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The newest packages in the Unity Asset Store.
Updated: 29 min 25 sec ago

Korea Craft & Design - Recommend Goods for Korean Restaurant by Korea Craft & Design Foundation

2023, June 1 - 01:07
Recommend Goods for Korean Restaurant

Number of textures : 134

Texture dimensions : 2048x2048

Minimum polygon count : 152

Maximum polygon count : 35920

Number of meshes/prefabs : 20 / 91

Rigging: No

UV mapping: Yes

Types of materials and texture maps : PBR

50+ props including blinds, tables, cushions, jars and traditional styled lights, etc. This package can be recommended for restaurants that utilize traditional Korean design. Meet many necessary items here to preserve the feel of the Orient.


Price $0.00

Korea Craft & Design - Furniture Item by Korea Craft & Design Foundation

2023, June 1 - 01:07
Traditional Furniture Items of Korea

Number of textures : 177

Texture dimensions : 2048 x 2048

Minimum polygon count : 588

Maximum polygon count : 205,358

Number of meshes/prefabs : 9 / 36

Rigging: Yes

Animation count : 6

UV mapping: Yes

Types of materials and texture maps : PBR

We have modeled traditional Korean furniture, which can be observed in Korean movies, museums, dramas, and more, so that anyone can use them. Meet many necessary items here to preserve the feel of the Orient.


Price $0.00

Korea Craft & Design - Interior Item by Korea Craft & Design Foundation

2023, June 1 - 01:07
Traditional Interior Item of Korea

Number of textures : 219

Texture dimensions : 2048 x 2048

Minimum polygon count : 4000

Maximum polygon count : 7174

Number of meshes/prefabs : 65 / 118

Rigging: No

UV mapping: Yes

Types of materials and texture maps : PBR

We have modeled actual everyday items used in the past in Korea using photogrammetry. Meet many necessary items here to preserve the feel of the Orient.


Price $0.00

Lava Planet by Game-Ready Studios

2023, June 1 - 01:04
Lava Planet (Low/Middle/High poly)

Number of objects: 1

Tris/vert count:

Desktop - 5074 tris/2771 vert

Mobile - 2538 tris/1436 vert

Renders - 25372 tris/13118 vert


Textures: 4096x4096 PBR

Lava Planet for your sci-fi or space projects with 2 skins(Lava Planet + Desert Lava Planet)


IMPORTANT! This asset part of Planets Collection


Price $15.99

Destroyed Planet by Game-Ready Studios

2023, June 1 - 01:03
Destroyed Planet (Low/Middle/High poly)

Number of objects: 1

Tris/vert count:

Desktop - 4958 tris/2874 vert

Mobile - 2478 tris/1510 vert

Renders - 99142 tris/51044 vert


Textures: 4096x4096 PBR

Destroyed Planet for your sci-fi or space projects 


IMPORTANT! This asset part of Planets Collection


Price $15.99

Cracked Planet by Game-Ready Studios

2023, June 1 - 01:03
Cracked Planet

Number of objects: 1

Tris/vert count:

Desktop - 5840 tris/3169 vert

Mobile - 2920 tris/1643 vert

Renders - 29198 tris/15030 vert


Textures: 4096x4096 PBR

Cracked Planet for your sci-fi or space projects


IMPORTANT! This asset part of Planets Collection 


Price $15.99

AAA Game Character Evil Space General by Epic Sounds and FX

2023, May 31 - 20:31

Enlist the menacing fleet commander of the galactic star force in your next game audio production with our AAA Game Character Evil Space General voice library featuring an aggressive, wheezing and angry collection of designed human voice over sound files created for sci-fi MMORPG games & trailers. This voice-over sound library features a cyborg, male antagonist game character inspired by space, otherworldly futuristics, MMO, adventure & more.


  • 375 male voice-over audio files
  • 304 MB of voice samples
  • All in 24bit/96k .wav file format
  • 8 minutes of game ready & optimized audio

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AAA Game Character Evil Space General voiceover sound library provides you with more than 370+ immersive, game-ready voice-over sound files, vocalizations, fighting and pain sounds, custom character specific dialogue lines, stock non-player character dialogue lines, and everything needed to create compelling cinematic scenes, character, and outstanding gameplay audio experiences.


The vocal profile of the Evil Space General is raspy, menacing and has a wheezing tone. It is ideal for in-game NPCs, boss, antagonist, bad guy, fleet commander, and any other characters that call for a designed enemy game character aesthetic. If you want to further process it with vocal effects, our voice is available in clean audio format and is prepared for your game as is. It is a great asset to any sci-fi game or movie production because of its voice-over sound files, which offer a wide range of vocalizations from common language to particular in-game phrases.


UCS Compliant


All sound effects labeling is UCS compliant and is organized into categories to make it super easy to navigate to the right sounds. With 375 voice over audio files and 133 custom dialogue lines such as “Bring Them To Me Alive, Charge Them Head On, Defend The Command Ship”. This pack has plenty of options to help your game characters come to life.



AAA Game Character Evil Space General’s voice over sound effects is not only packed with high-quality voice recordings but includes thought out, cohesive scripted dialogue and vocalizations to help you build dynamic western stories, game trailers, in-game characters, dramatic moments and so much more.


Product details:

  • 375 male voice-over audio files
  • 304 MB of voice samples
  • All in 24bit/96k .wav file format
  • 8 minutes of game ready & optimized audio
  • Includes Soundminer Metadata
  • Universal Category System (UCS) compliant
  • AAA Game Character Voice-Over Sound Effects Library
  • Perfect for antagonist, NPC, boss, nemesis, commander
  • 133 stock NPC dialogue lines
  • 145 custom character specific dialogue lines
  • 15 crying sounds
  • 24 fighting vocals
  • 17 jumping sounds
  • 17 laughing sounds
  • 24 pain grunts and vocalizations
  • Works with any DAW or Game Engine
  • All Royalty Free & YouTube friendly
  • RTU-OTB (ready to use out of the box)

Price $29.00

Retro Icon Pack by Shadow Grove Games

2023, May 31 - 19:55
Get your groove on with the Retro Icon Pack! Packed with over 600 eighties-inspired icons, this pack is a blast from the past that will bring a touch of nostalgia to your Unity projects!
  • 622 icons
  • 3 different styles
  • At least 3 different themes per style

🏁 How can this asset help me?

The Retro Icon Pack is a game-changer for developers seeking to add a touch of nostalgia to their Unity projects. Packed with 622 eighties-inspired icons, this pack is the perfect solution for creating retro-themed games, apps, or UI elements. With its pixel-perfect design and vibrant colors, this asset will transport your players back to the iconic era of the eighties, bringing a unique and trendy aesthetic to your project.


🖼️ 512px Resolution

The icons in the pack are designed with a resolution of 512px, guaranteeing sharp, clear, and pixel-perfect visuals for an immersive retro-themed experience.


🌺 Possible use cases

You can use the Icons in your UI. Additionally, you can utilize these Icons as stickers or sprays for your players, or even as decorative wallpaper or posters to infuse a nostalgic ambiance into your environment.


Price $4.99

The Vegetation Engine | Conversion Presets by BOXOPHOBIC

2023, May 31 - 19:43

Documentation | Join Discord | Contact


Welcome! All asset-related discussions are moving to Discord. Join us for more information, updates, if you experience any issues, or if you just want to say hi!

Please check the description, limitations, disclaimers before buying the asset!


○ The Vegetation Engine


The Vegetation Engine is a set of highly customizable vegetation and props shaders and powerful tools designed to unify any asset from the Unity Asset Store, Megascans, Speedtree, Tree Creator, and more, or custom models made by your team.


Enable high-quality wind motion, interaction, local wind, seasons, wetness, subsurface scattering, gradient and noise tint, perspective correction, camera distance fade, glancing angle fade, crossfade, size fade, top projection, and detail blending, and more, for all vegetation assets and props with Standard, Universal, or HD Render Pipeline!


○ The Conversion Presets


The conversion presets are used by the Prefab Converter to transfer the mesh data, material properties, and pack textures to make them compatible with the Vegetation Engine shaders. The Vegetation Engine has presets for the most popular assets and tools from the Unity Asset Store. See the full list here!


⚑ Starting with version 10.0.0, the presets are distributed as a separate package for easier updates and fixes, without the need to download and reinstall the core package!


○ Disclaimer


The conversion presets will not always transfer all properties from the original shaders. Depending on the original shader complexity, some features might not be compatible with the Vegetation Engine. If the original shaders changes, the presets might not work anymore!


○ More Assets


The Vegetation Engine • Unified shaders for any asset

The Vegetation Engine • Amplify Impostors Module

The Vegetation Engine • Mobile Shaders Module

The Vegetation Engine • Polygonal Shaders Module

The Vegetation Engine • Terrain Blanket Module | NEW

The Vegetation Engine • Terrain Details Module

The Vegetation Engine • Terrain Elements Module

Atmospheric Height Fog • Optimized fog for consoles, mobile, and VR

Polyverse Skies • Low poly skybox shaders

Free Skybox Shader • Cubemap Extended shader



Price $0.00

The Vegetation Engine | Free Shaders for Creators by BOXOPHOBIC

2023, May 31 - 19:43

Documentation | Join Discord | Contact


Welcome! All asset-related discussions are moving to Discord. Join us for more information, updates, if you experience any issues, or if you just want to say hi!

Please check the description, limitations, disclaimers before buying the asset!


○ The Vegetation Engine Lite


The Vegetation Engine Lite is a set of highly customizable vegetation and props shaders designed for asset store creators. Focus on your art creation and quality and not on shader development!


Enable high-quality wind animation, top projection and detail blending, vertex occlusion, subsurface scattering, height-based gradient tinting, and emissive support for all vegetation assets and props with the Standard, Universal, and HD Render Pipeline and one-click conversion to the Vegetation Engine!


○ Limitations


🞫 Static batching is not supported for vegetation

🞫 Shader Model 4.5+ capable devices are required (Desktop / High-End Mobile)

🞫 Scalable Ambient Obscurance is not supported in Forward Rendering

🞫 Only the latest LTS Unity versions are officially supported!

🞫 HDRP RTX is not fully supported


○ Disclaimers


The meshes require vertex color painting for wind. Check the documentation for mesh and texture authoring and render pipelines support!


The shaders are designed to be imported alongside your assets, and not included in your packages, to avoid outdated versions or file conflicts!


○ More Assets


The Vegetation Engine • Unified shaders for any asset

The Vegetation Engine • Amplify Impostors Module

The Vegetation Engine • Mobile Shaders Module

The Vegetation Engine • Polygonal Shaders Module

The Vegetation Engine • Terrain Blanket Module | NEW

The Vegetation Engine • Terrain Details Module

The Vegetation Engine • Terrain Elements Module

Atmospheric Height Fog • Optimized fog for consoles, mobile, and VR

Polyverse Skies • Low poly skybox shaders

Free Skybox Shader • Cubemap Extended shader



Price $0.00

Yggdrasil Textures Bundle by LaFinca

2023, May 31 - 19:38
A collection of 250+ stylized nature, fantasy, cold, grounds, nature, and other textures and materials based on Scandinavian mythology and folklore. For use in RPG and Fantasy games!

All textures are stylized and created combining with Midgard Textures pixelated textures.

Features:

  • 250+ Unique Textures and Terrain Layers
  • 250+ PBR Materials
  • Base Color / Normal / Height / Ambient Oclusion / Roughness / Mask Map included
  • Resolution 4096px by 4096px
  • PNG format
  • Pixelated and Stylized
  • Tillable
  • Mobile and PBR ready

Buff your game with this Stylized Textures Bundle by LaFinca Studio!

It will help you create a fantasy world with its cold, grandiose architecture, dense forests, vulcanic areas, dungeons, ancient and abandoned cities. Specially designed for games, architects and artists to use for the design of their games and artwork.


Get access to all 9 Realms of Nordic Mythology Textures at a discounted price with our Ultimate Bundle!


This bundle includes:

By purchasing the Bundle on the Unity Asset Store, you'll be able to download all 9 packages for free - a savings compared to buying each package individually. Get access to these rich and immersive environments inspired by Nordic mythology and take your project to the next level. Hurry and grab the Ultimate Bundle today!


Each texture is tileable/seamless and is fully compatible with a variety of different scenarios - standard Unity terrain, Unity standard shader, URP, HDRP, and much more are compatible.


All textures are 4096x4096 and have an HDRP Mask included for full HDRP support.


Website | Twitter | Linkedin | Pinterest | Youtube | Instagram | Itch.io


About Refunds


Please check out the free MidgardTextures. The asset contains plenty of examples to help with the purchase decision. The Yggdrasil Texture Bundle is a collection that has more than 10 GB already. Since Unity has a package size limit the download is split and you get access to the individual packages instead of having all files in 1 package. This also reduces your download size. Because Unity doesn't have a means to revoke the access to the individual assets after the access to the Yggdrasil Texture Bundle would have been removed because of a refund, a refund for this asset is not possible unfortunately.


Price $60.00

Dynamic Mesh Combiner by TeoGames

2023, May 31 - 19:33
Dynamic Mesh Combiner supports skinned and regular mesh renderer, animated/static output, LOD, dynamic objects, and mesh combining. Perfect for mobile, PC, and VR projects. Free demo available.

Dynamic Mesh Combiner offers a range of features, including:

  • Support for both skinned mesh renderer and regular mesh renderer, giving you the flexibility to optimize a wide variety of objects and models.
  • Ability to output both animated and static meshes, providing a versatile solution for all of your mesh optimization needs.
  • Automatic and manual mesh combining, allowing you to easily reduce draw calls and improve performance with just a few clicks.
  • Support for dynamically added objects, making it easy to optimize objects that are added to the scene at runtime.
  • Built-in collision detection and support for physics objects, so you can ensure that your optimized meshes work seamlessly with the rest of your project.
  • Seamless integration with Unity's component-based architecture, making it easy to incorporate Dynamic Mesh Combiner into your existing workflow.
  • Support for LOD (Level of Detail) groups, so you can optimize your meshes based on distance or other criteria.
  • Ability to combine meshes in chunks, giving you greater control over the optimization process and making it easier to manage large scenes.
  • Support custom profiler (Unity 2021.3 and later)
  • Colors to texture baking supports. If you have color-only materials then you can bake they into single texture at runtime. Also you can add your own baking logic for baking textures.

Dynamic Mesh Combiner is a powerful Unity plugin that can help you optimize the performance of your 3D models while maintaining their quality and fidelity. Whether you're working on a mobile game, a PC game, or a VR project, Dynamic Mesh Combiner is the ultimate tool for reducing draw calls and improving performance in your Unity project.


Dynamic Mesh Combiner is perfect for Unity developers who want to improve the performance of their 3D models without sacrificing quality. Whether you're working on a mobile game, a PC game, or a VR project, Dynamic Mesh Combiner can help you achieve the results you need.


If you'd like to try out Dynamic Mesh Combiner before making a purchase, we offer a free demo version. Simply contact us and we'll be happy to provide you with a copy for non-commercial use.


To start working just add component 'MC Mesh Combiner' to root element and then 'MC Combinable' or 'MC LOD Combinable' to all renderers that you want to combine.


Pleasse read documentation before start, or feel free to join discord server If you have any questions!


Price $39.99

Casino Club and Bar by Crescent Dial Games

2023, May 31 - 18:20
With over 90 + unique static meshes this next gen interior has towering pillars and archways housed amongst exquisite marble and wooden surfaces.
  • Modular components
  • Blueprints set up - just drag and drop
  • Lots of props included allowing you to personalize to your own taste

Number of Unique Meshes: 90+

Collision: (Yes ]

Number of Materials [5]

Material Instances: [17]

Number of Textures: [10]

Texture Resolutions: (2048, 1024,512)

Uniquely unwrapped meshes for optimal performance

Lods: Yes (except small props like playing cards and casino chips)

Questions? email: crescentdialgames@gmail.com

With over 90 + unique static meshes this next gen interior has towering pillars and archways housed amongst exquisite marble and wooden surfaces.

Built in a modular fashion with components of walls, arches, floors and ceilings you can design an interior to your own liking. This interior will also work if you just want an opulent looking interior for your game - it doesn’t have to be a Casino.

A full stack of playing cards, chips and casino tables comes included as well as various props such as sofas, stools, casino tables, games and many more. High Rez texture have been provided but this is built in a modular and optimized fashion to ensure performance.


Price $24.99

minotaur1 by ninj4ext

2023, May 31 - 17:41
Low-poly model of the character Minotaur

Number of textures: 8(2 Albedo, 2 Normal, 2 MetallicSmoothness, 2 AO)

Texture dimensions 4096 for character and 2048 for weapon

Polygon count 7589

Number of meshes/prefabs 1

Rigging: Yes

Animation count 17

UV mapping: Yes

Types of materials and texture maps PBR metallic/roughness

PBR metallic/roughness


The model contains 17 animations:

atack (x5)

walking (x5)

walking back (x1)

running (x1)

running straif l/r (x1)

idle (x1)

death (x1)

gethit(x2)


faces: 7589

verts: 14756

tris: 7606



Price $0.00

Hog Folks Bundle by Ether Games Solutions

2023, May 31 - 16:56
Six fantasy monsters with hand-drawn textures, rigged, animated, in a money-saving bundle!

'Hog Folks Bundle' is a bundle which includes 6 assets. After purchasing this bundle, visit each package listed below, and you will be able to get them for free.


  • Hog Folk 1, 3089 polygons, 2646 vertices, 13 animations.
  • Hog Folk 2, 3008 polygons, 2287 vertices, 13 animations.
  • Hog Folk 3, 3110 polygons, 2513 vertices, 13 animations.
  • Hog Folk 4, 2612 polygons, 1874 vertices, 12 animations.
  • Wild Boar 1, 2060 polygons, 1589 vertices, 13 animations.
  • Wild Boar 2, 1982 polygons, 1486 vertices, 13 animations.

All characters have a 2048x2048 albedo texture. Generic rigged and animated.


Price $40.00

Character Chip Material Collection -Fantasy Character Chip for Platformers- by ponApp

2023, May 31 - 16:54
This material collection of humanoid characters that can be used in games for platformers (side-scrolling action).

<Material Size>

36x36px (19 types) Other than m004

42x42px (1 type) m004

(All materials are made to fit 32x32px.)

<Features>

This material collection of humanoid characters that can be used in games for platformers (side-scrolling action).

There are 10 types of motion such as walking, running, and jumping.

In addition, there are two types, with outlines and without outlines, so you can use them according to the purpose.

<Materials>

Humanoid characters (20 types)

m001. Detective (male)

m002. Knight (male)

m003. Scout (female)

m004. Witch (male)

m005. Vampire (male)

m006. Soldier (male)

m007. Sister (female)

m008. Elf (female)

m009. Dwarf (male)

m010. Farmer (male)

m011. Farmer (female)

m012. Town girl (female)

m013. Priest (male)

m014. Soldier (female)

m015. Barbarian (male)

m016. Butler (male)

m017. Maid (female)

m018. Adventurer (male)

m019. Adventurer (female)

m020. Wizard (male)

Motions (67 frames, 10 types)

01. Idle (Stand) Frame: 1

02. Walk frame: 2-7

03. Run Frame: 8-12

04. Shoot a gun Frame: 13-17

05. Jump Frame: 18-26

06. Swing (Shash) Frames: 27-33

07. Stick out a hand (Shot a magic) Frame: 34-40

08. Raise a hand (Use a item, Use a magic) Frame: 41-48

09. Shoot a arrow Frame: 49-53

10. Shock Panels: 54-58

10+. Shock + Fall down Frame: 54-67


Price $9.99

Realistic Cliffs and Rocks by Highpoly Forehead

2023, May 31 - 16:42
Collection of 12 mossy and snowy cliffs and rocks for the creation of a vast majority of rocky environments.

Number of Unique Assets: 12


Vertex Count:

  • Huge Cliffs ~ 14k - 16k ----- 29k - 32k tris
  • Big Cliffs ~ 5k - 6k ----- 9k - 11k tris
  • Plateau Cliffs ~ 4k ----- 7k tris
  • Medium Rocks ~ 750 ----- 1400 tris
  • Small Rocks ~ 80 - 170 ----- 150 - 340 tris

Decomposed Convex collision primitives.

Up to 3 LODs.


Textures are mostly of 2048x2048 resolution (Base Color, Normal, Mask and ORM maps)

This collection contains everything you need to create a realistic-looking rocky environment.

The project includes 12 unique assets:

  • 2 Huge Cliffs
  • 2 Big Cliffs
  • 2 Plateau Cliffs
  • 3 Medium Rocks
  • 3 Small Rocks

  • The example scene from the images is included (except for the foliage).

The rocks and cliffs are sculpted from every side in various shapes, which allows the creation of various rock formations.


Powered with tileable textures, you can scale rocks up and down without significant quality loss, maintaining crisp details from far and close distances.


Several rock appearances are possible due to flexible moss and snow layers (check the last images in the gallery).


The textures, such as Base Color, Normal, Mask and ORM map, are used in the project and their resolution is mostly 2048x2048.


All the assets are optimized for smooth gameplay. All rocks have LODs and collision.


In the project, I used a custom shader, a quick breakdown of which you can find HERE and inside the project package.


If you have any questions e-mail me or reach out to me via discord [Highpoly Forehead#5358]


Price $25.00

STYLIZED SWORD-VFX EFFECT PACK by Game HUB

2023, May 31 - 16:39
This package contains a collection of 6 Realistic Sword VFX

Technical details:

Texture size 2048 b/w 2048.


How to use?

Drag and Drop your prefab into the scene.

Select particle system/shader graph.

You can customize its properties that are visible.


Note:


PostProcessing is required only for LaserBeam VFX and its variant VFX’s

To access Features of PostProcessing.

Go to Camera > Add Volumn Component > Select New Option from Profile

Go to Camera > Add Bloom Component Enable Treshold and Intensity and adjust its values according to your requirements.

Enable the ProcessingProcessing from Camera setting

Camera > Rendering > Enable PostProcessing, NAN Stop, Dithering


Don’t forget to uncheck the PostProcessing from Camera Rendering for other Sword VFX’s

We have different folders.


Stylized Sword VFX Pack

This package contains a collection of 6 Realistic Sword VFX (3 Unique Effects and the rest
of the Sword Effects are the variations of these VFX) which are created individually. The
different meshes are used in Sword VFX using a shader graph and if you want to customize
the mesh effect then you can modify the Shader Graph properties according to your taste.
In this pack the 2 Stylized Swords model are included for VFX representation These VFX
can be edit easily if you want to different color and style.


Shader Graphs

  • Shader Graph from the package manager is required.
  • This package consists of 7 Shader Graphs.

Sword Glow Shader Graph Properties:


Color - Controls the color of sword from shader side.

Texture - Texture of sword inside shader.

Strength – force in which spell will generate.


Laser Shader Graph Properties:

Color-Controls the color of laser beam from shader side.

LaserTexture -Texture of laser inside shader.

Speed_ controls the speed of Texture.

Mask_ limit the area of an effect inside of mesh.

Noise Amount_ amount with which the texture noise will generate.

Noise Scale_ controls scale of noise.

Noise Power_ force with which the texture noise will generate.

Noise Speed_ speed of texture with which the noise will move.

Dissolve Amount – amount with with the texture will dissolve.


READ ME FILE IS INCLUDED IN THE PACKAGE.


Price $6.99

Teleportals VR Locomotion by HB Engineering & Development

2023, May 31 - 16:29
A unique alternative to other VR locomotion systems, avoiding the dislocation and disembodiment of instant teleporting AND the discomfort of smooth locomotion.

Prefabs, script, and shaders to make everything work. Should be fairly drag and drop into your scene. You'll need to select the XR Origin object and add the portal cameras and their parent. Be sure to drag in all three prefabs from the teleportals/prefabs folder, and get rid of other player cameras in your scene.


Also, make sure that you have XR Interaction in your scene ahead of time.


Uses a custom unlit shader derived from one by NoiseCrime (see shader source for link to original thread and git).


Might not be the best code since I'm not a dev by trade. Also I kept my script all in one to make it easy to understand and follow, but you might want to split things out to optimize performance.

This is, as far as I can tell, a novel approach to the use of portals in locomotion. It acts as a middle ground between blink teleportation and the portal movement from games like Budget Cuts. You use a ray cast from your hand to indicate where you want to go, as we're all used to in VR. A portal spawns where you indicated, expanding until it fills your vision. This serves two purposes.


First, there is no sense of movement, so you don't have any nausea like with smooth or dash locomotion. Second, there is no disembodiment or loss of sense of physical location caused by the instant transition of a teleport.


The system also lets you adjust the speed of the movement, and by default the transition takes longer the farther away you are teleporting. You can also control maximum movement distance.


Things not accounted for here (yet):

  1. What this looks like to other players (basically you blink teleport from their perspective). I figured you'd have your own ideas for how this should look.
  2. I would like to shadowbox the world around the portal during the animation, but I haven't figured out how to do that yet.
  3. I don't have any of the niceties of a normal rig, like hands or a body.
  4. The custom rig here has two player cameras. It might work with one though...
  5. Sound! I'd like to add optional sound effects to drive home the effect

Please send all feedback here: Teleportals Feedback


Thanks to Freya Holmér for answering my questions years ago on Twitter regarding the technical approach used in the Budget Cuts portals, which helped me eventually do this. Also thanks to noisecrime who developed the stencil shader I based mine off of. You can find their original project here: GitHub - noisecrime/Unity-StencilPortalRoomCube: Example Unity Project illustrating how to use stencils to create volumes that share the space via portals


Price $4.99

AA_Search by activeanimation

2023, May 31 - 16:27

Technical details


Rigging: Yes

Animation count: 28

Animation type list: fbx

motion capture

This asset is composed of various 28 high-quality motion capture animations needed for game development.

Animation Clips consist of all individually looping animation Mecanim compatible.

Also, all motion is humanoid based.

We have a professional motion capture team. Our database has thousands of animations.

We are pleased to share with you our motion capture work. Please look forward to more work from us. Please stay tuned!


Animations:


AA_Search_Stand_type01

AA_Search_Stand_type02

AA_Search_Stand_type03

AA_Search_Stand_type04

AA_Search_Stand_type05

AA_Search_Stand_type06

AA_Search_Stand_type07

AA_Search_Stand_type08

AA_Search_Flashlight_type01

AA_Search_Flashlight_type02

AA_Search_Flashlight_type03

AA_Search_Flashlight_type04

AA_Search_Flashlight_type05

AA_Search_Flashlight_type06

AA_Search_Flashlight_type07

AA_Search_Flashlight_type08

AA_Search_KneelDown_type01

AA_Search_KneelDown_type02

AA_Search_KneelDown_type03

AA_Search_KneelDown_type04

AA_Search_KneelDown_type05

AA_Search_KneelDown_type06

AA_Search_KneelDown_type07

AA_Search_OnTheFloor_type01

AA_Search_OnTheFloor_type02

AA_Search_OnTheFloor_type03

AA_Search_while_Walking_type01

AA_Search_while_Walking_type02


Price $9.99

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