Asset Store newest packages

Subscribe to Asset Store newest packages feed Asset Store newest packages
The newest packages in the Unity Asset Store.
Updated: 50 min 3 sec ago

Creature_01 by Kazak.Studio

2024, February 15 - 16:48
Low poly model of Creature character for your game.

Number of textures - 3

Texture dimensions - 4096

Polygon count of

Minimum polygon count 8002

Maximum polygon count 8002

Number of meshes/prefabs

Rigging: Yes

Animation count

Animation type list

UV mapping: Yes

LOD information No

Types of materials and texture maps PBR

Low poly model of Creature character. The Model is suitable for your projects of the genre: RPG, stratedy, first-person etc.


Polycount:

Vert 7890

Faces 8002

Tris 15605


Price $34.99

MicroAudio - Audio manager by Microlight Games

2024, February 15 - 16:01
Audio manager for effortless control of sound effects, music, and volume settings, with convenient features for saving and loading configurations.

- Uses basic Unity functionalities so it works on older projects

- Works on all OS because it uses Unity API

- Includes extensive documentation

- Project is also open source on GitLab

🎵Audio Manager🎵


Micro Audio is audio manger, handling all of your music and sounds needs. Play, pause, resume or stop.


🎶Audio Channels🎶


Ready audio channels. Play your sounds on music or SFX and UI channels. SFX and UI channels are childs of Sounds channel so control only one portion or control all sound effects.

Easily add new channels for your project needs.


🙉Volume Control🙉


Micro Audio offers easy control of volume for each individual channel or one master channel.


🖨️Audio Source Pooling🖨️


No need to worry about audio sources. All audio sources are generated in script and pooled. So efficiency is through the roof.

You can also plays sounds on your own audio sources for 3D sounds.


💾Save&Load💾


Micro Audio saves and loads volume settings for you when you want to. Just call Save or Load function and that's it.


♾️Infinity Sounds♾️ NEW❗❗❗


Micro Audio has special feature called Infinity Sounds which is procedural playback of sounds. It replaces traditional looped sounds and makes them looped but not repeating which is much easier on players ears.


📹Tutorial Video📹


Includes tutorial YouTube video:

https://www.youtube.com/watch?v=LryjQARKRMs


📝Documentation, Source Code, Demo Scene📝


- Project includes extensive Documentation with whole API.

- Source code which can be customized for your project needs.

- Demo scene presenting package features


🗣️❗Discord❗🗣️


Join our Discord server:

https://discord.gg/a6EP9WVPU3


Price $0.00

Card Craft: Epic Card Game Engine by SomeOneWhoCares

2024, February 15 - 15:46
The online card game is inspired by the amazing card game Hearthstone.

Asset uses fonts from CreativeFabrica under License; see CreativeFabrica_Fonts _License.txt file in package for details.


Asset uses audiio from SONNISS under BUNDLE LICENSING AGREEMENT.; see SONNISS _Audio_License.pdf file in package for details.


Asset uses images from Dream Studio artificial intelligence under Copyright.; see DreamStudio_Images_License.txt file in package for details.

Card Craft is your key to creating exciting collectible card games in Unity! This powerful out-of-the-box engine provides everything you need to develop exciting and interactive card games, with the ability to play online with players from all over the world!



Features:

  • Ready for Internet Play: With Card Craft, you can create online lobbies and battle against random opponents. Internet connectivity is created with the popular Photon Unity Networking Classic plugin.
  • Card Collection: Build your own unique card collection with a flexible editing system that allows you to easily add, modify and balance cards. The possibilities for creativity are endless!
  • Superb Animations and Special Effects: Card Craft offers breathtaking card animations and stunning special effects that give your game an expensive visual style. Your cards will come to life on the screen, making every move exciting!
  • Ready-made Game Engine: With Card Craft, you don't need to spend months and years creating a card system from scratch. Simply import this asset into Unity, customize your cards, and start creating your world of card adventures.
  • Cross-platform: Your players can enjoy the game on a variety of devices, whether these are PCs, mobile devices or consoles, ensuring maximum immersion in the world of your card game.


Asset includes:

  • 8,000 lines of code. It would take you thousands of hours to create a game like this from scratch.
  • 17 creature cards, 2 hero cards, and 3 magic cards. Use the handy card creator to make any combination of card abilities.
  • Effects. 87 effects, 81 textures, 17 shaders.
  • 11 shaders. For environments and UI.
  • 96 audio. All events are easily voiced through a special manager.
  • 22 images. Stylized images of card portraits.


With a variety of ready-made controllers, the asset has everything you need to create a different genre of game from scratch:

  1. Audio Manager: Allows you to easily control the sounds in the game.
  2. Curves Manager: Customize curves for animating maps and creatures to make movements distinctive and lively.
  3. Object Pooler: A tool to create a large number of object without performance sags.
  4. Save System: Save your player decks and all relevant information.
  5. Text Modificator: Able to bend and animate text from Text Mesh Pro.
  6. Particle System Modificator: A modifier that allows you to add more features to the standard particle system.
  7. Fast UI Animation: a small tool similar to DotWeen.
  8. Object Painter: Drawing prefabs of rocks and grass on the terrain is no problem now.
  9. Mesh Button: Makes a mesh like UI Button for event invocation.
  10. Camera Shaker: This will make the damage dealt more tangible
  11. Objects Serializer: Capable of serializing non-standard objects for sending over the Internet.


For in-depth editing, you need to know coding.

All additional information can be found in the DOCUMENTATION.

Need Photon Unity Networking Classic as dependency.



With Card Craft, your card game becomes not just a game, but an immersive world full of strategy, excitement and visual splendor. Immerse yourself in the world of card adventures and start creating your legend!



Support: someonewhocaresfeedback@gmail.com


Price $173.00

Bakery Market Stall by KAYZAART

2024, February 15 - 11:57
Bakery market stall props complete with baskets and plates of various breads. 20 Individual bread items also included. Ideal for background decoration and outdoor market environments

Number of textures: 47

Texture dimensions:

  • 3 are 1024 ×1024
  • 27 are 512 ×512
  • 14 are 256 ×256
  • 1 is 128 ×128
  • 2 are 64 ×64

Polygon count of Stall table: 124

Polygon count of Stall frame: 4k


Polygon count of Cutting board: 100

Polygon count of Scales: 506

Polygon count of Weights: 108

Polygon count of Knife: 206


Polygon count of Apple pie slice plate: 120

Polygon count of Apple pie stand: 314

Polygon count of Baguette basket: 1k

Polygon count of Bakewell tart: 1k

Polygon count of Bread loaf basket: 1k

Polygon count of Bread plait plate: 492

Polygon count of Bread roll 1 basket: 904

Polygon count of Bread roll 2 plate: 1k

Polygon count of Bread roll 3 basket: 1k

Polygon count of Bread roll 4 basket: 1k

Polygon count of Couronne bunch_1: 1k

Polygon count of Couronne bunch_2: 1k

Polygon count of Croissant basket: 792

Polygon count of Hot cross bun basket: 902

Polygon count of Muffin plate: 1k

Polygon count of Pain au chocolat basket: 1k

Polygon count of Pretzel basket: 1k

Polygon count of Sliced round bread: 168

Polygon count of Sourdough basket: 784

Polygon count of Strawberry pie plate: 192


Polygon count of Apple pie: 164

Polygon count of Apple pie slice: 44

Polygon count of Baguette: 256

Polygon count of Bakewell tart: 276

Polygon count of Bread loaf: 388

Polygon count of Bread plait: 416

Polygon count of Bread roll 1: 176

Polygon count of Bread roll 2: 188

Polygon count of Bread roll 3: 224

Polygon count of Bread roll 4: 326

Polygon count of Couronne: 176

Polygon count of Croissant: 112

Polygon count of Cut apple pie: 184

Polygon count of Hot cross bun: 176

Polygon count of Muffin: 216

Polygon count of Pain au chocolat: 228

Polygon count of Pretzel: 332

Polygon count of Round bread: 124

Polygon count of Sourdough: 136

Polygon count of Strawberry pie: 116

Number of meshes: 46

Number of prefabs: 46

Rigging: No

Animation: No

UV mapping: No

All materials are albedo material

all texture types are default


All materials have smoothness set to 0.1

Includes:

  • Market stall table
  • Market stall frame
  • 4 Other stall items:
    • Cutting board
    • Scales
    • Weight
    • Knife

  • 20 Baskets, plates and other items:
    • Apple pie slice plate
    • Apple pie stand
    • Baguette basket
    • Bakewell tart plate
    • Bread loaf basket
    • Bread plait plate
    • Basket and plate of 4 different bread rolls
    • 2 Versions of Couronne bunch
    • Croissant basket
    • Hot cross bun basket
    • Muffin plate
    • Pain au chocolat basket
    • Pretzel basket
    • Sliced round bread
    • Sourdough bread basket
    • Strawberry pie plate

  • 20 Individual Items:
    • Pies
      • Whole apple pie
      • Cut apple pie
      • Apple pie slice
      • Whole strawberry pie
    • Baguette
    • Bakewell tart
    • Couronne
    • Croissant
    • Pretzel
    • Pain au chocolat
    • Muffin
    • Hot cross bun
    • 4 Different bread loaves; squared, round, sourdough and plaited
    • 4 Different bread rolls

Price $5.00

CHRISTMAS ASSETS - DONUT WORKS by Donut Works

2024, February 15 - 11:49
Modular Santa's house low poly with 123 objects. All the furniture can be opened. Christmas lights with dynamic material that controls color and blinking light time (can be turned off).

Number of Textures: 11

Texture Resolutions:

2 4096x4096

3 1024x1024

3 1024x512

2 512x512

1 128x128

Vertex Count: 4 - 5359 for props and buildings, 3755 - 8216 for characters.

Collision: Yes, a mixture of custom and automatically generated

LODs: No

Number of meshes/prefabs: 123/126

Number of Materials: 24


Supported Development Platforms:

Windows: Yes

Features:

  • 37x Buildings meshes
  • 11x Environment meshes
  • 68x Props
  • 4x Particles
  • 2x Skeletal Meshes

Number of Unique Meshes: 123



Skeletal Meshes: 2

  • Santa_Claus.
  • Reindeer with color customization.

10 poses included.

*No animations included


Particles:

  • Fire;
  • Stars;
  • Snow;
  • Smoke.



Includes a demo scene



Price $9.99

Decayed ZombieA by Studio New Punch

2024, February 15 - 11:48
Decayed Zombie Model, with Two Skins, and Expression Blendshapes

Number of textures: 22

Texture dimensions: 4096x4096 , pants 2048x2048

Polygon count: 15705 triangles

Number of meshes/prefabs: 2 Meshes, 16 prefabs

Rigging: Yes

UV mapping: Yes

Types of materials and texture maps : PBR

Decayed Zombie Model, with Two Realistc Rotten Skins, and Expression Blendshapes



Skinned and Rigged to Humanoid Skeleton

NO ANIIMATIONS ARE INCLUDED WITH THE ASSET

You can use any Mecanim compatible animation to live it up!

The video uses Zombie Starter - MoCap Pack by MoCap Online.

They have also Zombie PRO pack, check them out!

You can use also Mixamo.com FREE animations!

See how in this video: How to use my models with mixamo.com FREE animations

15705 Triangles

8800 Vertices


Pants that can be shown/hidden 

Prefabs with all pants materials


Two sets of PBR materials each with 4k textures

Standard, URP and HDRP prefabs and materials

Prefabs with One Mesh:

  • DecayedZombie_A_V1
  • DecayedZombie_A_V1a Variant - variant with pants material V1
  • DecayedZombie_A_V1b Variant - variant with pants material V2
  • DecayedZombie_A_V1b Variant - variant with pants material V3
  • DecayedZombie_A_V2
  • DecayedZombie_A_V2a Variant
  • DecayedZombie_A_V2b Variant
  • DecayedZombie_A_V2c Variant

Prefabs broken to Body parts for dismemberment systems:

  • DecayedZombie_A_Parts_V1
  • DecayedZombie_A_Parts_V1a Variant
  • DecayedZombie_A_Parts_V1b Variant
  • DecayedZombie_A_Parts_V1b Variant
  • DecayedZombie_A_Parts_V2
  • DecayedZombie_A_Parts_V2a Variant
  • DecayedZombie_A_Parts_V2b Variant
  • DecayedZombie_A_Parts_V2c Variant

Four Blendshapes: Open Mouth, Angry, Close Eye L, Close Eye R


Price $25.00

FlexMotion by Mathieu Philippe

2024, February 15 - 11:30
An easy-to-use play-on-demand animation system. Take back control over your animations with FlexMotion!
  • Animate with C#: Play animation clips or dedicated assets directly from your C# scripts with ease.

  • Method chaining: Control how your animations are played using expressive method chaining.

  • Easing-based transitions: Create smooth transitions between motion layers by setting a time and applying an easing function. Change or interrupt transitions at will.

  • 1D/2D Motion blending: Blend multiple animations effortlessly using convenient weight computation methods or by manually setting weight values.

  • Avatar mask layers: Animate different parts of your characters separately by leveraging Unity's avatar mask feature.

  • Pose: Set fixed poses on your characters. Transition smoothly from one pose to another pose or an animation.

  • Controllable update rate: Adjust the update rate of your animations to achieve stylistic effects or optimize performance.


  • Mecanim features: Mecanim features like FootIK, OnAnimatorIK, Events and root motion works out of the box. With some additional features for some of them.

  • Runtime layer mirroring: Motion layers can be mirrored individually at runtime on any character using a humanoid rig.

  • Time callbacks: React to reaching a specific time or the end of an animation using convenient callbacks.

An easy-to-use play-on-demand animation system for Unity.


When I was working on a game prototype featuring different types of ranged and melee weapons, I grew tired of fighting with ever-growing and overly complex animator controllers.


While Mecanim is amazing for the use-cases it was designed for, I needed to be able to easily transition from one animation set to another through scripting.


Thus I started to develop my own animation system using Unity's Playables. After many months of using and polishing it, I decided to release FlexMotion as my first commercial tool.


Website - Documentation - Scripting Reference - Github Issues - Discord


Price $24.99

Vhs by NullTale

2024, February 15 - 10:55
Vhs post effect controlled vial Volume Profile, work as render feature

Vhs post effect controlled vial Volume Profile

Procedural glitcher

Old tape sylization

Twitter | Discord

* can work as a custom pass for selective post processing VolFx


Vhs post effect controlled vial Volume Profile, work as render feature ✨


Price $0.00

Swimwear Girl 3 (12) - Stylized Casual Beach Bikini Woman Realistic Character by David Grette Studio

2024, February 15 - 10:53
3D Character of cute modular stylized Casual School Girl, perfect for RPG, Battle Royale, shooter, FPS. Humanoid Rig, ready for Faceware, has ARKit blendshapes. Has clothes, hairstyle options.

- Texture Resolutions: (4096x4096, 2048x2048, 1024x1024, 512x512, 256x256)

- Important note: We love you!

This package is a part of the Casual Girls Collection:


🔗Casual Wear Girls Pack 1

🔗Casual Wear Girls Pack 2

🔗Casual Wear Girls Pack 3

🔗School Wear Girls Pack

🔗Street Wear Girls Pack

🔗Sportswear Girls Pack


We present to you the largest female semi-realistic character builder on the market, which will be updated according to your requests! We hope you enjoy - please let us know in case of any questions, we will be happy to help you in our friendly Discord community.


This is Girl 3 from School Wear Girls Pack - subscribe to our Discord so as not to miss updates! 📝 Attention - the Unity demo video includes three characters, there is only one character in this package!

The Casual Girls Collection includes 18 unique characters in total.


⚡️Description:

🌟Create your own unique style - Casual Girls Collection includes 17 hairstyle variations, 6 tails, 10 heads, 12 makeup, 5 headdresses, 40 face and body jewelry, 11 shoes, 17 outerwear, 15 skirts, pants and jeans, 18 various accessories, and also 134 (!) quality skins for clothes and shoes. (we mean the whole series of 18 characters, a separate model has fewer options, but you can combine them to get all features)

🌟You can check out the full list of accessories, skins and clothes here. The mark "universal content" means that the content is present in each pack. We tried to tell about all the details in screenshots and video, but some of the details were left behind the scenes - that's why we created this document with a list of absolutely all accessories.

🌟We took into account your wishes, and most of the clothes and textures are compatible with each other (including top and bottom clothing compatibility) without clipping and other typical problems (see demo video and screenshots). It was a challenging task and we would love your feedback!

📝Important - Unity does not support the exchange of assets between projects by default.

We recommend using the free Skinned Mesh Transfer plugin to share assets between multiple projects. Follow our tutorial for more information.


📝When we talk about universal accessories, each pack has:

  • tails of a fox (Kitsuni), raccoon, cat, rabbit, fantasy tail, succubus tail with customized physics for realistic animation
  • Japanese traditional masks (3 pcs) with different skins
  • 3 variants of demon horns
  • realistic fox and cat ears
  • various headbands - hare, cat, succubus horns
  • fantasy ears with feathers, as well as a blendshape for elven ears
  • long elf eyebrows
  • two glasses options
  • face masks, watches, necklaces, bracelets, headphones, piercings for different areas, earrings, plasters, choker
  • detailed lace underwear, 2 stocking options (long and lace with suspenders, suspenders can be removed. Please note that stockings are only added for packs that have skirts - let us know if stockings are required for all packs.)
  • 11 makeup variations

✔️Want to see models in action? Just press Play and the scene will come to life! You will be able to see demonstrations of animations, skins, blendshapes, modularity, ragdoll, all accessories - all this in a carefully designed environment of the Amphitheater. (for optimization purposes, the Amphitheater is placed in a different scene - don't forget to check that)


⚡️Features:

✔️The package include a Third Person Character Controller, so you can play and test animations right from the box.

✔️Clothing set include many full layers - you can strip the character down to his underwear.

✔️Fully customized combinations of character. Just use one of the prepared prefabs by dragging and dropping it onto the stage!

✔️You can change the size of the chest, hips and ears. Clothing adapts to body changes - you can make a very thin or fat character for any scenario.

✔️The female characters have a full body and underwear. Please remember that using a full body with clothing is not recommended to avoid mesh crossing.

✔️Body texture has censored and uncensored (request) versions.

✔️Different body textures - dry and wet body after rain/shower + dark elf fantasy skin with different variations of the combat facial skin (new ears and long furry eyebrows were also specially designed for the elf).

✔️ID Masks for faces, clothes and shoes - customize the color combinations of individual elements as you wish (for example, you can edit the color of bootlace, fabric part, leather and shoe bottom separately, the same approach applies to clothes and most hairstyles. For example, you can adjust the color of the roots and hair ends or change the colors of clothing parts by masks). You can also change the makeup as you wish - the areas of the eyes, cheeks and lips are edited separately.

✔️Advanced materials setup. Roughness, SSS, micronormal masks, etc - all inclusive and ready to go!

✔️Fully customized physics of the character. Simulation of hair, clothes, body are included.

✔️You can easily change the color of skin, eyes, clothes, accessories and hair.

✔️52 calibrated facial blendshapes for cinematic cutscenes, compatible with Faceware and more.

✔️Instances and ID Masks of materials are configured, so you can easily control a lot of material parameters.

✔️For the best work of hair physics, it is recommended to use the Magica Cloth plugin (the Unity Chan script is working now).

✔️Shaders contain fine tuning, package included HDRP, URP, Built-In Shader.

✔️Unit: centimeters. Model height: 175 cms


🎁 Advanced rig with IK/FK controllers (.blend), source .fbx, .maya files with meshes on quads, textures for various programs - after purchasing any of our products, you can request additional files and any help on working with them by mail help.davidgrette@gmail.com. It's free!

✔️Characters are made from the scratch, without the use of Daz models, scanning method and others

✔️Low poly, game-ready, rigged, PBR textures


✔️Polycount:

👩School Girl 3: 32797

✔️Rigged using Blender


Important notes:

- If you want to assemble several projects into one, please follow these instructions

- This package included HDRP, URP, Built-In Shader, to use this character in Built-In or URP you need swap shader following this Tutorial

- You need to create new High Definition Render Pipeline (HDRP 7.5.1) project template then import character on Unity HUB (or transfer model to a project with a configured HDRP) to avoid get shader errors. If you want to work in a different pipeline, please follow the instructions above.

- For better image quality in other render pipelines (not HDRP), individual lighting and camera settings are required for your project.

- The demo video and screenshots show the work of HDRP pipeline.


Thank you, David Grette team ❤️

💌Support mail: help.davidgrette@gmail.com

Discord: https://discord.gg/mQVw8jYZeW


Price $59.00

VR FPS Kit - Framework & Template by Scuttled Tech

2024, February 15 - 10:51
Save yourself 400+ hours of development time and get started creating your VR shooter game!
  • Compatible with all Unity supported XR devices
  • Unity XR Interaction Toolkit integration

Discord | Documentation Page | Demo (Coming Soon)

Save yourself 500+ hours of development time and get started creating your VR FPS Game right away without any headaches! Join our Discord Server for quick support & help!


🌐 Multiplayer Version of the package is available Here.




🔍 Ultra Realistic Weapon Handling Features Chambering & Ejecting rounds, 3 different fire modes, Hammer needing to be reset after firing, Several weapon specific physical controls, like the AR-15's Bolt Release Button, a charging handle that's separate from the bolt, dustcover that opens after being shot etc.


Cartridges that are fully rendered inside of magazines & weapon chambers!




🔫 6 Example Weapons are included in the package, which you easily can iterate upon and create your own weapons in as little as an hour!

That also means custom made animations, particle effects, models, haptic patterns, and sound effects that are recorded from their real-life counterparts:

  • HK-416 (AR-15) [5.56x45mm]
  • AKS-74U (AK-47) [5.45x39mm]
  • M17 Pistol [9x19mm]
  • Winchester Model 1897 (Pump Action Shotgun) [12 Gauge]
  • Mosin Nagant (Bolt Action) [7.62×54mmR]
  • M67 grenade (With a pullable pin)

At least 2 more weapons are being worked on (In order of release):

  • H&K MP-5 [9x19mm]
  • A 9mm Revolver (Let us know in the discord which weapon you want to see!)



💥 Cartridges Characteristics such as caliber, bullet types (FMJ, Tracers, AP, Empty Casing, etc), velocity & drop off, and easily extendable functionallity through the Cartridge Struct.


Individual cartridges (alongside their unique characteristics) are also rendered inside of magazines and weapon chambers! Magazines can both be Loaded & Unloaded, and Cartridges retain the order that they were loaded in, All multiplayer synced!




🧰 Weapon Attachments System with several different real-life attachment systems like:

  • Picatinny Rails
  • Soviet Dovetail Mount
  • Pistol sight & flashlight Mounts
  • Different suppressor threads



🔧 Example Weapon Attachments are included:

  • 8x Vortex LPVO Scope (Picture in Picture Custom Shader)
  • Eotech XPS3 Holographic Sight (Custom Shader)
  • Russian OKP-7 Collimator Sight (Custom Shader)
  • 3.5x Mosin PU Scope (Picture in Picture Shader)
  • PBS-1 Suppressor



🔄 Continuous Support! Following features have been added since release v1.0:

  • New calibers: 9x19mm, 12 Gauge, 7.62x54R Caliber
  • M17 Pistol [9x19mm]
  • Winchester Model 1897 [12 Gauge]
  • Mosin Nagant [7.62×54mmR]
  • PU scope
  • Damage post processing effects



🛰️ Fully Fletched XR Rig, with all the features you need to get started with your own VR experiences like:

  • Full Unity XR Interaction Toolkit Integration
  • Grabbing & Throwing Objects
  • Sockets for storing items (Weapons & Magazines)
  • Player Movement
  • Damage Indicator effect
  • Snap Turn
  • Animated Hands



🌪️ VR Haptic Patterns Support allows you to create complex and realistic vibration patterns for your interactions, such as feeling the friction and individual clicks & vibrations when racking the slide of your gun or pulling the pin of a grenade.


VR Multiplayer FPS Kit fully supports VR Haptic Patterns out of the box when you simply import it.




🩸 Damage System that is extendable to fit your needs. Used for player health, shooting targets, and destructible objects like bottles working over the network!




🖐️ Hands On Samples provide a quick way to learn how to further develop and build your own experiences. The following well documented samples below give you clear examples of how to effortlessly write your own network-synced code:

  • Plate carrier (For storing magazines, grenades etc)
  • Shooting Range (With resettable & moving targets)
  • Lots of Grabbable Objects



💬📖 Discord Server & Extensive Documentation. If you ever encounter any issues or want to share your progress, our active & supportive Discord Server is always open for you. Furthermore, the entire package features an ever growing Documentation Page, where you can get started or learn more!


Price $47.33

Animals Sticker Style - Farm Pack by Ultra Simple

2024, February 15 - 10:43
This package contains 35 hand drawn Minimalistic animals in sticker style, source included, don´t contain any animation.

Transparent PNG;
512x512 pixels size.


-- Animals --


1- Alligator

2- Alpaca

3- Armadillo

4- Boar

5- Bull

6- Capybara

7- Cat

8- Chick

9- Cow

10- Crow

11- Deer

12- Dog

13- Donkey

14- Duck

15- Fish

16- Fox

17- Frog

18- Goat

19- Goose

20- Hen

21- Horse

22- Kiwi

23- Panda

24- Pig

25- Rabbit

26- Ram

27- Rat

28- Rooster

29- Sheep

30- Snake

31- Spider

32- Turkey

33- Turtle

34- Wolf

35- Worm



Price $15.00

Enemy Set by drawinguy

2024, February 15 - 10:42
2D Spine, EnemySet. A enemy set of characters used in serviced games.

2D, Spine Enemy Set.


5 Animation.


3 Player Grade Skin.


3 Enemy Grade Skin.


5 jobs by each kinds


Include Spine SettingFile.

10 kinds of character (3 kinds of skins by grade, 3 kinds of monster skins by each grade)

5 jobs by each kinds (Defender, Attacker, Magician, Ranger, Supporter)


- Idle animation

- Move animation

- Attack animation

- Hit animation

- Dead animation


Contains the spine project files.


How to use


Select and play the Scene file at Drawinguy/ EnemySet / MainScene


Testing completed at spine runtime spine-unity-4.1-2023-11-28.


Spine Download: https://github.com/EsotericSoftware/spine-runtimes/tree/4.1/spine-unity


Inquiry mail: drawinguy@naver.com


License: One license per project is required.


Price $150.00

Character Full Set by drawinguy

2024, February 15 - 10:42
2D Spine, Character Fullset. A full set of characters used in serviced games.

2D, Spine Character FullSet.


6 Animation.


6 Grade Skin.


Include Spine SettingFile.

21 kinds of character (6 kinds of skins by grade, 6 kinds of monster skins by each grade)


- Idle animation

- Move animation

- Attack animation

- Skill animation

- Hit animation

- Dead animation


Contains the spine project files.


How to use


Select and play the Scene file at Drawinguy/ CharacterFullSet / MainScene



Testing completed at spine runtime spine-unity-4.1-2023-11-28.


Spine Download: https://github.com/EsotericSoftware/spine-runtimes/tree/4.1/spine-unity


Inquiry mail: drawinguy@naver.com


License: One license per project is required.


Price $180.00

RPG Fantasy Animal by Maksim Bugrimov

2024, February 15 - 08:59

Friends support me on my cool PATREON

(Levels with a limited number of subscribers)


Hello,

I present to you a character in the style of RPG Fantasy



I present to you the character Fantasy animal.

The character is suitable for moving between locations.

This character has dual animations, for an animal and an character.

You can change characters easily if the character has Humanoid (Unity)

Fantasy Animal AnimList:

Climb Get Off Animal

Climb On Animal

Shout

Attack 01

Attack 02

Dead 01

Dead 02

Get Hit 01

Get Hit 02

Idle 01

Idle 02

Rotation 90 L

Rotation 90 L Back

Rotation 90 R

Rotation 90 R Back

Run

Walk

Jump

Jump Start

Jump Loop

Jump End

Run Root

Walk Root


Character AnimList:

Climb Get Off Animal

Climb On Animal

Shout

Attack 01

Attack 02

Dead 01

Dead 02

Get Hit 01

Get Hit 02

Idle 01

Idle 02

Rotation 90 L

Rotation 90 L Back

Rotation 90 R

Rotation 90 R Back

Run

Walk

Jump

Jump Start

Jump Loop

Jump End



Fantasy animal:


PBR textures.

-Albedo 3

-AO

-Metallic

-Normal


(all 4096-4096 siz)

Polys: 34,295

Tris: 65,740

Verts: 33,218


Price $29.99

Indoor Volleyball Stadium by studiolab.dev

2024, February 15 - 03:54

Detailed Description Info:


*Model: Tennis Court


*Media Type: 3D Model


*Geometry: Quads/Tris


*Textures: Yes


*Materials: Yes


*UV Mapped: Yes


*Unwrapped UV''s: Yes Mixed


Volleyabll court, and womens/Mens nets are exact and correct dimensions.


includes net for either Mens or Womens matches


This is setup for the Universal Render Pipeline but just contact me via my publisher portal details or email leondannylabyk@hotmail.com should you need this for a different version or any requests/other assistance.



Price $59.00

MAGIC RUNES ICONSET PACK by Gotcha Gotcha Games

2024, February 15 - 01:22
This is a collection of magical ancient stones. These objects can be used in fantasy role-playing games. There are also blank runes. These will allow you to create your own designs.

What includes in this asset pack?

TileImages: 1 sheet (60 types + 10 blank runes for own design)

IconSet: 70 (60 types + 10 blank runes for own design)

This is a collection of magical ancient stones. These objects can be used in fantasy role-playing games. There are also blank runes. These will allow you to create your own designs.


Price $5.99

Mystic Tavern Music by Gotcha Gotcha Games

2024, February 15 - 01:21
Mystic Tavern Music is a collection of soundtracks that intents to evoke storytelling and world building moments in a Medieval Fantasy Environment.

Audio: 10 tracks (wav)

Mystic Tavern Music is a collection of soundtracks that intents to evoke storytelling and world building moments in a Medieval Fantasy Environment.


- Content:

10 original tracks hand-crafted for immersive moments in the story of your game, including:


. 4 Storytelling Tracks

. 2 Tavern Music Tracks

. 2 Town Theme Tracks

. 2 Overworld Tracks


All tracks are at least 2 minutes long and loopable.


Price $11.99

PIXELART FISH ICONS PACK by Gotcha Gotcha Games

2024, February 15 - 01:21

What includes in this asset pack?

・TileImages:1 sheets(TOTAL of 100 pixel art unique icon sprites)

・IconSet:100

This is a collection of fishes and Sea creatures . These icons can be used in fishing games, and role-playing games and much more.


Price $5.99

PIXELART MONSTER LOOT ICONS PACK by Gotcha Gotcha Games

2024, February 15 - 01:21
This is a collection of Fantasy monster loot itens , parts and dropables. These icons can be used in fantasy role-playing games, and roguelike games and much more.

What includes in this asset pack?

・TileImages:1 sheets(TOTAL of 90 pixel art unique icon sprites)

・IconSet : 90

This is a collection of Fantasy monster loot itens , parts and dropables. These icons can be used in fantasy role-playing games, and roguelike games and much more.


Price $5.99

Invisible Walls by soupoflogic

2024, February 14 - 18:56
This package makes it very easy to place and edit invisible walls and keep the player inside the playable area.

Places Box colliders along spline.

Every game world needs some boundaries.


Even if you already have some natural boundaries such as cliffs or roadblocks that the player should not pass through, it is better to seal them off with some invisible walls just to make sure that the player cannot glitch past the playable area.


You don't want the player to step outside of the intended game space and find poor quality background geometry or even immersion-breaking terrain edges.


With this package you can easily place and edit invisible walls in your game world.



Price $15.00

Pages