Procedural Building by Icarous
Technical details:
- Outdoor seed
- Indoor seed
- Number of floors, up to 6 floors.
- 2 types of roofs
- Custom prefabs
Procedural building, generates the interior layout of the building, with corridors, doors and stairs that communicate with each other.
Procedural Building is a library that allows you to quickly and easily add a building to your scene. The library also generates the
interior areas of the building, including interior walls, doors, hallways, and stairwells. It has several parameters for
configure the building to your liking, such as the building seed, the indoor seed and the plants the building has. You can also add your own prefabs for a custom build.
Price $149.00
ShaderInspector by Flybird5021
- Simple and fast
- Common display methods
- Multi-channel mixing
- Conditional judgement
- Foldout
- Keywords setting
- Text translation
ShaderInspector can quickly customize the shader attribute panel without writing C #. All you need to do is add the appropriate label in the Shader file.
Price $20.00
Hex Tiles Volume 1 by TPR
Features:
- Various Landmarks
- High Definition Tiles 1024x1024
- Pre-made and customisable tiles
- Hundreds of possible combinations
Number of Textures: 50
Texture Resolutions: 1024x1024, 1024x2048
Supported Development Platforms:
Windows: Yes
Mac: Yes
Set of hexagonal tiles designed for game developers to create a world with a hexagonal grid system. The tiles are visually appealing and can be used to create diverse environments such as forests, deserts, mountains, and cities.
Each tile seamlessly fits with the neighboring tiles and can be easily snapped together to create complex and detailed game levels. The set includes a range of terrain types, including grass, sand, rocks, as well as various decorative elements and buildings to add more detail to the world. The asset is ideal for creating turn-based strategy games, board games, or any game that requires a hexagonal grid system.
Contains:
- 10 terrain types
- 32 pre-made tiles
- 10 Landmarks
- 5 Natural Resources
- 4 Floating Islands
Price $39.99
Physics Hand by Intuitive Gaming Solutions
*Works with all render pipelines*
*Works with all input systems*
*Works on Unity 2019.4 or newer*
Youtube - Damage System Integration
🌎 Showcase level included. (Shows off movement, UI interaction, minigames, and more.)
✋ Grabbable objects demo included. (Shows off various grabbable types)
🏀 Basketball demo included. (A pre-made arcade style basketball game.)
🔫 XR gun demo included. (For users who own 'Damage System')
🪓 XR axe demo included. (For users who own 'Damage System')
Features
- 📌 Seamless distance pointer & touch based UI interaction.
- 🧪 Hands that bend and conform to colliders in the world.
- 🧰 The tools you need to convert any rigged hand into a physics hand.
- 🚀 Rapidly position fingers using smart collision detection.
- 📏 Uniform scaling support.
- 📐 Supports mirroring using negative scale.
- ⚙ Many visual tools for configuring all parts of the hand, grab behavior, and more.
- ⏯️ Disable or enable seamlessly at any time.
- 💼 Place points let you 'holster' placeable objects and even configure their holstered position and rotation per-item.
- 👌 Hand poser lets you edit hand poses in the editor and pose the hand at runtime.
- 🔴 Record grab poses and place poses visually in the editor.
- 🥞 Adjustable curves to keep all forces smooth and configurable.
- 👉 Click and drag finger bone collider editing in 'Scene View'.
- 💨 Physics based and kinematic grabbing (grab Rigidbodys and non-Rigidbody).
- ⚖️ Dynamic grab volumes that resize as the hands fingers close for maximum realism.
- 🪞 Automatically mirrored grab & hand poses from right to left hand.
- ➡️ Distance grabbing.
- 🔗 Distributed force simulation for flawless multi-hand grabbing.
- 🕺 Animate grabbing hands easily (or let the hands naturally solve grabbing.)
- 🎯 Realistic, accurate physics based throwing.
- 🔫 One-click 'Damage System' integration for realistic XR guns.
- 🤹 Extremely stable physics allow you to balance objects on your hands or pick things up without closing your hands.
- 📝 Outstanding documentation and video tutorials.
- 👨🏫 Great for beginners and professionals.
- ⏪ Full editor undo support.
- 📚 Collide and interact realistically with Rigidbodies in the world.
- 🥽 Perfect for VR.
Upcoming Features
- 💿 HandAnimator for animating finger bone bend targets over time.
- 👻 Editor ghost assisted grab pose and hand pose configuration.
- 🦴 Optional Rigidbody based movement system.
Fast setup. A quick setup made even easier by options to automate setup steps, or do it yourself for maximum control.
Low CPU Overhead. "Physics Hand" is extremely efficient and takes up minimal disk space. Most of the listed file size is made up of demo content.
Well documented. comes with demo scenes, hand-written documentation, tutorial videos, and a generated API reference.
Other Assets:
Active Ragdolls - A non-restrictive, simple, and lightweight solution to active ragdolls in Unity. Bring your game AI to life, make them respond to physical forces in the world.
Damage System - An advanced damage and weapon system for your game.
Waypoints & Pathing - An easy to use tool for creating waypoints and path movers in Unity with intuitive visual tools.
Chess Game (Multiplayer & AI) - A complete multiplayer chess game that supports UCI based chess engine AI (like Stockfish) at the lowest price.
Documentation:
Third Party Demo Content:
Modern Guns Pack v4 by Nokobot - Used for the 'Handgun' demo with permission, only the free handgun is included.
*Do not hesitate to email questions, concerns, suggestions, or comments to intuitivegamingsolutions@gmail.com*
Price $90.00
File Browser for WebGL by LullaByte
Simple and robust solution for Uploading/Downloading files in Unity WebGL project.
There are two ways to use package:
- Use the ready SK_Dropzone component. (Works when clicked, or when file dropped)
- Use SK_FileBrowser methods
SK_Dropzone component accepts parameters:
- Html Id - Html element ID (should be unique per dropzone)
- Allow Multiple - If multiple files drop/upload should be supported
- Accepted Types - Accepted file types. Check: https://developer.mozilla.org/en-US/docs/Web/HTML/Element/input/file#accept
You could also request file download/upload by code using:
- SK_FileBrowser.DownloadFile(fileName, fileByteArray);
- SK_FileBrowser.PickFile(options, callback);
Price $14.99
Artificer Pro - Beta by Wayfarer Games
Event driven behaviour - easily integrate the tool into your existing workflow with Scriptable Object-based events. Just invoke the relevant event and any equipped effects will activate!
40 example items, fully documented and commented - coming soon
Custom editors that list powerups, events, loot tables, and stats.
In-game testing with the built-in development console. Just press tab and type the name of the powerup while the game is running.
Extensible stat and stat modifier system that makes it easy to quickly and temporarily modify things like speed, max health, resistances, damage, etc.
Artificer Pro is a framework for creating unique and interesting items and effects. It can be used for items in roguelikes, epic loot, or even RPG skill tree bonuses!
Designed with ease-of-use in mind, this intuitive tool enables you to rapidly create and modify items, giving you more time to focus on design and development.
Includes a ton of custom editors to help speed up your workflow, along with a variety of examples, and a way to easily test items, effects, and combinations.
Note: Currently in beta, more items & documentation coming soon.
Lightning Helix icon by Lorc, from https://game-icons.net/1x1/lorc/lightning-helix.html
Price $49.99
StorySystem by FULIU
With our visual editor, actor and character system, and built-in pseudo-code or Lua execution functionality, developers can customize characters and storylines flexibly and achieve complex mission objectives. Additionally, our storyline system supports data extraction and persistence, for local storage or network synchronization. Most importantly, our plugin supports multi-threaded operation to maximize your efficiency and creativity, and relieve the burden on the main thread. Whether you're a developer or a player, our plugin will bring you an extraordinary creative and gaming experience.
Key features:
- Visual editor simplifies the storyline production process, allowing developers to easily create, edit and customize storylines and missions.
- Actor and character system provides flexible customization options, allowing developers to create custom characters and storylines as needed, while also supporting dynamically searching for suitable characters to act in the storyline.
- Built-in PseudoCode execution functionality supports complex missions and storylines, providing greater freedom and control.
- Supports multi-threaded operation to improve efficiency and reduce the burden on the main thread.
- Quests can be randomly generated according to quest templates, making game quests more playable.
- Supports data extraction and persistence, making it easy for local storage and network synchronization.
- Supports language localization editing, enabling games to better adapt to different language and cultural environments.
- Support Lua language to replace pseudo-code writing and complete tasks. Lua can also run in sub-threads. (This version of Lua is a beta version)
English document and Chinese document:
https://note.youdao.com/s/DkmnC1Qv
StorySystem already includes plugins:
PseudoCode https://u3d.as/30go
MyLocalization https://u3d.as/30dA
When you buy StorySystem, you already own them, you don't have to buy them.
Third-Party Software Licensing Instructions:
Contains Aliyun API (aliyun-openapi-net-sdk), the license agreement is: Apache License, Version 2.0
Included font: SourceHanSerifSC-VF, is a font that can be bundled, embedded, redistributed and/or sold with any software. License agreement is: SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
Contains NLua, KeraLua, lua54, the license agreement is: MIT License
Price $39.68
168 2D Epic Skill Sprite Effects by crunchpix
- Number of folders: 168;
- The animation speed can be adjusted, with original is 16 fps and 24 fps;
168 2D Epic Skill Sprite Effects is a huge collection of 2D RPG skill sprite sheet animations.
With 168 amazing and beautiful 2D sprite effects. You can freely choose and create unique effects for your games.
168 2D Epic Skill Sprite Effects - is an amazing asset and all you need to create stunning cartoony effects to your project. The best part of this asset is how easily customizable it is, you can take the effects you needed and change their color, speed etc to match your game.
The collection includes:
- Number of folders: 168;
- The animation speed can be adjusted, with original is 16 fps and 24 fps;
- Formats: Transparent PNG sequences;
- Optimized for games;
- No setup or plug-ins required;
- All materials, sprites and other parts of pack properly named.
Price $12.49
450+ 2D Epic Toon Sprite Effects by crunchpix
- Number of folders: 451;
- The animation speed can be adjusted, with original is 16 fps and 24 fps;
450+ 2D Epic Toon Sprite Effects is a huge collection of 2D Epic Cartoon sprite sheet animations.
With more than 450 amazing and beautiful 2D sprite effects. You can freely choose and create unique effects for your games.
450+ 2D Epic Toon Sprite Effects - is an amazing asset and all you need to create stunning cartoony effects to your project. The best part of this asset is how easily customizable it is, you can take the effects you needed and change their color, speed etc to match your game.
The collection includes:
- Number of folders: 451;
- The animation speed can be adjusted, with original is 16 fps and 24 fps;
- Formats: Transparent PNG sequences;
- Optimized for games;
- No setup or plug-ins required;
- All materials, sprites and other parts of pack properly named.
Price $22.50
Shotgun 870 by AB3DX
Features:
High Quality Models
Low Poly Models
Detachable Meshes
Optimized
Number of Unique Meshes: 9
Number of Materials: 24
Number of Textures: 45
Collision: (Yes automatically generated)
Vertex Count:
Gun
- 870 shotgun :11.267
Accessory
- SM_Bullet :608
- SM_Belt: 4.292
- SM_A6_scope :956
- SM_Knife: 917
- SM_m600: 1.748
- SM_mount: 242
- SM_slot: 1.084
custom pattern request : ab3dxwork@gmail.com
Animation : Includes skeletal structure and animation.
- Fire
- Fire To Dry
- Chamber round
- Reload
- Reload From Dry
All objects in the pack are fully UV matched with the corresponding textures.
Elements which require animation have been detached, and named
Optimized for game engines.
Model unwrapped manually to make most efficient use of the UV space.
Model scaled to fit actual version existing models.
Price $39.99
Moeart BG Vol.9 School Library by Moeart
Featuring 3 high-quality background pictures for Adventure Games and Visual Novels!
PSD data is included for color adjustments or further modifications.
If the tone of sample png does not fufil your need, feel free to customize it through PSD.
▼ The themes are
・1. School Library (Day)
・2. School Library (Dusk)
・3. School Library (Night)
▼ Size
・PNG 2560(w) × 1440(h) pixel
・PSD 2560(w) × 1440(h) pixel
▼ Uses
・ Background for Visual Novel
・ Background image for RPGs
・ Conversation Event cut-in
・ Card games
etc.
▼ Features:
・ Ready-to-use PNG images
・ Editable PSD files
・ All colors can be modified
・ Various parts
・MOEART CO., LTD. (夢之繪有限公司)
・Email:Lovekunder@cgart.com.tw
Price $50.00
Moeart BG Vol.11 School Courtyard by Moeart
Featuring 3 high-quality background pictures for Adventure Games and Visual Novels!
PSD data is included for color adjustments or further modifications.
If the tone of sample png does not fufil your need, feel free to customize it through PSD.
▼ The themes are
・1. School Courtyard (Day)
・2. School Courtyard (Dusk)
・3. School Courtyard (Night)
▼ Size
・PNG 2560(w) × 1440(h) pixel
・PSD 2560(w) × 1440(h) pixel
▼ Uses
・ Background for Visual Novel
・ Background image for RPGs
・ Conversation Event cut-in
・ Card games
etc.
▼ Features:
・ Ready-to-use PNG images
・ Editable PSD files
・ All colors can be modified
・ Various parts
・MOEART CO., LTD. (夢之繪有限公司)
・Email:Lovekunder@cgart.com.twcial use, please contact lovekunder@cgart.com.tw
Price $50.00
BigDemon1 by PHAZAN PRODUCT
Number of Textures: 9
Texture Dimensions: 4096
Maximum polygon count: 8209
Number of prefabs: 3
Rigged: Yes
Animated: Yes
Number of Animations: 4
Uv mappping : Yes
Lod information (count,muber of levels) no
Types of materials and texture maps (e.g. PBR) Yes
Low-poly model of the character BigDemon1
Suitable for games of different genre: RPG, strategy, first-person shooter, etc.
Textures pack one 4096x4096
three skins
8 materials
9 texture maps
The model contains 4 animations
attack
walking
running
growl
faces 8522
verts 8209
tris 16148
Price $29.99