G-Fit Connect - Get Health data from Google Fit in Android by BNB Creations
Supports Android
Works in Editor
G-Fit Connect is a package that let your Android app or game acquire health data from users Google Fit account such as Steps and Distance walked, Heart Rate etc.
- It is easy to set up.
- Supports Android.
- Works in Editor, so easy to test.
Package set up to get heart rate, steps and distance data from user's Google Fit account within the time of execution and number of seconds before the time of execution which is defined by you.
Source code available.
Well documented. Therefore,
-Easy to understand and modify code.
-Easy to expand to get any other data provide by Google Fit APi.
Price $50.00
Epic Suspense Cinematic by Maumarkez
3 tracks:
- Epic scifi Trailer - Length: 2:34
- Epic Suspense Trailer - Length: 1:10
- The Alarm - Length: 2:02
44.1 Khz 16/24 bit Wav files.
A collection of 3 tracks with music played by orchestra, synths and drums/percussions. These tracks have got a tenseful and suspenseful mood, perfect to describe action or very tense scenes or moments.
Price $40.00
Banjo Country Music by Maumarkez
2 tracks:
-Country Banjo, length 1:16
-Country Chase, length 1:18
44.1 Khz 16/24 bit Wav files.
A pack of 2 songs with banjo as a lead instruments. These tracks are funny and a bit humourous but with a country mood, suitable to games that need this kind of music.
Price $30.00
Awesome Accessories by Aureola
AudioManager
The AudioManager is designed to manage audio sources and volumes within a Unity project. It allows for the control of music, sound effects, and voice separately with individual volume controls as well as a master volume control that affects all audio sources. The class includes functionality to play, stop, and check if audio is playing. It also provides adjusted volume properties that take into account both individual and master volumes.
ConfigManager
The ConfigManager s designed to manage configuration settings for a Unity project. It loads configuration data from a specified JSON file and stores the data in a runtime cache. The class supports a variety of data types, including primitives, Vector2, Vector3, Quaternion, and Color. It also includes functionality to clear the cache and retrieve stored values.
PubSubManager
The PubSubManager class implements a simple publish-subscribe system in Unity, enabling loose coupling between components. Events can be published to channels, and objects can subscribe or unsubscribe to these channels to receive events. You can add an instance of the PubSubManager to any Manager of this package to enable event-based communication between different parts of your project.
ScenesManager
The ScenesManager is designed to manage scene operations such as loading, exiting, and transitioning between scenes in a Unity project. It allows for asynchronous scene loading and unloading, with support for additive scenes. The class also provides events for scene operations, enabling custom behaviors during scene transitions.
ScreenshotManager
The ScreenshotManager facilitates the capture and storage of screenshots within a Unity project. It allows customization of the storage directory and includes optional debug logging. This class utilizes a coroutine to capture screenshots at the end of the current frame, ensuring that the captured image represents the fully rendered scene.
SettingsManager
The SettingsManager facilitates the management of application settings within a Unity project. It provides a structure for loading, saving, and accessing settings data through a customizable settings driver. The class raises events on key operations such as loading, saving, changes, and errors, allowing for responsive and dynamic settings management.
TranslationManager
The TranslationManager is designed to facilitate the management of translations within a Unity application, providing the infrastructure to support multiple languages. It allows for dynamic language switching, supports the retrieval of translated strings, and manages the active translation set.
WebRequestService
The WebRequestService provides a flexible and convenient way to handle web requests within Unity applications. It supports GET, POST, and other HTTP methods, customizable timeouts, debugging options, and callbacks for success and failure scenarios.
This Unity package includes essential tools for developers: AudioManager for sound control, ConfigManager for settings, ScenesManager for scene transitions, ScreenshotManager for captures, SettingsManager for application preferences, TranslationManager for multilingual support, and WebRequestService for network requests. Simplify your project management with these integrated solutions.
Price $0.00
Propolly GDS: Create Files - Editor Window by Propolly GDS
Technical Details:
- Directory View: Dedicated tab to selecting the directory in which to create your files.
- Text Files: Dedicated tab to generating text files. Options include ".txt", ".json", ".xml", ".csv", ".md", ".yaml", ".ini", ".cfg", ".log", ".bat", ".sh", ".html", ".css". Created with simplicity and modularity in mind, adding or removing text file types is as easy as adding or removing the text files from the FileTypes string array in Constants.
- C# Templates: Dedicated tab to generating C# classes. The options available are C# class with the ability to add a constructor. Abstract Class, Interface, MonoBehaviour with the ability to automatically add Awake, OnEnable, Start and Update functions by toggling them on/off. Scriptable Objects, Singletons automatically set up in the Awake function and the ability to add OnEnable, Start and Update functions by toggling them on/off. Finally, UI Documents, with a UxmlFactory and initializer method automatically included. Designed with simplicity and modularity in mind, users can easily customize and create new templates by simply copy pasting an existing template and reformating it to fit their needs. New templates must be registered in Resources in order to appear in the Editor Window drop down.
- C# classes from JSON: Dedicated window to automatically loading JSON from resources, reading and parsing its contents into files. The window will allow the user to change any class names, field names and field data types before creating the classes. By hitting create, classes are automatically generated.
- Namespace generator: C# files from template or JSON both allow the user to toggle namespace inclusion on / off. Namespaces are automatically generated from the file's directory path and included in the C# script.
CREATE FILES - Editor Window
Introducing an intuitive Unity Editor Window designed to streamline file creation within your projects. Featuring four user-friendly tabs, this tool simplifies the process of organizing and generating various file types, including text files (.txt, .json, .xml, etc.), C# files from templates (classes, interfaces, MonoBehaviour, etc.), and automatic C# file generation from JSON. With options for custom namespaces, constructors, and method inclusion, enhance your development workflow and maintain clean, efficient code across your Unity projects.
Unlock Efficiency and Creativity in Unity File Management
Our Unity Editor Window tool is an asset designed to empower developers with a seamless and efficient way to create and manage a wide array of file types directly within Unity. With a focus on usability and customization, this tool is crafted to cater to both novice and experienced developers looking to enhance their productivity and code organization.
Feature-Rich Tabs for Comprehensive File Management
- Tab 1: Directory Selection Begin by choosing the perfect directory for your new files, ensuring that your project remains well-organized from the start.
- Tab 2: Text File Creation Generate various types of text files (.txt, .json, .xml, .csv, .md, .yaml, .ini, .cfg, .log, .bat, .sh, .html, .css) with just a few clicks. This tab simplifies the process of adding essential text-based resources to your project.
- Tab 3: C# Files from Templates This tab is a treasure trove for developers looking to efficiently create C# files. Choose from templates for standard classes, abstract classes, interfaces, MonoBehaviour scripts, ScriptableObjects, Singletons, and UI documents, with customizable options for namespaces, constructors, and common Unity methods (Awake, OnEnable, Start, Update). The Singleton template uniquely facilitates automatic setup as a Singleton, ensuring best practices in design pattern implementation.
- Tab 4: C# Files Generated from JSON Elevate your data-driven projects with the ability to automatically generate C# files from JSON. This feature parses JSON files, suggests naming and data types, and allows for easy customization before generating the final C# objects in your chosen directory.
Customization at Your Fingertips
Flexibility is a core component of our tool, enabling you to toggle features like namespaces, constructors, and Unity methods on or off based on your specific needs. This level of customization ensures that the generated code aligns perfectly with your project's architecture and coding standards.
Automatic Namespacing Based on Directory Structure
To further streamline your workflow, our tool automatically generates namespaces based on the directory structure, promoting a clean and organized codebase.
Enhance Your Unity Experience
Whether you're working on a small indie project or a large-scale game, our Unity Editor Window tool is designed to save you time, reduce repetitive tasks, and help maintain a high standard of code organization. Embrace a more efficient development process with our tool, an essential addition to any Unity developer's toolkit.
Available now on the Unity Asset Store, this tool is your key to unlocking a more streamlined, efficient, and organized development workflow. Enhance your Unity projects with our intuitive file management solution today!
How to use
- Step 1: Initiating Your Journey Embark on your creative endeavor by navigating to the top menu. Here, select Tools, Propollygds, Create files to unveil the portal to productivity. This initial step places a world of file management and creation at your fingertips.
- Step 2: Streamlining Your Environment Optimize your workspace by seamlessly docking the editor window within easy reach. This strategic placement ensures swift access and enhances your workflow, making your project management more efficient and user-friendly.
- Step 3: Navigating Your Project Landscape Dive into your digital terrain by selecting the *Directory* tab. Locate the folder where you wish to bring your new files into existence and select it with a click. This step is your gateway to organized file creation.
- Step 4: File Creation [Text Files] Unleash the potential to generate various types of text files (.txt, .json, .xml, .csv, .md, .yaml, .ini, .cfg, .log, .bat, .sh, .html, .css) effortlessly. Simply enter your desired file name, select the file type from the dropdown menu, and hit create. Witness the instant birth of your new file, a testament to the simplified process of integrating essential text-based resources into your project.
- Step 4: File Creation [C# Files] Discover a goldmine for developers aiming to efficiently create C# files. Select from an array of templates, including standard classes, abstract classes, interfaces, MonoBehaviour scripts, ScriptableObjects, Singletons, and UI documents. Customize options for namespaces, constructors, and common Unity methods (Awake, OnEnable, Start, Update). The Singleton template notably ensures an automatic setup as a Singleton, embedding best practices in design pattern application. Enter the file name, select your template, and customize further to meet your project's needs. Toggle the 'Include namespace' option for automatic namespace generation based on the file's location.
- Step 4: File Creation [C# Files from JSON] Elevate your data-driven projects with the feature to automatically generate C# files from JSON. This tool parses JSON files, suggests naming and data types, and facilitates customization before generating the final C# objects in your chosen directory. Include your JSON file in the resources folder for automatic detection. Upon selecting the JSON, you can review its contents, adjust class and field names, and select appropriate data types. Once satisfied, proceed to create the classes directly in your desired directory.
- Step 5: Enjoy! Revel in the capabilities at your disposal and may this asset significantly enhance your productivity. We welcome your feedback and suggestions for future enhancements, many of which are already in development for the next release.
Price $5.00
D Kit 02 Egyptian Common House Architecture Kit by DuoDraconis
Features
- 4x floor and ceiling tiles (dual use)
- 2x windows
- 2x doors
- 2x columns
- 1x gate
- 1x ladder
- 11x fence elements
- 22x outer wall elements (inclusive two decoration option per segment)
- 5x roof segments
- 7x ledge segments
- 9x foundation segments
- 22x inner wall elements (inclusive one decoration option per segment)
- 2x stairs system with optional railing on each side
Number of Unique Meshes 93
Prefabs 131
Collision Yes, custom
Vertex Count 42666
LODs Yes, custom(level 0 to 4)
Number of Materials 13)
Type of Materials PBR
Number of Textures 60
Texture Resolutions 2048*2048, 128x128
Animations No
This systemic kit contains all necessary segments to create common and mundane ancient Egyptian buildings. These buildings can be small sheds, full mansion, a small village, urban city area or dungeon walls for a maze-like application. Wall elements are boxed mapped and allow manual swapping of textures based on seamless square textures. Decorative elements have unique UVW maps. The Texture resolution is 2024x2024 pixels, except the metal texture for objects with no metal parts. There they are 128x128 pixels. All elements are based on a 50x50x50 grid or a multiple of it. The kit contains 93 unique meshes and 60 textures.
This kit is optimized for maximal visualization and it is recommended to reduce textures size and LOD based on project needs and does not contain any animation, but is made with animation in mind. For example all doors are separate elements with the pivots on the joints of the door. Furthermore due to the way of the custom handmade LOD’s, it is possible to use the LOD 3 or 4 for a very low poly environment.
Price $19.99
Projectile Factory for Magic Arsenal by Archanor VFX by Infinity PBR / Magic Pig Games
--------------------------------------------------
Support, Questions, News & Updates
➡️ Discord
--------------------------------------------------
Projectile Factory is a behavior based projectile system that unifies your projectiles into an easy to use, extensible, and open framework. It enables quick and simple changes to how projectiles behave by swapping out behaviors.
This is a INTEGRATION PACKAGE between Projectile Factory and Magic Arsenal. Install both packages, and you'll have game-ready Projectiles using Magic Arsenal particles.
Projectile Factory levels up your game, and will make adding new projectiles simple and efficient.
⭐️ Extensive documentation
⭐️ Tons of YouTube videos
⭐️ Strong Discord community with support
⭐️ Active development and updates
--------------------------------------
☀️ Other Integrations ☀️
Grab these free integrations with popular Particle packages from the Asset Store! Install the particles + Projectile Factory, and the integration will bring you game-ready Projectiles ready to be used and customized!
👉 POLYGON Particle FX by Synty Stuidios
👉 Sci-FI Arsenal by Archanor VFX
👉 Realistic Effects Pack 4 by kripto289
👉 Cartoon FX Remaster by Jean Moreno
👉 Sci-Fi Effects by FORGE3D
--------------------------------------
✅ Integration Demo Scene Setup
** Install Projectile Factory and Magic Arsenal first **
1. Install TextMeshPro and Post Processing, both of which you can install via the Package Manager.
2. Add two layers: "Projectile" and "Post Processing"
3. Make sure all projectiles are in the "Projectiles" layer (including children when prompted)
4. Set up the Post Processing on the Camera:
-- Set the layer of the Camera to "Post Processing"
-- Set the "Volume Blending / Layer" option in the "Post Process Layer" component to "Post Processing"
5. Press Play!
--------------------------------------
Check out more info & all of our models at InfinityPBR.com
--------------------------------------
If you do get this package, thank you very much! Please leave a rating and review so others can find out what's what about it!
For discussions on how to expand on this project, please join the Discord!
--------------------------------------
SEO Friendly Description:
Projectile Factory is a versatile and robust projectile system designed for game developers looking to elevate their gaming experience across various genres and themes. Whether you're crafting an immersive RPG, a fast-paced FPS, or exploring other game types like action-adventure, strategy, or simulation, Projectile Factory seamlessly integrates into your development process. Its behavior-based approach allows for rapid customization and implementation of projectiles, fitting perfectly into fantasy, sci-fi, military, or any thematic setting your game demands. The system's adaptability ensures that regardless of the narrative or aesthetic, your projectiles maintain consistency and functionality, enhancing gameplay and player engagement.
With Projectile Factory, developers gain access to a comprehensive suite of tools and resources that streamline the creation and management of in-game projectiles. The system supports a wide range of game types, from RPGs where magical spells and arrows are essential, to FPS games requiring precise and realistic bullet physics. Its compatibility with various themes, including fantasy worlds filled with dragons and mages, sci-fi universes with advanced alien technology, or post-apocalyptic landscapes, makes it an indispensable asset for developers aiming to create dynamic and immersive environments. The integration with popular particle packages from the Asset Store, like POLYGON Particle FX and Magic Arsenal, further enhances the visual appeal and functionality of projectiles, ensuring that every shot, spell, or throw contributes significantly to the game's narrative and aesthetic coherence.
In summary, Projectile Factory is not just a tool but a gateway to expanding the creative horizons of game development. Its ease of use, combined with extensive documentation and a supportive community, makes it an excellent choice for developers working on RPGs, FPSs, and beyond. Embracing themes from fantasy to sci-fi, Projectile Factory ensures that your game's projectiles are not only visually stunning but also mechanically sound, providing a seamless and engaging experience for players across various gaming genres.
Price $0.00
Projectile Factory for Sci-Fi Arsenal by Archanor VFX by Infinity PBR / Magic Pig Games
--------------------------------------------------
Support, Questions, News & Updates
➡️ Discord
--------------------------------------------------
Projectile Factory is a behavior based projectile system that unifies your projectiles into an easy to use, extensible, and open framework. It enables quick and simple changes to how projectiles behave by swapping out behaviors.
This is a INTEGRATION PACKAGE between Projectile Factory and Sci-Fi Arsenal. Install both packages, and you'll have game-ready Projectiles using Sci-Fi Arsenal particles.
Projectile Factory levels up your game, and will make adding new projectiles simple and efficient.
⭐️ Extensive documentation
⭐️ Tons of YouTube videos
⭐️ Strong Discord community with support
⭐️ Active development and updates
--------------------------------------
☀️ Other Integrations ☀️
Grab these free integrations with popular Particle packages from the Asset Store! Install the particles + Projectile Factory, and the integration will bring you game-ready Projectiles ready to be used and customized!
👉 POLYGON Particle FX by Synty Stuidios
👉 Sci-FI Arsenal by Archanor VFX
👉 Realistic Effects Pack 4 by kripto289
👉 Cartoon FX Remaster by Jean Moreno
👉 Sci-Fi Effects by FORGE3D
--------------------------------------
✅ Integration Demo Scene Setup
** Install Projectile Factory and Sci-Fi Arsenal first **
1. Install TextMeshPro and Post Processing, both of which you can install via the Package Manager.
2. Add two layers: "Projectile" and "Post Processing"
3. Make sure all projectiles are in the "Projectiles" layer (including children when prompted)
4. Set up the Post Processing on the Camera:
-- Set the layer of the Camera to "Post Processing"
-- Set the "Volume Blending / Layer" option in the "Post Process Layer" component to "Post Processing"
5. Press Play!
--------------------------------------
Check out more info & all of our models at InfinityPBR.com
--------------------------------------
If you do get this package, thank you very much! Please leave a rating and review so others can find out what's what about it!
For discussions on how to expand on this project, please join the Discord!
--------------------------------------
SEO Friendly Description:
Projectile Factory is a versatile and robust projectile system designed for game developers looking to elevate their gaming experience across various genres and themes. Whether you're crafting an immersive RPG, a fast-paced FPS, or exploring other game types like action-adventure, strategy, or simulation, Projectile Factory seamlessly integrates into your development process. Its behavior-based approach allows for rapid customization and implementation of projectiles, fitting perfectly into fantasy, sci-fi, military, or any thematic setting your game demands. The system's adaptability ensures that regardless of the narrative or aesthetic, your projectiles maintain consistency and functionality, enhancing gameplay and player engagement.
With Projectile Factory, developers gain access to a comprehensive suite of tools and resources that streamline the creation and management of in-game projectiles. The system supports a wide range of game types, from RPGs where magical spells and arrows are essential, to FPS games requiring precise and realistic bullet physics. Its compatibility with various themes, including fantasy worlds filled with dragons and mages, sci-fi universes with advanced alien technology, or post-apocalyptic landscapes, makes it an indispensable asset for developers aiming to create dynamic and immersive environments. The integration with popular particle packages from the Asset Store, like POLYGON Particle FX and Magic Arsenal, further enhances the visual appeal and functionality of projectiles, ensuring that every shot, spell, or throw contributes significantly to the game's narrative and aesthetic coherence.
In summary, Projectile Factory is not just a tool but a gateway to expanding the creative horizons of game development. Its ease of use, combined with extensive documentation and a supportive community, makes it an excellent choice for developers working on RPGs, FPSs, and beyond. Embracing themes from fantasy to sci-fi, Projectile Factory ensures that your game's projectiles are not only visually stunning but also mechanically sound, providing a seamless and engaging experience for players across various gaming genres.
Price $0.00
Projectile Factory for Sci-Fi Effects by FORGE3D by Infinity PBR / Magic Pig Games
--------------------------------------------------
Support, Questions, News & Updates
➡️ Discord
--------------------------------------------------
Projectile Factory is a behavior based projectile system that unifies your projectiles into an easy to use, extensible, and open framework. It enables quick and simple changes to how projectiles behave by swapping out behaviors.
This is a INTEGRATION PACKAGE between Projectile Factory and Sci-Fi Effects. Install both packages, and you'll have game-ready Projectiles using Sci-Fi Effects particles.
Projectile Factory levels up your game, and will make adding new projectiles simple and efficient.
⭐️ Extensive documentation
⭐️ Tons of YouTube videos
⭐️ Strong Discord community with support
⭐️ Active development and updates
--------------------------------------
☀️ Other Integrations ☀️
Grab these free integrations with popular Particle packages from the Asset Store! Install the particles + Projectile Factory, and the integration will bring you game-ready Projectiles ready to be used and customized!
👉 POLYGON Particle FX by Synty Stuidios
👉 Magic Aresenal by Archanor VFX
👉 Sci-FI Arsenal by Archanor VFX
👉 Realistic Effects Pack 4 by kripto289
👉 Cartoon FX Remaster by Jean Moreno
--------------------------------------
✅ Integration Demo Scene Setup
** Install Projectile Factory and Sci-Fi Effects first **
1. Install TextMeshPro and Post Processing, both of which you can install via the Package Manager.
2. Add two layers: "Projectile" and "Post Processing"
3. Make sure all projectiles are in the "Projectiles" layer (including children when prompted)
4. Set up the Post Processing on the Camera:
-- Set the layer of the Camera to "Post Processing"
-- Set the "Volume Blending / Layer" option in the "Post Process Layer" component to "Post Processing"
5. Press Play!
--------------------------------------
Check out more info & all of our models at InfinityPBR.com
--------------------------------------
If you do get this package, thank you very much! Please leave a rating and review so others can find out what's what about it!
For discussions on how to expand on this project, please join the Discord!
--------------------------------------
SEO Friendly Description:
Projectile Factory is a versatile and robust projectile system designed for game developers looking to elevate their gaming experience across various genres and themes. Whether you're crafting an immersive RPG, a fast-paced FPS, or exploring other game types like action-adventure, strategy, or simulation, Projectile Factory seamlessly integrates into your development process. Its behavior-based approach allows for rapid customization and implementation of projectiles, fitting perfectly into fantasy, sci-fi, military, or any thematic setting your game demands. The system's adaptability ensures that regardless of the narrative or aesthetic, your projectiles maintain consistency and functionality, enhancing gameplay and player engagement.
With Projectile Factory, developers gain access to a comprehensive suite of tools and resources that streamline the creation and management of in-game projectiles. The system supports a wide range of game types, from RPGs where magical spells and arrows are essential, to FPS games requiring precise and realistic bullet physics. Its compatibility with various themes, including fantasy worlds filled with dragons and mages, sci-fi universes with advanced alien technology, or post-apocalyptic landscapes, makes it an indispensable asset for developers aiming to create dynamic and immersive environments. The integration with popular particle packages from the Asset Store, like POLYGON Particle FX and Magic Arsenal, further enhances the visual appeal and functionality of projectiles, ensuring that every shot, spell, or throw contributes significantly to the game's narrative and aesthetic coherence.
In summary, Projectile Factory is not just a tool but a gateway to expanding the creative horizons of game development. Its ease of use, combined with extensive documentation and a supportive community, makes it an excellent choice for developers working on RPGs, FPSs, and beyond. Embracing themes from fantasy to sci-fi, Projectile Factory ensures that your game's projectiles are not only visually stunning but also mechanically sound, providing a seamless and engaging experience for players across various gaming genres.
Price $0.00
Projectile Factory for Cartoon FX Remaster by Jean Moreno by Infinity PBR / Magic Pig Games
--------------------------------------------------
Support, Questions, News & Updates
➡️ Discord
--------------------------------------------------
Projectile Factory is a behavior based projectile system that unifies your projectiles into an easy to use, extensible, and open framework. It enables quick and simple changes to how projectiles behave by swapping out behaviors.
This is a INTEGRATION PACKAGE between Projectile Factory and Cartoon FX Remaster. Install both packages, and you'll have game-ready Projectiles using Cartoon FX Remaster particles.
Projectile Factory levels up your game, and will make adding new projectiles simple and efficient.
⭐️ Extensive documentation
⭐️ Tons of YouTube videos
⭐️ Strong Discord community with support
⭐️ Active development and updates
--------------------------------------
☀️ Other Integrations ☀️
Grab these free integrations with popular Particle packages from the Asset Store! Install the particles + Projectile Factory, and the integration will bring you game-ready Projectiles ready to be used and customized!
👉 POLYGON Particle FX by Synty Stuidios
👉 Magic Aresenal by Archanor VFX
👉 Sci-FI Arsenal by Archanor VFX
👉 Realistic Effects Pack 4 by kripto289
👉 Sci-Fi Effects by FORGE3D
--------------------------------------
✅ Integration Demo Scene Setup
** Install Projectile Factory and Cartoon FX Remaster first **
1. Install TextMeshPro and Post Processing, both of which you can install via the Package Manager.
2. Add two layers: "Projectile" and "Post Processing"
3. Make sure all projectiles are in the "Projectiles" layer (including children when prompted)
4. Set up the Post Processing on the Camera:
-- Set the layer of the Camera to "Post Processing"
-- Set the "Volume Blending / Layer" option in the "Post Process Layer" component to "Post Processing"
5. Press Play!
--------------------------------------
Check out more info & all of our models at InfinityPBR.com
--------------------------------------
If you do get this package, thank you very much! Please leave a rating and review so others can find out what's what about it!
For discussions on how to expand on this project, please join the Discord!
--------------------------------------
SEO Friendly Description:
Projectile Factory is a versatile and robust projectile system designed for game developers looking to elevate their gaming experience across various genres and themes. Whether you're crafting an immersive RPG, a fast-paced FPS, or exploring other game types like action-adventure, strategy, or simulation, Projectile Factory seamlessly integrates into your development process. Its behavior-based approach allows for rapid customization and implementation of projectiles, fitting perfectly into fantasy, sci-fi, military, or any thematic setting your game demands. The system's adaptability ensures that regardless of the narrative or aesthetic, your projectiles maintain consistency and functionality, enhancing gameplay and player engagement.
With Projectile Factory, developers gain access to a comprehensive suite of tools and resources that streamline the creation and management of in-game projectiles. The system supports a wide range of game types, from RPGs where magical spells and arrows are essential, to FPS games requiring precise and realistic bullet physics. Its compatibility with various themes, including fantasy worlds filled with dragons and mages, sci-fi universes with advanced alien technology, or post-apocalyptic landscapes, makes it an indispensable asset for developers aiming to create dynamic and immersive environments. The integration with popular particle packages from the Asset Store, like POLYGON Particle FX and Magic Arsenal, further enhances the visual appeal and functionality of projectiles, ensuring that every shot, spell, or throw contributes significantly to the game's narrative and aesthetic coherence.
In summary, Projectile Factory is not just a tool but a gateway to expanding the creative horizons of game development. Its ease of use, combined with extensive documentation and a supportive community, makes it an excellent choice for developers working on RPGs, FPSs, and beyond. Embracing themes from fantasy to sci-fi, Projectile Factory ensures that your game's projectiles are not only visually stunning but also mechanically sound, providing a seamless and engaging experience for players across various gaming genres.
Price $0.00
Projectile Factory for Realistic Effects Pack 4 by kripto289 by Infinity PBR / Magic Pig Games
--------------------------------------------------
Support, Questions, News & Updates
➡️ Discord
--------------------------------------------------
Projectile Factory is a behavior based projectile system that unifies your projectiles into an easy to use, extensible, and open framework. It enables quick and simple changes to how projectiles behave by swapping out behaviors.
This is a INTEGRATION PACKAGE between Projectile Factory and Realistic Effects Pack 4. Install both packages, and you'll have game-ready Projectiles using Realistic Effects Pack 4 particles.
Projectile Factory levels up your game, and will make adding new projectiles simple and efficient.
⭐️ Extensive documentation
⭐️ Tons of YouTube videos
⭐️ Strong Discord community with support
⭐️ Active development and updates
--------------------------------------
☀️ Other Integrations ☀️
Grab these free integrations with popular Particle packages from the Asset Store! Install the particles + Projectile Factory, and the integration will bring you game-ready Projectiles ready to be used and customized!
👉 POLYGON Particle FX by Synty Stuidios
👉 Magic Aresenal by Archanor VFX
👉 Sci-FI Arsenal by Archanor VFX
👉 Cartoon FX Remaster by Jean Moreno
👉 Sci-Fi Effects by FORGE3D
--------------------------------------
✅ Integration Demo Scene Setup
** Install Projectile Factory and Realistic Effects Pack 4 first **
1. Install TextMeshPro and Post Processing, both of which you can install via the Package Manager.
2. Add two layers: "Projectile" and "Post Processing"
3. Make sure all projectiles are in the "Projectiles" layer (including children when prompted)
4. Set up the Post Processing on the Camera:
-- Set the layer of the Camera to "Post Processing"
-- Set the "Volume Blending / Layer" option in the "Post Process Layer" component to "Post Processing"
5. Press Play!
--------------------------------------
Check out more info & all of our models at InfinityPBR.com
--------------------------------------
If you do get this package, thank you very much! Please leave a rating and review so others can find out what's what about it!
For discussions on how to expand on this project, please join the Discord!
--------------------------------------
SEO Friendly Description:
Projectile Factory is a versatile and robust projectile system designed for game developers looking to elevate their gaming experience across various genres and themes. Whether you're crafting an immersive RPG, a fast-paced FPS, or exploring other game types like action-adventure, strategy, or simulation, Projectile Factory seamlessly integrates into your development process. Its behavior-based approach allows for rapid customization and implementation of projectiles, fitting perfectly into fantasy, sci-fi, military, or any thematic setting your game demands. The system's adaptability ensures that regardless of the narrative or aesthetic, your projectiles maintain consistency and functionality, enhancing gameplay and player engagement.
With Projectile Factory, developers gain access to a comprehensive suite of tools and resources that streamline the creation and management of in-game projectiles. The system supports a wide range of game types, from RPGs where magical spells and arrows are essential, to FPS games requiring precise and realistic bullet physics. Its compatibility with various themes, including fantasy worlds filled with dragons and mages, sci-fi universes with advanced alien technology, or post-apocalyptic landscapes, makes it an indispensable asset for developers aiming to create dynamic and immersive environments. The integration with popular particle packages from the Asset Store, like POLYGON Particle FX and Magic Arsenal, further enhances the visual appeal and functionality of projectiles, ensuring that every shot, spell, or throw contributes significantly to the game's narrative and aesthetic coherence.
In summary, Projectile Factory is not just a tool but a gateway to expanding the creative horizons of game development. Its ease of use, combined with extensive documentation and a supportive community, makes it an excellent choice for developers working on RPGs, FPSs, and beyond. Embracing themes from fantasy to sci-fi, Projectile Factory ensures that your game's projectiles are not only visually stunning but also mechanically sound, providing a seamless and engaging experience for players across various gaming genres.
Price $0.00
Projectile Factory for POLYGON Particle FX by Synty Studios by Infinity PBR / Magic Pig Games
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Support, Questions, News & Updates
➡️ Discord
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Projectile Factory is a behavior based projectile system that unifies your projectiles into an easy to use, extensible, and open framework. It enables quick and simple changes to how projectiles behave by swapping out behaviors.
This is a INTEGRATION PACKAGE between Projectile Factory and POLYGON Particle FX by Synty Studios. Install both packages, and you'll have game-ready Projectiles using POLYGON Particle FX by Synty Studios particles.
Projectile Factory levels up your game, and will make adding new projectiles simple and efficient.
⭐️ Extensive documentation
⭐️ Tons of YouTube videos
⭐️ Strong Discord community with support
⭐️ Active development and updates
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☀️ Other Integrations ☀️
Grab these free integrations with popular Particle packages from the Asset Store! Install the particles + Projectile Factory, and the integration will bring you game-ready Projectiles ready to be used and customized!
👉 Magic Aresenal by Archanor VFX
👉 Sci-FI Arsenal by Archanor VFX
👉 Realistic Effects Pack 4 by kripto289
👉 Cartoon FX Remaster by Jean Moreno
👉 Sci-Fi Effects by FORGE3D
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✅ Integration Demo Scene Setup
** Install Projectile Factory and POLYGON Particle FX by Synty Studios first **
1. Install TextMeshPro and Post Processing, both of which you can install via the Package Manager.
2. Add two layers: "Projectile" and "Post Processing"
3. Make sure all projectiles are in the "Projectiles" layer (including children when prompted)
4. Set up the Post Processing on the Camera:
-- Set the layer of the Camera to "Post Processing"
-- Set the "Volume Blending / Layer" option in the "Post Process Layer" component to "Post Processing"
5. Press Play!
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Check out more info & all of our models at InfinityPBR.com
--------------------------------------
If you do get this package, thank you very much! Please leave a rating and review so others can find out what's what about it!
For discussions on how to expand on this project, please join the Discord!
--------------------------------------
SEO Friendly Description:
Projectile Factory is a versatile and robust projectile system designed for game developers looking to elevate their gaming experience across various genres and themes. Whether you're crafting an immersive RPG, a fast-paced FPS, or exploring other game types like action-adventure, strategy, or simulation, Projectile Factory seamlessly integrates into your development process. Its behavior-based approach allows for rapid customization and implementation of projectiles, fitting perfectly into fantasy, sci-fi, military, or any thematic setting your game demands. The system's adaptability ensures that regardless of the narrative or aesthetic, your projectiles maintain consistency and functionality, enhancing gameplay and player engagement.
With Projectile Factory, developers gain access to a comprehensive suite of tools and resources that streamline the creation and management of in-game projectiles. The system supports a wide range of game types, from RPGs where magical spells and arrows are essential, to FPS games requiring precise and realistic bullet physics. Its compatibility with various themes, including fantasy worlds filled with dragons and mages, sci-fi universes with advanced alien technology, or post-apocalyptic landscapes, makes it an indispensable asset for developers aiming to create dynamic and immersive environments. The integration with popular particle packages from the Asset Store, like POLYGON Particle FX and Magic Arsenal, further enhances the visual appeal and functionality of projectiles, ensuring that every shot, spell, or throw contributes significantly to the game's narrative and aesthetic coherence.
In summary, Projectile Factory is not just a tool but a gateway to expanding the creative horizons of game development. Its ease of use, combined with extensive documentation and a supportive community, makes it an excellent choice for developers working on RPGs, FPSs, and beyond. Embracing themes from fantasy to sci-fi, Projectile Factory ensures that your game's projectiles are not only visually stunning but also mechanically sound, providing a seamless and engaging experience for players across various gaming genres.
Price $0.00
Projectile Factory - Behavior Based Projectile System by Infinity PBR / Magic Pig Games
--------------------------------------------------
Support, Questions, News & Updates
➡️ Discord
--------------------------------------------------
Projectile Factory is a behavior based projectile system that unifies your projectiles into an easy to use, extensible, and open framework. It enables quick and simple changes to how projectiles behave by swapping out behaviors.
You can also create custom behaviors unique to your project, enabling the exact type of projectiles you want while retaining the unified setup, regardless of how your projectiels are made, or which Asset Store packages they come from.
Projectile Factory levels up your game, and will make adding new projectiles simple and efficient.
⭐️ Extensive documentation
⭐️ Tons of YouTube videos
⭐️ Strong Discord community with support
⭐️ Active development and updates
--------------------------------------
☀️ FREE Integrations ☀️
Grab these free integrations with popular Particle packages from the Asset Store! Install the particles + Projectile Factory, and the integration will bring you game-ready Projectiles ready to be used and customized!
👉 POLYGON Particle FX by Synty Stuidios
👉 Magic Aresenal by Archanor VFX
👉 Sci-FI Arsenal by Archanor VFX
👉 Realistic Effects Pack 4 by kripto289
👉 Cartoon FX Remaster by Jean Moreno
👉 Sci-Fi Effects by FORGE3D
--------------------------------------
✅ Demo & Integration Demo Scene Setup
1. Install TextMeshPro and Post Processing, both of which you can install via the Package Manager.
2. Add two layers: "Projectile" and "Post Processing"
3. Make sure all projectiles are in the "Projectiles" layer (including children when prompted)
4. Set up the Post Processing on the Camera:
-- Set the layer of the Camera to "Post Processing"
-- Set the "Volume Blending / Layer" option in the "Post Process Layer" component to "Post Processing"
5. Press Play!
--------------------------------------
Check out more info & all of our models at InfinityPBR.com
--------------------------------------
If you do get this package, thank you very much! Please leave a rating and review so others can find out what's what about it!
For discussions on how to expand on this project, please join the Discord!
--------------------------------------
SEO Friendly Description:
Projectile Factory is a versatile and robust projectile system designed for game developers looking to elevate their gaming experience across various genres and themes. Whether you're crafting an immersive RPG, a fast-paced FPS, or exploring other game types like action-adventure, strategy, or simulation, Projectile Factory seamlessly integrates into your development process. Its behavior-based approach allows for rapid customization and implementation of projectiles, fitting perfectly into fantasy, sci-fi, military, or any thematic setting your game demands. The system's adaptability ensures that regardless of the narrative or aesthetic, your projectiles maintain consistency and functionality, enhancing gameplay and player engagement.
With Projectile Factory, developers gain access to a comprehensive suite of tools and resources that streamline the creation and management of in-game projectiles. The system supports a wide range of game types, from RPGs where magical spells and arrows are essential, to FPS games requiring precise and realistic bullet physics. Its compatibility with various themes, including fantasy worlds filled with dragons and mages, sci-fi universes with advanced alien technology, or post-apocalyptic landscapes, makes it an indispensable asset for developers aiming to create dynamic and immersive environments. The integration with popular particle packages from the Asset Store, like POLYGON Particle FX and Magic Arsenal, further enhances the visual appeal and functionality of projectiles, ensuring that every shot, spell, or throw contributes significantly to the game's narrative and aesthetic coherence.
In summary, Projectile Factory is not just a tool but a gateway to expanding the creative horizons of game development. Its ease of use, combined with extensive documentation and a supportive community, makes it an excellent choice for developers working on RPGs, FPSs, and beyond. Embracing themes from fantasy to sci-fi, Projectile Factory ensures that your game's projectiles are not only visually stunning but also mechanically sound, providing a seamless and engaging experience for players across various gaming genres.
Price $28.00
Ether Skyboxes | Realistic, Dynamic Skybox with Night/Day & Cloud Effects by DAN SANDERSON
Each Skybox is a 6 sided skybox material ready to drop into your light settings. Please note that these textures only cover from the horizon upwards. There is no texture beneath the horizon.
Each material is made up of 6 2048px PNG images.
Online Skybox finder can be found here.
Elevate your virtual worlds with Ether Skybox Collection, a curated collection of over 200 handcrafted procedural sky materials. Each skybox is a testament to meticulous care and craftsmanship, ensuring a level of detail and authenticity that transcends typical AI-generated content.
Experience the beauty of seven distinct times of day – from cool dusk to the warm embrace of sunrise. Unlike AI-generated solutions, Ether Skybox Collection is the result of careful artistry, offering a human touch to the procedural generation process.
Navigating the expansive library is made simple through our user-friendly website. Explore the perfect skybox for your project with intuitive search fields and sliders, allowing you to customise parameters such as cloud density and time of day. Ether Skybox Collection empowers you to find the ideal backdrop effortlessly.
Each sky material consists of six high-resolution (2048px) images, meticulously crafted to form a seamless 6-sided skybox. Immerse your audience in breathtaking environments with Ether Skybox Collection – where procedural generation meets human artistry.
Please note: This package is big, over 3GB.
30 x Dawn
31 x Sunrise
30 x Morning
30 x Midday
30 x Afternoon
30 x Sunset
30 x Dusk
7 x Night
Price $17.99
GUI Essential by Radelix Games
You can use the 9-slicing Sprites technique in Unity to create a resizeable form, this asset uses 32x32 size.
animated for demonstration only
Each theme included frames, slots, banners, bars, fills, selects, icons, scrollbars, knobs, sliders, dropdowns, text fields, and buttons.
Each theme comes with selection animation and button animation.
All files are provided in Aseprite and PNG formats.
For your convenience, each theme is exported in one full sprite sheet.
GUI Essential is a starter package to build User Interface design for your indie games.
There are more than 600 assets such as Basic, Paper, Wood, Stone, Metal, Hologram, and Custom themes. They all come with various small elements such as buttons, scrollbars, icons, etc.
Besides that, this pack also included an original font created by me, the Toriko Font.
Price $5.99
Space Mystery: Sci-Fi Ambient Music by Chef Sound
Audio file types: wav
Sample rate: 44.1 kHz
Bit depth: 16 bit
Loopable: Yes
Additional: Stereo
Embark on a cosmic odyssey with our 'Space Mystery: Sci-Fi Ambient Music' pack, featuring 10 meticulously crafted loopable tracks designed to immerse you in the enigmatic realms of outer space.
Tracklist:
- Cosmic Anomalies Unveiled
- Nebulous Dreamscape
- Interstellar Intrigue
- Solar Flare Serenity
- Ethereal Exoplanets
- Gravity Wells Uncharted
- Dark Matter Resonance
- Event Horizon Harmony
- Galactic Enigma
- Cosmic Puzzles Unraveled
Contact:
For custom requests or further inquiries, feel free to reach out via email: hello@markthechef.net or check my socials: Instagram, Youtube
I value your feedback:
Your thoughts matter! Engage with me through reviews, suggestions, or direct contact. Your input helps me understand your needs and preferences better, ensuring a stellar musical experience for your project. Connect with the cosmos and elevate your gaming atmosphere with 'Space Mystery: Sci-Fi Ambient Music.'
Price $14.99
2D_Character_Pig_Boar by kazuto777
・Vertical size: about 490px
*This asset is made to the same standards as these assets, making it easy to use them together.
"2D_Character_Playcard_King","2D_Background_Plains_Forest" and "2D_MonsterCharactor_Slime".
■Content
▼Assembled
・6 design x 3 color = 18png
▼Parts
・31png
*In addition to the assembled png, it also includes divided parts.
Create your favorite character or use it for animation.
■Recommended assets that are convenient to combine
▼ MultiplayerUISet
https://assetstore.unity.com/packages/2d/gui/multiplayeruiset-258957
▼2D_Background_Plains_Forest
https://assetstore.unity.com/packages/2d/environments/2d-background-plains-forest-241452
▼2D_MonsterCharacter_SlugAndSnail
https://assetstore.unity.com/packages/2d/characters/2d-monstercharacter-slugandsnail-242625
▼2D_MonsterCharactor_Slime
https://assetstore.unity.com/packages/2d/characters/2d-monstercharactor-slime-241446
▼2D_Charactor_Warrior
https://assetstore.unity.com/packages/2d/characters/2d-charactor-warrior-242305
▼2D_Character_Playcard_King
https://assetstore.unity.com/packages/2d/characters/2d-character-playcard-king-242704
▼2D_Character_Playcard_Queen
https://assetstore.unity.com/packages/2d/characters/2d-character-playcard-queen-243248
Price $4.99
PBR Jean Fabric Bundle - URP Displacement by Ditag
Texture maps:
- Ambient Occlusion
- Diffuse
- Height
- Normal
- Roughness
Texture Resolution: 2048x2048
Number of Materials: 12
Number of Textures: 60
Normal Type: OpenGL
Asset Description:
- Procedural Textures
- PBR Displacement Shader
- Mobile Supported
Realistic Jean Fabric Materials Bundle is suitable for any indoor or outdoor scenes you want to create!
The package has one master shader graph to generate other materials.
All materials are easy to use, you can simply drag and drop on any of your models!
Lots of parameters will be waiting for your creativity, in order to build your own worlds.
You can easily change the exposed parameters on material like Color Tint, Roughness Value, Normal Map Strength, Tiling, Offsett and much more...
This pack contains 12 Themes of materials:
- Fabric - Basic
- Fabric - Rough
- Fabric - Jean
- Fabric - Diamond Double Stitch
- Fabric - Line Double Stitch
- Fabric - Line One Stitch
- Fabric - Stripe Line
- Fabric - Stripe Line Thick
- Fabric - Flower
- Fabric - Tiles
- Fabric - Hatch Check
- Fabric - Square Tile
Price $24.99
VFX Toolbox: Channel Packer by Tuatara
Features
- RGBA channel packing
- EXR, PNG and Targa export
- Linear Color Space (Targa, PNG, OpenEXR)
- Gamma Color Space (Targa, PNG)
- Work on all unity platforms
- 2020, 2021, 2022 Unity LTS support
Limitations
- Doesn't work with 3D Textures
No need to use an external tool and play with import settings anymore. Select your textures in unity and pack them together very easily with Channel Packer.
Price $4.99