Runtime Navmesh Baker by Megacrush Interactive
The Runtime Navmesh Baker unlocks the ability to dynamically generate navmeshes for your game at runtime! No pre-calculated navmeshes, almost zero setup!
Simply add a NavMesh Baker component to a gamobject, tell it where your player is, and go!
Configure:
- Update Rate: How often the navmesh is recalculated
- Move Threshold for regeneration - if the player hasn't moved far enough, it doesn't regenerate
- Navmesh Size - generate a 50m sq navmesh, 100m sq, whatever you want! (note smaller navmeshes will generate faster)
- optionally pre-bake a region around the player for when the game starts for any agents that are spawned close to the player at game startup.
Generate Navmesh for your AI pathfinding at runtime using the Runtime Navmesh Baker. Very simple integration, fast generation.
Uses the runtime baking functionality built into the AI Navigation package and wraps it into an easily integrated runtime component for use in your own games.
Tested with Unity 2022.3.
Note: Samples depend on TextMeshPro, Cinemachine and the old Input Manager, but the package itself does not.
Unity's AI Navigation package provide easy to use Navmesh tools, however they require you to bake you rnavmesh at Edit time, before you bundle or test your game.
Working on large worlds / maps? Then the Runtime Navmesh Baker is here to save you!
Don't get stuck precalculation of the navmesh in edit mode, which simply doesn't work for large worlds.
Part of the Pixel Wizards 'Open World' toolset in development.
Online Documentation
The most up to date version of this documentation is online here:
- User Manual: https://megacrush.gitbook.io/runtime-navmesh-baker
- API Documentation: https://www.megacrush.app/api/runtime-navmesh-baker/
Feedback / Get in touch
- For support, please email support@megacrush.app or visit our website at https://www.megacrush.app/support
You can also get in touch:
- on Discord: https://discord.com/invite/kvsMqeFS7Y
- or Twitter: https://www.twitter.com/megacrushinc
Price $20.00
Fireworks Celebration Entertainment Pack by Daniel Riches
Uses Unity's Visual Effect Graph.
No custom shaders used.
Suitable for a wide range of games, customize almost every aspect of these fireworks!
- Compatible in URP and HDRP.
- Customize particle scales, lifetimes, speeds, colors and more.
- Includes randomized color versions of most Fireworks.
- Includes Firework Display VFX-Graph, letting you send events which will launch Fireworks from one of 10 random locations.
No custom shaders used.
- Catherine Wheel
- Sparkler Hand, Launchers, Fountains, Circular, Area and Line Emitters
- Ember Launchers, Fountains, Circular, Area and Line Emitters
- Basic Fireworks
- Multi-Burst Fireworks
- Cloud Fireworks
- Disc Fireworks
- Shower Fireworks
- Vector Image Fireworks
- Signed Distance Field Fireworks
- Flare Launchers
PLEASE NOTE: Unity has fixed a console warning in 2022.3.21 regarding GetParticleIndex shaders, if you see this error in other versions it should not effect the graphs in any way.
Price $19.99
Feedback & Bug Reporting: Capture bug details and screenshots with ease by Sparrow: Little Helpers
- Compatibility: checked with the 2020, 2021 and 2022 LTS versions.
- Performance: designed so that there is little impact on the performance of builds.
🗒️ Documentation | 📺 Youtube | 🗯️ Discord | 📧 Contact | 🌍 Website
Looking for a way to streamline feedback and bug reporting processes directly from your Unity projects? With our system, collecting crucial information, stack traces, and logs when errors occur has never been easier. Works automatically in the background or with a user-initiated feedback form that's super easy to setup. Our system ensures your reports reach your inboxes quickly and efficiently - and we support a lot of different inboxes to make sure the reports land excatly where you need them.
MAIN FEATURES
💬 Collect feedback and bug reports: Empower your users to send bug reports or even automate the process entirely. Including screenshots, stack traces, and descriptions, these reports are sent directly to the tool you find most convenient to use.
💡 Easy Setup & Use: Get up and running in minutes with our straightforward setup process, requiring minimal configuration.
✅ Comprehensive Integration: Seamlessly sends feedback and bug reports to a wide array of APIs including Notion, Jira, OpenProject, Discord, Slack, Email, Trello, GitHub, Unity Cloud Diagnostics, and custom APIs.
🔍 Granular Data Collection: Tailor which data are collected and sent while ensuring user privacy and relevance. It's easy to customize the system to fit your project's unique requirements.
📸 Screenshot Support: Automatically capture and send screenshots alongside reports for visual context, enhancing the debugging process (Note: screenshot upload to GitHub and Notion will be added later).
🔧 Automatic & Manual Reporting: Choose between fully automated reporting upon specific triggers or manual reporting via a user-friendly UI form.
🛠️ Customizable UI: Comes with a customizable prefab for user-initiated reports, allowing for a seamless integration into any project.
WHY CHOOSE THIS PACKAGE?
✨ Quick and easy: all our Unity assets are designed to be easy to use and super efficient - no need to add complexity to your workflows! We want to make things simple for you.
🔎 Transparent and adjustable: the full code for this project is included, allowing you to adjust it to your needs.
🐦 Sparrow product line: this package is sleek and agile, adding as little overhead to your projects as possible. Check out our other packages that are part of this series!
🗺️ Roadmap: we’re using the package ourselves in our projects, continuously adding more integrations and features as we go. Let us know what you need!
❓ Support: we have an extensive documentation and a support community on our discord server. The package has been tested with Unity 2020, 2021, 2022 and 2023.
Price $39.99
Low Poly Police Station Pack by Shrimple3D
Unity Version: 2022.3.2f1 and above
Number of textures: 12
Texture dimensions: 4096*4096, 2048*2048, 1024*1024
Minimum polygon count: 50
Maximum polygon count: 5 500
Number of prefabs: 390
Rigging: Yes
Animations: No
▶ FEATURES◀
- Demo Scene of a Simple Police Precinct;
- Police Cars and Helicopter;
- Rigged Police Weapons;
- Police Station Interior Props and Tools;
- Modular Walls, Windows, Doors and Cells;
- Fully Rigged Characters with Facial Expressions Blend Shapes;
- 3 Colors of Police Uniform;
- Meshes, Textures, and Materials Optimized for Best Performance;
- Sky Dome with Day/Night Texture, Sun, Stars, Moon and Clouds;
▶ PACKAGE INCLUDES◀
- 61 Character (including Police Officers, Detectives, SWAT and Criminals);
- 89 Modular Building Prefabs;
- 7 Decals (including bullet holes, blood and chalk outline)
- 7 Environment Assets (Sky Dome, Grass, Tree and Clouds);
- 187 Interior Props;
- 34 Tools (including 2 Pistols, 3 Rifles, 2 Shotguns, Grenades, Baton, Shields, Tasers, Bullets and Radio);
- 5 Vehicles (3 Cars, 1 SWAT Van, 1 Helicopter);
▶ NOTE ◀
Animations and Poses for characters are NOT included in the project. Promo materials show Animations and Poses for demonstration purposes only.
Models do NOT have custom colliders, only default Unity Mesh Colliders.
Pistols, Rifles, Taser and Shotgun rigged and ready to be animated.
Please, share your reviews to help improve the quality of projects!
▶ SEE ALSO ◀
- Low Poly Restaurant Kitchen Pack
- Low Poly Fitness Gym Pack
- Low Poly Board Games Set
- Low Poly Castaway Survival Pack
- Low Poly Horror Bundle
- Low Poly Gaming Lounge
- Low Poly Apartment Buildings
- Low Poly Fire Station
Price $39.99
Epic 2D RPG Treasure Collection by Luminar Studios
File Sizes: 512x512
File Count: 288
Animated: No
Additional: Pixel based
Texture Types: PNG (transparent background for easy integration)
Resolution Details: High resolution to support zoom-in without loss of quality
Variety: Includes coins (silver, gold), chests (open, closed), flasks, necklaces, swords, and colored gems (purple, pink, orange, red, blue, green)
Suitable for: RPG games, fantasy settings, treasure-themed game environments
Adaptability: Assets designed for easy integration into various game scenarios
Epic RPG Treasure Collection
Immerse your game in the allure of adventure with our "Epic RPG Treasure Collection", a premier set of 288 high-quality, pixel-based assets, each meticulously crafted at a resolution of 512x512 to ensure clarity and detail. Perfect for RPG and fantasy settings, this collection enriches your game with a wealth of detailed, immersive treasures and artifacts.
Key Features:
- Potions: 32 unique potion bottles, each designed with intricate details to represent various magical effects and concoctions.
- Rings: 32 ornate rings, offering a range of designs from simple elegance to elaborate magical artifacts.
- Gold Coins: 16 variations, including single coins, handfuls, piles, and bars, embodying the essence of treasure.
- Silver Coins: 16 variations mirroring the gold, providing diversity in your game's economy.
- Chests: 16 chests available in 4 distinct positions (open, closed, left, right), resulting in 64 possible interactions for dynamic loot discovery.
- Gemstones: A dazzling array of 96 gems in six colors (purple, pink, orange, red, blue, green), perfect for crafting quests or as currency.
- Seamlessly Integrative Design: The collection's pixel-based assets are crafted for easy integration into diverse in-game scenarios, enhancing the visual richness without the need for animation.
- AI-Enhanced Creation Process: Utilizing Stable Diffusion's textToImg/ImgToImg with checkpoint Noosphere v4.2 and ControlNets like IPAdaptor and SoftEdge, each asset is iterated upon for unique, creative results. Post-processing in Photoshop further enhances quality.
The "Epic RPG Treasure Collection" offers game developers a comprehensive toolkit for bringing depth, interaction, and visual splendor to RPGs and fantasy adventures, ensuring every player's journey is richly rewarding.
Price $4.99
Stylized Sci-Fi Modern City by StylArts
Features:
- 136 Unique Meshes
- Attention to Detail / AAA Quality
- Controllable parameters in Materials
- High-Quality Assets
- Game ready/Optimized
- Unique Concepts of Assets
- High Attention to Details
Material Variations For Some Assets
Texture Sizes:
- 2048
- 1024
Collision: Yes, Custom collisions for complex assets
LODs: Yes
Average Poly Count: around 1K up to 11K
Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity
Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.
Props: Tree, Billboard, Bench, Pipes, Hologram, Decals etc.. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Architecture: Buildings, Street, Bridge, Stairs etc... [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Number of Meshes: 136
Number of Materials and Material Instances: 94
Number of Textures: 168
Supported Development Platforms: All Platforms
This package is designed for these two render pipelines: HDRP and URP pipelines. Materials are created with shader graphs that support HDRP and URP pipelines. The package was uploaded as an HDRP file. You can import the URP file in the package to use in your project.
Stylized Sci-Fi Modern City is a high-quality modular asset pack including a wide variety of easy-to-assemble modular building assets and high-quality props. You can quickly iterate between mesh and material variations to populate and polish your game environment.
The environment is made by talented Artist Dylan Marx
Concept Art by Amazing Artist Xavier Rault
Price $79.99
InfinityFootPrint by SmallBurger
- Footprint effect:Continuously generate footprints, even achieving a trailing effect.
- Capture once per character:Ensure that each character only emits one footprint per frame, ensuring good performance on mobile devices.
- Dynamic mapping of the footprint capture range:
Support dynamic mapping of the footprint capture range, enabling the use of fixed-size dynamic textures to handle footprint generation in infinitely large worlds, thus significantly reducing memory usage and ensuring optimal performance. - Soft mask:Provide the functionality of a soft mask, similar to soft shadow effects.
- Tint color:Support the modification of footprint colors.
- Toon library:Comes with a library of toon rendering-related shader functions.
- Plug-in matching:Works better when paired with the Camera-Adherent GPU Particles plugin.
Provides corresponding surface shader examples for customization regarding this aspect.
Price $60.00
Camera-Adherent GPU Particles by SmallBurger
- GPU simulation(Use compute shader)
- GPU frustum culling(Use compute shader)
The Camera-Adherent GPU Particles is a cutting-edge plugin designed for creating captivating lens-front special effects. If you have ever encountered issues related to mobile performance, particle camera tracking, or preheating, it should be a good choice for you. Crafted with a focus on optimal performance for mobile devices, its feature list includes:
- Efficient Particle Simulation:
Utilizing CPU-based particle simulation and culling processes without the need for SSBO buffers, ensuring excellent performance on mobile devices and seamless cross-platform compatibility. - Selective Particle Systems:
Support for generating particle systems exclusively in front of the camera, reducing the computational load of particle simulation and rendering. - GPU Instance Architecture:
Implemented with GPU instance architecture, avoiding the use of geometry shaders to significantly reduce mesh count, thereby enhancing cross-platform support. - Versatile Particle Features:
Comprehensive particle functionalities such as displacement vectors, fade in/out effects, noise parameters, soft particles, and more. - Stretched Direction Support:
Intuitive support for Stretched Direction, equivalent to Unity's Streched Billboard, providing enhanced visual effects. - Snow and Ice Storm Examples:
Includes sample implementations for creating mesmerizing snow and ice storm effects, showcasing the plugin's capabilities. - Rain Example:
Features a detailed rain simulation example, demonstrating the plugin's flexibility in handling diverse weather effects.
Price $60.00
Lockers Collection v.1 by ProMaxx Studio
Locker 1
Vert - 160
Tr - 264
Locker 2
Vert - 116
Tr - 200
Locker 3
Vert - 88
Tr - 152
Locker 4
Vert - 84
Tr - 160
Locker 5
Vert - 224
Tr - 392
Handle 1
Vert - 289
Tr - 520
Handle 2
Vert - 99
Tr - 194
Handle 3
Vert - 52
Tr - 90
Lock 1
Vert - 128
Tr - 206
Lock 2
Vert - 352
Tr - 652
Lock 3
Vert - 48
Tr - 92
Lock 4
Vert - 376
Tr - 570
Key
Vert - 136
Tr - 262
Texture Resolutions: 2048x2048 (Albedo, Normal, RGBA)
Here you will find a Lockers collection with the ability to customize the handles and lock to your preference.
Price $15.00
Neon wall decoration - 2 sugar skull boards by Droimate
Number of all textures: 8 (PBR)
Texture sizes: 4K
Minimum polygon count: 9,012
Maximum polygon count: 9,136
Number of all prefabs: 2
Rigging: No
Animation count: 0
Animation type list: None
UV mapping: Yes
----------------------------------------------
Model 1:
Dimension cm: 100 x 99.5 x 3.5 cm
Dimension inches: 39.6" x 38.8" x 1.37"
Model 2:
Dimension cm: 94.6 x 99.3 x 3.5 cm
Dimension inches: 37.2" x 39.1" x 1.37"
Geometry:
Model 1:
9,350 vertices
9,012 faces
17,747 tris
Model 2:
9,448 vertices
9,136 faces
17,880 tris
Model parts: 2 each models
Material count: 1 each models
The collection can be useful as game and visualization interior designs. It will add a cosy and intimate atmosphere to any scene of your project.
Price $5.99
App UI Icon animation Pack: Volume 1 by VisualX
⚠️What is included in the kit:
- 1. Demo scene
- 2. 96 prefabs with animations
- 3. 63 textures
- ⚡Script to change color in all icons. it is an addition to the set and is not a necessary part for it to work correctly
- ⚡Enhance your interface design with versatile animated icons
Enhance the visual appeal of your games and apps with our extensive set of animated icons, carefully designed to integrate seamlessly into any project. With 96 different icons in our collection, ranging from the essentials like downloads and bookmarks to nuances like likes and purchases, we provide unrivaled versatility.
- ⚡High quality and unique design
Each icon is meticulously crafted with quality and originality, ensuring that your interface stands out from the crowd. Our animations are rendered with precision, ensuring smooth operation without sacrificing visual fidelity.
- ⚡Easy customization
You can easily customize your icons to match the aesthetics of your project. With the ability to repaint the icons in any color with simple sprite adjustments, customization has never been easier. The included script allows you to batch change the color, simplifying the process and saving your precious time.
- ⚡Optimized for performance
Experience smooth integration without sacrificing performance. Our animations are created without using sequences, ensuring optimal performance even in resource-intensive environments. Created for UI in Canvas using sprites and animation clips, our icons provide stunning visuals without the use of cumbersome particle systems.
- ⚡Easy integration
Integrate our icons into your Unity projects effortlessly. Using only standard Unity tools, our icons are designed to work right out of the box, eliminating the need for specialized knowledge or scripting.
Transform your interface with our high-quality and versatile animated icons today. Take your project to new heights with ease and style.
Price $36.99
Pure : Village by BK
Texture dimensions : 512x512 to 4096x4096
Number of meshes : 1658
Number of prefabs : 1884
Number of textures : 931
Number of materials : 275
UV mapping : Yes
LOD information : 2 to 3 levels for 90% of all models
Maximum polygon count : Largest house LOD0 is 425747 polys
Types of materials and texture maps :
PBR - Albedo / Normal / Mask (R:Metal G:Occlusion A:Smooth)
3D Stylized Village / Town / City Environment Assets
Fully modular village with props and furniture for interiors !
Everything snap to grid, and every asset comes with multiple variants.
Assets use straight UVs where possible, you can change base wood and stone texture with any seamless material.
Doors are openable, windows can be transparent or self-illuminated (day/night).
~50 pre-made houses, with their merged and warped versions.
~1600 prefabs ready to be dropped in scene.
Package with shaders, materials, scenes and settings for URP included !
This pack contains :
Architecture :
- pre-made Houses
- Archs
- Supports
- Beams
- Stairs
- Streets
- Floors
- Walls
- Ceilings
-Roofs
- Doors
- Windows
- Balconies
- Chimneys
- Awnings
- Fences
- Barriers
- Lamps
Furniture :
- Bed
- Bench
- Desk
- Cabinet
- Cupboard
- Dresser
- Shelves
- Nightstands
- Round tables
- Squared tables
- Carpet
- Cart
- Chairs
- Chest
- Ladder
- Fountain
Props :
- Crates
- Bread
- Fruits
- Vegetables
- Bottles
- Baskets
- Books
- Book stacks
- Hanging clothes
- Pans and plates
- Spice bags
- Bowls
- Vases
- Pots
- Lamps
- Signs
Vegetation
- Maples
- Bushes
- Grass
- Flowers
Ivy, Geranium, Daffodil,
Daisy, Orchid, Pansy, and more…
Rocks
- Cliff
- Mountain
Ground Surfaces :
- Grass
- Sand
- Mud
- Stone
- Grass/Sand
- Grass/Mud
- Water
Also includes :
Huge village demo scene
3 Diorama scenes
Preset for Post-Processing (Built-in & URP)
A vast majority of prefabs have LODs
Custom shaders for :
Grass (with wind and color variations)
Trees (with wind and color variations)
Rocks (with moss/snow layer)
Water (with depth fade, foam and refraction)
Volumetric Clouds
Impostors
Scripts for :
Environment Manager to control wind and grass render distance along clouds, sky, and fog colors.
Two very small editor tools for ease-of-use (optional, non-invasive, and freely deletable)
- - -
Main demo scene is huge and is not suitable for mobile / VR.
Assets are optimized, but main demo scene is heavy.
A Readme file is available for setup & details.
Join the Discord for support or any question.
Price $80.00