Lightweight Interaction System by CoryBaxterGameDev
3 core script:
- PhysicsObject – Manages pickup, hold, and throw functionality.
- PlayerInteractor – Handles raycasting and object detection.
- InteractableObject – Defines custom behavior for each interactable.
- Example prefabs: button, lever, door, consumable apple, throwable apple.
- Example scene demonstrating setup and use.
Features:
- Simple layer-based detection system
- Easy to extend for custom interactions
- Includes fully functional sample interactables
- Clean, commented C# scripts ready for modification
The Lightweight Interaction System is a plug-and-play tool for adding player interaction to objects, puzzles or anything else in your Unity game. The system works through a raycast from the player’s camera, detecting objects on an interactable layer and triggering their behavior. Each object type can respond differently — from simple toggles, sound effects, to fully physical interactions.
Included are several example prefabs that demonstrate how to use and extend the system:
- A button that presses when interacted with
- A lever that flips between on/off states
- A door that smoothly opens and closes
- A consumable apple that destroys itself on use
- A physics apple that can be picked up, held, and thrown
All scripts are clean, commented, and optimized for performance — components are cached whenever possible to avoid unnecessary GetComponent calls. Gizmos are supported.
Easily extendable and ready for your own custom interactions.
If you enjoyed this asset or it helped you in your project, feel free to leave a review and let me know!
Price $7.99
Numbers Squared: Complete Project by IntenseNation
Tweening
Object Pooling
Dynamic Cells Generator
Notch Support
Endless
OVERVIEW
Numbers Squared is a casual complete project ready to deploy for mobile, swipe across your screen to move the cells, add the same ones together to combine them into a larger cell, reach 1024 to win
DYNAMIC CELLS GENERATOR
Whatever you want the grid to look like can be achieved with a simple change in the grid size, the possibilities are endless, from the usual 4x4 to 3x6 or even 10x10, it's all possible
PERFORMANT ANIMATION
Every animation is controlled using tweening, making the gameplay smoother
OBJECT POOLING
Instead of instantiating and destroying gameobjects in runtime, the asset uses object pooling which improves performance drastically
SUPPORTED INPUT
Choose how you want the player to interact with the game, 2 input types are supported:
• Keyboard
• Swipe (Touch or Mouse)
READY TO DEPLOY
This is a complete project which is game-ready, all you have to do is to change the package name, and you are ready!
EASILY CUSTOMIZABLE
You can easily customize the colors, grid size, winning score, change the sounds, etc. Basically everything can be easily customized to suit your taste
FEATURE RICH
• Dynamic Cells Generator
• Notch Support
• Tweening
• Object Pooling
• Endless Gameplay
• Fully Customizable
FULLY DOCUMENTED
Beginner-friendly documentation to ease the setup process, the code is well written and is documented as well. To get started check the Guide
ULTIMATE SAVE AND LOAD SUPPORT
Don't want anyone to tamper with the saved data? Get the Ultimate Save And Load, import it to your project, and then set the Save Provider in the Game Manager to Ultimate Save And Load, that's it!
DEPENDENCIES
This project requires TextMeshPRO and LeanTween
FOLLOW INTENSENATION
Discord | Reddit | Twitter | Tumblr
Price $19.99
HyperCasual Game Engine by Ragendom
- Modular hypercasual game engine with scalable architecture
- 5 complete, playable game templates included
- Designed for rapid prototyping, reskinning, and expansion
- Custom editor tools for fast and intuitive level creation
- Data-driven level systems (JSON & asset-based workflows)
- Shared core systems for audio, UI flow, camera, and level management
- Clean separation between core systems and game-specific logic
- Plug-and-play game modules with minimal setup
- Mobile-optimized gameplay flow and performance-friendly design
- Easily extendable to add new mechanics or game types
- Built for hypercasual, puzzle, arcade, and jam-style games
- Well-structured project layout for long-term maintenance
- Includes detailed documentation and usage examples
- Frequent updates planned with 5 new game modules coming soon
🚀 HyperCasual Game Engine – Modular Puzzle & Arcade Toolkit
Build HyperCasual Games Faster. Smarter. Cleaner.
HyperCasual Game Engine is a modular Unity toolkit designed for rapid development of hypercasual, puzzle, and arcade-style games.
It provides a clean core architecture, reusable systems, and ready-to-use game templates with custom level editors, allowing you to prototype, reskin, and publish games quickly.
This package is ideal for developers who want scalable mechanics, editor tooling, and production-ready code - without starting from scratch.
🕹️ Play demo: Browser Demo | Android Demo
🎮 What’s Included (v1.0)
✅ 5 Fully Playable Game Templates
Each game is self-contained and built on top of a shared core:
- Arrow Escape - Grid-based logic puzzle with JSON level editor
- Block Associations – Drag & drop matching puzzle with hints
- Color Block Jam – Group-movement color puzzle
- Jigsaw Puzzle – Dynamic image slicing with snap logic
- Drop the Dog Jam – Physics-based puzzle with SDF hole system
Each module includes:
- Game logic
- Level flow (1 example level)
- UI integration
- Custom editor tools (where applicable)
🛠 Core Features
- Modular, extensible architecture
- Shared core systems (Audio, UI, Camera, Level Management)
- Custom Unity Editor Windows for fast level creation
- Data-driven levels (JSON / ScriptableObjects)
- Namespace isolation (HypercasualGameEngine)
- No third-party dependencies
- Mobile-ready (Android & iOS)
- Clean, well-structured C# code
💡 Who Is This For?
- Hypercasual & mobile game developers
- Indie studios & solo devs
- Rapid prototyping & game jams
- Developers learning Unity editor tooling
- Teams building reskinnable puzzle games
📄 Documentation & Support
📩 Support: ragendom@gmail.com
Responses within 24–48 hours.
Price $29.99
Anime Character Art Pack: 2602 - Image: Male, sailor, pirate, captain by NatsuyaCharacterArt
A set of 6 versatile facial expression sprites. Transparent PNG format, includes full-body(2048x1536px), half-body(1368x2048px), and face(500x500px square crop) variations.
Image: Male, sailor, pirate, captain.
These are 2D anime-style character images that can be used in various scenes.
Crediting is appreciated but not required. Feel free to use these assets in any way you like.
Price $10.00
Anime Character Art Pack: 2601 - Image: Woman, clerk, waitress, maid by NatsuyaCharacterArt
A set of 6 versatile facial expression sprites. Transparent PNG format, includes full-body(2048x1536px), half-body(1368x2048px), and face(500x500px square crop) variations.
Image: Woman, clerk, waitress, maid.
These are 2D anime-style character images that can be used in various scenes.
Crediting is appreciated but not required. Feel free to use these assets in any way you like.
Price $10.00
PCG Graph by CIA Devs
- Unity Version: 6+ (Should work with older versions such as 2023+ , but it's being tested with version 6. Burst dependency comes by default with Unity 6)
- Render Pipeline: Compatible with Built-in, URP, and HDRP
- Dependencies: Burst, Collections, Mathematics (included with Unity)
- Platforms: All platforms supported by Unity
PCG Graph brings node-based procedural generation to Unity with an intuitive visual editor. Create everything from scattered forest environments, roads, bridges to precisely stacked library shelves using a flexible, extensible system.
Key Features:
- Visual Graph Editor — Drag-and-drop node connections with real-time preview and debugging
- Flexible Generators — Area-based point distribution, Bezier curve paths, grid layouts, and Poisson disk sampling
- Object Placement — Weighted random selection, surface alignment, collision avoidance, and vertical stacking
- Transform Controls — Position, rotation, and scale with randomization and constraints
- Extensible Architecture — Create custom nodes to extend functionality
Built for Performance:
- Burst-compiled jobs for fast point generation
- Native collections for memory efficiency
- Editor and runtime support
Easy Integration:
- Works with existing prefabs and materials
- Non-destructive workflow with undo support
- Deterministic seeding for reproducible results
Price $34.99
Synthex AI by KinaForge Studio
Dependencies:
- None! (Standalone package)
Supported Unity Versions:
- Unity 2021.3 LTS and higher (Compatible with Unity 6)
Supported Platforms:
- Windows, macOS, Linux (Editor-only tool)
AI Provider Support:
- Remote: OpenAI, Azure OpenAI, Anthropic (Claude), Google Gemini, Cohere, Mistral, HuggingFace, Replicate, etc..
- Local (Offline): Ollama, LM Studio (requires local server running), etc..
Key Scripts & Architecture:
- AIProviderClient: Handles all API communication.
- Main UI Toolkit editor window.SynthexAIWindow
- Logic for multi-step agent actions.AutonomousMode
Notes:
- Internet connection required for Remote providers.
- API Keys for third-party services (e.g., OpenAI) are NOT included and must be obtained separately.
🚀 SynthexAI: The Future of Unity Development is Here
Stop switching windows to copy-paste code. SynthexAI brings the power of state-of-the-art Large Language Models (LLMs) directly into your Unity Editor, context-aware and ready to work.
Whether you need a quick script, a complex refactor, or an autonomous agent to organize your project, SynthexAI is your 24/7 intelligent pair programmer.
✨ Why SynthexAI?
- 🧠 True Context Awareness: Unlike web chat, SynthexAI sees your Project view, Hierarchy, and Scripts. It writes code that actually compiles and fits your architecture.
- 🤖 Autonomous Agents: Don't just ask for code—ask for results. Give the agent a goal (e.g., "Create a folder structure for an RPG"), and watch it propose and execute actions automatically.
- 🔒 Privacy-First Local LLMs: Full support for Ollama and LM Studio. Run powerful models like Llama 3 or Mistral locally on your machine—zero data leaves your computer.
- ☁️ Top-Tier Cloud Support: Native integration for OpenAI (GPT-4o), Anthropic (Claude 3.5 Sonnet), Google Gemini, and more.
- 💸 Cost Control: Built-in rate limiting and usage tracking ensure you never accidentally overspend on API keys.
🔥 Key Features:
- Modern UI: Built with Unity's UI Toolkit for a sleek, responsive, and dockable experience.
- Diff View: Review AI-suggested changes side-by-side before applying them.
- Smart Caching: Efficiently manages conversation history to keep your project clean.
- Multi-Model Support: Switch between models instantly to find the best balance of speed and intelligence.
Price $49.99
Bug Creatures Collection - Red Ant by Backrock Studios
3D Models:
Ant: 3504 tris
Platform: 510 tris
Textures:
-Gradient: 1024x1024
-G2: 1024x1024
-GradientCenter: 1024x1024
Bug Creatures Collection: Delivers a fully game-ready Red Ant designed for ambient wildlife and environment detail in action, survival, and exploration games.
This low-poly creature is built with performance and clean animation flow in mind, featuring Idle, Walk, Attack, and Death animations for simple behavior and subtle world interaction. Perfect for adding life to various scenes.
Price $4.99
Bug Creatures Collection - Big Spider by Backrock Studios
3D Models:
-Spider: 8640 tris
-Platform: 510 tris
Textures:
Stylized Color Gradient : 1024 x 1024
G2 : 1024 x 1024
Center Gradient : 1024 x 1024
Bug Creatures Collection – Big Spider delivers a fully game-ready low-poly spider built for environmental storytelling and background wildlife.
This spider is designed as as an ambient creature that brings subtle movement and realism to caves, forests, ruins, and dark interiors.
The model is rigged, lightweight, and includes four clean animations — Idle, Walk, Attack, and Death — allowing simple behavior setups for exploration, survival, horror, and mobile games.
Perfect for developers who want to add atmosphere without sacrificing performance.
Price $4.99
TCG Holographic Shader by Zyncope
Package contains :
- 1 card shader
- 35 textures (9 gradient maps, 9 noise maps)
- 1 card fbx used to demostrate usage
- 1 demo scene with 4 card examples
Package contains 1 shader used for creating stylized holographic materials for TCG genre.
Edit hue, saturation and contrast from shader.
Customise holographic tint with different gradients.
Overlay patterns on different cards.
Price $18.00
Sci-Fi Street Modular by Hayq Studios
Number of Unique Meshes: 99
Collision: Yes
Vertex Count: 256-140000
Number of Materials: 23
Number of Material Instances: 181
Number of Textures: 1045
Texture Resolutions: 2K-4K
Cyberpunk Futuristic City Asset Pack
Build the streets of tomorrow with this highly detailed cyberpunk city environment kit. Featuring 99 unique meshes and 1045 high-quality textures, this pack delivers everything you need to create immersive neon-drenched worlds for games, cinematics, and VR experiences.
Key Features:
- Vehicles & Transportation
Sleek futuristic sports cars, bikes, scooters, and unicycles.
Sci-fi police vans, patrol cars, and buses with glowing sirens.
Electric charging stations and futuristic refueling hubs. - Buildings & Modular Structures
Modular walls, doors, and windows for customizable street layouts.
Bars, kiosks, and vending stalls with vibrant holographic signage.
Police checkpoints, “Do Not Enter” gates, and control rooms. - Street Props & Details
Neon vending machines, arcade cabinets, and information kiosks.
Benches, dumpsters, trash bins, and graffiti-covered decor.
Holographic billboards, traffic lights, and street lamps. - Lighting & Atmosphere
Emissive textures for vivid cyberpunk lighting.
Props designed for both close-up detail and large-scale cityscapes.
Perfect for open-world exploration, cutscenes, or competitive arenas.
Number of Unique Meshes: 99
Number of Textures: 1045
Ideal For: Sci-fi open worlds, cinematic sequences, VR environments, and stylized urban levels.
Price $15.99
Sci-Fi Combat Systems Sound Effects Pack (AAA) by WOW Sound
Audio file types: wav
Sample rate: 96kHz
Bit depth: 24 bit
Additional: Stereo
This sound effects pack features a wide range of futuristic weapons, reloads, explosions, robots, UI sounds, machinery, tech systems, and mechanical impacts. All sounds are provided as clean one-shots and seamless loops, ready for real-time implementation in modern game engines.
The library includes ballistic and energy weapons, laser beams, gattling guns, reloads, robotic vocalizations, user interface feedback, alerts, signals, and advanced mechanical systems such as engines, servos, hydraulics, power systems, and electrical effects.
All sounds are professionally designed, edited, and organized using the Universal Category System (UCS) for fast searching and efficient workflow. Delivered in 96kHz / 24-bit WAV, this pack ensures maximum quality and flexibility across games, films, trailers, and interactive media.
What's inside the pack?
- 58 Explosion sounds (Charge, Bomb, Cracks, Pops)
- 452 Machinery & Mechanical sounds (Air System, Engine, Motor, Transformation, Power, Electricity, Servo, Switch, Activation, Hydraulics)
- 147 Reload sounds (Charge Up/Down, Click, Generic)
- 77 Robot sounds (Twittering, Vocalization)
- 127 UI sounds (Alert, Blip, Click, Data, Glitch, Laser, Signal)
- 491 Weapon sounds (Ballistic, Energy Blade, Gattling, Laser Beam, Laser Gun)
[ Support Email: support@wowsound.com ]
And if you have any music genres you would like to hear but are currently not available in our store, do drop us an email! We will be most excited to try to create your desired sound effects and music for you!
* We release new packs regularly so there will always be the latest and most up-to-date music and sounds for your game projects!
Price $99.00
Game VFX - Flipbook Slash and Hit by EricWang
Pack includes 89 VFX prefabs
Includes 11 different slahs effects, 10 hit effects, 2 sword lights, and four color-changing effects.
All VFX are Flipbook textures, which you can easily apply to any game engine.
Texture dimensions: 2048*2048
Types of texture maps:PNG
Unity Version:2022.3.45f1
Render Mode:Built-In & URP
Price $6.99
Aliens Warrior (Pack) by Maksim Bugrimov
- Hello,
- I present to you a Aliens Warrior Pack.
- Alien Warrior 01 This is an alien in armor and with a gun in his hands.
- Alien Warrior 02 It's an alien in armor with a respirator and a mace in his hands.
- Alien Warrior 03 It's an alien in armor and a cape with a rifle. She has three options for materials. And the rifle has 4 options.
- Alien Warrior 04 This is an alien in armor with two guns on his back and claws on his hands.
- Alien Warrior 05 This is an alien with red-hot lava flowing in his veins and hellfire blazing in his eyes. Instead of his right arm, he has an implanted biomechanical weapon that transforms internal magma into red-hot fragmentation shells.
- This character is perfect for your Sci-fi style games.
- The character does not have animations,
- but it has a standard rigg that works with humanoid rig Unity And UE4-UE5
- PBR textures.
- Alien Warrior 01
- Character
- -Albedo
- -AO
- -Metallic
- -Normal
- -Emissive
- (4096-4096 Size)
- Polys:68,980
- Tris:134,356
- Verts:68,324
- Weapon
- -Albedo
- -AO
- -Metallic
- -Normal
- -Emissive
- (4096-4096 Size)
- Polys:23,580
- Tris:23,580
- Verts:12,081
- Alien Warrior 02
- Character
- -Albedo
- -AO
- -Metallic
- -Normal
- -Emissive
- -ID
- -Specular
- (4096-4096 Size)
- Polys:71,353
- Tris:139,204
- Verts:71,719
- Mace
- -Albedo
- -AO
- -Metallic
- -Normal
- -Emissive
- -ID
- (4096-4096 Size)
- Polys:18,455
- Tris:35,472
- Verts:18,407
- Alien Warrior 03
- Character
- -Albedo
- -AO
- -Metallic
- -Normal
- -Emissive
- -ID
- -Specular
- (4096-4096 Size)
- Polys:51,699
- Tris:101,584
- Verts:51,871
- Rifle
- -Albedo
- -AO
- -Metallic
- -Normal
- -Emissive
- (4096-4096 Size)
- Polys:8,712
- Tris:17,427
- Verts:8,989
- Alien Warrior 04
- Character
- -Albedo
- -AO
- -Metallic
- -Normal
- -Emissive
- -ID
- -Specular
- (4096-4096 Size)
- Polys:79,087
- Tris:155,517
- Verts:78,305
- Guns
- -Albedo
- -AO
- -Metallic
- -Normal
- -Emissive
- (4096-4096 Size)
- Polys:36,106
- Tris:69,374
- Verts:35,186
- AnimList
- Anim_Alien_Warrior_04_Rotation_45_Down
- Anim_Alien_Warrior_04_Rotation_45_L
- Anim_Alien_Warrior_04_Rotation_45_R
- Anim_Alien_Warrior_04_Rotation_45_Up
- Anim_Alien_Warrior_04_Shot
- Anim_Alien_Warrior_04_Shot_Rotation_45_Down
- Anim_Alien_Warrior_04_Shot_Rotation_45_L
- Anim_Alien_Warrior_04_Shot_Rotation_45_R
- Anim_Alien_Warrior_04_Shot_Rotation_45_Up
- Anim_Alien_Weapon_04_Rotation_45_45_Down_L
- Anim_Alien_Weapon_04_Rotation_45_45_Down_R
- Anim_Alien_Weapon_04_Rotation_45_45_Up_L
- Anim_Alien_Weapon_04_Rotation_45_45_Up_R
- Anim_Alien_Weapon_04_Shot_Rotation_45_45_Down_L
- Anim_Alien_Weapon_04_Shot_Rotation_45_45_Down_R
- Anim_Alien_Weapon_04_Shot_Rotation_45_45_Up_L
- Anim_Alien_Weapon_04_Shot_Rotation_45_45_Up_R
- Alien Warrior 05
- Character
- -Albedo
- -AO
- -Metallic
- -Normal
- -Emissive
- -ID
- -Specular
- (4096-4096 Size)
- Polys:27,271
- Tris:53,876
- Verts:27,428
- Weapon:
- -Albedo
- -AO
- -Metallic
- -Normal
- -Emissive
- (4096-4096 Size)
- Polys:10,703
- Tris:20,452
- Verts:10,397
- AnimList:
- Anim_Defender_Attack_01
- Anim_Defender_Attack_02
- Anim_Defender_Attack_03
- Anim_Defender_Attack_04
- Anim_Defender_Attack_05
- Anim_Defender_Dead_01
- Anim_Defender_Dead_02
- Anim_Defender_Get_Hit
- Anim_Defender_Get_Hit_02
- Anim_Defender_Idle_01
- Anim_Defender_Idle_02
- Anim_Defender_Idle_03
- Anim_Defender_Jump
- Anim_Defender_Reload
- Anim_Defender_Rotate_90_45_Down_Left
- Anim_Defender_Rotate_90_45_Down_Right
- Anim_Defender_Rotate_90_45_Up_Left
- Anim_Defender_Rotate_90_45_Up_Right
- Anim_Defender_Rotate_90_Down
- Anim_Defender_Rotate_90_Left
- Anim_Defender_Rotate_90_Right
- Anim_Defender_Rotate_90_Up
- Anim_Defender_Run
- Anim_Defender_Run_Back
- Anim_Defender_Run_Back_Root
- Anim_Defender_Run_Fast
- Anim_Defender_Run_Fast_Root
- Anim_Defender_Run_Left
- Anim_Defender_Run_Left_Root
- Anim_Defender_Run_Right
- Anim_Defender_Run_Right_Root
- Anim_Defender_Run_Root
- Anim_Defender_Shot_01
- Anim_Defender_Shot_02
- Anim_Defender_Shot_03
- Anim_Defender_Walk
- Anim_Defender_Walk_Back
- Anim_Defender_Walk_Back_Root
- Anim_Defender_Walk_Left
- Anim_Defender_Walk_Left_Root
- Anim_Defender_Walk_Right
- Anim_Defender_Walk_Right_Root
- Anim_Defender_Walk_Root
Price $69.99
GUISkin Texture Generator by BoneCracker Games
- Unity Version: 6000.0.49f1+
- Dependencies: None
Documentation
- Getting started guide
- All settings explained
- Preset creation and sharing
- Integration with your own GUISkin
- Best practices and tips
Support
- Email: bonecrackergames@gmail.com
- Website: https://www.bonecrackergames.com
Generate professional editor themes in seconds. Creating custom GUISkin textures for your Unity Editor tools is tedious. You need multiple textures for every control state, perfect rounded corners, consistent colors, and proper 9-slice borders. That's hours of work for each theme.
GUISkin Texture Generator solves this. Generate complete, professional quality GUISkin textures directly in Unity. No external tools required.
🚀 Get Started in 3 Steps
- Open — Tools → BoneCracker Games → GUISkin Texture Generator
- Customize — Choose colors, effects, and styles
- Generate — Click "Generate Textures" and you're done
🎨 Complete Texture Generation
- Buttons — Normal, Hover, Active, Selected, and Disabled states
- Boxes — Normal, Hover, and Focused states
- Toggles — On/Off with multiple indicator styles
- Text Fields — Normal, Hover, Focused, and Disabled states
- Sliders — Track, Thumb (all states), and Filled Track option
- Scrollbars — Track and Thumb with multiple styles
- Windows — With optional title bar and drop shadow
🖌️ Professional Effects
- Rounded Corners — Adjustable radius (0-16px)
- Gradients — 4 directions with adjustable strength
- Anti-Aliasing — 4 quality levels for smooth edges
- 3D Effects — Raised, Flat, and Pressed button styles
- Inner Shadows — Inset effect for fields and boxes
- Outer Glow — Highlight effect for hover states
- Top Highlights — Subtle shine effect
- Noise Texture — Optional subtle texture overlay
⚙️ Element Styles:
- Toggle indicators: Checkmark, Filled Square, Circle, Cross
- Button styles: Flat, Raised, Pressed 3D
- Scrollbar thumbs: Rounded, Square, Pill
- Scrollbar grip lines: Optional with adjustable count/spacing
- Window title bar: Optional with custom height and color
🎛️ Fine-Tuned Control:
- Border thickness per state (Normal/Hover/Active)
- Background and border opacity
- Custom 9-slice border configuration
- Individual texture size settings
💾 Preset System
- Save/Load — EditorPrefs persistence
- Export/Import — JSON format for sharing
- Quick Reset — Restore defaults instantly
⚡ Streamlined Workflow
- Auto-Import — Configures texture import settings automatically
- Auto-Assign — Assigns generated textures to your GUISkin
- Live Preview — See color palette and button preview in real-time
- Progress Bar — Visual feedback during generation
- Overwrite Protection — Optional overwrite confirmation
🎯 Perfect For
- Asset Publishers — Create consistent, professional Editor UIs for your assets
- Tool Developers — Build polished custom inspectors and EditorWindows
- Teams — Share theme presets via JSON for consistent styling
- Rapid Prototyping — Generate placeholder themes instantly
❓ FAQ
- Q: Does this work with UI Toolkit / USS?A: This tool generates textures for IMGUI GUISkins (.guiskin files). It does not generate USS styles.
- Q: Can I use generated textures commercially?A: Yes! All generated textures are yours to use in any project, including commercial products.
- Q: Does it work with dark and light Editor themes?A: Yes. You can create themes for either Editor theme. The preview helps you visualize your colors.
- Q: Can I modify generated textures afterward?A: Absolutely. Textures are saved as standard PNG files that you can edit in any image editor.
Price $20.00
Stylized Loot Drops by Zakhan
Included Features:
- 7 VFX: Common, Uncommon, Quest, Rare, Epic, Legendary and Mythic.
- Support for URP and HDRP.
- Texture Sizes: from 512x512 to 1024x1024.
- Number of Prefabs: 7.
- Number of VFXGraphs: 1.
- Number of Shaders: 6 Shaders and 3 SubGraph.
- All particles are customizable and can be recolored.
- All VFX combine Particle Systems, VFX Graphs, and/or Decal Projectors.
Requirements:
- Input System package (required for the demo).
- TextMeshPro Package (required for the demo).
- VFX Graph package.
- Shader Graph package.
Stylized Loot Drops empowers your loot in any type of game with 7 item quality tiers.
Price $15.99
TextFX Master - 50+ Animated Text Presets by AxonDev
Technical Specs
- Render System: TextMeshPro only (Unity's standard)
- Scripting API: Fully documented C# with code examples
- Performance: 60+ FPS with 100+ animated texts on mid-range mobile
- File Size: ~15MB (includes all presets, shaders, and examples)
- Dependencies: TextMeshPro (free, included with Unity)
Stop keyframing text character-by-character. TextFX Master gives you instant access to 50+ production-ready text animations that look like they came from a AAA studio.
From elegant UI transitions to explosive title reveals, every animation is pre-optimized, fully customizable, and ready to drop into your project.
🎯 What Makes It Different
50+ Production Animations — Not basic tweens. Each preset is a complete multi-layered effect with timing, easing, particles, and secondary motion already perfected.
Visual Animation Studio — See every change in real-time. No code required to create stunning text effects. Drag, adjust, preview, done.
Infinite Customization — Layer-based system lets you stack effects like Photoshop layers. Mix presets, add your own touches, save as templates.
Performance That Scales — Optimized for 60+ FPS on mobile. Smart batching, multi-threading, and LOD system included. Render hundreds of animated characters smoothly.
🎬 Animation Library
UI & MENU (15 Presets)
Professional interface animations
- Typewriter Classic, Fade In Elegant, Slide & Fade, Bounce In, Scale Pop, Glitch Digital, Matrix Cascade, Hologram Flicker, Neon Glow, Split Reveal, Blur Focus, Letter Shuffle, Word Swap, Elastic Snap, Minimal Fade
CINEMATIC & TITLES (15 Presets)
Trailer-quality title animations
- Epic Title Rise, Blockbuster Impact, Horror Creep, Sci-Fi Assemble, Explosion Shatter, Hero Entrance, Villain Shadow, Action Slam, Drama Unfold, Mystery Reveal, Romance Soft, Comedy Bounce, Thriller Glitch, Documentary Clean, Credits Roll
GAME EFFECTS (10 Presets)
Dynamic in-game text feedback
- Damage Numbers, Critical Hit, XP Gain, Level Up, Combo Counter, Score Pop, Health Warning, Buff Effect, Debuff Decay, Quest Update
STYLIZED & CREATIVE (10 Presets)
Unique artistic animations
- Anime Flash, Retro Arcade, Vaporwave Wave, Comic Boom, Pixel Dissolve, Liquid Morph, Fire Burn, Ice Freeze, Electric Charge, Rainbow Flow
SPECIAL EFFECTS (5 Presets)
Advanced multi-layer animations
- Particle Explosion, Hologram Glitch, Reality Distortion, Time Freeze, Dimensional Rift
Production-Ready Tools
Preset Manager — Save, load, and share custom animations across projects. Import community presets.
Animation Sequencer — Chain multiple text animations with delays, triggers, and branching logic.
Character Masking — Animate only specific characters or words. Perfect for highlighting.
Dynamic Text Support — Animations adapt when text content changes at runtime. No breaks.
Batch Processor — Apply animations to multiple TextMeshPro objects at once.
Price $21.99
Stylized Fire - URP by Vefects
Free Stylized Anime Fire for your games! 🔥
Included:
- Easy to use Materials
- Color variations
- Shape variations
- Shuriken Particle System prefabs ready to use
- Exposed variables and parameters for easy customization
- Control over erosion, distortion, emission, color, speeds
This asset pack is entirely free, making it an ideal resource for discovering the power of high-quality VFX while testing our premium offerings. Use these effects to bring dynamic energy to explosions, abilities, or environmental events in your game.
This free pack is the perfect way to get to know us and take your game development to the next level! 🌚
Price $0.00
CineMood Pro - 50 Environment & Post-Processing Presets by AxonDev
Technical Specs
- Unity Version: 2021.3 or newer
- Render Pipeline: Universal Render Pipeline (URP) only
- Platforms: All (Mobile, Console, PC, VR)
- Scripting: Full C# source included
- Integration: 5-minute setup wizard
- Documentation: Complete manual + video tutorials
Stop spending hours tweaking post-processing values. CineMood Pro gives you instant access to 50 professional-grade environment setups that AAA studios would take days to create.
One preset controls everything: post-processing, lighting, fog, ambient colors, shadows, reflections — all perfectly balanced and ready to use.
🎯 What You Get
50 Production-Ready Environments — Each preset is a complete scene transformation, not just a filter. Every preset controls 45+ interconnected parameters for cohesive, professional results.
Complete Visual Control:
- ✅ Advanced Post-Processing (Bloom, DOF, Color Grading, Chromatic Aberration, Vignette, Film Grain)
- ✅ Dynamic Lighting System (Directional light, ambient, fog colors, shadow settings)
- ✅ Atmospheric Effects (Volumetric fog, skybox tinting, reflection probes)
- ✅ Runtime Transitions (Smooth blending between any presets at runtime)
Instant Setup — Built-in wizard automatically configures your scene. No manual URP setup required.
Real-Time Preview — See every adjustment live in the Editor before applying.
Performance First — Optimized profiles included for Mobile, Console, and PC/High-End platforms.
🎬 Preset Library
CINEMATIC (10 Presets)
Perfect for trailers, cutscenes, and storytelling
- Golden Hour, Magic Hour, Film Noir, Blockbuster Teal, Horror Atmosphere, Epic Drama, Thriller Night, Romantic Glow, Documentary Natural, Indie Film
GAME GENRES (15 Presets)
Production-ready environments for every game type
- Fantasy Realm, Cyberpunk Neon, Sci-Fi Station, Post-Apocalypse, Medieval Castle, Haunted Horror, Military Warzone, Underwater Depths, Desert Wasteland, Jungle Adventure, Arctic Tundra, Urban Streets, Racing Sunset, Stealth Night, Battle Royale
NATURAL WORLDS (15 Presets)
Realistic time-of-day and weather conditions
- Spring Morning, Summer Noon, Autumn Evening, Winter Dawn, Rainy Day, Foggy Night, Overcast Sky, Clear Blue, Sunset Beach, Sunrise Mountains, Tropical Heat, Northern Lights, Stormy Weather, Midday Desert, Forest Shade
STYLIZED ART (10 Presets)
Unique artistic looks for creative projects
- Anime Bright, Vaporwave Dream, Low-Poly Flat, Painterly Art, Noir Comic, Neon Retrowave, Pastel Kawaii, Matrix Digital, Minimalist Clean, Toon Shader
⚡ Why Developers Choose CineMood Pro
Save Development Time — What takes 2-3 hours per environment now takes 2 clicks. Ship faster.
Professional Results Guaranteed — Each preset is tested in real projects. No amateur "Instagram filter" looks.
Works With Your Assets — Drop into any existing URP project. Compatible with all art styles and asset packs.
Smart Performance — Automatic LOD system adjusts quality based on target platform. Mobile-friendly by default.
Learn As You Go — Full C# source code included. See exactly how pros balance 45+ parameters for cohesive looks.
Future-Proof — Free updates with new presets. Lifetime access.
Price $21.99
Common Ocean Fish Pack by MisterJon
- Model(Polygon count)
1.Sea Bass(1,234)
2.Bluefish(1,214)
3.Bonefish(1,174)
4.Cobia(1,266)
5.Tunas(1,258)
6.Mackerels(1,250)
7.Red Drum(1,198)
8.Snappers(1,226)
average polygon : 982
- Animation : idle,move,bite
- Material : "Standard"
- texture : .png 4096*4096 (albedo,normal,occlusion)
Price $8.00
