Ambisonic Waves - Sound Pack by Dramatic Cat
Number of Audio files: 64
Sample rate / bit rate: 48kHz / 24bit
Audio file type: waves
Audio Formats : Stereo / Ambisonic
Loopable: Yes
This sound library features a large variety of waves crashing on the coastline, including big waves rolling on sandy beaches, gentle water lapping on a rocky shore, calm waves gurgling between rocks and many more!
All files are seamless loops ready to use, and come in stereo and ambisonic format.
Recorded during a trip along the Gulf of Morbihan in Brittany, this collection of ambisonic sounds offers a combination of close and medium-ranged recordings, as well as some very close ones where we were standing in the middle of the waves, hoping not to damage our gear!
Audio demo >HERE<
Sound list >HERE<
Price $29.99
Horse Carriage - Sound Pack by Dramatic Cat
Number of Audio files: 121
Sample rate / bit rate: 48kHz / 24bit
Audio file type: waves
Audio Formats : Stereo / Mono
Loopable: Yes
Meet Sybelle de Bauvais, a beautiful Percheron mare who helped us record this sound collection.
Recorded with and without the carriage, the libraries features this huge draft horse walking, trotting and galloping on various surfaces such as concrete, dirt, gravel, sand, grass and others. This sound pack contains seamless loops ready to use, arrivals, departures and pass bys.
For the carriage, microphones were positionned on various positions to capture a large variety of metal rattles, squeaks and creaking sounds. The library also contains clean hoove sounds recorded with microphones mounted on, or following the rider.
Audio demo >HERE<
Sound list >HERE<
Price $39.99
Potato Gun - Sound Pack by Dramatic Cat
Number of Audio files: 64
Sample rate / bit rate: 48kHz / 24bit
Audio file type: waves
Audio Formats : Stereo
Loopable: No
Recordings of a potato gun made of PVC tubes (one barrel connected to a combustion chamber) and using hair spray for combustion. Shots are triggered manually by a lighter producing a sparkle in the combustion chamber.
This library consists of 32 shots in various configurations: with projectiles (apples), without projectiles, without the barrel, and finally with the combustion chamber opened. Each shots are available with two perspectives.
Audio demo >HERE<
Sound list with descriptions >HERE<
Price $9.99
Fantasy RPG Music /Asgard Aube Season 4 Forestia Dryad by Yoshiki Ara
Fantasy RPG Music /Asgard Aube Season 4 Forestia Dryad is a video game stock music set comprising 10 tracks, including 8 main tracks and 2 variations. It predominantly features orchestral elements. Creating stories in the world of swords and magic, and turning them into music brings joy to this Japanese individual. This album tells the tale of adventurers venturing into the kingdom of the great forest and meeting with the Green King.
Price $24.99
Horror Music Collection Ghostly Records Club by Yoshiki Ara
FORMAT: WAV 16-Bit / 44.1 kHz
Stereo/Mono: STEREO
instfument : 15
Variations:3
Total file : 18
Libraries Included:
●scard
●smell
●alone
●help_ver1
●help_ver2
●hide and seek
●overflow
●violent_ver1
●violent_ver2
●violent_ver3
●break
●please find
●peeing
●scar
●mom
●shred
●see you
●that day
The horror music collection Ghostly Records Club consists of 15 tracks, offering a horror background music (BGM) set. It aims to create an atmosphere of a quiet arrival from the darkness, minimizing religious elements. Built on drone music, it is suitable for puzzle and mystery elements, making it versatile for various applications such as Metroidvania and adventure games.
Price $24.99
Fantasy RPG Music /Asgard Aube Season 3 Volcano Phoenix by Yoshiki Ara
FORMAT: WAV 16-Bit / 44.1 kHz
Stereo/Mono: STEREO
instfument : 10
Variations:3
Total file :13
Libraries Included:
■The Land of Volcanoes
■Thousand-Year Queen
■Another Prometheus
■With the Wind[short]
■With the Wind[long]
■Phoenix Nest
■Kabuki Hero
■Forest of the unicorn
■East of Andromeda[short]
■East of Andromeda[long]
■Ritual of Resurrection
■After the Departure
■Volcano kingdom
Fantasy RPG Music /Asgard Aube Season 3 Volcano Phoenix is a video game stock music set comprising 10 main tracks and 3 variations, totaling 13 songs. The focus is primarily on orchestral elements with a blend of Japanese and Oriental melodies. The album is crafted to tell the story of adventurers visiting an Eastern-inspired kingdom in a world of swords and magic, using the narrative as a foundation for creating the music.
Price $24.99
Fantasy RPG Music /Asgard Aube Season2 Elysion -sanctuary by Yoshiki Ara
FORMAT: WAV 16-Bit / 44.1 kHz
Stereo/Mono: STEREO
instfument : 14
Variations2
Total file :16
Libraries Included:
1 Adventurers
2 Memory of Prosperity_1
Memory of Prosperity_rythmic
3 Who is the Betrayer?
4 Inscribed Words
5 Wandering Souls
6 The World She Guarded
7 Drifting in Darkness
8 Cage in the Sky
9 Something is There
10 Dream of Collapse
11 Sarcophagus
12 The Birthplace of Tragedy
13 Distant Future
Distant Future_intro
14 Connected Feelings
Fantasy RPG Music / Asgard Aube Season2 Elysion -sanctuary is a video game stock music set consisting of 14 tracks and a total of 16 files, including variations. Within it, four tracks carry elements of horror.
These pieces are highly tragic, featuring mournful melodies. They are designed to evoke images of ruins, a crumbling temple, and abandoned sanctuaries. Delicate and serene, the music creates a sense of the passage of time.
These compositions are deeply emotional, allowing you to feel a story against the backdrop. Enjoy the haunting beauty of these soundscapes.
Price $34.99
Dark Fantasy RPG Music/Dusk of the Elves by Yoshiki Ara
FORMAT: WAV 16-Bit / 44.1 kHz
Stereo/Mono: STEREO
instfument : 9
Variations:2
Total file :11
Libraries Included:
01_Abyss Guardians
02_Tainted Beast of Stygian
02_Tainted Beast of Stygian_i
03_Ceremonial Embers
04_Eidolon of Gale
05_Anima of the Dark Woods
05_Anima of the Dark Woods_ry
06_Great Leech Countess
07_Convict of Bane
08_Icy Lilies
09_Winged Serpent Knight
Dark Fantasy RPG Music /Dusk of the Elves is a set of 9 tracks, including variations, totaling 11 files of video game stock music. Inspired by the world of Darksouls, this album weaves an original musical narrative within a tale of a dark soul's realm. Encounter formidable foes such as the Guardian of the Abyss, a cursed beast, and the Queen of Leeches dwelling in the vast swamp. Immerse yourself in the epic struggle between Elves with prolonged lifespans and giants.
Price $79.99
Gyroscope and Accelerometer for WebGL by LullaByte
Listen for Gyroscope device orientation events in web browser.
Will work with most of modern mobile web browser, and can be tested using Chrome development tools.
- UnityEvent and Data Classes:UnityEvent<GyroscopeData> and UnityEvent<AccelerometerData> are Unity's event system used to handle gyroscope and accelerometer data, respectively.
GyroscopeData and AccelerometerData are data classes that hold the relevant sensor readings. - Initialization:The script contains a static class SK_DeviceSensor with static methods and events.
The Initialize() method initializes the gyroscope and sets up the JavaScript library (SK_GyroscopeJsLib) for WebGL. - Start and Stop Listeners:StartGyroscopeListener and StartAccelerometerListener methods start listening for gyroscope and accelerometer data, respectively. They take UnityAction parameters for handling the data.
Corresponding Stop methods stop listening for data. - Platform Checks:There are checks for the platform using UNITY_EDITOR and UNITY_WEBGL. If the platform is not WebGL or in the Unity Editor, warning messages are displayed.
- Reading Events:The methods OnGyroscopeReading and OnAccelerometerReading are callback methods that handle incoming sensor readings.
They convert the JSON payload into GyroscopeReadingEvent or AccelelometerReadingEvent objects and then convert the data into GyroscopeData or AccelerometerData. - SensorRotationToQuaternion:SensorRotationToQuaternion methods convert gyroscope readings to Quaternion rotations.
The readings are converted from Euler angles to Quaternion rotations.
Instructions for Use:
- Integration:Attach the script SK_DeviceSensor to a GameObject in your Unity scene.
- Gyroscope:To start listening to gyroscope data, call SK_DeviceSensor.StartGyroscopeListener(yourCallbackMethod) and pass a callback method that takes a GyroscopeData parameter.
To stop listening, call SK_DeviceSensor.StopGyroscopeListener(). - Accelerometer:To start listening to accelerometer data, call SK_DeviceSensor.StartAccelerometerListener(yourCallbackMethod) and pass a callback method that takes an AccelerometerData parameter.
To stop listening, call SK_DeviceSensor.StopAccelerometerListener(). - Callback Methods:Implement your callback methods to handle the gyroscope and accelerometer data as needed.
- Platform Checks:Be aware of the platform limitations mentioned in the warning messages for non-WebGL or Unity Editor platforms.
Make sure to test the integration in a WebGL build to ensure compatibility and proper functioning of gyroscope and accelerometer features. Adjust your application's behavior based on the sensor data received in your callback methods.
This code package provides a Unity script, SK_DeviceSensor, designed to facilitate the integration of gyroscope and accelerometer data into Unity projects, specifically tailored for WebGL builds. The package includes functionality to start and stop listeners for both gyroscope and accelerometer events.
Key Features:
- Gyroscope Integration: Start and stop listeners for gyroscope data.
Conversion methods to translate gyroscope readings into Quaternion rotations. - Accelerometer Integration: Start and stop listeners for accelerometer data.
Conversion methods to process accelerometer readings and rotations. - Ease of Use:Simple static mStart and stop listeners for accelerometer data. Conversion methods to process accelerometer readings and rotations eObject in the Unity scene.
Price $49.99
126 2D Potion Bottle Icons by SinisterCreations
126 high-resolution 2D potion bottle icons pack.
The package contains 126 unique and high-resolution potion/elixir/poisonous liquid icons.
Each Icon has its original background, however, the package also contains a transparent background image for every icon (252 files in total).
Each icon comes in 512x512 px size
.PNG file format
Price $14.99
Fantasy RPG Music /Asgard Aube Season 1 Ancient Dragon by Yoshiki Ara
FORMAT: WAV 16-Bit / 44.1 kHz
Stereo/Mono: STEREO
instfument : 23
Variations:98
Total file :31
Libraries Included:
1Prelude -Asgard Aube-
Prelude -Asgard Aube- fanfare
Prelude -Asgard Aube- Theme loop
2Armor and axe
3Dragon hunter
4Sales talk
5Live in the dark
6Cheerful village
7Devil's nest
8Battle theme
Battle theme Rythmic
9Win fanfare
10Lost elegy
11Twilight prairie
12Idylic village
13Open door
14Witch's house
15Inderground lake fairy
16Dark Prince
17Enemy
18Desrted village
19Dance of the dead
Dance of the dear Rythmic
20A sacred love shrine
21Ancient dragon
22Nemesis
23Twilight prairie orchestral
Fantasy RPG Music / Asgard Aube Season 1 Ancient Dragon is a video game stock music set consisting of 23 tracks and 31 files, including variations. With its venerable, slightly retro orchestra, the impressive melodies stir the spirit of adventure. It encompasses battle tunes, briefing music, and more—everything needed to embellish the game in one set. It's an Audio Asset that feels like a soundtrack from a real game.
Price $59.99
Chaos Warrior by JustMaks
Number of textures 91
Texture dimensions - 4096x4096 or 2048x2048 for all parts
Polygon count: 21710 (41918 tris)
Number of prefabs: 3
Rigging: Yes
Animation countl: 0
UV mapping: Yes
Animation retarget Unity. Rigged to Humanoid
Fully rigged (standard humanoid rig UE4)
The skeleton is suitable for loading animations MIXAMO
Editing the model is recommended in Maya (for example, to change the gloves)
PBR textures
-AO
-Base color
-Emissive color
-Metalness
-Normal
-Roughness
contains an ID map for changing colors
Textures 4096x4096 on all character parts
For convenience, the project contains textures and materials in 2k resolution
if desired, the texture can be compressed to 1024x1024 or less, without much loss of quality
Texture sets are separated for each part.
Animations: no
POLYCOUNT FOR EACH PART SEPARATELY:
Armor hands: Faces: 2052, Verts: 2370
Armor legs: Faces: 2576, Verts: 2886
Armor torso: Faces: 2626, Verts: 2655
Body: Faces: 6226, Verts: 6142
Helmet: Faces: 1770, Verts: 1768
Shield: Faces: 3411, Verts: 3314
Axe: Faces: 3049, Verts: 2908
All with weapons: Faces: 21710, Verts: 22043
Price $24.99
Incubus by JustMaks
Number of textures 26
Texture dimensions - 4096x4096, 2048x2048
Polygon count: 21362 (tris)
Number of prefabs: 1
Rigging: Yes
Animation countl: 25
UV mapping: Yes
Animation retarget Unity.
Fully rigged.
Editing the model is recommended in Maya (for example, to change the fangs)
PBR textures (Metallic Shader)
PBR textures
-AO
-Base color
-Emissive color
-Metalness
-Normal
-Roughness
Textures 4096x4096 on all character parts
contains an ID map for changing colors
For convenience, the project contains textures in 2k resolution
if desired, the texture can be compressed to 1024x1024 or less, without much loss of quality
Animations:
- Attack:6x
- Idle: 3x
- Death:2x
- Damage: 2x
- Walk: 1x
- Walk back: 1x
- Walk left: 1x
- Walk right: 1x
- Turn left: 1x
- Turn right: 1x
- Run: 2x
- Jump: 3 stages.
- Jump combined: 1x
POLYCOUNT: Faces - 10768; Verts - 10777
Price $19.99
REALISTIC - Desert House Vol.2 by PolyArt3D
Number of Unique Meshes: 22
Collision: Yes, custom, automatically generated
Triangle Count: 280 - 31,000
LODs: Yes
Number of Materials: 9
Number of Textures: 37
Texture Resolutions: 4096, 2048
Types of materials and texture maps: PBR, and Base Color/Albedo (BC), Normal (N), Metallic (M), Mask Map (MM), Detail Map (DM), Alpha.
Supported Development Platforms: All Platforms
Windows: Yes
Mac: Yes
REALISTIC - Desert House Vol.2, All asset has realistic AAA quality.
This Pack include House and Props.
Features:
- AAA quality
- Interior and Exterior Houses
- Tileable material and textures
Price $29.99
Advanced Helicopter Controller by alelavoie
- Realistic Physics Simulation: Our controller leverages realistic physics algorithms to recreate the intricacies of helicopter flight. Feel the wind, control the pitch, and master the art of hovering !
- Intuitive Customization: Tailor the flight characteristics to your project's needs with an easy-to-use interface. Adjust variables such as rotor power, drag, and responsiveness for a flight experience that suits your vision.
- Responsive Controls: Enjoy precise and responsive controls that mimic the complexity of real helicopters. Whether you're an experienced pilot or a beginner, our plugin ensures an engaging and accessible experience.
- Camera Control: Take full control of the camera view to explore the environment from various angles, enhancing your helicopter flight experience.
- Versatile Integration: Seamlessly integrate our Helicopter Controller into a wide range of Unity projects, from action-packed games to training simulations and beyond.
Elevate your Unity projects to new heights with our Advanced Helicopter Controller—a robust and versatile plugin designed to deliver the exhilarating sensation of helicopter flight. Whether you're crafting action-packed games, immersive training simulations, or any project that demands dynamic aerial maneuvers, our controller is your key to a realistic and captivating helicopter experience.
Demo (playable): https://www.alexandrelavoie.ca/ahc/demo/
Documentation: https://www.alexandrelavoie.ca/ahc.html
Price $0.00
NHA - Gyeongbokgung Palace Vol.4: Gyotaejeon Hall by National Heritage Administration
Features:
- complex of Gyotaejeon
- Heritage
- inside props
Number of Unique Meshes: 852
Collision: Yes
Vertex Count: 4 - 642,791
LODs: No
Number of Materials and Material Instances: 397
Number of Textures: 1,240
Texture Resolutions: (512*512, 1024*1024)
Windows: Yes
Mac: No
Gyotaejeon Hall of Gyeongbokgung Palace 경복궁 교태전
Gyotaejeon is the queen’s quarters. The queen is also called the ‘mother of the people.’ This is because she is literally seen as the mother of the people. In order to set an example, the queen often did work that ordinary women would do. She picked berries, raised silkworms and wove cloth. She also managed the affairs of all the women who lived in the palace, including consorts and court ladies. The queen’s most important task by far was producing a prince to carry on the family line. The king and queen sleeping together were seen as the act of producing the next king of Joseon.
Price $0.00
Cartoon Bird Character by Natural creative
Number of textures: 7( Basecolor map ,Normal Map and MetallicSmoothness_Map)
Texture dimensions: 2k
Polygon count of [Cartoon Birds]
Vertis: 6885
Face: 6228
Tris: 13556
Number of meshes: 1
Rigging: Yes
Animation count: : 11
Fly,CircleFily,Attack,Walk,Idle_01,Idle_02,Die,Land,Rise,Preen,Eat
Animation type list: RootMotion & In Place
UV mapping: Yes, Non-Overlapping
All Gaming Engine Supported,Like-Unity.Unriel Engine Ect.
Cartoon Birds:
A low-poly Cartoon Bird with hand painted high quality texture.This Assets use AR,VR,mobile Game,pc game and any different projects.
All assets are created in a low poly art style. The material setups are simple and you are able to customize them easily.Use unity standard material.
Rig: Fully supports mecanim humanoid animation system.I hope you like this game ready asset. Humanoid mecanim system rig.
Textures Size:
2048x2048
Price $16.99
Penguin Character by Natural creative
Number of textures: 3( Basecolor map ,Normal Map and MetallicSmoothness_Map)
Texture dimensions: 2k
Polygon count of [Penguin]
Vertis: 1904
Face: 1942
Tris: 3768
Number of meshes: 1
Rigging: Yes
Animation count: : 16
Walk_01,Walk_02,Walk_03,Idle_01,Idle_02,Idle_03,IdleSleep_01,IdleSleep_02,Sleep,Death_01,Death_02,Swim,Swim Attack,Swim Eat,Hit,Attack.
Animation type list: RootMotion & In Place
UV mapping: Yes, Non-Overlapping
All Gaming Engine Supported,Like-Unity.Unriel Engine Ect.
Penguin Character:
A low-poly Penguin with hand painted high quality texture.This Assets use AR,VR,mobile Game,pc game and any different projects.
All assets are created in a low poly art style. The material setups are simple and you are able to customize them easily.Use unity standard material.
Rig: Fully supports mecanim humanoid animation system.I hope you like this game ready asset. Humanoid mecanim system rig.
Textures Size:
2048x2048
Price $15.99
Cartoon Elephant by Natural creative
Number of textures: 4( Basecolor map and Normal Map)
Texture dimensions: 2k
Polygon count of [Cartoon Elephant]
Vertis: 6650
Face: 6644
Tris: 13196
Number of meshes: 1
Rigging: Yes
Animation count: : 18
Attack_01,Attack_02,Idle_01,Idle_02,Jum to Run,Die_Forward,Die_Backward,Walk_Forward,Walk_Backward,Run Forward,Run_Backward,Jump,Getting Up ,Talking,StandingUp,Gesture,Walk_Lfet,Walk_Right.
Animation type list: RootMotion & In Place
UV mapping: Yes, Non-Overlapping
All Gaming Engine Supported,Like-Unity.Unriel Engine Ect.
Cartoon Elephant:
A low-poly Cartoon Elephant with hand painted high quality texture.This Assets use AR,VR,mobile Game,pc game and any different projects.
All assets are created in a low poly art style. The material setups are simple and you are able to customize them easily.Use unity standard material.
Rig: Fully supports mecanim humanoid animation system.I hope you like this game ready asset. Humanoid mecanim system rig.
Textures Size:
2048x2048
Price $16.99
Cartoon Unicorn Character by Natural creative
Number of textures: 2
Texture dimensions: 2k
Polygon count of [Cartoon Unicorn]
Vertis: 4762
Face: 4712
Tris: 9382
Number of meshes: 1
Rigging: Yes
Animation count: : 6
Walk,Run,Idle,Jump,Slide,Dance
Animation type list: RootMotion & In Place
UV mapping: Yes, Non-Overlapping
All Gaming Engine Supported,Like-Unity.Unriel Engine Ect.
Cartoon Unicorn:
A low-poly Cartoon Unicorn with hand painted high quality texture.This Assets use AR,VR,mobile Game,pc game and any different projects.
All assets are created in a low poly art style. The material setups are simple and you are able to customize them easily.Use unity standard material.
Textures Size:
2048x2048
Price $20.99