Kitchen Utensils pack vol.1 by openplay
- Mesh Info -
There are total 19 utensils meshes and prefabs which are attached colliders and materials for ready to use. Polygons of each mesh are minimum 50s to maximum under 500s that useful for mobile and VR projects. (You can check them from screen shots.)
: ladle / spoon / spoon pasta / spatula
: spoon small / fork / knife
: dish / dish dryer / mug / cup / water pot
: pan / pan_wok
: pot Large and medium / also optimized mesh ready
- Texture Info -
Most of textures' have 1024 x 1024 pixels except small size meshes' textures pixels are 512 x 512, for example, spoon (small), fork and knife. Also original PSD format files are included you can change, modify and create your own texture file.
Thank you for visit and see this lovely asset, and please also visit openplay connect and see more 3d works from openplay.
Price $4.99
VR Touring Tool by Strateolab
Create easily 360 scenes Format Supported: -360 picture -360 video -3D model scene
Automated tools
created to speed up your integration time *Examples and Youtube tutorial videos included*Let you add information markers into your scenes that display informations for the player. Information markers includes -image support -video support
Location marker (Waypoint) that let the player to teleport himself into another environment. Location markers includes: -scene support Include base assets such as Markers and Loadings
Thanks Joe Balcaen for your online tutorials!Price $80.00
Alternative Rigidbody Character Controller - ARCC by Feather Brain
ARCC is a character controller offering both physic-based behavior and advanced gameplay features.
Major features includes :
- Stairs management
- Moving & rotating platforms management
- Double/Triple/etc. jumps
- Sliding behavior on slopes
- Wall running and wall jumping
- Reaction to PhysicMaterial's friction
- Custom gravity direction
- Sticking to curved surfaces
Playable demo available here.
Price $49.99
Updated Terms of Service and commitment to being an open platform
Horror Mystic Bundle 1 by Dmitriy Kovalchuk
Can fit for some horror or mystic game.
Please check the songs on SoundCloud before buy.
Price $5.00
4k Scanned Melon by Game-Ready South
Features:
•Best Quality
•Photogrammetry
•True Albedo
Number of Meshes:2
Number of Textures:6
Number of Materials:2
Number of Prefabs:2
4k Scanned Melon is a part of 4K Photogrammetry Set Vol.1 [Vegetables]
Price $9.99
[FREE] 4k Scanned Vegetables MiniPack by Game-Ready South
Features:
•Best Quality
•Photogrammetry
•True Albedo
Scanned Vegetables MiniPackсontains of 5 vegetable models:
•Cucumber
•Garlic
•Onion
•Quince
•Zucchini
Number of Meshes:5
Number of Textures:14
Number of Materials:5
Number of Prefabs:5
Scanned Vegetables MiniPack is a part of 4K Photogrammetry Set Vol.1 [Vegetables]
Price $0.00
4k Scanned Pumpkin by Game-Ready South
Features:
•Best Quality
•Photogrammetry
•True Albedo
Number of Meshes:2
Number of Textures:6
Number of Materials:2
Number of Prefabs:2
4k Scanned Pumpkin is a part of 4K Photogrammetry Set Vol.1 [Vegetables]
Price $9.99
plane in hole 3D Low Poly Flight Shooting FPS Game Complete Template Kit(Mobile Friendly) by orangeGame
There is nothing to stop you in this world. Drive your plane forward, break through all the shackles and lead to the endless world.
Features:
- This is a complete game starter kit containing all the mechanics required to build a fully
- Easy to monetize, perfect to learn.
- Supports Android, iOS, Windows Phone and Standalone platforms.
- Can be used as a base to prototype similar shooting game
- Simple and highly addictive
- Mobile friendly
It works right out of the box! Just download the kit, load it up inside Unity and hit "Build" !!
Price $19.99
Low-poly Sports car #5 by Pro 3D models
Technical Details:
3 LOD's:
-LOD0: 18500 tris
-LOD1: 9630 tris
-LOD2: 1466 tris
Type textures:
-Albedo map
-Metallic\Smoothness map
-Normal map
Texture size:
Paint: 4096px
Body: 2048px
Tire: 512px
LicensePlate: 512x256px
Main: 1024px
-Compatible with Unity Vehicle, Edy's and other systems
- PBR textures
- Collision
- 3 levels of LOD
- All nodes, materials and textures are appropriately named
- Emissive texture for lights included
- PSD source files(license plate)
- Rigged Suspension
- Optimized geometry
If You want to drive this car, just import Vehicles and Cameras from Unity Standard Assets.
Please, rate and comment.
For all questions: vadosrespekt@ukr.net
Price $13.00
Low-poly Sports car #4 by Pro 3D models
Technical Details:
3 LOD's:
-LOD0: 18031 tris
-LOD1: 9775 tris
-LOD2: 1398 tris
Type textures:
-Albedo map
-Metallic\Smoothness map
-Normal map
Texture size:
Paint: 4096px
Body: 2048px
Tire: 512px
LicensePlate: 512x256px
Main: 1024px
-Compatible with Unity Vehicle, Edy's and other systems
- PBR textures
- Collision
- 3 levels of LOD
- All nodes, materials and textures are appropriately named
- Emissive texture for lights included
- PSD source files(license plate)
- Rigged Suspension
- Optimized geometry
If You want to drive this car, just import Vehicles and Cameras from Unity Standard Assets.
Please, rate and comment.
For all questions: vadosrespekt@ukr.net
Price $13.00
Low-poly Sports car #3 by Pro 3D models
Technical Details:
3 LOD's:
-LOD0: 20500 tris
-LOD1: 9663 tris
-LOD2: 1600 tris
Type textures:
-Albedo map
-Metallic\Smoothness map
-Normal map
Texture size:
Paint: 4096px
Body: 2048px
Tire: 512px
LicensePlate: 512x256px
Main: 1024px
-Compatible with Unity Vehicle, Edy's and other systems
- PBR textures
- Collision
- 3 levels of LOD
- All nodes, materials and textures are appropriately named
- Emissive texture for lights included
- PSD source files(license plate)
- Rigged Suspension
- Optimized geometry
If You want to drive this car, just import Vehicles and Cameras from Unity Standard Assets.
Please, rate and comment.
For all questions: vadosrespekt@ukr.net
Price $13.00
Low-poly Sports car #2 by Pro 3D models
Technical Details:
3 LOD's:
-LOD0: 17350 tris
-LOD1: 8247 tris
-LOD2: 987 tris
Type textures:
-Albedo map
-Metallic\Smoothness map
-Normal map
Texture size:
Paint: 4096px
Body: 2048px
Tire: 512px
LicensePlate: 512x256px
Main: 1024px
-Compatible with Unity Vehicle, Edy's and other systems
- PBR textures
- Collision
- 3 levels of LOD
- All nodes, materials and textures are appropriately named
- Emissive texture for lights included
- PSD source files(license plate)
- Rigged Suspension
- Optimized geometry
If You want to drive this car, just import Vehicles and Cameras from Unity Standard Assets.
Please, rate and comment.
For all questions: vadosrespekt@ukr.net
Price $13.00
Low-poly Sports car #1 by Pro 3D models
Technical Details:
3 LOD's:
-LOD0: 18878 tris
-LOD1: 9844 tris
-LOD2: 1014 tris
Type textures:
-Albedo map
-Metallic\Smoothness map
-Normal map
Texture size:
Paint: 4096px
Body: 2048px
Tire: 512px
LicensePlate: 512x256px
Main: 1024px
-Compatible with Unity Vehicle, Edy's and other systems
- PBR textures
- Collision
- 3 levels of LOD
- All nodes, materials and textures are appropriately named
- Emissive texture for lights included
- PSD source files(license plate)
- Rigged Suspension
- Optimized geometry
If You want to drive this car, just import Vehicles and Cameras from Unity Standard Assets.
Please, rate and comment.
For all questions: vadosrespekt@ukr.net
Price $13.00
Starfield Shaders by Tadej Slivnik
Starfield Shaders contains starfield shaders for 2D and 3D projects. The shaders are custom made geometry shaders, designed for performance. I also provide powerful yet simple to use generation scripts for both 2D and 3D projects.
The 2D starfield version has the parallax effect. The parallax scrolling effect is calculated in the shader.
All shader calculations are done without textures (no texture sampling) and mainly in the geometry part. Properties can be changed in real-time, meaning that the shaders can also be animated if needed.
Meshes
Planes (2D) and spheres (3D) are generated through code and can be generated in-game. They contain colors and noise values instead of real UV coordinates, for performance and simplicity in shaders. Meshes provide up to 128000 stars per starfield.
Visit my website for higher quality images or more information.
[Homepage] [Documentation]
Price $4.99
Medium Mechs Mega Pack I by MSGDI
Please note: You can check out the free test mech “Striker” available here
You can use this test mech to play around and test out if the mech models will fit your needs. If the test mech works fine all my other mechs will work as well. The test mech also includes the background scene shown on the pics
With this mega pack you save 25% compared to single purchasing the models.
- Medium Mech Ghost Wolf
- Medium Mech Gunstar
- Medium Mech Hunter
- Medium Mech Shadow Spirit
- 30+ animations (in place + root motion)
- Non-humanoid Skeleton with 19 bones
- Modular weapon design
- Canons, lasers, MGs, long- and short-range-missile launchers
- 2 missiles, 2 projectiles
- 34 decals
- Arms are destructible (can be blown off)
- Hands have no bones and are not animated
- Hands are optional and can be removed/replaced with weapons
- 5 different texture sets
- PSDs with intact layers are included
- PBR textures (metallic)
- Ready to use prefabs of all models are included
- Texture sizes are 4096 (mech), 2048 (weapons, decals) and 1024 (ammunition)
- Final tris count depends on how many weapons are used for the mech
Screenshots were made using Unitys “Post Processing Stack” – available for free on the asset store.
Price $105.00
Medium Mech Shadow Spirit by MSGDI
Please note: You can check out the free test mech “Striker” available here
You can use this test mech to play around and test out if the mech models will fit your needs. If the test mech works fine all my other mechs will work as well. The test mech also includes the background scene shown on the pics
- Medium Mech Shadow Spirit
- 30+ animations (in place + root motion)
- Non-humanoid Skeleton with 19 bones
- Modular weapon design
- Canons, lasers, MGs, long- and short-range-missile launchers
- 2 missiles, 2 projectiles
- 34 decals
- Arms are destructible (can be blown off)
- Hands have no bones and are not animated
- Hands are optional and can be removed/replaced with weapons
- 5 different texture sets
- PSDs with intact layers are included
- PBR textures (metallic)
- Ready to use prefabs of all models are included
- Texture sizes are 4096 (mech), 2048 (weapons, decals) and 1024 (ammunition)
- Tris count ca. 6300
- Final tris count depends on how many weapons are used for the mech
Screenshots were made using Unitys “Post Processing Stack” – available for free on the asset store.
Price $35.00
Top-Down Post Apocalyptic Props by Game-Ready South
This package contain props: Construction, Laboratory, Military Base, Vegetation, Vehicles, etc.
Number of Meshes:227
Number of Textures:271
Number of Materials:91
Number of Prefabs:228
Texture Resolutions:
•2048x2048
•2048x1024
•1024x1024
•512x2048
•512x512
Price $49.99
Rolling Objects by Sound Ex Machina
Rolling Objects is a diverse collection of 270 HQ sounds which covers a wide range of small to large sized props rolling on various surfaces.
Some of the most exciting elements included are large metallic pipes rolling on concrete, tree logs and gravel sloping downwards, a Chinese meditation ball slipping from an aluminum rail, a metal barrel moving on various surfaces, various kid toys rolling on wooden surfaces.
The possibilities you have with this library are genuinely endless. You can cover anything from vehicle sound design to landslides with giant boulders to more innovative concepts like drone textures and sci-fi mechanical movements.
SELECTED HIGHLIGHTS
• Every sound has been captured with both stereo configurations and directional microphones in order to achieve wideness without phase cancellation issues when flipping your sounds in mono.
• All sounds have been recorded from as close and as dry as possible to provide you a good representation of the respective material.
• The sounds have been minimally processed and intended to serve not only those who need straightforward samples, but also those who search for intriguing "raw" material for maximum creative freedom in creating new sounds.
Price $49.00
Drag Camera 2D by John Day
Simply drag onto your main camera and set the options for panning, zooming and allowed area.
Asset Goals
The main goal of this asset is to allow the user to simple add this script to a camera and have the camera respond to user click and drag movements without any coding.
The act of dragging the camera (panning horizontally or vertically) with the mouse or keyboard input has been added to the script which can be added to a camera to allow the user to manipulate the view based on the users click and drag movement.
The camera can have limits set to stop the camera being dragged out of the desired viewing area.
The camera can zoom in and out with the scroll wheel with limits on minimum and maximum zoom as well as setting the amount to zoom in and out with each increment of the scroll wheel.
Price $0.00