deltaDNA joins Unity offering best-in-class tools to engage your players
We’re excited to announce that deltaDNA is joining Unity, bringing robust LiveOps tools to keep your players playing! Unity’s team of more than 1,000 engineers work each day to build a best-in-class Editor and performant Engine, so you can create beautiful and fun games. We have also heard the challenges that game developers face beyond […]
Support for Apple Sign in
At Worldwide Developers Conference (WWDC) in June, Apple announced a new product: Sign in with Apple. With the imminent release of iOS 13 on September 19, Apple has updated the App Store Review Guidelines and they now require any new applications that use third-party or social login services to offer Sign in with Apple as […]
Bringing immersive storytelling to brands at NewFronts West 2019
Storytelling transports us to new worlds. Remember when you were five years old and you could imagine the stories you heard coming to life? Augmented reality (AR) and virtual reality (VR) actually bring these stories to life, breaking the constraints of the physical world to immerse you in an experience. Made with Unity creators Baobab […]
Stream high-quality real-time graphics through your browser with our new WebRTC framework
Now you can develop applications that take advantage of Unity’s rapidly advancing graphics capabilities without being constrained by device performance. Our new open-source WebRTC library for Unity and easy-to-use drop-in framework demonstrates how you can stream your projects through your browser. The power of WebRTC technologies lets you run Unity projects with high-quality rendering through […]
Faces of Unity – Claudia Leon
In celebration of Hispanic Heritage Month, we are featuring Claudia Leon for this month’s Faces of Unity Blog. Claudia is the Verified Solutions & Affiliates Manager for the Asset Store. Learn more about her story and the impact she is creating at Unity! What do you do at Unity? I am the Unity Affiliates Manager […]
Unite Copenhagen is just around the corner. Mark your calendars.
Real-time 3D is changing everything for games, film, automotive, architecture and more. From genre-bending apps and Emmy-winning animations to mind-blowing XR experiences, creators around the world are redefining digital storytelling. On September 23-26, join us in Copenhagen or online to celebrate their achievements and learn how Unity can fuel your own creativity. We kick things […]
Become a Unity Student Ambassador
Our Student Ambassadors create opportunities and spaces at universities, where their peers can come together and learn how to make the most of Unity. Student Ambassadors represent the leaders of their communities, helping people move forward. Apply for the program today! At Unity, we’re dedicated to empowering burgeoning creators. Students around the world are learning […]
Speed up your team with the Unity Accelerator
The Unity Accelerator can help your team iterate faster by reducing project update wait times by up to 90%. No one likes to wait for things, be it your coffee machine brewing that delicious (and let’s be honest, much needed) first cup in the morning, your local project downloading the latest source code changes, or […]
Getting creative together at Your First Game Jam
Trying new tech can be more than a little intimidating, but we want to make it as fun, fast, and easy as possible for beginners to get started in Unity. That’s why we’ve created a slew of streamlined learning tools and tutorials for new users. The latest is Your First Game Jam, a live YouTube […]
Showcasing the world’s first photorealistic mixed reality demo by Varjo and Volvo
Get a behind-the-scenes look at an ambitious automotive project made with Unity from Varjo, the maker of industrial VR/XR headsets known for their superior visual quality in VR. The team at Varjo is behind some of the most innovative projects in the world of mixed reality. They previously shared a photogrammetry-based environment they created in […]
Elevating inventory quality: app-ads.txt and Open Measurement
As programmatic continues to evolve into the dominant method of buying digital ads, the landscape has grown to be more complex with a seemingly endless cast of publishers and intermediaries. Agencies and advertisers struggle to gain share of attention with their target audience in brand-safe environments at the most efficient price. To better serve these […]
Advanced Animation Rigging: Character and props interaction
Earlier this year we introduced the Animation Rigging package. Our initial goal was to provide a suite of constraints that can be used to create different rigs to alter or modify your animation at runtime. We’ve been exploring many of the possibilities that this package offers, pushing the boundaries between runtime and authoring. This article […]
How spatial computing is changing the status quo for frontline work
Mixed reality enhances our ability to create, learn, and collaborate in the workplace. Among frontline workers, spatial computing provides insights that surpass the abilities of a 2D screen or other traditional viewing methods. What if you could be an expert at anything? In one scene in the film, The Matrix, the characters Trinity and Neo […]
Watch the Unity Graphics Sessions from SIGGRAPH 2019
If you weren’t able to attend SIGGRAPH this year or missed one of our presentations in the Unity Sessions room, you can now watch them on our YouTube channel! SIGGRAPH is the world’s largest conference for computer graphics technology and research, bringing together thousands of computer graphics professionals. This year the show took place in […]
Evolving the Unity Editor UX
A new design signifies the first step towards improving the user experience (UX) for an ever-evolving and increasingly complex content creation tool: The Unity Editor. Millions of creators use Unity every month to make amazing content and interactive experiences. Over the years it has steadily grown in size to become the world’s leading real-time creation […]
Static Lighting with Light Probes
In 2019.2, we removed the Lightmap Static Flag, replacing it with Contribute to GI. At the same time, we have introduced the ability to choose whether global illumination is received from lightmap or Light Probes. This seemingly minor change can have a huge impact on baking performance and the quality of Scene lighting. Let’s explore […]
Unity 2019.3 beta is now available
The last beta release of the 2019 cycle, Unity 2019.3b, is here and it comes packed with new features, improvements, and a completely refreshed interface. Download it to get an early look at these highlights as well as to explore the new Input System, post-processing in the Universal Render Pipeline (formerly LWRP), physics updates, faster […]
Different ways to use Unity Reflect
As we get closer to bringing Unity Reflect to the masses this fall, here’s an overview of how you’ll be able to use the product out of the box as well as make it your own. We recently unveiled our new architecture, engineering, and construction (AEC) product, Unity Reflect, which is now in limited private […]
New Creator Kit: Beginner Code – Get coding quickly
In another exciting Creator Kit adventure, we’re bringing you the next installment, Beginner Code. Our Creator Kits are short tutorials that take you step-by-step through a game example, learning the basics of Unity without writing any code. That is until now… This brand new beginner code kit is a hack-and-slash style, top-down, third-person RPG. Try […]
Announcing the Unity for Humanity 2019 Challenge winner
There’s nothing more inspiring for us than seeing how creators are using Unity to produce world-changing games, films, and XR experiences. We created the Unity for Humanity 2019 Challenge to recognize and support some of the incredible socially conscious experiences people are making with Unity. Unity for Humanity invites creators to submit projects in production […]