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VideoToFBXAnimator by jamee

Asset Store newest packages - 2025, April 3 - 14:24
VideoToFBXAnimator is a plugin that processes video input and generates FBX animations through AI.

VideoToFBXAnimator is an offline model.

run model by onnxruntime-DML and libtorch-gpu.

If unity's log shows that the dll is not found, you can use the vs tool dumpbin /dependents your_dll.dll

Support platforms:

Windows

The dependent models and libraries can be downloaded from the following address

https://drive.google.com/drive/folders/1uUtYzSzuzJrD3tveQOq0veOORwOqfrC0?usp=drive_link.

Downloaded filenames must exactly match the filenames displayed in document images.

user can implement animation recording functionality through the Animation Recorder plugin , which supports real-time animation capturing and FBX format exporting

Once a user selects a local video file,the system utilizes models to analyze each video frame, extracting human pose and motion data.Use unity's animation system to play animation data.fbx animation files can be generated by recording the position and rotation of unity's human bones.

The system currently has limitations:

1. generating global coordinates requires reading the entire video. Cannot run in

real time.

2. AI-generated animations do not include hand articulation and require manual

adjustments through animation editing tools.

3. Try not to move the camera during the video.

4. The cpu version does not support it, and animation data will jitter.

5. Try to ensure a person in the video, do not support multiple people.

6. The person can move within the camera, do not leave the camera.

Help & Support:

For any assistance, please contact us at weiweiw195@gmail.com.

Note that the samples use various third-party art assets under the CC0 license.


Price $60.00

MAPGrid (Beta) - 3D Tilemap System by MightyAndPowerfulGames

Asset Store newest packages - 2025, April 3 - 14:20
MAPGrid (mighty and powerful grid) is an advance 3D Tile System with a logic-based approach to Rule Tiles.
  • Advanced Rule-Tile System with Support for Tile Layer Checks, as opposed to simple exists vs doesn't exist checks (which are also supported of course)
  • Tile Attributes, Which can Affect Rule-Tiles, e.g., normal tiles, rounded corners, and slopes, all in One Tileset!
  • Tiles are Automatically Combined into as Few Meshes as Possible, with a Multithreaded Mesh Combiner.
  • Optional Angle-Based Smoothing of Mesh Normals for a Seamless Mesh.
  • Chunk-based Tilemap System, with support for Dynamic Tilemap Resizing.
  • Automatic Chunk-based Culling System with Visibility and Distance Culling.
  • Automatic Collider Mesh, with Custom Collider Options, e.g., Primitive, Custom Mesh From Tile Mesh, and None.
  • Custom Tile Brushes with Support for Varying Height.
  • Prefab Tiles, with rotation and scale options.
  • Full Scene-View Editing Support, with Radial Menus and an Optional Scene View Overlay, No Inspector Required.
  • Hybrid Raycaster which Allows Editing of Tiles without Colliders.

This package is in beta, and the price will increase upon full release. Purchasing MAPGrid now will help fund further development of the tool.


What exactly is MAPGrid?

MAPGrid is a 3D tilemap creator that automatically combines tiles into as few meshes as
possible. It features a chunk system that is dynamically resizable, support for prefab tiles,
and much more. It's a grid-based world editor.


Why is it better than the alternatives?

Unlike other 3D tile systems on the Asset Store, MAPGrid automatically combines tiles into compound meshes. Tiles are tracked as separate entities internally, but displayed as combined meshes, improving the speed and performance in-editor. Prefab tiles are supported as well, if you DON'T want them to be combined into a single mesh.


What can I expect out of the box?

MAPGrid currently comes with two tilesets that are reminiscent of a certain 2.5D RPG 

who's name means 8 paths:

  • A Grassy Terrain with experimental slopes.
  • Bricks with stairs, pillars, and a fence that snaps along the edge of brick structures.

More Non-Pixelated Tilesets are in the works!


Key Features

  • Advanced Rule-Tile System with Support for Tile Layer Checks, as opposed to simple exists vs doesn't exist checks (which are also supported of course)
  • Tile Attributes, Which can Affect Rule-Tiles, e.g., normal tiles, rounded corners, and slopes, all in One Tileset!
  • Tiles are Automatically Combined into as Few Meshes as Possible, with a Multithreaded Mesh Combiner.
  • Optional Angle-Based Smoothing of Mesh Normals for a Seamless Mesh.
  • Chunk-based Tilemap System, with support for Dynamic Tilemap Resizing.
  • Automatic Chunk-based Culling System with Frustum and Distance Culling.
  • Automatic Collider Mesh, with Custom Collider Options, e.g., Primitive, Custom Mesh From Tile Mesh, and None.
  • Custom Tile Brushes with Support for Varying Height.
  • Prefab Tiles, with support for rules.
  • Full Scene-View Editing Support, with Radial Menus and an Optional Scene View Overlay, No Inspector Required.
  • Hybrid Raycaster which Allows Editing of Tiles without Colliders.

Upcoming Features

  • Grass/Foliage System, with autoplacement.
  • New Tilesets with non-pixelated textures.
  • Water/Lava Tiles.
  • Tile Transitions.
  • Procedural Generation.
  • QoL improvments, such as: Quick mesh swap for tileset templates, making it easy to swap meshes that are assigned to multiple rule variations.

URP is supported out of the box. HDRP is not officially supported yet, but the only problem is the materials used. If you feel like converting materials to HDRP, by all means go ahead. The Editor materials are located in MightyAndPowerfulGames > Tools > MAPGrid > core > Graphics > loadable. The tileset materials were created in Shader Graph and all you need to do is switch the active target to HDRP in Shader Graph.



Dependencies

  • Burst (com.unity.burst)
  • Collections (com.unity.collections)
  • Version Control (com.unity.collab-proxy) for in-editor serialization.

Price $19.99

Cartoon Marten by Rifat_Bilalov

Asset Store newest packages - 2025, April 3 - 14:18
This asset contains a Cartoon Marten model with 72 animations. (IP/RM)

Number of textures: 2

Texture dimensions: 2048x2048

Polygon count of :9600tris

Minimum polygon count :4200 tris

Maximum polygon count: 9600 tris

Number of meshes/prefabs: 2/2

Rigging: Yes

Animation count: 72

UV mapping: Yes

LOD information: No

Types of materials and texture maps: PBR (Albedo)

This asset has Cartoon Marten model.


The model has 9600 tris and 4200 tris for the mobile version.


Texture size 2048x2048 and 512x512 for mobile version


72 animations (IP/RM)

Attack 1-3, death,eat 1-2, hit (back,front,midle), idle 1-2, jump IP, jump forward, jump (start, idle up, idle horisontal, idle down, end), lie (start,idle,end), sleep(start,idle,end), run attack, run (forward,left,right),walk (f-b-l-r-bl-br), swim(f-b-l-r-bl-br), turn (left,right) etc.


If you have any questions, please contact us by mail: Chester9292@mail.ru


Price $15.00

Stylized Skeleton Model + Animations by LMAssets

Asset Store newest packages - 2025, April 3 - 14:18
A Rigged And Animated Stylized Skeleton Holding A Sword And Shield!

Number of textures: This pack contains an albedo and normal map texture. The file formats are PNG


Texture dimensions:

Albedo - 32 x 32

Normal map - 2048 x 2048


Polygon count: 6357 triangles


Rigging: Yes


Animation count: 14

Bring your game to life with this Stylized Skeleton character, perfect for all kinds of games, maybe as an enemy!


Features

- Rigged Skeleton Model

- 14 Animations

- 1 Albedo Texture (32 x 32)

- 1 Normal Map (2048 x 2048)


Animations:

Attack1

Attack2

Attack3

BlockStart

BlockContinue

BlockDamage

TakeDamage

Die

Idle

IdleLookLeft

IdleLookRight

WalkFWD

WalkBWD

Run


This asset pack is part of a larger pack releasing later.


Price $15.00

GuideCatAvatarSet by kazuto777

Asset Store newest packages - 2025, April 3 - 14:17
It will be a guide Cat art set that can be used in various games. It consists of 68 layers, and various poses and animations can be added.

It will be a guide Cat art set that can be used in various games.

It consists of 68 layers, and various poses and animations can be added.


■Contents

・1PSB (PSD) * All parts are registered as layers.

・68 PNG


・Assembled sample 7png


■ Character height: about 965px

* High resolution that is easy to use even in FULLHD games. Of course, you can also make it smaller.


PSB (PSD) files are also included, so you can insert meshes and bones using SpriteEditor/SkinningEditor.

With meshes and bones you can bend joints and create more poses.



Since PNG is also included, you can easily handle it.

The demo scene contains a sample after assembly, so please use it.


Mouth: Includes positive and negative x closed and open.


You can express lip-syncing by combining closed and open.


In addition to the mouth, you can also create various expressions by changing the angle of the eyebrows.



Price $18.00

50 Pixel Art Bakery Icons - 32x32 by Megpiegood

Asset Store newest packages - 2025, April 3 - 14:17
50 Bakery(Food) icons in 32 x 32 px.

- 2D Pixel Icon

- 32 x 32 px 

- No Animation


50 Bakery(Food) icons in 32 x 32 px.


- Cake

- Pastry

- Sandwich

- Doughnut

- Pie

- Biscuit

- Cookie


Price $5.99

drink pixel art with 42 images by ysingx

Asset Store newest packages - 2025, April 3 - 14:12
drink pixel art with 42 images(each have two states:idle and selected)

Pixel Perfect Drink Icons for Your Game Development!

Looking to add a refreshing touch to your game? Our Pixel Art Drink Collection is exactly what you need! Whether you're working on an RPG, a simulation game, or an action-packed adventure, these pixelated drinks will bring a unique vibe to your game world with a cool, retro feel.

Multiple Drink Options, Two StatesWith a wide variety of pixelated drinks, each icon comes in two distinct states—idle and clicked—so you can easily add interactive elements to your game. Whether it’s a soda, juice, or something a bit more exotic, each icon is designed with meticulous detail, perfect for creating a dynamic gaming experience.

High-Quality Icons in Three SizesWe’ve got you covered with three sizes (32x32, 64x64, and 128x128), so no matter where you need them—whether in your game's inventory, UI, or for close-up views—they’ll look pixel-perfect. No need to worry about resizing—just drag and drop them into your game and they’ll fit right in!

Perfect for RPGs, Simulations, and More!

  • RPGs: Use these drinks as collectible items, quest rewards, or even special consumables that boost your character’s stats.
  • Simulation Games: Add them to your virtual stores, menus, or as part of your character interactions.
  • Action Games: Create interactive elements where drinks provide energy boosts or special effects.
  • Mini-Games: Whether it’s a fun soda-making challenge or a bartender mini-game, these icons will add a splash of color and creativity to your gameplay.

Don’t miss out on this set of pixel-perfect drinks—perfect for developers looking to add that little extra something to their game!


Price $4.99

Sushi&Ramen 69 pixel-art icons by ysingx

Asset Store newest packages - 2025, April 3 - 14:12
69 unique Sushi & Ramen Icons with 2 states(idle and clicked)

pixel-art

Pixel-Perfect Sushi & Ramen Icons for Your Game!

Looking to spice up your game with some deliciously detailed pixel art? Our Pixel Art Sushi & Ramen Collection is exactly what you need! Whether you're developing an RPG, a cozy simulation, or a fun mini-game, these charming food icons will bring a flavorful touch to your world.

69 Unique Pixel Art Icons


This collection features 69 handcrafted sushi and ramen icons, each bursting with character and pixel-perfect charm. From fresh sashimi and nigiri to steaming bowls of rich ramen, every dish is designed to make your game feel more immersive and visually delightful.


Multiple Sizes for Maximum Flexibility


No need to stress about resizing! These icons come in three convenient sizes32x32, 64x64, and 128x128—making them perfect for inventory menus, UI elements, in-game shops, and more.


Interactive Click States for More Control


Each icon includes two different states—a default state and a clicked state—so you can easily integrate interactive elements into your game, whether it’s a selection menu, cooking system, or rewards screen.


Perfect for:

  • RPGs – Use sushi and ramen as consumables, collectibles, or special buffs for your characters.
  • Simulation & Management Games – Create a sushi bar, run a ramen shop, or design the ultimate food stall experience.
  • Mini-Games & UI Elements – Add delicious details to your game’s menus, challenges, or crafting systems.

Why You'll Love These Icons:


✔ High-quality pixel art with vibrant colors and intricate details


✔ Multiple sizes for easy integration into different game styles


✔ Interactive click states to enhance gameplay mechanics


✔ A must-have for any game featuring food, restaurants, or Japan-inspired themes!


Get ready to serve up some mouthwatering pixel art in your game! Grab the Pixel Art Sushi & Ramen Collection today and start crafting a world that looks as good as it plays!


Price $5.99

American Fast Food pixel art 51 icons by ysingx

Asset Store newest packages - 2025, April 3 - 14:12
51 unique pixel-art American Fast Food icons with 2 states(idle and clicked)

pixel-art

Pixel-Perfect American Fast Food Icons for Your Game!

Bring a delicious touch to your game with our American Fast Food Pixel Art Collection! Whether you're developing a restaurant sim, an RPG, or a casual mobile game, these mouthwatering pixel icons will instantly add charm and flavor to your world.

🍔 51 Handcrafted Pixel Art Icons

From juicy burgers and crispy fries to classic hot dogs and refreshing sodas, this pack delivers 51 unique fast-food icons, each designed with rich colors and pixel-perfect details. Every item comes in two interactive states—normal and clicked—so you can create dynamic, engaging gameplay with ease.

🎨 Multiple Sizes for Any Project

No need to worry about scaling issues! Every icon is available in three sizes (32x32, 64x64, and 128x128), making them perfect for everything from inventory menus to game interfaces and in-game shops. Just drop them into your project and let them shine!

🍟 Perfect for Many Game Genres

Restaurant Management Games – Build the ultimate fast-food empire with pixel-perfect visuals.
RPGs & Adventure Games – Use them as collectible items, quest rewards, or food buffs.
Casual & Mini-Games – Create fun cooking challenges or snack-based power-ups.

Spice up your game with pixel-art fast food goodness—your players will be craving more! 🍕🔥


Price $4.99

Offset Architect by Burak Can Usar

Asset Store newest packages - 2025, April 3 - 14:11
OffsetArchitect is a powerful Unity tool designed to simplify the process of positioning, rotating, and scaling multiple instances of prefabs.
  • Easy prefab creation and manipulation
  • Precise control over position, rotation and scale offets
  • Chain Mode for dynamic object placement based on reference objects
  • Cumulative offset options for progressive adjustments
  • Runtime methods to modify properties during gameplay

Documentation Link: Documentation

OffsetArchitect is a powerful Unity tool designed to simplify the process of positioning, rotating, and scaling multiple prefab instances with precision and flexibility. Ideal for level designers and game developers. This asset enables you to create complex structures, repeating patterns and dynamic object arrangements quickly and efficiently.


With OffsetArchitect, you can easily manipulate the position, rotation and scale of objects using a variety of offset options. The tool includes features like Cumulative Offsets, which allow you to progressively adjust spacing, rotation and scale, and Chain Mode, which automatically positions objects based on the movement of selected "center" object, making object placement even easier and more intuitive.


Whether you're building a complex level layout, designing architectural elements or creating custom game mechanics, OffsetArchitect provides the tools you need to streamline your workflow and enhance your creative possibilities.


Documentation Link: Documentation


Price $5.00

Tank Container pack by 32cm

Asset Store newest packages - 2025, April 3 - 14:03
Pack of two industrial tank containers.

Prefabs: 2

Meshes: 1

Polys: 13000.

Verts: 7000

Textures: 22

Iso tank containers. Real scale but scale as you needs. 2 materials each.


Comes with 4096x PBR textures including Albedo, Normal, Metalness, Roughness and AO and HDRP mask. Compress them to your liking.


Total tris 13000. 7000 verts.


Suitable for factories, nuclear plants, refineries, etc..


Price $5.99

Skeleton 05 by Njordmund

Asset Store newest packages - 2025, April 3 - 14:03
3D model of a Skeleton for your game.

Number of textures 27

Texture dimensions 4096

Maximum polygon count 33040

Number of meshes/prefabs 3

Rigging: Yes

Animation count 25

Animation type list

UV mapping: Yes

LOD information ТNo

Types of materials and texture maps PBR

The model is suitable for your projects of the genre: RPG, strategy, first-person shooter, etc.


BuiltIn shader

HDRP shader

URP shader


Additional bones that are added to skeleton:

jaw


Textures: 4K PBR Textures(tga)

12 materials

27 textures


Animations:

Model contains 25 animations:

atack(x5)

walk(x4)

run(x4)

rage

idle(x4)

gethit(x3)

death(x3)

turn180


Polycount:

Verts:33040

Faces:27295

Tris:51832


Price $35.00

Galactic Survivor: Top-Down Shoot'em Up Survival Game Template by PixelNinja

Asset Store newest packages - 2025, April 3 - 12:54
The Galactic Survivor: Top-Down Shoot'em Up Survival Game Template is a ready-to-use Unity project designed to help developers quickly create top-down, wave-based survival games.

Overview

The Top-Down Shoot'em Up Survival Game Template is a ready-to-use Unity project designed to help developers quickly create top-down, wave-based survival games. This template delivers a polished foundation for creating addictive top-down survival games, It allows players battle relentless enemy hordes, scavenge resources, and evolve their arsenal between waves. Built with modularity in mind, this template includes core systems like wave spawning, character progression, and dynamic difficulty scaling—all wrapped in clean, well-documented C# code. Perfect for solo devs or teams, it’s designed to save hundreds of hours while empowering creativity. Developers could focus on creativity and unique content rather than starting from scratch.


Key Features

  1. Core Gameplay Mechanics:
  • Wave-based survival system with increasing difficulty.
  • Top-down shooter controls (six weapons).
  • Auto ranged weapon and melee weapon
  • Shop System for buff item and weapon purchase
  • Procedural enemy spawning and AI behavior.

2. Customizable Characters:

  • Multiple playable characters with unique stats and abilities.
  • Easy-to-modify character attributes (health, speed, damage).

3. Weapon and Item System:

  • Modular weapon system with various types (melee, ranged).
  • Upgradeable weapons with unique effects.

4. Enemy Variety:

  • Diverse enemy types with unique behaviors (melee, ranged, bosses).
  • Configurable enemy stats (health, speed, damage).

5. User Interface (UI):

  • Clean and responsive HUD (health, wave counter, ).
  • Upgrade selection screen between waves.
  • Main menu, pause menu, and game-over screen.

6. Modular and Easy to Customize:

  • Well-organized codebase with comments and documentation.
  • ScriptableObjects for easy configuration of characters, weapons, and enemies.
    Scalable architecture for adding new features.

Target Audience

  • Indie game developers looking to create roguelike survival games.
  • Beginners who want to learn game development with a functional template.
  • Experienced developers seeking a time-saving solution for prototyping.

Why Choose This Template?

  • Save Time: Jumpstart your game development with pre-built systems.
  • Flexible: Easily customize and expand to create a unique game.
  • Beginner-Friendly: Includes detailed documentation and tutorials.
  • Proven Mechanics: Based on popular gameplay elements from successful games 

Price $99.99

Gym Equipment Sound Effects Pack by Stormwave Audio

Asset Store newest packages - 2025, April 3 - 12:42
A set of 118 sound effects captured around various gyms.

File Count: 118

Format: WAV, Stereo 16bit/44.1kHz

Size: 59.3MB

Length: 5m 55s


A set of 118 sound effects captured around various gyms.


 


Includes various weightlifting equipment such as barbells and dumbbells, as well as treadmills, rowers, pulley machines, punching bags and more.


File List:


Barbell Adding Weight Plates 1-3
Gym Barbell Heavy Drop 1-7
Gym Barbell Rack Impact 1-7
Gym Barbell Rack Impact And Rattle 1
Gym Barbell Rack Impact Multiple 1
Gym Barbell Rack Rattle 1-3
Gym Barbell Rack Setdown 1-2
Gym Barbell Threading Adding Weight 1
Gym Dumbell Drop 1-3
Gym Dumbell Drop On Rack 1-3
Gym Kettlebell Drag 1
Gym Kettlebell Drop 1-3
Gym Leg Press Impact 1-2
Gym Leg Press Roll 1
Gym Leg Press Squeal 1
Gym Pulley Equipment Weight Stack Drop 1-5
Gym Rubber Floor Heavy Bag Drop 1
Gym Squat Rack Equipment 1-2
Gym Treadmill Person Running Loop 1-5
Gym Treadmill Person Walking Loop 1-8
Gym Weight Disc Drop 1
Gym Weight Disc Drop On Stack 1
Gym Weight Disc Impact 1-2
Gym Weight Disc Impact And Drag 1-2
Gym Weight Disc Impact Multiple 1-3
Gym Weight Disc Slide And Impact 1-2
Gym Weight Disc Stack Rattle 1
Gym Weight Rack Drop 1
Gym Weight Rack Rattle 1
Gym Weight Rack Setdown 1-2
Large Stepper Operation 1
Leather Bag Punch 1-10
Person Exercising On Air Rower 1
Person Exercising On Air Rower Loop 1-2
Person Exercising On Elliptical Trainer Loop 1-3
Person Exercising On Orbitrek 1-2
Person Exercising On Shoulder Press 1-2
Punching Bag Drop 1-3
Punching Bag Grazing Impact 1-2
Punching Bag Heavy Impact 1-3
Punching Bag Impact 1-4
Punching Bag Light Impact 1-4
Smooth Punching Bag Impact 1-5


Price $9.99

Ice Surface Footstep Sound Effects Pack by Stormwave Audio

Asset Store newest packages - 2025, April 3 - 12:42
A set of 32 sound effects recorded on various frozen surfaces.

File Count: 32

Format: WAV, Stereo 16bit/44.1kHz

Size: 3.36MB

Length: 0m 19s

A set of 32 sound effects recorded on various frozen surfaces.


File List:


Cracking Ice Footstep 1-8
Frozen Ice Debris Footstep 1-9
Hard Frozen Ground Footstep 1
Ice Surface Heavy Drag 1-4
Rough Ice Surface Drag 1-6
Rough Ice Surface Skid 1-4



Price $4.99

Foliage Sound Effects Pack by Stormwave Audio

Asset Store newest packages - 2025, April 3 - 12:42
A set of 62 sound effects recorded with various plants, leaves and types of grass.

File Count: 62

Format: WAV, Stereo 16bit/44.1kHz

Size: 9.50MB

Length: 0m 56s

A set of 62 sound effects recorded with various plants, leaves and types of grass.


File List:


  • Crunchy Dry Foliage Crush 1-5
  • Crunchy Dry Foliage Drop 1-2
  • Crunchy Dry Foliage Impact 1-2
  • Crunchy Wet Foliage Impact 1-4
  • Crunchy Wet Foliage Movement 1-3
  • Dense Wet Grass Drag 1-2
  • Dense Wet Grass Impact 1-7
  • Dry Bush Rustle 1
  • Dry Foliage Impact 1-6
  • Grass Drop 1-3
  • Small Bush Foliage Rustle 1-7
  • Snowy Foliage Impact 1-20



Price $4.99

Space Game GUI kit + PSD by DanProps

Asset Store newest packages - 2025, April 3 - 12:14
This GUI kit equips developers with everything needed to swiftly create a user interface for a space-themed game. It includes a vast library of sprites, icons, backgrounds, PSD Files, and shop assets.

Technical details

THE SPACE GAME GUI KIT INCLUDES:

Sprites / Icons:

  • Simple button sprites (384)
  • Icons(illustrated) (312)
  • Icons(picto) (1,416)

Shop sprites:

  • Sprites (24)

MISC UI sprites:

  • Sprites (300)

Prefabs within Unity:

  • Simple buttons (96)
  • Currency Displays (12)
  • Input Fields (8)
  • Menu Buttons (32)
  • Slider Bars (16)

Fifteen demo scene examples within Unity:

  1. Inventory
  2. Log-in
  3. Mission
  4. Title
  5. Settings
  6. Victory
  7. Defeat
  8. Gem Shop
  9. Gold Shop
  10. Item Shop
  11. Remove Ads
  12. Level Up
  13. Ranking
  14. Pause
  15. Level Select

Compatibility

Designed within version: Unity 2023.2.16f

  • Unity Render Pipeline: Standard
  • Unity Render Pipeline: Universal
  • Unity Render Pipeline: High Definition Render Pipeline

◼FAQ◼

How were the prefabs designed within Unity?

They were designed with UGUI and rely solely on Text Mesh Pro for dependencies.

Are the fonts from Google able to be freely used when I publish my Unity Projects?

Yes, Google permits the use of these fonts, along with many others, in commercial projects. The License can be read over within the fonts folder with their license details documents named "OFL". More about the fonts can be read within the same folder under the "README" document.

Are your UI assets designed for 2D or 3D?

The assets were designed to seamlessly integrate within the 2D Unity canvas.

Am I able to Access the PSD or photoshop document files for the sprites to customize them myself?

This pack does not include PSD files, but a separate pack containing the PSDs will be released shortly after this version.

What is different in the pack compared to the cheaper pack?

This version comes with PSD and SVG files for advanced customization using photoshop. SVG are vector files and PSD are photoshop files.

Visit our WEBGL demo page:

[DEMO]

The Space Game GUI kit consists of a large variety of buttons, icons, picto-icons, backgrounds, shop parts, and much more!

Each simple button in the kit comes with prefabs, which feature sprite swaps for different states: highlighted, selected, pressed, and disabled. The buttons are available in four major color themes—blue, pink, yellow, and purple—along with four size options and six unique shapes for each color!

The kit also includes prefabs for various other UI elements, such as pre-built username and password input fields, three different currency prefabs, and several menu components.

NOTABLE PARTS:

  • The kit includes over 600 sprites for shop components, buttons, and various other miscellaneous UI elements.
  • The kit offers 78 unique illustrated icons in four different sizes, totaling 312 icons! (64x64, 128x128, 256x256, 512x512)
  • The kit features 118 unique picto icons in four sizes, with three color variations each, totaling 1,416 icons. (32x32, 64x64, 128x128, 256x256)
  • Three unique backgrounds in four sizes, with a purple tint overlay for fading effects, making a total of 12 backgrounds. (480x270, 960x540, 1920x1080, 3840x2160)
  • Two Google Fonts are used—"Asap-bold" for most text and "Righteous-regular" for titles. Both fonts work best with character spacing set to 3-5. Both atlases are already prepared and held within the "Fonts" sub-folder.
  • The pack also provides 6 unique illustrations in four sizes for building a shop, 24 in total.
  • 15 demo scenes designed within Unity to display examples of how the UI would be used. (Inventory, Log-in, Mission, Title, Settings, Defeat, Gem, Gold, Item Shop, Level Select, Pause, Rankings, Remove Ads, Victory)

PSD source files and mockups

All icons and images are available in vector .SVG format as well as .PNG files. Mockups come in layered .PSD format for advanced customization.


Price $40.00

The Ultimate Horror Game Audio Bundle by Chimera Forge Productions

Asset Store newest packages - 2025, April 3 - 12:14
Unleash fear like never before with The Ultimate Horror Game Audio Bundle—a terrifyingly immersive collection of music, ambiences, and stingers designed to grip players in relentless suspense.

Audio file types: wav

Sample rate: 44.1 kHz

Bit depth: 16 bit

Loopable: Yes


Whether you're building an eerie atmosphere, delivering bone-chilling tension, or striking with heart-stopping stingers, this bundle has everything you need to craft a truly terrifying horror experience. 


🔊 What's Inside?


👁 Scary Spaces: Ambient Horror Music Loops – 10 seamless tracks that envelop players in haunting dread, perfect for haunted asylums, cursed crypts, or psychological nightmares.
🌑 Horror Drones: 20 Loopable Scary Ambiences – 20 meticulously crafted, 1-minute horror drones designed to create deep, immersive tension.
🔥 Horror: Stingers From Hell – 69 blood-curdling stingers and 40 brand-new Hits/Slams to jolt players with terrifying impact.


🎮 Elevate your horror game with cinematic-quality audio that sells the fear, keeps players engaged, and delivers unforgettable scares.


Price $25.00

Roadside trees type2 by uniuni_graphics

Asset Store newest packages - 2025, April 3 - 12:07
Produced type2 of popular roadside trees. We represent autumn leaves of Icho and Japanese maple using the particle system. Use the bank and the stone wall as background. Enjoy colorful autum world!

Number of textures : 24

Textures dimensions : 512 - 4096

Min polygon count : 44

Max polygon count : 35076

Number of meshes : 13

Number of prefabs : 15

UV mapping : Yes

LOD : 0-2

<Roadside Trees>

LOD0-2

By using shader, leaves are displayed both side.

-Icho(Japanese ginkgo) : green and yellow

-Japanese maple tree : green and red

-Camphor tree

-American sweetgum tree

-Azalea

-Camellia


<fall leaves>

-Icho(Japanese ginkgo) : yellow

-Japanese maple tree: red


<Turf>

The turf texture is photo realistic. The use of Normalmap makes it even more realistic.


<Bank>

Length : 100m

There are a stair and small wooden fenceon the bank.


<Stone wall>

Length : 100m

Using photo realistic textures.


Price $7.00

Generation 298X - cyberpunk music by Arno Cyreus

Asset Store newest packages - 2025, April 3 - 11:49
You've already met Generation 198X, but the time has come to unveil it's dark and dystopian twin!

Number of Audio Wavs: 22

Sample Rate / Bit Rate: 16 bit, 44.1kHz, stereo

Does Audio Loop: Yes

Minutes of Audio Provided: 49:49

Generation 298X is a collection of tracks, inspired by retro sci-fi, Italian "giallo" cinema,

contemporary take on cyberpunk music and dark synthwave. While still melodic and catchy, this one brings out the darker nuances of the synthpop genre. Inspired by cyberpunk, Italian "giallo", dark fantasy, the works of J. Carpenter and Tangerine Dream.


11 Tracks (both in loop and track format), 22 audio files, 49:49 minutes of audio provided!


TRACKLIST:

01 Schizophonia

02 Dreams in Orange

03 Resurrection

04 Traverse the Abyss

05 Turn on the Overdrive

06 Mechanical Messiah

07 2 A.M.

08 Echorex

09 Tower in the Dark

10 Augmented Future

11 Station No.9


Price $12.99

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