Obstacle Craft Pro by N1x
- Number of Textures: 3 textures utilized in the shader for optimal performance.
- Texture Dimensions: 250x250 pixels for efficient use of resources.
- Polygon Count (Per Model): Optimized low-poly models for efficient performance.Minimum Polygon Count: Ensures smooth performance on a range of devices.
Maximum Polygon Count: Balances detail and performance for flexibility. - Number of Meshes/Prefabs: Over 50 diverse prefabs for easy integration.
- Number of Vertices: Approximately 50,000 vertices across all meshes.
- Vertices per Mesh: Around 135 vertices per mesh, ensuring detailed yet efficient models.
- Rigging: No rigging for simplified usage.
- Animation Count: Each obstacle comes with dynamic animations.
- Animation Types: Varied animations to suit different in-game scenarios.
- UV Mapping: Efficient UV mapping for seamless texture application.
- LOD Information:Count: Multiple LODs for optimized performance.
Number of Levels: Adjustable levels for different distance ranges. - Types of Materials and Texture Maps:Utilizes a shader with 3 textures for colors and effects.
No PBR materials; the focus is on optimized performance.
Key Features:
- Ready-to-Use: Over 50 low-poly animated obstacles for immediate implementation.
- Hypercasual Aesthetic: Crafted with a design that seamlessly integrates into modern hypercasual game styles.
- Easy Unity Integration: Drag-and-drop functionality for swift implementation.
- Versatile Usage: Suitable for various genres, including endless runners, puzzles, and arcade games.
- Solo Developer Friendly: Designed with simplicity for individual developers and small teams.
- Example Scene Included: Explore the possibilities with a showcase scene of all obstacles in action.
ObstacleCraft Pro offers a powerful combination of technical excellence and user-friendly features for your Unity game development.
ObstacleCraft Pro is your all-in-one solution for hypercasual game development. Dive into a collection of 50+ meticulously crafted low-poly obstacles, each adorned with dynamic animations. Tailored for seamless integration into Unity projects, these assets bring a vibrant and playful aesthetic to your games. Whether you're developing endless runners, casual puzzles, or arcade adventures, ObstacleCraft Pro adds a layer of excitement to any genre.
Price $14.99
Scary Trees Pack by AK STUDIO ART
Immerse yourself in the darkness of an enchanted forest with the "Scary Trees Pack" for Unity. This asset pack plunges you into a world of mystery and horror, filled with twisted and eerie trees that will add a haunting atmosphere to your game.
Featuring a variety of macabre and detailed trees, this pack offers a wide range of assets that can be adapted to any horror or suspense gameplay style. From twisted and gnarled trees to creepy leafless ones, each of these assets has been meticulously designed to evoke a sense of unease and suspense in your project.
Technical specifications:
- Number of Unique Meshes 31.
- Number of polygons - from 128 (for simple models) to 54,176 (for complex models).
- Texture size (1024 x 1024 to 2048 x 2048).
- Types of texture maps - BaseMap, Normal, MaskMap.
The package contains:
· 10 Types of trees
· 11 Fbx models
· 10 Prefabs with colliders
· 16 Textures
· 1 Cubemap (2048 x 1024).
· LOD groups included
· Optimized 3D Models
· 3 demo scenes
Price $15.99
Casual Fun Music Pack by SwishSwoosh
Wav
44.1 kHz
16 bit
Yes/No
Stereo/Mono
Casual Fun Music Pack is a great way to add a light, happy and energetic ambience to your game. Create an instant sense of fun, adventure and carefree joy with these happy, energetic, and loopable music tracks with their variations. Casual Fun Music Pack is ideal for cute fun and fast games, and is also a perfect companion for game trailers. Add a calypso-like bright and happy shine to your project with Casual Fun Music Pack. It's packed with fun and smiles!
This pack of royalty-free content includes;
⦿ 12 x Loopable Music Track
⦿ 2 x Extra Track Variations
Casual Fun Music Pack is mostly used in various game genres requiring a fun, upbeat, positive, and joyful touch.
This music pack includes these types of moods;
⦿ Upbeat
⦿ Fun
⦿ Joyful
⦿ Motivational
⦿ Happy
⦿ Cute
⦿ Energetic
⦿ Sunny
⦿ Positive
⦿ Uplifting
⦿ High
⦿ Cheerful
⦿ Fresh
⦿ Light
⦿ Simple
Total File Size: 266,1 MB
Format: 16bit, 44.1kHz
Number of Samples: 14
Duraiton: 00.20.47 (hh:mm:ss)
Price $99.99
User Interface: Sci-Fi Sound Effects Pack by SwishSwoosh
Audio file types: wav
Sample rate: 44.1 kHz
Bit depth: 16 bit
Loopable: Yes and No
Additional: Stereo/Mono
When gaming, reactions and decisions are often critical. User Interface: Sci-Fi
sound pack gives you a choice of sounds with variations for the right action in a wide range of styles. From button clicks, warnings, alerts and notifications, to holograms, devices and interface settings, User Interface: Sci-Fi delivers the best audio responses for all scenarios. Gamers will love the positivity each sound delivers and you’ll love the confidence your game provides.
This pack of royalty-free content includes;
⦿ 760+ Sound Effects
User Interface: Sci-Fi Sound Effects Pack is used in every game genre that has sci-fi elements.
This sound effects pack includes;
⦿ Analog UI
⦿ Alert
⦿ Cartoon Fiction
⦿ Notification
⦿ Click
⦿ Hologram
⦿ Data Processing
⦿ Energy
⦿ Ethereal
⦿ Glitch
⦿ Horror
⦿ Mechanical
⦿ Metallic
⦿ Robot Vocalization
⦿ Beep
⦿ Alarm
User Interface: The Sci-Fi Sound Effects Pack is a comprehensive collection composed of both analog and digital elements. It provides a wide range of user interface requirements for your games.
Total File Size: 266.7MB
Format: 16bit, 44.1kHz
Number of Samples: 767
Duration: 00:25:30 (hh:mm:ss)
Links:
Visit our website for more information
Price $34.90
Simon-Task by Zefwih
- Participant and Condition IDs: Unique identifiers for each participant and condition.
- Data Logging: Automatic logging of task data to a CSV file, customizable log path. ●
- Customizable Visual Stimuli: Configurable display settings for the Simon signals, including colors and shapes.
- Error Feedback: Provides visual feedback for errors.
- Task Timing: Adjustable response times and intervals between trials.
- UI Customization: Options to customize font size, text, and background colors.
- SteamVR Integration: (Optional) Integration with SteamVR for VR-based tasks.
- Usage
- Configuration: Set participant and condition IDs in the Unity Editor.
- Customize display settings, signal shapes, colors, and error feedback sprites as required.
- Logging: Enter the desired path for the data log file or use the default path.
- Welcome Screen: The task starts with a welcome screen detailing the usage for participants.
- Execution: The module executes a series of Simon tasks. Participant responses are logged along with reaction times and error statuses.
A prefab is included.
All source code is extensively documented.
The Simon task and effect, first identified by J. R. Simon and his colleague in 1963, demonstrate that people react more swiftly and accurately when the characteristics of a stimulus and its response align, such as both occurring on the same side of the body. This phenomenon is part of the broader category of stimulus-response compatibility effects. It is similar to the Stroop effect in highlighting the challenges experienced during a mismatch between a stimulus and its response, which is easily noticeable.
Supported VR Device Types via SteamVR
* Vive
* Oculus
Because all creation and editing functionalities are accessible through the Unity Editor, no coding is required to create and run a custom questionnaire in a scene.
For further reading, see:
Simon, J.R. and Wolf, J.D. (1963). Choice reaction times as a function of angular stimulus-response correspondence and age. Ergonomics, 6, 99-105.
Hommel, B. (1993). Inverting the Simon effect by intention: Determinants of direction and extent of effects of irrelevant spatial information. Psychological Research, 55, 270-279.
Prinz, W. & Hommel, B. (2002). Common mechanisms in perception and action: Attention and Performance, Vol. XIX. Oxford: Oxford University Press.
We are always interested in scientific collaborations. Please reach out to zefwih@gmail.com
Price $29.00
Scripts Vault - Free: A Time Saver Pack by Projekt Sumperk
The "Scripts Vault - Free: A Time Saver Pack" for Unity includes the following key features:
- Camera Controller: Enhanced camera movement control.
- Object Pooling System: Improves performance by managing object instances.
- Camera Position Manager: Manages and switches camera positions.
- Mobile Swipe Input: Implements responsive swipe controls for mobile.
- FPS Display: Displays real-time frames per second.
- Camera Shake Effects: Adds shake effects for dynamic scenes.
- Slow Motion: Integrates slow motion effects.
- Fluent Transform: Simplifies object transformation.
- Load from Resource Folder: Streamlines runtime asset loading.
- Camera LookAt UI: Dynamic UI elements that track camera focus.
- Camera Rotation: Allows for comprehensive scene views.
- Async LoadScene: Enhances scene loading with asynchronous operations.
- Swipe & Rotate Camera: Intuitive camera control for user interaction.
- PinchZoom: Mobile pinch-to-zoom functionality.
- Pan: Camera panning for scene navigation.
- Inputfield Validation: Ensures accurate user input.
- Advance Password System: Robust password protection.
- PhotoGallery & VideoGallery: In-app photo and video galleries.
- Video Player: Integrates video playback.
- JSON Read/Write: Manages data with file operations.
- IP Address: Retrieves and manages IP information.
- Android Permission: Manages Android permissions.
- Add/Remove Listeners: Simplifies event listener management.
- EncryptedPlayerPrefs: Secures player data with encryption.
- ScreenShots, NextPrevious: Easy screenshot capture and item navigation.
- Check Internet Connection: Verifies internet connectivity.
- File Directory Operations: Manages file and directory operations.
- Advanced Raycaster: Enhances object interaction with raycasting.
- Stopwatch & Countdown Timer: Built-in time tracking features.
- Text Read/Write: Manages data with file operations.
This comprehensive pack is designed to save development time and enhance Unity projects with advanced functionalities.
Scripts Vault - Free: A Time Saver Pack
Supports: Win/Mac/Linux/Android/iOS/WebGL
Unleash the full potential of your Unity projects with the "Scripts Vault - Free: A Time Saver Pack," the ultimate collection of advanced scripts designed to streamline development and enhance your game or application. This comprehensive pack is available at no cost, offering an invaluable set of tools for both novice and experienced developers alike.
Whether you're developing for mobile, desktop, or VR/AR, the "Scripts Vault - Free: A Time Saver Pack" provides you with the tools to significantly reduce development time and tackle common challenges effortlessly. Offered completely free of charge on the Unity Asset Store, this pack is a must-have for anyone looking to elevate their Unity projects with polished, professional features. Download now and transform your development workflow!
Key Features:
- Camera Controller: The AdvancedCameraController script for Unity provides advanced camera control functionalities, allowing smooth following, rotation, and zooming of the camera around a target object.
- Object Pooling System: Optimize your game's performance by efficiently managing object instances.
- Camera Position Manager: Easily manage multiple camera positions and switch between them seamlessly.
- Mobile Swipe Input/Standalone: SwipeManager is a versatile Unity script for detecting swipe gestures on touch devices and mouse input. It allows you to easily detect swipes in different directions and trigger actions based on swipe events.
- FPS Display: FPS Counter is a Unity script that displays frame rate and system information on the screen. It provides insights into the performance of your Unity application, including frame rate, memory usage, and device information.
- Camera Shake Effects: Add immersive shake effects to your camera to enhance action sequences.
- Slow Motion: Easily implement slow motion effects to highlight dramatic moments.
- Fluent Transform: FluentTransform is a versatile Unity script for smoothly transforming GameObjects. It allows fluent chaining of methods for moving, rotating, and scaling GameObjects, with customizable duration, easing, and transformation space (Global or Local).
- Load from Resource Folder: The LoadFromResource script is a versatile utility for Unity game developers that simplifies the process of loading various types of resources from the Unity Resources folder. Whether you need to load images, audio, JSON data, text, or video, this script provides a convenient way to access and utilize these resources.
- Camera LookAt UI: Create dynamic UI elements that follow the camera's focus.
- Camera Rotation: Implement versatile camera rotation mechanics for a comprehensive view of your scenes.
- Async LoadScene: Optimize scene loading with asynchronous operations to keep your game running smoothly.
- Swipe & Rotate Camera: Enhance user interaction with intuitive swipe and rotate camera controls.
- PinchZoom: The PinchZoom script for Unity enables pinch zoom functionality for GameObjects, allowing users to zoom in and out by using the mouse scroll wheel. Additionally, it provides the capability to drag GameObjects with the mouse and reset their position and scale using the spacebar.
- Pan: Add panning capabilities to your camera for broad scene navigation.
- Inputfield Validation: The InputFieldValidation script is a versatile tool for Unity game developers that simplifies input field validation, ensuring that user inputs meet specific criteria. It allows you to validate and restrict input fields for various purposes, such as ensuring correct data entry for names, ages, email addresses, and more.
- Advance Password System: The Advance Password System script is a comprehensive tool for Unity game developers that simplifies password input and validation. It offers features like password visibility toggling, password strength indication, and password policy validation to enhance user authentication and security in your Unity projects.
- Photo Gallery: The Photo Gallery Navigation script for Unity allows you to create a photo gallery with Next and Previous Navigations within your Unity project. This documentation provides an overview of its features, example usage, and important notes for integration.
- Video Gallery: The Video Gallery & Player scripts for Unity provide a comprehensive solution for creating video galleries and interactive video players within your Unity projects.
- Video Player: Embed video playback functionality directly in your Unity projects.
- JSON & Text Read/Write: Facilitate data management with JSON and text file operations.
- IP Address: Retrieve and manage IP address information effortlessly.
- Android Permission: Android Permissions with Popup Box is a Unity script that simplifies the process of handling Android permissions in your Unity projects. It provides a user-friendly pop-up interface to explain why specific permissions are required and then requests those permissions.
- Event Manager : Access the EventManager using the Instance property. Add and remove listeners to an event. Trigger an event by name and clear all listeners for a specific event.
- EncryptedPlayerPrefs: EncryptedPlayerPrefs is a Unity script that provides secure storage of data in PlayerPrefs. It encrypts data before saving it to PlayerPrefs, ensuring that sensitive information remains protected.
- ScreenShots: Screenshots is a Unity script that enables you to capture in-game screenshots with ease. This script offers various features, such as custom key binding, timed screenshot capture, and multiplatform support for Windows, macOS, Android, and iOS. Whether you need to capture moments in your game or create assets for documentation, screenshots simplify the process.
- Check Internet Connection: Internet Connection Checker is a Unity script that allows you to monitor the status of your internet connection. It offers three modes of checking: button click, timed intervals, and continuous monitoring. You can easily integrate it into your Unity projects to ensure your application responds appropriately to network availability.
- File Directory Operations: File Directory Operations is a Unity script that provides a set of advanced operations for managing directories and files within your Unity project. It allows you to create, check their existence, list files and directories, delete, copy, move, read, and write files and directories.
- Advanced Raycaster: Enhance interaction with advanced raycasting functionalities.
- Stopwatch & Countdown Timer: Track time efficiently with built-in stopwatch and timer features with callbacks.
- DragAndSnapUI: The DragAndSnapUI script for Unity allows UI elements to be dragged and snapped to specific locations defined as snap points. It provides a user-friendly interface for arranging and organizing UI elements within a scene.
Price $0.00
Smartwatch Companion Toolkit by Projekt Sumperk
Technical details:
- Modular script architecture
- UI customization
- Easy integration
- Multiple radio stations are supported.
- WAV format support for Music and Radio
- Configurable parameters
- Real-time Dynamic Island notifications
- Customizable notifications
- Virtual banking and transactions
- Photo and video gallery integration
- Countdown timer functionality
- Simulated phone call mechanics
- Contact management
- Efficient code and data structures for minimal overhead
- Caching and resource management for optimized memory usage
Smartwatch Companion Toolkit for Unity Games and Apps
Support: Standalone/Android
Supports VR (Tested on Oculus Quest 2)
Supports AR (Tested on Android)
Documentation Included
Smartwatch Companion Toolkit is a versatile Unity asset that equips developers with a powerful array of features to enhance their games and apps. From a mission tracking system that keeps players engaged to a trophy system that boosts competition, this toolkit delivers a comprehensive suite of tools. You can create immersive in-game radio experiences and personalize gameplay with a music player. Managing gear and inventory is effortless with the loadout system, while health systems ensure balanced gameplay. Keep players informed with dynamic island notifications, deliver story elements via in-game emails, and promote social interaction with a messaging system. Add utility with reminders and financial depth with a banking system. Offering a fully functional calculator, timer, hacking mechanics, and even a complete call and contact management system, this toolkit elevates your Unity project to new heights.
Key Features:
1. Mission Tracking System:
- Use Case: The Mission Tracking System is a versatile tool that allows Unity developers to seamlessly integrate mission and quest management into their games. Whether you're creating an RPG, adventure, or action game, this feature enables players to track their objectives, view progress, and receive notifications when they complete missions. Enhance gameplay by providing a clear sense of purpose and progression.
2. Trophy System:
- Use Case: Elevate player engagement and competition with the Trophy System. Perfect for games of all genres, this feature empowers developers to reward players with achievements and trophies for accomplishing specific goals within the game. Encourage replayability and challenge players to strive for excellence.
3. Radio Player:
- Use Case: The Radio Player feature brings immersive audio experiences to your Unity project. Ideal for simulation or open-world games, it allows players to tune in to in-game radio stations, enhancing realism and creating a dynamic atmosphere. Integrate music, news, or commentary seamlessly into your game world.
4. Music Player:
- Use Case: Take player immersion to the next level with the Music Player feature. Suitable for music rhythm games and more, this feature enables players to select and play their own music during gameplay, creating a personalized and engaging experience.
5. Loadout/Inventory System:
- Use Case: Manage player equipment and items effortlessly with the Loadout/Inventory System. Perfect for RPGs and survival games, this feature provides an intuitive interface for players to organize and switch between gear, optimizing gameplay and enhancing user convenience.
6. Health System:
- Use Case: Ensure fair and challenging gameplay with the Health System. Suitable for combat or survival games, it manages player health and damage, adding depth to your game's mechanics. Customize it to create unique gameplay experiences.
7. Dynamic Island Notification:
- Use Case: In open-world games, the Dynamic Island Notification feature keeps players engaged and informed. Notify them of events, discoveries, or challenges within the game world, enhancing exploration and creating a dynamic gaming experience.
8. Emails:
- Use Case: Bring narrative depth to your game with the Email System. Developers can deliver story elements, character interactions, and plot twists through in-game emails, creating a rich and immersive storytelling experience.
9. Messaging:
- Use Case: Foster social interaction and coordination in multiplayer games with the Messaging System. Allow players to communicate, strategize, and connect within your game, enhancing the multiplayer experience.
10. Reminder:
- Use Case: Enhance user engagement and utility with the Reminder feature. Users can set and receive reminders for in-game events or real-world activities, making your app or game more versatile and user-friendly.
11. Banking System:
- Use Case: Create in-game economies and financial systems in business or simulation games using the Banking System. Enable players to manage finances, investments, and transactions, adding depth to gameplay.
12. Calculator:
- Use Case: Integrate a fully functional calculator into your educational or simulation app with the Calculator feature. Offer users a practical tool within the game environment, enhancing their experience.
13. Photos, Videos, and Gallery:
- Use Case: Allow users to create a personalized gallery of in-game memories with the Photos, Videos, and Gallery features. Perfect for storytelling games, players can capture and revisit their favorite moments.
14. Timer:
- Use Case: Create time-based challenges and puzzles with the Timer feature. Add urgency and excitement to gameplay, creating a dynamic and engaging experience for players.
15. Hacking System:
- Use Case: Dive into the world of cyber espionage and hacking with the Hacking System. Ideal for cyberpunk or hacking-themed games, it introduces unique gameplay mechanics involving hacking, code-breaking, and cyber intrigue.
16. Call Manager and Contacts System:
- Use Case: Simulate real-world communication in your simulation or social app with the Call Manager and Contacts System. Players can make virtual phone calls, send messages, and manage contacts, enhancing immersion and interaction.
17. Weather System:
- Use Case: Add realism and immersion to your open-world game with the Weather System. Create dynamic weather conditions that affect gameplay, making your game world come alive with changing environments.
The "Smartwatch Companion Toolkit" offers a wide range of features that cater to diverse game genres and app types. Developers can leverage these features to create immersive, engaging, and dynamic experiences for their users, ultimately enhancing the overall quality of their Unity projects.
Price $45.00
Fantasy Oriental RPG BGM Music Pack by Meowlight
Stereo
Sample rate / bit rate: 44,100 Hz, 24bit
Does music loop: Most of them yes
Supported Development Platforms: All
Number of Audio Wavs: 13
Fantasy RPG BGM Music Pack.
Featuring over 10 oriental-style BGM tracks tailored for RPG games, this pack immerses your game in a unique atmosphere.
Price $4.99
Male Medics / Scientists by Studio New Punch
Number of textures: 86 plus 23 HDRP Mask Maps
Texture dimensions: 2k, 4k faces
Polygon count around 12000 tris
Number of meshes/prefabs 1mesh, 4 prefabs
Rigging: Yes
UV mapping: Yes
LOD information: 3 LODs
LOD0 is around 11-12k tris
LOD1 is around 6k tris
LOD2 is around 3k tris
Types of materials and texture maps, PBR materials, PNG textures
5 Modular Male Scientist / Medic / Lab Worker models.
Skined and Rigged to Humanoid Skeleton.
Animations are NOT INCLUDED.
3 LOD levels
LOD0 is around 11-12k tris
LOD1 is around 6k tris
LOD2 is around 3k tris
PBR materials.
Textures in 2k resolution.
Heads in 4k resolution
Standard, URP and HDRP materials and prefabs
Prefabs:
MaleScientists_PFB
MaleScientists_PFB_URP
MaleScientists_PFB_HDRP
MaleScientists_PFB_HDRP_SSS
Variants of HDRP materials that have additional SSS (Subsurface scatering) Material on the faces.
You need to asign a diffusion profile for it to work, see the image in the gallery
5 Face models and skin materials
Some of the materials have Color property that you can change.
As a result, number of materials and textures are greatly reduced , and the color variations are unlimited.
12 preset colors are included, but you can easily make your own.
Materials with color are: Clothing (Coat, Trousers, Shoes), and Hairs
Tie, Glasses, Surgical Mask and Stethoscope which can be shown/hidden via script in the prefabs
Faces have Mouth Open, Blink, Open Smile and Closed Smile Blend Shapes
12 Top Coat Material
12 Bottom trousers Material
5 Material per each of the 5 Hair types.
4 Shoe Materials
Above materials can have unlimited color variations, many preset colors are included, but you can make your own.
6 Eye materials.
5 Face models with 6 Skin Materials.
5 Hair Types
Character Customization script in the prefabs
Instantiate Scripts to spawn the customized character.
Jaw bone is also skinned, so you can open their mouth.
The model has NO animations included!
It is however Mecanim Ready, so you can use MoCap or other Mecanim and Humanoid compatible animations to live her up.
You can use also Mixamo.com FREE animations!
Price $40.00
LongPress Button by JiRo Ent.
- This tool requires TextMeshPro.
- You don’t need any special setup, as soon you install this tool, “Button Long-Press" will be added automatically next to Unity’s UI elements.
SUPPORT – QUESTIONS - NEWS
Hop on our Discord server.
Follow on Twitter/X.
You can read the documentation here.
-------------------------------------------------
- CLEAR PURPOSE, Long-Press Buttons are useful to avoid accidental clicks in important actions such as crafting items in-game, buying items, confirming actions etc...
- LONG-PRESS BUTTONS ARE NEW, YET FAMILIAR, integrated right next to Unity’s UI elements, you can create a new Long-Press Buttons simply by “right clicking in the hierarchy > UI > Button Long-Press”.
- LIVELY INTERACTIONS, communicating the state of the button is essential and is done with 2 simple animations designed to be familiar, a circular ring that fills up as the button is being held, and a horizontal fill, both visualize the state of the button and give your players time to cancel the action or hold to confirm their intent. At the end of the animation, the title of the button gently clicks as clear feedback signaling that the action linked to the button is triggered.
- CUSTOMIZATION MATTERS, from the duration of the press, color of every aspect of Long-Press Button, to the shape, animations, font, font size, backgrounds... The possibilities are endless, not only for your current project, but for all possible projects.
- THOUGHTFUL DESIGN, you can elevate your players' experience by integrating Long-Press Buttons where it matters. Small decisions like this compound and deliver objectively better experiences, this is yet another tool that we at JiRo Ent use internally for our own projects brought to you here.
SUPPORT – QUESTIONS - NEWS
Hop on our Discord server.
Follow on Twitter/X.
You can read the documentation here.
-------------------------------------------------
Happy game development!
Price $15.00
Premium Realistic Grass Textures Pack for Unity by Immanence Effects
- 20 Unique Textures: Each texture in this pack is carefully crafted to provide a distinct look, ensuring variety and uniqueness for different scenes and applications.
- Ultra High Resolution: All textures come in a 4096 x 4096 resolution, ensuring that even the most minute details are captured with clarity, making your scenes more realistic and immersive.
- Comprehensive Maps Included: Each texture is accompanied by a set of essential maps - Heightmap, Diffuse Map, Normal Map, Metallic Map, Smoothness Map, and Ambient Occlusion. These maps provide added depth and realism, allowing for more dynamic and lifelike environments.
- Seamless and Tileable: Perfect for vast landscapes, all our textures are seamless and tileable. This feature allows for the creation of large, continuous surfaces without visible seams or repetitions, ensuring a natural and cohesive look.
- PNG Format: All textures are provided in PNG format, offering high quality with lossless compression, ensuring that you get the best visual fidelity without excessive file sizes.
- Easy Integration: Designed for easy integration with Unity, these textures are ready to be imported and used in your projects right away, saving you time and effort.
Whether you're developing a game, creating architectural visualizations, or working on any 3D project, our Realistic Grass Textures Pack is an essential asset for achieving natural, high-quality environmental visuals. Enhance your scenes with our meticulously crafted textures and bring your virtual worlds to life!
Elevate your Unity projects with our Premium Realistic Grass Textures Pack! Designed specifically for game developers and 3D artists who seek to add a touch of realism and visual depth to their environments, this pack offers a comprehensive collection of high-quality assets.
Price $4.99
Creepy Monsters Pack by Valeria Miller
Number of textures
Texture dimensions 4096x4096
Maximum polygon count 9842, 14296, 16795, 3860, 5523, 9187, 14012, 20089, 18716, 8759,
Number of meshes/prefabs 5 (10 models)
Rigging: Yes
Animation count 8,9,9,18, 14,18,14,13,9,8
UV mapping: Yes
LOD information (count, number of levels) no
Types of materials and texture maps (e.g., PBR) yes
Creepy Monsters Pack includes 10 low-poly model of characters: Fearful Creature, Fearful Creature 2, Fearful Creature 3, Amphibian, Dangerous Shark-Man, Egyptian Mummy, Egyptian Nymph,Scarecrow Monster, Mythological creature, Female Creature.
Each have 5 skins. All textures 4096x4096. Textures Metallic, Normal, Albedo, Rough includes AO. All texture can be compressed to 1024x1024 without loss much quality. Body has one UV and one Mesh, head cannot be removed. Some have an emissive parts that gives possibility include it on every sets or off it.
1. Fearful Creature
textures 4096x4096 exept eyes (2048x2048). The model has 3 UV sets: Body, Hands, Body part.
The model contains 8 animations:
Idle (2)
walk (2)
Run (2)
Crouch (1)
Attack (1)
Jump (1)
faces 9842
verts 9909
tris 19510
15 mat, 3 on 1 skin
18 textures
2. Fearful Creature2
The model has 3 UV sets: Body, Body Up, Body Down.
The model contains 9 animations:
Idle (3)
walk (1)
Run (1)
Attack (3)
Death(1)
faces 14296
verts 14504
tris 28132
15 mat, 3 on 1 skin
20 textures
3. Fearful Creature 3
The model has 4 UV sets: Body, Body Parts, Tail, Eyes.
The model contains 9 animations:
Idle (2)
walk (2)
Run (2)
Attack (2)
Death(1)
faces 16795
verts 16890
tris 33174
20 mat, 4 on 1 skin
25 textures on 1 skin
4. Amphibian.
The model has 2 UV sets: Body, Eyes.
The model contains 18 animations:
Idle (6)
walk (3)
Run (2)
Death (2)
Attack (5)
faces 3860
verts 3808
tris 7544
20 mat, 4 on 1 skin
25 textures on 1 skin
5. Mythological creature
The model has 2 UV sets: Body,Eyes.
Additional bones:
Eye l/r
Jaw
Helm
The model contains 14 animations:
Idle (5)
walk (2)
Attack (4)
Run (1)
Death (2)
faces 5523
verts 5528
tris 10896
10 materials on 5 skins
45 textures on 5 skins
6. Dangerous Shark-Man
The model has 5 skins, 4 UV sets.
The model contains 18 animations:
Idle (6)
walk (2)
Attack (6)
Run (2)
Death (2)
faces 9187
verts 9477
tris 18167
20 materials for 5 skins, 4 materials for 1 skin
89 textures for 5 skins, 24 textures for 1 skin
7. Egyptian Mummy
The model has 6 UV sets: Body, Eyes, Helmet, Cloth1, Cloth2, Weapon.
The model contains 14 animations:
Idle (6)
walk (2)
Run (2)
Death (1)
Attack (3)
faces 14012
verts 14944
tris 27691
Custom skeletonhas additional bones: Eyes (eye_l, eye_l1, eye_r, eye_r1), Jaw, Jaw1, Accsessoires: ( jo1_l, jo2_l, jo3_l, jo1_r, jo2_r, jo3_r), Cloth: ( Cloth1, Cloth2, Cloth3, Cloth4, Cloth5, Cloth01, Cloth02, Cloth03, Cloth04) Weapon, Weapon1)
26 materials
126 textures on 5 skins
8. Egyptian Nymph
The model has 4 UV sets: Body, Hair,Eyes,Clothes.
The model contains 13 animations:
Idle (5)
walk (2)
Stance (2)
Run (2)
Death (2)
faces 8759
verts 8843
tris 17295
20 materials on 5 skins
100 textures on 5 skins
9. Scarecrow Monster
The model has 7 UV sets: Body, Eyes, Cloth, Straw, Accessories (Hinge), Cloth Down, Hat.
The model contains 9 animations:
Idle (3)
Attack (1)
walk (3)
Run (1)
Death (1)
faces 20089
verts 21079
tris 39957
Skeleton has additional bones Eye_l, Eye_r, Cloth01.
25 mat, 7 on 1 skin
40 textures on 1 skin
10. Female Creature
The model has 5 UV sets: Body, Eyes, Cloth1, Hands, Cloth2.
The model contains 8 animations:
Idle (4)
walk (2)
Run (1)
Death (1)
faces 18716
verts 19316
tris 37152
25 mat, 5 on 1 skin
29 textures on 1 skin
Price $200.00
Balga Grasstree Pack by Pup Up Productions
Each mesh has at least three levels of LOD, larger meshes have a 4th level with imposter billboards.
The largest mesh is around 6000tris at LOD0 and 100tris at LOD3. Average is around 3000tris at LOD0.
Bark textures are 4k (shared across all tree assets), leaf is 2k and flower stem is 2k.
Shader graph vegetation shader is included, with adjustable wind settings and leaf movement. Built-in, URP & HDRP pipelines are supported.
This pack includes:
- 7 balga at various stages of growth
- 4 flower stems
- vegetation shader with wind effects
Price $12.99
Mutant Monster 8 by Dima1991
Rigged: (Yes)
Animated: (Yes)
Number of Animations: 19
Vertex counts of characters: 8636
Number of Materials: 4
Number of Textures: 17
Texture Resolutions: (bodi x4096)
Texture set is suitable for all rendering pipelines (Built-in, URP, HDRP) all materials use standard settings.
The set of texture maps itself looks like this: T_AlbedoTransparency, T_SpecularSmoothness, T_Normal, T_Occlusion.
4 recruitment of unique textures
recruitment of animation;
- 4x attack
- 1x Death
- 1x hit
- 4x idle
- 1x rage
- 1x Left_Walking
- 1x Right_Walking
- 1x Walk_Back
- 2x Walking
- 2x run
- 1x walking and fly
Price $24.99
Biochemical Monster 08 by Dima1991
Rigged: (Yes)
Animated: (Yes)
Number of Animations: 48
Vertex counts of characters: bodi x28336, rifle x10688
Number of Materials: 9
Number of Textures: 30
Texture Resolutions: (bodi x4096 armor x4096 rifle x4096 it is possible to reduce it to the value you need)
Texture set is suitable for all rendering pipelines (Built-in, URP, HDRP) all materials use standard settings.
Modular model with many variations
The set of texture maps itself looks like this: T_AlbedoTransparency, T_SpecularSmoothness, T_Normal, T_Occlusion.
3 recruitment of unique textures
recruitment of animation;
rifle animation;
5x attack
1x death
2x hit
2x idle
6x walking
sword animation;
6x attack
1x hit
2x idle
2x run
5x walking
1x death
1x rage
monster animation;
3x attack
2x hit
2x idle
1x run
4x walking
1x death
2x rage
Price $44.99
Monster Vampire Pumpkin by Dima1991
Rigged: (Yes)
Animated: (Yes)
Number of Animations: 28
Vertex counts of characters: 26615
Number of Materials: 13
Number of Textures: 43
Texture Resolutions: (head 1- x2048 head 2 - x2048 bodi - x4096 cloth - x4096 hair - x4096)
Texture set is suitable for all rendering pipelines (Built-in, URP, HDRP) all materials use standard settings.
The set of texture maps itself looks like this: T_AlbedoTransparency, T_SpecularSmoothness, T_Normal, T_Occlusion.
3 recruitment of unique textures
recruitment of animation;
- 3x attack
- 2x Death
- 2x hit
- 3x idle
- 1x rage
- 1x Left_Walking
- 1x Right_Walking
- 1x Walk_Back
- 1x Walking
- 3x talk
- 1x twister
- 1x whisper
- 1x Agreeing
- 1x agreement
- 1x anger
- 2x disturbance
- 1x look to the side
Price $44.99
Armored Beetle 5 by Dima1991
Rigged: (Yes)
Animated: (Yes)
Number of Animations: 47
Vertex counts of characters: 20325
Number of Materials: 13
Number of Textures: 44
Texture Resolutions: (bodi x4096 head x2048 sword x2048 rifle 2048)
Texture set is suitable for all rendering pipelines (Built-in, URP, HDRP) all materials use standard settings.
The set of texture maps itself looks like this: T_AlbedoTransparency, T_SpecularSmoothness, T_Normal, T_Occlusion.
4 recruitment of unique textures
recruitment of animation;
Rifle
2x attack
3x idle
1x block
1x death
3x run
2x Transition
2 x walking attack
4x walking
Sword
5x attack
1x death
2x idle
1x Impact
1x run
4x walking
Monster
3x attack
1x death
2x hit
2x idle
2x rage
1x run
4x walking
Price $34.99
Juan Shader&GraphGUI by HuangJuanLr
- Tested with Unity 2019.3 - 2022.3
- Support for Built-in Render Pipeline, URP and HDRP
- Expandable features
Juan Shader&GraphGUI is an efficient tool for building a good-looking shader editor
Artists can make good use of their time creating good features instead of spending lots of time writing shader editor
Single tool that allows you to both create editor for shader and shader graph
Find detailed Guide here
The publish version is Unity 2022.3.16f1, but I have tested this tool in Unity 2019.3 - 2022.3
Price $0.00
Hand-Painted Demonic RPG Characters by Rallba
- Number of Textures: 11 (5 Unique + 5 Embed AO variation + Ambient Map)
- Texture Dimensions: 2024x2024
- Polygon Count of Model: 5,252
- Minimum Polygon Count: 5,252 (only one model included)
- Maximum Polygon Count: 5,252 (only one model included)
- Number of Meshes/Prefabs: 1
- Rigging: Yes
- Animation Count: 0 (model is rigged for custom animation)
- Animation Type List: N/A
- UV Mapping: Yes
- LOD information: None (single model)
- Types of Materials and Texture Maps: Hand-painted (recommend unlit shader)
Hand-Painted Demonic Character Pack: Customizable Foes for Your RPG
Craft a visually striking RPG experience with this hand-painted demonic character pack. Featuring a fully rigged model and five dynamic 2024x2024 textures, these demons offer both visual impact and thematic depth.
Key Features:
- Five Demonic Archetypes: Unleash Ash-Ashwalker, Ghost-Mistform, Green-Bilisous, Purple-Trickster, and Red-Sanguine – diverse and intimidating foes for your world.
- Customization Ready: Hand-painted textures are designed for easy modification, ensuring a perfect fit with your RPG's unique style and lore.
- Optimized Performance: A balanced face count of 5,252 delivers impressive detail while prioritizing smooth gameplay.
Elevate your RPG's encounters with the Hand-Painted Demonic Character Pack!
Price $24.99
Hand-Painted Elemental Golem Pack by Rallba
Number of textures : 5x Albedo map (2048x2048) for each texture.
Texture dimensions : 2048x2048.
Polygon count of the Golem model : 2,932 Faces.
Number of meshes/prefabs : 1 Mesh / 5 Prefabs for every color.
Rigging: Yes
Animation count : No Animation
UV mapping: Yes
LOD information : No LOD
Types of materials and texture maps : Hand painted albode maps for Unlit render style.
Presenting the Hand-Painted Elemental Golem Pack, a distinguished asset for projects aiming to incorporate the elemental essence into their digital environments. This collection transcends mere character addition, offering a nuanced integration of the elemental realm into games and animations. Crafted with precision and a stylized aesthetic, the golems in this pack serve not only as models but as conduits for narrative depth and immersive world-building.
FEATURES:
Fully Rigged: Our Elemental Golems come fully rigged but without animations, providing the foundational structure for you to animate them in ways that best fit your project's narrative and dynamics. This opens up endless possibilities for interaction and engagement within your digital realm.
Hand-Painted Textures: Each golem features a 2024x2024 texture map, highlighting the unique elements they represent. The detailed designs range from Arcane Golem's mystical patterns to Fire Golem's vibrant flames, bringing a rich visual flair to your projects.
Optimized for Performance and Aesthetics: Crafted with an optimal balance of detail and performance, our golems feature 2,932 faces each, striking the perfect balance between visual richness and efficiency. This ensures that they enhance your digital worlds without burdening them, making the pack versatile for a variety of platforms.
Diverse Color Variants: The pack includes five distinct color schemes - Arcane (Purple), Rock (Black), Ice (Blue), Poison (Green), and Fire (Red), each with its own 2024x2024 texture map. This diversity allows for greater creative freedom, enabling you to tailor the golems to fit the thematic and visual needs of your projects.
Texture Maps Size: 2024x2024 for each elemental variant.
Number of Faces: 2,932, optimized for a detailed yet efficient model.
Material Types: Includes five hand-painted texture maps.
Shader Recommendation: Unlit to preserve the original hand-painted look under various lighting conditions.
Rigged Model : Elemental Golem model comes fully rigged.
Price $24.99