Oodles Engine - Physics Gameplay by TechFusion Studios
- Active Ragdoll Physics: Drive character animations with active ragdolls, enhancing realism in combat and interactions.
- Unity Built-in PhysX: Utilize Unity's robust physics engine as the foundation for the game's physical interactions.
- Full Source Code: Access and modify the source code to tailor the package to your specific project requirements.
- Supports a range of platforms, including desktop, mobile, and WebGL.
Oodles Engine is a feature-rich library designed for creating physics-based games. It primarily includes a control system for physical characters and tools for customizing these characters. The engine supports a range of platforms, including desktop, mobile, and webgl.
Please Try the Windows Demo First Demo(Windows)
Oodles Engine Includes:
- Active Ragdoll Character Controller - Implements physics-based movement with actions such as running, jumping, attacking, and picking up objects. The demo includes a Tutorial Room showcasing the capabilities of the character controller.
- Physics Character Creation Tools - Transform humanoid character models into physical characters, allowing customization of their appearance.
- Enemy AI - Engaging and simple AI that can interact and fight with players.
- Interactive Physics Objects - Features objects that can be manipulated, such as liftable items or weapons like clubs.
All source code is included, but the multiple model assets shown in the video are not included.
Note* If you wish to run on the Built-in Render Pipeline or the High Definition Render Pipeline, you simply need to manually replace the material files.
Asset uses:
1.fluid-behavior-tree under MIT License;
2.EventBetter under MIT License;
see Third-Party Notices.txt file in package for details.
Dive into a world of physics-driven gameplay and endless creative possibilities—join us today and start building your game's future with Oodles Engine.
Price $40.00
Stickman Restaurant Personel by VS Cartoon Model
Charachter - 3312 Tris
Chef-1 : 2398 Tris
Chef-2 : 2830 Tris
Chef-3 : 3060 Tris
Waiter-1 : 2018 Tris
Waiter-2 : 2198 Tris
Waiter-3 : 2868 Tris
Bellboy-1 : 1808 Tris
Bellboy-2 : 1808 Tris
Cleaner-1 : 3752 Tris
Cashier-1 : 2212 Tris
20 Cloth Average polygon count - 2.5 k (3k to 1,8k) Tris
- 1 different textures, 2 materials, for unique applications that are sizes 2048x2048
- Mobile friendly low poly asset pack featuring restaurant staff
- Works in unity 2018.4 and above
Price $4.99
Surveillance Camera by AK STUDIO ART
Technical specifications:
· Number of Unique Meshes 3.
· UV mapping: Yes
· Number of polygons – from 112 (for simple models) to 916 (for complex models).
· Texture size (2048 x 2048).
· Types of texture maps – BaseMap, Normal, MaskMap.
The package contains:
· 1 Fbx models
· 1 Prefabs with colliders
· 3 Textures
· 1 Cubemap (512x512)
· Optimized 3D Models
· VR Ready
Enhance your game or simulation with our high-quality Surveillance Camera asset. Perfect for adding a realistic touch to any security or monitoring scene.
Features:
- PBR Materials: Achieve stunning realism with Physically Based Rendering materials, providing lifelike textures and lighting.
- High-Quality Model: Detailed design ensures that the camera looks great from any angle, whether it's part of the background or a focal point in your scene.
- Optimized for Performance: Efficiently modeled to maintain excellent performance without sacrificing visual quality.
Price $0.00
Padded Cell by AK STUDIO ART
Technical specifications:
- Number of Unique Meshes 27.
- Number of polygons – from 2 (for simple models) to 7,065 (for complex models).
- Texture size (2048 x 2048).
- Types of texture maps – BaseMap, Normal, MaskMap, HeightMap.
The package contains:
· 5 Fbx models
· 18 Prefabs with colliders
· 23 Textures
· Optimized 3D Models
· VR Ready
· Baked GI
· Post Processing Setup
· 1 Demo Scene with Lightmap
Elevate your project with the "Padded Cell" asset, perfect for creating realistic and immersive horror environments or psychiatric simulations. This high-quality package features detailed modeling, PBR materials, and universal compatibility, ensuring realistic reactions to lighting and shadows across all platforms. Ideal for horror games, psychiatric simulations, and VR projects, "Padded Cell" adds unparalleled realism and depth. Enhance your game with this essential asset and deliver a truly captivating experience.
Price $19.99
Warrior Bundle (RPG/RTS) by ArtStore3d
Number of textures: 32
Texture dimensions:2048*2048-4096-4096
Number of prefabs= 18
Rigging: Yes
Animation count=47
UV mapping: Yes
LOD information (2-4)
Warrior Bundle (RPG/RTS) - Low Poly
Target=Mobile-PC
Warrior Bundle includes 8 Character rigged and animated to use RPG/RTS Games
Collection content:
Warrior Elephant Rider (India)
All Models Include Animation and LOD
- Like the Asset?
- Leave a review and rate us.
Price $190.00
UniFlux - Event & Flux Extensions for Unity - Open Source by Xavier Arpa
UniFlux is not planned to replace 100% the references. Instead, UniFlux complements providing a way to handle messaging and states when they aren't directly related.
Unity Version Compatibility
Compatible with Unity versions 2019 LTS and up, for C# 9.0 support.
Typed Event Driven with Flux for Unity. Flux Dataflow for Unity, allowing indirect call methods.
You inherit MonoFlux instead of MonoBehaviour and add [Flux(X)] Attribute to include the method in the flux flow. Then you just has to X.Invoke() and it's done.
This library is free and opensource on GitHub.
More info, see https://github.com/kingdox/UniFlux.
This library supports PC/Mac/iOS/Android/WebGL/etc.
AMA here: arpaxavier@gmail.com
Price $0.00
Umbra - Better Directional Shadows for URP by Kronnect
Umbra significantly improves the quality of directional light shadows in the Universal Render Pipeline (URP) for Unity. It introduces advanced shadow rendering techniques, resulting in beautiful shadows that are sharper near obstacles and softer, more diffuse, at a distance, thanks to its implementation of contact hardening.
** Key features **
- Configurable Shadow Appearance: Adjust the look and smoothness of shadows to achieve the desired visual style for your project.
- Contact Hardening: customize the shadows to look crisp near the shadow casters while smoother at the distance as in real life.
- Cascade Blending: Achieve smoother transitions between shadow cascades, reducing noticeable edges and enhancing overall visual coherence.
- Profiles: Easily store settings in profile assets which can be easily swapped or set at runtime.
- Optimization Options: Additional options to improve performance such as loop and frame skip optimization which allows reusing of shadow map texture from previous frame.
** Requirements **
- Universal Render Pipeline (URP): Ensure your project is set up with URP.
- Compatibility: Works seamlessly with Unity 2022.3 and Unity 6 in compatibility mode. Next update will add support for Render Graph.
** Easy Installation **
Umbra is very easy to setup and use. Import the package, add the Umbra Render Feature to the URP and the Umbra Soft Shadows script to the Directional Light you want to enhance. That's it.
Documentation and a demo scene are included with the asset.
Elevate the realism and visual quality of your Unity projects with these enhanced shadow capabilities, providing a more immersive and dynamic lighting experience.
Have any question? Don't hesitate to contact us.
Price $34.99
Mi-24 Hind Helicopter: Sound System + Flight Model by SoundFX Studio
Audio file type: WAV
Sample rate: 44000Hz
Bit Depth: 24bit
Loopable
Stereo
To control the helicopter, you need to assign the necessary buttons and axes in the Input Manager first.
This can be done in two ways:
1) Download the input asset we've prepared and place it in your "ProjectSettings" folder:
https://drive.google.com/file/d/14sQ16lbb_JyVeH1HsgpwETbE0Blb4btb
2) Assign the necessary axes and buttons manually in the menu "Edit - Project Settings - Input Manager" according the "Readme" file in the asset's folder
Mi-24 HIND HELICOPTER: SOUND SYSTEM + FLIGHT MODEL
⚡ The Mi-24 Hind Sound System - Crafted in C# scripts and visual scripts, meticulously controlled flight model for Mil Mi-24 helicopter with the most realistic helicopter sound, just like in real life ⚡
✔️ Easily customizable helicopter flight model
✔️ The most realistic engine sounds
✔️ Different sounds from different RPMs, speed, yaw and other helicopter's parameters
✔️ Weapon sounds from the weapons used by this helicopter in real life
✔️ Different sounds for cockpit, exterior, and distant views
✔️ Startup and Shutdown sounds
✔️ Ideal for AAA multiplayer shooter games
At its core lies a flight model with easily adjustable parameters. However, what truly sets this product apart is its groundbreaking sound system. Featuring approximately 80 dynamically controlled sounds, including engine roars, rotor whirrs, and weapon reverberations. The helicopter's soundscape dynamically evolves in response to key flight model parameters, such as engine RPM, yaw, rotor speed, tail rotor RPM, velocity, and more.
Moreover, the armament is not merely represented – it's brought to life. The thunderous roar of the fixed twin-barrel GSh-30K autocannon is faithfully reproduced in both its high (2600 RPM) and low firing modes (300 RPM). Additionally, the asset delivers an authentic auditory experience of rocket salvos.
Whether viewed from the exterior, at a distance, or from within the cockpit, distinct sets of audio assets for the helicopter and its weaponry ensure unparalleled realism from every perspective.
Every aspect of the helicopter and its armament's sound design has been crafted to mirror reality. Leveraging our extensive expertise, we have incorporated our own audio recordings to ensure a truly immersive experience.
The Mi-24 Hind Helicopter: Sound System + Flight Model is finely tuned and ready to use in your project, providing you with tools to create the world's best AAA multiplayer or single shooters.
⚡ Perfect sound quality, optimal length and format. With our sound system you can easily adjust or update the sounds, or create your own. Use it and make your War real ⚡
Support: info@soundfx.studio
Discord: https://discord.gg/HzVuvSuCHr
Price $49.99
Magic Skills Earth by VITACOP
All images are provided in formats (1024 x 1024) (512 x 512) (256 x 256) px.
Number of Textures: 600
1024*1024 px — 200 textures
512*512 px — 200 textures
256*256 px — 200 textures
The pack includes 200 unique skill icons. High-quality images are perfect for illustrating earth and soil magic. This magical skill pack complements fantasy and medieval-style games perfectly. Each skill icon is created with attention to detail and can blend well with any interface on any background.
Price $4.99
138 Colorful 2D Farm Fruits and Vegetables Icons by RiPrima
File count 138
500x500 px
Transparent Background
Fresh from the Digital Farm to Your Game!
Welcome to the vibrant world of our 138 Colorful 2D Farm Fruits and Vegetables Icons. This deliciously designed icon set is ripe for the picking, tailored to bring a fresh, organic look to your gaming or app project.
Key Features:
- Extensive Selection: Enjoy a bountiful harvest of 138 handcrafted icons featuring a variety of fruits, vegetables, and culinary herbs.
- Lush Visuals: Each icon is a feast for the eyes, styled with rich colors and detailed textures that pop in any digital environment.
- Ready to Use: With transparent backgrounds, these icons are ready to integrate seamlessly into your project, saving you time and effort in design.
Broad Application:
- Genre Versatile: Ideal for farm simulation, cooking games, educational apps, or any platform that could use a touch of nature's beauty.
- Resolution Ready: Crisp and clear at any size, these icons maintain their quality whether on a small mobile screen or a large desktop display.
Integration and Compatibility:
- Plug and Play: Designed for hassle-free implementation, these assets can be easily imported into your game engine or project workspace.
- File Formats: Provided in universally compatible PNG format, ensuring smooth usage across various software and platforms.
Your Feedback Matters:
Your input nurtures our growth! Share your experiences with these icons in reviews and ratings. Your feedback helps us cultivate our assets to better suit your projects.
For support or inquiries, reach out to us. Let's make your project flourish with the 138 Colorful 2D Farm Fruits and Vegetables Icons!
Price $9.99
norse mythology monster pack by fhg
Created using unity animation,No need to use any plugins
There are currently 30+ monster resources of different styles, and the monster size is about 128*128 pixels.
monster includes a standby animation animation.
The animation is created using the Unity animation editor, so you can easily customize the animation you want.
Price $29.99
Realistic Mountains Pack Vol.1 : Snowy Mountains by TeamQueyras
- The package contains 10 2048x2048 Mountains prefabs, each composed of 4 1024x1024 Unity Terrain Tiles (2x2)
- Two 4k Textures and Normal Maps of snow and rock
Designed meticulously for game developers, animators, and simulation experts, this terrain pack is your gateway to creating immersive and dynamic mountain environments.
Price $24.99
3D Modular House by MYTHMATIC
Textures & Materials:
There are 22 Materials in the Modular Asset folder
There are 68 Materials in the Props Asset folder
There are 118 Texture files in the Props textures folder.
There are 17 Texture files in the Modular textures folder.
Almost all textures in the project have a max size of 4096x4096
3D models use the following texture types:
BaseMap
Normal Map
MaskMap / AO Map/ MetallicSmoothness Map
Emissive Map
3D Models:
baseboard:
LOD0 = 20 triangles
1 material
corner baseboard:
LOD0 = 40 triangles
1 material
Roof Meshes:
LOD0s range from 20 to 100 Triangles per mesh
4 materials used on all roof models
Wall Meshes:
LOD0s range from 12 to 40 Triangles per mesh
2 materials used on all wall models
woodLog:
LOD0 36 Triangles
1 material
rugs:
LOD0 = 2 Triangles each
1 material
tv01:
LOD0 = 326 Triangles
2 materials
fireplace_96H:
LOD0 = 250 Triangles
2 materials
chair01:
LOD0 = 14,604 Triangles
LOD1 = 2,886 Triangles
LOD2 = 1,540 Triangles
1 material
door_mesh_interior:
LOD0 = 5,998 Triangles
3 materials
door_mesh_exterior:
LOD0 = 7,030 Triangles
5 materials
chair03:
LOD0 = 6,472 Triangles
1 material
coatHanger01:
LOD0 = 8,148 Triangles
1 material
coatHanger02:
LOD0 = 2,124 Triangles
1 material
couch01:
LOD0 = 4,260 Triangles
1 material
divider01:
LOD0 = 324 Triangles
1 material
firePaceRack
LOD0 = 1,124 Triangles
1 material
lamp01:
LOD0 = 3,716 Triangles
1 material
lightbulb:
LOD0 = 2,072 Triangles
3 materials
pendantLight01:
LOD0 = 9,960 Triangles
1 material
pictureFrame:
LOD0 = 192 Triangles
1 material
plant_aphelandra:
LOD0 = 10,856 Triangles
3 materials
shelf01:
LOD0 = 3,216 Triangles
1 material
table01:
LOD0 = 604 Triangles
1 material
table02:
LOD0 = 1,278 Triangles
1 material
table03:
LOD0 = 572 Triangles
1 material
maple02_bark:
LOD0 = 1,992 Triangles
1 material
maple02_leaves:
LOD0 = 1,752 Triangles
1 material
vases:
average LOD0 = ~8,000 Triangles
1 material
bench01:
LOD0 = 1280 Triangles
1 material
cabnit01:
LOD0 = 5,520 Triangles
1 material
cabnit02:
LOD0 = 1,132 Triangles
1 material
cabnit03:
LOD0 = 2,128 Triangles
1 material
carbonAlarm:
LOD0 = 4,638 Triangles
1 material
Books:
LOD0 = 596 Triangles
1 material
Modular house system that can be used to quickly build out a house in Unity URP.
The AO approach used in this pacakage only makes sense when using URP. This is the main reason why the only render pipeline supported for this pacakage is URP.
◼ Key Features ◼
1. The Ambient occlusion is fully baked in a way that works well with modular assets.
- Traditionally, many URP modular assets rely on post-processing effects like ssao (screen space ambient occlusion) to quickly generate better looking lighting but at the cost of performance and quality. On mobile post-processing is generally not used for AO if performance becomes an issue. In this assets I've used some of my favorite techniques for creating more optimized AO. While this asset is not specifically targetting mobile, many of the methods used in here are very mobile friendly. This asset's AO should be more predictable, easier to art-direct, and better performing than the alternative approaches described above.
2. Modular assets.
- The assets are designed to work well in Unity's grid system.
3. Optimized 3D Geometry.
- Optimization in this case means specifically that no unnecessary vertices have been used. Every vertice has a purpose. This is an important distinction and is not related to whether an asset is low or high poly. The assets are created in a non-wasteful way. The assets range from low to medium poly and have expertly created clean topology.
39+ Modular Prefabs (Used for building structure)
65+ Props Prefabs (Used for decorating interior)
◼ Compatibility ◼
- Supports Universal Render Pipeline (URP)
Price $40.00
Local Menu by Stylish Esper
PACKAGE MANAGER PREREQUISITES:
- TextMeshPro
- Localization
- Input System
IMPORTANT NOTE: Local Menu does not automatically translate strings. This still needs to be done manually.
General Workflow
Design -> Functionality -> Animation -> Localization
Preset RP Compatibility
Modern Minimal, Colorful Anime, and Dark Pixel menu presets are only compatible with URP. Blank Default preset works with any render pipeline.
Blur Compatibility
Local Menu's UI blur shader only works with URP. It is not compatible with the built-in render pipeline, or HDRP. The blur is performance-intensive and, thus, not recommended for mobile devices.
Compatible with
PC, Mac, Linux, iOS, tvOS, Android, Oculus, Steam, WebGL, C#
PACKAGE MANAGER PREREQUISITES:
- TextMeshPro
- Localization
- Input System
Create your own cross-platform and localized menu with Local Menu!
🗺 Localization Assistant
Local Menu will automatically change the fonts of all text objects to a font that supports the active locale during runtime.
⌛ Loading Screen
Use one of the preset animated loading screens, or simply create your own.
⚙️ Customizable Settings
Local Menu comes with a settings system that enables you to easily create modern game settings while giving the player the ability to revert changes. Keybind settings are supported.
📱 Cross-Platform Support
A menu built with Local Menu will work on any device with its automatic keyboard & controller input support.
🎞️ Codeless Animation (Animatables)
Use the codeless animation system to animate all of your UI objects however you'd like!
📅 Event-Based Design
To reduce the amount of code you may need to write even further, Local Menu features inspector events you can use to execute specific actions.
📦 Four Complete Presets
Learn from or customize any of the 4 preset menu designs to create your own unique version!
Preset List:
1. Blank Default (any RP)
2. Modern Minimal (URP only)
3. Colorful Anime (URP only)
4. Dark Pixel (URP only)
👗 Styles (Beta)
Want to test a certain style on a large number of UI objects? Try the styles feature!
👓 Blur (URP ONLY)
Looking for a way to add a blur to your UI? Local Menu supports blurring background objects (including UI objects).
Price $49.99
CYBER Centipede Worms 3D by SR Studios Kerala
Texture dimensions : 2048 x 2048 (PNG)
Polygon count of (in Tris) : 3396(High poly Centipede), 260(Sci-Fi Light)
Number of meshes/prefabs : 20+
Rigging : Yes
Animation count : 10
UV mapping : Yes
LOD information : NO
Types of materials and texture maps :Unity standard, Custom
Texture maps : PBR
This pack contains many 3D animated model of Centipede worms.Pack comes with a customizable colorfull shader/material, You can also assign these materials to your own 3D gameobjects or use it to create new variation of centipede worm.Pack comes with all basic animation's.You can use this pack commercially.
Technical Details:-
- Material(s) : Unity standard material, CUSTOM material (Made with Shadergraph)
- Model(s) : Centipede Worm, Props
- Animations :10 (Idle_01, Idle_02, Idle_03, Idle_04, Walk, Run, Attack_01, Attack_02, Tail_1, Tail_2)
- Poly count (in Tris) : 3396(High poly Centipede), 260(Sci-Fi Light)
- Unwrapped : YES
- Prefab Variations : 20+
- Texture Size : 2048(.png) + Various
- Built in support : YES
- PBR Textures
Note-1: Some of the PBR material(s) does not support customization.Color customization and other features only avilable with material's which made with shadergraph. Customizable material's included in the folder [Assets > Cyber centipede worms > Materials > CUSTOMIZABLE]
Features:-
- Different Centipede models
- Unique skin's/material's
- Comes with all basic animation's
- Highly Customizable Materials and Meshes
- Create your own color variation in just clicks
- Best fit for Horror, Scary, Openworld 3D survival games (This is upto your choice)
- Optimized Lowpoly model's included too
- Models comes with simple colliders and rigidbodies
- PBR HQ beautifull Shaders and Materials
- Include many Prefab variations
- Mobile, AR supported
- 3D Model's are completely unwrapped.
- All nodes, materials and textures are appropriately named.
- Arranged pivots, well named folders
- Easy to use (Drag and drop)
- Post processing layers included
Note-2:
Support URP, HDRP, LWRP, Built-in Render Pipeline.
This project is submitted using Built-in Render Pipeline. If you are not using Built-in Render Pipeline, you need to manually reset the shader of the model to avoid it being pink
How to use:-
Simply drag and drop the prefab to your scene and use it.
Tip's:
Use post processing layers.
About Me : "SR Studios Kerala", Indie Game developer & 3D-2D Artist from Alappuzha, Kerala, India
Contact : srstudioskerala@gmail.com
................Thank you for downloading this package................................
Price $20.00
Wallpaper Maker Pro by StarvingFox Studio
- Wallpaper Maker shader (5 layers) compatible with Built-In, URP, and HDRP
- 26 material examples
- 59 pattern textures
Wallpaper Maker is a shader based tool that allows you to create all kinds of flooring and wall covering materials by layering multiple patterns.
You can either use the included patterns texture library or make your owns to create even more unique designs.
Compared to the Lite version, the Pro version allows you use up to overlap up to 5 layers on top of a base color.
Built-In, URP, and HDRP support.
Price $4.99
Wallpaper Maker Lite by StarvingFox Studio
- Wallpaper Maker shader (2 layers) compatible with Built-In, URP, and HDRP
- 10 material examples
- 10 pattern textures
Wallpaper Maker is a shader based tool that allows you to create all kinds of flooring and wall covering materials by layering multiple patterns.
You can either use the included patterns texture library or make your owns to create even more unique designs.
Built-In, URP, and HDRP support.
The Lite version allows you use up to 2 pattern layers on top of a base color.
If you need more layers, you can get Wallpaper Maker Pro to overlap up to 5 layers.
The Pro version also includes a way larger patterns texture library and more materials examples.
Price $0.00