GLADIATOR_RETIARIUS_D by Anvar
Number of textures 5
Texture dimensions 4k
Polygon count of GLADIATOR_RET_D 16394
Number of meshes/prefabs 7
Rigging: Yes
Animation count 19
Animation type list
ATTACK_1_1
ATTACK_1_2
ATTACK_2_1
ATTACK_2_2
ATTACK_IDLE1
ATTACK_IDLE2
BLOCK_IMPACT1
BLOCK_IMPACT2
DEATH
IDLE
IDLE_SPEAR
IMPACT1
IMPACT2
JUMP
KICK
RUN1
RUN2
WALK1
WALK2
UV mapping: Yes
Types of materials and texture maps (PBR)
A pose Low_poly character
redy for game
Epic RIGG 5 + Humanoid rigg
- additional rigg
- j01
- tong_01-02
- L/R_eye
- sh_shield_01-02
- weapon_sword
- weapon_spear
- weapon_l
- skirt_01-11
- skrt_01-04_front
- skrt_01-12_l/r
- skrt_01-04_back
- Textures TARGA 4k (1 UV)
- Roughness
- Normal
- Metalic
- AO
- Albedo + Alpha
- character polygon - 16394 Verts - 19436 tris - 32256
- spear polygon - 79 verts - 75 tris - 138
- shield polygon - 414 verts - 396 tris - 708
- helmet polygon - 1756 verts - 1990 tris - 3438
Price $55.00
Egyptian_8 by Anvar
Number of textures 5
Texture dimensions 4k
Polygon count of Egyptian_8 12419
Number of meshes/prefabs 6
Rigging: Yes
Animation count 14
Animation type list
ATTACK_1_1
ATTACK_1_2
ATTACK_IDLE
BLOCK_IMPACT
DEATH
IDLE
IDLE2
IMPACT
JUMP
KICK
RUN1
RUN2
WALK1
WALK2
UV mapping: Yes
Types of materials and texture maps (PBR)
A pose Low_poly character
redy for game
Epic RIGG 5 + Humanoid rigg
- additional rigg
- j01
- tong_01-02
- eye_l1/r1
- weapon_sword
- weapon_l
- skrt_01-04_front
- Textures TARGA 4k (1 UV)
- Base color
- Roughness
- Normal
- Alpha
- Metalic
- AO
- Albedo + Alpha
- character polygon - 12419 Verts - 12976 tris - 24478
- sword polygon - 493 verts - 504 tris - 954
- shield polygon - 862 verts - 875 tris - 1722
Price $55.00
Egyptian_6 by Anvar
Number of textures 5
Texture dimensions 4k
Polygon count of Egyptian_6 11249
Number of meshes/prefabs 10
Rigging: Yes
Animation count 19
Animation type list
ARROW_SPOT
ATTACK_IDLE
ATTACK1
CHANGE_WEAPONS
DEATH_BOW
DEATH_SWORD
IDLE_BOW
IDLE_SWORD
IDLE_SHOT
IMPACT_SWORD
IMPACT_BOW
RUN_BOW
RUN_SWORD
SHOT
SHOTTING
WALK_BOW
WALK_SWORD
JUMP_SWORD
JUMP_BOW
UV mapping: Yes
Types of materials and texture maps (PBR)
A pose Low_poly character
redy for game
Epic RIGG 5 + Humanoid rigg
- additional rigg
- j01
- tong01-02
- eye__l/__r
- skirt_01-04
- weapon_01-2_r
- bow_01-06
- shth01-02
- sword_2
- quiv01-02
- bow_2
- Textures TARGA 4k (1 UV)
- Roughness
- Normal
- Metalic
- AO
- Albedo + Alpha
- character polygon - 11249 Verts - 11487 tris - 22286
- sword polygon - 425 verts - 439 tris - 850
- bow polygon - 470 verts - 470 tris - 916
- arrow polygon - 80 verts - 80 tris - 150
Price $55.00
Egyptian_5 by Anvar
Number of textures 5
Texture dimensions 4k
Polygon count of Egyptian_5 10809
Number of meshes/prefabs 8
Rigging: Yes
Animation count 19
Animation type list
ATTACK_1_1
ATTACK_1_2
ATTACK_2_1
ATTACK_2_2
ATTACK_IDLE1
ATTACK_IDLE2
BLOCK_IMPACT1
BLOCK_IMPACT2
DEATH
IDLE
IDLE_SPEAR
IMPACT1
IMPACT2
JUMP
KICK
RUN1
RUN2
WALK1
WALK2
UV mapping: Yes
Types of materials and texture maps (PBR)
A pose Low_poly character
redy for game
Epic RIGG 5 + Humanoid rigg
- additional rigg
- j01
- tong_01-02
- eye__l/__r
- weapon_sword
- weapon_spear
- weapon_l
- skrt_01-04_front
- skrt_01-04_l/r
- skrt_01-04_back
- Textures TARGA 4k (1 UV)
- Base color
- Roughness
- Normal
- Metalic
- AO
- character polygon - 10809 Verts - 11002 tris - 21459
- spear polygon - 224 verts - 220 tris - 436
- shield polygon - 885 verts - 926 tris - 1740
- knife polygon - 418 verts - 414 tris - 812
Price $55.00
Egyptian_1 by Anvar
Number of textures 5
Texture dimensions 4k
Polygon count of Egyptian_1 10809
Number of meshes/prefabs 7
Rigging: Yes
Animation count 14
Animation type list
ATTACK_1_1
ATTACK_1_2
ATTACK_IDLE
BLOCK_IMPACT
DEATH
IDLE
IDLE2
IMPACT
JUMP
KICK
RUN1
RUN2
WALK1
WALK2
UV mapping: Yes
Types of materials and texture maps (PBR)
A pose Low_poly character
redy for game
Epic RIGG 5 + Humanoid rigg
- additional rigg
- j01
- tong_01-02
- eye_l_/_r_
- weapon_sword
- weapon_spear
- weapon_l
- skrt_01-04_front
- skrt_01-12_l/r
- skrt_01-04_back
- Textures TARGA 4k (1 UV)
- Base color
- Roughness
- Normal
- Metalic
- AO
- character polygon - 10809 Verts - 11002 tris - 21459
- sword polygon - 425 verts - 439 tris - 850
- shield polygon - 738 verts - 725 tris - 1358
- helmet polygon - 1250 verts - 1271 tris - 2404
Price $55.00
GLADIATOR_BARCA by Anvar
Number of textures 5
Texture dimensions 4k
Polygon count of GLADIATOR_BARCA 16420
Number of meshes/prefabs 7
Rigging: Yes
Animation count 19
Animation type list
ATTACK_1_1
ATTACK_1_2
ATTACK_2_1
ATTACK_2_2
ATTACK_IDLE1
ATTACK_IDLE2
BLOCK_IMPACT1
BLOCK_IMPACT2
DEATH
IDLE
IDLE_SPEAR
IMPACT1
IMPACT2
JUMP
KICK
RUN1
RUN2
WALK1
WALK2
UV mapping: Yes
Types of materials and texture maps (PBR)
A pose Low_poly character
redy for game
Epic RIGG 5 + Humanoid rigg
- additional rigg
- j01
- tong_01-02
- L/R_eye
- sh_shield_01-02
- weapon_sword
- weapon_spear
- weapon_l
- skirt_01-11
- skrt_01-04_front
- skrt_01-12_l/r
- skrt_01-04_back
- Textures TARGA 4k (1 UV)
- Roughness
- Normal
- Metalic
- AO
- Albedo + Alpha
- character polygon - 16420 Verts - 19462 tris - 32308
- spear polygon - 79 verts - 75 tris - 138
- shield polygon - 414 verts - 396 tris - 708
- helmet polygon - 1756 verts - 1990 tris - 3438
Price $55.00
SPARTAN_JT by Anvar
Number of textures 5
Texture dimensions 4k
Polygon count of SPARTAN_JTD 11161
Number of meshes/prefabs 7
Rigging: Yes
Animation count 19
Animation type list:
attack1
attack2
attack2_1
attack2_2
block1
block2
damage1
damage2
death
idle
idle_attack1
idle_attack2
jump
kick
walk
walk_march
run
run_spear
idle_spear
UV mapping: Yes
Types of materials and texture maps (PBR)
A pose Low_poly character redy for game
Epic RIGG 5 + Humanoid rigg
- additional_Rigg
- eye_l/r
- j_01
- quiver
- tong_01-02
- weapon_l/r
- skrt_01-04_front
- skrt_01-04_back
- skirt_01-12_l/r
- PBR textures TARGA 4k (1 UV)
- Rougness
- Normal
- Metalic
- AO
- Albedo + Alpha
- character polygon - 11161 Verts - 12225 tris - 22056
- spear polygon - 144 verts - 138 tris - 272
- shield polygon - 2161 verts - 2336 tris - 3890
- helmet polygon - 2115 verts - 3841 tris - 4228
Price $55.00
SPARTA_COM_D by Anvar
Number of textures 5
Texture dimensions 4k
Polygon count of SPARTAN C_D 13069
Number of meshes/prefabs 7
Rigging: Yes
Animation count 17
Animation type list:
attack_1
attack_2
attack_3
run
run2
walk
walk2
idle
idle2
idle_attack
death
impact
jump
block_impact
block_impact2
blokc_idle
block2
UV mapping: Yes
Types of materials and texture maps (PBR)
A pose Low_poly character redy for game
Epic RIGG 5 + Humanoid rigg
- additional_Rigg
- jaw1
- tongue1-2
- eye_r1/l1
- weapon_l/r
- sk_front_1-4
- sk_front_01-04_l/r
- sk_front_side_01-04_l/r
- sk_side_01-04_l/r
- sk_back_01-04_l/r
- sk_back_01-04
- PBR textures TARGA 4k (1 UV)
- Base color
- Rougness
- Normal
- Alpha
- Metalic
- AO
- Albedo + Alpha
- character polygon - 13069 Verts - 14296 tris - 25594
- sword polygon - 337 verts - 340 tris - 656
- shield polygon - 3156 verts - 3449 tris - 5499
- helmet polygon - 2674 verts - 5047 tris - 5336
Price $55.00
Greek_P_D by Anvar
Number of textures 5
Texture dimensions 4k
Polygon count of Greek_P_D 12696
Number of meshes/prefabs 7
Rigging: Yes
Animation count 16
Animation type list:
attack_1
attack_2
kick
run
run2
walk
walk2
idle
idle2
idle_attack
death
impact
jump
block
block_impact
blokc_idle
UV mapping: Yes
Types of materials and texture maps (PBR)
A pose Low_poly character redy for game
Epic RIGG 5 + Humanoid rigg
additional_Rigg
- jaw1
- tongue1-2
- eye_r1/l1
- weapon_l/r
- skirt_front_1-3
- skirt_front_l/r_1-3
- skirt_l/r_1-3
- skirt_back_l/r_1-3
- skirt_back_1-3
- PBR textures TARGA 4k (1 UV)
- Rougness
- Normal
- Metalic
- AO
- Albedo + Alpha
- character polygon - 12696 Verts 15269 tris - 24998
- spear polygon - 184 verts - 175 tris - 346
- shield polygon - 2395 verts - 2581 tris - 4138
- helmet polygon - 3354 verts - 5468 tris - 6530
Price $55.00
Checkout Frenzy - Convenience Store Simulator by Crying Snow
Bring your convenience store vision to mobile! Checkout Frenzy is a mobile-ready template optimized for performance and touch controls. Create a captivating retail experience for players on the go.
🛒 Checkout Frenzy – Key Features
🛍️ Customizable Product System
Easily create and configure products with attributes like pricing, section, and categories.
📦 Inventory Management
Restocking and ordering system to manage product availability dynamically.
💳 Interactive Payment System
- 💵 Cash Payment: Customers can pay with physical currency.
- 💳 Card Payment: A seamless card transaction experience.
🧑🤖 AI Customer Pathfinding & Queue Management
Smart AI-driven customers navigate the store efficiently and queue at checkout.
🏗️ Modular Store Building System
- Uses a 2.5-unit grid snapping system for precise and easy placement.
- Build and expand your store seamlessly.
⏳ In-Game Time System
- 🌞 Day/Night Cycle: A dynamic time system for immersive gameplay.
- Business hours affect customer flow.
🎯 Integrated Mission System
Engaging objectives and goals to keep gameplay exciting.
💾 Save/Load System
Preserve game progress with a robust save/load system.
📱 Mobile-Ready UI
- 🎮 Touch Control Support for smooth mobile gameplay.
- Optimized user interface for small screens.
🚀 Optimized for Mobile Performance
Efficient coding and asset management ensure smooth gameplay on mobile devices.
📖 Thorough Documentation & Clean Code
- Well-organized project structure.
- Clear comments and documentation for easy customization.
Supported Platforms
The project is initially optimized for the Android platform. However, developers can seamlessly adapt the asset to various other platforms with minimal adjustments.
Dependencies
Asset uses DOTween and SimpleInput under MIT license; see Third-Party Notices.txt file in package for details.
Demo
Want to try it out before purchasing? Download this Android APK
Price $49.99
Snake's eyeball dungeon props part C by rm8080w
Number of textures : 16
Texture dimensions : 512 X 512 ~ 2048 X 2048
Polygon count : 72 ~ 1120
Number of meshes/prefabs : 9/10
UV mapping : Yes
Types of materials and texture maps : PBR
Great props to match SD characters and use in RPG games.
Price $8.00
Modular woman low-poly stylized by Agor2012
The set includes:
- 12 hairstyles
- 8 torsos
- 5 legs
- 4 foots
- 2 glasses
Materials: customizable
Skeletal Rig Epic Skeleton:
16 animations (see in the video preview)
- Idle
- Walking
- Runing
- Jumping
- Landing
- Falling
- Crouch walking
- Fight idle
- Jab
- Punch
- Quad punch
- Leg kick 1
- Leg kick 2
- Head hit
- Dying 1
- Dying 2
Modular woman character in casual clothes - over 5000 unique combinations possible. Customizable color of all individual parts. The game model are made on the basis of an Epic skeleton.
Included 16 animations.
Here is a demo video: https://youtu.be/VJv2vF7GfE4
Polycount (depends on the combination of body parts):
- Vert 3195-4530
- Faces 3136-4454
- Tris 6230-8756
If you purchased this product I can provide you with the original .blend file upon request.
If you have any problems with files or any questions, feel free to contact me - I am always ready to help.
Price $20.00
Cat Soldier by Alesky
Technical details
Number of textures 4
Number of Materials 1
Polygon count of 4.426
Number of meshesprefabs 1
Rigging: Yes
UV mapping: Yes
Types of materials and texture maps - PBR
Low-Poly Rigged PBR Character - Cat Soldier
- Humanoid Rig (Tested with Animations see Video)
- 4.426Vertex 1 Material - Perfect for you mobile Game!
4K Textures (can be reduced) :
- BaseColor
- MetallicSmoothness
- Normal
- Emissive
Vertex : 4.426
Price $19.90
News TV Studio (URP) by DEXSOFT
Technical details:
- Number of meshes: 61
- Number of prefabs: 47
- Number of materials: 49
- Number of textures: 88
- Texture sizes: up to 4K
- Texture formats: TGA and PNG
- Including Albedo, Normal and Metallic maps
Poly counts:
- Chair: 8254
- Camera: 15361
- Main Table: 898
- Microphone: 6000
- Stairs: 584
- Glass Fence: 1176
- Column: 428
- Small TV: 108
Modular TV studio with 3 smaller modular TV rooms.
61 unique meshes + example scene.
URP Version Only!
For the Built-in version click here
Meshes:
61 game-ready models are included in this asset pack, cameras, tv screens, chairs, tables, glass fences, cables, microphones and other studio elements.
Scene:
The TV studio is modular so you can design your own with the provided constructive elements like walls, glass panels, floor elements, back walls, stairs and others.
The complete scene shown in the video is included in this pack.
Note:
The images used for TV screens are taken from free images sources (www.unsplash.com). You can switch them as you like or import your images. The glowing letters are all designed by our team.
Questions or concerns:
email: info@dexsoft-games.com
Join Discord Server
Price $19.99
Voxel Forest Animals Pack by MrMustache
- Models: 10
- Tris: 66.9k
- Number of textures: 372
- Texture dimensions: 16x16 - 1024
- Animations: Yes (Generic)
- Animation count: 74
Voxel Forest Animals Pack: Populate Your Wilderness with Stunning Voxel Creatures
Bring the magic of the forest to life with our captivating Voxel Forest Animals Pack! This collection features 10 unique forest dwellers, meticulously crafted in a stunning voxel style.
Key Features:
- Diverse Selection: Includes 10 distinct forest animals, offering a wide range of options for your wilderness-themed projects.
- Low Poly Voxel Art: Optimized for performance while retaining a visually striking and authentic aesthetic.
- Ready to Use: Easily integrate these pre-made models into your games, simulations, or creative projects.
Animals Included (x10):
- Deer
- Fox
- Bear (Brown)
- Wolf
- Rabbit
- Squirrel
- Owl
- Raccoon
- Wild Boar
- Moose
Animations:
- Idle
- Eat
- Walk
- Run
- Get Hit
- Death
- Death Pose
- Attack (Wolf, Wild Boar)
- Flying,Take Off, Landing, Glide (Owl)
Immerse yourself in the beauty of the forest with our captivating Voxel Forest Animals Pack!
---------------------------- Voxel Collection Pack ----------------------------
- Characters Pack
- Farm Animals Pack
- African Animals Pack
- Props Pack
- Trees Pack
- Plants Pack
- Traps Pack
- Modular Houses Pack
- Weapons Pack
- Shields Pack
Follow us for updates, previews & tutorials:
FACEBOOK | YOUTUBE | TWITTER | INSTAGRAM | WEBSITE
Price $20.00
Low Poly Kids Toys Pack by Geokim
- Model Count: 70 aesthetic low-poly toy props
- Polygon Count: 100-4000 avarege
- Textures: 1024x1024, 1 texture
- File Formats: FBX
- UV Mapping: Yes
- Rigging/Animation: Not rigged, static models
This package consists of 70 toy models that you can use in your projects. Our models are designed to fit different types of toys (cars, dolls, animals and more). Each model is optimized with a low poly count and can be easily integrated into your projects without loss of performance. Although it contains one texture, it provides visual richness and realism.
Price $9.99
Animated 2d Evolution Plant Pack 1 by BlackBird Team
File count: 293
Size: 86.3 MB
Animated: Yes
Additional: pixel based
1. FlowerQueen_1
Animation list: idle, move, attack, hurt, death.
Image Size: 512x512
2. FlowerQueen_2
Animation list: idle, move, attack, hurt, death.
Image Size: 1024x512
3. FlowerQueen_3
Animation list: idle, move, attack, hurt, death.
Image Size: 1024x1024
4. LeafFox_1
Animation list: idle, move, attack, hurt, death.
Image Size: 1024x512
5. LeafFox_2
Animation list: idle, move, attack, hurt, death.
Image Size: 1024x512
6. LeafFox_3
Animation list: idle, move, attack, hurt, death.
Image Size: 1024x1024
7. MushroomNinja_1
Animation list: idle, move, attack, hurt, death.
Image Size: 1024x512
8. MushroomNinja_2
Animation list: idle, move, attack, hurt, death.
Image Size: 1024 x512
9. MushroomNinja_3
Animation list: idle, move, attack, hurt, death.
Image Size: 1024 x512
10. PoisonMonster_1
Animation list: idle, move, attack, hurt, death.
Image Size: 1024 x512
11. PoisonMonster_2
Animation list: idle, move, attack, hurt, death.
Image Size: 1024 x1024
12. PoisonMonster_3
Animation list: idle, move, attack, hurt, death.
Image Size: 1024 x1024
13. Tree_1
Animation list: idle, move, attack, hurt, death.
Image Size: 1024 x512
14. Tree_2
Animation list: idle, move, attack, hurt, death.
Image Size: 1024 x1024
15. Tree_3
Animation list: idle, move, attack, hurt, death.
Image Size: 2048 x 1024
Welcome! This evolution plant package includes all the necessary animations which are enemies or pets in your forest.
Unity 2022.3.16f1
Spine 4.2
Standard Pipeline
URP
-This pack includes 15 plant monsters, exported in 2 types of Json and PNG formats, they are all fully set up, just use.
-The PNGs have been packaged into sprite sheets according to the animation states of each monter (the names of the sprite sheets mean state_width x height. Width and height are parameters you need to fill in Grid By Cell Size to slice them, and in the first grid there is a small mark to set the pivot point). It is recommended to remove frame 0 of the attack and hurt states for a smooth transition. But don't worry, they are all fully set up.
-Characters exported in PNG format are 70% the size of characters exported in Atlast format, so their quality will be worse.
-The animation is set to 30 frames per second.
- Size of characters exported in PNG format:
smallest: 225x203 pixels
largest: 675x551
* Note: That you don't need the Spine software to use this package. Only the Spine-Unity V4.2 package is required, which can be easily installed from here. The spine license details here.
* You can see how to download and import spine-unity into your project here.
If you have any questions, please contact me via email jenjuro89@gmail.com
If you are satisfied with the product, please give me a 5 stars rating, it will help me a lot, thank you.
Price $20.00
AutoGetComponent by SABI
- Simple to Use: Just add [Get] to any field that needs a component reference. It’s as easy as that!
- Multi-Scene and Dynamic Support: Automatically works in every scene and even on newly instantiated prefabs (with the AutoGetComponentComponentsOnInstantiate component).
- Performance-Optimized: Uses caching to reduce reflection overhead, ensuring smooth gameplay even in complex scenes.
- Optional Log Messages: Easily enable or disable error messages for missing components, giving you full control over your debugging output.
- Flexible Binding Options: Choose from several binding sources:
- FromSameObject: Get the component on the same GameObject.
- FromSameObjectThenChildren: First look on the same object, then among its children.
- FromParentThenAncestors: Search upward through the parent hierarchy.
- FromSameObjectThenParentThenAncestors: Try the same GameObject first, then the parents.
AutoGetComponent is the ultimate runtime component binding solution for Unity. No more manual GetComponent calls or tedious drag-and-drop setups! Just decorate your fields with the [Get] attribute, optionally choose your binding strategy (from the same object, its children, or even climbing the parent hierarchy), and let our asset do the rest.
Whether you’re prototyping fast or building a full-scale project, AutoGetComponent takes the hassle out of component binding .So you can focus on creating great gameplay. Perfect for indie developers and teams alike, this asset is an affordable and time-saving tool available on the Unity Asset Store.
Price $4.99
Texture Size Profiler | Texture Size Profiler/Heatmap System Framework by Golem Kin Games
Key Features:
- Visual Heatmap: Instantly identify texture-heavy objects in the Scene View with intuitive color-coded feedback.
- Detailed Breakdown: Access texture-specific details, including resolution, memory size, format, and alpha presence.
- Customizable Settings: Adjust memory thresholds and gradients for tailored visualization.
- Interactive Workflow: Select textures directly in the Project view from the detailed breakdown.
Struggling with bloated build sizes and performance issues caused by textures? The Texture Size Heatmap Tool is your ultimate solution for texture optimization in Unity. This powerful Editor utility provides a comprehensive overview of texture memory usage, helping you identify and resolve performance bottlenecks effortlessly.
With a color-coded heatmap directly in the Scene View, you can instantly visualize which objects are consuming the most memory—green for low usage, red for high. The tool's adjustable thresholds and customizable gradients allow you to fine-tune the heatmap to focus on specific texture sizes.
Dive deeper with the detailed breakdown feature: for any selected object, view texture-specific information such as resolution, memory size (in MB), compression format, and alpha channel presence. Use the interactive "Select Texture" button to quickly locate textures in the Project view for further inspection.
Perfect for developers working on mobile, desktop, or console projects, the Texture Size Heatmap Tool simplifies the daunting task of texture optimization, empowering you to reduce build sizes and improve runtime performance with ease.
Key Features:
- Visual Heatmap: Instantly identify texture-heavy objects in the Scene View with intuitive color-coded feedback.
- Detailed Breakdown: Access texture-specific details, including resolution, memory size, format, and alpha presence.
- Customizable Settings: Adjust memory thresholds and gradients for tailored visualization.
- Interactive Workflow: Select textures directly in the Project view from the detailed breakdown.
Stop guessing and start optimizing! The Texture Size Heatmap Tool is your go-to solution for tackling large textures and ensuring your project is both memory-efficient and high-performing.
Price $8.99