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The newest packages in the Unity Asset Store.
Updated: 26 min 34 sec ago

Minimal Scifi Pack by Dzeruza

2025, August 26 - 15:33
Minimal Scifi Pack is designed to help you build seamless yet optimized interiors for your project. 48 prefabs and only 1 trim sheet material!

Texture map sizes: 4096x4096;
ColorMap; MaskMapl; Normal Map: Displacement.
Texture map count: 4
Total Mesh count: 45
Prefab count: 48
Number of materials: 2

Every asset UV-unwrapped using single trim atlas material.

1. Demo Interior Scene.

Polygon count: 60 - 1200 (triangles)
(3 LODs are provided for almost all meshes with more dense geometry)

Colliders: mesh colliders

Current Unity version support: 6.000.0.11f

Minimal Scifi Pack is designed to help you build seamless yet optimized interiors for your project.


Key Features: ✅46+ Unique Prefabs – Includes walls, floors, ceilings, doors and props - use only one material


Whether you're creating a space station, sci-fi lab, or alien spaceship interior, this asset pack provides a solid foundation to bring your vision to life.


Price $0.00

Pixel Fantasy Chronicles - RPG Asset Pack by Kijo

2025, August 26 - 14:46
16px Asset Pack for your top-down RPG game

The sprites are in PNG format, the animations of the characters and decorative elements are individually in sheet format for each animated sprite, and the different terrains, like the static decorative elements, are within a tileset.


¡Build a cool, vibrant, and lively world!


Pixel Fantasy Chronicles is a series of asset packs for 16x16px topdown RPG games, focusing on adventure, fantasy, and farming settings.


This asset pack is still in development, so more content will be added over time through updates.


Premium Pixel Fantasy Chronicles:

  • Characters: Player with full animations (idle, run, hurt, death, attacking, mining, watering, harvesting, etc.). 3 Slimes (red, green, blue) with additional animations.
  • Icons: +100 (tools, 24 minerals, cooked food, books, multicolor flowers, 8 crops and seeds).
  • Crafting: Animated anvil and horn.
  • Tilesets: Larger cliff tile, cabin tile, water with decorations, animated doors (wood, glass, etc), rock/wood fences tile with gates open/close animations, path tile, beach tile and cliff tile.
  • VFX Effects: Dust, smoke (chimney/oven), destruction particles (trees, rocks), mineral flashes.
  • Outdoor Decorations: 4 detailed houses, 3 animated chests (common, rare, special), 9 animated mushrooms, 6 animated grass tiles, rocks, animated stand torch, animated street lamp, etc.
  • Interior Decorations: Windows with curtains/openings, 4 colored animated candles, varied furniture (tables, beds, bookshelves), advanced crops (8 types with 4 stages).
  • Animals: Full animations (idle, walk, sleep, rest, stand, hurt and death).
  • Farming: Animated chicken coop, differents nests with multiple eggs, customizable doors and full farmland tile.



Price $8.50

Graphics Essentials - Extend URP Graphics by GraphicsCat

2025, August 26 - 14:40
URP Graphics Collection — extend URP with effects built for real game needs, continuously updated, and 55% cheaper than buying modules individually.

🕹️ Play the Web Demos 🌐 Documentation


Overview

• URP Graphics Collection — extend the power of URP visuals

• A broader set of effects tailored for real game needs

• Save 55% compared to buying modules individually

• Continuously expanding with regular feature updates


Included Modules

• Planar Shadows

• OverlayFX System

• Sharpen

• Occlusion Vision

• Spell Indicator


#1. Planar ShadowsFlat shadows that look stunning and run lightning fast

• High-performance URP flat shadows

• Smooth gradient shading for character showcases

• Non-stacking design — perfect for multiple characters

• Fully stylized with custom shadow textures

Discover more on Unity Asset Store


#2. OverlayFX SystemInstant visual effects for any object

• Apply visual overlay effects to any object in seconds

• 5 built-in effects ready to use

• Unlimited custom effects supported

• One-line API for full control

Discover more on Unity Asset Store


#3. SharpenCrystal-clear visuals that make every pixel count

• URP post-process for full-screen sharpening

• Enhances clarity in 3D scenes and UI

• Improves texture detail and edge definition

Discover more on Unity Asset Store


#4. Occlusion VisionReveal what’s hidden and make your gameplay shine

• Outline occluded objects to guide player attention

• 4 built-in effects included

• Full custom effect support

• Zero coding — just drop in and go

• Included in This Pack: A standalone version will be available soon


#5. Spell Indicator Highlight Your Abilities

• Skill & attack range highlight

• Material-based range indicators

• Fully Customizable: size, angle, color, and texture

• Included in This Pack: A standalone version will be available soon


Full Source Code & Demo Assets Included

• Complete C# scripts and shaders — fully editable

• Demo asset usage governed by License.txt


🕹️ Play the Web Demos 🌐 Publisher Website 💬 Publisher Support


Price $29.99

Casual Town Pack - 3D Modular Assets by Mena

2025, August 26 - 14:28
A 3D modular asset pack of buildings, vehicles, roads and props to create a modern town based game.

Number of meshes: 120.

Number of prefabs: 370.

Polygon count: 100 - 2200 triangles per model.

Number of textures: 14.

Texture dimensions: 256px * 256px, 512px * 512px, 1024px * 1024px, 2048px * 2048px.

Number of materials: 12

Skyboxes: 1

UV mapping: Yes.

LOD: No.

Types of materials: Standard.

Refill the gas tank, buckle up and build your city with this 3D modular asset pack!


  • 120 UNIQUE MODELS.
  • Prefabs included: 370 prefabs with colliders (Most of the models have 4 colors, but there are some exceptions such as the Road assets and Road signs).
  • Highly optimized: All models use 1 material. Vehicles use 2 materials.
  • Texture atlas: 256px, 512px.
  • Made for 3rd person/top-down games.

🏠 BUILDINGS x18: Departments, Shops (Pizza, Burgers, Coffee, Ice-cream, Donuts, Sushi, Supermarket, Car Workshop, Store), Houses, Hospital, Soccer field, Basketball Court.


🌱 PROPS x42: Trees, Pines, Palms, Rocks, Fences, Bench, Cones, Barriers, Bus Stop, Lamppost, Traffic light, Mailbox, Road signs, and more.


🚗 VEHICLES x35: Bus, City Truck, Compact Car, Formula Car, GT Car, Hot Rod, Muscle Car, Pickup, School Bus, Rally Car, Retro Car, Sedan, SUV, Truck, Van, Vintage Car, Cement Truck, Lumber Truck, Police Car, Police Truck, SWAT Truck, Ice Cream Truck, Taxi, Ambulance, Fire Truck, Off-Road Truck, Garbage Truck, Dump Truck, Tow Truck and more.


🚧 ROADS x25: (Modular tiles) Asphalt, Grass, Sidewalks, and more.


____________________________________


Any questions please send me an email: contact@mena-assets.com


Price $50.00

First Person Shooter PowerPack by Ultrabolt.dev

2025, August 26 - 14:07
Complete First Person Controller & Shooter System with smooth movement, physics, health, climbing, swimming, and advanced modular weapons with recoil, spread, grenades, and points system.

🕹 Player Movement & Physics

  • Walk, Sprint, Jump, Crouch
  • Sprint + Jump = Skate
  • Skate + Jump = High Jump
  • Fall damage based on speed/height
  • Custom gravity per surface or in water
  • Ladder climbing system (jump off in any direction)
  • Fully-featured swimming system — swim up/down, crouch underwater to enter tight spaces
  • Oxygen system with drowning damage
  • Pickup & throw physics objects (mass limit supported)
  • Accurate ground detection with surface-based footstep sounds

🎥 Camera Effects

  • Headbob for walking, sprinting, and jumping
  • Camera Shake with customizable duration and intensity
  • Explosion-based camera shake for added immersion

Input & Customization

  • Switch between GetKey, GetButton, or custom input injection
  • Static utility methods for easy integration
  • Fully modular partial scripts for quick edits
  • Optimized custom inspector with tooltips
  • Easy-to-read, highly commented code

❤️ Health & Interaction

  • Abstract health system for players, enemies, and props
  • Interactable items: Heal, Full Heal, Increase Max Health
  • Damage Areas: configurable amount & rate per second (perfect for gas, lava, fire, electricity)
  • Fall damage and drowning support for all health-based entities

🔫 Advanced FPS Features (FPS PowerPack)

  • Scriptable Object Weapon Profiles — easily create & manage weapons
  • Fire modes: Single, Burst, Full Auto
  • Raycast or Projectile shooting (grenades, rockets, etc.)
  • Clip reload or bullet-by-bullet reload types
  • Ammo ID system — only compatible ammo is picked up
  • Multi-shot support for shotguns
  • Recoil & dynamic spread — changes based on player actions (aim, crouch, walk, run)
  • Melee weapon/knife attack with separate damage & range (can be extended into spears or custom melee)
  • Weapon upgrade pickups (Call of Duty Zombies style)
  • Impact effects for bullets, projectiles, and melee (blood, sparks, debris)
  • Ready-to-use UI for health, weapons, ammo, grenades, and icons
  • Call of Duty–style Points System — animated, colored point popups when damaging specific objects

🎮 Extras

  • Demo scene included
  • Works in a clean scene setup instantly
  • Fully documented with examples
  • Designed for performance & flexibility

This makes it crystal clear that the FPS pack includes all FPC features and expands them into a complete FPS framework.

🎮 FPC + FPS PowerPack — Complete First Person Controller & Shooter System


The FPC PowerPack gives you a feature-packed First Person Controller ready for any game style — smooth movement, swimming, climbing, physics interaction, health system, and more.


The FPS PowerPack is the ultimate upgrade, adding an advanced, fully modular weapon system with projectiles, grenades, recoil, spread, and even a Call of Duty–style points system.


Everything works out of the box, with clean custom inspectors, modular scripts, and complete documentation.

🕹 Player Movement & Physics

  • Walk, Sprint, Jump, Crouch
  • Sprint + Jump = Skate
  • Skate + Jump = High Jump
  • Fall damage based on speed/height
  • Custom gravity per surface or in water
  • Ladder climbing system (jump off in any direction)
  • Fully-featured swimming system — swim up/down, crouch underwater to enter tight spaces
  • Oxygen system with drowning damage
  • Pickup & throw physics objects (mass limit supported)
  • Accurate ground detection with surface-based footstep sounds

🎥 Camera Effects

  • Headbob for walking, sprinting, and jumping
  • Camera Shake with customizable duration and intensity
  • Explosion-based camera shake for added immersion

Input & Customization

  • Switch between GetKey, GetButton, or custom input injection
  • Static utility methods for easy integration
  • Fully modular partial scripts for quick edits
  • Optimized custom inspector with tooltips
  • Easy-to-read, highly commented code

❤️ Health & Interaction

  • Abstract health system for players, enemies, and props
  • Interactable items: Heal, Full Heal, Increase Max Health
  • Damage Areas: configurable amount & rate per second (perfect for gas, lava, fire, electricity)
  • Fall damage and drowning support for all health-based entities

🔫 Advanced FPS Features (FPS PowerPack)

  • Scriptable Object Weapon Profiles — easily create & manage weapons
  • Fire modes: Single, Burst, Full Auto
  • Raycast or Projectile shooting (grenades, rockets, etc.)
  • Clip reload or bullet-by-bullet reload types
  • Ammo ID system — only compatible ammo is picked up
  • Multi-shot support for shotguns
  • Recoil & dynamic spread — changes based on player actions (aim, crouch, walk, run)
  • Melee weapon/knife attack with separate damage & range (can be extended into spears or custom melee)
  • Weapon upgrade pickups (Call of Duty Zombies style)
  • Impact effects for bullets, projectiles, and melee (blood, sparks, debris)
  • Ready-to-use UI for health, weapons, ammo, grenades, and icons
  • Call of Duty–style Points System — animated, colored point popups when damaging specific objects

🎮 Extras

  • Demo scene included
  • Works in a clean scene setup instantly
  • Fully documented with examples
  • Designed for performance & flexibility

This makes it crystal clear that the FPS pack includes all FPC features and expands them into a complete FPS framework.


⚠ Important Note

This package does not include any firearm models — only scripts, behaviours, and ready-to-use weapon profiles.

💡 Some weapon profiles are already prepared for you — just grab the gun, set the animator, and you’re good to go.


Price $9.99

First Person Controller PowerPack by Ultrabolt.dev

2025, August 26 - 14:06
The ultimate first-person controller, with advanced movement, interaction, physics, camera systems, Skate, swim, climb, jump, and fully customize every detail. Ideal for FPS, adventure, or sim games

🎮 Player Movement

  • Walk, Sprint, Jump, Crouch
  • Sprint + Jump = Skate
  • Skate + Jump = High Jump
  • Fall damage based on speed/height
  • Custom gravity per surface or water

🌊 Environment & Physics

  • Ladder climbing system
  • Fully-featured Swimming system Swim up/down with input Oxygen system with drowning
  • Pickup & throw physics objects (mass limit included)
  • Accurate ground detection with surface-based footstep sounds

🎥 Camera Effects

  • Headbob (walking, sprinting, jumping)
  • Camera Shake (customizable duration and intensity)

🛠️ Input & Customization

  • Switch between GetKey, GetButton, or custom input injection
  • Static utility methods for easy integration
  • Fully modular partial scripts
  • Clean, optimized custom inspector
  • Easy to read, highly commented code

❤️ Health & Interaction

  • Abstract health system for players or enemies
  • Interactable items: Add Health Full Heal Increase Max Health
  • Damage Areas with rate and amount settings

🎮 Extras

  • Demo scene included
  • Works out of the box with clean scene setup

🔥 First Person Controller PowerPack


An all-in-one, highly modular First Person Controller system built for Unity developers who demand more than just walking and jumping.

Whether you're making an FPS, exploration game, or immersive simulation—UltraBolt gives you complete control over movement, interaction, and player feedback, with clean code and custom inspectors ready to plug into your project.


✅ Features

🎮 Player Movement

  • Walk, Sprint, Crouch, Jump
  • Skate Mechanic: Sprint + Jump = Skate
  • High Jump: Skate + Jump = Super Jump
  • Smooth headbob while walking, running, or jumping (Optional)

🌊 Environment & Physics

  • Swimming System with up/down control, drowning, and custom gravity
  • Ladder Climbing with smooth transitions
  • Fall Damage based on velocity
  • Ground detection with per-surface footsteps via ID-based sound system

🧠 Interactions & Input

  • Pick Up & Throw physics-based objects (with mass limits)
  • Easily switch between GetKey, GetButton, or plug in your own input logicFully modular Input System
  • Interactable Objects (pick up health, heal fully, increase max health)
  • Trigger Damage Zones with rate & damage control

💡 Developer Focused

  • Clean, well-commented code
  • Organized using partial classes for easy modification
  • Includes static utility methods for integration in other systems
  • Custom Inspectors for fast prototyping & parameter control
  • Comes with a complete demo scene

🧩 Perfect For:

  • First Person Shooters
  • Exploration or Survival Games
  • Puzzle & Adventure Games
  • Game Jams & Prototypes

📦 Package Includes

  • Complete UltraBolt FPS Controller
  • Modular Health & Interaction System
  • Custom Editor Tools
  • Demo Scene (Plug & Play)
  • Footstep sound system based on surface type
  • Full documentation (commented code + clear structure)

Price $5.99

Dumpster/Metallic Outdoors Trashcan by AMVN

2025, August 26 - 13:58
Game-ready asset of an outdoor dumpster. You can use this asset in different scenarios. Moving parts (doors and handles) are correctly positioned and can be used to interact with the object.

PBR Textures for both variants go in 4k and 2k:

PBR Metallic Roughness (opengl and directx)

UE 4 Packed

Unity HD Render Pipeline - Metallic

Unity Universal Render Pipeline - Metallic

Marmoset Bakes

High poly model - 99832 tris

Low poly model - 9458 tris

Number of meshes: 1

UV mapping: Yes (Overlapped)


All files are well organized and properly named.

The model features two variants of textures: more damaged (which can also be achieved by removing some doors from the object to give the asset a more aged look) and less damaged.

Moving parts (doors and handles) are correctly positioned and can be used to interact with the object.


I made all the graffiti so that you can use this product in any project.


The model has real sizes (L 3.77m * W 2.4m * H 1.9m)

Texel density of 10.


All files are well organized and properly named.


Price $20.00

Outdoor Trash Can by AMVN

2025, August 26 - 13:57
Game-ready asset of an outdoor trash can.

Pack includes:

High poly model - 322854 tris

Low poly model - 13038 tris

Marmoset Bakes

PBR Textures for grey and green variants go in 4k and 2k:

PBR Metallic Roughness (opengl and directx)

UE 4 Packed

Unity HD Render Pipeline - Metallic

Unity Universal Render Pipeline - Metallic

The number of textures for each variant is 10

Rigging: No

UV Mapping: Yes


All files are well organized and properly named.

The model has two variants of textures: grey (with graffiti and more damage) and green (with less damage and without graffiti)

I made all the graffiti, you can use this product in any project.





Price $25.00

Magic and Wizardry Music Bundle by ElvGames

2025, August 26 - 13:41
Perfect soundtracks for creating immersive fantasy worlds.

Audio file types: wav

Sample rate: 44.1 kHz

Bit depth: 16

Loopable: Yes

Additional: Stereo

Magic and Wizardry Music Bundle

Mesmerizing collection of enchanting, loopable tracks designed for magical RPG adventures. Infused with mystical melodies and spellbinding atmospheres, this bundle is perfect for creating immersive fantasy worlds.



Tracklist:

- Do Not Enter (1:05)

- The Gardens (1:19)

- Perseverance (1:04)

- Forest Lesson (1:04)

- Bird Bath (1:08)

- Nature's Wonders (1:22)

- Curiosity Strikes (1:26)

- The Secret Room (1:16)

- Dark Tower (1:21)

- Emerald Valley (1:40)

- Spellbound Symphony (1:06)

- Dragon's Rest (1:22)

- Firewind College (1:10)

- Enchanted Library (0:57)

- A Long Forgotten Path (1:34)

- Hearth's Shadow Play (1:38)

- Dust and Cobwebs (1:16)

- Emilia's Grace (1:38)

- Sophistes' Last Resting Place (1:16)

- Mystery of Tribia (1:45)

- Morning Dew (1:32)

- Arcane Chronicles (1:32)

- Melody of the Past (1:30)

- Dangerous Ride (1:24)

- The Prism Paradox (1:32)

- Torchlight Tranquility (1:35)

- Illusions & Shadows (1:36)

- Mystery of the Lost Amulet (1:16)

- Elise the Bookworm (1:24)

- Tough One (1:24)

- End of an Era (1:28)

- The Monastery (1:39)

- Tensions Are Rising (1:34)

- A Goodbye (1:26)

- Cave Spirits (1:19)



All-in-One Packages:

✳️ 2D Mega Game Assets All-In-One

✳️ Complete Game Music Bundle Fantasy Fanfare


Please don't forget to review and provide us with your feedback on this package, that would really help us improve our work! :)


Price $24.99

IconForge – Low Poly Interface Pack by Nebula Forms

2025, August 26 - 13:32
A stylized icon pack featuring 216 PNG images, grouped by category and ready for any UI system in Unity.
  • 216 unique icons in PNG format
  • Resolution: 1024x1024 px (square, transparent background)
  • Polygon count: 0 (2D sprites only)
  • Texture Type: Sprite (2D and UI)
  • Sprite Mode: Single
  • Mesh Type: Full Rect
  • Includes 1 default frame (fully color-customizable) + 3 custom frames
  • 1 universal prefab (background, border, icon layers) for fast integration
  • No additional texture maps (only PNG with alpha transparency)
  • Compatible with any UI system (URP, HDRP, Built-in)
  • Organized into 8 categories: Building, Furniture & Filling, Electrical, Technologies, Exterior, Transport, Tools, Props
  • Future updates planned with new icons and sections.

This package includes a stylized icon pack with 216 icons in PNG format with transparent backgrounds.

  • All icons are rendered in Blender and exported at 1024x1024 px resolution.
  • Each icon is grouped by category: Building (41), Furniture & Filling (39), Electrical (13), Technologies (25), Exterior (47), Transport (3), Tools (25), Props (23).
  • All assets are 2D sprites (polygon count: 0), with no additional texture maps (only PNG with alpha transparency).

A universal prefab is included, which provides a modular structure with three layers (background, frame, icon image), allowing easy customization and integration into any UI system.

The package also includes 1 default white frame (fully color-customizable) and 3 custom frame designs.

All icons are ready for immediate use in Unity and compatible with any Render Pipeline (URP, HDRP, Built-in).

This pack is great for projects that need a clear, minimalistic icon system – from strategy and management games to sci-fi or stylized projects.

👉 Future updates will add new icons and categories.



Price $20.00

Stylized Fantasy Weapons - Hammers by MatCrea3D

2025, August 26 - 13:19
A stylized fantasy weapon pack with 10 different hammers

Number of textures : 50

Texture dimensions : 4096 X 4096

Texture maps in png

Minimum polygon count : 5722 tris

Maximum polygon count : 16500 tris

Number of meshes : 10

Number of materials : 10

Rigging : No

Animation : No

UV mapping : Yes

LOD : No

----- GENERAL INFORMATION -----

  • A stylized fantasy weapon pack with 10 different hammers
  • Polygon Range : 5722 to 16500 tris
  • 4K Textures

----- WHAT'S INSIDE ------

  • 10 meshes
  • 10 prefabs
  • 10 materials
  • 50 textures

Price $19.99

15 Stylized_Swords_VOL02 by HS_Studio

2025, August 26 - 13:01

Technical details:


Number of Unique Meshes: 15


Collision: Yes, Custom.


Average Tris Count: 9957 (minimum:3085 maximum:19202 Total:149356).


LODs: Yes.LOD0,LOD1,LOD2


Number of Materials: 15


Number of Textures: 72


Texture Resolutions: 4096px x 4096px.


Texture Format: .PNG


uv: non overlabed and has 2 channel


Supported Development Platforms:


Windows: Yes. Mac: Yes. Android: Yes. iOS: Yes.

A wonderful set of High Quality swords for your games.

This package includes 15 Fantasy Stylized Swords _VOL02

Each of the Sword has an unique material.


Disclaimer: Swords are not animated


Price $18.99

Bubble Victory Stars VFX by Inguz Media

2025, August 26 - 12:59
13 magical victory star effects mixed with charming bubbles, each with 4 star and bubble Prefab variations — 52 ready-to-use prefabs. Drag & drop into your scene.

Just Drag and Drop the Prefabs to your scene

Bubble Stars VFX Pack – Sparkle Your Victory!


Hi there! We're excited to introduce our newest pack: Bubble Stars VFX, a magical collection that blends the classic sparkle of victory stars with the softness and charm of floating bubbles.


Perfect for kids' games, casual experiences, or any project that needs a cute and festive touch.


What’s included?


  • 13 unique visual effects, inspired by celebration and triumph moments
  • Each effect comes with 4 prefab variations, this means: a total of 52 ready-to-use prefabs!

Just drag and drop into your scene — it’s that easy!


No Post Process needed — what you see is what you get, fully compatible with URP.


Add sparkle and joy to your scenes with Bubble Stars. Your game deserves it!


Enjoy it!


Price $12.99

Dark Swords by Alxandr Krysan

2025, August 26 - 12:58
Dark Swords Low poly model PBR textures Presented in three texture sets. Maximized for the game engine.

Number of textures 12

Texture dimensions 4096

Texture sizes (512x512, 1024x1024, 2048x2048, 4096x4096)

Number of Materials 3

Maximum polygon count 9180

Number of meshes/prefabs 3

Rigging: NO

Animation count NO

Animation type list NO

UV mapping: Yes

Types of materials and texture maps PBR

Low Poly Model


ONLI DEFAULT UNITY SHADER NO HDRP/URP


Textures


4K PBR Textures

Textures 12

Material 3


Polycount


Vert 4744

Feces 4629

Tris 9180


Price $18.00

32-bit Retro Weapon and Firearm Set by Quadsphere Campus

2025, August 26 - 12:57
A broad collection of 32-bit inspired modern firearms and combat gear. Perfect set for anyone creating a retrostyle shooter or survival game.

Number of textures: 132

Texture dimensions: 256x256

Minimum polygon count: ~200

Maximum polygon count: ~3000

Number of meshes/prefabs: 45 prefabs

UV mapping: Yes

LOD information (count, number of levels): No LODs

Types of materials and texture maps (e.g., PBR). Standard Unity URP PBR; Albedo, Metalness Smoothness and OpenGL Normals

**DISCLAIMER:**

These assets are custom made and only inspired by the 32-bit fifth game console generation lo-fi style in aesthetics. By no means these adhere to the actual art tech restrictions of those platforms.


Full list of assets:

  • Pistols:
    • Heavy, Blocky, Revolver
  • SMGs:
    • Modern Extended, Modern Collapsed, Classic, Modern
  • Assault Rifles + LMGs:
    • Classic, Compact, Modern, Modern Heavy
  • Shotguns:
    • Modern Pump, Classic Pump, Classic
  • Sniper Rifles:
    • Classic, Automatic
  • Grenade Launchers:
    • Break Action, Modern
  • Missile Launchers:
    • Light Anti-Armor
  • Gear:
    • Riot Shield, Frag Grenade, Smoke Grenade, Stun Grenade, Molotov Cocktail, Gas Grenade.
  • Melee:
    • Machete, Nightstick, Knife, Baseball bat, Axe, Crowbar, Shovel, Hammer, Pipe, Wrench, Sledgehammer, Meat Cleaver

"32-bit" look with standard Unity PBR shaders + point filtered low-res textures (128x256 or 256x256) with baked-in lighting and low-poly models.


All models are static and have no moving parts.


The models are more detailed than real 32-bit and 5th game console assets would be.


Planned free updates:

2x pistols, 1x SMG, 2x AR, 1x LMG, 4x SR, 1x RPG and more


Price $50.00

pixel poker cards by bbgame

2025, August 26 - 12:56
66 cards can help you build your card game

66 cards, 52 cards each with 60 frames of destruction and shine animations

The animation type is a segmented individual image

Made using pixel art

It is based on pixels

A set of cards with a width of 48x64

Content:

Standard 52 cards

4 cards on the back

14 Jokers

Each card has a 60 frame animation of destruction and shine

Jokers have a separate shine layer animation for easy expansion.




Price $4.99

OWA Urban Buildings Bundle COPPER by Bohn Studios

2025, August 26 - 12:56
The COPPER bundle is a provides a good variety of complete building structures with interiors & exteriors.

Introductory Buildings Bundle for the OWA Series.


Asset Packs Included:


OWA Building Pack 01

OWA BG Buildings 01

OWA Hinged Doors 01

OWA Awnings 02


Detailed Description:

OWA Building Pack 01

67 buildings with full interiors + 18 unique building kits to build your own layouts.

  • 67 buildings premade with exterior and interior
  • 18 unique modular bulding kits for creating custom building layouts
  • These buildings are atlased and lightning fast, but they also still look good up close!
  • Exteriors AND Interiors for building shells/walls
  • An easy-to-use asset that also has depth; modular building parts of each kit are interchangeable allowing for massive amounts of variation in an open world city.
  • Massive demo scene showcasing sheer beauty and performance

OWA BG Buildings 01

A large collection of performant game ready buildings with versatility across a wide range of genres. Use these awesome enterable buildings in your next steampunk, cyberpunk, victorian, urban, and/or industrial district scenes.

  • 118 exterior buildings model meshes / prefabs.
  • All buildings share an atlas. Some buildings have an extra glass material
  • Static batching right out of the box. Very awesome performance with draw calls and set-pass calls
  • Good use of vertices and triangles. These buildings are meant to fill out scenes of vast cities so the vertices count is very reasonable for the size and quality of the buildings

OWA Hinged Doors 01

Lots of variation for all of your swinging door needs

  • Doors are animated
  • 69 Door Prefab skins with double door and single door animations that use the OWA Utility Atlas (Shares with SP Shops VRAM)
  • 12 Bonus Demo Building Prefab skins with holes for doors
  • 17 unique door prefab skins using the OWA Building Atlas (lowest VRAM when used with with OWA Building Pack 01 & OWA Building Pack 02
  • Each door is under 300 vertices for optional dynamic batching
  • 3 custom foley sounds for hinged door audio
  • Prefabs for Doors to open and close automatically

OWA Awnings 02

Contains a collection of 36 window awning prefabs. Meshes share a single material atlas "OWA_Utility_Atlas" for shared VRAM with other OWA props & SP Shops series.


IMPORTANT: This is a bundle asset that grants access to the assets in the links above. After purchasing this asset, you must add the above assets to your shopping cart here on the Asset Store. When you checkout, you will be charged $0 for the assets, per this bundle license.



Price $140.00

Stylized Fences 1 by AndrsVisual

2025, August 26 - 12:53

This pack includes:


Texture Dimensions: 2048x2048


Polygon:


Fence1: Tris 248

Fence2: Tris 264


Prefebs and Mesh:


1 prefab for each model.

1 Mesh for each model.


Minimum polygon count: 248

Maximum polygon count: 512


Number of texture: 10


Types of materials and texture maps PBR


UV mapping: Yes


No LOD

Stylized Fences 1


This Assets


With 2 unique assets LowPoly.

Normal and basic scene for any dungeon or environment props, with stylized textures minimal. Low poly optimized for PC or mobile games.


URP


Price $0.00

Skeleton Assassin by Feyloom

2025, August 26 - 12:36
Skeleton Assassin - Game ready character

Number of textures: 4

Texture dimensions: (2048x2048,4096x4096)

Polygon count :

Minimum polygon count: 6062

Maximum polygon count: 6062

Number of meshes/prefabs: 3x2

Rigging: Yes

Animation count: 0

Animation type list: 0

UV mapping: Yes

LOD information: No LODs

Types of materials and texture maps:

Albedo, Normal in TGA Format

Rig: Humanoid


Character:

  • Polygons: 6062
  • Vertices: 7021
  • Triangles: 11746

Sword:

  • Polygons: 306
  • Vertices: 366
  • Triangles: 586

Price $15.00

Rando by TAC

2025, August 26 - 12:34
Rando is your new all-purpose random number generation tool. High performance, great randomization. Direct Managed C#, General multi-threading, Burst/Jobs, GPU (or Jobs using pre-calculated arrays)

Four random number algorithms:

  • Xoshiro128Plus
  • PCG32
  • TauswortheLCG
  • WangHash

Refer to the screenshots, but these perform anywhere up to almost 2x faster than the RNG inside of Mathematics (or 3.14 times faster than the old Engine RNG).



Four Platforms:

  • Managed C#
  • Direct calculation in any multithreading system such as Tasks, or using Burst/Jobs
    • Examples with named instantiation or by using generic Jobs<T>
  • Pre-calculate and save data to arrays to use anywhere (and/or use an IJob for calculation)
    • Helper methods to advance the array index and refill it at the end of the frame
  • GPU, both compute or generic shaders
    • Simple use case is to just include one of the RNG header hlsl files
    • Also supports the more complex case of using keywords to disable/enable a specific RNG algorithm

Twenty Methods:

  • UInt [0, uint.maxValue) where [ denotes inclusion and ) exclusion
  • Int [0, int.maxValue)
  • Float [0, 1)
  • Bool True/False
  • Sign 1/-1
  • UIntRange [min, max)
  • IntRange [min, max)
  • FloatRange [min, max)
  • Float2 (all these with each component the same 0-1 as Float)
  • Float3
  • Vector2
  • Vector3
  • InsideUnitCircle
  • OnUnitCircle
  • InsideUnitSphere
  • OnUnitSphere
  • quaternion (as per the newer math library)
  • Quaternion
  • ColorHSVDefault (Random Color via HSV with some default ranges for HSVA)
  • ColorHSV

Code:

  • As always our code in all of the C# and HLSL files are fully documented, the same goes for the demo

Documentation/Demo:

  • A comprehensive 13-page document to walk you through all the use cases, modes, algorithms and the demo
  • The demo is a comprehensive 1.2k (documented) lines that covers all the algorithms and platforms, as well as several of the methods

We constantly find ourselves needing random numbers, and as such we need as much performance as we can get while still getting high quality random results.


This tool will provide all of that for you and a lot more: It comes with several different RNG algorithms, each implementing 20 odd methods to quickly get you going on all platforms from CPU, Multithreaded etc. up to and including GPU. You no longer have to investigate and test other RNG's that only have partial support, we've done all the hard work for you.


We also provide you with some extra ways to use RNG, for example using arrays to get existing RNG platforms such as Engine/Mathematics working inside of for example Burst/Jobs.


Price $25.00

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