3D Medieval Instruments by TreeTrunks
Number of textures : 1
Texture dimensions : 256x256
Polygon count of [Medieval Instruments] : 120,321
Minimum polygon count:120,321
Maximum polygon count:120,321
Number of meshes/prefabs : 52
Rigging: No
Animation count : 0
Animation type list:No
UV mapping: Yes
Content:
The pack includes 12 different instruments:
- Panflute
- Gemshorn
- Shawm
- Lever Harp
- Lute
- Recorder
- Tambourine
- Flute
- Violin
- Bass Drum
- Small Tom
- Big Tom
It also includes a Medieval Instrument Shop.
Including the variations it totals to 46 Unique Assets
Polygon count:120,321
Edges:232,226
Faces:112,928
Texture Res : 256x256
Details:
Each instrument has variations to provide more choice.
Also, all the objects have only 1 material. I used this technique so your project won't be crammed with materials.
Contact:
I hope you enjoy it; it was just a little passion project for me. Please feel free to email me at Benjaminrobinson337@gmail.com for any inquiries or requests. Have a good day!
Price $7.99
Nagisa - Essentials Bundle URP by Neko Legends
How To Match Video Demo Results (for unity 2022 with URP 14)
- Install the free Shared Assets Demo first
- Install the included Cel Shader URP (required for materials and style)
- Install the included Water Magic Shader URP (required for VFX)
- Install the included Nagisa - 3D Model (required)
- Install the included Nagisa - Aquatic Arts (battle animations)
- Optional) Install Dynamic Bone or MagicaCloth2 and its dependencies (for cloth simulation). AddOn_DynamicBone and AddOn_MagicaCloth2 packages available.
How to Install for Unity 2021 with URP 12
-The steps are similar to Unity 2022 installation except each shader folder will require an extra installation of the 2021 version.
This package is already included the Neko Legends - All Access Assets.
The demo scenes will not work unless the free Shared Assets Demo dependency is installed.
This package includes:
- Cel Shader URP ($15)
- Water Magic Shader URP ($15)
- Look At - Utilities ($15)
- Nagisa - 3D Model ($39.69)
- Nagisa - Aquatic Arts ($29.31)
5 Assets without discount: $114
30% off Bundle (rounded down): $79
----------------------------------------
Features
I. There are extra scenes rigged with the following optional bone physics packages: Dynamic Bone and MagicaCloth2.
II. Spells and visual effects in URP.
III. 10 humanoid animations include: Idle, Walk, Run, Alert, Impaired, AttackA, AttackB, SpecialA, SpecialB, Ultimate
IV. Simple to use scripts: DemoCameraController, Projectile, RotateAnimator, ScaleAnimator, Shake, SwayAnimator, Utils.
Price $79.00
GDTK: Inventory 2 by NullSave
- Includes GDTK Core
- All core operations handled via a plug-in system
- Fully JSON backed
Discord | Documentation | Contact
100% JSON backed, no Scriptable Objects, save and load from binary or JSON files, localization, multiple input support types, custom themes and more!
Integrations
Items - Step beyond normal inventory items with GDTK. These items can have Stats (both with and without GDTK: Stats integration), Equipping (with item specific animations!), Renaming, Attachements, Scraping, Usages, a complete plug-in system. Items an be spawned onto your object, activated (if you already have your items on a single mesh), or not displayed at all for some 2D usages.
Crafting - Easily create new items by crafting either in menu or at a crafting station using Recipes.
Currencies - Support multiple currencies and premium currencies.
In World Containers - Allow your players to store items outside thier personal inventory using In World Containers that can be saved and loaded.
Merchants - Buying and selling items is a breeze using Merchants. Set their stock, funds, etc.
Sockets/Attachments - Create powerful item combinations by allowing items to be attached to each other with sockets! Useful not only for RPG games but also FPS to upgrade magazine size, muzzle velocity, etc.
Classes - Your character can have multiple classes, each with their own individual level! Classes can also grant Traits to a character.
Price $90.00
Fantasy Simple Badge2 Icon Set Pack by Coffee duck
.
This pack can be used as a variety of game project icons. This pack was made with fantasy or RPG games in mind, but feel free to use it on any project.
-transparent background
-It was created by Photoshop, and it includes a psd file.
-Check out the screenshots.
- Each icon is 512x512 pixels size (PNG);
- Each icon is 256x256 pixels size (PNG);
Thank you.
Price $11.00
Scorpion HHS None Customized by Bude Eldalah
- The number of triangles
43823 triangles.
- The number of texture
5 textures for each UV AO, base color, roughness, normal map, metallic.
- How many UVs
5 UVs body, covers, mag, grip, stock
- The resolution of the textures.
4K for body, 4K for stock, 1K for grip, 1K for covers, 2K for mag.
The intended use for this model is FPS games, If you need to use it in other perspectives make sure that the optimization of the model fits the perspective by taking a look at the topology and the resolution of the textures of the model.
All of the UVs of the model are in the same texel density, so you lower the textures' resolution easily.
There is a customized version of the model with scope and grenade launcher.
If you have any problem with the model call me on my email. budedalah@gmail.com.
Price $19.99
PIDI - COSY Series: American Bison by Irreverent Software - PIDI Game Development Framework
Textures included :
- Albedo map (2048x2048)
- Normal map (2048x2048)
- Metallic / smoothness (2048x2048)
- Ambient Occlusion (2048x2048)
Fully rigged. 23 animations included:
- Walk cycles (multi-directional)
- Run cycles (multi-directional)
- Eating (full cycle, 2 loops)
- Dying (directional)
- Attacking (2 variations)
- Jumping
- Laying down (start, loop, end)
- Mooing
- Idle cycle
Polygon counts:
- LOD 0 - 4213 triangles
- LOD 1 - 2737 triangles
- LOD 2 - 1229 triangles
Additional content:
- Basic animator controller for demo purposes
- XFur Studio™ compatible profiles, textures and scenes (compatible with all XFur Studio™ Editions)
Stylized american bison, rigged and animated. Highly detailed and game-ready, with multiple LODs for different target devices. Full support for our fur rendering solution, XFur Studio™ for a great quality boost.
To suggest additional animations or new characters for this 3D model collection, please contact us through support at irreverent-software dot com.
Read the technical details for a full breakdown of the contents of this package.
*XFur Studio™ - Core and XFur Studio™ 3: Personal / Team Editions are sold separately. This asset contains profiles compatible with those tools, but the model by itself does not have any fur.
Price $40.00
PIDI - Realistic 3D : American Bison by Irreverent Software - PIDI Game Development Framework
Textures included :
- Albedo map (4096x4096)
- Normal map (4096x4096)
- Metallic / smoothness (4096x4096)
- Ambient Occlusion (4096x4096)
Fully rigged. 23 animations included:
- Walk cycles (multi-directional)
- Run cycles (multi-directional)
- Eating (full cycle, 2 loops)
- Dying (directional)
- Attacking (2 variations)
- Jumping
- Laying down (start, loop, end)
- Mooing
- Idle cycle
Blendshapes for blinking included.
Polygon counts:
- LOD 0 - 7722 triangles
- LOD 1 - 4713 triangles
- LOD 2 - 1540 triangles
Additional content:
- Basic animator controller for demo purposes
- XFur Studio™ compatible profiles, textures and scenes (compatible with all XFur Studio™ Editions)
Realistic american bison, rigged and animated. Highly detailed and game-ready, with multiple LODs for different target devices. Full support for our fur rendering solution, XFur Studio™ for a great quality boost.
To suggest additional animations or new characters for this 3D model collection, please contact us through support at irreverent-software dot com.
Read the technical details for a full breakdown of the contents of this package.
*XFur Studio™ - Core and XFur Studio™ Personal / Team Editions are sold separately. This asset contains profiles compatible with those tools, but the model by itself does not have any fur.
Price $50.00
Sci Fi Conference Room by Tirgames assets
Number of textures: 292
Texture dimensions: 1024-2048
Tris: Demo level 1.7M
Number of meshes/prefabs: 60/70
Rigging: Mermaid only!
Animations: Mermaid Ilde, Fish movement, fish swim done by shader
UV mapping: Yes
LOD information: No
Types of materials: PBR + Shader Graph shaders
Sci-Fi Conference room
FEATURES:
- Demo scenes: 2 Demo scenes with Futuristic and Sci-Fi skins
- Render Pipelines: Built-In + URP/ HDRP (upgrade only scenes and lighting)
- Shader Graphs: Hologram, screen, aquarium glass, underwater object
- Furniture: Table-2, Chair-2, Statue-1, Vase-1, Sofa-2
- Aquarium: Fish-2, Worm-1, Mermaid-1, Seaweeds-1, Stones-10
- Animations: Mermaid Idle -2, seaweed and fish waves done through shader
- Scripts: Door open/close, SceneColor support for Built-In pipeline
- Textures: HQ PBR, all screen images are made using AI
- Tris: 1.7M
SCI-FI PRODUCTS:
Write a review, email me to get 50% OFF on one of the listed products:
- Sci-Fi Living Room
- Sci-Fi Briefing & Auditorium Rooms
- Sci-Fi Bar Props
- Sci-Fi Furniture
- Sci-Fi Stage Props
- Sci-Fi Weapons
- Sci-Fi Drones
- Sci-Fi Insects
NOTES:
- URP/HDRP - Use Render pipeline converter + included updates
- The product include only room interior, there are no exterior walls or corridors!
- Fish movement is animation and can't be chanded!
- The product uses baked lighting, please bake lighting on any lighting issues
Price $30.00
NewGen: Collection Two (URP) by ReversedInt
This pack requires the URP render pipeline.
HDRP version is available with a free upgrade path between pipelines.
Created in a New York style, New Gen Urban is a high-quality asset for fast city creation.
Designed with the same scale as City Builder Urban for easy integration for CBU owners.
This asset contains a 500m X 800m sample scene with day and night scenes.
(Mega Props Urban Include)
Includes:
15 Billboard props (Shader and script included)
20 Building faces (Interior mapped included).
26 Building props.
6 Different color cars.
18 Construction props.
26 Lamps and posts.
7 Park props.
11 Plantbeds.
9 Prebuilt lost (For fast city creation)
11 Shop signs.
27 Street and road props
24 Path, roads, and rail segments (Wet shader included)
Created in a 1950s Chicago style, NewGen: Neon District is a high-quality asset for fast city creation.
Designed with the same scale as all CityBuilder and NewGen assets for easy integration into other ReversedInt assets.
Includes:
Wet Shader
interior shader
35 City building props.
21 Advert Props
4 Fences
67 food and restaurant props Lamps and posts.
14 Market/ shop props.
23 Street Props.
25 Trash props
NewGen: Industrial Revolution contains a total of 135 high-quality prefabs.
NewGen: Industrial Revolution is a high-quality asset pack designed for quick industrial revolution city building.
Price $74.99
NewGen: Collection Two (HDRP) by ReversedInt
This pack requires the HDRP render pipeline.
URP version is available with a free upgrade path between pipelines.
Created in a New York style, New Gen Urban is a high-quality asset for fast city creation.
Designed with the same scale as City Builder Urban for easy integration for CBU owners.
This asset contains a 500m X 800m sample scene with day and night scenes.
(Mega Props Urban Include)
Includes:
15 Billboard props (Shader and script included)
20 Building faces (Interior mapped included).
26 Building props.
6 Different color cars.
18 Construction props.
26 Lamps and posts.
7 Park props.
11 Plantbeds.
9 Prebuilt lost (For fast city creation)
11 Shop signs.
27 Street and road props
24 Path, roads, and rail segments (Wet shader included)
Created in a 1950s Chicago style, NewGen: Neon District is a high-quality asset for fast city creation.
Designed with the same scale as all CityBuilder and NewGen assets for easy integration into other ReversedInt assets.
Includes:
Wet Shader
interior shader
35 City building props.
21 Advert Props
4 Fences
67 food and restaurant props Lamps and posts.
14 Market/ shop props.
23 Street Props.
25 Trash props
NewGen: Industrial Revolution contains a total of 135 high-quality prefabs.
NewGen: Industrial Revolution is a high-quality asset pack designed for quick industrial revolution city building.
Price $74.99
Decayed ZombieE by Studio New Punch
Number of textures: 22
Texture dimensions: 4096x4096, Pants 2048x2048
Polygon count: 15649 triangles
Number of meshes/prefabs 2 Meshes, 16 prefabs
Rigging: Yes
Animation count: No animations
UV mapping: Yes
Types of materials and texture maps: PBR
Decayed Zombie Model with Two skins and Blendshapes
Skinned and Rigged to Humanoid Skeleton
The model has NO animations included!
You can use any Mecanim and Mocap compatible animation to live it up!
Low Poly
8814 Verts
15649 triangles
Two sets of PBR materials each with 4k textures
Three Sets of Pants Materials
Total of nine 4096x4096 resolution textures(Body) and 13 2048x2048 textures(pants)
Included is a version of the model separated to Body Parts for use with dismemberment systems
Pants with three materials that can be shown/hidden
Standard, URP and HDRP variants with materials and prefabs included
Prefabs with One Mesh:
- DecayedZombie_E_V1
- DecayedZombie_E_V1a Variant - variant with pants material V1
- DecayedZombie_E_V1b Variant - variant with pants material V2
- DecayedZombie_E_V1b Variant - variant with pants material V3
- DecayedZombie_E_V2
- DecayedZombie_E_V2a Variant
- DecayedZombie_E_V2b Variant
- DecayedZombie_E_V2c Variant
Prefabs broken to Body parts for dismemberment systems:
- DecayedZombie_E_Parts_V1
- DecayedZombie_E_Parts_V1a Variant
- DecayedZombie_E_Parts_V1b Variant
- DecayedZombie_E_Parts_V1b Variant
- DecayedZombie_E_Parts_V2
- DecayedZombie_E_Parts_V2a Variant
- DecayedZombie_E_Parts_V2b Variant
- DecayedZombie_A_Parts_V2c Variant
Eyes and Jaw have bones too.
The model has NO animations included!
It is however Mecanim Ready, so you can use MoCap or other Mecanim compatible animations to live her up.
The video uses Zombie Starter - MoCap Pack by MoCap Online.
They have also Zombie PRO pack, check them out!
You can use also Mixamo.com FREE animations!
See how in this video: How to use my models with mixamo.com FREE animations
Price $25.00
Decayed ZombieD by Studio New Punch
Number of textures: 18
Texture dimensions: 4096x4096
Polygon count of DecayedZombie_D: 28622 triangles
Polygon count of DecayedZombie_D_Parts: 29128 triangles
Number of meshes/prefabs 2 meshes, 6 prefabs
Rigging: Yes
Animations: No
UV mapping: Yes
Types of materials and texture maps: PBR
Decayed Zombie Model with Two skins and Blendshapes
Skinned and Rigged to Humanoid Skeleton
NO ZOMBIE ANIMATIONS INCLUDED!
You can use any Mecanim and Mocap compatible animation to live it up!
Low poly
28622 Triangles
14606 Vertices
4 PBR materials each with 4k textures
Total of 18 4096x4096 resolution textures
Included is a version of the model separated to Body Parts for use with dismemberment systems
Standard, URP and HDRP variants with materials and prefabs included
Model has separate Shirt and Pants that can be shown/hidden
Scripts in the prefabs to control the Body, Shirt and Pants Materials and to hide/show Shirt/Pants
Prefabs with One Mesh:
- DecayedZombie_D_V1
- DecayedZombie_D_V2
- DecayedZombie_D_Customizable - prefab with scripts to customize model skin and clothes, also to hide/show shirt/pants
Prefabs broken to Body parts for dismemberment systems:
- DecayedZombie_D_Parts_V1
- DecayedZombie_D_Parts_V2
- DecayedZombie_D_Parts_Customizable - prefab with scripts to customize model skin and clothes, also to hide/show shirt/pants
Included are Instantiate Scripts with which you can spawn customized zombie(both for One Mesh and Body Parts versions)
Scripts: DecayedZombie_D_Instantiiate
and
Scripts: DecayedZombie_D_Parts_Instantiate
Open Mouth, Angry, Close Left Eye and Close Right Eye BlendShapes for various expressions
Eyes and Jaw have bones too.
The model has NO animations included!
It is however Mecanim Ready, so you can use MoCap or other Mecanim compatible animations to live her up.
The video uses Zombie Starter - MoCap Pack by MoCap Online.
They have also Zombie PRO pack, check them out!
You can use also Mixamo.com FREE animations!
See how in this video: How to use my models with mixamo.com FREE animations
Price $25.00
Mobile Traffic System v2.0 by Gley
Techinical Features:
- Parallel job system - for better performance.
- Burst compiler - to speed up the computations.
- No wheel colliders - raycasts are used for better performance and high accuracy.
- Pooling system - spawns the cars around the player so you can create high density traffic with low number of used cars. Very scalable for huge environments.
- Layer management - for better optimization.
- Waypoints driving - it comes with an easy to use Waypoint editor, so waypoint generation is semi-automatically.
- Full editor script that automatically prepares your car.
- Full code is provided and fully commented, no dlls.
Nominated for Best Development Tool on the Asset Store at Unity Awards 2021
IMPORTANT! If you own v1 of the asset please read carefully the instructions from our documentation on how to upgrade to v2.0 available here.
Key Features:
- Trucks with trailer support.
- Pathfinding on waypoints. Method to find the shortest path between 2 waypoints using the existing waypoints inside the scene.
- The ability for traffic vehicles to follow a given path. Method to make any vehicle form anywhere in the scene to reach a specific destination.
- Overtake - cars automatically overtake each other if the road has multiple lanes.
- Traffic vehicles will clear the way for ambulances or other special cars if specified.
- Traffic lights intersections support.
- Priority intersections support - cars decide by themselves to wait or to enter an intersection.
- Roundabout support - cars wait until the roundabout is free.
- Narrow road support - cars wait until the lane is free before changing it.
- The Complex Give Way feature allows developers to designate specific waypoints that must be clear for a vehicle to enter an intersection. This capability is particularly useful for scenarios where there's a larger priority road intersected by a smaller side road. By utilizing Complex Give Way, developers can establish this setup without creating a traditional intersection.
- Zipper-style give-way. Useful when a multi-lane road converges or narrows. Vehicles take turns advancing into the narrowed road alternately.
- Building avoidance - if a car hits a building, it will try to recover itself.
- Player component. A script that makes traffic vehicles give priority to the player in an intersection. Additionally, it provides the capability for traffic vehicles to overtake the player's car.
- Customizable vehicle properties - acceleration, max speed, brake speed, steer angle etc.
- Variable number of wheels - from 3 to as many as you want.
- Automatically car assignments - made just by pressing a button.
- Speed routes - set speed restrictions for some lanes or areas and all cars will follow them.
- Car types - assign different types to cars and you can restrict access on some roads based on car types (ex: trucks are allowed only on the first lane and are not allowed inside the cities).
- Priority waypoints. Ability to set the importance of the roads. Useful to spawn more vehicles on the main roads and fewer on secondary roads.
- Lights support - main, brake, blinkers, and reverse lights that work automatically.
- Sound support - basic engine sound for each car based on acceleration and speed.
- Hard shadow support - useful if you need even more performance.
- Custom events on waypoints. Those events are triggered when a vehicle reaches a specially marked waypoint. Useful for dynamic actions inside the app.
- Switch the direction of the entire waypoint network with a single click (currently in beta). Used for right-hand and left-hand traffic scenarios.
- Capability to programmatically make a traffic vehicle to change lanes.
- Ability to override the vehicle behavior from the API.
- Capability to have vehicles inside the vehicle pool that will not be instantiated by the system. They need to be programmatically instantiated at the right time.
- Ability to subscribe to various events for a better overview of what happens inside the system and better customization opportunities.
- Added delegates for some actions to easily change the default behaviors used by the system.
- Custom editor tools - many editor windows to make the integration process as smooth as possible.
- Simple API for advanced functionalities.
- Complete code included and commented.
- Works for any platform that supports the Burst compiler.
- Requires Unity 2021.3 LTS and above.
Compatible with:
- EasyRoads3D - Integration Tutorials: Part 1 - Basics; Part 2 - Advanced
- CiDy 2 - Integration Tutorial
Demos:
All that you see in the demo is included inside the package:
- 1 mobile production-ready car with 3 LODs and changeable colors, thanks to PolyNinja
- 9 road tiles that can be assembled in any way to create complex roads.
- 20 simple city buildings to populate your environment.
- 1 demo scene that assembles all the above elements into the playable scene from the demo.
If you need additional vehicles I recommend this vehicle package that was already tested with Mobile Traffic System:
Gridlock - City Traffic Vehicle Pack
Faster support:
Contact us:
IMPORTANT! Please include your invoice number in your first message.
For detailed instructions check the Documentation
Video tutorials:
4. Test traffic
7. Traffic lights intersection
8. Narrow roads
11. Speed routes
15. Traffic component and car pools
17. Debug window
18. Easy Roads - Part 1 - Basic Integration
19. Easy Roads - Part 2 - Advanced Integration
21. Possible spawning issues and solutions
If you are interested in other assets made by GLEY visit our Asset Store Page
Price $99.00
Mobile Traffic Truck by Gley
truck head, LOD0 5894 tris, LOD1 4353 tris, LOD1 2748 tris
tanker trailer, LOD0 7232 tris, LOD1 5634 tris, LOD1 3686 tris
trailer, LOD0 2098 tris, LOD1 1796 tris, LOD1 1026 tris
hangar, 4506 tris
3 looks for each model ( except the hangar ) including a customizable paint one, controlled from the albedo slot
paintable materials are masked and separated from non-paintable materials
semi truck models have non-mirrored, non-overlaping, fully unwrapped UVS
models use the unity standard shader, with metalicSmoothnes textures, and normal maps
hangar uses tileable textures with overlapping UVs
10 texture sets at 2k, and 4k, but they should look good event at 1k
vehicles have prefabs corresponding to each visual style
3 wheel types ( 1x front, 2x back )
presentation scene, which can be used as a garage
1 post-processing profile to be used in the garage ( do not use on mobile devices )
- Designed to be compatible with the Mobile Traffic System, this pack is optimized to run on mobile devices, as well as PC, while compromising as little as possible on the visual side of things, using LODs.
- Create variety in your game with customizable paint materials that are masked, and 2 different skin options for each of the semi-truck components.
- Ready to go prefabs, with all the lights and turn signals required.
- Game ready hangar scene included, which can be used as a garage.
Faster support:
Contact us:
Please include your invoice number in your first message.
If you are interested in other assets made by GLEY visit our Asset Store Page
Price $35.00
Fish Man Merman Evolution Pack Cute Series by Meshtint Studio
More than 600 game models for your game development. CLICK HERE to see more on store list!
Like us on Facebook to get updates on new and free assets!
Follow us on Twitter to get first hand news on promotions and sales!
If you like this pack, do check out other Cute Series assets in the store list link HERE!
Cute series Introduction:
The Cute Series includes adorable and cartoon-like assets that are both easy to use and budget-friendly. The modular character packs in this series are ready for Unity, making it simple to share humanoid animations. If you have any questions, feel free to contact us.
Most 3D robots, aliens, and monsters in the Cute Series have 3 evolution forms. Check out the WIKI page here. 'Evolution 1' is the weakest, and 'Evolution 3' is the most powerful. This can be used to show progress in your game.
These assets are great for games like Pokemon, Mario, casual games, educational games, tower defense, RPGs, and more.
Additionally, the Cute Series environments are easy to use – just drag and drop to set up your game scene!
This package is delivered using "Built in' render pipeline in Unity. The materials can be URP and HDRP using the built-in update Feature, as they all use the Standard Shader. If the assets appear purple in the scene, that's because the assets are imported from another pipeline. You can upgrade the shader easily (only a few clicks!) by following this tutorial.
Share with your requests, feedback and questions via our forum thread.
____________________________________________________________________________________
Fish Man Merman Evolution Pack Cute Series
Original price is 32.80 USD. Buy this pack to save!
This pack includes 3 characters: Fish, Fish Man, Fish Merman.
See below for more information.
____________________________________________________________________________________
Fish Cute Series
This pack contains 1 x 'evolution 1' creature: Fish. 3 colors. Texture size is 2048 x 2048 ( set to 512 in Unity) and file format is in PSD. 1 diffuse texture map. Material is using Unity's Standard shader. Polycount: 560 triangles . Low poly. Rigged and animated. Total 21 animations. Generic mecanim rig set up in Unity.
Animations:
- Underground
- Spawn
- Idle
- Hop forward in place
- Hop forward with root motion
- Walk forward in place
- Walk forward with root motion
- Turn left
- Turn right
- Roll attack in place
- Roll attack with root motion
- Pounce bite attack in place
- Pounce bite attack with root motion
- Bite attack
- Projectile attack
- Projectile trajectory attack
- Cast spell 01
- Cast spell 02
- Jump into water
- Take damage
- Die
Fish Man Cute Series
This pack contains 1 x 'evolution 2' creature: Fish Man. 3 colors. Texture size is 2048 x 2048 ( set to 512 in Unity) and file format is in PSD. 1 diffuse texture map. Material is using Unity's Standard shader. Polycount: Fish man 1081 triangles , Sword 131 triangles, Eye patch 172 triangles. Detachable props. Low poly. Rigged and animated. Total 25 animations. Humanoid mecanim rig set up in Unity. It means that this character is fully compatible with Unity game engine's Mecanim system, allowing seamless integration of humanoid animations from sources such as Mixamo, Unity Asset Store, or your custom animations. To gain a better understanding of sharing humanoid animations using the Mecanim system in Unity, refer to additional resources for more information.
Animations:
- Underground
- Spawn
- Idle relax
- Idle battle
- Run forward in place
- Run forward with root motion
- Walk forward in place
- Walk forward with root motion
- Turn left
- Turn right
- Roll attack in place
- Roll attack with root motion
- Jump in place
- Jump with root motion
- Pierce attack
- Projectile attack
- Cut attack
- Dash pierce attack
- Pounce roll attack
- Pounce slash attack
- Slash attack
- Cast spell 01
- Cast spell 02
- Take damage
- Die
Fish Merman Cute Series
This pack contains 1 x 'evolution 3' creature: Fish Merman . 3 colors. Texture size is 2048 x 2048 ( set to 512 in Unity) and file format is in PSD. 1 diffuse texture map. Material is using Unity's Standard shader. Polycount: Fish Merman 2772 triangles , Trident 416 triangles. Detachable prop. Low poly. Rigged and animated. Total 24 animations. Humanoid mecanim rig set up in Unity. It means that this character is fully compatible with Unity game engine's Mecanim system, allowing seamless integration of humanoid animations from sources such as Mixamo, Unity Asset Store, or your custom animations. To gain a better understanding of sharing humanoid animations using the Mecanim system in Unity, refer to additional resources for more information.
Animations:
- Underground
- Spawn
- Idle relax
- Idle battle
- Run forward in place
- Run forward with root motion
- Walk forward in place
- Walk forward with root motion
- Turn left
- Turn right
- Jump in place
- Jump with root motion
- Dash multiple attack
- Jump strike attack
- Projectile attack
- Multiple stab attack
- Pounce Jump strike attack
- Pounce stab attack
- Stab attack
- Trident projectile attack
- Cast spell 01
- Cast spell 02
- Take damage
- Die
Take note:
Review the preview images and videos for a comprehensive understanding of the content before making a purchase.
The demo scenes within the package incorporate specific free assets, but it's not mandatory to download and import them into your project. The proper functioning of this package does not depend on the inclusion of the following assets:
- Post Processing Stack v2
- Cinemachine
- Timeline
It's important to note that each animation exists as an individual FBX file; consolidating all animations into a single FBX file is not feasible.
The 3D files in the package are provided in FBX format. For alternative file formats, an additional fee applies. Feel free to inquire for more details. Thank you!
More than 600 game models for your game development. CLICK HERE to see more on store list!
Price $27.90
Decayed ZombieC by Studio New Punch
Number of textures: 10
Texture dimensions: 4096x4086
Polygon count of DecayedZombie_C: 16273 Triangles
Minimum polygon count
Polygon count of DecayedZombie_C_BodyParts: 16785 Triangles
Number of meshes/prefabs 2 meshes, 8 prefabs
Rigging: Yes
UV mapping: Yes
Types of materials and texture maps: PBR
Decayed Zombie Model with Two skins and Blendshapes
Skinned and Rigged to Humanoid Skeleton
The model has NO animations included!
You can use any Mecanim and Mocap compatible animation to live it up!
16273 Triangles
9166 Vertices
Two sets of PBR materials each with 4k textures
Total of ten 4096x4096 resolution textures
Included is a version of the model separated to Body Parts for use with dismemberment systems
Standard, URP and HDRP variants with materials and prefabs included
Included are variants with or without pants
Prefabs with One Mesh:
- DecayedZombie_C_V1
- DecayedZombie_C_V2
- DecayedZombie_C_V1_N - no pants variant
- DecayedZombie_C_V2_N - no pants variant
Prefabs broken to Body parts for dismemberment systems:
- DecayedZombie_C_Parts_V1
- DecayedZombie_C_Parts_V2
- DecayedZombie_C_Parts_V1_N - no pants variant
- DecayedZombie_C_Parts_V2_N - no pants variant
Open Mouth, Angry, Close Left Eye and Close Right Eye BlendShapes for various expressions
Eyes and Jaw have bones too.
The model has NO animations included!
It is however Mecanim Ready, so you can use MoCap or other Mecanim compatible animations to live her up.
The video uses Zombie Starter - MoCap Pack by MoCap Online.
They have also Zombie PRO pack, check them out!
You can use also Mixamo.com FREE animations!
See how in this video: How to use my models with mixamo.com FREE animations
Price $25.00
Platformer Tilesets Bundle 16x16 Pixelart by ElvGames
Total Tilesets: 15
Total Tiles: 5.000+
Tile Size: 16x16
Hero Size: 32x32
Enemy Size: 32x32 / 48x48
SFX Format: .wav
Introducing the Platformer World Tilesets Bundle!
Unleash your inner game designer and embark on an exciting pixelated journey with Platformer Series. This collection offers an array of versatile 16x16 pixel art tilesets designed to bring your platformer games to life.
Asset Content:
- 15 Complete Tilesets!
- 14 Heroes with 12 Animations each!
- 28 Enemies Included with 5 Animations each!
- Animated Objects!
- Animated Coins/Crystals!
- Auto Tiles Included!
- Objects/Props included!
- Gamepad User Interface!
- Keyboard User Interface!
Tilesets:
- Abominable Lair!
- Arctic Caves!
- Beastly Dungeon!
- Cliffside Dungeon!
- Cosmic Debris!
- Dark Passage!
- Desert Plateau!
- Enchanted Path!
- Forbidden Chambers!
- Frozen Summit!
- Grassy Fields!
- Haunted Dungeon!
- Magic Forest!
- Monsters Nest!
- Mystic Dungeon!
Hero Animations:
- 6 Frames Idle Animation!
- 6 Frames Walk Animation!
- 6 Frames Sword Attack Animation!
- 6 Frames Sword Stab Animation!
- 6 Frames Bow Attack Animation!
- 6 Frames Staff Attack Animation!
- 6 Frames Fall Animation!
- 6 Frames Jump Animation!
- 4 Frames Pull Boxes Animation!
- 4 Frames Push Boxes Animation!
- 6 Frames Damaged Animation!
- 6 Frames Dead Animation!
Enemy Animations:
- 6 Frames Idle Animation!
- 6 Frames Walk Animation!
- 6 Frames Attack Animation!
- 6 Frames Damage Animation!
- 6 Frames Dead Animation!
Extra Content:
- 24 Sound Effects!
- 4 Grass Footsteps Sound!
- 4 Stone Tiles Footsteps Sound!
- Bag Open/Close Sound!
- Door Open/Close Sound!
- Item Acquire Sound!
- 2 Jump Sound!
- Arrow Trap Sound!
- Treasure Chest Open Sound!
- Vases/Wood Breaking Sound!
- Wood Box Open Sound!
- UI Accept Sound!
- 2 UI Button Click Sound!
- UI Button Enable Sound!
- UI Decline Sound!
- UI Keypad Sound!
License:
- You are free to use on personal or commercial projects!
- You can edit or modify to fit your game!
- Credits to ElvGames!
- You cannot resell this asset pack not even modified!
- You cannot claim this asset pack as yours!
Price $39.99
PRIMITIVE Music by Little Piece of Me
File Type: AIF
Sample Rate: 48kHz
Loopable: Yes
Additional: Stereo Mixes, Mixed for and tested in Spatial Audio.
Music's been an important part of my relationship to video games. Some of my favorite pieces of music are in video games. I've listened to dozens of hours of Masato Nakamura's (中村 正人) Sonic music outside of the game. This collection of music is offered in that spirit.
Of course, i'm not claiming anything contained in these works comes close to anything the great master composers for Sonic the Hedgehog, or Super Mario Bros created. But it's evident to me that they really focused their attention, and intentions on the music they created for those games. In an era of automated music tools, my goal is to preserve the human touch often lost in the loop-driven, AI-dominated landscape. This music is my contribution to keeping that connection alive — a testament to the profound impact gaming music has had on my life.
In this collection, I've curated pieces of music, some cherished for over a decade before sharing. I believe the energy a game derives from its music is vital for connection. These tracks aren't meant to fulfill all your musical needs but to serve as a distinctive sprinkle, standing out among your choices. They're intended as a starting point, meant to linger and resonate, contributing to the narrative you craft. I approach this task earnestly, offering these compositions to enhance the emotional journey of your creation.
I hope to compile more of these, and get better at delivering the material to make it more usable in your unique creations. Happy to hear your feedback, and i'm open to making updates to the arrangements to optimize their usage.
All customers will receive free future updates!
- Credits -
Composed by Johannes de Silencio
Produced by Little Piece of Me
For original commissions please email or call:
LittlePieceOfMeMusic@gmail.com
Price $72.00
Stylized Fantasy Succubus by N-hance Studio
Development Render Pipeline: Built-In
Rigged: Yes
Animated: Yes
Number of Prefabs: 20(10 with PC shader & 10 with Mobile shader)
Triangle Count:
- Type 1: 20,038
- Type 2: 19,966
Number of Textures: 25
Texture Resolutions: 2048x2048
Number of Materials: 30 (15 PC shaders & 15 Mobile shaders)
Number of Animations: 79
Join the N-hance Studio community on: Discord and Facebook
_____________________________________________________________________________
Attention:
In case of usage of our assets (including this one) in NFT / Blockchain projects - we recommend to contact us via e-mail!
_____________________________________________________________________________
Asset Description:
Various color Materials for wide customization included!
Features:
- 2 Different Body Types
- Skin Colors
- Blue Succubus
- Green Succubus
- Purple Succubus
- +Bonus Skins:
- Violet Succubus
- Red Succubus
PBR Stylized Material:
- 9 Hand-painted Diffuse Maps
- 3 Normal Maps
- 1 Emissive Map
- 3 Ambient Occlusion Maps
- 3 Smoothness & Metallic Maps
ANIMATIONS LIST:
- Combat_Cast_Attack
- Combat_Cast_Attack01
- Combat_Cast_Attack02
- Combat_Cast_Dodge
- Combat_Cast_Hit
- Combat_Cast_Ready
- Combat_Cast_Spell_Loop
- Combat_Cast_Spell_Start
- Combat_Fly_Attack
- Combat_Fly_Attack01
- Combat_Fly_Hit
- Combat_Knockdown
- Combat_Stun
- Combat_Unarmed_Attack
- Combat_Unarmed_Attack01
- Combat_Unarmed_Dodge
- Combat_Unarmed_Hit
- Combat_Unarmed_Ready
- Death
- Emote_Applaud
- Emote_Cry
- Emote_Finger
- Emote_Kneel_End
- Emote_Kneel_Loop
- Emote_Kneel_Start
- Emote_Laugh
- Emote_Read_End
- Emote_Read_Loop
- Emote_Read_Start
- Emote_Roar
- Emote_Rude
- Emote_Salute
- Emote_Shout
- Emote_SitChair_End
- Emote_SitChair_Loop
- Emote_SitChair_Start
- Emote_SitGround_End
- Emote_SitGround_Loop
- Emote_SitGround_Start
- Emote_Sleep_End
- Emote_Sleep_Loop
- Emote_Sleep_Start
- Emote_Talk
- Emote_TalkExclamation
- Emote_TalkQuestion
- Emote_Wave
- Fly_Death
- Fly_Idle
- Fly_Idle01
- idle
- Idle01
- Idle_Hit
- Jump_End
- Jump_Loop
- Jump_Start
- Loot
- Mount
- Run_Backwards
- Run_Forward
- Run_Left
- Run_Right
- Spell_Unarmed_Dodge
- Spell_Unarmed_Forward_Loop
- Spell_Unarmed_Forward_Start
- Spell_Unarmed_Hit
- Spell_Unarmed_Ready
- Spell_Unarmed_Up_Loop
- Spell_Unarmed_Up_Start
- Sprint
- Swim_Backwards
- Swim_Death
- Swim_Forward
- Swim_Idle
- Swim_Left
- Swim_Right
- Walk_Backwards
- Walk_Forward
- Walk_Left
- Walk_Right
Price $24.99
