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Speed/Wind Screen Effect by RVFX

Asset Store newest packages - 2024, June 3 - 10:12
Wind/Speed/Speedline UI Effect Shader. Easy to use and compatible with all rendering pipelines. Lightweight and mobile-friendly.

Contents:

  • 1 Material
  • 1 Shader
  • 1 Texture (256x256)
  • 1 Prefab

UI Wind/Speed EffectWind/Speed UI Effect Shader:

Simple to utilize and compatible with all rendering pipelines.


Controls

  • Tiling
  • Direction Change
  • Scroll speed
  • Opacity control
  • Center offset
  • Center radial mask
  • Color

Compatibility

  • Default
  • URP
  • HDRP
  • Mobile-friendly

Contents:

  • 1 Material
  • 1 Shader
  • 1 Texture (256x256)
  • 1 Prefab


Price $5.00

Buzz Box TV Studio by DEXSOFT

Asset Store newest packages - 2024, June 3 - 10:03
Modular TV Studio with 43 unique meshes. Example scene included. URP version only.

Features:

  • 43 Unique Meshes
  • Interior Only
  • Example Scene Included
  • URP Version Only

Technical Details:

  • Number of Meshes: 43
  • LOD stages: 1-4 per model
  • Number of Prefabs: 47
  • Number of Materials: 51
  • Number of Textures: 101
  • Texture Sizes: up to 4K
  • Texture formats: PNG and TGA

Poly-Count Examples (LOD0):

  • Camera Crane: 34490
  • Camera: 45113
  • Desk: 1364
  • LCD Panel: 1090
  • Prompter: 6920
  • Studio Lights: 1002
  • Soft Light Box: 5693
  • Support Wall: 108
  • Standing Microphone: 5884
  • Table Microphone: 2938

URP Version Only!


Scene:

The example scene shown in the images and video is included in this pack. The studio environment is completely modular. You can further design yours as you like with controllable materials, lights and constructive props.


Meshes:

43 unique meshes in total, including studio elements like cameras, spotlights, microphones, displays, tables, chairs, pipes, wall blocks and other.


Contact:

email: info@dexsoft-games.com

join Discord Server


Note:

Images used for TV screens are taken from free image source (www.unsplash.com). All can be switched and replaced with your images in material settings. The logo has our original design. Textures used for some materials (metal, marble, concrete, plastic) are taken from free PBR sources (www.ambientcg.com)




Price $29.99

Low Poly Cartoon Character Set - 3D by Lost Panda Games

Asset Store newest packages - 2024, June 3 - 07:26

Technical details:


•⁠ Architech Female (7.234 tris)

•⁠ Civilian Female V1 (6.158 tris)

•⁠ Civilian Female V2 (5.963 tris)

•⁠ Civilian Male V1 (5.704 tris)

•⁠ Civilian Male V2 (5.734 tris)

•⁠ Cyclist Female (6.403 tris)

•⁠ Cyclist Male (6.319 tris)

•⁠ Father (5.956 tris)

•⁠ Mother (5.880 tris)

•⁠ Passenger Female (6.749 tris)

•⁠ Passenger Male (6.382 tris)

•⁠ Suit Male (6.306 tris)

•⁠ Tourist Female (6.641 tris)

•⁠ Tourist Male (6.466 tris)

Low Poly Cartoon Character Set - 3D


•⁠ 3D colorful character set including 7 female and 7 male characters.

•⁠ Optimized for the rendering performance.


Key Features:


•⁠ 14 unique characters (7 female, 7 male).

•⁠ 87.895 triangles in total for 14 characters.

•⁠ All characters using 1024 x 1024 textures.

•⁠ Models are named properly.


Price $14.99

Low Poly Weapons Pack - 3D Game Kit by Bluewalk

Asset Store newest packages - 2024, June 3 - 06:47
Welcome to our 3D Low Poly Weapons Pack. Only one gradient pallet texture for all weapons, you can easy change color of weapons by moving UV

Number of textures: 1

Texture dimensions: 256 x 256

Polygon count per weapon: 500 - 1000

Number of meshes/prefabs: 45

Rigging: No

Enhance your Unity project with our Low Poly Weapons Pack! Ideal for game developers, virtual reality creators, and enthusiasts, this pack offers a comprehensive collection of stylized low poly weapons to equip your virtual warriors.


Crafted with a balance of performance and aesthetics, each weapon in this pack is designed to seamlessly integrate into your Unity projects. Whether you're creating a medieval fantasy adventure, a futuristic shooter, or a post-apocalyptic survival game, these low poly weapons will add flair and functionality to your arsenal.


Key Features:


    Variety: Choose from a diverse selection of weapons including Gun, Machine Gun, Grenade, Special Guns, and more.

    Optimized for Performance: Our low poly models are optimized for efficiency, ensuring smooth gameplay and fast rendering performance on various platforms.

    Customizable: Easily modify colors, textures, and materials to match your project's aesthetic and theme.

    Compatibility: Seamlessly integrate these assets into your Unity projects.

Whether you're developing a mobile game, a VR experience, or a PC/console title, our Low Poly Weapons Pack provides the perfect solution for outfitting your virtual warriors with style and precision. Arm your game with these versatile assets today and take your gameplay to the next level!


Price $5.00

FX_Wings Effects NEW by FX_Kandol_Pack

Asset Store newest packages - 2024, June 3 - 06:43
Wings effects moving with "UV" animation, applicable for URP/built-in.

== FX_Wings Effects NEW ==


- Animations : 18.


- Models: 9.


- Prefabs : 89.

[ Wing Prefabs: 85. / Prefabs: 4. ]


- Scene : 3.


- Shaders

[ AmplifyShaderEditor. ( built-in / UPR ) ]

[ Wing Shaders 3 / Shader 1. ]

[ Wing Materials : 60 / Materials 1. ]


- Texture : 73.

[Texture : [2048x2048], [1024x1024], [512x512], [256x256].]



This package is released as a secure version of the existing "FX_Wings Effects" package. It is compatible with "URP", which was not supported previously, and additional shaders have been created using "AmplifyShaderEditor" for more variety. Various FBX files for wing usage have also been added.


Price $15.00

Stylized Local Village by Clicknext

Asset Store newest packages - 2024, June 3 - 06:24
This project will help you understand and enhance your game, whether it's farming, increasing production from animals, trading produce, or processing and managing raw materials.

List of functions

  • level system
  • market and price system
  • crafting system
  • log transaction system

List of resources

  • 3 animals
  • 18 rigged characters (including animations)
  • baked cafe model
  • environment and tiles models.

Embark on an adventure with a young girl who wants to manage her own farm. Have fun while learning how to create a game that will bring your farm dreams to life. This project will help you understand and expand upon your game, whether it's farming, increasing production from animals, trading produce, processing and managing raw materials, or even implementing a leveling system.


Price $50.00

poly car showroom by SQUID

Asset Store newest packages - 2024, June 3 - 06:18
polygonal car store is ideal for creating coziness and comfort in the city

the total number of polygons in the project is 81678. Textures were used 2 images 1024x1024, number of materials 15

the asset includes what is shown in the last 5 screenshots


car showroom


People

salesperson and assistant

building

entrance, side part, middle, lighting, stairs, end of the podium, middle of the podium,

car

car transporter, racing car, luxury car, middle class car, SUV, city car, electric car, old car

props

wall stand, floor stand (x2), balls (x2), ball, car picture (x7), large banner, send with questionnaires, floor banner, walls with colors, TV, wall wheels, podium, wall logo, table (x2) , stand with wheels, cup, cooler, cabinet, car stand, flag, small flag, road sign, brand, waiting table, coffee table, chair, sofa, information stand, T-shirt, computer, flower (x3), ottoman, arched lamp, table emblem, cream, bat, award, price tag (x3), baseball cap, rug, fragrance (x5), steering wheel, hanger, gift, logo, business card, charm, pillow, wooden car, table badge, pedals, sign with discount, perfume, clock, curtain, keys, paper container, payment terminal, tablet, leaflet, wall lighting, bow, floor spotlight, floor lamp.


Price $20.00

Catholic Priest by Dary Palasky

Asset Store newest packages - 2024, June 2 - 14:41
High-quality game model of a Priest with a face blendshapes

Number of textures: 69

Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)

Polygon count :

Minimum polygon count: 23726

Maximum polygon count: 23726

Number of meshes/prefabs: 3x15

Rigging: Yes

Animation count: 0

Animation type list: 0

UV mapping: Yes

LOD information: No LODs

Types of materials and texture maps:

PBR Texture

Albedo, Normal,

Metallness,Roughness, AO,

Alpha in TGA Format

Please note that the model has no facial bones, facial animation is done by blendshapes

There's also a version of this model that transforms into a monster "Vampire Priest"

Feature:

  • Separate mesh parts
  • 52 Face blend shapes/morph target
  • 5 ready-made facial emotions
  • Cloth physics simulation
  • Face/body dirt mask
  • Blood mask:
  • Face 8
  • Hands 1
  • Changing color Skin/Eyes/Cloth

Polycount:

  • Polygons: 33717
  • Vertices: 40350
  • Triangles: 59496

Price $60.00

Choral Music Pack by RodrigoFloresMusic

Asset Store newest packages - 2024, June 2 - 14:39
Choral Music Pack is a choir based, 10 track Music Pack.

Audio file types: WAV

Sample rate: 44.1kHz

Bit depth: 16 bits

Loopable: Yes

Additional: Stereo

Choral Music Pack is a choir based, 10 track Music Pack. It offers a wide range of emotions; from soft and ominous, and intense, action oriented ones as well.

It was written for four section choir (soprano, alto, tenor and bass). It was created with adventure games in mind, specifically for temples and any fictitious religion themes.


It includes 10 tracks, with five additional edits per track, for a total of 60 music files.

The additional edits include a loop version, 2 bumpers that might be useful as transition or musical sfx, an ending edit and a short loop for short duration screens.

All the music files are .wav 44.1kHz, 16 bits.


Track list:


A Place for Prayers - (01:32)

Battle Hymn - (01:42)

Chant of the Forgotten - (01:10)

Dreams of Hope - (01:54)

Glory of Civilization - (01:17)

Halls of Light - (01:30)

Sanctuary of Souls - (01:53)

Self-revealing - (01:39)

Song of Remembrance - (01:41)

Tense Chants - (01:00)


Price $19.99

8Bit Adventure Music Pack 4 by ElvGames

Asset Store newest packages - 2024, June 2 - 11:05
8Bit Musics for your project!

Audio file types: wav

Sample rate: 44.1 kHz

Bit depth: 16

Loopable: Yes

Additional: Stereo

8-Bit Adventure Music 4


We are back with a fourth pack of retro vibes with our 8-Bit Adventure Music Pack. It contains seven nostalgic chiptune style tracks that are fully loopable.


Tracklist:

  • BITCRUSHER (1:42)
  • Goodby(t)e (1:36)
  • Nano Nomad (1:25)
  • Circuit Chaser (1:42)
  • Local Disk (H)armony (1:36)
  • Blue Light Blues (1:22)
  • Chiptune Cha-Cha (1:36)
  • All tracks are loopable or have loopable versions included!

More Music Series:


Price $15.00

Simple Microsoft Sign-In by Hippo

Asset Store newest packages - 2024, June 1 - 21:00
Simple Microsoft Sign-In provides Microsoft sign-in with OAuth 2.0 for Android, iOS, Windows, Mac, Universal Windows Platform (UWP) and WebGL apps made with Unity. You can also get access tokens to make REST API calls.

Need sign-in for Google, Apple, Facebook, X (Twitter), Telegram?

Authentication may be a headache, especially for beginners, especially on different platforms. So I decided to take a fresh look of current possibilities that Microsoft and Unity provide at the moment. And after a week of research I said "Bingo!". My asset is an extremely simple solution with about 200 lines of code only. Lightweight, tiny and clean, with no massive plugins and 3rd party libs!

Benefits
● Cross-platform user auth for cross-platform games and apps
● No plugins, not 3rd party libs, no dependencies
● No impact to build size
● Get access tokens for integration with other Microsoft services
● More security for client-server apps (get access tokens on a client, get all user data on a server to avoid tampering)
● JSON Web Tokens (JWT) validation
● SFSafariViewController is used on iOS (required by App Store review)
● Deep linking for Windows (UNITY_STANDALONE_WIN)

Setup steps
Please visit our GitHub for setup instructions.

Generic workflow (for platforms that support deep linking)
● Your app navigates users to Microsoft using a default web browser
● Users perform sign-in to their Microsoft account
● Microsoft redirects users to your app (using deep linking when possible) and provides an authorization code in URI parameters
● The app is activated and obtains an authorization code
● The app exchanges the code for an access token
● The app requests user data with the access token (ID, name, email and other data according access scope defined)

Loopback flow for Editor and Windows (optional)
● Microsoft redirects users to http://localhost:PORT/
● The app listens to localhost using HttpListener

Middlware flow for WebGL
● Redirect to Authorization Middleware is used to temporary save an auth code
● The app obtains the code from Authorization Middleware with a POST request

Known issues
Please visit our GitHub to check known issues.

Support
GitHub - Wiki
GitHub - FAQ & Troubleshooting
GitHub - Bugs & requests
Discord - Questions, live chat with developers

It would be super awesome if you rate ★★★★★ our asset and leave your feedback! Your reviews inspire us for creating and improving our assets. Thanks and good luck with your projects!
Price $19.90

Second Life – glTF Import Progress

Austin Tate's Blog - 2024, June 1 - 15:18

Linden Lab is in the process of adding glTF 3D model support to Second Life, starting initially with PBR materials and moving on to full glTF (and .glb) scene, mesh nodes (including hierarches), materials and animation import and export for round trip updates between the viewer and external 3D modelling tools like Blender. As part of this effort a Release Candidate “Materials featurette” viewer is already available that lets you locally load a glTF mesh or scene (multiple meshes). The contents are visible only to yourself and not saved at present though test viewers are already experimenting with upload of glTF meshes. @davep (Runtai Linden) has stated that the eventual aim is to be able to import anything as it shows in the Khronos glTF Sample Viewer or in Adobe Substance.

glTF Mesh Loading Method

Though the method by which glTF meshes are loaded will change, for test purposes the following procedure can be used as at 8-Jun-2024:

  1. Create a simple prim, such as a cube and scale it to 1.0m. The scale is used to set the scale of the mesh that will be imported. So 0.5m would be 50% scale. 1.0m would be 100% scale. You might want to also rotate it by 90 deg in the X direction as that corresponds with the usual orientation of models in Blender.
  2. Edit the cube to select it as the target to attach the glTF mesh.
  3. Use Develop -> Render Tests -> glTF Scene Preview to select a .gltf or .glb file containing your model. [This will be replaced by other methods alter: e.g. in some glTF Development test versions use: Develop -> GLTF -> Open, save As, Upload]
  4. Rotate or move the object as necessary. Also scale as you wish.
  5. Make the root prim be 100% transparency to hide it.
  6. You can select parts of the mesh using “Edit Linked” to move, rotate and scale them. Selecting the root of a part hierarchy moves the whole item (e.g. for a wing of a vehicle).
  7. In some glTF Development test versions after adding a mesh to a root prim, you can use: Develop -> GLTF -> Upload< to upload the content to Second Life servers. This can only work on regions with the GLTFUpload debug setting true. This uploads the textures and then the glTF bin (mesh) and gltf (wrapper) files. After the upload finishes (indicated by a final two L$1 uploads) you can Take or Take Copy the root prim into inventory to save it for reuse from inventory.
  8. You can link other prims or mesh objects to a glTF mesh if you wish (e.g. to add scripted seats to a vehicle). You can also attach the mesh to avatar locations and position it, e.g. for swords.

At present texture need to be a power of 2 on each side, though that constraint should be relaxed in due course since the Khronos glTF Sample Viewer can render non-power of 2 textures okay.

A short video by @davep (Runtai Linden) shows the process [Video (MPEG4) via Discord]

Potted Plants Meshes

Sketchfab – Optimized Potter Plants by by Nicholas-3D (@Nicholas01)
Suggested by @davep (Runtai Linden) as a free test mesh.

https://sketchfab.com/3d-models/optimized-potted-plants-967b4bf23fac4098993776fcfc2d3318

Ready Player Me glb Avatars

Ready Player Me (https://readyplayer.me) avatars are made available as .glb meshes, ready rigged (with Mixamo compatible skeletons) and PBR materials. They appear to load fine in the test viewer. Of course the rigging is not operational at this stage.

This avatar is available in .glb format via
https://models.readyplayer.me/6619152aaaa958d48f2143ee.glb


Supercar, Black Rock Lab Mesh and Mike Mercury Statue Meshes

I uses these meshes as tests in various platforms. Supercar has 510174 vertices and 273230 triangles. Black Rock Lab Exterior has 68412 vertices and 39037 triangles. Black Rock Lab Interior has 455142vertices and 181935 triangles. The Mike Mercury figure has 42606 vertices and 24415 triangles.

As at Second Life Release 7.1.7.8852879962 on 29-Apr-2024 Supercar, Mike Mercury figure and Black Rock Lab interior and exterior are all rendering quite well. The Black Rock Lab textures are not yet showing as many are not set to a power of two.

RGU Oil Rig

RGU Oil Rig glTF mesh loaded in Second Life Test 7.1.7.9121781241 (17-May-2024). The model has 955880 triangles and 1303822 vertices and 9342 mesh elements.

DH Save System (easy to use) by Dominik Hurta

Asset Store newest packages - 2024, June 1 - 06:53
DH Save System is solution for managing game data. Designed for ease of use, it supports saving everything from player progress to game settings, all with robust encryption to keep your data secure.

Key Features of the DH Save System:


  • Universal Data Serialization: Supports serialization of a wide array of data types including primitives, Unity specific types like Vector3, Quaternion, custom classes, and collections.
  • Built-In Encryption: Utilizes advanced encryption techniques to secure saved game data, ensuring that player information and progress remain protected against unauthorized access.
  • Editor Integration: Features a custom Unity Editor window for managing save data, allowing developers to view, edit, and debug saved states without leaving the Unity environment.
  • Multiple Save Slots: Facilitates the creation and management of multiple save slots, enabling players to maintain separate game states, profiles, or checkpoints.
  • Serializable Types Framework: Includes a suite of serializable wrappers for Unity-specific types that are not natively serializable, such as SerializableVector3, SerializableQuaternion, and more.
  • Auto-Saving Capability: Offers configurable auto-saving functionality, ensuring game progress is regularly and automatically secured without manual intervention.
  • Custom Data Handling: Integrates methods for storing and retrieving custom "other data" within save slots, allowing for the inclusion of additional metadata or game-specific information.
  • Save Data Inspection: Enables developers to inspect and modify save data directly from the Unity Editor, enhancing transparency and ease of debugging.
  • Comprehensive Documentation: Comes with detailed documentation covering setup, usage examples, best practices, and troubleshooting, ensuring a smooth integration process.
  • Dedicated Support: Backed by a dedicated support team ready to assist with any questions or challenges, ensuring developers have the help they need to successfully implement the system in their projects.
  • Cross-Platform Compatibility: Designed with cross-platform support in mind, ensuring consistent functionality across different platforms and devices.
  • Performance Optimized: Carefully optimized to minimize performance overhead, ensuring that saving and loading operations are fast and efficient, even with large volumes of data.

Tags: save game system, load game, serialize, serializer, storage, upload, download, serialization, serialisation, serialiser, JSON, serialise, autosave, auto, save file, import, export file, encryption, auto save, compression

Effortlessly Save and Load Game Data 🚀


Discover the DH Save System for Unity, your solution for easy and secure game data management. With built-in encryption, editor integration, and support for multiple save slots, it streamlines saving and loading data, ensuring a smooth development process and an enhanced player experience.


Why Choose DH Save System?


Opt for DH Save System and enjoy a streamlined, secure, and versatile data management solution for your Unity projects. Here’s what makes it the go-to choice:

  • Effortless Serialization: Easily handle all data types, from simple to complex.
  • Robust Encryption: Protect your game data with top-notch encryption.
  • Unity Editor Integration: Manage save data seamlessly within the Unity Editor.
  • Multiple Save Slots: Offer players enhanced flexibility with various save options.
  • Serializable Types Support: Save and load complex data structures without hassle.
  • Quick Support: Access comprehensive documentation and dedicated support when needed.

Easy to Use:


Get up and running with just a few lines of code. The system is designed with simplicity in mind, making saving and loading data as straightforward as possible.


Support and Documentation:


Comprehensive documentation is included, and if you have any questions or need assistance, our dedicated support team is here to help at support@hurtaweb.cz.


Transform your game's save system today with DH Save System—where simplicity meets functionality!


Price $35.00

Catalyst Suite by DannyBoyThomas

Asset Store newest packages - 2024, June 1 - 02:44
Supercharge Your Code. This suite contains many utilities to streamline your game development.
  • Schedule
  • Object Pooling
  • Mass Placement
  • Auto Lerp
  • Sequence
  • Audio
  • Perma Bools
  • Pathfinding
  • Drive
  • Tracking
  • Overlay Debugger
  • Components
  • Gradual
  • Marking
  • Editors, Menu Functions & Attributes
  • Data Types
  • Catalyst Suite
  • Colours
  • Extensions

~ 200kb (without demo)

Catalyst Suite supercharges your Unity development! It simplifies tasks, automates actions, and streamlines workflows with features like scheduling, object control, pathfinding, data saving, and a toolbox of editor extensions.

"Tools for Unity software".


Full Documentation


Core functionalities:

  • Scheduling Tasks: Plan actions to occur at specific times or intervals using Schedule.Begin. You can link tasks to objects for automatic cancellation upon object deletion.
  • Object Manipulation: Effortlessly manipulate object properties over time using AutoLerp. It supports various data types like float, vector, color, and allows for easing and custom callbacks.
  • Sequencing Events: Create timelines of events with Sequence.Create, specifying delays and order of execution.
  • Audio Management: Simplify audio management with a dedicated system for channels, volume control, and easy integration with components like AudioLink_SliderToMixer.
  • Persistent Bools: Employ PermaBool to store boolean values that persist across game sessions, useful for one-time tutorials or notifications.
  • Pathfinding: Implement A* and Dijkstra's pathfinding algorithms with AStarNetwork and NodeNetwork for efficient navigation within your game world.
  • Save/Load System: Effortlessly save and load game data using Drive with various file types like JSON, binary, and custom formats for enhanced security.
  • Object Tracking: Maintain static references to in-game objects using Tracking for faster retrieval compared to FindObjectOfType.

Additional Components:

  • Gradient Background: Apply gradients to your active camera for visual effects.
  • Custom Hierarchy Items: Make objects stand out visually within the hierarchy.
  • Live Value: Control the same value across multiple components without writing custom scripts.
  • Transform Manipulation: Translate, rotate, or scale objects in local or world space.
  • Tooltips: Add informative tooltips to UI elements and in-world objects for user guidance.
  • UI Shrink Wrap: Wrap UI elements around their first child object for cleaner layouts.

Editor Enhancements:

  • Renaming Tool: Efficiently rename objects in the scene based on text, tags, layers, or regular expressions.
  • Quick Replace Tool: Replace selected objects with random options from a provided list.
  • Automatic Script Insertion: Optionally enable automatic insertion of using Catalyst.Suite; namespace in newly created scripts.
  • Productivity Tracker: Monitor your project development time unobtrusively.
  • Hierarchy Cleanup: Organize your hierarchy by grouping objects with similar names, adding numbers to duplicates, and removing "(Clone)" tags.
  • Snap to Floor: Quickly align objects to the ground plane with a hotkey.
  • Create Folder Structure: Set up basic project folders for better organization.

Data Types and Utility Functions:

  • Observable Value: A generic value type that allows subscribing to changes and triggering events.
  • Clamped Float: A self-descriptive data type acting like a float with built-in clamping for minimum and maximum values.
  • Random Functions: Generate random events with CatalystSuite.Chance or retrieve random elements from lists.
  • Geometry Functions: Calculate closest points on lines, circles, and spheres.
  • Color Utility: Access a wide range of colors with various manipulation options like shades, lightening/darkening, conversion to other color models (HSV), and more.
  • Logging: Write logs to the console with options for disabling all logs, specifying colors, and conditional logging.

This is just the tip of the iceberg.

Catalyst is an ever expanding collection of tools. Stay tuned for future updates.


Price $120.00

01_Monster Bundle_10 by HATOGAME

Asset Store newest packages - 2024, June 1 - 00:25
A high-quality animated monster characters for your games.

[ HATOGAME studio ]

You can buy separately on my store page.

This package contains 3monster character.

Each character has 10 ~ 13 animation, and 3 PBR textures.


1. Trex

-attack 1,2,3,4, idle 1,2, battle idle, run, walk, hit, sturn, die

-4 PBR texture (2048-2048 size)

-Polys: 11,416

-Verts: 11,430

2. Velociraptor

-attack 1,2,3, idle 1,2, battle idle, jump, jump Attack, run, walk, hit, sturn, die

-4 PBR texture (2048-2048 size)

-Polys: 10,970

-Verts: 11,061

3. Triceratops

-attack 1,2, idle, battle idle, run, walk, hit, sturn, die

-4 PBR texture (2048-2048 size)

-Polys: 14,992

-Verts: 7,509


** More than 100 game models. CLICK HERE**

If you have any problems or requests, send email to me.

E-Mail : amiyou1004@gmail.com | FAQ | YOUTUBE |


Price $64.99

01_Troll Gorilla by HATOGAME

Asset Store newest packages - 2024, June 1 - 00:25
A high-quality animated monster characters for your project.

[ HATOGAME studio ]


[ Animation ]

attack 1,2,3, idle 1,2, battle idle, run, walk, hit, sturn, die


[ PBR texture (4096-4096 size) ]

BaseColor, Metallic, Normal


[ Polycount ]

Polys: 3,702

Verts: 3,705


** More than 100 game models. CLICK HERE**

If you have any problems or requests, send email to me.

E-Mail : amiyou1004@gmail.com | FAQ | YOUTUBE |


Price $19.99

01_Dinosaur Pack_v1 by HATOGAME

Asset Store newest packages - 2024, June 1 - 00:25
A high-quality animated monster characters for your games.

[ HATOGAME studio ]

You can buy separately on my store page.

This package contains 9 monster character.

Each character has 10 ~ 14 animation, and 3 PBR textures.

1. Trex

-attack 1,2,3,4, idle 1,2, battle idle, run, walk, hit, sturn, die

-4 PBR texture (2048-2048 size)

-Polys: 11,416

-Verts: 11,430

2. Velociraptor

-attack 1,2,3, idle 1,2, battle idle, jump, jump Attack, run, walk, hit, sturn, die

-4 PBR texture (2048-2048 size)

-Polys: 10,970

-Verts: 11,061

3. Triceratops

-attack 1,2, idle, battle idle, run, walk, hit, sturn, die

-4 PBR texture (2048-2048 size)

-Polys: 14,992

-Verts: 7,509

4. Parasaurolophus

-attack 1,2, idle 1,2, battleidle, run, walk, hit, sturn, die

-4 PBR texture (2048-2048 size)

-Polys: 8,906

-Verts: 9,169

5. Tsintaosaurus

-attack 1,2, idle 1,2, battleidle, run, walk, hit, sturn, die

-4 PBR texture (2048-2048 size)

-Polys: 9.798

-Verts: 9.808

6. Pachycephalosaurus

-attack 1,2, idle, battleidle, run, walk, hit, sturn, die

-4 PBR texture (2048-2048 size)

-Polys: 15,322

-Verts: 14,949

7. Ankylosaurus

-attack 1,2,3, idle 1,2, battleidle, run, walk, hit, sturn, die

-3 PBR texture (4096-4096 size)

-Polys: 15,468

-Verts: 15,496

8. Protoceratops

-attack 1,2, idle 1,2, battleidle, run, walk, hit, sturn, die

-3 PBR texture (4096-4096 size)

-Polys: 17,358

-Verts: 8,856

9. Brachiosaurus

-attack 1,2, idle 1,2, battleidle, run, walk, hit, sturn, die

-3 PBR texture (4096-4096 size)

-Polys: 10,290

-Verts: 5,171


** More than 100 game models. CLICK HERE**

If you have any problems or requests, send email to me.

E-Mail : amiyou1004@gmail.com | FAQ | YOUTUBE |


Price $149.99

01_Demon2 by HATOGAME

Asset Store newest packages - 2024, June 1 - 00:25
A high-quality animated monster characters for your project.

[ HATOGAME studio ]


[ Animation ]

attack 1,2, idle 1,2, battle idle, run, walk, hit, sturn, die


[ PBR texture (4096-4096 size) ]

BaseColor, Metallic, Normal


[ Polycount ]

Polys: 5,914

Verts: 5,802


** More than 100 game models. CLICK HERE**

If you have any problems or requests, send email to me.

E-Mail : amiyou1004@gmail.com | FAQ | YOUTUBE |


Price $19.99

01_Kobold by HATOGAME

Asset Store newest packages - 2024, June 1 - 00:25
A high-quality animated monster characters for your project.

[ HATOGAME studio ]


[ Animation ]

attack 1,2, idle 1,2, battle idle, run, walk, hit, sturn, die


[ PBR texture (4096-4096 size) ]

BaseColor, OcclusionRoughnessMetallic, Normal


[ Polycount ]

Polys: 4,008

Verts: 4,097


** More than 100 game models. CLICK HERE**

If you have any problems or requests, send email to me.

E-Mail : amiyou1004@gmail.com | FAQ | YOUTUBE |


Price $19.99

SCI FI: LIGHT MELEE MECH by PROTOFACTOR, INC

Asset Store newest packages - 2024, June 1 - 00:08
***Included inside upcoming Sci Fi Robots Pack Vol 3 & upcoming Sci Fi Characters Mega Pack Vol 3***

The materials are Standard Built-In. they can easily be upgraded to either URP or HDRP using the Upgrader Tool of the selected pipeline.

Here is a Light Melee Mech. These units are destined to close combat. Their agility and speed make them a perfect fit for missions where you know that range weapon will be ineficient.


Geometry is 22.29 Ktris. Rig is 41 bones. The model uses 6 materials (Mech, Mace, Laser sword, windows, laser beam and electricity) with PBR texture sets (from 4096² to 1024²). Are included 4 colors: army, camo desert, camo forest and camo winter.


The package includes a set of 33 animations (10 being root motion variations).


Price $29.99

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