Complete Wheel Pack by Flames Docs
Welcome to our exclusive package! Inside, you'll discover a set of 12 high-quality wheels designed to elevate your driving experience. Crafted with precision and durability in mind, these wheels offer both style and performance.
Customization is key! Whether you're into sleek sports cars, rugged off-roaders, or classic cruisers, our package caters to various vehicle types and styles. Each wheel is meticulously crafted to suit different genres, ensuring versatility and compatibility with a wide range of vehicles.
From glossy finishes to intricate designs, our wheels are customizable to match your unique taste and preferences. Whether you prefer a modern aesthetic or a vintage vibe, our package provides options to tailor your ride to perfection.
So, if you're looking to upgrade your wheels with premium quality and style, look no further than our package. Transform your vehicle and hit the road in style with our versatile and customizable wheel collection.
Absolutely must-have asset!
• MOBILE, PC, VR friendly
• HQ Low poly model
LIMITED OFFER 15$ - STARTING PRICE!!!
12 WHEEL MODELS
1000-1300 tris each wheel
Normal maps for tires
Demos, prefabs...
Please rate my file, I’d appreciate it!
Price $24.99
Optimized UI Components - Canvas by Leeroy Studio
- Efficient management of UI screens to minimize overhead and memory consumption.
- Utilizes Addressables for streamlined UI lifecycle management.
- Supports dynamic loading and unloading of screens at runtime.
- Optimizes performance and memory usage, even in complex scenes or screens.
- Enhances garbage collector efficiency by loading/unloading screens into separate scenes.
- Screens categorized into single and additive types for modularity and management.
- Allows for dependency injection, ensuring screens activate only when all dependencies have been loaded.
- Enables addition of initial screens to be loaded at the beginning of the game and unloaded at the end, enhancing overall gameplay experience.
Optimized UI Components - Canvas is a powerful asset designed to streamline UI lifecycle management in Unity projects. By leveraging Addressables, this asset enables seamless opening and closing transitions while optimizing performance and memory usage, even in complex scenes.
Key Features:
- Addressable Integration: Utilizes Addressables to enhance UI lifecycle management, facilitating dynamic loading and unloading of screens at runtime.
- Performance Optimization: By dynamically loading screens at runtime and unloading them when not needed, this asset optimizes performance and memory usage, particularly beneficial for complex screens and scenes.
- Garbage Collector Management: Effectively manages memory resources by loading and unloading screens into separate scenes when not needed, thereby efficiently utilizing the garbage collector.
- Modularity and Management: Screens are categorized into single and additive types, enhancing modularity and ease of management within the Unity environment.
- Allows for dependency injection, ensuring screens activate only when all dependencies have been loaded.
- Enables addition of initial screens to be loaded at the beginning of the game and unloaded at the end, enhancing overall gameplay experience.
Sample Scenes:
- Single Additive Sample: Demonstrates runtime instantiation of screens with optimized efficiency, categorizing screens into single and additive types.
- Dependency Waiter Samples: Explores the incorporation of dependencies to screens, activating them only when all dependencies are fulfilled.
- Multiple Screens Sample: Delves into runtime instantiation of screens, emphasizing their inaccessibility for reopening until released.
- Initial Screens Sample: Utilizes the InitialScreens field to automatically open specified screens at the beginning of the game, enhancing overall gameplay experience.
Price $15.00
Epic RPG World Collection by RafaelMatos
Tile + props: over 30000
Animated Tiles: Yes
Animated Props: Yes
Animated Characters: Yes
Animated effects: Yes
External dependencies: Tiled Map Editor, Super Tiled2Unity
Additional: pixelart, 2D topdown, tilesets, tile resolution 32x32
This Collection includes the following assets from the Epic RPG World Series:
- Grass Land (Legacy)
- Grass Land 2.0
- Cemetery
- Crypt
- Ancient Ruins
- Sewers
- Old Prison
- The Depths of the Mountain
⭐TERRAIN - A BRIEF SUMMARY OF ALL INCLUDED ASSETS
✅ Several terrains and walls (up to 3 tiles tall)
✅ A high amount of tiles variations
✅ Auto-tiling support using Tiled Map Editor
✅ All Tiles organized by tile Palettes, including auto tiles when possible.
✅ Several animated platforms.
*Notes
-Unity's Rule tile system alternative
Since Unity's default rule tile system is somehow limited and does not cover some aspects of autotiling out of the box, tilesets with multiple heights(e.g walls
with 2 or more tiles of height) have no rule tile setup. Also, whilst animated tilesets are setup and ready to use, no tile variation is set.
-TiledMap Editor alternative
All tilesets have full autotile support and this is as easy as selecting a brush for a specific tileset and start drawing.
2D Map Editor: Tiled Map Editor
Tiled Map Editor maps to Unity: Super Tiled2Unity (This should be imported to Unity as a package)
Sample Scenes:
-Standard Sample Scenes
-TiledToUnity Scenes (require SuperTiled 2Unity package in order to load correctly)
―――――――――――――――――――――――――――――――――
*Check the respective asset's store page for more in depth description ofthe content
● ANCIENT RUINS ASSET PACK BRIEF SUMMARY
⭐PROPS
✅ Fountain, Waterfall, Animated Altar, Ancient Temple, Animated Shrine, many types of trees, Several stones, Pillars, Bridges, Statues, Runic stones, Animated Golden chalice, Animated Portal, Animated Obelisk, Bushes, vegetation, rocks and much more
⭐ CHARACTERS
☑️ Moose, Stone Golem, Luck Creature, Wandering merchant
● CEMETERY ASSET PACK BRIEF SUMMARY
⭐PROPS
✅ Crypts with animated doorway, Stone bridge, 7 Trees, tombstone, Fences, Animated crow, Rocks, Abandoned Structures, Statues, Lantern poles, Candles, Skulls and more.
⭐ CHARACTERS
☑️Undead, Bat 1 and 2, Crow for the environment
● CRYPT ASSET PACK BRIEF SUMMARY
⭐PROPS
✅ Animated doors(metal and wood), Animated Spike traps, Animated Pit traps, Animated Projectile launchers (Statues and more), Animated Saw trap, Coffins, Skeleton parts, Animated Candles, Animated Torches, Banners, Bench, Statues and supports, Ornamental pots, decorative books and more.
⭐ CHARACTERS
☑️ Big Worm, Skeleton and spider.
● GRASSLAND 2.0 ASSET PACK BRIEF SUMMARY
⭐PROPS
✅ A vendor, Several Barrels, Crates, Buckets, Rocks, Several Lantern Poles, Fences, Signs, Trees, trunks, logs, Animated Campfires, Animated Water well, Animated Chests, Animated Shrines, Enemy structures, Animated stronghold hatch, Barricades, Watchtower, Enemy tents, Enemy throne, Enemy altar, Animated Enemy flags, Cabin, Cabin interior, Vegetation, Palm Trees, shells, pearls, coconuts, Stone and wooden bridge, cave/mine entrance, dragon fossil and more
⭐ CHARACTERS
☑️ Orc Warrior, Orc Mage, Animated NPC vendor and Animals for the environment (Ducks, Frogs and Birds)
● GRASSLAND LEGACY ASSET PACK BRIEF SUMMARY
⭐PROPS
✅ Barrels, crates, anvil, bucket, rocks, lantern poles, fences, trees, trunks, Campfires, Water , 3 Chests, 3 Shrines, Stone structure, Animated Water Tiles and Trees, Forge, Chimmney, sword sharpener, anvil, blacksmith sign, House, vendor tent and more
⭐CHARACTERS
☑️ Warrior, Generic enemy, Vendor tent NPC, Blacksmith NPC
⭐GAME UI
✅More than 100 elements for you to create your simple and beautiful UI. This generic UI pack consists in icons and '9 sliced' boxes, such as: Skill/Slot frames, Windows, Tabs, Life Bar, Scroll and more
● OLD PRISON ASSET PACK BRIEF SUMMARY
⭐PROPS
✅ Animated Prison Gate Pillars, Blood marks on the floor, Spinning blades (trap), Rolling Wood trunk with spikes (trap), Animated prison cell gate, Animated wooden doors, Animated switch to open the gates (gears), Suspended cages and chains, Animated stone chest, Animated magic flame, Animated wooden bridge (horizontal and vertical), Several stones variations, Standards and flags, Skeletons/skulls, Animated wooden chest, King's painting, tables, candelabrum, chairs, several barrels, small crates and more
⭐CHARACTERS
☑️ Skeleton with and without shield, Mage Skeleton with and without shield, Assassin like enemy
● SEWERS ASSET PACK BRIEF SUMMARY
⭐PROPS
✅ Animated chests, Spider webs, fog, Crates, Sewer hole, Skeleton parts, Several Pipes, Animated Torches, Secret/Rustic lab with capsules, tables, steam engine, testing tubes and much more
⭐CHARACTERS
☑️ Mutant Rat, Viper, Beholder (Boss), Tiny rat for the environment
● THE DEPTHS ASSET PACK BRIEF SUMMARY
⭐PROPS
✅ Mutant Rat, Viper, Beholder (Boss), Tiny rat for the environment
Statues, pillars, mountain wall for the background, arc structure, boss gate, crystals, shinny effects for the crystals, lightning effects, bridge, animated chest, rock pillars coming out of the depths of the mountain, candelabrum and fire animation (the fire is from sewers asset), animated book, animated itens to get a buff, altar for these itens, animated power balls, golden monument, pots whole/broken and more
⭐CHARACTERS
☑️ Enemy 1 (goblin-like) with variation, Enemy 2 (goblin-assassin-like), Boss (Skeleton King-ish) and a mimic.
⭐FUTURE ROADMAP FOR THE 'EPIC RPG WORLD' SERIES
➥ Cemetery
➥ Crypt
➥ Sewers
➥ Volcano
➥ The Village
➥ Mountainous area
➥ Desert
➥ A series of characters pack for all assets previously released (I'm also considering doing 4-direction animations, including for the ones already released)
❤️ Thank you for downloading EPIC RPG World Collection ❤️
Price $115.00
Optimized Components - Observable by Leeroy Studio
Features:
- Provides a streamlined method for communication through custom events within Unity.
- Leveraging Unity's Addressables system, it dynamically creates and manages events at runtime, enhancing performance and reducing overhead.
- Sample scenes are included to demonstrate fundamental and advanced usage scenarios.
- Utilizes abstract classes such as SenderBase and ReceiverBase, for easy extension and customization.
- Ensures compatibility and seamless integration with Unity projects.
- Continuous support and guidance are provided for optimal utilization.
- Facilitate seamless script-based communication across a diverse range of data structures. From single values to complex dictionaries and collections
Platforms Supported:
- PC
- Mobile
- Console
- WebGL
Optimized Components - Observable is is designed to efficiently manage and streamline communication through custom events, enhancing performance and reducing overhead.
Allow you to observe any element, from basic types to advanced classes or types. By eliminating the need for direct references, they foster seamless communication between components.
his asset offers a solution by introducing Observables, which facilitate seamless communication between components without the need for direct references.
With the uses of Scriptable Objects and Addressables, we dynamically create and manage events at runtime. This not only optimizes performance but also amplifies flexibility and scalability.
Included sample scenes demonstrate both basic and advanced usage scenarios, illustrating how Observables can be effectively integrated.
Whether you're developing for PC, mobile, console, or the web, ensures smooth and efficient communication between components, enhancing the overall performance and scalability.
Observed offers a comprehensive suite of observable data structures, including:
- Single observable value and its thread-safe variant.
- Collection
- Dicionaries.
- Sets
- Bytes
- Files
...and more!
If you can program it, you can observe it!
Price $15.00
Sci_Fi_Hitscan_Shot_Trail_Rings by Zanarka Studio
In the package there is the VFX of the shot and a script to use it, with 2 functions, one if u have a target point one if you shoot in the void. The weapon, the shot sound and the PresentationScript are there for the presentation scene.
A sci-fi trail for hitscan shot, railgun beam surrounded by energy rings.
Price $9.99
BoZo: Stylized Modular Characters by BoZo
- Supported version: 2021.3.21f1
- Render pipelines: Built-in, URP, HDRP
- Humanoid rig with Eye bones and Jaw bone
- Hairstyles have their own rig
- For facial animations use Blendshapes.
- Animations are not included. Supports Mixamo and other animation packages
- Physics are not included.
- Rigging: Yes
- UV mapping: Yes
- No LODs
- Polycount Ranges from 13k-25k depending on customization
- Each Textures range from 512 -1024 Tops, 256-512 Bottoms Feet and Hair
- All Clothes and Hairstyles contain Diffuse and Normal Map
👀 Features:
- 38 Customizable outfits pieces
- Mixable hairstyles with 6 front styles and 14 back styles
- Hairstyles have their own rig to allow animations and physics applied to them independently
- Base body that blends between male and female
- Modular blendshapes to create your own unique expressions
- Simple Humanoid rig compatible with mixamo and other animation packages
- A Skin and Clothes shader for customizing colors (Requires the Unity shader graph installed)
- Procedural eyeshader
- Includes a character customization demo
- Simple Lightweight outfit Equip System
Asset Breakdown:
Total: 61 Unique Assets
- 11 Tops
- 12 Bottoms
- 10 footwear
- 6 Front Hairstyles
- 14 Back Hairstyles
- 2 Head Accessories
- 4 Face Accessories
- 1 Head Mesh (includes blendshapes for BodyType, Face Type, Eyelash Length )
Technical details:
- Polycount Averages
- Tops 5000 Tris
- Bottoms 2500 Tris
- Footwear 1500 Tris
- HairBack 4000 Tris
- HairFront 2000 Tris
- Head Accessories 700 Tris
- Face Accessories 700 Tris
- Head 6000
- Each Textures range from 512 -1024 Tops, 256-512 Bottoms Feet and Hair
- All Assets contain Diffuse and Normal Map
- Most Outfits include Blendshapes for (BodyType, Chest Size) excluding Head, Hair, Face Accessories which have none.
Custom Shaders:
Ouftit Shader -
- Created in Shader Graph
- Can Customize Up to 6 Colors (3 For White Alpha and 3 For Black Alpha)
Skin Shader -
- Created in Shader Graph
- SkinTone, UnderTone, Eyelash Color, Eyebrow Color, Fuzz Color
- Fuzz Color and Width
- Underwear Color and Opacity
Eye Shader -
- Created in Shader Graph
- Customize Pupil Color, and Size
- Iris Color, Size, and Gradients
- Scalara Color
Price $40.00
GUI - Life Game by Layer Lab
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◼ Join in to our LayerLab Discord Community ◼
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📣 Notices
"I recommend graphic assets that complement this GUI pack."
-> 3D Characters - Casual Character
◼ Key Features
- Recommended resolution: 2560x1440
- This is an asset for creating a life simulation game with a simple GUI that can be utilized anywhere.
- GUI skin pack that includes layout demo scenes and prefabs.
- Item Icons are included in the asset pack.
- UI designs are sliced for 9-patch capability, allowing for resizable elements.
- Provided in white, allowing for color customization.
- Coding and animation not included
◼ Assets
PNG
- 480+ sources as PNG
- 25 unique item icons (32x32, 64x64, 128x128, 256x256, 512x512)
- All images included in the demo scene are included in the pack.
- The size of other PNG images, excluding some icons provided in various sizes, matches that displayed on the demo screen.
Prefabs
- 205+ Prefabs
- Buttons
- Frames
- Labels Title
- Popups
- Sliders
- UI_Etc (Alert, InputField, ResourceBar,Swich,Toggle,UserInfo)
- UI_Play (Joystick, ActionButton)
- DemoScene_Panels
- Each UI used in the demo scene has been created as a prefab.
Scenes
- 56 Demo Scene
- Create your own game using the pre-made demo scene as a reference.
- You can refer to the application cases and layout where the UI resources are applied. Please note that coding and animation are not included.
⛔ Important : Not included editable files. (PSD, SVG, etc)
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If you have any suggestions or ideas for improvement, feel free to contact us. Your requests could be included in future updates.
Follow us for the latest news and updates!
Price $29.99
Lobby Manager (NGO, Lobby, Relay) by AsianChicken
Features
- Create Lobby: With as many options as you want
- List Lobby: Search for available lobbies, with or without filters
- Join Lobby: Waiting room until there are enough players to get started
- Private Code: You can create private lobbies for your friends with a unique access code.
- Remove Player: Host may expel a player
- Make Host: Host can appoint a Host to another player
- Player Data: Players can store their own data
- Scene Manager Network: In charge of transporting players to the game and back to the Lobby.
- Lobby Manager: is responsible for managing all network behaviour
- User Authentication: The player can access the game via an account or log in as a guest
- Losed Connection: The system is prepared in case the internet connection is lost.
- Responsive UI: The UI has been designed to adapt to any screen resolution.
Link to documentation: https://docs.google.com/document/d/1gATwWarzlzchtZ8aaPwD4lViRTscAU2GLtciU5cgaK0/edit?usp=sharing
The templete includes everything you need to create, search and join a lobby. It is fully scalable and customisable with the lobby creation options you want to edit and the lobby search filters you want to offer.
It is also compatible with any game you have already developed, the scene network system takes care of transporting all players to your game.
Price $19.99
Network Flow by DBUIT GAMES
·App needs Gameview at 1900x1080 resolution
PURPOSE:
This tool is a system where resources enter it through an Input, flow through a Network, and end up in an Output
Input -> Network flow -> Output
The purpose is to evaluate the balance of resources after flowing throught to see if the system has any losses in its way through and be able to modify flow capacities and connections to optimize it at its maximum.
USEFUL FOR:
The system can emulate real cases of logistics, fluid or gas pipes, travelling plans...
Price $49.99
Double Precision Maths Library by RobboCode
Double precision implementation of the following Unity classes:
- Mathf
- Vector2
- Vector3
- Vector4
- Quaternion
- Matrix4x4
Note that sometimes an exact match to the Unity equivalent wasn't possible. Furthermore, not every single method from these classes has been implemented. In general, this is only for methods whose double precision equivalent likely offers little practical benefit.
The complete details of any differences between the above classes and their Unity equivalents, including which methods are/aren't implemented, can be found here in the documentation:
https://robertjclose.github.io/DPML-documentation/
If you are looking for a double-precision version of a particular method, please check the documentation to ensure that it is supported by this package before purchasing.
If a method is not supported, but you have found a good reason why it should be, please get in touch and I will do my best to add it!
This library is designed to be instantly familiar to Unity users, as each class in this library has a corresponding equivalent class in the core UnityEngine API. However, the crucial difference is that while the Unity classes are built using single precision floating-point numbers, this library provides those same classes with double precision floating point numbers.
Price $5.00
[DOTS] RTS Unit Selection by TRavljen
This package is based on DOTS.
Uses Entities and NOT GameObjects for units. Also utilises Job and Burst for optimised performance. This means selecting a thousand units is not a problem!
If you are looking for GameObject Unit Selection, here is the LINK.
Because this is an early version it will be free for a while, until all features and found bugs are resolved.
Otherwise simple Unit Selection package suitable for games that require RTS style selection.
- enables single or multiple unit selection (more features below)
- short well documented code
- no-coding required for out-of-the-box use! well, except for selection change listener
- extra customisation requires minimal coding (if you find feature missing that you'd like to see let me know!)
- quick setup (2min)
- interface for custom selection area functionality
- interface for input system
- 1 selection prefab included (2D rectangle selection area)
- includes simple demo scene with no additional 3D models or other assets seen on previews!
FEATURES:
Click and drag with mouse:
- click on unit will select it
- drag mouse will select (highlight before mouse release) all units in selection area
- sort units by their distance from start of the drag
Shift hotkey:
- shift+drag mouse will add all units in selection area to current selection
- shift+click on unit will toggle unit selection (select/deselect)
Configurations:
- adjustable number for maximal selected units
- option to disable maximum selection number
- option to disable mouse double click
- option to disable shift selection (adding to current selection)
- option to disable click on friendly, neutral and enemy units (units not owned by player; usually used to get information about enemy unit in RTS games)
- disable highlighting with drag selection
Misc
- by default it will ignore interactions with UI elements (selection through buttons won't work, neither will it cancel current selection when clicked on)
- move mouse over a unit to highlight it
Instructions: You can find them at the start of the documentation PDF, few simple steps.
NEW*
For any additional questions or help you can join the new Discord Channel
Price $0.00
Jewelry Icons - Mega Pack - 2D Pixel Jewelry and Accessories Bundle by WCE Assets
Content Details
- 1020 Unique pixel artwork
- Spritesheets for every resolution included
Resolution Details
- 128x128 Resolutions included
- 64x64 Resolutions included
- 32x32 Resolutions included
Format Details
- Transparent backgrounds
- PNG format
Extra Information
- Default PPU configuration, customize for specific requirements
- Spritesheets are pre-sliced for easy usage
- If re-slicing a spritesheet, use the "Grid By Cell Count" slice type for the best slicing results
Unleash a Jewel Grandeur: The Pixel Art Jewelry Mega Pack (12 Packs in 1)!
Adorn your characters in shimmering style at a fraction of the cost! The Pixel Art Jewelry Mega Pack is your ultimate treasure trove, combining a whopping 12 incredible icon collections into a single, low price resource for game developers and pixel art enthusiasts.
This mega pack overflows with a dazzling array of intricately detailed pixel art jewelry, including:
- Bracelets: Stack 'em up with a vast selection of unique designs, perfect for crafting distinctive characters and offering visual rewards.
- Rings: Rule your realm with an unmatched collection of rings, from simple bands to powerful enchanted symbols of authority.
- Necklaces: Dazzle your characters with stunning adornments, featuring everything from intricate chainmail to dazzling gemstones.
- Earrings: Let your players express their unique style with a vibrant collection of earrings, catering to all preferences.
This mega pack isn't just about variety, it's about ease of use:
- Multiple Resolutions: Adapt to any project with included 128x128, 64x64, and 32x32 resolutions, ensuring seamless integration across platforms.
- Performance-Optimized Perfection: Effortlessly integrate these icons into your project with pre-cut spritesheets and performance-optimized sprites for each resolution.
- Crystal-Clear Canvas: Each icon boasts a transparent background in PNG format, allowing for effortless placement within your digital world.
The Pixel Art Jewelry Mega Pack empowers you to:
- Craft Captivating Characters: Design diverse avatars with endless jewelry combinations, allowing players to personalize their appearance and showcase their achievements.
- Enhance Your RPG with Unique Items: Craft a diverse range of jewelry for your RPG, from basic starter pieces to powerful enchanted artifacts.
- Fuel Your Creativity: Spark your players' imaginations with a boundless array of jewelry designs, catering to all styles and preferences.
Don't miss out on this incredible value! The Pixel Art Jewelry Mega Pack offers more than just stunning visuals:
- Commercial Use License: Use these icons in your personal and commercial projects without restriction.
- Free Updates: Get access to future additions and new jewelry icons to expand your collection at no extra cost.
P.S. Explore our other icon collections, featuring a variety of objects and themes to bring your world to life!
Price $29.99
Cartoon Viking Pack by Moonlight Studios
Number of textures: 1
Texture dimensions: 512x512
Minimum polygon count: 27
Maximum polygon count: 6994
Number of meshes/prefabs: 51
UV mapping: Yes
Types of materials and texture maps: Standard Shading
Includes over 50+ prefab assets
4x Building prefabs
7x Nature prefabs
6x Land prefabs
20x Props prefabs
12x Rocks prefabs
2x Characters
Includes 1x (512x512) texture atlas
Includes 7 demo scenes
Includes 2x rigged characters (Mixamo ready)
Price $19.99
Cartoon Dungeon Pack by Moonlight Studios
Number of textures: 1
Texture dimensions: 512x512
Minimum polygon count: 12
Maximum polygon count: 9015
Number of meshes/prefabs: 73
UV mapping: Yes
Types of materials and texture maps: Standard Shading
Contains 50+ unique prefabs assets
- 4x Floor prefabs
- 41x Props
- 26x Walls
- 2x Characters
Includes 1x (512x512) texture atlas for better game performance
Includes 4 demo scenes
Includes 2x rigged characters (Mixamo ready)
Price $19.99
InfiniTUNES Music Collection D - Medieval Real Instrument Songs by ARTnGAME
Medieval Music Tracks Collection
- 3 complete Medieval Themed music tracks, based on real instruments for unique sound.
(Summerfields - Limestone - Wind Dance)
- Individual instrument tracks incusion for each music track, for use with the Moods system of InfiniTUNE and recomposition of the music with variable volume per instrument. Total 17 tracks.
Technical details
Audio file types: WAV
Sample rate: 44.1 kHz
Bit depth: 16 bit
Loopable: No
Additional: Stereo
InfiniTUNE Music player and combination system
- Combine individual instrument tracks to form the final music, with variable volume for each, for infinite moods and possibilities.
- Create and save Moods, that can apply user specified music volume per individual insrument track, to formulate the music for various use cases and different game areas.
- Mood lerp system for smoothly changing between the saved Moods
- Biome music controller, which can initiate a smooth Mood change to the selected Mood for each region center at Run time.
InfiniTUNES Collection D - Medieval Real Instrument Music, is a series of music tracks that can be played directly, or rearranged by their individual instrument tracks, for variety in the played music composition.
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InfiniTUNES Collection D is released and is on -50% Initial Release Discount ($14.5 vs $29) until 4rth June!
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BIG LIMITED TIME OFFER: Get the compete Environment Building Bundle with a very big discount during the sale ($120 vs $460 current price).
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First upgrade from InfiniTUNES Collection D to Sky Master ULTIMATE for $35.
Sky Master ULTIMATE can then be upgraded to the Environment Building Bundle for $69 for a total of $120 for all ARTnGAME assets! Save more than $600!
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The music is composed by Theodore Tsoukalas of ARTnGAME team and it is based on real live played instruments, for unique and exciting sound.
InfiniTUNES Collection A, B and C are also available, with more unique tracks and music combination possibilities.
The assets includes the InfiniTUNE system, that can combine individual tracks to form the final music, with variable volume, for infinite moods and possibilities.
This is the first release of the InfiniTUNE system, a lot more aspects and features are going to be added in the future updates. For any feedback and questions please use my Discord channel for direct contact and the Forum Thread.
ARTnGAME Website - Instagram - Facebook - Twitter - Discord - Youtube - Reddit
Price $29.00
ThunderStorm SkyBox Bundle - 15 Pack Bundle by Arctic Fox Developments
Skyboxes
This bundle includes 15 high-quality thundercloud skyboxes depecting various thunderstorm conditions. From moody contrasted clouds to surreal lightning, these skyboxes are perfect for a wide range of applications.
15 Unique ThunderCloud skyboxes:
- 8192 × 4096 material images in PNG format
- A variety of thunderstorm conditions ranging from moody clouds on a ground level to stormy lightning scenarios up in the sky.
- 4096 x 4096 Textures
15 ThunderStorm Scenes:
15 Demo Scenes with textures loaded, ready to go!
A big thanks for downloading, we pride ourselves on our commitment to customer satisfaction. If you have any issues, feedback, or thoughts on this package, please do not hesitate to let us know on: support@arcticfoxdevelopments.com.
Price $7.99
TDG Bins by Theory Digital Games
Polygons: 6-1768.
- Large Dumpster 1768
- Small Dumpster 110
Meshes: 28
Prefabs: 40
UV mapping: Yes
Textures: 2k PBR
Trash Trash Trash! It's got to go somewhere. So here's a bunch of places you can put it.
28 different unique models that you can color, texture, or arrange however you need. All bins and lids are UV mapped so you can use standard colors or textures. Several sample textures provided.
Doors swivel and open properly. Lids are separate meshes so you can remove them. Different parts of the bins are set for different materials so you can mix and match colors / textures.
Completely modular and matches in scale and style to all of our other low poly 3D Packs.
Price $8.00
MONS 3 by BobGrandmaster
textures(PBR): Diffuse, Emissive, Glossines, AO, Specular, Normal, Normalobj. (4096).
animations - 10 animations(idle 2,walk,run,attack 2,krit attack,death,damage 2.
Polygonal Quads/Tris.
UV mapping: Yes.
Rigging: Yes
Polys- 24 657
Verts- 24 728
textures(PBR): Diffuse, Emissive, Glossines, AO, Specular, Normal, Normalobj. (4096).
animations - 10 animations(idle 2,walk,run,attack 2,krit attack,death,damage 2.
Polygonal Quads/Tris.
UV mapping: Yes.
Rigging: Yes
Polys- 24 657
Verts- 24 728
Price $14.99
Alien Toad Navigator by ArgentFish
Number of textures 67
Texture dimensions (4096x4096, 2048x2048, 1024x1024, 512x512)
Vertex counts of characters: 23 922
Minimum polygon count 23 086
Maximum polygon count 45 149
Number of meshes/prefabs
Rigging: Yes
Animation count 2
Animation type list Idle in root place
UV mapping: Yes
Types of materials and texture maps (PBR) (BaseColor, Normal, MetallicSmoothness, AO, Emissive)
Alien Toad Navigator
3D model of delightful amphibious friend ALIEN TOAD NAVIGATOR!
I was inspired to make the underwater seekers team from fantasy world that exploring the oceans in search of hidden treasures.
VIDEO ▶ 📼 ◀ PREVIEW
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Main Advantages:
📌 Low-poly
📌 Fully Rigged
📌 Modular
🔎 Polycount
🔹 Faces 23 086 🔹 Tris 45 149 🔹 Verts 22 843
⚙️ Rig
Humanoid RIG with additional bones.
So my rig is based on epic skeleton with removed pinky finger joints. It has exactly the same names as unreal skeleton. For the face animation I use additional bones for both eyes and for jaw. Compass consist of 4 additional bones.
For additional help information you can contact me by mail 📧 denyshalan@gmail.com.
List of additional bones 🦴
👗 Different Outfits
This model contain 2 different texture packs. First pack is decorated with a beautyfull glossy wet dirt. I think it can be used for inland travels. And second is clean ropes pack for underwater adventures.
💄 Materials and Textures
Some parts has material variations with ready textures and emissive intensity controls.
4K Textures
📌 67.PNG Textures for Unity
📌 BaseColor, Normal, MetallicSmoothness, AO, Emissive
Unreal Engine Project
📌 Supported version: 2021.3.22f1
📌 Epic Skeleton rig with additional bones
📌 Facial animations for eyes and jaw bones
📌 2 Animations, Idles
Price $29.00