Medieval Modular City - Big package (6 in 1) by AppleTree
- Buildings and windmill,
- Alchemic, Blacksmith, Prison and Addons,
- Environment,
- Home Stuff,
- Marketplace,
- Bridge and ground
Only difference is that size of textures is adjusted to object size in game world.
Package in counts:
- 3769 prefabs
- 353 materials
- 258 meshes
Buildings:
- Windmill build from ~100 elements
- many walls
- many roofs
- many materials
- tones of beams
- tones of prefabricated
- few examples of buildings
Alchemics:
- books (13 versions)
- open book
- feather
- loupe
- montars (clean/with mess/with glowy liquid)
- pestle (clean/with mess/with glowy liquid)
- scales (working/broken)
- tubes (clean/with liquid/with fire)
Blacksmith:
- anvil
- bellow (working/broken)
- bucket
- grinder (working/broken)
- hammers (working/broken)
- pliers (working/broken)
- hearth
- wooden stump
Prison:
- cutting head Axe
- cage (new/old)
- gallow
Addons:
- banners
- flags
- bonefire
- frame (lamp/gallow/sign/etc)
- torches
Market:
- stalls in different configurations (frames/colors)
- barrels
- benches
- boxes
- handwheel (good/broken)
- tables (different meshes and materials)
- tripod
- wheels
Home:
- beds in different configurations (frames/colors)
- bookshelfs
- bowl
- plates
- candles and candesticks
- chairs (different meshes and materials)
- chandeliers
- cup
- forks, spoons, knifes (good/broken)
- jars
- pot
- stoll
- tables
Bridge:
- bridge modules (new/old)
- wooden towers (new/old)
- roofs (tile/wood and new/old)
Ground:
- Cliffs
- Cobblestone
- Grasses
- Sands
Trees, grass and bushes:
- 15 trees and bushes
- 6 different grases
Price $45.00
Spaceships Vol. #12 by CGPitbull
Set of 6 Drakx Spaceships (FBX model). No animated parts, script or LOD. Some Ships have separated parts, Weapons engines and others, properly linked (see video and previews for polycounts details) You can buy separately those models, check CGPitbull account. Buying this PACK you save more than 20%!!!
Set of 6 Drakx Spaceships (FBX models), see previews for details.
_4 differents color schemes / PBR Materials (see previews)
_1 Dreadnought DK2
_1 Destroyer DK3
_1 Frigate DK4
_1 Freighter DK5
_1 Bomber DK6
_1 Fighter DK7
-Textures included (Tiffs)
2048x2048 to 4096x4096 textures
Price $95.00
Cthulhu Warrior by MN ARTS LLC
This model includes 24 Animations!
-Walk
-Idle
-Attack01
-Attack02
-FreezePose
-Roar
-Cast Magic
-Begin Flying
-Get Hit
-Flying Idle
-Flying Attack Shot
-Flying Attack Shot Low
-Flying Land
-Perched
-Flying Get Hit
-Flying Get Hit 2
-Flying Summon
-Flying Death
-Running
-Strafe Right
-Strafe Left
-Jump
-Jump Pose
Price $24.95
Yoga MoCap 04 by Morro Motion
This package features 16 motion capture animations for a bipedal humanoid character engaging in various yoga poses. Morro Man Yoga Instructor and Yoga Mat also included.
See these animations in action at the following links:
Yoga MoCap 04
Compatible with Morro Motion's other packages and Unity's Mecanim system, Yoga MoCap 04 is a fourth quality source of unique exercise movements.
Also included is Morro Motion's very own Morro Man! A faceless character for you to effortlessly test our animations on. Morro Man has been around the block, from performing action sequences to delicate dance routines. He is ready to animate for you!
If you have any questions or experience any problems (no way, not possible) please feel free to contact our support staff at: support@morromotion.com
*all animations are clamped to optimal ranges. T-poses for re-targeting purposes can be found by un-clamping each animation.
*all animations are made for the Unity Game Engine.
Price $15.00
Nature Assets - Swamp Trees by Lugia Games
Materials are organized in a way they make sense, being reused the best way possible, making them lightweight and functional.
Features:
- Low Polygon, game-ready models.
- 2K/1K PBR Textures.
- Blend mask for the Bark is included - the base texture is clean.
- Ready for Unity.
- Clean UVs & Materials.
Polygon Count:
Tree 01 - 10.5k tris, 7k verts
Tree 02 - 8.2k tris, 5k verts
Tree 03 - 9.4k tris, 5.7k verts
Tree 04 - 5.2k tris, 2.9k verts
Tree 05 - 11.4k tris, 6.3k verts
Tree 06 - 3.8k tris, 2.1k verts
Tree 07 - 2.1k tris, 1.3k verts
Tree 08 - 2.4k tris, 1.6k verts
Tree 09 - 2.1k tris, 1.4k verts
Tree 10 - 1.4k tris, 1.1k verts
Tree 11 - 550 tris, 420 verts
Tree 12 - 1.9k tris, 1.6k verts
NOTE: The foliage/double sided shader is not included. You will definitely need this - Unity provides good ones on their demos - it's a very common shader.
Price $15.00
Tridify IFC Tools by Tridify Limited
Taking architectural 3D BIM & CAD models to Unity with BIM data attached!
Tridify Convert seamlessly bridges the gap between BIM and Unity, featuring a clever import function that adds 3D models with original BIM data to your projects. Automatically get UV-mapped and optimised models, plus save time with our advanced search - imagine finding your 10,000 objects in just 1 click!
Our 2-part service delivers the following features:
Tridify Convert, IFC Conversion web service
- Conversion to COLLADA (DAE) format
- Automatic UV-mapping
- Automatic polygon reduction for hidden faces
- Automatic model splitting; by object type, by building story etc.
- Database access to all the BIM data linked to each object
Using Tridify Convert, you will:
• No longer need to manually re-model 3D BIM and CAD models for Unity projects
• Get UV-mapped and optimised models
Tridify IFC Tools, Unity Editor plugin
- Import functionality that adds 3D models with relevant BIM data to your projects- Advanced search to find objects based on BIM data
- Search feature to find walls, floors, windows etc. Search for objects that have specific data such as a construction phase or buildings external structures
- Material mapping that can be saved and used for multiple projects
- Automatic lighting and light probe generation by few simple steps
And also;
• Use BIM data not only in Unity Editor but also in run-time environment
COMPATIBILITY
Unity Edition: Our plugin is compatible with Unity Personal, Plus and Pro. Unity 2017.1 or newer is required..NET Runtime: Tools are only available with .NET 4.6x runtime.
Our unique service provides you with a fresh way of working that will save you hours, freeing up time so you can be more creative.
Don’t do it the old way, try Tridify Convert today!
1. Register for a Tridify Convert FREE Account HERE2. Upload and convert your IFC models
3. Download & install Tridify IFC Tools from Asset Store
4. Import your converted models to Unity
5. Get creative!
Price $0.00
Creatures Crab Pack by Nextlog Art Factory
This package contains everything you can use as a monster of craps.
●Packages contains●
- 7 Kinds of crabs
- Six of basic state animations
- Attack and Hit Effects
- Animation controller
We have created and attached all the necessary partial resources, such as Model,
Animation, and Effect, to the package, to help you use the games you are current
ly creating or will be creating.
Please refer to the attached Guide document after purchase.
Thank you.
Price $3.75
Mega Modular Environment Pack by Mega Assets
This pack contains:
• 95+ Low Poly Models / Meshs.
• 25+ Road tiles.
• 25+ Water / River / Canal tiles.
• 10+ House tiles.
• 10+ Railway Track tiles.
• 10+ Environment tiles.
• Low Poly Train Model.
• 5 Low Poly Car Models.
• All tiles as seperate prefabs with materials.
• Demo scene.
Price $5.00
3D Octopus by handmade
Very high quality, well-crafted three-dimensional octopus
Optimized polygons result in less load.
Includes three types of color textures and animated swim.
Use it to decorate beautiful seas and aquariums.
3color variation
swim animation included
Price $10.00
Eliot by Arcane
Create high quality AI in Unity in a matter of minutes with the help of visual programming and a library of algorithms that are ready to provide your Agents with almost any type of interaction you might want in your game.
✔️ Manual: Detailed description of all of Eliot's subsystems.
✔️ Tutorials: A series of tutorials that feature possible real-world applications.
✔️ Example Project: See an example of applying Eliot for a rapid creation of AI in a project, which is included in the package.
⭐ FEATURES ⭐
◽ Visual Scripting: Build complex behaviours within minutes. Take advantage of the power of visual scripting to edit behaviours on a human-language level as fast as you can verbalise it.
◽ Perception: Eliot Agents use rays to understand the world around them, being able to support Stealth genre as well as classical RPG style perception.
◽ Motion: Agents can move around using a system built with Unity NavMesh. Includes a library of algorithms ready to provide you with almost any type of motion you might need in your game, such as walking, running, dodging, patrolling etc. Also includes turret mode.
◽ Inventory: Agents can pickup, use, wield and drop items. Items can be treated as weapons, potions, coins, resources etc.
◽ Resources: Agents live, die, use energy for actions. Take advantage of a system that lets Agents use resources, such as Health and Energy, to interact with each other and with the world by adding or subtracting these resources.
◽ Skills: Attack, heal, cast spells... you name it. Encapsulate almost any type of interaction in a file to later call it by name when it is necessary or desired.
◽ Waypoints: Spawn, pool, follow path, define territories. Eliot's Waypoints system lets you create a group of waypoints by simply clicking on a surface where you want a new Waypoint to be. You can use it to spawn prefabs inside the defined area in the Editor as well as in the Play mode or as a path with an option to change an Agent's Behaviour after it has reached a specific Waypoint.
◽ Optimization: Eliot can handle more than you probably need. Eliot Agents have multiple properties that let you optimize the performance if necessary by simply changing a value.
◽ Dynamic 'smartness' of AI: Difficulty of the game can be configured with just a few parameters on agents even without the reconfiguration of an Agent's HP or skills.
◽ Animation: Seamlessly integrate the system with the work of your designer. Eliot supports Mecanim as well as Legacy animations.
◽ Experiment-friendly: Copy and edit files of Skills and Behaviours without the need to worry about breaking anything.
◽ Audio: Just set desired audio clips for pretty much any of an Agent's actions.
⭐ ROADMAP ⭐
◽ Eliot Hub: A place where you can find Behaviours that you need for your project along with Skills that are used by Behaviours.
◽ Library to be Extended: More functions will be added to Eliot's components which will be accessible from the Behaviour Editor (e.g. jumping, crouching etc.).
◽ Copy & Paste Parts of Behaviours: Enable the User to copy selected nodes in the Behaviour Editor to duplicate them or paste them into another Behaviour.
◽ Let me know if you have any ideas: Feel free to contact me on the official Eliot website.
Price $60.00
Murloc Frogman Iguana Slark Merman Beast Monster by Jim
Model Murloc Frogman 1: 390 triangles, Albedo and Normal textures.6 animations, Idle, Run, Attack, Skill, Damage, Die.
Model Murloc Frogman 2: 390 triangles, Albedo and Normal textures.6 animations, Idle, Run, Attack, Skill, Damage, Die.
Model Murloc Frogman 3: 386 triangles, Albedo and Normal textures.5 animations, Idle, Run, Attack, Damage, Die.
Model Murloc Frogman 4: 502 triangles, Albedo and Normal textures.5 animations, Idle, Run, Attack, Damage, Die.
Model Murloc Frogman 5: 502 triangles, Albedo and Normal textures.5 animations, Idle, Run, Attack, Damage, Die.
Model Murloc Frogman 6: 484 triangles, Albedo and Normal textures.5 animations, Idle, Run, Attack, Damage, Die.
Take a look at the video and screenshot images for more detail.
Price $12.00
Medieval Tower Object - 4K Textures by Kinosei
Includes:
- 3 Level of Details models;
- 2 materials choices, one with mossy details;
- 4K Textures (Albedo, Metalic, Normal, AO and Height;
- Flag has wind animation (31 frames loop);
- Windows can open and close;
- Interior is not modeled, only exterior;
- Door is fixed;
- Demo project with terrain 2K textures (Grass, Mud, Muddy grass and Stone walkway).
Price $5.00
Volumetric Audio for SabreCSG by 00Laboratories
This is a SabreCSG Extension and you must install the latest SabreCSG Level Design Tools for Unity. It's not included in this package!
If you see this error in the console: "Error CS0246: The type or namespace name `Sabresaurus' could not be found. Are you missing an assembly reference?" - Please download SabreCSG and add it to your project to fix it.
Volumetric Audio for SabreCSG allows you to realistically emit sound from 3D volumes. You have the full geometry editing tools of SabreCSG at your disposal with live in-editor audio preview. The perfect tool to provide your level with beautiful ambient sound.
WebGL Demo (has some audio issues)
Volumetric Audio Introduction
Default Unity audio sources emit sound from a fixed position in space with a round radius. When you have long pipelines and you wish to hear water flowing through it, you'd have to place multiple audio sources to cover the length of the pipeline. It causes a very unrealistic experience where the player is able to hear that only parts of the pipeline emit the sound. Volumetric Audio solves this by emitting sound from the entire pipeline like anyone'd expect. When the player enters a volume the sound transitions from being a 3D source to a 2D experience, surrounding them completely allowing the player to truly immerse in the vast environment of sound with great realism.
Features
• Full geometry editing tools of SabreCSG to create volumetric audio volumes.• Live in-editor audio preview, no need to enter play mode.
• Hot reloading support, C# recompilations during play are fully supported.
• Realistic volumetric audio with customizable blending between 3D and 2D audio.
• Combine multiple volumes together to share a single audio source with ease.
Price $9.99