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3D Props Ultimate Pack Furniture for Lobby by Julia Kozariv

Asset Store newest packages - 2024, February 9 - 11:21
casual low-poly items pack:) 394 models, 788 prefabs, as well as 32 Counter Desk +16 Furniture for Lobby prefabs of ready-made scenes

Number of textures: 2

Texture dimensions: 4096х4096

Polygon count:

simple models : 40 - 2000 triangles

complex models : 2000 - 10 000 triangles

Number of Models: 394

Number of prefabs: 788

Rigging: No

UV mapping: Yes

This great set of 3d models will come in handy when creating your games.

You can use low-poly 3D models in various types of games (ordinary, children's, educational, puzzles, stylized, matches, etc.)

There are two types of shaders in the set: Toon and Lit

The package includes:

394 models

788 prefabs

Furniture:

-Sofas;

-Chairs;

-Tables;

-Vases;

-Decor;

-Lamps;

-Books;

-Shelves;

-Carpet;

-Suitecase;

-Trolley;

-Counter Desk;

-Clock;

-Laptop;

-Flowerpot;

-Trolley;

-Monitor;

-Keybord;

-Mouse;

-Ring;

-Keys;



Price $10.99

Russian Modern Soldier H by Alpen Wolf

Asset Store newest packages - 2024, February 9 - 11:15

Number of textures 48

Number of Materials 30

Texture dimensions 4096, 2048

Polygon count 74689

Number of meshes 1

Number of prefabs 6

Rigging: Yes

Animation count 0

UV mapping: Yes

LOD information (count, number of levels) 0

Types of materials and texture maps (e.g., PBR) PBR, Built-in Render Pipeline

This Character rig is based on a Humanoid skeleton.

The Character has no animation, the video only shows a demonstration.

The materials are for the Built-in Render Pipeline, you can convert them to HDRP or URP.

All screenshots were rendered in Unity.


74689 triangles 48248 vertices


PBR textures:


details_Albedo, details_MetallicOcclusionSmoothness, details_Normal, hand_Albedo,

hand_MetallicOcclusionSmoothness, hand_Normal, head_Albedo,

head_MetallicOcclusionSmoothness, head_Normal, pant_Albedo, pant_MetallicOcclusionSmoothness, pant_Normal, shirt_t_Albedo, shirt_t_MetallicOcclusionSmoothness, shirt_t_Normal, vest_Albedo, vest_MetallicOcclusionSmoothness, vest_Normal (4096x4096),

beret_Albedo, beret_MetallicOcclusionSmoothness.tga, beret_Normal, boot_Albedo, boot_MetallicOcclusionSmoothness, boot_Normal, hair_Albedo, tactical_knee_pads_Albedo, tactical_knee_pads_MetallicOcclusionSmoothness, tactical_knee_pads_Normal (2048x2048)


Price $59.99

Revolver B by Alpen Wolf

Asset Store newest packages - 2024, February 9 - 11:14

Number of textures 3

Number of Materials 1

Texture dimensions 4096

Polygon count 5524

Number of meshes 1

Number of prefabs 1

Rigging: No

Animation count 0

UV mapping: Yes

LOD information (count, number of levels) 0

Types of materials and texture maps (e.g., PBR) PBR, Built-in Render Pipeline

Game-Ready PBR low-poly model of a revolver.

The materials are for the Built-in Render Pipeline, you can convert them to HDRP or URP.

All screenshots were rendered in Unity.

5524 triangles 2848 vertices

PBR textures:

revolver_Albedo.tga, revolver_MetallicOcclusionSmoothness.tga, revolver_Normal.tga (4096x4096)


Price $14.99

Fish Man Cute Series by Meshtint Studio

Asset Store newest packages - 2024, February 9 - 08:30

More than 600 game models for your game development. CLICK HERE to see more on store list!


Like us on Facebook to get updates on new and free assets!

Follow us on Twitter to get first hand news on promotions and sales!


If you like this pack, do check out other Cute Series assets in the store list link HERE!


Cute series Introduction:


The Cute Series includes adorable and cartoon-like assets that are both easy to use and budget-friendly. The modular character packs in this series are ready for Unity, making it simple to share humanoid animations. If you have any questions, feel free to contact us.


Most 3D robots, aliens, and monsters in the Cute Series have 3 evolution forms. Check out the WIKI page here. 'Evolution 1' is the weakest, and 'Evolution 3' is the most powerful. This can be used to show progress in your game.


These assets are great for games like Pokemon, Mario, casual games, educational games, tower defense, RPGs, and more.


Additionally, the Cute Series environments are easy to use – just drag and drop to set up your game scene!


This package is delivered using "Built in' render pipeline in Unity. The materials can be URP and HDRP using the built-in update Feature, as they all use the Standard Shader. If the assets appear purple in the scene, that's because the assets are imported from another pipeline. You can upgrade the shader easily (only a few clicks!) by following this tutorial.


Share with your requests, feedback and questions via our forum thread.

See Forum Thread


____________________________________________________________________________________


Fish Man Cute Series


Check out the WIKI page here


This pack contains 1 x 'evolution 2' creature: Fish Man. 3 colors. Texture size is 2048 x 2048 ( set to 512 in Unity) and file format is in PSD. 1 diffuse texture map. Material is using Unity's Standard shader. Polycount: Fish man 1081 triangles , Sword 131 triangles, Eye patch 172 triangles. Detachable props. Low poly. Rigged and animated. Total 25 animations. Humanoid mecanim rig set up in Unity.


Animations:

  1. Underground
  2. Spawn
  3. Idle relax
  4. Idle battle
  5. Run forward in place
  6. Run forward with root motion
  7. Walk forward in place
  8. Walk forward with root motion
  9. Turn left
  10. Turn right
  11. Roll attack in place
  12. Roll attack with root motion
  13. Jump in place
  14. Jump with root motion
  15. Pierce attack
  16. Projectile attack
  17. Cut attack
  18. Dash pierce attack
  19. Pounce roll attack
  20. Pounce slash attack
  21. Slash attack
  22. Cast spell 01
  23. Cast spell 02
  24. Take damage
  25. Die

Take note:

Review the preview images and videos for a comprehensive understanding of the content before making a purchase.


The demo scenes within the package incorporate specific free assets, but it's not mandatory to download and import them into your project. The proper functioning of this package does not depend on the inclusion of the following assets:

  • Post Processing Stack v2
  • Cinemachine
  • Timeline

It's important to note that each animation exists as an individual FBX file; consolidating all animations into a single FBX file is not feasible.


The 3D files in the package are provided in FBX format. For alternative file formats, an additional fee applies. Feel free to inquire for more details. Thank you!


More than 600 game models for your game development. CLICK HERE to see more on store list!


Price $14.90

Wooden Door Creaks - Sound Pack by Dramatic Cat

Asset Store newest packages - 2024, February 8 - 19:41
A wide collection of creepy and unpleasant squeaking, squealing and creaking wooden door sounds..

Number of Audio files: 324

Sample rate / bit rate: 48kHz / 24bit

Audio file type: waves

Audio Formats : Stereo

Loopable: No

This library is a wide collection of creepy and unpleasant squeaking, squealing and creaking wooden doors.


These sounds can be used for a large variety of soundscapes : traditional foley, horror ambiences, creature design or any content you can imagine.


The sound pack includes :

  • Attic door
  • Cabinet door
  • Desk door
  • Dresser door
  • Modern door
  • Pantry door
  • Wardrobe door
  • Wood and plastic door

Audio demo >HERE<

Sound list >HERE<


Price $9.99

Gun Handling Sound Pack by Ellr

Asset Store newest packages - 2024, February 8 - 19:36
439 high quality sound effects for gun handling Includes sounds for AR, AK, Pistols and Vest Designed for use with animations, allowing use with any animation length and structure

Audio file types: WAV

Sample rate: 44.1kHz

Bit depth: 16

Loopable: Yes

Additional: Stereo

Demo: https://youtu.be/hObZ0ZjpqbI


Includes:

Full Reload

Magazine Load/Unload

Slide Pull/Release

Weapon Cocking/Bolt Release

Weapon Safety

Hammer Pull/Drop

Weapon Raise/Lower

Pistol Holster/Unholster

Weapon Trigger Pull

Vest Magazine Pull/Return

Vest Equip/Unequip


Take a look at my other asset packs at Ellr

View my demo reel here

Have any questions or need custom music/sounds for your project?

Browse my work and contact me


Price $9.99

Electro Swing Asset Pack Vol. 1 by Jake Bradford-Sharp

Asset Store newest packages - 2024, February 8 - 19:32
11 high-quality electro swing tracks, perfect for experimental, exciting, and euphoric games!
  • 11 high-quality stereo WAV tracks, both mixed and mastered versions (16-bit / 44.1 kHz)
  • 64 pre-prepared loops, both mixed and mastered versions

Electro Swing Asset Pack Vol. 1 contains 11 high-quality tracks of fun electro swing music: a blend of electronic and vintage swing and jazz music, written with fun, funky, and exciting gaming in mind. Each track comes with its own unique set of read-made loops, prepared for use in any project, any genre, any time. Please see below for more details.


TRACKLIST:

What To Expect [3:33]

Effronté [3:01]

Sax on Fire [3:14]

Put a Step in Your Skip [3:08]

Boogie Woogie [2:45]

La Vache Fait Meuh [4:14]

Through The Fog [3:20]

The Importance of Language [3:58]

Live And Learn [3:42]

Smokey Joe's [4:21]

Space Rocks [4:00]


LOOPS:

What To Expect - 7 Loops

Effronté - 5 Loops

Sax on Fire - 5 Loops

Put a Step in Your Skip - 7 Loops

Boogie Woogie - 7 Loops

La Vache Fait Meuh - 3 Loops

Through The Fog - 7 Loops

The Importance of Language - 5 Loops

Live And Learn - 6 Loops

Smokey Joe's - 7 Loops

Space Rocks - 5 Loops


This pack is a reworking of Jake Bradford-Sharp's album The Nu-Jazz Experiments and the Expect The Expected EP. More information can be found at jakebradford-sharp.com/electro-swing


Jake is available for bespoke and custom work and is also available for custom edits on this pack. Please contact Jake directly at info@jakebradford-sharp.com or via his website for more information.


Price $19.99

Nightmare: Horror Sound Pack by Ellr

Asset Store newest packages - 2024, February 8 - 19:32
Horror sound effects for film and game

Audio file types: WAV

Sample rate: 44.1kHz

Bit depth: 16

Loopable: Yes

Additional: Stereo

73 high quality horror sound effects including looping atmospheres, builds, jumps, UI, stings and whooshes


Demo: https://youtu.be/0_JU5q1jVnE?si=5b444IcatiImpdCT

Take a look at my other asset packs at Ellr

Have any questions or need custom music/sounds for your project?

Browse my work and contact me


Price $9.99

Cursed Toy: Shadowlop by Serhat Yucekaya

Asset Store newest packages - 2024, February 8 - 19:15

Number of textures : 6

Texture dimensions : Base character textures are 4K - Dirt textures are 2K

Polygon counts:


  • Shadowlop - 15.7K

Number of meshes/prefabs 1 MESH - 1 PREFAB

Rigging: Yes

Animation count : 6

Animation type list

  • IDLE
  • WALK
  • CHASE
  • ATTACK
  • GETDAMAGE
  • DEATH

LOD : No LODS

Shader : Cursed Shader - SHADER GRAPH

This package comes with a custom shader called "Cursed_Shader." With this shader, you can add a dirt value to your character using the secondary texture called "Dirt." (All characters come with a Dirt texture.)

For Dirt, there are secondary inputs including a "Normal Map," "Dirt Color," and "Dirt Mask Map." You can also adjust various parameters, such as Metal and Roughness, and modify the Base Color values to your liking.

Materials: 1 Material

This package includes "one" character from the Cursed Toy series named;


  • Shadowlop - The Creepy Mascot

Check the original package HERE


Additionally, this package comes with a custom shader graph called "Cursed_Shader." to add your character's Dirt and additional details.

YouTube Showcase Videos are Made and Recorded in UNITY HDRP


Price $0.00

SkinnyOrc7 by Panchenko Lyudmila

Asset Store newest packages - 2024, February 8 - 19:03
Low-poly model of the character SkinnyOrc 7 Suitable for games of different genre: RPG, strategy, first-person shooter, etc.

Textures pack map 4096x4096 and 2048x2048

three skins 

5 materials

19 textures


A complete set of blendshapes for the face



The model contains 50 animations

attack (x11)

walking (x10)

running (x3)

Straif LR (x2)

idle (x8)

death (x9)

gethit(x7)



(full items)

faces 19395

verts 18403

tris 34888



Price $30.00

3D Low Poly Christmas by Boxx-Games Assets

Asset Store newest packages - 2024, February 8 - 18:44
Enchant your players in their Christmas adventure - decorate your next scene with this Christmas collection.

Number of textures: 1 texture file (PNG file)

Texture dimensions: 1024 x 1024

Number of Materials: 4

Polygon count all Models: 46522 Faces / 81297 Triangles

Number of meshes: 115

Number of prefabs: 145

Rigging: No

Animation: No

UV mapping: No

Types of materials: Built-in Render Pipeline and Universal Render Pipeline, Metallic

This Christmas collection consists of 100 individual 3D low poly models with a texture. There are 115 3D models in total, some of which only change color.


The following is included in the package:

Scene: 2 demo scene

Prefabs: 145 Prefabs

Meshes: 115 models

Textures: 1 texture

Materials: 4 materials, with 1024 x 1024 texture (PNG files)


Info

*This package contains 3D models only, no rigs, scripts or music.

*The particle systems from videos or from images are not included in the package.

*The light and volumetric lighting and fog settings are not included in the pack.

*The demo scene has been created with the Built-in Render Pipeline. To use the 3D models in a URP project, double-click on "URP_Material.unitypackage" in the subfolder „URP UpgradePackage" to unpack the URP materials - the Built-in material will be replaced automatically, you do not need to do anything else! If you need help with the adjustments, we will be happy to help you!


Do you need other assets that are not included in this package? Do you have questions or problems with the asset? Feel free to send us an email, we are happy to help.


We appreciate an honest review!


YouTube || Website || Email


Price $7.99

Realistic Victorian Models - Neon3D by Neon3D

Asset Store newest packages - 2024, February 8 - 18:35
20 high-quality, detailed, realistic interior mansion models that are ready to use for your game project! Made for realistic game and scene design!

Textures:

> dimenstions: 4K, 2K

> format: PNG

Models & Prefabs:

> Number of prefabs: 20

> Number of models: 20

> estimated average polygon count: ~2000 polygons

> UV mapping: Yes

Materials:

> Type: PBR

> Texture maps: Color/Albedo, Normal, Roughness, Metallic, Emission.

🌟High Quality - All the models were carfully made while we considered all technical details like polycount, mesh, textures, UV and more.


🌟Realism - We understand realism and we made sure to follow our best rules for a photorealistic look, get real in your scene with our interior models and start creating your next game!


🌟Functionallity - Many models have the option to also be functional and not only be looking good, drawers can be opened and doors can be moved/rotated, the same goes for many other furnitures and interiors.


🌟Easy to use - We understand that orientation is important, so we organized all the models and made it easy to find anything!


Support - Contact us anytime here, available for support - Neon3D.


About Us:

For more of NEON3D < click here

See UPDATES, NEWS, TUTORIALS, and more content by following us on:

NEON3D on Twitter

NEON3D on YouTube

ENJOY ENDLESS CREATIVITY!


Price $15.90

Modular two-handed swords by Anatoly Valovoy

Asset Store newest packages - 2024, February 8 - 18:06
Set of modular swords. The maximum number of possible combinations exceeds 1,000,000.

Number of textures - 240

Texture dimensions 2048

Maximum polygon count 160678

Number of meshes/prefabs - 150/60

UV mapping - Yes

Types of materials and texture maps - PBR

A set of modular swords.

The total number of elements is 150.

30 blades, hilt, pommel, guard, scabbard.

The maximum number of possible combinations exceeds 1,000,000.

Each element has its own textures. There is also a glow effect on the blade.

The total number of polygons (triangles) is 160678, the vertices are 81962.

All 150 individual elements and 60 prefabs are placed in the demo scene.


Price $44.99

Blades of War: Medieval Music Bundle by Enrique Ponce

Asset Store newest packages - 2024, February 8 - 17:29
Blades of War: Medieval Music Bundle is a pack 5, high quality orchestral tracks created for royalty-free use in video games. Designed for easy implementation!

5 original high-quality WAV tracks (48 kHz / 24-bit)

Also available in 44.1 kHz / 16-bit

Also available in OGG Vorbis for Mobile Games

3 Fully loopable tracks

120 MB of content

Unlimited Royalty-Free License

These tracks cover all the needs of any simple medieval based game. From thrilling music for the battlefield to peace and tranquility for the lush pastures. This music pack is verstile as it contains both loops and stingers to take your game to the next level. The dramaticism of the large orchestration will enhance your gameplay!


Price $4.99

AA_Drive_shooting by activeanimation

Asset Store newest packages - 2024, February 8 - 17:24

Technical details

Rigging: Yes

Animation count: 84

Animation type list: fbx

motion capture

This asset is composed of various 84 high-quality motion capture animations needed for game development.

Animation Clips consist of all looping animation Mecanim compatible.

Also, all motion is humanoid based.

We have a professional motion capture team. Our database has thousands of animations.

We are pleased to share with you our motion capture work. Please look forward to more work from us. Please stay tuned!


**This package only includes the action and does not include any objects.**


Animations:

AA_Drive_shooting_type01_drive_L

AA_Drive_shooting_type01_passenger_seat_L

AA_Drive_shooting_type01_Left_rear_seat_passenger

AA_Drive_shooting_type01_Right_rear_seat_passenger

AA_Drive_shooting_type01_drive_R

AA_Drive_shooting_type01_passenger_seat_R

AA_Drive_shooting_type02_drive_L

AA_Drive_shooting_type02_passenger_seat_L

AA_Drive_shooting_type02_Left_rear_seat_passenger_L

AA_Drive_shooting_type02_Left_rear_seat_passenger_R

AA_Drive_shooting_type02_Right_rear_seat_passenger_L

AA_Drive_shooting_type02_Right_rear_seat_passenger_R

AA_Drive_shooting_type02_drive_R

AA_Drive_shooting_type02_passenger_seat_R

AA_Drive_shooting_type03_drive_L

AA_Drive_shooting_type03_passenger_seat_L

AA_Drive_shooting_type03_Left_rear_seat_passenger

AA_Drive_shooting_type03_Right_rear_seat_passenger

AA_Drive_shooting_type03_drive_R

AA_Drive_shooting_type03_passenger_seat_R

AA_Drive_shooting_type04_drive_L

AA_Drive_shooting_type04_passenger_seat_L

AA_Drive_shooting_type04_Left_rear_seat_passenger_L

AA_Drive_shooting_type04_Left_rear_seat_passenger_R

AA_Drive_shooting_type04_Right_rear_seat_passenger_L

AA_Drive_shooting_type04_Right_rear_seat_passenger_R

AA_Drive_shooting_type04_drive_R

AA_Drive_shooting_type04_passenger_seat_R

AA_Drive_shooting_type05_drive_L

AA_Drive_shooting_type05_passenger_seat_L

AA_Drive_shooting_type05_Left_rear_seat_passenger_L

AA_Drive_shooting_type05_Right_rear_seat_passenger_L

AA_Drive_shooting_type05_drive_R

AA_Drive_shooting_type05_passenger_seat_R

AA_Drive_shooting_type05_Left_rear_seat_passenger_R

AA_Drive_shooting_type05_Right_rear_seat_passenger_R

AA_Drive_shooting_type06_drive_L

AA_Drive_shooting_type06_passenger_seat_L

AA_Drive_shooting_type06_Left_rear_seat_passenger

AA_Drive_shooting_type06_Right_rear_seat_passenger

AA_Drive_shooting_type06_drive_R

AA_Drive_shooting_type06_passenger_seat_R

AA_Drive_shooting_type07_drive_L

AA_Drive_shooting_type07_passenger_seat_L

AA_Drive_shooting_type07_Left_rear_seat_passenger

AA_Drive_shooting_type07_Right_rear_seat_passenger

AA_Drive_shooting_type07_drive_R

AA_Drive_shooting_type07_passenger_seat_R

AA_Drive_shooting_type08_drive_L

AA_Drive_shooting_type08_passenger_seat_L

AA_Drive_shooting_type08_Left_rear_seat_passenger_L

AA_Drive_shooting_type08_Right_rear_seat_passenger_L

AA_Drive_shooting_type08_drive_R

AA_Drive_shooting_type08_passenger_seat_R

AA_Drive_shooting_type08_Left_rear_seat_passenger_R

AA_Drive_shooting_type08_Right_rear_seat_passenger_R

AA_Drive_shooting_type09_drive_L

AA_Drive_shooting_type09_Left_rear_seat_passenger

AA_Drive_shooting_type09_Right_rear_seat_passenger

AA_Drive_shooting_type09_drive_R

AA_Drive_shooting_type10_drive_L

AA_Drive_shooting_type10_Left_rear_seat_passenger

AA_Drive_shooting_type10_Right_rear_seat_passenger

AA_Drive_shooting_type10_drive_R

AA_Drive_shooting_type11_drive_L

AA_Drive_shooting_type11_passenger_seat_L

AA_Drive_shooting_type11_Left_rear_seat_passengert

AA_Drive_shooting_type11_Right_rear_seat_passenger

AA_Drive_shooting_type11_drive_R

AA_Drive_shooting_type11_passenger_seat_R

AA_Drive_shooting_type12_drive_L

AA_Drive_shooting_type12_passenger_seat_L

AA_Drive_shooting_type12_Left_rear_seat_passenger

AA_Drive_shooting_type12_Right_rear_seat_passenger

AA_Drive_shooting_type12_drive_R

AA_Drive_shooting_type12_passenger_seat_R

AA_Drive_shooting_type13_drive_L

AA_Drive_shooting_type13_passenger_seat_L

AA_Drive_shooting_type13_Left_rear_seat_passenger_L

AA_Drive_shooting_type13_Right_rear_seat_passenger_L

AA_Drive_shooting_type13_drive_R

AA_Drive_shooting_type13_passenger_seat_R

AA_Drive_shooting_type13_Left_rear_seat_passenger_R

AA_Drive_shooting_type13_Right_rear_seat_passenger_R






Price $24.99

AA_ Beach by activeanimation

Asset Store newest packages - 2024, February 8 - 17:24

Technical details

Rigging: Yes

Animation count: 84

Animation type list: fbx

motion capture

This asset is composed of various 84 high-quality motion capture animations needed for game development.

Animation Clips consist of all looping animation Mecanim compatible.

Also, all motion is humanoid based.

We have a professional motion capture team. Our database has thousands of animations.

We are pleased to share with you our motion capture work. Please look forward to more work from us. Please stay tuned!


**This package only includes the action and does not include any objects.**


Animations:

AA_Drive_shooting_type01_drive_L

AA_Drive_shooting_type01_passenger_seat_L

AA_Drive_shooting_type01_Left_rear_seat_passenger

AA_Drive_shooting_type01_Right_rear_seat_passenger

AA_Drive_shooting_type01_drive_R

AA_Drive_shooting_type01_passenger_seat_R

AA_Drive_shooting_type02_drive_L

AA_Drive_shooting_type02_passenger_seat_L

AA_Drive_shooting_type02_Left_rear_seat_passenger_L

AA_Drive_shooting_type02_Left_rear_seat_passenger_R

AA_Drive_shooting_type02_Right_rear_seat_passenger_L

AA_Drive_shooting_type02_Right_rear_seat_passenger_R

AA_Drive_shooting_type02_drive_R

AA_Drive_shooting_type02_passenger_seat_R

AA_Drive_shooting_type03_drive_L

AA_Drive_shooting_type03_passenger_seat_L

AA_Drive_shooting_type03_Left_rear_seat_passenger

AA_Drive_shooting_type03_Right_rear_seat_passenger

AA_Drive_shooting_type03_drive_R

AA_Drive_shooting_type03_passenger_seat_R

AA_Drive_shooting_type04_drive_L

AA_Drive_shooting_type04_passenger_seat_L

AA_Drive_shooting_type04_Left_rear_seat_passenger_L

AA_Drive_shooting_type04_Left_rear_seat_passenger_R

AA_Drive_shooting_type04_Right_rear_seat_passenger_L

AA_Drive_shooting_type04_Right_rear_seat_passenger_R

AA_Drive_shooting_type04_drive_R

AA_Drive_shooting_type04_passenger_seat_R

AA_Drive_shooting_type05_drive_L

AA_Drive_shooting_type05_passenger_seat_L

AA_Drive_shooting_type05_Left_rear_seat_passenger_L

AA_Drive_shooting_type05_Right_rear_seat_passenger_L

AA_Drive_shooting_type05_drive_R

AA_Drive_shooting_type05_passenger_seat_R

AA_Drive_shooting_type05_Left_rear_seat_passenger_R

AA_Drive_shooting_type05_Right_rear_seat_passenger_R

AA_Drive_shooting_type06_drive_L

AA_Drive_shooting_type06_passenger_seat_L

AA_Drive_shooting_type06_Left_rear_seat_passenger

AA_Drive_shooting_type06_Right_rear_seat_passenger

AA_Drive_shooting_type06_drive_R

AA_Drive_shooting_type06_passenger_seat_R

AA_Drive_shooting_type07_drive_L

AA_Drive_shooting_type07_passenger_seat_L

AA_Drive_shooting_type07_Left_rear_seat_passenger

AA_Drive_shooting_type07_Right_rear_seat_passenger

AA_Drive_shooting_type07_drive_R

AA_Drive_shooting_type07_passenger_seat_R

AA_Drive_shooting_type08_drive_L

AA_Drive_shooting_type08_passenger_seat_L

AA_Drive_shooting_type08_Left_rear_seat_passenger_L

AA_Drive_shooting_type08_Right_rear_seat_passenger_L

AA_Drive_shooting_type08_drive_R

AA_Drive_shooting_type08_passenger_seat_R

AA_Drive_shooting_type08_Left_rear_seat_passenger_R

AA_Drive_shooting_type08_Right_rear_seat_passenger_R

AA_Drive_shooting_type09_drive_L

AA_Drive_shooting_type09_Left_rear_seat_passenger

AA_Drive_shooting_type09_Right_rear_seat_passenger

AA_Drive_shooting_type09_drive_R

AA_Drive_shooting_type10_drive_L

AA_Drive_shooting_type10_Left_rear_seat_passenger

AA_Drive_shooting_type10_Right_rear_seat_passenger

AA_Drive_shooting_type10_drive_R

AA_Drive_shooting_type11_drive_L

AA_Drive_shooting_type11_passenger_seat_L

AA_Drive_shooting_type11_Left_rear_seat_passengert

AA_Drive_shooting_type11_Right_rear_seat_passenger

AA_Drive_shooting_type11_drive_R

AA_Drive_shooting_type11_passenger_seat_R

AA_Drive_shooting_type12_drive_L

AA_Drive_shooting_type12_passenger_seat_L

AA_Drive_shooting_type12_Left_rear_seat_passenger

AA_Drive_shooting_type12_Right_rear_seat_passenger

AA_Drive_shooting_type12_drive_R

AA_Drive_shooting_type12_passenger_seat_R

AA_Drive_shooting_type13_drive_L

AA_Drive_shooting_type13_passenger_seat_L

AA_Drive_shooting_type13_Left_rear_seat_passenger_L

AA_Drive_shooting_type13_Right_rear_seat_passenger_L

AA_Drive_shooting_type13_drive_R

AA_Drive_shooting_type13_passenger_seat_R

AA_Drive_shooting_type13_Left_rear_seat_passenger_R

AA_Drive_shooting_type13_Right_rear_seat_passenger_R






Price $49.99

AA_Female_Movement_1H_Weapon by activeanimation

Asset Store newest packages - 2024, February 8 - 17:24

Technical details

Rigging: Yes

Animation count: 112

Animation type list: fbx

motion capture

This asset is composed of various 112 high-quality motion capture animations needed for game development.

Animation Clips consist of all looping animation Mecanim compatible.

Also, all motion is humanoid based.

We have a professional motion capture team. Our database has thousands of animations.

We are pleased to share with you our motion capture work. Please look forward to more work from us. Please stay tuned!


** This package only includes character's action, without the animation of the weapon.



Animations:


AA_Female_1H_weapon_idle_loop

AA_Female_1H_weapon_idle_to_attack

AA_Female_1H_weapon_attack_to_idle

AA_Female_1H_weapon_attack_idle_loop

AA_Female_1H_weapon_Stand_to_Crouch_StepForward

AA_Female_1H_weapon_Stand_to_Crouch_StepBack

AA_Female_1H_weapon_Crouch_to_Stand_StepForward

AA_Female_1H_weapon_Crouch_to_Stand_StepBack

AA_Female_1H_weapon_Crouch_loop

AA_Female_1H_weapon_Crouch_to_Kneel

AA_Female_1H_weapon_Kneel_to_Crouch

AA_Female_1H_weapon_Kneel_loop


AA_Female_1H_weapon_idle_to_run

AA_Female_1H_weapon_run_loop

AA_Female_1H_weapon_run_to_idle

AA_Female_1H_weapon_idle_to_runBack

AA_Female_1H_weapon_runBack_loop

AA_Female_1H_weapon_runBack_to_idle

AA_Female_1H_weapon_idle_to_runR45

AA_Female_1H_weapon_runR45_loop

AA_Female_1H_weapon_runR45_to_idle

AA_Female_1H_weapon_idle_to_runR90

AA_Female_1H_weapon_runR90_loop

AA_Female_1H_weapon_runR90_to_idle

AA_Female_1H_weapon_idle_to_runR135

AA_Female_1H_weapon_runR135_loop

AA_Female_1H_weapon_runR135_to_idle

AA_Female_1H_weapon_idle_to_runL45

AA_Female_1H_weapon_runL45_loop

AA_Female_1H_weapon_runL45_to_idle

AA_Female_1H_weapon_idle_to_runL90

AA_Female_1H_weapon_runL90_loop

AA_Female_1H_weapon_runL90_to_idle

AA_Female_1H_weapon_idle_to_runL135

AA_Female_1H_weapon_runL135_loop

AA_Female_1H_weapon_runL135_to_idle


AA_Female_1H_weapon_idle_to_walk

AA_Female_1H_weapon_walk_loop

AA_Female_1H_weapon_walk_to_idle

AA_Female_1H_weapon_idle_to_walkBack

AA_Female_1H_weapon_walkBack_loop

AA_Female_1H_weapon_walkBack_to_idle

AA_Female_1H_weapon_idle_to_walkR45

AA_Female_1H_weapon_walkR45_loop

AA_Female_1H_weapon_walkR45_to_idle

AA_Female_1H_weapon_idle_to_walkR90

AA_Female_1H_weapon_walkR90_loop

AA_Female_1H_weapon_walkR90_to_idle

AA_Female_1H_weapon_idle_to_walkR135

AA_Female_1H_weapon_walkR135_loop

AA_Female_1H_weapon_walkR135_to_idle

AA_Female_1H_weapon_idle_to_walkL45

AA_Female_1H_weapon_walkL45_loop

AA_Female_1H_weapon_walkL45_to_idle

AA_Female_1H_weapon_idle_to_walkL90

AA_Female_1H_weapon_walkL90_loop

AA_Female_1H_weapon_walkL90_to_idle

AA_Female_1H_weapon_idle_to_walkL135

AA_Female_1H_weapon_walkL135_loop

AA_Female_1H_weapon_walkL135_to_idle


AA_Female_1H_weapon_idle_to_CrouchWalk

AA_Female_1H_weapon_CrouchWalk_loop

AA_Female_1H_weapon_CrouchWalk_to_idle

AA_Female_1H_weapon_idle_to_CrouchWalkBack

AA_Female_1H_weapon_CrouchWalkBack_loop

AA_Female_1H_weapon_CrouchWalkBack_to_idle

AA_Female_1H_weapon_idle_to_CrouchWalkR45

AA_Female_1H_weapon_CrouchWalkR45_loop

AA_Female_1H_weapon_CrouchWalkR45_to_idle

AA_Female_1H_weapon_idle_to_CrouchWalkR90

AA_Female_1H_weapon_CrouchWalkR90_loop

AA_Female_1H_weapon_CrouchWalkR90_to_idle

AA_Female_1H_weapon_idle_to_CrouchWalkR135

AA_Female_1H_weapon_CrouchWalkR135_loop

AA_Female_1H_weapon_CrouchWalkR135_to_idle

AA_Female_1H_weapon_idle_to_CrouchWalkL45

AA_Female_1H_weapon_CrouchWalkL45_loop

AA_Female_1H_weapon_CrouchWalkL45_to_idle

AA_Female_1H_weapon_idle_to_CrouchWalkL90

AA_Female_1H_weapon_CrouchWalkL90_loop

AA_Female_1H_weapon_CrouchWalkL90_to_idle

AA_Female_1H_weapon_idle_to_CrouchWalkL135

AA_Female_1H_weapon_CrouchWalkL135_loop

AA_Female_1H_weapon_CrouchWalkL135_to_idle


AA_Female_1H_weapon_idle_to_jump

AA_Female_1H_weapon_jump_to_idle

AA_Female_1H_weapon_jump_air_loop

AA_Female_1H_weapon_jump


AA_Female_1H_weapon_attack_type1

AA_Female_1H_weapon_attack_type2

AA_Female_1H_weapon_attack_type3

AA_Female_1H_weapon_attack_type4

AA_Female_1H_weapon_attack_type5


AA_Female_1H_weapon_under_attack_type1

AA_Female_1H_weapon_under_attack_type2

AA_Female_1H_weapon_under_attack_type3

AA_Female_1H_weapon_under_attack_type4

AA_Female_1H_weapon_under_attack_type5


AA_Female_1H_weapon_provoke_type1

AA_Female_1H_weapon_provoke_type2

AA_Female_1H_weapon_provoke_type3

AA_Female_1H_weapon_provoke_type4

AA_Female_1H_weapon_provoke_type5


AA_Female_1H_weapon_greet_type1

AA_Female_1H_weapon_greet_type2

AA_Female_1H_weapon_greet_type3

AA_Female_1H_weapon_greet_type4

AA_Female_1H_weapon_greet_type5


AA_Female_1H_weapon_idle_grab_weapon_type1

AA_Female_1H_weapon_idle_throw_weapon_type1

AA_Female_1H_weapon_idle_grab_weapon_type2

AA_Female_1H_weapon_idle_throw_weapon_type2







Price $24.99

AA Female Movement Rifle Animations Package by activeanimation

Asset Store newest packages - 2024, February 8 - 17:24

Rigging: Yes

Animation count: 116

Animation type list: fbx

motion capture

This asset is composed of various 116 high-quality motion capture animations needed for game development.

Animation Clips consist of all looping animation Mecanim compatible.

Also, all motion is humanoid based.

We have a professional motion capture team. Our database has thousands of animations.

We are pleased to share with you our motion capture work. Please look forward to more work from us. Please stay tuned!

** This package only includes the action, without the inclusion of a rifle.


Animations:


AA_Female_Movement_idle_loop

AA_Female_Movement_Rifle_idle_Grab_Weapon

AA_Female_Movement_Rifle_idle_throw_weapon

AA_Female_Movement_Rifle_Change_Weapons


AA_Female_Movement_Rifle_idle_loop

AA_Female_Movement_Rifle_Crouch_loop

AA_Female_Movement_Rifle_Kneel_loop

AA_Female_Movement_Rifle_Stand_to_Crouch_StepForward

AA_Female_Movement_Rifle_Stand_to_Crouch_StepBack

AA_Female_Movement_Rifle_Crouch_to_Stand_StepForward

AA_Female_Movement_Rifle_Crouch_to_Stand_StepBack

AA_Female_Movement_Rifle_Crouch_to_Kneel

AA_Female_Movement_Rifle_Kneel_to_Crouch


AA_Female_Movement_Rifle_idle_to_run

AA_Female_Movement_Rifle_run_loop

AA_Female_Movement_Rifle_run_to_idle

AA_Female_Movement_Rifle_idle_to_runBack

AA_Female_Movement_Rifle_runBack_loop

AA_Female_Movement_Rifle_runBack_to_idle

AA_Female_Movement_Rifle_idle_to_runL45

AA_Female_Movement_Rifle_runL45_loop

AA_Female_Movement_Rifle_runL45_to_idle

AA_Female_Movement_Rifle_idle_to_runL90

AA_Female_Movement_Rifle_runL90_loop

AA_Female_Movement_Rifle_runL90_to_idle

AA_Female_Movement_Rifle_idle_to_runL135

AA_Female_Movement_Rifle_runL135_loop

AA_Female_Movement_Rifle_runL135_to_idle

AA_Female_Movement_Rifle_idle_to_runR45

AA_Female_Movement_Rifle_runR45_loop

AA_Female_Movement_Rifle_runR45_to_idle

AA_Female_Movement_Rifle_idle_to_runR90

AA_Female_Movement_Rifle_runR90_loop

AA_Female_Movement_Rifle_runR90_to_idle

AA_Female_Movement_Rifle_idle_to_runR135

AA_Female_Movement_Rifle_runR135_loop

AA_Female_Movement_Rifle_runR135_to_idle


AA_Female_Movement_Rifle_idle_to_walk

AA_Female_Movement_Rifle_walk_loop

AA_Female_Movement_Rifle_walk_to_idle

AA_Female_Movement_Rifle_idle_to_walkBack

AA_Female_Movement_Rifle_walkBack_loop

AA_Female_Movement_Rifle_walkBack_to_idle

AA_Female_Movement_Rifle_idle_to_walkL45

AA_Female_Movement_Rifle_walkL45_loop

AA_Female_Movement_Rifle_walkL45_to_idle

AA_Female_Movement_Rifle_idle_to_walkL90

AA_Female_Movement_Rifle_walkL90_loop

AA_Female_Movement_Rifle_walkL90_to_idle

AA_Female_Movement_Rifle_idle_to_walkL135

AA_Female_Movement_Rifle_walkL135_loop

AA_Female_Movement_Rifle_walkL135_to_idle

AA_Female_Movement_Rifle_idle_to_walkR45

AA_Female_Movement_Rifle_walkR45_loop

AA_Female_Movement_Rifle_walkR45_to_idle

AA_Female_Movement_Rifle_idle_to_walkR90

AA_Female_Movement_Rifle_walkR90_loop

AA_Female_Movement_Rifle_walkR90_to_idle

AA_Female_Movement_Rifle_idle_to_walkR135

AA_Female_Movement_Rifle_walkR135_loop

AA_Female_Movement_Rifle_walkR135_to_idle


AA_Female_Movement_Rifle_idle_to_CrouchWalk

AA_Female_Movement_Rifle_CrouchWalk_loop

AA_Female_Movement_Rifle_CrouchWalk_to_idle

AA_Female_Movement_Rifle_idle_to_CrouchWalkBack

AA_Female_Movement_Rifle_CrouchWalkBack_loop

AA_Female_Movement_Rifle_CrouchWalkBack_to_idle

AA_Female_Movement_Rifle_idle_to_CrouchWalkL45

AA_Female_Movement_Rifle_CrouchWalkL45_loop

AA_Female_Movement_Rifle_CrouchWalkL45_to_idle

AA_Female_Movement_Rifle_idle_to_CrouchWalkL90

AA_Female_Movement_Rifle_CrouchWalkL90_loop

AA_Female_Movement_Rifle_CrouchWalkL90_to_idle

AA_Female_Movement_Rifle_idle_to_CrouchWalkL135

AA_Female_Movement_Rifle_CrouchWalkL135_loop

AA_Female_Movement_Rifle_CrouchWalkL135_to_idle

AA_Female_Movement_Rifle_idle_to_CrouchWalkR45

AA_Female_Movement_Rifle_CrouchWalkR45_loop

AA_Female_Movement_Rifle_CrouchWalkR45_to_idle

AA_Female_Movement_Rifle_idle_to_CrouchWalkR90

AA_Female_Movement_Rifle_CrouchWalkR90_loop

AA_Female_Movement_Rifle_CrouchWalkR90_to_idle

AA_Female_Movement_Rifle_idle_to_CrouchWalkR135

AA_Female_Movement_Rifle_CrouchWalkR135_loop

AA_Female_Movement_Rifle_CrouchWalkR135_to_idle


AA_Female_Movement_Rifle_idle_Jump

AA_Female_Movement_Rifle_idle_Jump_Start

AA_Female_Movement_Rifle_idle_Jump_Air_Loop

AA_Female_Movement_Rifle_idle_Jump_End


AA_Female_Movement_Rifle_idle_To_Standing_Position

AA_Female_Movement_Rifle_Standing_Position_Loop

AA_Female_Movement_Rifle_Standing_Position_To_idle

AA_Female_Movement_Rifle_Standing_Position_Attack

AA_Female_Movement_Rifle_Standing_Position_Attack_TurnL90

AA_Female_Movement_Rifle_Standing_Position_Attack_TurnL180

AA_Female_Movement_Rifle_Standing_Position_Attack_TurnR90

AA_Female_Movement_Rifle_Standing_Position_Attack_TurnR180

AA_Female_Movement_Rifle_Standing_Position_Death


AA_Female_Movement_Rifle_Standing_Position_Jump

AA_Female_Movement_Rifle_Standing_Position_Jump_Start

AA_Female_Movement_Rifle_Standing_Position_Jump_Air_Loop

AA_Female_Movement_Rifle_Standing_Position_Jump_End


AA_Female_Movement_Rifle_idle_To_kneeling_Position

AA_Female_Movement_Rifle_kneeling_Position_Loop

AA_Female_Movement_Rifle_kneeling_Position_To_idle

AA_Female_Movement_Rifle_kneeling_Position_Attack

AA_Female_Movement_Rifle_kneeling_Position_Attack_TurnL90

AA_Female_Movement_Rifle_kneeling_Position_Attack_TurnL180

AA_Female_Movement_Rifle_kneeling_Position_Attack_TurnR90

AA_Female_Movement_Rifle_kneeling_Position_Attack_TurnR180

AA_Female_Movement_Rifle_kneeling_Position_Death


AA_Female_Movement_Rifle_idle_To_Prone_Position

AA_Female_Movement_Rifle_Prone_Position_Loop

AA_Female_Movement_Rifle_idle_Prone_Position_To_idle

AA_Female_Movement_Rifle_Prone_Position_Attack

AA_Female_Movement_Rifle_Prone_Position_Death


Price $24.99

AA Jiangshi Animations Package by activeanimation

Asset Store newest packages - 2024, February 8 - 17:24

Rigging: Yes

Animation count: 265

Animation type list: fbx

motion capture

This asset is composed of various 265 high-quality motion capture animations needed for game development.

Animation Clips consist of all looping animation Mecanim compatible.

Also, all motion is humanoid based.

We have a professional motion capture team. Our database has thousands of animations.

We are pleased to share with you our motion capture work. Please look forward to more work from us. Please stay tuned!


Animations:


Jiangshi_Type1_Idle_00

Jiangshi_Type1_Idle_01

Jiangshi_Type1_Idle_02

Jiangshi_Type1_Idle_03

Jiangshi_Type1_Idle_04

Jiangshi_Lie_Down_To_Type2

Jiangshi_Type2_Idle_00

Jiangshi_Type2_Idle_01

Jiangshi_Type2_Idle_02

Jiangshi_Type2_Idle_03

Jiangshi_Type2_Idle_04

Jiangshi_Type3_Idle_00

Jiangshi_Type3_Idle_01

Jiangshi_Type3_Idle_02

Jiangshi_Type3_Idle_03

Jiangshi_Type3_Idle_04


Jiangshi_Type1_Hopping_F

Jiangshi_Type1_Hopping_FR

Jiangshi_Type1_Hopping_R

Jiangshi_Type1_Hopping_BR

Jiangshi_Type1_Hopping_B

Jiangshi_Type1_Hopping_BL

Jiangshi_Type1_Hopping_L

Jiangshi_Type1_Hopping_FL

Jiangshi_Type2_Hopping_F

Jiangshi_Type2_Hopping_FR

Jiangshi_Type2_Hopping_R

Jiangshi_Type2_Hopping_BR

Jiangshi_Type2_Hopping_B

Jiangshi_Type2_Hopping_BL

Jiangshi_Type2_Hopping_L

Jiangshi_Type2_Hopping_FL

Jiangshi_Type3_Run_F

Jiangshi_Type3_Run_FR

Jiangshi_Type3_Run_R

Jiangshi_Type3_Run_BR

Jiangshi_Type3_Run_B

Jiangshi_Type3_Run_BL

Jiangshi_Type3_Run_L

Jiangshi_Type3_Run_FL

Jiangshi_Type3_Run_Circle_R

Jiangshi_Type3_Run_Circle_L

Jiangshi_Type2_Sprint_01

Jiangshi_Type2_Sprint_02

Jiangshi_Type3_Sprint_01

Jiangshi_Type3_Sprint_02


Jiangshi_Type2_Trip_Low_Height

Jiangshi_Type3_Trip_Low_Height


Jiangshi_Type2_Reaching_Stuck_01

Jiangshi_Type2_Reaching_Stuck_02

Jiangshi_Type3_Reaching_Stuck_01

Jiangshi_Type3_Reaching_Stuck_02


Jiangshi_Type1_Jump_to_Jiangshi_Type2

Jiangshi_Type1_Jump_to_Jiangshi_Type2_Jump_Start

Jiangshi_Type1_Jump_to_Jiangshi_Type2_Jump_Air

Jiangshi_Type1_Jump_to_Jiangshi_Type2_Jump_End

Jiangshi_Type2_Jump_to_Jiangshi_Type3

Jiangshi_Type2_Jump_to_Jiangshi_Type3_Jump_Start

Jiangshi_Type2_Jump_to_Jiangshi_Type3_Jump_Air

Jiangshi_Type2_Jump_to_Jiangshi_Type3_Jump_End

Jiangshi_Type1_Jump_to_Jiangshi_Type3

Jiangshi_Type1_Jump_to_Jiangshi_Type3_Jump_Start

Jiangshi_Type1_Jump_to_Jiangshi_Type3_Jump_Air

Jiangshi_Type1_Jump_to_Jiangshi_Type3_Jump_End

Jiangshi_Type3_Jump

Jiangshi_Type3_Jump_Start

Jiangshi_Type3_Jump_Air

Jiangshi_Type3_Jump_End


Jiangshi_Type2_Turn_90R

Jiangshi_Type2_Turn_180R

Jiangshi_Type2_Turn_90L

Jiangshi_Type2_Turn_180L

Jiangshi_Type3_Turn_90R

Jiangshi_Type3_Turn_180R

Jiangshi_Type3_Turn_90L

Jiangshi_Type3_Turn_180L


Jiangshi_Type2_Turn_Attack_90R

Jiangshi_Type2_Turn_Attack_180R

Jiangshi_Type2_Turn_Attack_90L

Jiangshi_Type2_Turn_Attack_180L

Jiangshi_Type3_Turn_Attack_90R

Jiangshi_Type3_Turn_Attack_180R

Jiangshi_Type3_Turn_Attack_90L

Jiangshi_Type3_Turn_Attack_180L


Jiangshi_Type2_Attack_01

Jiangshi_Type2_Attack_02

Jiangshi_Type2_Attack_03

Jiangshi_Type2_Attack_04

Jiangshi_Type3_Attack_01

Jiangshi_Type3_Attack_02

Jiangshi_Type3_Attack_03

Jiangshi_Type3_Attack_04


Jiangshi_Type2_Hit_Head_R

Jiangshi_Type2_Hit_Head_L

Jiangshi_Type2_Hit_Back

Jiangshi_Type2_Hit_Upper_body_R

Jiangshi_Type2_Hit_Upper_body_L

Jiangshi_Type2_Hit_Lower_body_R

Jiangshi_Type2_Hit_Lower_body_L

Jiangshi_Type3_Hit_Head_R

Jiangshi_Type3_Hit_Head_L

Jiangshi_Type3_Hit_Back

Jiangshi_Type3_Hit_Upper_body_R

Jiangshi_Type3_Hit_Upper_body_L

Jiangshi_Type3_Hit_Lower_body_R

Jiangshi_Type3_Hit_Lower_body_L


Jiangshi_Type2_On_Fire

Jiangshi_Type3_On_Fire

Jiangshi_Type2_Electrocuted

Jiangshi_Type3_Electrocuted_Short

Jiangshi_Type3_Electrocuted_Long

Jiangshi_Type2_Death_F

Jiangshi_Type2_Death_B

Jiangshi_Type2_Death_R

Jiangshi_Type2_Death_L

Jiangshi_Type3_Death_F

Jiangshi_Type3_Death_B

Jiangshi_Type3_Death_R

Jiangshi_Type3_Death_L


Jiangshi_Type3_Stand_to_Crawl

Jiangshi_Type3_Run_to_Crawl

Jiangshi_Type3_Stand_Hit_to_Crawl

Jiangshi_Type3_Crawl_Idles_Loop_00

Jiangshi_Type3_Crawl_Idles_Loop_01

Jiangshi_Type3_Crawl_Idles_Loop_02

Jiangshi_Type3_Craw_F

Jiangshi_Type3_Craw_B

Jiangshi_Type3_Craw_Circle_R

Jiangshi_Type3_Craw_Circle_L

Jiangshi_Type3_Craw_Attack

Jiangshi_Type3_Craw_Attack_RH

Jiangshi_Type3_Craw_Attack_LH

Jiangshi_Type3_Craw_Hit_R

Jiangshi_Type3_Craw_Hit_L

Jiangshi_Type3_Craw_Hit_B

Jiangshi_Type3_Crawl_Idles_To_Death

Jiangshi_Type3_Crawl_Death_Loop

Jiangshi_Type3_Crawl_Death_to_Stand


Jiangshi_Human_Standing_Idle_Loop

Jiangshi_Human_Holding_breath_01

Jiangshi_Human_Holding_breath_01_Idle_To_Loop

Jiangshi_Human_Holding_breath_01_Loop

Jiangshi_Human_Holding_breath_01_Loop_To_Idle

Jiangshi_Human_Holding_breath_02

Jiangshi_Human_Holding_breath_02_Idle_To_Loop

Jiangshi_Human_Holding_breath_02_Loop_01

Jiangshi_Human_Holding_breath_02_Loop_02

Jiangshi_Human_Holding_breath_02_Loop_03

Jiangshi_Human_Holding_breath_02_Loop_To_Idle

Jiangshi_Human_Holding_breath_03

Jiangshi_Human_Holding_breath_03_Idle_To_Loop

Jiangshi_Human_Holding_breath_03_Loop

Jiangshi_Human_Holding_breath_03_Loop_To_Idle

Jiangshi_Human_Holding_breath_04_Turn_R

Jiangshi_Human_Holding_breath_04_Turn_R_Idle_To_Loop

Jiangshi_Human_Holding_breath_04_Turn_R_Loop

Jiangshi_Human_Holding_breath_04_Turn_R_Loop_To_Idle

Jiangshi_Human_Holding_breath_04_Turn_L

Jiangshi_Human_Holding_breath_04_Turn_L_Idle_To_Loop

Jiangshi_Human_Holding_breath_04_Turn_L_Loop

Jiangshi_Human_Holding_breath_04_Turn_L_Loop_To_Idle


Jiangshi_Human_Counterattack_Head_R_01

Jiangshi_Human_Counterattack_Head_R_02

Jiangshi_Human_Counterattack_Head_L_01

Jiangshi_Human_Counterattack_Head_L_02

Jiangshi_Human_Counterattack_Back

Jiangshi_Human_Counterattack_Upper_body_R_01

Jiangshi_Human_Counterattack_Upper_body_L_01

Jiangshi_Human_Counterattack_Lower_body_R_01

Jiangshi_Human_Counterattack_Lower_body_R_02

Jiangshi_Human_Counterattack_Lower_body_L_01

Jiangshi_Human_Counterattack_Lower_body_L_02

Jiangshi_Human_Counterattack_Lower_kick_R

Jiangshi_Human_Counterattack_Lower_kick_L

Jiangshi_Human_Counterattack_Step_On


Jiangshi_Human_Hit_Neck_R

Jiangshi_Human_Hit_Neck_L

Jiangshi_Human_Hit_Chest

Jiangshi_Human_Hit_Arm_R

Jiangshi_Human_Hit_Arm_L

Jiangshi_Human_Hit_Back


Jiangshi_Type2_Bite_Bitten_ATK_01_Combined_Kick

Jiangshi_Type2_Bite_Bitten_VIC_01_Combined_Kick

Jiangshi_Type2_Bite_Bitten_ATK_01_Combined_Push_Off

Jiangshi_Type2_Bite_Bitten_VIC_01_Combined_Push_Off

Jiangshi_Type2_Bite_Bitten_ATK_01_Start

Jiangshi_Type2_Bite_Bitten_VIC_01_Start

Jiangshi_Type2_Bite_Bitten_ATK_01_Loop

Jiangshi_Type2_Bite_Bitten_VIC_01_Loop

Jiangshi_Type2_Bite_Bitten_ATK_01_Kick

Jiangshi_Type2_Bite_Bitten_VIC_01_Kick

Jiangshi_Type2_Bite_Bitten_ATK_01_Push_Off

Jiangshi_Type2_Bite_Bitten_VIC_01_Push_Off


Jiangshi_Type3_Bite_Bitten_ATK_01_Combined_Beat_The_Fist

Jiangshi_Type3_Bite_Bitten_VIC_01_Combined_Beat_The_Fist

Jiangshi_Type3_Bite_Bitten_ATK_01_Combined_Push_Off

Jiangshi_Type3_Bite_Bitten_VIC_01_Combined_Push_Off

Jiangshi_Type3_Bite_Bitten_ATK_01_Start

Jiangshi_Type3_Bite_Bitten_VIC_01_Start

Jiangshi_Type3_Bite_Bitten_ATK_01_Loop

Jiangshi_Type3_Bite_Bitten_VIC_01_Loop

Jiangshi_Type3_Bite_Bitten_ATK_01_Beat_The_Fist

Jiangshi_Type3_Bite_Bitten_VIC_01_Beat_The_Fist

Jiangshi_Type3_Bite_Bitten_ATK_01_Push_Off

Jiangshi_Type3_Bite_Bitten_VIC_01_Push_Off


Jiangshi_Type2_Bite_Bitten_ATK_02

Jiangshi_Type2_Bite_Bitten_VIC_02

Jiangshi_Type2_Bite_Bitten_ATK_02_Start

Jiangshi_Type2_Bite_Bitten_VIC_02_Start

Jiangshi_Type2_Bite_Bitten_ATK_02_Loop

Jiangshi_Type2_Bite_Bitten_VIC_02_Loop

Jiangshi_Type2_Bite_Bitten_ATK_02_End

Jiangshi_Type2_Bite_Bitten_VIC_02_End


Jiangshi_Type3_Bite_Bitten_ATK_02

Jiangshi_Type3_Bite_Bitten_VIC_02

Jiangshi_Type3_Bite_Bitten_ATK_02_Start

Jiangshi_Type3_Bite_Bitten_VIC_02_Start

Jiangshi_Type3_Bite_Bitten_ATK_02_Loop

Jiangshi_Type3_Bite_Bitten_VIC_02_Loop

Jiangshi_Type3_Bite_Bitten_ATK_02_End

Jiangshi_Type3_Bite_Bitten_VIC_02_End


Jiangshi_Type2_Bite_Bitten_Behind_ATK_01_Escaped

Jiangshi_Type2_Bite_Bitten_Behind_VIC_01_Escaped

Jiangshi_Type2_Bite_Bitten_Behind_ATK_02

Jiangshi_Type2_Bite_Bitten_Behind_VIC_02

Jiangshi_Type2_Bite_Bitten_Behind_ATK_02_Start

Jiangshi_Type2_Bite_Bitten_Behind_VIC_02_Start

Jiangshi_Type2_Bite_Bitten_Behind_ATK_02_Loop

Jiangshi_Type2_Bite_Bitten_Behind_VIC_02_Loop

Jiangshi_Type2_Bite_Bitten_Behind_ATK_02_End

Jiangshi_Type2_Bite_Bitten_Behind_VIC_02_End


Jiangshi_Type3_Bite_Bitten_Behind_ATK_01_Escaped

Jiangshi_Type3_Bite_Bitten_Behind_VIC_01_Escaped

Jiangshi_Type3_Bite_Bitten_Behind_ATK_02

Jiangshi_Type3_Bite_Bitten_Behind_VIC_02

Jiangshi_Type3_Bite_Bitten_Behind_ATK_02_Start

Jiangshi_Type3_Bite_Bitten_Behind_VIC_02_Start

Jiangshi_Type3_Bite_Bitten_Behind_ATK_02_Loop

Jiangshi_Type3_Bite_Bitten_Behind_VIC_02_Loop

Jiangshi_Type3_Bite_Bitten_Behind_ATK_02_End

Jiangshi_Type3_Bite_Bitten_Behind_VIC_02_End


Jiangshi_Type3_Sucking_Sucked_ATK

Jiangshi_Type3_Sucking_Sucked_VIC

Jiangshi_Type3_Sucking_Sucked_ATK_Start

Jiangshi_Type3_Sucking_Sucked_VIC_Start

Jiangshi_Type3_Sucking_Sucked_ATK_Loop

Jiangshi_Type3_Sucking_Sucked_VIC_Loop

Jiangshi_Type3_Sucking_Sucked_ATK_End

Jiangshi_Type3_Sucking_Sucked_VIC_End


Jiangshi_Type3_Crawl_Grab_ATK_01

Jiangshi_Type3_Crawl_Grab_VIC_01

Jiangshi_Type3_Crawl_Grab_ATK_01_Start

Jiangshi_Type3_Crawl_Grab_VIC_01_Start

Jiangshi_Type3_Crawl_Grab_ATK_01_Loop

Jiangshi_Type3_Crawl_Grab_VIC_01_Loop

Jiangshi_Type3_Crawl_Grab_ATK_01_End

Jiangshi_Type3_Crawl_Grab_VIC_01_End


Jiangshi_Type3_Crawl_Grab_ATK_02

Jiangshi_Type3_Crawl_Grab_VIC_02

Jiangshi_Type3_Crawl_Grab_ATK_02_Start

Jiangshi_Type3_Crawl_Grab_VIC_02_Start

Jiangshi_Type3_Crawl_Grab_ATK_02_Loop

Jiangshi_Type3_Crawl_Grab_VIC_02_Loop

Jiangshi_Type3_Crawl_Grab_ATK_02_End

Jiangshi_Type3_Crawl_Grab_VIC_02_End


Price $89.99

AA_female_driving by activeanimation

Asset Store newest packages - 2024, February 8 - 17:24

Technical details


Rigging: Yes

Animation count:57

Animation type list: fbx

motion capture

This asset is composed of various 57 high-quality motion capture animations needed for game development.

Animation Clips consist of all looping animation Mecanim compatible.

Also, all motion is humanoid based.

We have a professional motion capture team. Our database has thousands of animations.

We are pleased to share with you our motion capture work. Please look forward to more work from us. Please stay tuned!


Animations:(loop)

AA_female_driving_drive_normally

AA_female_ driving_Listen_to_music_and_drive

AA_female_driving_Driving_angry

AA_female_driving_reverse

AA_female_driving_Look_in_the_left_rearview_mirror

AA_female_ driving_Look_in_the_right_rearview_mirror

AA_female_driving_Look_at_the_rearview_mirror

AA_female_driving_honk

AA_female_driving_Open_navigation

AA_female_driving_look_right

AA_female_driving_look_left

AA_female_driving_Head_out_the_window

AA_female_driving_chat

AA_female_driving_brake

AA_female_driving_bumpy

AA_female_driving_hit

AA_female_driving_Turn_left

AA_female_driving_Turn_right

AA_female_driving_drive_normally_to_drive_one_hand

AA_female_drive_with_one_hand_to_driving_drive_normally

AA_female_driving_Driving_normally_with_one_hand

AA_female_driving_Listen_to_music_and_drive_with_one_hand

AA_female_driving_driving_Driving angry_with_one_hand

AA_female_driving_reverse_with_one_hand

AA_female_driving_Look_in_the_left_rearview_mirror_with_one_hand

AA_female_driving_Look_in_the_right_rearview_mirror_with_one_hand

AA_female_driving_Look_at_the_rearview_mirror_with_one_hand

AA_female_driving_honk_with_one_hand

AA_female_driving_Open_navigation_with_one_hand

AA_female_driving_look_right_with_one_hand

AA_female_driving_look_left_with_one_hand

AA_female_driving_Head_out_the_window_with_one_hand

AA_female_driving_chat_with_one_hand

AA_female_driving_brake_with_one_hand

AA_female_driving_bumpy_with_one_hand

AA_female_driving_hit_with_one_hand

AA_female_driving_Turn_left_with_one_hand

AA_female_driving_Turn_right_with_one_hand

AA_female_driving_cheer01

AA_female_driving_cheer02

AA_female_driving_outside_to_inside_01

AA_female_driving_outside_to_inside_02

AA_female_driving_inside_to_outside_01

AA_female_driving_inside_to_outside_02

AA_female_driving_Swearing_outside_the_car_01

AA_female_driving_Swearing_outside_the_car_02

AA_female_driving_Showing_love_gesture_outside_the_car

AA_female_driving_Find_the_way_by_car



Animations:(no loop)

AA_female_driving_Steal_a_car

AA_female_driving_Jump_out_of_the_car01

AA_female_driving_Jump_out_of_the_car02

AA_female_driving_Carjacking_A

AA_female_driving_Carjacking_B

AA_female_driving_Chat_outside_the_car_01_A

AA_female_driving_Chat_outside_the_car_01_B

AA_female_driving_Chat_outside_the_car_02_A

AA_female_driving_Chat_outside_the_car_02_B



Price $14.99

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