Low Poly Corner Building Deli Shop by Forged Studio
PACKAGE CONTAINS
19 low poly prefabs:
- 2 Buildings
- 7 Environment Models
- 10 Road Parts
TRIANGLES CONTAINS
- Buildings 15,000-19,650 tris
- Environment Models 600-8,400 tris
- Road Parts 80-620 tris
Number of textures: 2
Textures dimensions: 256x256
Minimum Poly Count: 41
Maximum Poly Count: 10,350
19 different low poly environment object which include buildings, roads and traffic signs. With this pack you can create your own city for your project.
Price $4.99
City Characters 04 Beach Boys and Girls by ChessStudio
-The package contains PNG and PSD files
-All imgs have transparent backgrounds
The package contains:
- Characters PSD 512(w) x 1024(h) pixels
- Characters profile picture PSD
- 12 Different beach characters
- 6 men and 6 women, with different skin colors
- 12 avatar characters, 12 avatar characters with background
Price $9.99
Action Beats by Muz Station Productions
Part of Grand Music Bundle - BIG multi-genre music collection for any project!
Action Beats
Dynamic loops with powerful percussions and drum beat for epic, energetic, action, battle scenes, games, videos.
Preview:
https://soundcloud.com/muzstation-game-music/sets/action-beats
Pack includes:
– 15 different tracks (+loops)
– High Quality 16 bit WAV files
Useful Again & Again
You can use music as a background in your commercial or free projects, in media contents, videos, streams, games...
But you can't include music outside your project, resale, give away.
Price $15.00
GridDrawer: Grid-Based 2D Level Editor by ByteVeil
- Drawing / Erasing 2D tiles (your own prefabs) using your mouse.
- Custom grid configuration.
- All drawn tiles can be separated into categories which act like layers. Each category can be assigned its own sorting layer and order in layer properties.
- Tiles will be automatically generated under the assigned folders. Folders are embodied as game objects which inherit the given folder name.
GridDrawer is a versatile asset designed to simplify the process of creating and manipulating 2D tile-based environments. The asset allows you to “draw” and “erase” tiles on any number of custom grids with ease. Simply select your own prefabs and start drawing with your mouse!
This asset allows you to be pixel perfect when placing your tiles while minimally interfering with your project. You only need to use a single script to start drawing!
Price $12.99
VTKUnity-MedicalVolumeViewer by Kitware Europe
The technical documentation and the example scenes shipped with this asset show how to set up the VTK Medical Viewer scene in your Unity project.
The list below highlights the features provided by this asset:
I/O:
- VTK XML Image (.vti)
- MetaImage (.mha/.mhd)
- DICOM folder (Path to a folder containing DICOM images)
- NifTI (.nii, .nii.gz)
- Nrrd (.nrrd, .nhdr)
Features:
- Volume rendering
- Volume cropping
- Slice rendering
- Interactive reslicing
- Multi-planar reconstruction (MPR)
- Window/Level
Limitations
- OS support:
The VTK plugin has been implemented and tested for Windows only. Support for Linux, MacOS and Android might come in future versions.
- Unity Graphics API:
VTK relies on the OpenGL rendering backend, thus Unity graphics API must be set to OpenGLCore.
- Virtual and Augmented Reality:
Although VTK and ActiViz natively support rendering in VR and AR headsets such as the Hololens 2, the Unity support for OpenXR does not work with the OpenGLCore rendering backend. For this reason, the plugin only supports rendering in VR headsets using the Unity legacy VR support that is based on OpenVR and available in Unity 2019.
- Missing features:
This asset provides a small subset of the VTK features available in C++. It is possible to access the whole set of features offered by VTK by using the VTKUnity-Activiz paid asset. Please contact kitware@kitware.fr for details or troubleshooting.
Documentation | VTK | Activiz | Contact
Kitware provides this asset to showcase the integration of the Visualization Toolkit (VTK) in Unity through a minimalist medical image viewer.
It provides a small subset of the VTK features for medical image processing and visualization to allow users to load their medicales images and visualize them in their Unity application.
DICOM folders, NifTI(nii, nii.gz), Nrrd (.nrrd, .nhdr), MetaImage (mha, mhd), and VTK (.vti) input file formats are supported.
2D slice (MPR) and 3D volume rendering representations of the data are available.
This asset is not meant to be customized nor extended. To integrate the full set of VTK processing and rendering capabilities in your Unity project, one should use the VTKUnity-ActiViz asset which gives access to the complete set of VTK features in a C# API.
Price $0.00
Camera effects - Shake, zoom and follow by WITS
Available effects/behaviours in the Camera Effects Pack 1:
- Follow target (3rd person view)
- Shake (earthquake or explosion)
- Look and zoom (a fixed camera)
Easy to use and no scripting needed!
The camera effects/behaviours is general scripts attached to the main camera in the scene and is suitable for all kind of games who want some dynamic effects.
The scripts works out of the box. Just drag and drop the scripts and change the variables in the inspector to suit your needs.
Price $4.99
Car Wheel Tire Tyre Rim - Props For Low Poly Mobile Environments by TIBITEK GAMES
The package comes with 2 models, one for the tire and one for the rim. Each has 4 LOD levels. There are also 3 prefabs that make use of this 2 models.
Designed as a prop and also as a truck wheel, it is very lightweight with only 2 textures (one for the tire and one for the rim, optimized to take full advantage of an atlas).
The tire texture is 2048x2048 and the rim texture is 256x256.
Triangles count for rim: 508 (LOD0), 252 (LOD1), 28 (LOD2), 12 (LOD3).
Triangles count for tire: 400 (LOD0), 160 (LOD1), 80 (LOD2), 40 (LOD3).
One or more textures bundled with this project have been created with images from Textures.com. These images may not be redistributed by default. Please visit www.textures.com for more information.
Price $4.99
Quick Hyphenation by neoludic games
This plugin implements Frank Liang’s hyphenation algorithm with considerations for game engines, focussing on minimal garbage generation and fast hyphenation times. It is optimized for swift runtime performance and minimal Garbage allocation, using String Builders, caching and a tree data structure for fast and efficient hyphenation.
All of this integrates seamslessly with Text Mesh Pro components.
Quick Hyphenation allows you to hyphenate your strings and Text Mesh Pro text fields in Unity, allowing for a massively improved text layoting quality and look by allowing for word breaks.
Check out the demo at https://quick.demo.neoludic.games
This often drastically improves the look of left-alligned text and is absolutely critical whenever you use justified text.
Quick Hyphen is based on Frank Liang’s Hyphenation algorithm, and can use any set of pre-computed patterns.
See https://hyphenation.org/ for a list of available patterns under permissive open source licenses, usually MIT or LPPL.
Quick Hyphenation comes with a set of pre-configured hyphenation assets for:
Danish - MIT License
Dutch - LPPL 1.0
UK English - MIT
US English - See Below*
French - MIT
German - MIT
Italian - MIT
Polish - MIT
Portuguese - BSD 3
Russian - LPPL 1.2
Spanish - MIT
Ukranian - LPPL 1.2
Welsh - LPPL 1.0
Using it is as simple as adding a component to your Text Mesh Pro text objects.
* US English: ”Copyright (C) 1990, 2004, 2005 Gerard D.C. Kuiken
Copying and distribution of this file, with or without modification, are permitted in any medium without royalty provided the copyright notice and this notice are preserved.”
Price $15.00
Simple Jobs by Harrison Thompson
Required Packages:
- Unity - Collections 1.2.4
- Unity - Burst 1.6.6
- Unity - Mathematics 1.2.6
Simple Jobs contains a set of jobs that can be used in a variety of projects. Check out this asset if you want to learn more about Unity's Jobs system and the Burst compiler.
- Basics
- ParallelOperations - easy-to-use multi-threaded jobs
- Check Distance Jobs
- Partial Sums Jobs
- and more
- Statistics
- Demo Scene included
- Sets of jobs to calculate Mean, Variance, and Covariance.
- Makes use of multi-threading where possible.
- Spatial Hash
- Demo Scene included
- Spatial Hashes are fantastic when you need to find objects based on location. They are particularly powerful when there are thousands of objects.
- The implementation in SimpleJobs is split into separate jobs. There are a few variations, each of which are ideal under different conditions.
Price $0.00
Real (Low Poly) Car 33 by Akıllı Mum
Sample created with URP but car can be used on any pipeline (Standard, URP or HDRP) or platform (mobile, WebGL PC, console, ...)
WebGL Demo: SEE ALL CARS HERE
Full package here: COLLECTION 1
- Real shot 4K texture (single diffuse)
- Low Poly: 3K
- Separated and pivoted wheels
- Emissive light textures (WIP)
- No interior
IMPORTANT: Because textures are real world shots, nothing can be changed for textures (can not be customized)!
Price $15.00
Real (Low Poly) Car 32 by Akıllı Mum
Sample created with URP but car can be used on any pipeline (Standard, URP or HDRP) or platform (mobile, WebGL PC, console, ...)
WebGL Demo: SEE ALL CARS HERE
Full package here: COLLECTION 1
- Real shot 4K texture (single diffuse)
- Low Poly: 3K
- Separated and pivoted wheels
- Emissive light textures (WIP)
- No interior
IMPORTANT: Because textures are real world shots, nothing can be changed for textures (can not be customized)!
Price $15.00
Real (Low Poly) Car 31 by Akıllı Mum
Sample created with URP but car can be used on any pipeline (Standard, URP or HDRP) or platform (mobile, WebGL PC, console, ...)
WebGL Demo: SEE ALL CARS HERE
Full package here: COLLECTION 1
- Real shot 4K texture (single diffuse)
- Low Poly: 3K
- Separated and pivoted wheels
- Emissive light textures (WIP)
- No interior
IMPORTANT: Because textures are real world shots, nothing can be changed for textures (can not be customized)!
Price $15.00
Real (Low Poly) Car 30 by Akıllı Mum
Sample created with URP but car can be used on any pipeline (Standard, URP or HDRP) or platform (mobile, WebGL PC, console, ...)
WebGL Demo: SEE ALL CARS HERE
Full package here: COLLECTION 1
- Real shot 4K texture (single diffuse)
- Low Poly: 3K
- Separated and pivoted wheels
- Emissive light textures (WIP)
- No interior
IMPORTANT: Because textures are real world shots, nothing can be changed for textures (can not be customized)!
Price $15.00
Real (Low Poly) Car 29 by Akıllı Mum
Sample created with URP but car can be used on any pipeline (Standard, URP or HDRP) or platform (mobile, WebGL PC, console, ...)
WebGL Demo: SEE ALL CARS HERE
Full package here: COLLECTION 1
- Real shot 4K texture (single diffuse)
- Low Poly: 3K
- Separated and pivoted wheels
- Emissive light textures (WIP)
- No interior
IMPORTANT: Because textures are real world shots, nothing can be changed for textures (can not be customized)!
Price $15.00
Real (Low Poly) Car 28 by Akıllı Mum
Sample created with URP but car can be used on any pipeline (Standard, URP or HDRP) or platform (mobile, WebGL PC, console, ...)
WebGL Demo: SEE ALL CARS HERE
Full package here: COLLECTION 1
- Real shot 4K texture (single diffuse)
- Low Poly: 3K
- Separated and pivoted wheels
- Emissive light textures (WIP)
- No interior
IMPORTANT: Because textures are real world shots, nothing can be changed for textures (can not be customized)!
Price $15.00
Real (Low Poly) Car 27 by Akıllı Mum
Sample created with URP but car can be used on any pipeline (Standard, URP or HDRP) or platform (mobile, WebGL PC, console, ...)
WebGL Demo: SEE ALL CARS HERE
Full package here: COLLECTION 1
- Real shot 4K texture (single diffuse)
- Low Poly: 3K
- Separated and pivoted wheels
- Emissive light textures (WIP)
- No interior
IMPORTANT: Because textures are real world shots, nothing can be changed for textures (can not be customized)!
Price $15.00
Real (Low Poly) Car 26 by Akıllı Mum
Sample created with URP but car can be used on any pipeline (Standard, URP or HDRP) or platform (mobile, WebGL PC, console, ...)
WebGL Demo: SEE ALL CARS HERE
Full package here: COLLECTION 1
- Real shot 4K texture (single diffuse)
- Low Poly: 3K
- Separated and pivoted wheels
- Emissive light textures (WIP)
- No interior
IMPORTANT: Because textures are real world shots, nothing can be changed for textures (can not be customized)!
Price $15.00
Real (Low Poly) Car 25 by Akıllı Mum
Sample created with URP but car can be used on any pipeline (Standard, URP or HDRP) or platform (mobile, WebGL PC, console, ...)
WebGL Demo: SEE ALL CARS HERE
Full package here: COLLECTION 1
- Real shot 4K texture (single diffuse)
- Low Poly: 3K
- Separated and pivoted wheels
- Emissive light textures (WIP)
- No interior
IMPORTANT: Because textures are real world shots, nothing can be changed for textures (can not be customized)!
Price $15.00
Real (Low Poly) Car 24 by Akıllı Mum
Sample created with URP but car can be used on any pipeline (Standard, URP or HDRP) or platform (mobile, WebGL PC, console, ...)
WebGL Demo: SEE ALL CARS HERE
Full package here: COLLECTION 1
- Real shot 4K texture (single diffuse)
- Low Poly: 3K
- Separated and pivoted wheels
- Emissive light textures (WIP)
- No interior
IMPORTANT: Because textures are real world shots, nothing can be changed for textures (can not be customized)!
Price $15.00