POLY STYLE - Fantasy Treasure Chest by Batata Studio
Number of meshes/prefabs : 15
Polygon count : 500 ~ 30000 per props
Number of Materials : 34
Number of textures : 2
Texture dimensions : 2x512
UV mapping: No
LODs: None
The Fantasy Treasure Chest Pack is a great choice for creating your own custom Treasure Chest. Contains 15+ models that can be used in a scene just by dragging and dropping.
The asset's 3D model has been optimized to improve operational efficiency.
Suitable for different types of projects: games, animation, AR, VR, XR and etc.
Welcome to follow us for more new assets.
◆ Key Features ◆
- -Supports Built-in + URP render pipelines
- -Lightweight Asset Pack
- -Low-poly model
- -Efficient and easy modules usage
- -Include demo map
- -Modular
◆ Models ◆
- Chest (x15)
- DemoScene (x1)
♥Asset Story♥
When I was on a business trip in Germany, I decided to make treasure chest assets that would fit into the Multistory Fantasy Dungeons scene. I believe this asset can help more people and eventually make it free.
♥About Us♥
Since joining the Asset Store in 2017, we have been dedicated to creating efficient 3D assets.
It's all because of your fully support during these years that we can grow up rapidly,also our studio has been able to continue creating more assets.
When these 3D assets appear in your project, it will be our pleasure :-D
Finally, sincerely appreciate each user who purchased the asset.What's more,hopefully it will speed up your production process and reduce your investment.
Price $0.00
Warrior Boy - 2D Character Pack by Douglas Ávila
Features: This asset contains 18 high quality animations hand animated frame by frame.
Animations
Movement:
- Idle
- Start_Run (Transition from Idle to Running)
- Running
- Stop_Run (Transition from Running to Idle)
- Jumping
- Stop_Jumping (Transition from jumping to falling)
- Falling
- Landing (Transition from Falling to Idle)
- Dash
Attacks / Combos / Defense
- Attack_Ground_1 (Connects with Attack_Ground_2 to chain a combo)
- Attack_Ground_2 (Connects with Attack_Ground_3 to chain a combo)
- Attack_Ground_3
- Attack_Air_1 (Connects with Attack_Air_2 to chain a combo)
- Attack_Air_2 (Connects with Attack_Air_2 to chain a combo)
- Shield_Blocking
Damage
- Take_Damage_Ground
- Take_Damage_Air
Defeat
- Death
Resolution
Each of the animation was rendered on sprites high resolution (2560 x 1440) to attend the top quality projects. It will look good even in your 4k projects!
Other technical infos:
Animated: Yes
Animation type list: 2D Frame by frame + Cut out
Additional: Pixel based
Resolution: High Quality exported in QHD (2560 x 1440)
Meet the Warrior Boy, the ultimate 2D character asset meticulously crafted for your game's success! With 18 frame-by-frame hand-animated animations, including dynamic movements and powerful combat sequences, the Warrior Boy brings unparalleled charism, depth and immersion to your game. Each animation is crafted at a professional level and exported on top high quality, ensuring seamless visuals and integration into your game. Elevate your game's level with this premium asset and unleash the full potential of Warrior Boy today!
Can't wait to see what amazing games you will create with this awesome asset!
Price $9.99
FPS Procedural Recoil by KytanDev
Link to documentation: FPS Procedural Recoil System Documentation - Unity
A procedural recoil system made for first-person games that will allow you to effortlessly add recoil to your weapons.
Features:
- All in one script which can be attached anywhere in your controller/weapons.
- Customizable recoil and recoil reset animation curves + speed.
- Recoil settings can be updated at runtime.
- Custom scale values to adjust your recoil based on Crouch and ADS.
- Works with any kind of weapon (Full Auto, Semi-Auto, Burst, etc...)
- A total of 16 variables to achieve the perfect recoil.
- Clean and commented code.
Example levels included with a first-person Player Controller that can Move, Jump, Crouch, Zoom, and Shoot!
If you need help with the asset, join this Discord!
Price $10.00
Action Timeline by North Wind Studios
- Action System: Manages the activation, deactivation, and cancellation of actions within the game environment.
- Timeline Tracks: Offers a variety of tracks for synchronizing the timing of different action elements, including animations, IFrames, interruptions, damaging effects, and more.
- Built-in Components: Provides a selection of pre-made components for rapid setup and prototyping, allowing developers to quickly implement and test various action-related features.
- Customization: Allows for extensive customization and configuration to suit the specific needs and requirements of different games and projects.
- Documentation and Support: Comes with comprehensive documentation and support resources to assist developers in utilizing the package effectively and troubleshooting any issues that may arise.
Action Timeline is a powerful Unity package engineered to simplify the intricate task of managing actions within a game. Whether it's activating a skill, executing a combat maneuver, or triggering a special ability, this package offers a robust action system capable of handling every facet of action management. Developers can seamlessly integrate Action Timeline into their projects to effortlessly control the activation, deactivation, and cancellation of various in-game actions.
One of the standout features of Action Timeline is its extensive collection of timeline tracks. These tracks serve as intuitive tools for orchestrating the timing of different action elements. Whether developers need to synchronize animations, establish invincibility frames (IFrames), manage interruptions, inflict damage, or execute other in-game events, the diverse range of timeline tracks provided by Action Timeline empowers them to do so with precision and efficiency.
Moreover, Action Timeline doesn't just stop at providing a comprehensive action system and timeline tracks; it also offers a wealth of built-in components to expedite the development process. These components serve as ready-made building blocks that developers can leverage for quick setup and prototyping, saving valuable time and effort during the game creation process.
In essence, Action Timeline is more than just a Unity package—it's a versatile toolkit designed to streamline action management and enhance the development workflow for game developers of all skill levels.
Price $29.99
Dark Elf Assasin by DariiChekh
Technical details
Project 2021.3.21f1
Number of textures:118
Number of Materials:52
Texture dimensions:Texture Resolutions
4K Textures: 4K Body, 4K Head, 4K Hair, 4K Armor1, 4K Armor2 1K Eyes, 1K Eyelashes.
Polygon count of Dark Elf Assasin
Polycount | NO LOD SYSTEM
SK_DARKELFASSASIN
VERTS 36466
EDGES 69165
FACES 32882
SK_DEA_ALLPARTSTOGETHER
VERTS 49488
EDGES 95080
FACES 45838
SK_DEA_BODYNOARMOR
VERTS 24586
EDGES 46916
FACES 22450
SM_WEAPON
VERTS 244
EDGES 480
FACES 240
SM_WEAPON is a static mesh
Number of meshes/prefabs: 10
Rigging: Yes
Animations: No/0
UV mapping: Yes
LOD information: NO LOD
Types of materials and texture maps: PBR
Render pipelines: Built-in, URP, HDRP
ADDITIONAL BONES LIST:
eye_l
eye_r
hairback_01
hairback_02
hairback_03
hairbangs_01_l
hairbangs_02_l
hairbangs_03_l
hairside_01_l
hairside_02_l
hairside_03_l
hairbangs_01_r
hairbangs_02_r
hairbangs_03_r
hairside_01_r
hairside_02_r
hairside_03_r
breast_r
breast_l
hipplate_01_l
hipplate_02_l
hipplate_03_l
hipplate_01_r
hipplate_02_r
hipplate_03_r
Dark Elf Assasin
Please watch video preview
Project 2021.3.21f1
Polycount | NO LOD SYSTEM
SK_DARKELFASSASIN
VERTS 36466
EDGES 69165
FACES 32882
SK_DEA_ALLPARTSTOGETHER
VERTS 49488
EDGES 95080
FACES 45838
SK_DEA_BODYNOARMOR
VERTS 24586
EDGES 46916
FACES 22450
SM_WEAPON
VERTS 244
EDGES 480
FACES 240
SM_WEAPON is a static mesh
MODULARITY
Character is modular. Includes separated parts of body and full body without cuts, head, hair and clothes parts. You can remove or add any part you want. Turn off the pieces that are hidden under the clothes for avoiding body intersection.
RIG
Rigged with Humanoid skeleton with additional bones. Main bones hierarchy has remained untouched. Does not have controls. Easy animations retarget. Full list of additional bones you can find below.
BLENDSHAPES
Has face blendshaped (ARKit\Apple).
Ear morphs (modifying shape into elf ear).
Hair morphs (change hair length).
TEXTURES
PBR Metallic/Roughness Textures
BaseColor, Normal, Metallic, Roughness, AmbientOcclusion, Opacity, MatID.
Texture Resolutions
4K Textures: 4K Body, 4K Head, 4K Hair, 4K Armor1, 4K Armor2 1K Eyes, 1K Eyelashes.
Render pipelines: Built-in, URP, HDRP
How to switch between render pipelines is noted in "How to switch to URP or HDRP.txt" file in folder Shaders\
NOTES
No LOD
No Blueprints
No Animations
No Physics
ADDITIONAL BONES LIST:
eye_l
eye_r
hairback_01
hairback_02
hairback_03
hairbangs_01_l
hairbangs_02_l
hairbangs_03_l
hairside_01_l
hairside_02_l
hairside_03_l
hairbangs_01_r
hairbangs_02_r
hairbangs_03_r
hairside_01_r
hairside_02_r
hairside_03_r
breast_r
breast_l
hipplate_01_l
hipplate_02_l
hipplate_03_l
hipplate_01_r
hipplate_02_r
hipplate_03_r
Price $44.99
Stylized Truck Pack by Star Game Studios
Features:
Overview Map: Yes
Number of Unique Meshes: 4
Collision: Yes, Automatically Generated
Vertex Count: from 328 to 38952
LODs: Yes, Automatically Generated.
Texture Resolutions: 1024x1024 to 4096x4096
Texture Style: PBR
Includes:
- 1 Stylized Truck
- 1 Stylized Gasoline Tank
- 1 Stylized Box
- 1 Stylized Trunk
- 5 Decals
All models are complete on every side, you can flip them, rotate and do everything you want, there are no missing faces/polygons on the bottom.
Price $19.99
Map - Minimap and Map (Radar) System by Fast Studios
Map is a complete map/minimap system that will help you to save time with your game development. With a lot of features included, this asset is perfect for almost any type of game!
Read the documentation
Features:
- Minimap and Fullmap
- Documentation Window
- Fog of War (Reveal Map as You Explore)
- Area Reveal
- Square and Circle Minimap
- Built-in Minimap Frame
- Realtime Render Mode
- Image Render Mode
- Screenshot Tool
- Keyboard Navigation
- Drag Navigation
- Zoom
- Map Icons
- Clamp Icons on minimap border
- More...
Soon:
- Waypoints
- Grid
- Reveal Support
Customization Tools:
- Scale
- Rotation
- Speed Of The Minimap to Map Transition
- Min Zoom | Max Zoom
- Player Icon
- Minimap Frame Style
- Map Background Color
- More...
Basic Asset Setup Video
If you have any questions or problems with our asset, leave us a form!
Price $18.00
Abandoned Arcade Machines by Ines_Fidalgo
Number of meshes/prefabs: 5 Arcade Machines
Texture Type – Albedo, Metallic, Normal
Texture Format – .png
Texture dimensions: 2048*2048
Poly count of Machine1: 1495
Poly count of Machine2: 895
Poly count of Machine3: 2911
Poly count of Machine4: 1085
Poly count of Machine5: 1715
Rigging: No
Animation: No
UV mapping: Yes
LOD information: No
These Arcade Machines are the perfect set dressing props for a storage scene, post-apocalyptic or abandoned environment or even a creepy liminal space.
The colorfull designs go back to the begginings of retro gaming but the used state make these machines unique decorations.
Price $7.68
MeowGuiPack by Rich Cat Fire
- Extensive UI Elements
- Customizable Prefabs
- High-Quality Icons
- Full C# Source Code
- Animation and Interaction Ready
- Responsive and Adaptive Layout
- Easy Integration with Unity Systems
- Comprehensive Documentation and Support
🐱 Meow GUI Pack is a crafted GUI designed specifically for Unity which focusing on cat-themed games ╰(*°▽°*)╯, We are still in updating frequently, join our discord to demand more GUI element you need 🐳
WebGL Demo : https://richcatfire.itch.io/meowguipack-for-unity 🙌
Meow Gui Pack Content:
- Demo Scene * 4
- Prefab UI Element *15
- Icon with Color * 97
- Badge with Color * 20
- Flat Icon * 223
- Cat Icon with Color * 21 🙀😻😼😽😺
- Setting Icon with Color * 10
Price $15.00
Developer Essentials - 2024 by GuardingPearSoftware
🚀 EasyPerformanceMonitor
EasyPerformanceMonitor is an in-game performance monitoring tool designed for Unity3d. With real-time monitoring of essential metrics such as FPS, CPU usage, GPU usage, memory usage and more.
🌎 EasyLocalization
EasyLocalization is an optimized tool for Unity that simplifies and streamlines the localization process. It offers an uncomplicated way to translate your story, subtitles, and audio while adjusting cultural references, symbols, or images to cater to your target audience.
🔄 EasyPooling
EasyPooling is your solution for efficient GameObject pooling in Unity game development. Whether you're creating a fast-paced action game or a simulation with numerous entities, EasyPooling empowers you to manage and reuse GameObject, enhancing your game's performance and ensuring a smoother player experience.
Combined in a single bundle, get EasyPerformanceMonitor, EasyLocalization, and EasyPooling as solution for monitoring, localizing, and game optimizing.
🚀 EasyPerformanceMonitor
EasyPerformanceMonitor is an in-game performance monitoring tool designed for Unity3d. With real-time monitoring of essential metrics such as FPS, CPU usage, GPU usage, memory usage and more, EasyPerformanceMonitor empowers you to optimize your application and game performance.
- In-Game Monitoring: In-game overlay that keeps you updated.
- Simple to Use: No complicated setup or technical knowledge required - just plug and play.
- Compatibility: Integrate with all Unity3d supported target platforms.
- Custom Data Extension: Extend your monitoring capabilities by integrating custom data.
🌎 EasyLocalization
Let the world be your audience - Localization connects people and allows you to release your application worldwide in your audience's native language.
EasyLocalization is an optimized tool for Unity that simplifies and streamlines the localization process. It offers an uncomplicated way to translate your story, subtitles, and audio while adjusting cultural references, symbols, or images to cater to your target audience.
- Localize: Localize your story, dialogs, menus, symbols, icons, voiceovers and even more.
- Customize: Using a generic approach, everything you can imagine is localizable.
- In-Editor Preview: Built-in feature for visualizing multilingual game aspects without constant builds.
- Automated Translation: Utilizes DeepL for automatic or real-time translation of text.
🔄 EasyPooling
Welcome to EasyPooling, your solution for efficient GameObject pooling in Unity game development. Whether you're creating a fast-paced action game or a simulation with numerous entities, EasyPooling empowers you to manage and reuse GameObject seamlessly, enhancing your game's performance and ensuring a smoother gaming experience.
- Boost Performance: Eliminate frame drops and negative spikes using pooling to reuse GameObjects efficiently.
- Flexible Pooling Strategies: Choose between Scene and Global pools, and easily register and manage your poolable GameObjects. Enjoy the flexibility to adapt pooling strategies based on your game's unique requirements.
- Effortless Spawning and Despawning: EasyPooling handles the pawning and despawning, so you can focus on creating an amazing gaming experience.
- Blueprints: Register your Prefabs as so called blueprints, allowing an efficient plug n' play pooling and spawning system based on already existing Prefabs!
📝 Documentation
All tools are packed with plenty of manuals, scripting API reference docs, and demos, enabling you to dive straight into coding!
Documentation and Scripting Api Reference
📦 Platforms
All platforms Unity supports. Includes Mono and IL2CPP.
⭐ Contact
Contact: guardingpearsoftware@gmail.com
Website: guardingpearsoftware.com
Price $19.99
Casino Happy by Polygon Experts
Model with Minimum triangles : 10
Model with Maximum triangles : 19712 ( Fries Shop)
Average triangles : About 2214
Number of fbx files : 57
Number of Prefabs : 61
Number of Materials : 44
Materials default type : Unity Standard PBR Material ( Can be changed to URP lit as described in the URP video instruction of the asset)
Render Pipeline support : Standard Built in, URP
Texture Resolution : Depends on model maximum resolution is 2K .
Texture Format : png
Clean Unwraps : Yes
Rigging : No
Animation : No
Do you want to create your own offline, online and metaverse casino? Do you want to create some arcade consoles there and create some mini games for them for your users to play? Do you want some baccarat, poker tables, card tables ? Or maybe you need a bar for your casino. For all of them “Casino Happy” 3d game collection will help you. Casino Happy is a 3d collection asset for creating your own casino. No matter if you are creating a game casino for your offline game or online game or metaverse ones, you can use the “ Casino Happy “ collection because all the models created lowpoly and optimized. Some of the models have two LOD and some models don't have LOD because they needn’t. Also as an extra gift item I created a fries shop near the casino and you can use fries shop models in your game . You can use this Casino game asset in both standard built in and URP also there is a shader in shader folder which gives you ability to make your environment pixel art. More information in the videos of the asset.
At the end it will be my pleasure if I have your rating and comments
Price $30.00
BA-64 Tank by Alvarolopz98
-Number of meshes: 2
-Number of prefabs: 4
-File format: .fbx
-Textures: Normal, Albedo, Ambient Oclussion, MetallicSmoothness, Emissive
-Texture size: 2K TGA, 4K TGA
-Polygon count:
Complete Version
.Body: 4.182 Tris
.Accesories: 33.102 Tris
.Tyre: 4.800 Tris
Broken Version
.Body: 4.142 Tris
.Accesories: 12.590 Tris
.Tyre: 960 Tris
-Rigging: No
-UV mapping: Yes
-This model has no LODs
This package contains a light tank used by the Russians in WW2. You can choose between two different versions of the tank, from the full version to the destroyed version for easy staging and to give a war context.
This model has 2K textures so it can be used in gameplay and a 4K version for cinematics or trailers.
The tyre is provided to make it tileable in case you want to add a panner to the texture and save you all the work of having to animate it.
Price $22.95
Modern Multiplayer GUI by Artsystack
[ FILE FORMATS ]
- Transparaent PNG
- Adobe Photoshop PSD
These PSD files are 100% vector, full-layered, well organised and easy to use. Ready for high resolutions displays. (3840 x 2160)
[ Key Features ]
480 flaticons (White Icon : 32x32, 64x64, 128x128, 256x256, 512x512)
loadout_icons 28 (White Icon: 32x32, 64x64, 128x128, 256x256, 512x512)
country_flags 38 (32x32, 64x64, 128x128, 256x256, 512x512)
colored_icon 345 (32x32, 64x64, 128x128, 256x256, 512x512)
1 background (3840 x 2160)
1 character (3840 x 2160
controller icons (xbox,PS,PC) dark and light theme both
• PSD Files (x51) : Includes flaticons
All character and background game photos are for preview purpose only and are not included in the package.
[ ASSETS ]
Frames, Popups, Sliders,Btns,Components, Demo_UI, DemoScene_Panels
Asset uses [Font-Poppins ] under [Open Font License]; see license.txt file in package for details.
- Basic 2D UI pack!
- It's the most basic set of game UI
- With the perfect configurations and provided PSD, developers can easily design them!
- The demo scene is made keeping PS ui interface in mind.
- User/ Buyer can make xbox, Playstation, PC and mobile ui interface with given sources.
Price $39.00
Low Poly Inventory Props Pack by mariamAM
All materials have Base Map, Mask Map, and Normal Map.
Keypad lockers have an additional Emission map.
Number of textures: 3
Polygon count: 11472
Minimum polygon count: 22
Maximum polygon count: 1164
Average polygon count: 255
Number of prefabs: 45
UV mapping: Yes
No animation, no rigging
- 45 low-polygon models;
- 45 inventory icons (.png, 2048x2048);
- High-quality texture sets - 2048x2048 and 1024x1024 pixels;
- All models are real size scaled;
- Demo scene included.
I truly appreciate all kinds of feedback from you, so please feel free to share your thoughts via email - muratowa49@gmail.com
If you encounter any issues with these assets please don't hesitate to contact me. I'm here to help ♥
If you publish the game using these assets, please share the link with me. I'd love to take a look!
Price $15.00
Alien Toad Defender by ArgentFish
Number of textures 58
Texture dimensions 4096x4096, 2048x2048, 1024x1024, 512x512
Polygon count of [Toad_03] 53 300
Minimum polygon count 16241
Number of meshes/prefabs 4
Rigging: Yes
Animation count 2
Animation type list Idle
UV mapping: Yes
LOD information (count 1, number of levels 1)
Types of materials and texture maps (PBR)
VIDEO ▶ 📼 ◀ PREVIEW
Support me on my Patreon 💙
🔗 ArtStation | 🔗 Instagram | 🔗 YouTube | 🔗 Twitch
Main Advantages:
📌 Low-poly
📌 Fully Rigged
📌 Modular
🔎 Polycount
🔹 Faces 27 066 🔹 Tris 53 300 🔹 Verts 26 906
⚙️ Rig
Humanoid RIG with additional bones.
So my rig is based on epic skeleton with removed pinky finger joints. It has exactly the same names as unreal skeleton. For the face animation I use additional bones for both eyes and for jaw. Compass consist of 4 additional bones.
For additional help information you can contact me by mail 📧 denyshalan@gmail.com.
List of additional bones 🦴
👗 Different Outfits
This model contain 2 different texture packs. First pack is decorated with a beautyfull glossy wet dirt. I think it can be used for inland travels. And second is clean ropes pack for underwater adventures.
💄 Materials and Textures
Some parts has material variations with ready textures and emissive intensity controls.
4K Textures
📌 58.PNG Textures for Unity
📌 BaseColor, Normal, Roughness, Metallic, AO, MatID, Opacity, Emissive
Unreal Engine Project
📌 Epic Skeleton rig with additional bones
📌 Facial animations for eyes and jaw bones
📌 Material Instances included
📌 2 Animations, Idles
Price $29.00
Alien Toad Seeker by ArgentFish
Number of textures: x78.png
Texture dimensions: 4k
Polygon count of [Alien_01]: 55 423
Minimum polygon count: 26102
Maximum polygon count: 55 423
Number of meshes/prefabs: 4
Rigging: Yes
Animation count: 18
Animation type list: Idles, Walk, Run, Atacks, Turns, Jumps
UV mapping: Yes
LOD information: 1 LOD, number of levels 1
Types of materials and texture maps: PBR
VIDEO ▶ 📼 ◀ PREVIEW
Support me on my Patreon 💙
🔗 ArtStation | 🔗 Instagram | 🔗 YouTube | 🔗 Twitch
Main Advantages:
📌 Low-poly
📌 Fully Rigged
📌 Color Change Materials
📌 Modular
🔎 Polycount
🔹 Faces 28 267 🔹 Tris 55 423🔹 Verts 28 327
⚙️ Rig
Humanoid RIG with additional bones.
So my rig is based on epic skeleton with removed pinky finger joints. It has exactly the same names as unreal skeleton. For the face animation I use additional bones for both eyes and for jaw. Also necklace has one joint that attached to the chest bone, lamp is consist of two joints and compass consist of 4 additional bones.
For additional help information you can contact me by mail 📧 denyshalan@gmail.com.
List of additional bones 🦴
👗 Different Outfits
This model contain 2 different texture packs. First pack is decorated with a beautyfull glossy wet dirt. I think it can be used for inland travels. And second is clean ropes pack for underwater adventures.
💄 Materials and Textures
Some parts has material variations with ready textures and one color changed material.
Material ID Maps for
📌 Lamp
📌 Blade
📌 Necklace
📌 Compass
Use the included Material Instances in Unreal project to change the colors easily.
🎨 4K Textures
📌 x78.PNG Textures
📌 BaseColor, Normal, Roughness, Metallic, AO, MatID, Opacity, Emissive
Price $29.00
Low Poly Bus - WDL Futurs FDD2 by Cobra Games Studio
- Number of textures: 5
- Texture dimensions: 512x512
- Polygon count: 5,208
- Number of meshes/prefabs: 6/6
- Rigging: No
- Animation count: 0
- Animation type list: None
- UV mapping: Yes
- LOD: No
⭐ This bus is a part of Low Poly Bus - Ultimate Pack. Check it out and get more buses at a lower price! You can also buy this asset and then upgrade it to the ULTIMATE PACK with a discount up to 50%!
🚌 This package contains low poly passenger bus ready to use.
⚡ Key features ⚡
- Model is optimized for mobile games (Android & iOS),
- Bus can be painted in 5 different colors,
- Model has 3 materials (base texture, front & rear lights),
- Coach has seperate wheels,
- No rigging and no animations,
- Prefabs with/without colliders included,
- Supports Universal Render Pipeline (URP).
🎓 Demo scene included 🎓
On the demo scene you can see all the assets of this collection. City and cars are not included in the package.
📧 Contact us 📧
If you have any ideas, specific requirements or need help, feel free to contact us: cobragamesstudio@gmail.com
© Cobra Games Studio - 2024
Made by developers for developers
Price $4.99
Simple Curve Editor by Myonaut
Fully customizable and extendable
Uses standard Unity UI system
Attempts to replicate most of the functionality from the built-in Unity curve editor
Missing Features:
- Multi-Curve Editing
- Curve Presets (You can implement this yourself by saving/loading states of a curve editor instance.)
- Hard-Coded Undo System (Will easily hook into an existing undo system, and an example is provided in the example assets.)
Simple Curve Editor is a tool designed for the sole purpose of editing Unity's Animation Curves in a standalone environment. It has been made to work alongside the rest of Unity's standard UI system, and can easily be customized to fit the aesthetics of your project.
Price $8.00
Telephone Games Packages by Look Games
Number of Objects:10
Vertices (All): 16382
Edges (All): 19954
Faces (All): 13878
Texture-Size-256x256
File Size, 1.3 MB
A collection of 10 low-poly.All of them are unique in design.
There are 10 Meshes in the package. Prefabs are included so you can easily drag and drop
the model to your scene from the Prefab folder.
Price $19.99