Medieval Armor Bundle Vol. 1 by Beast Games Official
Number of textures – 11 textures 4096x4096 39 textures 2048×2048, 6 textures 1024x1024
Vertices and Tris count of Armor 1 –
LOD 0 – 5971 Vert / 9780 Tris
LOD 1 – 4986 Vert / 7934 Tris
LOD 2 – 3146 Vert / 4294 Tris
LOD 3 – 2271 Vert / 2728 Tris
LOD 4 – 1434 Vert / 1794 Tris
Vertices and Tris count of Armor 2 –
LOD 0 – 5897 Vert / 8862 Tris
LOD 1 – 5194 Vert / 7502 Tris
LOD 2 – 4584 Vert / 6350 Tris
LOD 3 – 3464 Vert / 4365 Tris
LOD 4 – 2417 Vert / 2746 Tris
Vertices and Tris count of Armor 3 –
LOD 0 – 4501 Vert / 6956 Tris
LOD 1 – 3608 Vert / 5156 Tris
LOD 2 – 2805 Vert / 3580 Tris
LOD 3 – 2291 Vert / 2655 Tris
LOD 4 – 1980 Vert / 2118 Tris
Vertices and Tris count of Armor 4 –
LOD 0 – 5453 Vert / 7536 Tris
LOD 1 – 4673 Vert / 6079 Tris
LOD 2 – 3498 Vert / 3949 Tris
LOD 3 – 3444 Vert / 3873 Tris
LOD 4 – 2034 Vert / 2167 Tris
Vertices and Tris count of Armor 5 –
LOD 0 – 8074 Vert / 12268 Tris
LOD 1 – 7355 Vert / 10680 Tris
LOD 2 – 6646 Vert / 9278 Tris
LOD 3 – 5013 Vert / 6404 Tris
LOD 4 – 4497 Vert / 5719 Tris
Vertices and Tris count of Chainmail Armor –
LOD 0 – 3553 Vert / 6181 Tris
LOD 1 – 2383 Vert / 3904 Tris
LOD 2 – 1534 Vert / 2287 Tris
LOD 3 – 1020 Vert / 1375 Tris
LOD 4 – 716 Vert / 850 Tris
Vertices and Tris count of Helmet 1 –
LOD 0 – 1430 Vert / 2213 Tris
LOD 1 – 1180 Vert / 1723 Tris
LOD 2 – 941 Vert / 1257 Tris
LOD 3 – 494 Vert / 613 Tris
Vertices and Tris count of Helmet 2 –
LOD 0 – 1833 Vert / 2752 Tris
LOD 1 – 1201 Vert / 1814 Tris
LOD 2 – 902 Vert / 1328 Tris
LOD 3 – 597 Vert / 804 Tris
LOD 4 – 300 Vert / 336 Tris
Vertices and Tris count of Helmet 3 –
LOD 0 – 2824 Vert / 4271 Tris
LOD 1 – 2371 Vert / 3526 Tris
LOD 2 – 1853 Vert / 2674 Tris
LOD 3 – 1240 Vert / 1635 Tris
LOD 4 – 674 Vert / 750 Tris
Vertices and Tris count of Helmet 5 –
LOD 0 – 2091 Vert / 3244 Tris
LOD 1 – 1945 Vert / 2954 Tris
LOD 2 – 1660 Vert / 2428 Tris
LOD 3 – 1191 Vert / 1671 Tris
LOD 4 – 1040 Vert / 1421 Tris
Number of prefabs – 10
Types of texture maps – Albedo, Normal, Multi Channel (Metallic, Smoothness, AO, Rust Mask)
The Medieval Armor Bundle includes a collection of game-ready medieval armor sets designed for use in medieval and fantasy projects.
The pack contains multiple armor variations suitable for characters, NPCs, armories, shops, and environment dressing. All models are optimized for real-time use and feature clean topology, efficient UV layouts, PBR textures, multiple LOD levels, and rust mask support for material variation and wear.
The asset is compatible with the Built-In Render Pipeline, Universal Render Pipeline (URP), and High Definition Render Pipeline (HDRP), making it suitable for a wide range of projects and platforms.
Additional matching asset packs created by us, including medieval weapons and display stands designed to fit these armor sets, are available on our Asset Store publisher page, allowing you to easily build consistent and visually cohesive scenes.
Price $34.99
Halberd Bundle Vol. 1 by Beast Games Official
Number of textures – 22 textures 2048x2048, 6 textures 1024x1024, 1 texture 512x512
Vertices and Tris count of Halberd 1 –
LOD 0 – 2931 Vert / 3487 Tris
LOD 1 – 2600 Vert / 2846 Tris
LOD 2 – 2170 Vert / 2272 Tris
LOD 3 – 1607 Vert / 1615 Tris
Vertices and Tris count of Halberd 2 –
LOD 0 – 171 Vert / 180 Tris
LOD 1 – 90 Vert / 90 Tris
LOD 2 – 54 Vert / 50 Tris
LOD 3 – 45 Vert / 40 Tris
Vertices and Tris count of Halberd 3 –
LOD 0 – 171 Vert / 180 Tris
LOD 1 – 90 Vert / 90 Tris
LOD 2 – 54 Vert / 50 Tris
LOD 3 – 45 Vert / 40 Tris
Vertices and Tris count of Halberd 4 –
LOD 0 – 171 Vert / 180 Tris
LOD 1 – 90 Vert / 90 Tris
LOD 2 – 54 Vert / 50 Tris
LOD 3 – 45 Vert / 40 Tris
Vertices and Tris count of Halberd 5 –
LOD 0 – 171 Vert / 180 Tris
LOD 1 – 90 Vert / 90 Tris
LOD 2 – 54 Vert / 50 Tris
LOD 3 – 45 Vert / 40 Tris
Vertices and Tris count of Halberd Pole (Shaft) –
LOD 0 – 171 Vert / 180 Tris
LOD 1 – 90 Vert / 90 Tris
LOD 2 – 54 Vert / 50 Tris
LOD 3 – 45 Vert / 40 Tris
Number of prefabs – 11
Types of texture maps – Albedo, Normal, Multi Channel (Metallic, Smoothness, AO, Rust Mask)
The Medieval Halberd Bundle includes a collection of game-ready medieval halberds designed for use in medieval and fantasy projects.
The pack contains multiple halberd variations built using a modular construction system, allowing shafts and halberd heads to be combined for easy customization and visual variation. All models are optimized for real-time use and feature clean topology, efficient UV layouts, PBR textures, multiple LOD levels, and rust mask support for material variation and wear.
The asset is compatible with the Built-In Render Pipeline, Universal Render Pipeline (URP), and High Definition Render Pipeline (HDRP), making it suitable for a wide range of projects and platforms.
Additional matching asset packs created by us, including medieval weapons, armor, and display stands designed to fit these halberds, are available on our Asset Store publisher page, allowing you to easily build consistent and visually cohesive scenes.
Price $19.99
Stories Written in Dust – Western Music Pack by Buranyum
- Format: WAV (44.1 kHz / 16-bit)
- Looping: No
- Average Track Length: 2:33 - 4:34 minutes
- Total Track Length: 1 hour, 13 minutes, 01 seconds.
- Total Files: 21 music tracks
- Additional: Stereo
Stories Written in Dust is a cinematic western music pack inspired by forgotten towns, long journeys across open plains, and the quiet tension of a lawless frontier. Each track is designed to support storytelling—where the land remembers every step, every loss, and every choice made under the burning sun.
Rather than constant action, the music focuses on atmosphere, pacing, and emotional weight. From slow rides at dawn to tense standoffs and reflective moments after the smoke clears, this pack provides a complete musical foundation for western-themed worlds.
Perfect for western RPGs, open-world adventures, narrative-driven games, strategy titles, and cinematic indie projects that value mood and immersion.
Key Features
- 21 original western music tracks
- Cinematic and atmospheric frontier sound
- Designed for exploration, towns, duels, and reflection
- Balanced mix of calm, tension, and emotional storytelling
- Supports open-world and narrative-driven experiences
- Delivered in high-quality WAV format
Track List (21 Total)
01. Frontier Beginnings (Hope / Arrival / New Lands)
1. Wagon Wheels at Dawn
2. A Town Not Yet Named
3. First Campfire West
4. New Ground Under Boots
02. Open Plains (Travel / Solitude / Vastness)
5. Dust on the Horizon
6. Long Roads, No Shade
7. Wind Over Empty Miles
8. The Sun Never Hurries
03. Lawless Towns (Suspicion / Grit / Survival)
9. Saloon Doors at Dusk
10. Eyes Across the Table
11. Trouble Drinks Quietly
12. Wanted Posters Still Fresh
04. High Noon Tension (Conflict / Duels / Threat)
13. Hands Near the Holster
14. Noon Without Mercy
15. One Shot Decides
16. No Place to Stand
17. The Bell Rings Once (Bonus Track)
05. After the Smoke Clears (Reflection / Loss / Memory)
18. Boots Left by the Fence
19. Graves Facing West
20. What the Land Took Back
21. Sunset Over Silent Rails
Price $19.99
Something Is Still Here – Horror / Tension Music Pack by Buranyum
- Format: WAV (44.1 kHz / 16-bit)
- Looping: No
- Average Track Length: 2:09 - 6:44 minutes
- Total Track Length: 1 hour, 19 minutes, 2 seconds.
- Total Files: 21 music tracks
- Additional: Stereo
Something Is Still Here is a dark and unsettling music pack crafted to build psychological tension, unease, and a constant sense of unseen presence. Instead of relying on loud jump scares, this collection focuses on slow-burning fear, subtle movement, and atmospheres that make silence feel dangerous.
Each track is designed to support moments where players feel watched, followed, or trapped in spaces that no longer feel empty. Through minimal melodies, dissonant textures, and evolving ambient layers, this pack enhances immersion and emotional stress without overwhelming gameplay.
Perfect for psychological horror, survival horror, suspense-driven games, escape rooms, stealth scenarios, and dark narrative experiences.
Key Features
- 21 original horror & tension-focused music tracks
- Emphasis on psychological dread and atmosphere, not jump scares
- Ideal for horror, abandoned locations, night exploration, indoor tension, and stealth gameplay
- Subtle, evolving soundscapes that work well at low and medium volume levels
- Supports exploration, suspense, chase sequences, and narrative scenes
- Suitable for horror, thriller, mystery, and survival game genres
Track List & Themes (20 + 1 Total)
01. Abandoned Interiors (Psychological / Indoor Tension)
1. The Room Still Remembers
2. Dust on the Light Switch
3. Something Breathes in the Walls
4. Footsteps That Arent Yours
02. Nocturnal Zones (Night / Outdoor / Suspense)
5. Fog Crawls Between Trees
6. The Road That Never Ends
7. Static in the Distance
8. Eyes in the Treeline
03. Unseen Presence (Paranoia / Supernatural / Dread)
9. The Shape Behind You
10. A Whisper Without a Mouth
11. Breathing Where No One Stands
12. The Air Feels Watched
04. Pursuit of Panic (Chase / Stress / Fear)
13. Run Until the Noise Stops
14. The Door Will Not Hold
15. Heartbeat in the Dark
16. Nowhere Left to Hide
17. Seconds Before Impact (Bonus Track)
05. Ritual Aftermath (Occult / Silence / Unease)
18. Circles Drawn in Ash
19. The Chant Beneath the Floor
20. When the Screaming Ends
21. Left Alone With It
Price $19.99
Signals Beyond the Stars – Sci-Fi Music Pack by Buranyum
- Format: WAV (44.1 kHz / 16-bit)
- Looping: No
- Average Track Length: 2:08 - 7:15 minutes
- Total Track Length: 1 hour, 11 minutes, 36 seconds.
- Total Files: 21 music tracks
- Additional: Stereo
Signals Beyond the Stars is a cinematic sci-fi music pack created for space exploration, futuristic worlds, and advanced technology settings. The music focuses on atmosphere, scale, and emotion—capturing the wonder of discovery, the loneliness of deep space, and the tension of interstellar conflict.
From quiet orbital drift to high-stakes encounters and reflective moments after the journey, this pack provides a complete musical foundation for science-fiction games and experiences.
Perfect for sci-fi RPGs, space simulators, strategy games, narrative adventures, and futuristic indie projects.
Key Features
- 21 original sci-fi music tracks
- Atmospheric and cinematic futuristic sound design
- Designed for space exploration, AI themes, and galactic tension
- Balanced mix of ambient, tension, and emotional tracks
Track List (20 + 1 Total)
01. First Contact (Discovery / Curiosity / Space)
1. Signals Beyond the Stars
2. A Planet With No Name
3. First Light on Alien Soil
4. Unknown Orbit
02. Deep Space (Isolation / Vastness / Silence)
5. Between Distant Suns
6. Cold Vacuum Drift
7. No Sound in the Dark
8. Endless Coordinates
03. Synthetic Minds (Technology / AI / Systems)
9. Machine Thought Patterns
10. Code Beneath the Surface
11. Synthetic Awareness
12. Systems Never Sleep
04. Galactic Conflict (Tension / Action / Threat)
13. Alert Level Rising
14. The Fleet Approaches
15. Shields Under Pressure
16. Last Transmission
17. Zero Gravity Pursuit (Bonus Track)
05. Echoes of the Future (Reflection / Hope / Return)
18. Stars Remember Us
19. After the Jump
20. What We Send Forward
21. Home Is Still Out There
Price $19.99
Complete Off-Road Racing (Lit Edition) Vol.2 by ALIyerEdon
Optimized by default for mobile platforms with the maximum graphics:
=> Realtime Reflections for Mobile (SSR)
=> Realtime sun light with soft shadows
=> Post processing effects
_________________________________
Automatic quality settings for all devices:
Very Low=> 70$ device
Low=> 120$ device
Medium=> 200$ device
High=> 300$ device
Ultra=> 400$ device
_________________________________
=> Touch, Keyboard and Gamepad all are supported for all platforms
=> All gamepad type is supported (Xbox, Playstation, Custom)
=> Automaticly switch to the gamepad when connected
Works on the Unity 6 LTS or above (URP Only)
Download=> Mobile Demo (APK)
_____________________________
This is a complete off-road racing game with AAA graphics for Mobile and WebGL platforms. With this game template, you can easily create your next-gen off-road racing game in the shortest possible time
This game uses standard Unity effects and shaders and you can easily customize it
The game is highly optimized and has excellent performance using all the power of the URP for Mobile and WebGL
Main Features
_______________
=> Ready to publish
=> AAA graphics
=> High performance
=> Multiple cars (3 cars + PBR textures)
=> Different stages with different time of the day
=> Touch, Keyboard and Gamepad support
=> Auto switch control
=> Easy cutscene system via script
=> Easy re-skin
=> Easily add new cars
=> Easily setup a new race track
=> All gamepad type is supported (Xbox, Playstation, Custom)
Price $39.00
StuntTrackGenerator by Pitago
- Editor window with 3 tabs: Generator, Duplicator, Connector
- Scene view live preview toggle per tool
- Generator (spiral/helix placement)Parameters: Loops, Radius, Objects count, Offset (travel), Continuous Rotation
Orientation controls: Center Side + Direction (build axis/travel direction)
Auto count estimates object density from mesh bounds + path length
Output grouped under STG_Generated_<SourceName> - Duplicator (spacing from 2 references)Copies placed using the vector from Element 1 → Element 2
Rotation extrapolated between the two reference rotations
Output grouped under STG_Duplicated_<Element1Name> - Connector (snap-to-face)Attach Side: Right/Left/Top/Bottom/Forward/Back
Rotation Offset + Position Offset, plus quick 90° rotation preset buttons
Output named <SourceName>_Connected and auto-selected - Prefab-aware instantiation (uses prefab source when available)
- Undo grouped per operation (Generate/Duplicate/Connect)
Stunt Track Generator is a Unity Editor window designed for quickly assembling stunt tracks, obstacle courses, and modular layouts using your own prefabs or scene objects. It includes three focused tools:
- Generator: creates a spiral/helix chain (great for loops/corkscrews) with control over loops, radius, spacing, offset travel, and gradual rotation.
- Duplicator: repeats a piece forward using the spacing/rotation defined by two reference objects—ideal for extending straights, ramps, or modular sequences.
- Connector: spawns one new piece aligned to a chosen face of the source object using mesh bounds, with rotation/position offsets for quick fine-tuning.
Each tool supports live preview in the Scene view before committing, and actions are grouped under Undo, making iteration fast and safe. Suitable for racing/stunt games, platformers, and any modular environment workflow.
Price $4.99
Remnant Volume 1 by Marco Herbert
- 16 Original Music Tracks
- (WAV, 44.1 kHz / 16-bit Stereo / -16 dB LUFS)
- Seamlessly loopable & ready for integration
- Ranging from ambient drones to cinematic tension cues
Story & Atmosphere
“They said the cities would fall in silence.
But silence was never empty — it remembered.”
Beneath the broken skyline, the air tastes of metal and memory.
The world stands still — yet something beneath the ruins still moves.
Faint signals drift through the static,
whispers of a time that refuses to die.
Sometimes, when the night breathes, you hear a sound —
distant, uncertain, familiar.
Maybe it’s the past calling back…
or something deeper, listening from below.
REMNANT is a cinematic music and atmosphere collection designed for
dramatic, post-apocalyptic, dystopian, horror, and mysterious worlds.
It blends hybrid synth textures, sad melodies and haunting ambient soundscapes
to create immersive sonic environments that balance emotion and tension.
Every track is crafted to evoke a sense of desolation, discovery, and fragile hope — the quiet before (and after) the storm.
Price $45.99
Green Sea Turtle Animated by WDallgraphics
Green Sea Turtle 3D model Animated
13 Animations Root Motion / In-place
3 Textures
2 Materials
1 Prefab
1 Animator Controller
2 Script
1 Skybox
Low poly
7141 polygons
7148 vertices
Polygonal Quads only Geometry
Textures
T_GreenSeaTurtle_D
T_GreenSeaTurtle_N
T_GreenSeaTurtle_S
Animations List
Bite(1226-1259)
Death(891-981)
EnterWater(1005-1108)
ExitWater(1111-1223)
HitGround(872-888)
HitSwim(984-1002)
IdleGround(725-869)
IdleSwim(123-283)
Swim(0-120)
SwimFast(286-382)
TurnLeft(385-505)
TurnRight(508-628)
Walk(631-722)
🐢 Green Sea Turtle – Low Poly 3D Model (Animated)
Bring the peaceful marine world to life with this fully animated Green Sea Turtle for Unity. Optimized low-poly design, smooth animations, and high-resolution textures make it ideal for underwater games, educational apps, and cinematic experiences.
🎮 Key Features
- 13 In-Place & Root Motion Animations including swimming, walking, idle, attacks, and water entry/exit
- 3 high-quality 4K textures (Diffuse / Normal / Specular)
- 2 fully-prepared materials
- Low-poly optimized model (7,141 polygons / 7,148 vertices, quads only)
- Includes Prefab, Animator Controller, 2 Scripts, and Skybox for instant integration
🧾 Technical Details
- Polygons: 7,141
- Vertices: 7,148
- Geometry: Polygonal quads only
- Textures:
T_GreenSeaTurtle_D (Diffuse)
T_GreenSeaTurtle_N (Normal)
T_GreenSeaTurtle_S (Specular)
Animations List:
Swim, SwimFast, IdleSwim, IdleGround, Walk, TurnLeft, TurnRight, Bite, Death, EnterWater, ExitWater, HitSwim, HitGround
🧩 Ideal For
- Underwater and ocean games 🌊
- VR / AR marine experiences
- Educational apps and documentaries 📚
- Cinematics or animated sequences featuring marine life
Price $29.99
EXE Properties PRO by SteelClawStudios
- Windows Standalone builds ONLY
- Auto-updates EXE metadata: Company, Product, Version, Description
- Pulls values from Unity Player Settings
- Customizable File Description and Copyright
- Includes smart default metadata templates
- Supports URP, HDRP, and Built-in pipelines
- Works with Unity 2021+
- Optional revision auto-increment
- Optional built-in debug logging
Give your Windows builds true AAA presentation with EXE Properties PRO (EPP) - the simplest way to ensure your game’s executable looks polished and professional. EPP automatically updates your EXE’s metadata after each Unity build, filling in correct Company Name, Product Name, File Description, and a proper 4-part Version number.
- No command-line tools.
- No hacking resource files.
- No manual fixes.
EPP works with any Windows Standalone project - making it a perfect plug-and-play upgrade for your release pipeline.
If you want your game to look finished from the moment someone inspects the EXE, EXE Properties PRO does the job automatically.
Price $30.00
Terra Canvas by Cody Dream Studios
Unity 6 supported
Render pipeline does not matter
shader based procedural terrain generation (using shader graph , you ca bring any shader graph you want).
rule based exclusion area (still retial your artistic choices in key areas)
procedural tree placement.
procedural detail placement
procedural terrain painting.
good performance with multi threading and gpu usage.
backup systems included .
modulor easy to intergrate and scale pipeline.
Terra Canvas bridges the gap between artistic control and procedural generation.
It allows you to use any Shader Graph–based height generation method and convert it directly into a Unity Terrain, without vendor lock-in or node-based complexity.
Simply feed your shader output into Terra Canvas, and it will render that to a Render Texture, extract it, and populate the actual Unity Terrain system — including textures, trees, and grass — with multithreaded efficiency.
Unlike traditional terrain generators, Terra Canvas doesn’t overwrite your world blindly. You can define selective blend areas — box or path-shaped regions where your handcrafted details remain untouched and smoothly blended into the generated result.
Whether you’re refining an old project or prototyping new landscapes, Terra Canvas helps you build terrains that feel natural, flexible, and yours.
Key Features
- Shader-Driven Terrain Generation – Convert any Shader Graph height output into real Unity terrain.
- Selective Area Protection – Define box or path-based zones to keep hand-sculpted areas untouched.
- Procedural Terrain Population – Automatically generate trees, grass, and textures based on height, slope, and user parameters.
- Backup System – Built-in backup of your original terrain before modification.
- Modular Workflow – Use only the parts you need (e.g., just tree placement or texture generation).
- Optimized Performance – Multithreaded and efficient; 1024–2048 resolution terrains typically generate in ~15 seconds.
- Shader-Agnostic – Works with your existing Shader Graphs; no custom nodes or external generators required.
- Non-Destructive Editing – Seamlessly blend procedural generation with manual sculpting.
*Note Demo Scene requires a dependency of asset Low Poly Stylized Nature , but for the core asset it does not required . for starting out or testing for beginners we recommend using that asset pack for quick setup
Price $0.00
Pose Manager PRO by One Guy Productions
🎭 Pose Control - Captures, saves, and applies poses to your character at runtime with smooth blending.
🧩 Bone Management - Handles individual bone transforms, enabling full-body or partial-body posing.
🛠️ Editor Tools - Includes pose capture windows, manual pose editing, folder selection and organization.
👀 Live Visualization - Shows bones with BoneRenderer for clear, real-time pose editing directly in Scene view.
⚡ Optional Systems - Enable/disable blending, visualization, editor helpers, and other features on demand.
📝 What it contains?
The package includes a complete system to create, edit, save, organize, and apply custom character poses directly in your game.
You can capture poses from any rigged character, blend between them smoothly, visualize them inside the editor, and trigger them at runtime through UI buttons, scripts, or gameplay events. Perfect solution for games that need emotes, character expressions, idle variations or custom cinematics.
What are the applications🤔?
- Create and save unlimited poses directly from the editor.
- Apply poses instantly or with smooth blending at runtime.
- Organize your poses inside custom folders.
- Build character emote wheels, animation selectors, or customization screens.
- Trigger poses from gameplay events, cutscenes or dialogue systems.
- Use poses as additive states to enrich your animations.
- And a Bunch More ✨.
Common usecases 📌
By using it properly, this asset could easily solve these common problems:
- Needing multiple character poses creating a lot of small animations.
- Complex workflows when switching character states or expressions.
- Unsmooth visual transition between poses.
These are just a few examples, but this asset was designed to solve problems related to pose management. It allows you to easily define and organize different poses and blend them dynamically with full flexibility.
Performance⚙️
This package has the option to set up optimization settings, in order to have the best performance, just like all PRO Packages do. It is provided with a solid optimized base code, you can tweak a lot of variables in order to customize and organize the perfect environment for your games, you can navigate and explore the features that Pose Manager PRO has and see that the performance will not be a problem, some of the things to avoid bad performance that this package includes are:
- Zero Update calls unless blending is needed ✔️
- Lightweight data format for poses ✔️
- Optional editor-time tools (not included in builds) ✔️
This asset could be easily integrated to your project, it is plug and play and you have the info in the provided file titled as "Documentation".
Price $15.00
Offline Income Module by SIV Assets
- Unity Version: 2019+ (recommended 2021+)
- Render Pipelines: URP / HDRP / Built-in
- Works on: Android, iOS, PC, WebGL
- No external dependencies
- 100% C# source code included
- Minimal allocations and optimized for mobile
Offline Income Module is a complete, ready-to-use system for adding idle / offline rewards to any Unity game.
Perfect for tycoons, clickers, simulation, farming, RPGs, and any game that rewards players for returning.
This module handles everything automatically:
✔ tracking real offline time
✔ calculating income for multiple resources
✔ generating a clean popup UI
✔ handling Collect and Collect-With-Multiplier
✔ preventing stacking/cheating
✔ firing UnityEvents
✔ simulating offline time for testing
✔ and saving the last play session
Designed to be simple, modular, and flexible — drop it into your project and customize it as needed.
⭐ Key Features
✔ True Offline Time Tracking
- Calculates real-world time between sessions using UTC timestamps
- Supports max offline hours (anti-exploit)
- Optional enable/disable switch for unlocking idle later in your game
✔ Supports Multiple Resources
Each resource has:
- ID
- Icon
- incomePerSecond
- currentAmount
- optional reward multiplier
- auto-formatted values (K, M, B)
✔ Prefab based Idle Popup
- Clean prefab-based popup
- Instantiates rows: icon + name + gained amount
- Collect button
- Collect xN button (x2 / x3 / x5 etc.)
- Smooth scale animations
✔ Multiplier Support
Each resource can define its own multiplier.
If none is defined, a global default multiplier is used.
✔ Anti-Cheat Pending System
- If a player closes the game without collecting, the pending reward is shown again
- No new offline income accumulates until they collect
- Prevents stacking exploits
✔ Debug Tools Included
A complete debug panel with:
- Resource list
- Add buttons
- Value display
- Offline time simulation buttons (10m, 30m, 1h, 4h, 8h)
- Context menu tools for instant testing
✔ Simulation Mode
Test offline income instantly without waiting:
- ForceAddOfflineSeconds()
- UI buttons
- Editor context menu tools
✔ UnityEvents for Analytics
Events fired when:
- offline reward is ready
- collected
- collected with multiplier
Easily hook into Firebase, AppsFlyer, Unity Analytics, etc.
✔ Fully Documented
Includes a clear, step-by-step README and clean code with comments.
Price $15.00
Cozy & Adventure Music Pack | Vol.1 by Gaston de Lacaze
In order to download this asset pack you must purchase it at or above the minimum price of $35 USD.
You will get access to the following files:
1 A New Beginning (140BPM).wav 27 MB
2 Autumn Leaves (80BPM).wav 24 MB
3 Tidying Up! (130BPM).wav 21 MB
4 Harvest Season (68BPM).wav 21 MB
5 Rainy Day (60BPM).wav 25 MB
6 Invitation (100BPM).wav 21 MB
7 Mysteries Ahead (66BPM).wav 22 MB
8 Little Town (72BPM).wav 33 MB
9 Welcome to My World (120BPM).wav 17 MB
10 Under A Tree (78BPM).wav 27 MB
11 Looking For Answers (120BPM).wav 30 MB
12 A World to Explore (80BPM).wav 24 MB
13 Dreaming (72BPM).wav 15 MB
14 The Wandering Bard (92BPM).wav 15 MB
This pack was created with cozy, uplifting, and heartwarming games in mind: life sims, farming and gardening games, cozy adventures, wholesome crafting or building games, chill exploration titles, lighthearted narrative games, and peaceful puzzle experiences. The music is intentionally chill and warm, so most developers will find something that fits the atmosphere and charm of their game’s world. There are two tracks with a more mysterious tone, perfect for adding moments of intrigue to your game.
The bundle blends 14 tracks with real instruments and live performances, synthesizers and expressive MIDI programming.
All audio comes in 24bit / 44.1 kHz stereo WAV.
Most tracks include multiple sections within a single cue, giving you flexibility for pacing and implementation. Every track is labeled with its BPM so you can easily create your own loops in your middleware of choice, though they also work beautifully when played straight through.
These tracks are fully cleared for use in published games, but they’re also ideal for prototypes, demos, or vertical slices, especially for developers who plan to hire a composer later but want to experiment with mood, instrumentation, or style beforehand.
If you end up using these tracks in your game, I’d love to see what you created. Feel free to reach out at gastondelacaze@gmail.com! If your game is published with these cues, you can credit me as “Gaston de Lacaze” if you'd like to.
If you enjoy this bundle but would love additional cozy styles or genre packs, please let me know.
Your purchase includes free lifetime updates.
If you have any questions or run into issues using the pack, don’t hesitate to reach out. I’m always happy to help.
Price $35.00
Stylized Sailboat Set by CrowAssets
Features
- Sailboat mast/sail can be rotated.
- Mast can be removed. (Rowboat mode)
- Compass needle can be rotated.
Assets
- 20 Unique prefabs
- Detailed Demo Scene (Built-in, URP, HDRP)
Polygon Count
- Majority of meshes under 1000 tris
Texture
- Resolutions: 1024 - 4096
- UV Mapped Textures
- Includes normal, roughness and metallic maps
Render pipeline compatibility
- Supports Built-in, URP and HDRP piplenes
For problems, queries and customer support please email us at: crowassets@gmail.com
Need your boat to have… more boat stuff? Say no more!
This pack includes a variety of items on 17th century sailboats!
Take the helm and steer your project toward the perfect scene!
Models List:
Anchor - 692 tris
Bucket - 882 tris
Candle - 220 tris
Coiled Rope - 952 tris
Compass - 468 tris
Handaxe - 292 tris
Handsaw - 326 tris
Keg - 388 tris
Knife - 342 tris
Lantern - 508 tris
Wooden Mallet - 272 tris
Oar - 308 tris
Plank - 20 tris
Pouch - 332 tris
Sack - 234 tris
Sailboat - 3603 tris
Scoop - 216 tris
Spyglass - 416 tris
Waterskin/Canteen - 459 tris
Wooden Peg - 248 tris
Check out my Youtube for asset showcases and for updates follow me on Twitter!
Price $0.00
Sci-Fi Lab – Modular Environment Pack URP by PolyArt 3d game
Rendering Color Space : Gamma
Formats: FBX, PNG, Unity Prefabs
Textures: 1024x1024
Materials: Stylized PBR materials (The custom light shader supports multiple lights only when using the Forward Rendering Path )
shaders:
- custom light shader supports multiple lights only when using the Forward Rendering Path
- Outline Shader ( Use Full Screen Pass Renderer Feature )
- Use Screen Space Ambient Occlusion
Polygon Count:
- bed: 2746 verts
- Chair: 3664 verts
- Crystal : 2364 verts
- desk : 1278 verts
- Electronic board : 1932 verts
- Medical reactor : 2746 verts
- Zombie :14400 verts ect ......
- Performance: Optimized for mobile and PC
- Scene Setup: Prefabs ready with lighting and colliders
- Compatibility: Unity 6000.3.0b2+ (URP)
Transform your game into a complete sci-fi experience with this Sci-Fi Lab Environment Pack.
This asset provides a high-quality underground laboratory environment, ready to use in action, survival, horror, and strategy games.
The scene features multiple interconnected rooms with a fully modular design, allowing you to build entire levels easily inside Unity.
The environment includes futuristic lab equipment, Medical reactor, control stations, containment cells, sleeping quarters, and a realistic corridor system surrounded by mysterious crystalline formations.
✨ Features:
🔹 Fully Playable Environment
- Highly detailed underground laboratory.
- Multiple functional rooms (processing, control, living quarters, containment, labs).
- Medical reactor chamber suitable for story scenes or scientific experiments.
🔹 Modular Design
- Walls, doors, and props built as modular pieces.
- Easily create new layouts without needing additional models.
🔹 Interactive Elements
- Futuristic screens and control panels with glowing green displays.
- Lockers, crates, beds, tables, and electronic units.
🔹 Included Characters
- Stylish zombie character with a rig
🔹 Exterior Mining-Style Area
- Glowing rock and crystal clusters for an atmospheric environment transition.
- Mining-style floors blending into the sci-fi zones.
🔹 Cinematic Lighting
- Carefully tuned lighting to emphasize the secret-lab atmosphere.
- Works with URP .
📦 Package Contents:
- Complete demo scene included.
- Over 20 3D models .
- Terrain
- High-quality materials and optimized textures.
- Sci-fi props and futuristic laboratory devices.
- Containment cells with metallic bars.
- Multiple workstation setups with holographic displays.
🧩 Ideal For:
- Sci-Fi games
- Survival games
- Horror titles
- Tactical top-down games
- Futuristic world-building
Price $59.00
Fantasy_Sword_31 by Nicu_Tepes_Vulpe
Number of textures: 5
Texture dimensions: 4096
Polys: 11160
Verts: 11038
Tris: 22320
Minimum polygon count: 11160
Maximum polygon count: 22320
Number of meshes/prefabs: 1/1
Rigging: No
Animation count: No
Animation type list: No
UV mapping: Yes
LOD information: No
Types of materials and texture maps: PBR
Fantasy sword 31 3D model
polys 11160
verts 11038
tris 22320
materials 1
textures (pbr 5) 4K resolution
fantasy_sword, game_asset, realistic, blade_scabbard, weapon_model, rpg_weapon, magic_sword, heroic_sword, ornate_design, realistic_pbr, ready_for_game, medieval_fantasy, runes_sword, fantasy_prop, cinematic_sword, vr_ready, ammunition, equipment, warrior, battle,
This is an extremely detailed, photorealistic 3D model of a Fantasy Sword 31, created using PBR workflows. Meticulously crafted for high-end use in video production, visualizations, AAA games, VR/AR applications, and digital art.
The provided archive is a comprehensive package, including:
Models: FBX file for the Fantasy Sword 31.
PBR Textures (4K): Base Color, Metallic, Ambient Occlusion, Normal, and Roughness maps for direct import.
This all-in-one kit offers ultimate flexibility for professional 3D creation and real-time rendering.
Price $20.00
Jack Frost Stylized by Nicu_Tepes_Vulpe
Number of textures: 5
Texture dimensions: 4096
Polys: 28940
Verts: 29078
Tris: 57880
Minimum polygon count: 28940
Maximum polygon count: 57880
Number of meshes/prefabs: 1/1
Rigging: No
Animation count: No
Animation type list: No
UV mapping: Yes
LOD information: No
Types of materials and texture maps: PBR
Jack Frost Stylized
polys 28940
verts 29078
tris 57880
materials 1
textures (pbr 5)4K resolution
Jack_Frost, WinterSpirit, 3DModel, 3DPrint, Miniature, STL, 3DPrintModel, TabletopMini, Figurine, CharacterModel, Mythology, Folklore, HolidayDecor, ChristmasFigure, IceCharacter, SnowSprite, 3DArt, DitalSculpt, WinterArt,
This is an extremely detailed, stylized 3D model of a Jack Frost, created using PBR workflows. Meticulously crafted for high-end use in video production, visualizations, AAA games, VR/AR applications, and digital art.
The provided archive is a comprehensive package, including:
Models: FBX files objects.
PBR Textures (4K): Base Color, Metallic, Ambient Occlusion, Normal, and Roughness maps for direct import.
This all-in-one kit offers ultimate flexibility for professional 3D creation and real-time rendering.
Price $7.00
Fantasy_sword_24_with_scabbard_Stylized by Nicu_Tepes_Vulpe
Number of textures: 10
Texture dimensions: 4096
Polys: 10844
Verts: 10923
Tris: 21688
Minimum polygon count: 10844
Maximum polygon count: 21688
Number of meshes/prefabs: 1/2
Rigging: No
Animation count: No
Animation type list: No
UV mapping: Yes
LOD information: No
Types of materials and texture maps: PBR
Fantasy sword 24 with scabbard Stylized
polys 10844
verts 10923
tris 21688
materials 3
textures (pbr 15) (ue 9) 4K resolution
fantasy_sword, game_asset, stylized, low_poly, bladescabbard, weapon_model, rpg_weapon, magic_sword, heroic_sword, ornate_design, realistic_pbr, ready_for_game, medieval_fantasy, runes_sword, fantasy_prop, cinematic_sword, vr_ready,
This is an extremely detailed, photorealistic 3D model of a fantasy sword and scabbard, created using PBR workflows. Meticulously crafted for high-end use in video production, visualizations, AAA games, VR/AR applications, and digital art.
The provided archive is a comprehensive package, including:
Models: FBX files for the Sword and Scabbard as separate objects.
PBR Textures (4K): Base Color, Metallic, Ambient Occlusion, Normal, and Roughness maps.
This all-in-one kit offers ultimate flexibility for professional 3D creation and real-time rendering.
Price $20.00
Fantasy_Sword_24_with_scabbard by Nicu_Tepes_Vulpe
Number of textures: 15
Texture dimensions: 4096
Polys: 10844
Verts: 10923
Tris: 21688
Minimum polygon count: 10844
Maximum polygon count: 21688
Number of meshes/prefabs: 1/2
Rigging: No
Animation count: No
Animation type list: No
UV mapping: Yes
LOD information: No
Types of materials and texture maps: PBR
Fantasy sword 24 with scabbard
polys 10844
verts 10923
tris 21688
materials 3
textures (pbr 15) 4K resolution
fantasy_sword, game_asset, low_poly, bladescabbard, weapon_model, rpg_weapon, magic_sword, heroic_sword, ornate_design, realistic_pbr, ready_for_game, medieval_fantasy, runes_sword, fantasy_prop, cinematic_sword, vr_ready,
This is an extremely detailed, photorealistic 3D model of a fantasy sword and scabbard, created using PBR workflows. Meticulously crafted for high-end use in video production, visualizations, AAA games, VR/AR applications, and digital art.
The provided archive is a comprehensive package, including:
Models: FBX files for the Sword and Scabbard as separate objects.
PBR Textures (4K): Base Color, Metallic, Ambient Occlusion, Normal, and Roughness maps.
This all-in-one kit offers ultimate flexibility for professional 3D creation and real-time rendering.
Price $20.00
