Flexible Grid Controller by Crooked Head
Developing a game with mouse controls and looking to extend input options? Considering porting the game to consoles? Look no further! Specially designed for Unity projects with grid-like structures or sequential elements, The Flexible Grid Controller seamlessly integrates various input sources into your game. Ideal for genres where structured navigation is key, such as strategy games, city builders, puzzles, tactical games, and RPGs.
Key features of the Flexible Grid Controller:
✅ Easy integration: Designed for smooth implementation into existing projects, saving you time and resources.
✅ Diverse input options: From keyboards⌨️ to gamepads🎮, giving players more ways to play.
✅ Perfect for Porting: Streamline the transition of your game from mouse-driven controls to consoles.
✅ Quality code: Benefit from clean, well-documented code that's easy to integrate and simple to customize and maintain.
Explore more
📖Documentation | 💬Discord | 🎮Demo 1 | 🎮Demo 2 | 🧩 Pairs Great with the Turn Based Strategy Framework
Price $20.00
Shatter Stone: Starter Pack by NV3D
- 1x Pickaxe
- 1x Pyrite Ore Node
- 1x Refined Pyrite
- 4x PFX Systems
- 2x Visual Script Graphs
Number of Unique Meshes: 3
Collision: Yes
Vertex Count: 1200-1800
LODs: No
Number of Materials: 2 PBR materials + 5 PFX materials
Number of Textures: 11
Texture Resolutions: 2048x2048 for Pickaxe + Node, 512x512 for sprites and particle textures.
This starter pack includes an all new Pyrite Ore node along with a refined lump of Pyrite for your players to smash and collect. Also included is a free pickaxe to get your new gathering mechanic off to a great start!
Both the Ore and the Pickaxe are unique to this pack, so even if you have bought any of the other Shatter Stone Packs you will want to grab this one too.
Be sure to check out the other Shatter Stone Packs which include more resources to mine and gather along with extra features like customizeable colors and UI sprites!
You can find those packs here.
// Follow or Subscribe for future updates - including sales and new releases! //
Price $0.00
Addressables Source Generator by Denis535
- Easy source code generation with a hierarchical list of all addressable assets and labels.
- Easy referencing the addressable assets.
- Easy referencing the addressable labels.
- Compiler-time checking that all addresses and labels are correct.
# Overview
This package is addition to Addressables giving you the ability to reference assets in a very convenient way. For example: 'R.MyProject.Scenes.GameScene' or 'L.Scene'.
# How it works
This takes a list of all addressable assets and generates the source code with all asset addresses and labels constants.
For example:
```
namespace UnityEngine.AddressableAssets {
public static class @R {
public static class @MyProject {
public static class @Scenes {
public const string @Scene = "MyProject/Scenes/GameScene.unity";
}
}
}
public static class @L {
public const string @default = "default";
public const string Scenes = "scene";
}
}
```
# How to use it
The first way is to create the 'AddressablesSourceGenerator' asset and press the 'Generate' button in the inspector. It will generate the 'R.cs' and 'L.cs' files next to your asset.
The second way is to write the script that will generate the 'R.cs' and 'L.cs' files:
```
var settings = AddressableAssetSettingsDefaultObject.Settings;
new ResourcesSourceGenerator().Generate( settings, "Assets/UnityEngine.AddressableAssets/R.cs", "UnityEngine.AddressableAssets", "R" );
new LabelsSourceGenerator().Generate( settings, "Assets/UnityEngine.AddressableAssets/L.cs", "UnityEngine.AddressableAssets", "L" );
```
# Reference
## AddressablesSourceGenerator
- void Generate()
## ResourcesSourceGenerator
- void Generate(AddressableAssetSettings settings, string path, string @namespace, string name)
## LabelsSourceGenerator
- void Generate(AddressableAssetSettings settings, string path, string @namespace, string name)
# Links
- https://denis535.github.io
Price $0.00
Monster_6 by Njordmund
Number of textures 6
Texture dimensions 4096
Maximum polygon count 8281
Number of meshes/prefabs 3
Rigging: Yes
Animation count 32
Animation type list
UV mapping: Yes
LOD information ТNo
Types of materials and texture maps PBR
The model is suitable for your projects of the genre: RPG, strategy, first-person shooter, etc.
URP SHADER
Additional bones that are added to skeleton:
jaw
claw1 r
claw2 r
claw3 r
claw1 l
claw2 l
claw3 l
Textures:
4K PBR Textures(tga)
3 materials
6 textures
Animations:
Model contains 32 animations:
atack(x6)
walk(x5)
crawl
standup
run(x3)
strafe LR
rage(x2)
idle(x4)
gethit(3)
death(x3)
walkback
turn180
Polycount:
Verts: 8281
Faces: 7326
Tris: 13998
Price $35.00
Lizardman_Knight by Njordmund
Number of textures 15
Texture dimensions 4096
Maximum polygon count 16295
Number of meshes/prefabs 2
Rigging: Yes
Animation count 34
Animation type list
UV mapping: Yes
LOD information ТNo
Types of materials and texture maps PBR
The model is suitable for your projects of the genre: RPG, strategy, etc.
URP SHADER
Additional bones that are added to skeleton:
jaw
tail 01-07
toga_r 01-05
toga_l 01-07
Textures:
4K PBR Textures(tga)
5 materials
15 textures
Animations:
Model contains 34 animations:
atack(x5)
walk(x4)
run(x2)
strafe LR(x2)
rage(x2)
idle(x5)
gethit(x5)
death(x3)
walkback(x2)
turn180(x2)
Polycount:
Verts: 16295
Faces: 13943
Tris: 27248
Price $45.00
Lizardman_Barbarian by Njordmund
Number of textures 17
Texture dimensions 4096
Maximum polygon count 10452
Number of meshes/prefabs 2
Rigging: Yes
Animation count 35
Animation type list
UV mapping: Yes
LOD information ТNo
Types of materials and texture maps PBR
The model is suitable for your projects of the genre: RPG, strategy, first-person shooter, etc.
URP SHADER
Additional bones that are added to skeleton:
jaw
tail 01-07
toga_r1 01-09
toga_r2 01-09
toga_r3 01-09
toga_r4 01-09
toga_l1 01-09
toga_l2 01-09
toga_l3 01-09
toga_l4 01-09
belt_r 01-03
belt_l 01-03
Textures:
4K PBR Textures(tga)
7 materials
17 textures
Animations:
Model contains 35 animations:
atack(x5)
walk(x4)
run(x2)
strafe LR(x2)
rage(x2)
idle(x6)
gethit(x5)
death(x3)
walkback(x2)
turn180(x2)
Polycount:
Verts: 10452
Faces: 11321
Tris: 17426
Price $45.00
Monster 5 by Njordmund
Number of textures 12
Texture dimensions 4096
Maximum polygon count 5472
Number of meshes/prefabs 3
Rigging: Yes
Animation count 30
Animation type list
UV mapping: Yes
LOD information ТNo
Types of materials and texture maps PBR
The model is suitable for your projects of the genre: RPG, strategy, first-person shooter, etc.
URP SHADER
Additional bones that are added to skeleton:
jaw
Textures:
4K PBR Textures(tga)
3 materials
12 textures
Animations:
Model contains 30 animations:
atack(x5)
walk(x5)
crawl
standup
run(x2)
strafe LR
rage(x2)
idle(x4)
gethit(3)
death(x3)
walkback
turn180
Polycount:
Verts: 5472
Faces: 5600
Tris: 9258
Price $35.00
Lizardman Rogue by Njordmund
Number of textures 13
Texture dimensions 4096
Maximum polygon count 13892
Number of meshes/prefabs 1
Rigging: Yes
Animation count 44
Animation type list
UV mapping: Yes
LOD information ТNo
Types of materials and texture maps PBR
The model is suitable for your projects of the genre: RPG, strategy, first-person shooter, etc.
URP SHADER
Additional bones that are added to skeleton:
jaw
tail 01-07
toga_r 01-07
toga_l 01-07
Textures:
4K PBR Textures(tga)
3 materials
13 textures
Animations:
Model contains 44 animations:
atack(x6)
walk(x5)
run(x3)
strafe LR(x3)
rage(x2)
idle(x7)
gethit(x5)
death(x3)
walkback(x3)
turn180(x3)
Polycount:
Verts: 13892
Faces: 12513
Tris: 23281
Price $45.00
Monster 4 by Njordmund
Number of textures 6
Texture dimensions 4096
Maximum polygon count 6368
Number of meshes/prefabs 3
Rigging: Yes
Animation count 27
Animation type list
UV mapping: Yes
LOD information ТNo
Types of materials and texture maps PBR
The model is suitable for your projects of the genre: RPG, strategy, first-person shooter, etc.
URP SHADER
Additional bones that are added to skeleton:
jaw
tongue 01-03
Textures:
4K PBR Textures(tga)
3 materials
6 textures
Animations:
Model contains 27 animations:
atack(x5)
walk(x5)
run(x2)
strafe LR
rage
idle(x4)
gethit(3)
death(x3)
walkback
turn180
Polycount:
Verts: 6368
Faces: 5600
Tris: 10796
Price $35.00
Progression Systems by ZeqDEV
- Experience System
- Profession System
- Weapon Skill System
- Reputation System
- Progression Bar System
- Stats System
- The systems has JSON serialization to save data between reload of scenes.
What's included in the progression systems?
Reputation System
This component allows the creation and management of multiple factions within a game, enabling players to gain or lose reputation with these factions. The system supports leveling mechanics within each faction.
It includes following functionality:
- Add & remove repuation
- Choose amount of levels each faction should have
- Easily access the functions by your own scripts
- Setup several factions
- Switch between scenes without any issues
- Choose to save local data (JSON)
Weapon Skill System
The Weapon Skill System is a system which makes you being able to level up multiple weapon skills in your game.
It includes following functionality:
- Add & remove weapon skill
- Choose amount of levels each weapon should have
- Easily access the functions by your own scripts
- Setup several weapon skills
- Switch between scenes without any issues
- Choose to save local data (JSON)
Profession System
The Profession System is a system which makes you being able to level up professions in your game.
It includes following functionality:
- Add & remove profession skill
- Choose amount of levels each profession should have
- Easily access the functions by your own scripts
- Setup several professions
- Switch between scenes without any issues
- Choose to save local data (JSON)
Experience System
A core feature of the progression systems.
It includes following functionality:
- Add and remove experience
- Set maximum level
- Set experience required per level
- Choose if you want rested experience when a player has been inactive for a certain amount of time
- Switch between scenes without any issues
- Choose to save local data (JSON)
When choosing between all these options simply add the GiveExperience script to an enemy or to a lootable object and select following option:
- Give Experience on destroy (when enemy dies)
- Give Experience on collider trigger
- Select amount of experience to give
Progression Bar System
This smaller, yet impactful, system automatically generates a progression bar where you can set functions such as:
- Automatic repeat on complete
- Repeat infinite
- Set amount of repeat
- Progress speed
- Attach your own script functions when a progression step has completed
Stats System
The Stats System offers a way to modify a character's statistical attributes, such as strength, agility, intelligence. You can set functions as:
- Add values to a specific stat
- Increase all values with a multiplier option (for example when a player levels up)
Price $15.00
House Plants・Bouquets and Potted Plants by Tatiana Gladkaya
Number of Unique Meshes: 31
Number of Prefabs: 47
Collision: Yes, automatically generated
LODs: No
Polycount: from 40 to 22 243 tris
Number of Materials: 17
Number of Textures: 68 + 51 for HDRP
Texture Resolutions: 4096x4096px, 2048x2048px, 1024x1024px
(AlbedoTransparency, AO, Normal, MetallicSmoothness)
Textures format: TGA
UVs: channel 0: overlapping; channel 1: non-overlapping (for baking lightmaps)
Polycount:
Cactus 01 (2 diffrent meshes) - 1908 tris / 4620 tris
Cactus 02 - 9072 tris
Monstera - 6092 tris
Violet - 23 362 tris
Pilea - 7099 tris
Ivy (2 diffrent meshes) - 4849 tris / 6316 tris
Small plant - 5352 tris
Daffodils vase (5 diffrent meshes) - 1180 tris / 17 996 tris / 14 992 tris / 14 416 tris / 14 288 tris
Lilies vase (2 diffrent meshes) - 6996 tris / 19 328 tris
Shelves (2 diffrent meshes) - 740 tris / 912 tris
Watering can - 2276 tris
Doilies (5 diffrent meshes) - 20 tris / 84 tris / 96 tris / 108 tris / 192 tris
Plates for plants (4 diffrent meshes) - 320 tris / 336 tris / 432 tris / 832 tris
Universal Render Pipeline (URP)
House Plants Pack includes bouquets in vases and potted plants.
Bouquet with Daffodils, Bouquet with Lilies.
Potted plants: Monstera, Pilea, 2 different Cactuses, Violet, Ivy and other.
Shelves, Watering Can, Doilies and Plates for plants.
BONUS! Textures for HDRP (MaskMap, Normal, BaseColor)
Price $19.99
Casual character portraits pack1 by ixsoft
This package consists of a cute and casual Portraits image.
This package can be applied to various 2D casual games.
This package contains PNG images for each item.
The image size of one item works in a relaxed size of about 1000x1000px, so you can use the image in any size you want as needed.
total of 100 types.
[Type composition]
1. F_01
2. F_02
3. F_03
4. F_04
5. F_05
6. F_06
7. F_07
8. F_08
9. F_09
10. F_10
11. F_11
12. F_12
13. F_13
14. F_14
15. F_15
16. F_16
17. F_17
18. F_18
19. F_19
20. F_20
21. F_21
22. F_22
23. F_23
24. F_24
25. F_25
26. F_26
27. F_27
28. F_28
29. F_29
30. F_30
31. F_31
32. F_32
33. F_33
34. F_34
35. F_35
36. F_36
37. F_37
38. F_38
39. F_39
40. F_40
41. F_41
42. F_42
43. F_43
44. F_44
45. F_45
46. F_46
47. F_47
48. F_48
49. F_49
50. F_50
51. F_51
52. F_52
53. F_53
54. F_54
55. F_55
56. M_01
57. M_02
58. M_03
59. M_04
60. M_05
61. M_06
62. M_07
63. M_08
64. M_09
65. M_10
66. M_11
67. M_12
68. M_13
69. M_14
70. M_15
71. M_16
72. M_17
73. M_18
74. M_19
75. M_20
76. M_21
77. M_22
78. M_23
79. M_24
80. M_25
81. M_26
82. M_27
83. M_28
84. M_29
85. M_30
86. M_31
87. M_32
88. M_33
89. M_34
90. M_35
91. M_36
92. M_37
93. M_38
94. M_39
95. M_40
96. M_41
97. M_42
98. M_43
99. M_44
100. M_45
Price $15.00
Cleaning Item by ixsoft
This package consists of a cute and casual Cleaning concept item image.
This package can be applied to various 2D casual games such as puzzle games and merge games.
This package contains PNG images for each item.
The image size of one item works in a relaxed size of about 600x600px, so you can use the image in any size you want as needed.
total of 50 types.
[Type composition]
1. Baking_soda
2. Broom
3. Bucket
4. Can
5. Clothespins
6. Cream
7. Desktop_cleaner
8. Detergent
9. Dish_soap
10. Drill_brush
11. Dust_cloth
12. Dustpan
13. Fabric_softener
14. Feather_duster
15. Garbage_bag
16. Glass_wipe
17. Handkerchief
18. Hanger
19. Iron
20. Ironing_board
21. Kitchen_gloves
22. Laundry_detergent
23. Lint_roller
24. Loofah
25. Mop01
26. Mop02
27. Mop03
28. Plunger
29. Rubber_gloves
30. Scrub_brush
31. Sign
32. Soap
33. Sponge
34. Spray01
35. Spray02
36. Tissues
37. Toilet_brush01
38. Toilet_brush02
39. Toilet_brush03
40. Toilet_brush04
41. Toilet_paper
42. Towel
43. Vacuum01
44. Vacuum02
45. Vacuum03
46. Vacuum04
47. Washtub
48. Wastebasket
49. Water
50. Wet _tissue
Price $5.00
Detective Item by ixsoft
This package consists of a cute and casual Detective concept item image.
This package can be applied to various 2D casual games such as puzzle games and merge games.
This package contains PNG images for each item.
The image size of one item works in a relaxed size of about 600x600px, so you can use the image in any size you want as needed.
total of 50 types.
[Type composition]
1. Beret
2. Binoculars
3. Book
4. Bread
5. Broken_bottle
6. Broken_frame
7. Camera
8. Challenge
9. Coffee
10. Detective_hat
11. Detective_robe
12. Document
13. Fingerprint
14. Flashlight
15. Footprint
16. Groucho_glasses
17. Handcuffs
18. Inkstick
19. Key
20. Lamp
21. Letter
22. Magnifying_glass
23. Mask
24. Match
25. Monocle
26. Necktie
27. Newspaper
28. Notebook
29. Pearl_necklace
30. Pigeon
31. Pocket_watch
32. Puzzle
33. Quill
34. Radio
35. Revolver
36. Ring
37. Roll
38. Rope
39. Rose
40. Sandglass
41. Screwdriver
42. Silk-hat
43. Smoke
44. Soup
45. Stick
46. Suitcase
47. Sunglass
48. Tape
49. Telephone
50. Wire
Price $5.00
Retro Gramophone by SnowQ
- One 3D model of gramophone (3352 tris, 1553 faces)
- One gramophone prefab
- PBR textures (Albedo, Normal, Metallic)
- Texture resolution: 4096x4096
This low poly retro model with baked PBR textures is perfect for filling out a room.
Price $15.00
Retro Phone by SnowQ
- One 3D model of retro phone (5248 tris, 2550 faces)
- One retro phone prefab
- PBR textures (Albedo, Normal, Metallic, AO)
- Texture resolution: 4096x4096
This low poly retro phone model with baked PBR textures is perfect for filling a room.
Price $12.00
Military Radio by SnowQ
- One 3D model of military radio (5326 tris, 2559 faces)
- One military radio prefab
- PBR textures (Albedo, Normal, Metallic, AO)
- Texture resolution: 4096x4096
This low poly military radio model with baked PBR textures is perfect for filling the game
Price $15.00
TV pavilion by SQUID
the total number of polygons in the project is 80541. Textures were used 2 images 1024x1024, number of materials 2
TV pavilion
pavilions
door, hangar, pavelion (x9), table (x2)
props
trampoline, green props (x6), wall, background, chromakey (x3), podium, frame (x5), motorhome, electric car, mirror, column, costumes, rattling table, control panel, fan, table, exit sign, illuminator ( x3), awning, railroad (x2), fence, podium (x2), carpet, sofa (x5), saxophone, guitar, synthesizer, drum set, stool, chair (x4), coffee table, podium for report, flag, flower bed, teleprompter, spotlight, suspended camera, camera (x4), smoke machine, mannequin head, container (x4), nail polish, thermos, brush (x3), toilet paper, comb, lipstick, powder compact, tablet (x2) , TV, clapperboard, microphone (x4), megaphone, pencil
Price $25.00
2D Racing Game Template (URP + Post Processing) by Black Knight Studio
This template will help you making a 2D racing game easier than. You can use this template for any purpose like personal or commercial.
Features:
- Code is easily to understand.
- 2D top-down game.
- Physics 2D.
- Tilemap.
- Save load game with encryption.
- Level selection.
- Simple shop system (Car selection).
- Night mode (Using light 2D URP + Post Processing).
- Replay system.
- Simple best time system.
- Sound settings.
- 2D glow shader URP ready for use.
- Speedometer.
- Animation UI (Using Dotween package).
Please import Dotween free version package before import this package. Document also is included in this package.
Features:
- Code is easily to understand.
- 2D top-down game.
- Physics 2D.
- Tilemap.
- Save load game with encryption.
- Level selection.
- Simple shop system (Car selection).
- Night mode (Using light 2D URP + Post Processing).
- Replay system.
- Simple best time system.
- Sound settings.
- 2D glow shader URP ready for use.
- Speedometer.
- Animation UI (Using Dotween package).
Assets are included in this package:
- Racing Pack by Kenney (license Creative Commons CC0).
- UI Pack by Kenney (license Creative Commons CC0).
- Speedometer by Alexander123 (license Creative Commons CC0).
- GDquest Freebie 001 - Cartoon Mobile UI Buttons - @NathanLovatoArt (license Creative Commons CC0).
- Juhani Junkala [Chiptune Adventures] by SubspaceAudio (license Creative Commons CC0).
- Interface Sounds by Kenney (license Creative Commons CC0).
See more details in notice.txt inside package.
============ Contact me ============
● Email: nguyenthanhloc191919@gmail.com
● Discord
Price $4.99
Futuristic Backgrounds #1 by Moon Tribe
File count: 240
Animated: No
Additional: pixel-based
Introducing Futuristic Backgrounds #1 - the latest addition to our collection of immersive, themed environments. This pack propels you into the heart of a cybernetic future, featuring Neo Tokio, Synth Bar, and Train Platform settings. Each backdrop is meticulously crafted to transport players into a world where neon lights meet the cutting edge of tomorrow.
Pack Contains:
3-Themed Layered Backgrounds settings
HD Quality, Uncut 4K Resolution (4096x2160)
Varied Sprite Resolutions from ~156x128 to ~4096x1000
Prefabs and a Well-Sorted Project
Demo Scenes
Layered PSD Source Files
If You have any questions or suggestions - please feel free to send us an email: at info@moon-t.com or use the contact form at moon-t.com
Price $15.00
