Cartoon Elements 177-198 by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 22
Number of Materials: 2
Number of sprite sheets:150
Number of Texture:2
Works with any render pipelines
Over 22 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $49.99
Playful Pizzicato by Sarah Knight
Audio File Types: .wav
Sample Rate: 48 kHz
Bit Rate: 24bit
Loopable
Stereo
Are you looking for fun, curious, and lighthearted sounds for a puzzle or casual game? Look no further! The “Playful Pizzicato” audio game pack includes 5 60-second loopable music tracks, 10 short stingers, and 72 sound effects for UI.
Tracks:
Playful Pizzicato - 128 bpm, G major
Getting Ready - 124 bpm, A major
New Adventures - 96 bpm, A major
Building Blocks - 112 bpm, C major
Hopping Around - 112 bpm, n/a
Stingers:
1 and 2 - 128 bpm, G major
3 and 4 - 124 bpm, A major
5 and 6 - 96 bpm, A major
7 and 8 - 112 bpm, C major
9 and 10 - 112 bpm, G major
SFX:
Spanning 3 octaves (Low, Mid, High) in 4 keys (C, G, D, A)
Examples for UI:
Pluck, 5th - select, confirm, etc.
Chord, 8ve - go, play, etc.
HalfStepDown, HalfStepDown x2 - error, no, back, etc.
Seller's Note:
Thanks so much for checking out this VGM pack I created! If you like what you hear, please consider giving me a follow on Instagram (skcompositions) or Twitter (@SKnightComposer) to check out my other work. Also, I’d love to connect if you or someone you know has a project that needs music! Lastly, if you have any questions or concerns, please feel free to contact me at skcompositions@gmail.com.
Price $20.00
Cartoon Hands 21-30 by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 10
Number of Materials: 2
Number of sprite sheets:37
Number of Texture:2
Works with any render pipelines
Over 10 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $49.99
Ice Cracks And Transitions by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 22
Number of Materials: 2
Number of sprite sheets:42
Number of Texture:2
Works with any render pipelines
Over 22 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $29.99
Neon Elements 45-66 by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 23
Number of Materials: 2
Number of sprite sheets:46
Number of Texture:2
Works with any render pipelines
Over 23 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $49.99
Magic FX Pack by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 20
Number of Materials: 2
Number of sprite sheets:20
Number of Texture:2
Works with any render pipelines
Over 20 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $29.99
Stylized Prairie Dog by N-hance Studio
Development Render Pipeline: Built-In
Rigged: Yes
Animated: Yes
Number of Characters: 1
Number of Prefabs: 10(5 with PC shader & 5 with Mobile shader)
Vertex Count: 2,756
Triangle Count: 4,382
Number of Textures: 9
Texture Resolutions: 2048x2048
Number of Materials: 10 (5 PC shaders & 5 Mobile shaders)
Number of Animations: 48( 16 with root motion )
Join the N-hance Studio community on: Discord and Facebook
_____________________________________________________________________________
Attention:
In case of usage of our assets (including this one) in NFT / Blockchain projects - we recommend to contact us via e-mail!
_____________________________________________________________________________
Choose between different styles:
- Red Prairie Dog
- Yellow Prairie Dog
- White Prairie Dog
+Bonus Skins:
- Grey Prairie Dog
- Green Prairie Dog
PBR Stylized Material:
- 3 Hand-painted Diffuse Maps
- 1 Normal Map
- 1 Ambient Occlusion Map
- 1 Emissive Map
- 1 Smoothness Map
ANIMATIONS LIST:
In-place:
- Combat_Stun
- Combat_Unarmed_Attack
- Combat_Unarmed_Attack01
- Combat_Unarmed_Dodge
- Combat_Unarmed_Hit
- Combat_Unarmed_Ready
- Death
- Idle
- Idle01
- Jump_Start
- Jump_Loop
- Jump_End
- Run_Forward
- Run_Backwards
- Run_Left
- Run_Right
- Walk_Forward
- Walk_Backwards
- Walk_Left
- Walk_Right
- Swim_Idle
- Swim_Death
- Swim_Forward
- Swim_Backwards
- Swim_Left
- Swim_Right
- Emote_SitGround_Start
- Emote_SitGround_Loop
- Emote_SitGround_End
- Emote_Sleep_Start
- Emote_Sleep_Loop
- Emote_Sleep_End
Root Motion:
- Combat_Unarmed_Attack
- Combat_Unarmed_Attack01
- Combat_Unarmed_Dodge
- Combat_Unarmed_Hit
- Run_Forward
- Run_Backwards
- Run_Left
- Run_Right
- Walk_Forward
- Walk_Backwards
- Walk_Left
- Walk_Right
- Swim_Forward
- Swim_Backwards
- Swim_Left
- Swim_Right
Price $19.99
cplomedia game sounds and music 2024 by cplomedia
Number of Audio Waves: 559
Number of Audio Cues: 559
Sample rate / bit rate: (44,100 Hz / 16 bit)
Do Sound FX loop: (Yes)
Minutes of audio provided: 260
Most sounds and music fitt to scifi games, but there are lots of realistic sound FX like walking on snow, gravel and floor. There are also nature sound FX and Jazz music.
Price $29.99
Premium 2D Diamond Pack Icon by Coco Games Studio
It's a finely crafted asset pack that makes your in-game currency or scoring system stand out. With a big 2000x2000 resolution, it's perfect for a striking visual impact. Ideal for game developers aiming for top-notch visuals without the hassle.
Feature -
Check out our pro pack with 18 different shapes and styles, each in various sizes!
File Format -
2000 x 2000px (PNG)(PSD)
Enhance your game's look with the Premium 2D Diamond Pack Icon. It's a must-have for developers who want sharp, versatile graphics that easily fit into any game.
For any questions or inquiries, please feel free to reach out to us using the contact details provided. Mail Id - officialcocogames@gmail.com
Price $4.99
Dynamic Cartoon Effects by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 25
Number of Materials: 2
Number of sprite sheets:120
Number of Texture:2
Works with any render pipelines
Over 25 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $29.99
Shapes Pack (26.05) by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 10
Number of Materials: 2
Number of sprite sheets:12
Number of Texture:2
Works with any render pipelines
Over 10 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $29.99
Smoke Pack 26.05 by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 10
Number of Materials: 2
Number of sprite sheets:16
Number of Texture:2
Works with any render pipelines
Over 10 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $29.99
Magic Snow FX Pack by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 25
Number of Materials: 2
Number of sprite sheets:25
Number of Texture:2
Works with any render pipelines
Over 25 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $29.99
Shapes Pack Element by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 12
Number of Materials: 2
Number of sprite sheets:12
Number of Texture:2
Works with any render pipelines
Over 12 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $29.99
Frozen Ice Elements by FXMonster
- Shaders made in ShaderGraph, so they're accessible to edit, be sure to have those added into your system.
- For your convenience, one universal material for flipbooks has been created, and several additional textures.
- Color and glow in each element layering you can change in 2 clicks in the Particle system
File Formats: transparent Png.
Each frame dimension is 960*960 px.
Frame rate: 30 FPS
Number of Unique Effects: 10
Number of Materials: 2
Number of sprite sheets:22
Number of Texture:2
Works with any render pipelines
Over 10 prefabs in Unity, also includes the Project with all the examples included and prepared for better uses.
- You can change the color of any element in real time, as well as add a glow to any of the layers.
- This pack provides all the elements for your project, you can combine them as you like.
Template was created and works correctly in version 2021.3.27f
Features:
all elements are made in particle system
Optimized for games.
Pivot point set properly.
No setup or plug-ins required.
All materials, sprites and other parts of pack properly named.
Demo Scene with all prefabs is included.
Render pipeline compatibility:
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms.The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end
Supported platforms:
Windows
Web GL
iOS
Android
Mac OS X
Linux
How to use:
https://youtu.be/GoNt9Gv4cIE
Simply drag and drop the prefab to your scene and use it.
you can combined layert sa you like
Price $29.99
elemental magic by cula
The effect was created using a particle system and mesh, and each effect was divided into two stages: projectile and hitting effects. If you want to use the effect as is in the project scene, you can use a prefab with a number in the file. If you want to use it separately, you can use a prefab that includes ( ).
The provided effects are suitable as battle or skill effects. Each effect is not a large-scale skill and is designed as a single skill so that it can be used continuously on multiple enemies. It can be used in a variety of ways to suit the game style.
Price $10.00
Fantasy Adventure & Exploration Music by dkcompose
Audio file types: .wav
Sample rate: 48kHz
Bit Depth: 24 bit
Loopable: ALL tracks loop perfectly
Stereo: All tracks are stereo and compatible in mono
Welcome to my "Fantasy Adventure & Exploration" music pack!
Inside this pack you will find 15 unique tracks reaching 43 minutes and 53 seconds. Using both live instrument recordings, as well as virtual instruments I hope to bring in truly fantastical music into your games to immerse players seamlessly with the worlds you are creating. Every track in this pack is filled with orchestral and medeival instruments to really bring that fantasy element to life.
*SAMPLER* The "Sampler" track on SoundCloud is a 10 second preview of each track included to help you quickly get a feel for what's in this pack.
Genre/feel:
These tracks are all fantastical, cinematic and orchestral with some synthetic enhancements to make these tracks feel larger than life. They are all meant to compliment and enhance the places your player will explore in an adventure-based game. The feel of these tracks range from mystical and magical to comfortable and nostalgic to ominous. The widespread of feel of these tracks is sure to give you enough music in your arsenal to cover any world you may create.
Why this pack?
I am a professional composer who has had music on national television shows from The Bachelor and Bachelorette to Backyard Bar Wars and 90-day Fiance. This means that each track is professionally composed, mixed, and mastered to guarantee the highest quality sound for your game. Each track has carefully crafted melody and harmony to ensure interest and repeatability in your game so the track never gets old.
LOOPABLE:
EVERY track in this pack loops perfectly. Reverb tails were carefully added to each track to ensure that all tracks will loop perfectly and seamlessly with no cracks or pops.
I personally guarantee your satisfaction with these tracks and hope you enjoy the music as much as I enjoyed making it for you.
TRACK LIST:
I split each track into 4 main categories. Many tracks span more than one of these feelings, but to simplify navigating the music the categories and the related tracks are:
Magical
- Arcane Discovery - 2:08
- Enchanted Forest - 3:02
- Forgotten Ruins - 3:41
- Mystical Glades - 2:45
- Waltz of the Elves - 1:38
Peaceful
- A Beautiful Discovery - 2:28
- Celestial Skies - 3:02
- Green Path - 2:26
- Medieval Town - 3:12
Unsettling
- In Enemy Terriroty - 1:31
- Ominous - 3:57
Vast
- Into the Mountains - 3:03
- The Long Path Ahead - 2:00
- Twilight Grove - 4:00
- White Stone City - 4:00
*All updates will be free after your first purchase!*
Please contact me with any questions:
dkcompose@gmail.com
Price $29.99
