MK Glass by Michael Kremmel
Create awsome real time refracted glass with just a few clicks. It is an uber shader with a lots of toggleable features.
You can always check out a limited free version here: MK Glass Free
Demo:
Web GL 1 --- Web GL 2 --- Android APK --- Windows Zip
Questions, bug reports, feature requests:
feel free to contact me unter: support@michaelkremmel.de.
- shader handle used resources automatically
-unified material editor
- shared frame buffer grabbing for optimized performance: All glass objects share a grabbed texture instead of grabbing it for every single object....
... and much more. Just take a look at the difference overview image.
Price $29.99
MK Glass Free by Michael Kremmel
Create awsome real time refracted glass with just a few clicks.
Need more features? Check out the enhanced version: MK Glass
Demo of the full version:
Web GL 1 --- Web GL 2 --- Android APK --- Windows Zip
Questions, bug reports, feature requests:
feel free to contact me unter: support@michaelkremmel.de.
- much more features and better performance in the full version!. Just take a look at the difference overview image.
Price $0.00
Animated Solar System by South Studios
Low polygon
Mobile Ready!
AR/VR Ready!
Ios/Android Ready!
Looped animation
Compatible with:
- v1.0 : Unity 5.4.1 or higher
SPECS:
-------
Poly count : 17943
Triangles count : 31450
Vertex count : 16516
UnWrapped UVs : Yes, non-overlapping
Ambient Occlusion : No
Textures:
> DiffuseMaps: 2048x2048px
> NormalMaps: 2048x2048px
> All maps set to 1024x1024px for Ios/Android
If you have troubles or questions, please contact us!
We can do custom assets too!
Best Regards!
SouthStudios.net
info@SouthStudios.net
Price $149.00
Glock 19 rigged by Creative act
The glock 19 as a texture and an normal for the details and the size is 1800x1800
Here can you see a video, how you would integrate the gun into you character or in this example an arm
Integrate a rigged asset store gun into an arm
Price $7.90
Assets for Children´s Games 1.0. by PARTYHEAD ASSETS
Enjoy using these cute characters for children.
Here are the details:
Animals alphabet:
- A: Antelope
- B: Bee
- C: Cat
- D: Dolphin
- E: Elephant
- F: Flamingo
- G: Gorilla
- H: Horse
- I: Iguana
- J: Jellyfish
- K: Koala
- L: Lobster
- M: Monkey
- N: Nightingale
- O: Octopus
- P: Pig
- Q: Quail
- R: Racoon
- S: Snake
- T: Toucan
- U: Unicorn
- V: Vulture
- W: Worm
- X: Xerus
- Y: Yak
- Z: Zebra
- Free support (adolfo-1985@hotmail.com) for fix, changes, or something what you need.
ENJOY AND BE HAPPY :).
Price $5.00
Humanoid Mech/Robot - Mecanim Ready, any colour by Tom Poon
The model uses 14,534 Triangles and 1x 1024*1024 diffuse texture per colour
There are 10 coloured prefabs (black, white, brown, red, pink, orange, yellow, green, blue, purple) already included in the package.
There is also 1 texture with an alpha channel that can be tinted using any colour in Unity, there is a separate prefab for this and you can duplicate this to as many different colour tinted materials/prefabs you wish. Full list of looping anims (and their frame ranges within the FBX file):
10-70 Idle
80-110 Combat_Idle
110-120 Block
120-150 Block_Idle
160-185 Attack
200-232 Walk
240-258 Run
270-302 Jump
305-316 Hit
320-345 Death
355-415 Flying_Idle
425-485 Flying_Combat_Idle
495-555 Flying_Forward
565-625 Flying_Backwards
635-695 Flying_StrafeLeft
710-770 Flying_StrafeRight
790-820 Flying_Dash
830-852 Flying_Attack
860-920 Flying_Block
930-945 Flying_Hit
950-973 SpecialAction1
975-995 SpecialAction2
1000-1025 Flying_Death
1017 Dead
Price $30.00
Resource Vector Graphics by Unruly Games
A set of standard resources as vector graphics. All graphics are designed in a colorful style, optimized for readability.
The set includes: - Coins - Gems - Wood - Metal - Food - Hammer
The source file is included should you need to export the files in a different resolution. Feel free to edit them to your needs.
More resources will be added over time. Please let me know if you have any requests!
Price $0.00
Messerschmitt Me 262 A-1a by Arcturus
Introducing the world's first jet powered fighter: The Me 262 A-1a Schwalbe
Designed by Germany during WWII, the plane's ultimate role was to hunt down allied bombers and reclaim air supremacy over Europe.
-28,554 tris-2 materials
-6 2048x2048 textures (albedo, metalic smoothness, normal map)
The model contains separate control surfaces ready for animation.
Also included is a landing gear retraction cycle.Price $7.00
Fantasy Warrior Weapons Pack vol.1 by Coffee duck
FlatFX - 2D effects by Andrii
FlatFX is a pack of simple geometry-based 2D effects for your 2D game or project.
- Five different effects each with its own customizable colors, size, duration and few more settings.
- Setting can be modified in editor or from code, stored and loaded from external file.
- The geometry (mesh) is generated by a C# script, no sprites are used. This way FlatFX don't take additional video memory and allows to scale effects to any size and set any duration.
- Supports sorting layers in the same way sprites do.
My Twitter | Online manual
Price $5.00
Very Animation by AloneSoft
About
This is an asset for editing animation in Unity.
You can modify animations and create new ones with Unity.
It is possible to directly edit Mecanim Humanoid animation, which is usually difficult to edit with Unity.
Features
- Compatible with editing Humanoid and Generic animation.
- It supports animation editing while editing Timeline.
- Collada Exporter
- The source code is all C#
- All source code is included
Price $46.00
Pro Car Paint Shader by Nova Studio
A Physically Based Rendering Shader for Car Paint , Metal And Transparent surfaces shading.
Pro Car Paint Shader allows you to achieve the most Realistic metallic effect for various surface paints like Glossy , Matte , Pearlescent , Varnish and Transparent surfaces like Windows, Glass.
Photo-realistic visualizations of Cars, Motors, Planes and any kind of metal related objects
Pro Car Paint Shader is a Complex material with Multi Layered Shader. one after another on top of eachother to achive ultimate results.
Each Layer can be controlled by its Respective Property Tabs. We believe in full User control. We have given every Useful property Open to the user for Rich , Ultimate Variations And Highly Customizable Behavior.
Package contains an editor script that allow you to edit texture (multiply and overide) it to specific color. Usefull for using Prerender Data and Increase the shader Performance.
There are Two shaders each with 12 Varients included in this package.
The Regular Opaque Car Paint Shader has
► Base Layer : Contains Base paint and Fresnel Paint
► Albedo with Base Layer as alpha
► Flanks Layer
► Reflective ClearCoat Layer
► Decals/Overlay Layer (Can be Switched over and under ClearCoat Layer)
The Transparent Car Paint Shader has
► Base Layer : Contains Base paint
► Flanks Layer
► Reflective Clear Coat Coating
► Decals/Overlay Layer (Can be Switched On Back and Front Side of Transparency)
Features :
► Easy to use Custom Inspector (Quickly Setup paints like Matte, Gloss, Platic, Pearlescent)
► Draw whole mesh in Single Draw call
► Multiple Color Blended with Fresnel
► Clear Coat realistic effect
► Cubemap Reflections
► Metal Flanks
► Decals
► Support both Deffered and Forward rendering paths
► Uses Static Switching (Mean Shader contains what you chose)
What's Inside :
► Opaque Shader (12 Varients)
► Transparent Shader (12 Varients)
► 1 High Poly Car (Interior + Exterior)(Triangles Count 1,401k)
► 35 Setup Rendering Scene
► 4 Environment Scene
► 5 HDR Environments and Studios Cubemaps
Also Contains:
► 2 Depth Of field Run-time tweak Scripts
► 1 Free Rom Cam Script with easy customization
Other Features :
► Highly Customizable
► Full controll over Cubemap Reflection (Intensity,Strength,Blur,Color)
► Full controll over Flanks (Pattern,Color,Visible Distance,Spread)
► All Color Used in workflow are HDR
► 48 vehicles parts for Car Configurlators
► Compatible with Unity5 & Unity 2017.
► Compatible with UnityFree & UnityPro.
► Compatible with All platforms.
► Full source code included.
♦Important♦
Shaders are optimized for mobile, but example scenes are using Image Effects which may not work on mobile devices.
If you are getting error or the image effects are not working please import Post Processing Stack from http://u3d.as/KTp
Contact us if need some help : ashfahan.nova@gmail.com
Feedback : are Appriciated
Request any feature you want
Price $60.00
Archery Clash by Day Dreamz Studio
Contains
All Scripts
30+ levels
Easy to re-skin
For more assets info and updates please follow
Follow us
Price $50.00
Audio Gator by SixTeenLeft
The Audio Gator is a Unity Asset that allows to quickly create complex ambience-audio scenarios and manage them at runtime.
It also handles background-music’ s tracks according to active scenes or specific events therefore can easily be used for gameplay sounds too.
The core feature of the component are gameobjects called Audio Gator Audio Zone, a very flexible component easy to setup and program.
The Audio-Zone component comes in 5 different types :
Day-Night
Audio-Manager
Standard
Trigger
Weather
Each with its own features that comprehend :
- Volumes control
- Fade In/Out transitions
- Mixers' snapshots control
- Spatial blend control
- Smart resource management
- Persistence across scenes or local resource - Simple API
- & more..
We can program their behaviour according to different parameters as the player/cam position, other audio-zones status, the current Time or we could create a special audio-zone that can be programmed according to Weather conditions in combination with any weather system we are using. Another special-one is the Audio-Manager type, that can play sounds and music tracks based on events or active scenes. It is so special that can easily be used to transform the Audio-Gator into an audio-resources manager.
Use Audio Zones to recall mixer’s snapshots so that you can dynamically control pretty much every aspect of your audio environment with them.
The Audio Gator also offers some simple but useful performance optimization features that can be used to balance the memory used by audio-clips and loading times.
For a more comprehensive features explanation have a look at the online documentation
Info & support Audio Gator website.
Note: This asset is included with the Environment Gator (ver. 6.0.3.2 ) package and integrates with its weather and Time features.
Price $12.00
ZigZag Snow Ski Endless Run by AWD Games
ZigZag Snow Ski Game Complete Project, based on Unity 2017. This is addicting game, it’s very easy to play with one touch.
Use your finger to touch on screen and control our hero to ski. Zigzag Snow Ski your extreme cold adventure. ZigZag Snow Ski the best arcade style that puts you in charge of keeping our hero the snow skateboarder on the right alpine mountain climb for as long as possible. Remember to collect the stars, you can use this stars to exchange secret gift box.
ZigZag Snow Ski Game is very easy to reskin and custom, this project integrated Admob for you to monetize.
Requires Unity 2017 or higher.
Demo APK: https://drive.google.com/file/d/0B5XFinDHg3-ZblNjSW1hTU9UODA/view
FEATURE:
- Addicting game, simple to play, amazing Unity 2D game.
- Easy to reskin and custom.
- Integrated Admob.
- Clean code, full C# with comment.
- Support Android and iOS.
- Fun graphics.
- Amazing sound track.
- Collect stars, gift box.
For more information, contact us: https://www.facebook.com/awdgames
Price $12.00
Ghost Frenzy Game by Puppeteer
Ghost Frenzy is an action packed game full of challenge and fun. The game is ready to release straight out of the box, and it can also be easily customized to make it even more engaging to your players. The game supports PC/Mac, iOS, Android. It can be played with the mouse, keyboard, gamepad, or touch controls!
Coded in C#
Features:
- Game ready for release straight out of the box, just build and play!
- Works on all platforms, PC, Mac, iOS, Android, etc
- Supports multiple resolutions and aspect ratios, automatically.
- Supports Mouse, Keyboard, Gamepad, and Touch controls.
- Easily customizable with lots of options to control game difficulty.
- Great learning resource with commented scripts and documentation.
- All assets included: graphics, sounds, and code.
- UnityAds support with integration guide.
The font used is Ghoulish Fright by Astigmatic
The sounds are courtesy of the free sound project.
Music is Here We Go by Arthur Fordsworthy ( Public Domain )
Please rate my file, I’d appreciate it
Price $9.90
SkyPAX - Clouds by Terry Schmidbauer
At the heart of Unity 5's new render engine is the ability to natively use HDR (32 bit floating point) images as Skyboxes. Only with the use of these HDR images can you take full advantage of the Physics Based Shaders, Real-Time Global Illumination and HDR Reflection Probes. Until now, there has been limited resources for images suitable for game environments - Introducing the Schmedia SKYPAX - Clouds!
Schmedia SKYPAX was created by industry veteran, Terry Schmidbauer. These images were created with a passion for incredible light and the intent to breathe life into every project.
These Skyboxes were hand crafted with the first hand knowledge from creating and leading AAA titles. From this firsthand knowledge comes a thorough understanding of the needs of today's game artist.
Websites for more information:terryschmidbauer.com
Package includes:
13 Interiors at 8k (8012 x 4096).
Images captured by a professional photographer on a state of the art, full frame digital camera with a Nodal Precise Panoramic Tripod Head for perfectly seamless stitching.
Fully seamless 360 x 180 panoramic images including clean Zenith and Nadir.
32 bit floating point, HDR images with very high EVs (Exposure Values) suitable for IBL (Image Based Lighting).
No distracting sensor noise, even in low light images.
All images preprocessed in Unity 5 for immediate use.
Equirectangular HDR Panoramas in three resolutions, preprocessed for spherical panoramas.
With the purchase of this SkyPax comes a royalty free license for commercial release.
All Skyboxes are preprocessed at 2K resolutions and ready to just drop into your scene's sky. In addition because these are native 8K Images, it's a very simple process to increase the image size right in the Unity engine.
Note: As these images are 32 bit Floating Point images, please be sure you are working in a Linear color space within Unity 5. To check or change this setting go to: Build Settings - Player Settings and use the pull down menu next to Color Space to define your color settings. If it's set to "Gamma", please change it to "Linear".
Price $50.00
SpaceShip Battle Pack by Silas Ferigato
Price $15.00
Smashy Slide - mobile game template by T3Dmake
- Simple object pooling
- Unity ads integration
- Endless gameplay
- Upgrade system
- Fractured effect
- Sound effects
- Best score label + player level
- Tutorial
- Color changes
- Coins
- Start panel, credits, game over panel etc.
- Documentation
- Commented C# scripts
Price $8.00