Fragile - Guitar Type Beats by Skyscraper Seven
The pack at a glance:
- Audio file types: WAV Format.
- Sample Rate: 44.1 kHz
- Bit Depth: 24 bit
- Loopable: No
- Additional: Stereo
- Number of Beats: 7.
- Created for the: background or ambience of your game.
- Need to provide credit: Yes (Skyscraper Seven and Tinna)
Introducing a collaboration between Skyscraper Seven and Tinna, presenting a captivating collection of 7 beats. This unique blend of creativity brings forth a diverse array of musical landscapes, each beat infused with their distinct styles and artistic vision
Price $15.00
Ultimate Game Music Pack №2 by AisenCorporation
Supported OS Windows, Mac, Linux, Android, Iphone.
Loopable: Yes.
Additional: Stereo and mono.
Audio file types: wav.
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Ultimate Game Music Pack №2 offers you:
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- Ready music package
- Full immersed tracks
- Organized into folders for easy use
- Works with any projects
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This package contains more than 50 music tracks.
List of all tracks in the package.
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- Contemporary electronic music.
- Dynamic music.
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Audio data can be used:
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- For public, personal and commercial purposes.
- For the background of your project.
- For special effects inside the game.
- Before purchasing an asset, you do not have the right to use tracks without indicating the author and the purchased license, but after that, everything is in your hands.
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Global properties:
Length: 3:27:55.484 (550,168,849 samples)
Sampling frequency: 44100 Hz
Channels: 2
Bits per sample: 24 (83.9%); 16 (16.1%)
Average bitrate: 2004 kbps
Codec: PCM
Encoding: lossless
Total number of tracks: 56 only in .wav format
Total track size: 2.90 GB
In addition to the tracks, the asset contains a README.pdf file that serves as a list of all tracks within the project
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Still have questions? Support form to help@aisencorporation.com
You can contact the company’s online support and we will definitely correct errors if they are present. Thank you for your attention.
Price $25.99
Stylized Zombie Character by Playcrazzy
Number of textures 08
Texture dimensions 2k
Minimum polygon count 8407
Maximum polygon count 8407
Number of meshes/prefabs 08
Rigging: Yes/No Yes
Animation count 05
Animation type list Idel,Walk,Run,Roring,Jump
UV mapping: Yes/No Yes
Stylized Zombie Character
08 Zombie models With Different Textures
You can Make Zombie Kind of Game With Using This character
This Package Contain
08 Types of Different Textures for character
Models are great for use in Hyper Casual Mobile Games , pc games advertising, games, and other purposes,Cartoon Video Making
In the kit with the characters come animations:
idle, run, walk,Roring,Jump
all animations looped
If you liked this set, please leave a review! It will help me to create even more product and please you! Creativity to you!
Price $9.99
Narrator Volume Pack 1 - Female Voice AI by Skyscraper Seven
- Audio file types: MP3 & WAV Format.
- Sample Rate: 44.1 kHz
- Bit Depth: 24 bit
- Loopable: No
- Additional: Stereo
- Number of Vocals: 50.
- Voice versions: 3 (Dry, Wet, Robotic)
- Created for the: NPCs and narration of your game.
- Need to provide credit: Yes (Skyscraper Seven)
Do you need help or clarification? Contact me
This package provides a diverse range of 50 female voices specifically designed for game narratives and NPC characters. Each voice comes in three versions: Dry, Wet, and Robotic, allowing for flexibility in fitting the voice to different contexts within a game. Whether you need a natural, clear delivery, a more atmospheric or processed sound, or a robotic or synthetic tone, this package has you covered.
Price $4.99
Late Nights Deluxe - Sad Guitar Type Beats by Skyscraper Seven
The pack at a glance:
- Audio file types: WAV Format.
- Sample Rate: 44.1 kHz
- Bit Depth: 24 bit
- Loopable: No
- Additional: Stereo
- Number of Beats: 10.
- Created for the: background or ambience of your game.
- Need to provide credit: Yes (Skyscraper Seven)
This pack is a collection of 10 sad guitar type beats inspired by artists like Lil Peep, Juice WRLD, and XXXTentacion. These beats feature melancholic and emotive guitar melodies, evoking a range of sad, nostalgic, and introspective moods.
The beats are well-suited for genres such as emo rap, lo-fi hip-hop, and alternative hip-hop, as well as other genres focusing on darker and more emotional musical themes. Their melancholic and atmospheric qualities make them ideal for projects aiming to convey sadness, nostalgia, or introspection.
Can be used in various creative projects, including video games, films, web series, and podcasts. They are particularly effective in settings requiring a dark or emotional atmosphere. In games, for example, they can enhance the narrative and emotional impact of specific scenes or levels.
- **Credit**: It is important to provide credit to the creator, Skyscraper Seven, when using these beats in your projects. This acknowledgment can be included in the credits or other relevant documentation accompanying your project.
Overall, this music pack offers a valuable resource for creators looking to add a layer of emotional depth and atmosphere to their work. While there is potential for some customization, the beats are best used in their intended genres and contexts for the most effective impact.
Price $4.99
Easy Timer - CTools Timer Tools by CTools
Easy implementation, onStart and onComplete events, Pause and Continue functuality, unscaledTime mode
CTimer: Simplify Your Timed Events in Unity
CTimer is a versatile package designed to streamline the process of implementing timed events in your Unity projects. With CTimer, developers can effortlessly create timers, subscribe to their onStart and onComplete events, and manage them seamlessly within their codebase.
Key Features:
- Effortless Timer Creation: With CTimer, you can create timers with just a few lines of code, saving you valuable development time.
- Event Subscriptions: Subscribe to onStart and onComplete events to execute specific actions at the beginning and end of each timer cycle.
- Pause and Resume Functionality: Easily pause and resume timers as needed, providing greater control over your timed events.
- Customizable Parameters: Tailor your timers to suit your project's needs by adjusting parameters such as duration, interval, and more.
- Unity Integration: EasyTimer seamlessly integrates into your Unity workflow, ensuring compatibility and ease of use.
Price $0.00
Stylized Terrain Textures - Vol.01 by Blend Pixel Studio
Texture Maps:
- Albedo
- Normal
- Metallic/Smoothness
- Height
- Ambient Occlusion
Texture resolution: 1-2 K
Texture format: PNG - TIF
If you liked those Textures, please rate it, it is extremely important for us!
◼ Blend Pixel Discord Community ◼
Jump into our Discord for the latest news and updates, or feel free to share your suggestions!
Materials:
- Grass
- Mud
- Rock
- Roots
- Sand
- Desert Ground
- Desert Rock
- Desert Tile
- Oil
- Hay
Follow us for updates, promotions and tutorials:
DISCORD | FACEBOOK | YOUTUBE | INSTAGRAM
Price $19.99
Integration of Google Play Games for PlayMaker - LITE by Zadkiel Studios©
- You need to have PlayMaker to use this asset.
- It is necessary to have the Google Play Games Services Plugin for Unity SDK installed in version v10.14. Not supported on versions that use the GPGS v2 SDK.
- You must have previously configured your project with Google Play Games services, licenses and certificates for its correct functioning.
This is a LITE version of the Integration of Google Play Games for PlayMaker asset that brings all the missing functionalities of this package.
WARNING: Make a backup before importing or updating the package to a new version.
Complete documentation of the asset:
Zadkiel Studios© - GPGS + PlayMaker - Documentation
This documentation was made for the complete asset and not for its LITE version
playMaker + Play Games - LITE
This is an asset for Unity that integrates Google Play Games with Playmaker, the popular visual scripting plugin. With this asset, you can easily add authentication features to your Unity games, using custom actions that integrate seamlessly with Playmaker.
To get all the features of Google Play Games Services, purchase the full Integration of Google Play Games for PlayMaker asset that brings Authentication, achievements, leaderboards, cloud saving, user information and much more!!!
It's easy to use 😯😎
No code, just custom PlayMaker actions!
Scene with examples and documentation 😏👌
The package includes a scenario with example buttons to see how the Asset works and a PDF with complete documentation of the asset for its installation and correct use.
Full source code included 😯❗
If you like it, please remind others to buy the plugin. Don't just copy and paste it everywhere. Thank you. 😄
This asset includes 3 custom Google Play Games actions that allow you to:
- Sign in: This action allows you to sign in to Google Play Games.
- Log out: This action allows you to log out of Google Play Games, disconnecting the user from the service.
- Show user information: This action allows you to obtain and display the information of the user who is logged in to Google Play Games, such as their name, ID, and profile photo.
These actions are being developed to be compatible with version 0.10.14 of the Google Play Games SDK plugin for Unity and are very easy to use. Just drag them into your PlayMaker states and configure their parameters. In addition, this asset includes complete documentation with the description and use of each action, and several practical examples that show you how to implement the most common functionalities.
This asset was designed from scratch for the development of our game Too late! Download it now and test its functionality live! Download here
If you want to use Google Play Games in your Unity games with Playmaker, this is the resource you need. You can see more information and documentation on our website: Zadkiel Studios©
This is a LITE version of the Integration of Google Play Games for PlayMaker asset that brings all the missing functionalities of this package.
Complete documentation of the asset:
Zadkiel Studios© - GPGS + PlayMaker - Documentation
This documentation was made for the complete asset and not for its LITE version
⚠️ Please read the technical details below ⚠️
Price $0.00
GraphicsLabor by JariBou
- GraphicLaborer:
Provides simple solutions to draw shapes on the screen while in play mode. Works in both the editor and the build.
Its main purpose is to allow for debugging 2D Hitboxes and Hurtboxes in games.
2 components to draw:
- Laborer2D
- Laborer3D
- LaborerAttributes:
Provides Custom Attributes for all Scripts:
- ReadOnly
- ShowMessage
- Button
- ShowIf/HideIf
- EnableIf/DisableIf
- ShowProperty
- Label
- Expandable
- Scene
- HorizontalSeparator
- Allows for Auto-Properties editing
Provides Custom Attributes for ScriptableObjects:
- Editable
- Manageable
- TabProperty
- LaborerEditor:
Provides Custom Editor Window to help managing ScriptableObjects:
- ScriptableObjects Editor
- ScriptableObjects Creator
- LaborerTags:
Provides User-defined tags via the GL Settings window that can be used with a ITagHolder component. Labor Tags are BitMasks and thus multiple can be applied to a single object. 2 ready-to-use components:
- LaborTagComponent
- LinkedLaborTagComponent
A MonoBehaviour subclass that natively implements LaborTags:
- LaborBehaviour
Graphics labor is a unity package composed of 4 main parts:
- GraphicLaborer
- LaborerAttributes
- LaborerEditor
- LaborerTags
It's main goal is to help Game Programmers and Game Designers to make a game.
GraphicLaborer:
Provides simple solutions to draw shapes on the screen while in play mode. Works in both the editor and the build. Its main purpose is to allow for debugging 2D Hitboxes and Hurtboxes in games.
LaborerAttributes:
Provides Custom Attributes to ease value tweaking in the inspector.
LaborerEditor:
Provides Custom Editor Windows to help creating and editing ScriptableObjects.
LaborerTags:
Provides User-defined tags via the GL Settings window that can be used with a ITagHolder component. Labor Tags are BitMasks and thus multiple can be applied to a single object.
Price $0.00
Stylized Bugs by Curious Monster
Texture dimensions: 512x512
Minimum polygon count: 2700
Maximum polygon count: 6000
Number of prefabs: 14
Rigging: Yes
UV mapping: yes
Pack of stylized 3D Animated bugs that you can use for your games
Features
- 1 Demo scene that includes all models.
- Material Folder that was created using Unity to make it easy to change the colors of anything.
- 12 Unique Models.
- 14 Prefabs.
- Bugs have animation
Price $25.00
User Interface SFX - Bleeps, Bloops & More by Anchor Game Audio
- 44.1kHz, 16-bit audio files
- Wav format
- 112 sound effects
Introducing our User Interface sound effects pack, featuring clicks, beeps, and swooshes that seamlessly integrate into your games interfaces. Elevate user experience with 112 meticulously crafted sounds, from subtle notifications to engaging interactions, that add a touch of professionalism to every interface interaction.
This pack would be particularly suited to sci-fi games, but would also work for anything looking for a modern/technological feel.
Check out our video preview here:
https://youtu.be/WzayjniMoHA
Price $4.99
Cartoon_MountainValley by Blues. Dai
Development Render Pipeline: URP
Number of Prefabs: 42
- 6 buildings
- 5 groups of different types of plants,totaling 22
- 4 sets of 10 rocks andmountain of different sizes
Number of textures : 2
Texture dimensions:512*512,128*4
Polygon count of Rock: 73-283
Polygon count of plant: 3-3700
Polygon count of Building: 275-1256
This package is designed for stylized/fantasy games.
Suitable for themes such as RPG, Asian style game.
Price $15.00
3D Low Poly Backpacks by Blend Shape Studio
Number of textures - One atlas texture
Texture dimensions - 2048x2048
Minimum polygon count - 308 tris
Maximum polygon count - 358 tris
Number of prefabs - 14
Animation - Without animation
Perfect for your mobile game or an special update to an existing game.
You can also use those assets for puzzle and children games
Package content 14 colourful prefabs:
Regular Backpack (7) ~ 308 tris
Big Backpack (7) ~ 358 tris
Price $5.99
3D Low Poly Sports Equipment Pack by Blend Shape Studio
Number of textures - One atlas texture
Texture dimensions - 2048x2048
Minimum polygon count - 42 tris
Maximum polygon count - 3140 tris
Number of prefabs - 15
Animation - Without animation
Perfect for your mobile game or an special update to an existing game.
You can also use those assets for puzzle and children games
Package content 15 colourful prefabs:
Basketball Ball (2) ~ 348 tris
Basketball Court (2) ~ 170 tris
Basketball Hoop (1) ~ 1188 tris
Football Ball (2) ~ 176 tris
Football Field (2) ~ 272 tris
Footbal Goal (1) ~ 100 tris
Volleyball Ball (2) ~ 108 tris
Volleyball Court (2) ~ 42 tris
Volleyball Net (1) ~ 3140 tris
Price $4.99
Simple X Sign-In (Twitter & API) by Hippo
Need sign-in for Google, Facebook or VK?
Benefits
● Cross-platform user auth for cross-platform games and apps
● No plugins, not 3rd party libs, no dependencies
● No impact to build size
● Get access tokens for further API calls
● More security for client-server apps (get access tokens on a client, get all user data on a server to avoid tampering)
● SFSafariViewController is used on iOS (required by App Store review)
● Deep linking for Windows (UNITY_STANDALONE_WIN)
Setup steps
Please visit our GitHub for setup instructions.
Generic workflow (for platforms that support deep linking)
● Your app navigates users to X using a default web browser
● Users perform sign-in to their X account
● X redirects users to your app (using deep linking when possible) and provides an authorization code in URI parameters
● The app is activated and obtains an authorization code
● The app exchanges the code for an access token
● The app requests user data with the access token (ID, name, email and other data according access scope defined)
Middlware flow for WebGL
● Redirect to Authorization Middleware is used to temporary save an auth code
● The app obtains the code from Authorization Middleware with a POST request
Known issues
● Please refer to the section on GitHub
Support
● GitHub - Wiki
● GitHub - FAQ & Troubleshooting
● GitHub - Bugs & requests
● Discord - Questions, live chat with developers
It would be super awesome if you rate ★★★★★ our asset and leave your feedback! Your reviews inspire us for creating and improving our assets. Thanks and good luck with your projects!
Price $19.99
Horror Slasher & Investigation Music Pack by CMAfvg
- 86 files
- HQ: Wav, 24 bits, 44,1 kHz
- 1,79 Go
- Seamless Loops
- Stereo
Sample rate / bit rate: (i.e. 22,050 or 44,100 Hz) 44,100 Hz/24 bit
Additional Notes: contact us for custom tracks at: cmafvg@gmail.com
What's in this pack ?
- 10 originals songs (With variations loops and tracks)
- 86 multi instruments seamless loops
- HQ (Wav)
An OST in the spirit of Horror and Investigation games and the links between like Polar or Noir Police Story, exploration in Darkness of mind, Drama, Torture,...
Inspirated by Horror, Thriller, Slasher, Noir Story about Police, Investigation, creepy, spychological, etc...
The second and the tenth track are quite similar, offer modal option, made as a soundtrack with theme and identity.
Sampler : Listen here
List of all tracks : Listen here
- Track 01 : Welcome In The Dark Killer's Lair
- Track 02 : A Dark Killer Theme
- Track 03 : Investigation Calm & Dark Exploration
- Track 04 : Investigation Revelation Intensity & Sadness
- Track 05 : Investigation Tortured & Bad Dream
- Track 06 : Killing Time & Hunting For A Dark Killer
- Track 07 : A Victime In The Dark Killer's Familly
- Track 08 : Interrogatory Of A Dark Killer
- Track 09 : A Travel In A Dark Killer's Mind
- Track 10 : A Dark Killer Origins Theme
composed by Rafdows from CMFAFVG
Price $9.99
Abandoned Village Environment by Leartes Studios
Features:
- 160 Unique Meshes
- Attention to Detail / AAA Quality
- Controllable parameters in Material Instances
- High Quality Assets
- Game ready/Optimized
- Unique Concepts of Assets
- High Attention to Details
Material Variations For Some Assets
Texture Sizes:
- 4096
- 2048
- 1024
Texture Size: 4096 for detailed Assets, 2048 for Mid sized Assets, & 1024 for small assets
Collision: Yes, Automatically Generated
LODs: Yes, 3 LODs for complex assets
Number of Meshes: 160 Unique Meshes
Average Poly Count: around 1K up to 90K
Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity
Materials: This asset contains PBR-based materials which means each material contains a Base Texture and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.
Props: Lantern, Shovel, HayStack, Barrel, Bottle, Chimeny, Cart and Crate, Tub, Windmill, etc.. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Architecture: Ground, Walls, Windows, Church, Ceiling, Roofs etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Number of Materials: 96
Number of Textures: 195
Supported Development Platforms: All Platforms
Abandoned Village Environment with 160 Unique Meshes. Including all showcased assets, high-quality assets. With a good level of detail and optimized for Game Ready Projects.
Creative Direction by Leartes Team, Environment made by talented Artist “Amrit Kirpal”
If you want to populate your game environments or any kind of Virtual Production levels here is the pack that you get and use to get high-quality visuals and well-optimized assets.
For all your promotional requests, technical support needs, and suggestions please create a ticket.
Here you can join Leartes Discord channel for live support, discounts, and Custom Outsource Environment Projects.
INSTAGRAM FACEBOOK LINKEDIN TWITTER YOUTUBE REDDIT
Price $119.99
AudioSource Creator Window by OwenCooperSFX
The AudioSourceCreatorWindow streamlines defining parameters for spawning an AudioSource GameObject.
Usages:
- Audition how SFX assets will sound in game with randomized or sequenced clip selection and randomized pitch and volume.
- Spawn GameObjects with attached AudioSources configured to the parameters defined in the AudioSourceCreatorWindow.
Price $0.00
TWG_ParallaxSystem by Tiny Walnut Games
Two C# scripts:
HorizontalParallax
VerticalParallax
Both scripts contain support for scrolling in both directions: normal, and reversed, autoscroll as well as camera-based parallax.
This is a parallax background asset that was designed to try to make parallax backgrounds as pain-free as possible. This paid version can help you create both vertical and horizontal parallax effects that are either autoscrolling, calculated based off of the camera's location, or... both? Yes. You can mix them up. Documentation can be found within the readme and API list. Online documentation for the free version is at jmeyer1980/TWG_ParallaxSystemLite: A free version of the TinyWalnutGames Parallax sytem (github.com)
This is my first paid release, so constructive criticism is welcome.
Price $4.99
Pathfinders - Game Music Pack - RPG, Action, Strategic Fantasy by Lufus
Audio file types: WAV
Sample rate: 44.8kHz
Bit depth: 24bit
Loopable: Yes
Additional: Stereo
From powerful knights who want to save the princess, to flying dragons that need to bring justice to a kingdom. Pathfinders is made for those stories that we all love.
– Listen to this Soundtrack Pack here.
What’s Inside:
– 10 original high-quality music
– 10 original high-quality music loops
– 20 total files
Tracklist:
01 - For Victory (Title Theme)
02 - Once Upon a Tale
03 - Time Time Time
04 - Igaro's Shop
05 - Prophet
06 - Memories
07 - Sanctuary of Pal
08 - For Land (Battle Theme 2)
09 - The Weird Library
10 - Enlightened Victor
(All file formats are in WAV, Stereo, 44.8kHz, 24bit)
With this Game Music/Soundtrack pack, you also:
– Sound Great in Any Device: All music themes and stingers are fully mixed and mastered so they sound great in any device that your game is played.
– Avoid Incongruent Volumes: All themes and stingers are mastered to reach a fully congruent volume within the full soundtrack.
– Repeat Music Seamlessly: All music themes are fully loop-able, so you can repeat the music in the game seamlessly.
About Composer:
Lufus is a music producer, composer who has made the Original Soundtrack of multi-million games like:
– Parchisi Star Online (50 Million Downloads)
– Pixel Car Racer (10 Million Downloads)
– Drift Clash (5 Million Downloads) and more
Support & Help:
If you need help downloading this soundtrack/music pack, feel free to reach out to iamlufus@gmail.com
Price $16.99
