Custom Quest Tasks For MORPG KIT by Water Eye
Transform your MMORPG Kit quest system with this powerful and flexible addon that adds 42 brand-new custom quest tasks and an innovative Auto-Complete Quest feature — all without touching any core files.
Create richer, more dynamic quests in minutes using Unity’s menu system.
⭐ Key Features
- 🎯 42 Custom Quest Tasks across 10 categories
- ⚡ Auto-Complete Quests – quests finish automatically when all tasks are completed
- 🔧 Zero Core Modifications – uses DevExtMethods and partial classes only
- 🌍 Multi-Language Support – fully localizable task names & descriptions
- 📦 Plug & Play – no setup or configuration required
- 🧩 Highly Flexible – ideal for complex and advanced quest logic
📋 Complete Task List
🧠 Progression & Economy (8 Tasks)
- ReachLevelTaskPlayer must reach level X
- HaveGoldTaskPlayer must have X
- goldHaveCurrencyTaskPlayer must have X of a specific currency
- HaveTotalWealthTaskGold + bank total must be ≥ X
- ReachProfessionLevelTaskReach level X in profession Y
- HaveSkillLevelTaskSkill X must be at level Y
- HaveAttributeTaskHave X points in a specific attribute
- LevelRangeTaskPlayer level must be between X and Y
⚔️ Combat & Skills (3 Tasks)
- KillAnyOfMonstersTaskKill X monsters from a list (any combination)
- KillAllMonstersTaskKill X of each monster in a list
- UseSkillTaskUse a specific skill X times
🛡️ Equipment & Items (9 Tasks)
- EquipItemTaskEquip a specific item
- EquipWeaponTypeTaskEquip any weapon of type X
- EquipArmorTypeTaskEquip armor of type X
- EquipFullSetTaskAll equipment slots must be filled
- HaveEquipRefineLevelTaskEquipment refined to +X or higherHaveEquipWithSocketsTaskItem must have X filled
- socketsHaveItemTaskHave X of item Y
- HaveAnyOfItemsTaskHave any item from a defined list
- NotHaveItemTaskPlayer must NOT have item X
🤝 Social & Guild (3 Tasks)
- JoinGuildTaskPlayer must be in a guild
- JoinPartyTaskPlayer must be in a party
- BeGuildLeaderTaskPlayer must be the guild leader
🗺️ Exploration & Quests (6 Tasks)
- ReachLocationTaskReach a specific location on the map
- BeOnMapTaskPlayer must be on a specific map
- HaveQuestCompletedTaskA specific quest must be completed
- HaveQuestsCompletedCountTaskComplete X total quests
- HaveQuestActiveTaskA specific quest must be activeSequentialTaskComplete tasks A → B → C in order
🧬 State & Buffs (8 Tasks)
- HaveBuffActiveTaskBuff X must be active
- NotHaveDebuffTaskDebuff X must NOT be active
- BeMountedTaskPlayer must be mounted
- BeMountedOnTaskMounted on a specific mount
- HaveHpPercentTaskHP ≥ X%
- HaveMpPercentTaskMP ≥ X%
- HaveStaminaPercentTaskStamina ≥ X%
- LevelRangeTaskPlayer level between X and Y
🐾 Summons & Pets (2 Tasks)
- HaveSummonActiveTaskSpecific summon/pet must be active
- HaveSummonCountTaskHave X summons active
🎮 Interface & Hotkeys (2 Tasks)
- HaveHotkeySetTaskHave X hotkeys configured
- HaveSkillInHotkeyTaskA specific skill must be in the hotbar
🧩 Logic & Composition (2 Tasks)
- EitherOrTaskComplete task A OR B
- CompareValueTaskCompare attributes (e.g. STR > INT)
⚡ Auto-Complete Quest Feature
Enable quests to complete automatically as soon as all tasks are finished — no NPC interaction required.
How to Use:
- Open any Quest asset in the Inspector
- Enable “Auto Complete When Done”
- Done! The quest completes automatically
⚠️ Limitation:
Does not work with quests that have Selectable Reward Items, since the player must choose a reward manually.
✅ No configuration
✅ Works out of the box
✅ Fully compatible with existing quests
💡 Perfect For
- Advanced quest design
- Complex MMORPG progression systems
- Economy-driven or skill-based quests
- Solo & multiplayer projects
- Developers who want power without modifying core code
Price $45.00
Industrial Toolkit Pack - 117 Lowpoly Toon Style Mechanical Tools Big Collection by Laxminarayan Artistry
- Geometry – Triangles 316.1k (316115)
- Vertices 160.8k (160825)
- PBR No
- Textures PNG 1 (PNG: 512x512)
- Materials 1
- UV Layers Yes
- Vertex Colors No
- Animations 0
- Rigged geometries No
- Morph geometries 0
- Scale transformations No
Important Notes (Easy Resolve Pink Materials for URP and HDRP):
This package includes an AutoSwitchMaterialShader script that detects the active render pipeline (HDRP, URP, or Built-in) and automatically switches the materials to the appropriate SpeedTree8 shader without manual adjustments.
For URP: Automatically switches to the Universal Render Pipeline ⮞ Nature ⮞ SpeedTree8 shader and enables Two-Sided = Yes.
For HDRP: Automatically switches to the HDRP ⮞ Nature ⮞ SpeedTree8 shader and enables Double-Sided = Checked.
For Built-in Pipeline: Automatically ensures Two-Sided rendering is enabled via the internal shader setting.
Once the package is imported, all SpeedTree8 materials in the Materials folder are correctly configured for the active render pipeline, no manual changes required.
For Manual Fix: Tools ⮞ AutoSwitchMaterial (LNA) ⮞ FixMaterials
Please refer to the Documentation📄 in the package for manual settings of materials.
- Very Good Quality Standards
- Crafted in a colorful toon style, this 117 Tools Industrial Toolkit Pack features a complete and detailed toolbox set ideal for stylized games, animations, and creative scenes.
- Includes a wide range of tools such as chisel, hammer, foldable knife, inspection mirror, magnetic retriever, pliers, long nose plier, cutting diagonal plier, nail plier, tongue groove plier, open end wrench, wrench sets, screwdrivers set, screwdriver bits, bits holder, ratchet, driver sockets, socket extensions, extension bars, extension handle, extension ratchet, extension socket, extension socket bits, flexible extension, sliding bars, tamper bit socket, universal joint, and a detailed toolbox case.
- Perfect for workshop environments, repair gameplay, factory scenes, inventory systems, and animated tool interactions.
- Designed in a stylized lowpoly cartoon look, suitable for hyper-casual games, kids-friendly content, educational projects, and training visuals.
- Ideal for game developers, animators, YouTubers, and creative learning projects.
- Scale and size maintained as per realistic proportions – 1 Unit = 1 Meter = 1 Unity Cube.
Price $15.99
Folder Creator Pro by Pignition Studio 小豬點火工作室
Includes Everything in Free Edition
- One-level folder creation
- Custom folders
- JSON import/export
- Automatic preference saving (per project)
- Editor-only (no runtime code)
Pro-Only Features
- Unlimited multi-level template structures
- ScriptableObject template assets
- Template Tree Editor
- Preset-based folder creation
- Add-to-Template from Presets
- Customizable root path
- Full preview window
Folder Creator is a productivity-focused Unity Editor extension that helps you build clean, consistent project structures in seconds.
🌟 Why Folder Creator?
A clean project structure is critical for team onboarding, long-term maintenance, and efficient asset management.
Folder Creator helps you standardize that structure — fast, repeatable, and error-free.
Folder Creator Pro
The complete project-structure solution for Unity teams and studios.
It builds on the Free edition with powerful multi-level templates, reusable preset layouts, previewing, explicit root-path control, and a fully visual editing workflow.
Whether you're standardizing project setups across a team or preparing production-ready templates, Folder Creator Pro ensures every project starts clean, consistent, and organized.
The Pro edition includes everything in Folder Creator Free, plus a comprehensive suite of advanced tools for professional workflows.
👉 Not ready for the full workflow yet?
Try the Folder Creator Free first.
🚀 Key Features (Pro Edition)
✔ Includes all features from Folder Creator Free
✔ Multi-Level Template Structure for deeply nested hierarchies
✔ Visual Template Tree Editor with add/remove/reorder/rename/multi-select
✔ Customizable root path for choosing exactly where folders are generated
✔ Preview Before Creation to verify results
✔ Custom presets for quick one-level folder sets or injecting names into templates
✔ Templates saved as ScriptableObject assets for reuse and version control
Ideal for studios, teams, educators, and anyone who wants automated, predictable, professional-grade project initialization.
📘 Documentation
Price $6.00
Folder Creator Free by Pignition Studio 小豬點火工作室
Included
- One-level folder creation
- Predefined folder set: Scenes, Meshes, Prefabs, Materials, Textures, Animations, Animators, Scripts, Audio
- Up to 5 editable custom folders
- Drag-and-drop ordering
- EditorPrefs-based preference saving (per project)
- JSON import/export
- Editor-only (no runtime code)
Not Included
(Available in Folder Creator Pro)
- Multi-level template structures
- Template tree editor
- Presets
- Customizable root path
- Preview window
Folder Creator is a productivity-focused Unity Editor extension that helps you build clean, consistent project structures in seconds.
🌟 Why Folder Creator?
A clean project structure is critical for team onboarding, long-term maintenance, and efficient asset management.
Folder Creator helps you standardize that structure — fast, repeatable, and error-free.
Generate a clean and consistent project structure with a single click.
Whether you’re starting a personal project, teaching a class, or collaborating with a small team, this edition streamlines your setup process and removes repetitive manual work.
The Free edition focuses on simple, efficient one-level creation — perfect for rapid project initialization.
👉 Looking for multi-level templates, presets, previewing, and advanced automation?
Try Folder Creator Pro, which includes everything in the Free edition and more.
🚀 Key Features (Free Edition)
✔ Quick creation of commonly used Unity folders
✔ Up to 5 custom folders (with drag-and-drop reordering)
✔ Automatic preference saving for folder selections and custom entries (per project)
✔ JSON import/export for easy team sharing
✔ Non-destructive workflow — existing folders are safely skipped
Perfect for beginners, students, freelancers, and small teams who just want a clean, fast folder setup without complexity.
📘 Documentation
Price $0.00
Talents | Game Creator 2 by Adaptive Assets
- Talents
- Talent Sets
- Relative talents connections
- Various Instructions, Properties and Events
- Compatible with Visual Scripting
- Visual Dependency Graph editor
- Tools for creating custom UI
Includes
- Source code
- UI templates for multiple styles Menu
- Example of a pre-made RPG talents system
- Multiple examples to learn from
This module requires Unity 6 and Game Creator 2 in order to work.
Improve your game by adding a customizable Talents system that can handle most of RPG game use-cases!
Talents are defined and organized in Talent Sets for easier adding/removing from the characters. Use user-friendly visual editor to adjust talent's:
- General Info, such as title, icon and color
- Tiers (or ranks) for better scaling of the same talent
- Dependencies and Mutually exclusive talents to build a skill tree
- Cost - optional but very widely used setting that defines a Talent value
- Conditions and Instructions for precise fine tuning and handling various events
- Other properties - add as many custom properties as you want!
Saving and Loading is supported out of the box, as well as being highly integrated with Game Creator's visual scripting.
Includes
- Source code
- Examples & Templates
Having trouble with integration or other questions? Please contact us at adaptive.assets.studio@gmail.com or in Discord and we will be happy to help!
Price $35.00
Escape – Arrow & Snake Puzzle | Template + Editor by MultiTech Studio
Requirements: Unity 2021.3 LTS or later with Universal Render Pipeline (URP) is required . DOTween(required) is used for animations. The template works without extra SDKs, but if you import Google Mobile
Ads or Firebase, you can enable them via the Setup window.
This complete hyper-casual runner game template includes 7 unique playable themes (Simple Arrow, Neon Arrow, 3 Snake Types, 2 Train Types) and 100 ready-made levels (expandable to 1000+). Inspired by top-performing games on the Play Store, this template gives you a ready-to-publish project with clean code, smooth controls, polished visuals, and easy customization.
🔥 Key Features
✔ 7 Fully Designed Themes
- Simple Black Arrow
- Neon Arrow
- Snake Type 1
- Snake Type 2
- Snake Type 3
- Train Type 1
- Train Type 2
Each theme comes with:
- Unique models
- Unique movement style
- Matching VFX
- Style-appropriate colors
✔ 100 Levels (Expandable)
Includes 100 levels now.
- Increasing difficulty
- Procedural obstacle patterns
- Smooth difficulty curve
- Easy level editor
✔ Highly Customizable
- Replace models easily
- Swap materials & color presets
- Add new paths or obstacles
- Modular scripts
- Full control in the Inspector
✔ Mobile-Ready & Optimized
- Optimized for Android & iOS
- 60 FPS performance
- Lightweight textures & materials
- Low draw-call architecture
✔ Clean Code Structure
Designed for beginners and pros:
- Modular controllers
- Data-driven level management
- Easy to extend
- No third-party dependencies
✔ Monetization Ready
Includes:
- Rewarded ads placeholder
- Interstitial placeholder
- Analytics integration points
🎨 Visual Quality
- Neon glow effects
- Smooth trails
- Polished animations
- Dynamic obstacles
- Modern UI panels
📦 What’s Included?
- Complete Unity project
- 7 ready-to-use themes
- 100 levels
- All models & materials
- Optimized movement scripts
- Level editor system
- Documentation
Unlock creative puzzle possibilities with MultiTech Escape! Build addictive arrow/maze games or snake escape puzzles using this extensible Unity template. Start crafting your own themed escape game.
Price $59.99
Local, On-Device LLM for NPCs - Dialogue, Speech, and Intelligence - GladeCore by Glade Studio
Features:
- Text-to-Text On-Device LLM Generation for NPCs, Companions, Storytelling
- Knowledge Base
- Personality Configuration
Important/Additional Notes:
The GladeCore plugin integrates and extends several open-source projects.
These projects remain under their original licenses.
- whisper.cpp
- LLMUnity
- Piper
- RuntimeSpeechRecognizer
- RuntimeAudioImporter
- GGML
- ONXX Runtime
- WebRTC
Built with Llama
GladeCore is a comprehensive system for integrating advanced, AI-driven interactions directly into your Unity projects. It lets players hold dynamic, unscripted conversations with NPCs through text. NPCs respond in real time, with personalities, knowledge, and voices defined entirely by easy-to-use assets configured in engine, with no external services required.
Core Features:
- LLM-Powered Dialogue: Local LLM inference to generate dynamic NPC responses
- Zero per Interaction Cost and Low Latency: Runs fully offline - infinitely scalable with no per-use fees
- Data-Driven Personalities: Define NPC backstories, traits, and voices through in editor assets - no code changes required
Why use GladeCore?
GladeCore is the only AI NPC solution built by game developers, for game developers.
While building our own AI RPG, we ran into the high costs, latency, and complexity of cloud-based AI tools. The result was GladeCore: a lightweight, on-device system designed from the ground up to meet the real production needs of studios.
For the next generation of AI-enabled games, scalability and unit economics matter. With zero per-interaction costs, GladeCore makes it possible to have dozens, or even hundreds of intelligent NPCs constantly interacting with players without breaking your budget.
GladeCore NPCs aren’t just chatbots. They:
- Express emotions
- Develop unique personalities and behaviors
- Remember conversations and context
- Generate creative, human-like responses
All fully controlled by the data and instructions you provide. GladeCore brings AI characters into your worlds in a way that’s performant, affordable, and truly game-ready.
After purchasing the plugin, please follow the step by step documentation below to integrate it into your Unity project.
🎮 Discord
🌐 Website
Price $49.99
Model Editor by FirstKindGames
Bakes imported rotation and scale onto the model itself (EG: 100x scale & and -90x rotation turns into 1 scale, 0 rotation and still facing z forward at same size)
1 Click Fixing for All supported models in the project
Customise Pivot for the Models
3 Calculations for the center of the model
Center of Mass/Volume
Center of Surface Area
Center of Bounds
8 One Click Locations for Model Pivot
1. Center
2. Bottom
3. Forward(+z)
4. Backside(-z)
5. Top
6. Left(+x)
7. Right(-x)
8.Custom (Input a custom Location Vect3)
Set Custom Scales and rotations for imported models directly!
Export using Unity's FBX Exporter!
Model Editor is your one stop shop for fixing incorrectly imported Models
Get Rid of imported rotation and scale, Change the Pivot Point of models, Even add your own custom rotation and scaling to models!
Completely Non-Destructive Workflow, Integrated into the undo stack.
Notice: Asset does not interact with Rigged Models or Skinned Mesh Renderers, due to bind poses being unable to be changed during the import process. (We did try to add it, and may be able to find a workaround in the future!)
Asset Has 2 Dependancies
[Unity Mathmatics] - For Using Double Vectors to edit meshes (Much Like a Modeling Software). This Avoids Floating point errors due to many files storing vertex data as doubles instead of floats.
[Unity FBX Exporter] - For Allowing Customized exports and storage of models edited by Model Editor.
Price $25.00
Editor Rework — Numeric fields and sliders by Krivodeling
Affects editor only and does not affect game or build.
Known issues:
- Works for almost all sliders and fields (not for all because of engine specifics). In future updates i'll try to adapt remaining, but in any case better to have 95% convenience than none at all.
- Sometimes cursor conflicts with built-in cursor (not critical and will be fixed in future updates).
- Some sliders may be hard-limited in code (for example, rounded), which can cause asset to behave incorrectly — i’ll think about what can be done about this.
This asset replaces sliders and numeric fields in editor with more convenient ones.
- Works for everything: Components, Volumes, Materials, Windows, etc.
- Unobtrusive cursor. Cursor does not run around screen playing catch-and-tag with you. It locks and hides exactly at spot where you left it.
- Dynamic float rounding. Larger range means fewer decimal places to keep interface uncluttered.
- Customizable from functionality to appearance with.
- Point-precise value control. With default slider/field this is only possible through manual input because of its architecture and bugs, some of which you’ve definitely noticed:
- Slider/field step is either too big or too small.
- Holding Alt, int slider is still too fast, even though it should be slow.
- Holding Alt and moving mouse slowly, int slider/field doesn’t respond at all.
- When dragging field, cursor jumps around screen.
- Slider/field produces unstable values if cursor leaves screen.
This asset doesn’t have any of these drawbacks.
- Supports both float and int sliders/fields.
This asset can contain bugs. Don't rush to leave negative review. I use this asset myself and i'm interested in its stability, so send bugs here (you can also write about questions or support):
krivodeling.studio@gmail.com
If this asset gets 100 reviews, i’ll rework the entire editor (just kidding… or maybe not).
Price $15.00
Low Poly Train Pack by Shuter Studio
Collision: Yes, custom collisions for static meshes
LODs: No
Average Poly Count: Around 100 to 2K
Number of Meshes: 33
Number of Materials: 2
Number of Textures: 2
Supported Development Platforms: All Platforms
The package does not contain animations.
DEMO SCENE included!
On the demoscene, you can see all the assets of this collection.
Low Poly Train Pack includes 35 game-ready assets, optimized for low-end devices and ready to use in your game projects.
PACKAGE CONTAINS
- Locomotives (1)
- Wagons (8)
- Props (9)
- Rails (17)
If you have any questions or suggestions about the assets, please contact us.
CONTACTS
Join the Shuter Game Studio community on: Discord
Contact email: shuter.game.studio@gmail.com
Price $4.99
Text Animations | Dialogue System by AIK Studio
🛠️ TECHNICAL DETAILS
System Requirements
- Unity Version: 2018.4 LTS or higher
- Scripting Runtime: .NET Standard 2.0 compatible
- Platforms: All Unity-supported platforms
- Dependencies: None (TextMeshPro optional but recommended)
Package Contents
- Core Scripts: 6 essential components
- Effect Library: 160+ pre-built animations
- Documentation: Complete API reference and tutorials
- Prefabs: Ready-to-use UI components
Text System Compatibility
- TextMeshPro: Full support for all TMP components
- Unity UI Text: Legacy Text component support
- Auto-Detection: Automatically finds text components
- Rich Text: Compatible with Unity's rich text tags
Effect System
- Tag Parser: Regex-based, performant text parsing
- Effect Registry: Extensible system for custom effects
- Parameter System: Type-safe parameter conversion
- Character Targeting: Precise character range contro
🎯 Why Choose Text Animations & Dialogue System?
Creating engaging text animations has never been this simple. Gone are the days of complex timeline setups, keyframe animations, or writing custom scripts. With our revolutionary tag-based system, you can transform any text into a mesmerizing animation with just a few characters.
🎨 What You Actually Get
120+ Visual Effects
I've spent months crafting every effect you can imagine. Wave motions that feel natural, bounces with perfect timing, rainbow gradients that actually look good, glowing effects that don't hurt your eyes, and physics simulations that make text feel alive.
40+ Dialogue Effects
These are game-changers for story-driven games. Your dialogue doesn't just appear anymore - it reveals with style. Whether you want that classic typewriter feel or something more dynamic, I've got you covered.
🔧 Why Developers Love This
It Just Works
Drag the component onto your text object. That's literally step one and you're almost done. The system finds your TextMeshPro or Unity Text automatically. No setup headaches.
See Changes Instantly
Change the speed? See it immediately. Different color? Boom, there it is. I hate waiting for compile times as much as you do, so everything updates in real-time right in the Inspector.
Your Mobile Game Won't Lag
I tested this on everything from flagship phones to budget devices. The animations use smart vertex manipulation that keeps your frame rate smooth. No memory spikes, no stuttering - just beautiful text that performs.
🎯 Perfect If You're Building...
Games (Obviously)
Whether it's an indie puzzle game or the next big RPG, animated text makes everything feel more professional. Menu buttons that bounce when you hover? Achievement popups that actually celebrate? Dialogue that draws players in? Done, done, and done.
Apps That Need to Impress
Educational apps where you need to guide attention. Marketing apps where every detail counts. Onboarding flows that don't put users to sleep. Sometimes the smallest touches make the biggest difference.
Professional Projects
Client presentations, corporate kiosks, training software - anywhere you need that extra bit of polish to justify your rates.
Look, I could keep listing features all day, but here's what matters: this tool does exactly what you need it to do, without the usual frustration. Your text will look professional, your users will notice the difference, and you'll actually enjoy adding these effects instead of dreading it.
Price $24.49
Tentacle Kraken Octopus by DNLV Studio
Number of textures:3
Texture dimensions: 4096 x 4096
Polygon count of Tentacle Kraken Octopus: ~18,600 tris
Minimum polygon count: ~18,600 tris
Maximum polygon count: ~18,600 tris
Number of meshes/prefabs: 1 skinned mesh, 1 prefab with material and animations assigned
Rigging: Yes (custom bone chain along the tentacle, FK-friendly)
Animation count: 17
Animation type list: Idle, Alert, Rise, Dive, Attack (single and combo), Hit Reactions, Death
UV mapping:
Yes (single non-overlapping UV set)
LOD information: No LODs included (one resolution level)
Types of materials and texture maps:
PBR metallic/roughness workflow
- Base Map (Albedo)
- Normal Map (tangent space)
- Metallic/Smoothness map
This is a high-quality, production-ready 3D model of a kraken-style octopus tentacle, designed for cinematic shots, close-ups and high-resolution stills.
The tentacle is fully rigged with a bone chain along the whole length and comes with a set of attack, idle, hit-reaction and death animations.
Use it for underwater shots, horror sequences, fantasy creatures or any Lovecraft-inspired sea monster.
Features
- Realistic octopus tentacle with detailed suction cups
- Clean, easy-to-use rig along the entire length
- Smooth deformation for coils, curves and fast strikes
- PBR materials for a wet, fleshy look
- Works great for cinematics, key art, concept frames and VFX shots
- Can be reused as part of a full kraken or any sea monster
- Optimized topology: holds up in close-ups but stays light enough for real-time
Animations
All animations are in-place, using the same rig / avatar.
Idle & movement
- Idle A
- Idle A to Alert
- Idle Alert
- Alert to Idle A
- Rise A
- Dive
Attacks
- Attack A – front smash
- Attack B – side whip
- Attack B_2 – opposite side whip
- Attack C Wall – spear-like thrust (for wall / ceiling placement)
- Attack D Combo – multi-hit combo
Hit reactions & death
- Hit React A
- Hit React B
- Hit React C
- Hit React D
- Death A
- Death B
Mesh & Rig
- Mesh type: Skeletal mesh
- Polygon count: ~18,600 tris (single tentacle)
- Rig: bone chain along the tentacle, FK-friendly, no IK requirements
Textures & Materials
All textures are PBR-ready.
- Resolution: 4K
- Metallic / Smoothness (from Roughness)Unity maps:
Base Map (albedo)
Normal Map
Package contents
- 1 rigged tentacle FBX
- All animations in one fbx
- 1 material with assigned textures
- 4K textures (Base Map, Normal Map, Metallic/Smoothness)
Price $24.99
Japanese Detached House 1 by NobleSavageLLC
- Render Pipeline Compatibility:
Universal Render Pipeline (URP) - Included Prefabs:
2
JapaneseDetachedHouse
JapaneseDetachedHouseNight - Mesh Details:
Exterior model only (no interior)
Polygon Count: 6,894
Clean and optimized topology
Real-time ready for games and visualization - Textures:
PBR workflow
Exterior materials included
Door and exterior surface textures included
Texture sizes up to 2048 × 2048 - Materials:
URP/Lit shaders
Physically based materials - Scale & Units:
Scale set to 1.0
1 Unity unit = 1 meter - UVs:
Non-overlapping UVs
Suitable for lightmapping - Lighting:
Day and Night lighting variations via separate prefabs
No baked lighting included - Target Platforms:
PC
Console
Mobile (with appropriate quality settings)
This asset features a realistic exterior 3D model of a modern Japanese detached house, designed for use in games and architectural visualization projects.
The model represents a typical residential house commonly seen in Japanese urban and suburban areas. It is suitable for town scenes, residential environments, and city layouts set in Japan.
Two prefabs are included: a Day version and a Night version, allowing quick setup for different lighting conditions.
The asset is optimized for real-time applications and uses materials compatible with the Universal Render Pipeline (URP).
Interior spaces are not included; this asset is intended for exterior use only.
Key Features
- Realistic Japanese residential exterior design
- Day and Night prefabs included
- Optimized for real-time rendering
- Universal Render Pipeline (URP) compatible
- Suitable for games and architectural visualization
- Clean topology and efficient polygon count (6,894 polygons)
Price $4.99
Wooden Park Bench – Game Ready 3D Model by NobleSavageLLC
• File formats: FBX, PNG (textures), Unity Prefab
• Textures:
- 1K PBR texture (Albedo)
- sRGB + linear workflow appropriate
- Materials included for Unity
• Model:
- Clean topology
- Game-ready mesh
- Scaled to real-world dimensions
- Units: meters
• Pipelines supported:
- Built-in
- URP
- HDRP
• Additional:
- Prefab included
- Pivot placed at ground level for easy placement
- No scripts included
This high-quality wooden park bench 3D model is ideal for any outdoor, urban, or park-themed environment.
Designed with clean topology and realistic PBR textures, this asset is fully optimized for Unity and ready to be placed directly into your scene.
Perfect for:
- Parks & playgrounds
- City environments
- Public spaces
- Outdoor simulation or casual games
The model includes a detailed wooden seat surface, metal legs, and bolts, providing a realistic appearance while maintaining efficient polygon usage.
Designed to be lightweight and game-ready, making it suitable even for large scenes with many instances.
URP / HDRP / Built-in Render Pipeline compatible.
Simply drag & drop the prefab into your scene and it’s ready to use.
Price $4.99
Personalized Icons by Sayu Takumi
Personalized Icons – Game-Ready Icons Pack for Unity
This comprehensive UI pack includes vector-based icons
Optimized for performance and workflow, all assets are lightweight, drag-and-drop ready, and designed for both Unity UI (UGUI) and UI Toolkit, making integration seamless.
Need deeper customization? No problem. The package includes source files in .fig, .psd, and .svg formats, giving you full control to tweak and adapt every element to your needs. From prototypes to final release, Personalized Icons helps you create polished interfaces that keep your players engaged.
Download now and upgrade your Unity project with Personalized Icons.
IMPORTANT:
Assets:
Number of Sprites: 36 (200x200)
Number of Prefabs: 36
Number of PSD Files: 1
Number of FIG Files: 1
Number of SVG FIles: 1
Number of Scenes: 1
Number of Fonts: 0
Supported Development Platforms: Window (Yes), Mac (Yes)
Price $4.99
Ember Coffins by Emberlight Creations
Technical details
Number of Mesh: 48
Collision: Yes (Automatic)
LODs: No
Number of Textures: 48 (+23 Metal Masks + 7 Normal Maps)
Texture Resolutions: (2048)
Number of Material Instances: 48
Supported Development Platforms:
- Windows: Yes
- Mac: Yes
Asset Location:
Content / Emberlight
Content / Emberlight / Meshes
A stylized PBR coffin designed with a low-poly, game-ready workflow. Includes metal masks for easy customization, with roughness and metallic maps generated from them. Normal and emission maps are selectively added for enhanced detail where needed. Ideal for fantasy, gothic, or horror settings.
Notice: At present, the coffins are static and not openable. Future updates are planned to introduce functionality for opening the coffins in multiple parts.
- Stylized low-poly design, fully game-ready with shaders
- PBR workflow with clean topology
- Metal masks for easy color customization (Change colors of metals and coffins easily)
- Roughness & metallic maps generated from masks
- Normal and emission maps only where required
- Perfect for fantasy, gothic, dark, or horror environments
Price $25.00
Embertombs by Emberlight Creations
Technical details
Number of Mesh: 55
Collision: Yes (Automatic)
LODs: No
Number of Textures: 55
Texture Resolutions: (2048)
Number of Material Instances: 55
Supported Development Platforms:
- Windows: Yes
- Mac: Yes
Asset Location:
Content / Emberlight
Content / Emberlight / Meshes
A collection of 55 stylized, low-poly, game-ready tomb headstones for fantasy, medieval, or spooky environments. Perfect for graveyards, haunted scenes, and RPG worlds in Unity Engine
-Only uses Basecolor (Diffuse)
-Unlit Friendly
-Lowpoly and Gameready
-Handpainted and Stylized look
Price $25.00
Customizable 3D Picture Frames – Modular Editable Wall Art by Chronocraft ®
📦 Asset Content:
🔹 Number of Textures: 6
🔹 Texture Dimensions: 2048x2048 (PNG)
🔹 Number of Meshes: 2
🔹 Number of Prefabs: 2
🔢 Geometry:
🔸 Vertices: 360
🔸 Edges: 712
🔸 Faces (Polygons): 356
🔸 Triangles: 712
🔸 Mesh Topology: 100% quads, optimized for subdivision and decimation
🎨 Materials & Textures:
🔹 Material Type: PBR
🔹 Texture Maps: Base Color, Metallic + Smoothness, Normal (OpenGL)
🔹 UV Mapping: ✅ Yes (Non-Overlapping)
🔹 PSD Source: For easily editing and use your own images
🔍 Additional Notes:
🔸 Scene Included – Comes with a demo scene featuring configured materials, lighting, and HDRI.
🔸 Prefab Ready – Just drag & drop into your project.
🖼️ Picture Frames – Realistic Wall Decoration for Your Unity Scenes
Add realism and elegance to your environments with this collection of 3D picture frames.
Perfect for interior design, architectural visualization, or decoration projects, these assets bring warmth and detail to any scene. Whether it’s a cozy home, an art gallery, or a stylish office, these frames instantly enhance the atmosphere.
📂 What’s Included?
This package comes fully organized and ready to use within Unity:
📁 Models – Optimized FBX files with clean topology.
📁 Materials – Pre-configured Unity materials for easy use.
📁 Textures – 2K PBR textures (Base Color, Normal, Metallic/Smoothness) – PSD Source for customizing the artwork inside each frame.
📁 Prefabs – Ready-to-place prefabs for quick scene building.
📁 Scenes – Example scene to preview lighting and composition.
📁 HDRI – High-quality HDRI used for reflections and illumination.
🎨 Product Highlights
🔹 Realistic 3D frames with canvas surface detail (Normal map simulates fabric texture).
🔹 Easily replace artwork using the included PSD file — perfect for personalized scenes.
🔹 Optimized mesh (100% quads) for efficient rendering and easy editing.
🔹 PBR materials ensure accurate light and reflection response.
🔹 Modular setup – easy to rescale or replace artwork textures.
🔹 Compatible with HDRP, URP, and Built-in Render Pipeline.
🔓 License
📜 Free for personal and commercial use — no limitations or attribution required.
📩 For any custom requests or modifications, feel free to contact me!
Price $4.99
Stylized Car Pack Vol 1 by LimitLess
Number of textures : 2
Number of meshes/prefabs : 60
UV mapping: Yes
Types of materials and texture maps: Standard Material, base colour map and emission map
Minimum polygon count: 290
Maximum polygon count:3600
Stylized Car Pack Vol 1 – Stylized Low-Poly Car Collection
Bring your game worlds to life with Stylized Car Pack Vol 1, a high-quality low-poly vehicle pack featuring 15 uniquely designed cars built for performance and visual impact. Each vehicle comes with a fully modeled interior, making the pack perfect for driving games, open-world scenes, and cinematic camera angles.
Designed with bold shapes, clean geometry, and eye-catching colors, these cars stand out beautifully in top-down, third-person, and arcade-style games. The optimized low-poly structure ensures smooth performance across PC, mobile, and indie projects without sacrificing style.
Stylized Car Pack Vol 1 is perfect for:
- Racing and driving games
- City and open-world environments
- Stylized and arcade projects
- Mobile and indie development
- Rapid prototyping and visualization
All models are game-ready, easy to customize, and integrate seamlessly into Unity and Blender workflows.
🎁 New Year Bonus: To celebrate the New Year, a surprise thank-you gift is available for the first 30 supporters. This bonus is optional and not required to use the asset.
Price $15.00
