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Cyerce Nigricans by Teslo Liana

Asset Store newest packages - 2024, May 21 - 12:58
Low poly model of the character Cyerce Nigricans

The model has 3 texture packs (textures set 4096x4096 )

PBR textures(Metallic Sheder):
-AlbedoTransparency
-Occlusion
-MetallicSmoothness
-Normal

Contains 19 animations:
attack (x5), death (x2), get hit (x3), idle (x2), walking (x7)

Faces - 10818
Verts - 10425
Tris - 20150

Price $44.99

Troll_ by black_dolphin

Asset Store newest packages - 2024, May 21 - 12:58
Low poly character for your game

Animated: 50

Weapon:28

Attack (x5)

Idle (x3)

Walk(x2)

Run(x2)

Jump(x3)(start,loop,end)

LookAround(x3)

Hit(x4)

Death(x1)

Block(x2)

Dull(x1)

Weapon(x1)

Think(x1)

No Weapon:22

Attack (x5)

Idle (x2)

Walk(x1)

Run(x2)

Jump(x3)(start,loop,end)

LookAround(x3)

Hit(x4)

Death(x1)

Think(x1)

Number of Materials: 7

Number of Textures: 23

Vertex counts of characters: 11048

Maps PBR

low poly

rigged

Render Marmoset


Low-poly modular model of the character Troll

Suitable for games of different genre: RPG, strategy,etc.


HDRP


The video preview scene is not included in the project.


Features:

  • Changing color skin, eyes, mouth,things.
  • Glowing eyes
  • 17 Face Blend Shapes (opening the mouth, tongue curves, closing one and the other eye, eye rotation,angry face)
  • Low Poly

Troll:

  • Faces 10029
  • Vertices 9729
  • Tris 19272

Things:

  • Faces 1283
  • Vertices 1319
  • Tris 2482

5 sets of textures :

  • Body (4096x4096)(Albedo,Metallic,Normal,AO)
  • Head (4096x4096)(Albedo,Metallic,Normal,AO)
  • Mouth (2048x2048)(Albedo,Metallic,Normal,AO)
  • Eye (2048x2028)(Albedo,Metallic,Normal,AO,Emissive)
  • Things (4096x4096)(Albedo,Metallic,Normal,AO)

Asset contains 50 animations.

All the animations in the video.


The skeleton has additional bones : joint_mount, joint_mount1, joint_language, joint_language1, joint_language2, joint_language3, joint_Cudgel, joint_Cudgel1.


For additional questions, please contact balika_2602198@mail.ru.


Price $45.00

AA_Daily_Activities_MegaPack_01 by activeanimation

Asset Store newest packages - 2024, May 21 - 12:43

Rigging: Yes

Animation count: 1000

Animation type list: fbx

motion capture

This module set consists of 1,000 motion capture actions recorded during our routine shooting period in animo studio. The content is more fragmented and episodic, suitable for use on NPCs. Therefore, each animation cannot loop, and multiple animations cannot be concatenated due to the lack of shared poses.


You can find diverse and lifelike actions inside, including solo, duo, and even multi-person interactive actions. Come and see what surprises await you!



Note: Technical support is not provided for this pack.



We have a professional motion capture team. Our database has thousands of animations.

We are pleased to share with you our motion capture work. Please look forward to more work from us. Please stay tuned!


Animation List


Price $29.99

SciFi Plant Capsules by Game Stuff Studio

Asset Store newest packages - 2024, May 21 - 12:36
10 Capsules.
Renders created in Marmoset

Number of textures : 33

Texture dimensions : 4K

Number of Triangles: 37K-120K

Number of meshes/prefabs: 10

UV mapping: Yes

Types of materials and texture maps (tga)

The package includes 10 Plant Capsules.


Each capsule has 1 baked material and 5 tileable (Metal01, Metal02, Rubber, Glass, Emissive).


This asset will create realistic content for your project and will suit any environment.


Clean modeling, correct scale, UV, and texturing.


Correct naming of objects and materials.


Price $18.99

AA_Female_Movement_Rifle_Additional_Motion by activeanimation

Asset Store newest packages - 2024, May 21 - 12:29

Rigging: Yes

Animation count: 37

Animation type list: fbx

motion capture

< Additional Motion of AA_Female_Movement_Rifle >



This asset is composed of various 37 high-quality motion capture animations needed for game development.

Animation Clips consist of all looping animation Mecanim compatible.

Also, all motion is humanoid based.

We have a professional motion capture team. Our database has thousands of animations.

We are pleased to share with you our motion capture work. Please look forward for more work from us. Please stay tuned!



** This package only includes character's action, without the animation of the weapon. **



Animations:



AA_Female_Movement_Rifle_AIM_walk_loop

AA_Female_Movement_Rifle_AIM_walkBack_loop

AA_Female_Movement_Rifle_AIM_walkL45_loop

AA_Female_Movement_Rifle_AIM_walkL90_loop

AA_Female_Movement_Rifle_AIM_walkL135_loop

AA_Female_Movement_Rifle_AIM_walkR45_loop

AA_Female_Movement_Rifle_AIM_walkR90_loop

AA_Female_Movement_Rifle_AIM_walkR135_loop


AA_Female_Movement_Rifle_AIM_run_loop

AA_Female_Movement_Rifle_AIM_runBack_loop

AA_Female_Movement_Rifle_AIM_runL45_loop

AA_Female_Movement_Rifle_AIM_runL90_loop

AA_Female_Movement_Rifle_AIM_runL135_loop

AA_Female_Movement_Rifle_AIM_runR45_loop

AA_Female_Movement_Rifle_AIM_runR90_loop

AA_Female_Movement_Rifle_AIM_runR135_loop


AA_Female_Movement_Rifle_AIM_CrouchWalk_loop

AA_Female_Movement_Rifle_AIM_CrouchWalkBack_loop

AA_Female_Movement_Rifle_AIM_CrouchWalkL45_loop

AA_Female_Movement_Rifle_AIM_CrouchWalkL90_loop

AA_Female_Movement_Rifle_AIM_CrouchWalkL135_loop

AA_Female_Movement_Rifle_AIM_CrouchWalkR45_loop

AA_Female_Movement_Rifle_AIM_CrouchWalkR90_loop

AA_Female_Movement_Rifle_AIM_CrouchWalkR135_loop


AA_Female_Movement_Rifle_Sprint_loop


AA_Female_Movement_Rifle_Standing_Position_Strafing_Type01

AA_Female_Movement_Rifle_Standing_Position_Strafing_Type02

AA_Female_Movement_Rifle_Standing_Position_Strafing_Type03

AA_Female_Movement_Rifle_kneeling_Position_Strafing_Type01

AA_Female_Movement_Rifle_kneeling_Position_Strafing_Type02

AA_Female_Movement_Rifle_kneeling_Position_Strafing_Type03

AA_Female_Movement_Rifle_Prone_Position_Strafing_Type01

AA_Female_Movement_Rifle_Prone_Position_Strafing_Type02


AA_Female_Movement_Rifle_Standing_Position_Reloads_Type01

AA_Female_Movement_Rifle_Standing_Position_Reloads_Type02

AA_Female_Movement_Rifle_kneeling_Position_Reloads

AA_Female_Movement_Rifle_Prone_Position_Reloads






Price $14.99

Settings Menu Creator - Complete Bundle by CitrioN

Asset Store newest packages - 2024, May 21 - 12:19
Create settings/options menus in a few clicks with the Settings Menu Creator. This bundle contains Settings Menu Creator Pro as well as all current and future add-ons for it.

⚠️ AFTER PURCHASING THIS BUNDLE PLEASE HEAD OVER TO THE FOLLOWING ASSET PAGES TO ACQUIRE THEM INDIVIDUALLY FOR FREE:


Settings Menu Creator Pro

Over 100 of the most commonly used settings in a typical settings/options menu. Also makes creating your own settings easy without any programming experience.


Built-in Post Processing Addon

Adds over 80 post processing related settings for the built-in render pipeline.


URP & HDRP Settings Addon

Adds over 100 URP & HDRP exclusive settings.


Input Rebinding Addon

Adds input rebinding support for the input action asset workflow in Unity's new input system.


Want to try out the Setting Menu Creator asset first before spending money on this Bundle?

Try out the free version here which has all the features (excluding addons) but only a few selected settings to choose from and can only save to PlayerPrefs. Perfect to see if the workflow(s) and functionalities are suited for your personal needs.


Documentation | Forum | Discord | Website


✉️ Contact

If you have any feedback, suggestions or need help, feel free to contact me:

business.norman.schneider@gmail.com


Price $49.99

Settings Menu Creator - Input Rebinding Addon by CitrioN

Asset Store newest packages - 2024, May 21 - 12:19
Create settings/options menus in a few clicks with the Settings Menu Creator. This add-on adds input/key rebinding support for Unity's new input system to the Settings Menu Creator.

Documentation | Discord | Website | Forum


Adds input/key rebinding support for Unity's new input system to the Settings Menu Creator.


⚠️ Does NOT add rebinding support to Unity's old input system.

⚠️ Requires the usage of the input actions asset workflow for Unity's new input system as described here. Check the add-on documentation for more details.


Other Addons:


Check out my other assets:


Get Settings Menu Creator Pro & all current and future addons with the COMPLETE BUNDLE!


✉️ Contact

If you have any feedback, suggestions or need help, feel free to contact me:

business.norman.schneider@gmail.com


Price $15.00

Settings Menu Creator - URP & HDRP Settings Addon by CitrioN

Asset Store newest packages - 2024, May 21 - 12:19
Create settings/options menus in a few clicks with the Settings Menu Creator. This add-on adds over 100 URP & HDRP exclusive settings to the Settings Menu Creator.

Documentation | Forum | Discord | Website


Adds over 100 URP & HDRP exclusive settings to the Settings Menu Creator for:

  • Ambient Occlusion (HDRP)
  • Bloom
  • Channel Mixer
  • Chromatic Aberration
  • Color Adjustments
  • Contact Shadows (HDRP)
  • Depth Of Field
  • Film Grain
  • Fog (HDRP)
  • Lens Distortion
  • Lift, Gamma, Gain
  • Micro Shadows (HDRP)
  • Motion Blur
  • Panini Projection
  • Shadows, Midtones, Highlights
  • Split Toning
  • Tonemapping
  • Vignette
  • White Balance

You can find the full list of settings here.


Other Addons:


Check out my other assets:


Get Settings Menu Creator Pro & all current and future addons with the COMPLETE BUNDLE!


✉️ Contact

If you have any feedback, suggestions or need help, feel free to contact me:

business.norman.schneider@gmail.com


Price $15.00

Settings Menu Creator Pro by CitrioN

Asset Store newest packages - 2024, May 21 - 12:19
Create settings/options menus in a few clicks. Use automatic or manual workflows to save as much time as possible while also offering massive customizability. Works in Built-in, URP, and HDRP.

Want to try out the asset first before spending money on the Pro version?

Try out the free version here which has all the features but only a few selected settings to choose from and can only save to PlayerPrefs. Perfect to see if the workflow(s) and functionalities are suited for your personal needs.


Documentation | Discord | Website | Forum


Features


✔️ Built-in, URP, HDRP

The menus work in all 3 render pipelines but some settings have no effect in certain pipelines due to them not existing in the respective pipeline (Check the full list here for details).


✔️ Over 100 Predefined Settings

Choose from over 100 settings, which cover the most common settings you can find in settings/options menus. They include settings for graphics, audio, camera and more.


✔️ Custom Settings

You can create your own settings without coding by assigning any method to UnityEvent based settings. This allows you for example to manipulate the intensity of a light component by using a slider and setting value change listener component.


✔️ Automated & Manual Workflows

Tired of placing the sliders, toggles, dropdowns etc manually, attaching scripts to assign them to the correct setting, updating navigation if you change the order or your settings etc? This is what other assets require you to do. It takes time and is prone to user error. The Settings Menu Creator gives you the option to handle all that for you so you can focus on more important aspects of your menu or game.


✔️ Very Customizable & Versatile

What if you want to replace a dropdown in your menu? In other assets you would have to delete it and place the new one, reassign and set up all the required scripts to make it work again. With the Settings Menu Creator you only have to replace the dropdown reference on a scriptable object and your menu will use the new dropdown. Takes only a second.


✔️ Automatic Navigation Setup

Tired of manually assigning keyboard/controller menu navigation? Let the tool set it up automatically at runtime.


✔️ Old & New Input System Navigation

Menu navigation works for both the old and the new input system.


✔️ No Coding Skills Required

With a scriptable object and prefab based workflow you don’t need any coding skills.


✔️ Reskin Your Menu In Realtime

Change colors, fonts, text size and other variables in real time using a powerful style profile system. The system can also easily be used for any other system too.


✔️ Additional UI Components

Other settings menu assets don’t offer you the most common UI element used in many settings menus: A previous & next selector (horizontal selector). It is a very common UI element in console games but also used very frequently in PC games. To make the creation of the most common settings menu layouts and styles several additional components, including a tab menu, UI panel system and a dropdown with autoscroll are included.


✔️ Automatic & Manual Saving/Loading

Choose between automatic or manual saving and loading. Save formats are PlayerPrefs, Json and Xml.


✔️️ UGUI & UI Toolkit

Both UI systems are supported, however they do not have the same depth of customizability due to their difference in workflows (UGUI is prefab based, UI Toolkit is UMXL/USS based). The UI Toolkit aspect is considered BETA since UI Toolkit has not been labeled production ready for runtime usage for that long and it is getting updated regularly.


✔️ Full Source Code Included

Want to extend the tool? Go for it!



📌 Add-Ons


📌 Work In Progress Add-Ons

  • Key Rebinding
  • Localization

Check out my other assets:


✉️ Contact

If you have any feedback, suggestions or need help, feel free to contact me:

business.norman.schneider@gmail.com


Price $29.99

Settings Menu Creator - Post Processing by CitrioN

Asset Store newest packages - 2024, May 21 - 12:19
Create settings/options menus in a few clicks with the Settings Menu Creator. This add-on adds over 80 Post Processing related settings to the Settings Menu Creator.

Adds post processing settings for:

  • Ambient Occlusion
  • Auto Exposure
  • Bloom
  • Chromatic Aberration
  • Color Grading
  • Depth Of Field
  • Grain
  • Lens Distortion
  • Motion Blur
  • Screen Space Reflections
  • Vignette
  • Post Processing Layer

Full list of settings can be seen here.

⚠️ Requires Settings Menu Creator or Settings Menu Creator Pro to function.


Documentation | Discord | Website


Adds over 80 Post Processing related settings for:


  • Ambient Occlusion
  • Auto Exposure
  • Bloom
  • Chromatic Aberration
  • Color Grading
  • Depth Of Field
  • Grain
  • Lens Distortion
  • Motion Blur
  • Screen Space Reflections
  • Vignette
  • Post Processing Layer

You can find the full list of settings here.



Check out my other assets:


✉️ Contact

If you have any feedback, suggestions or need help, feel free to contact me:

business.norman.schneider@gmail.com


Price $4.99

Settings Menu Creator by CitrioN

Asset Store newest packages - 2024, May 21 - 12:19
Create settings/options menus in a few clicks. Use automatic or manual workflows to save as much time as possible while also offering massive customizability. Works in Built-in, URP, and HDRP.

Check out the Settings Menu Creator Pro version if you want access to settings beyond the few provided in this free version. The Pro version also makes it easy to hook up a lot of custom functionality without having to code.


Documentation | Discord | Website


Features


✔️ Built-in, URP, HDRP

The menus work in all 3 render pipelines.


✔️ Automated & Manual Workflows

Tired of placing the sliders, toggles, dropdowns etc manually, attaching scripts to assign them to the correct setting, updating navigation if you change the order or your settings etc? This is what other assets require you to do. It takes time and is prone to user error. The Settings Menu Creator gives you the option to handle all that for you so you can focus on more important aspects of your menu or game.


✔️ Very Customizable & Versatile

What if you want to replace a dropdown in your menu? In other assets you would have to delete it and place the new one, reassign and set up all the required scripts to make it work again. With the Settings Menu Creator you only have to replace the dropdown reference on a scriptable object and your menu will use the new dropdown. Takes only a second.


✔️ Automatic Navigation Setup

Tired of manually assigning keyboard/controller menu navigation? Let the tool set it up automatically at runtime.


✔️ Old & New Input System Navigation

Menu navigation works for both the old and the new input system.


✔️ No Coding Skills Required

With a scriptable object and prefab based workflow you don’t need any coding skills.


✔️ Reskin Your Menu In Realtime

Change colors, fonts, text size and other variables in real time using a powerful style profile system. The system can also easily be used for any other system too.


✔️ Additional UI Components

Other settings menu assets don’t offer you the most common UI element used in many settings menus: A previous & next selector (horizontal selector). It is a very common UI element in console games but also used very frequently in PC games. To make the creation of the most common settings menu layouts and styles several additional components, including a tab menu, UI panel system and a dropdown with autoscroll are included.


✔️ Automatic & Manual Saving/Loading

Choose between automatic or manual saving and loading.


✔️️ UGUI & UI Toolkit

Both UI systems are supported, however they do not have the same depth of customizability due to their difference in workflows (UGUI is prefab based, UI Toolkit is UMXL/USS based). The UI Toolkit aspect is considered BETA since UI Toolkit has not been labeled production ready for runtime usage for that long and it is getting updated regularly.


✔️ Full Source Code Included

Want to extend the tool? Go for it!



📌 Add-Ons


📌 Planned Add-Ons

  • URP Exclusive Settings
  • HDRP Exclusive Settings
  • Key Rebinding
  • Localization

Check out my other assets:


✉️ Contact

If you have any feedback, suggestions or need help, feel free to contact me:

business.norman.schneider@gmail.com


Price $0.00

Particle Path System by Duckweed

Asset Store newest packages - 2024, May 21 - 12:16
Particle Path System is a powerful Unity plugin that converts ListVector3 into direction information

Description:

Particle Path System is a powerful Unity plugin that converts List<Vector3> into direction information and stores it after a single computation. By disabling particle movement and random generation, and passing in List<Vector3>, you can make particles move along the path direction (with particles moving completely along the path when their starting point coincides with the path).

Key Features:

  • Decoupled Path and Particle System: Particle Path System decouples the path from the ParticleSystem, focusing solely on directing particle movement throughout their lifecycle. This simplifies the process of controlling particle paths.
  • Automatic Computation: Upon initialization, the plugin automatically calculates the particle's lifespan based on velocity and total path length, providing convenient and flexible setup options.
  • Performance Optimization: All path and direction information is computed only once and stored as a fixed data structure. Therefore, each particle only needs to read based on the progress of movement, optimizing performance.

Particle Path System offers an efficient and flexible approach to particle path movement, enhancing the possibilities and creativity of your projects.


Price $19.99

Style Profile - Runtime Style Modifications by CitrioN

Asset Store newest packages - 2024, May 21 - 12:12
Using a style profile allows you to update your game's visuals on the fly at runtime. Thanks to its generic approach it can also be used for other systems very easily.

Tired of opening all your prefabs to change the color theme of the UI in your project? The style profile system can make this much easier and faster with a little bit of initial setup.


A style profile is a scriptable object containing variables to define a style. It was initially created for easy customization of the visuals in graphical user interfaces (GUI) but is now much more than just that. It can be used for any system thanks to its generic approach to variables. Beyond the customization it is non destructive because its effects will be applied at runtime. Any changes to your style profile will instantly be shown in the game, making it more flexible and powerful in certain scenarios than a prefab based approach.


Documentation | Discord | Website


Features


✔️ No Coding Skills Required

With a scriptable object and prefabs you can customize your UI and also other systems without needing to write any code.


✔️ Reskin Your UI In Realtime

Change colors, fonts, text size and other variables in real time using a powerful style profile system. The system can also easily be used for any other system too.


✔️️ UGUI & UI Toolkit

Both UI systems are supported. However, if you are using UI Toolkit you should consider if using style sheets are sufficient for your use case.


✔️ Full Source Code Included

Want to extend the tool? Go for it!



Check out my other assets:


✉️ Contact

If you have any feedback, suggestions or need help, feel free to contact me:

business.norman.schneider@gmail.com


Price $0.00

Angel_Pack by veder

Asset Store newest packages - 2024, May 21 - 12:11
This is game-ready models of the character.She will be a perfect character for a fantasy and RPG, strategy, first-person shooter, etc. Renders are made in Marmoset Toolbag 4

Rigged: (Yes)

Animated: (Yes)

Texture Resolutions: (All 4096)

Number of Animations:

Angel 1 - 23 + Demo

Angel 2 - 21 + Demo

Angel 3 - 21 +Demo

Angel 4 - 20 + Demo

Angel 5 - 20 + Demo

Number of characters: 5

Vertex counts of characters:

Angel 1 - 130 094

Angel 2 - 59699

Angel 3 - 66045

Angel 4 - 61062

Angel 5 - 77665

Number of Materials and Material Instances:

Angel 1 - 18

Angel 2 - 15

Angel 3 - 13

Angel 4 - 13

Angel 5 - 13

Number of Textures:

Angel - 52

Angel 2 - 43

Angel 3 - 37

Angel 4 - 37

Angel 5 - 37

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: No

Important/Additional Notes: Extra bones - please, watch the pages.

Angel1

Polycount:

Verts 130094

Tris 154 222

Rigged: (Yes)

Animated: Yes

Number of Animations:23(Demo)

Animation types (Root Motion /In-place 23)

Number of characters:1

Vertex counts of characters:130 094

Number of Materials and Material Instances:18

Number of Textures:52

Texture Resolutions: 4K PBR Textures(tga)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: No



Angel2

Polycount:

Verts 59699

Tris 92271

Rigged: (Yes)

Animated: Yes

Number of Animations:21(Demo)

Animation types (Root Motion /In-place 21)

Number of characters:1

Vertex counts of characters:59699

Number of Materials and Material Instances:15

Number of Textures:43

Texture Resolutions: 4K PBR Textures(tga)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: No



Angel3

Polycount:

Verts 66045

Tris 100052

Rigged: (Yes)

Animated: Yes

Number of Animations:21(Demo)

Animation types (Root Motion /In-place 21)

Number of characters:1

Vertex counts of characters:66045

Number of Materials and Material Instances:13

Number of Textures:37

Texture Resolutions: 4K PBR Textures(tga)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: No



Angel4

Polycount:

Verts 61062

Tris 96699

Rigged: (Yes)

Animated: Yes

Number of Animations:20(Demo)

Animation types (Root Motion /In-place 20)

Number of characters:1

Vertex counts of characters:66045

Number of Materials and Material Instances:13

Number of Textures:37

Texture Resolutions: 4K PBR Textures(tga)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: No



Angel5

Polycount:

Verts 77665

Tris 87505

Rigged: (Yes)

Animated: Yes

Number of Animations:Demo(20)

Animation types (Root Motion /In-place20 )

Number of characters:1

Vertex counts of characters:66045

Number of Materials and Material Instances:13

Number of Textures:37

Texture Resolutions: 4K PBR Textures(tga)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: No


Price $119.00

Mark V Tank by PolyRise Studio

Asset Store newest packages - 2024, May 21 - 12:10
Heavy artillery tank used in the closing of world war 1 by the British and in the Russian civil war, the heavy tank is PBR painted.

• PBR Materials

• Triangles:

LOD-0: 58158 Tri

LOD-1: 36605 Tri

LOD-2: 10274 Tri 

• Main textures resolution : 4096 x 4096

• 1 Model

• 1 Prefrab

• 2 Materials

• 6 Textures

Heavy artillery tank (Mark V) used in the closing of world war 1 by the British and in the Russian civil war, the heavy tank is pbr painted. 


Uses 4k textures (4096 x 4096).

You can use this model in all kinds of shooter games and under different platforms.


Price $11.99

Blender – Fix Mirrored Parts Shading Issues

Austin Tate's Blog - 2024, May 21 - 11:41

I am getting shading/colour issues on glTF exports of parts in Blender models that were probably created in the far distant past as a mirror of an airplane wing or piece on one side transposed to the other. The “broken” parts sometimes look dark or black in Blender at other times they may be normally coloured. For some parts I was just able to duplicate and mirror the part again in Blender 4.1.1 to replace a broken object and that worked fine. But some parts cannot be mirrored.

I can’t see what the difference is between each side, but when I export to glTF (for example) in the Khronos viewer the parts shows as a grey colour versus the proper colour of the other side. I checked and there is no negative scale on the piece. I also flipped face normals (both ways!) but that made no difference.

I have checked a glTF export of the Blender model in the Khronos glTF Sample Viewer and in the tool’s Debug Settings the faulty part does have different “Shaded Normals”, “Geometry Normals”, “Geometry Tangents” and “Geometry Bitangents”.

I wonder if anyone has seen this and knows the trick to correct it?

Ideally I want to be able to fix the model in Blender, be able to export as glTF and have that work in the Khronos glTf Sample Viewer without shading issues. The have a process clear enough ton be able to repeat on other models with similar issues. As well as document that process here to help others in future.

X-15 Rocket Plane Test Model

This occurs on multiple Blender models, but one sample X-15 rocket plane model that exhibits this behaviour is the “X-15-1” by TaffGoch on 3D Warehouse
https://3dwarehouse.sketchup.com/model/a3a3a3d2ccc590eeaef99de91a3e555/X-15-1

Khronos glTF Sample Viewer and Debug Views


Discussions and Online Suggestions

https://forum.unity.com/threads/symmetric-models-with-mirrored-normal-maps-shader-fix.65859/

https://www.reddit.com/r/opengl/comments/sectzr/i_suspect_the_loaded_model_tangent_bitanget_and/

These posts clearly are exploring the right area, so it is likely its something to do with normals, tangents and bitangents! But all the suggest I tried in here (that I can understand) have not worked, eves the idea of exporting via FBX and reimporting.

Café Cozy - Wholesome Shop Music Pack by wobwobrob

Asset Store newest packages - 2024, May 21 - 10:25
16 tracks of cute shop music loops from Wob Wob Rob, complete with 12 stingers to brighten your day!

Audio file types WAV

Sample rate 44.1k

Bit depth 16bit

Loopable: Yes

Additional: Stereo

Café Cozy is a collection of gorgeous wholesome music, perfect for your relaxing towns, bustling shops and chilled villages. Inspired by Animal Crossing, Love & Pies, Sunshine Days & Harvest Moon, these tracks are the perfect accompaniment to your bakeries, cafés, shops, markets, and anything else where a sweet little bop is needed!


This pack includes 16 seemlessly looping tracks and 12 musical stingers:


Music loops:

  • Coffee Trail (1:47)
  • Next Please (1:20)
  • Opening Hour (0:48)
  • Just Browsing (1:45)
  • Shopping Needs (1:54)
  • Star Buy (0:27)
  • Carousel (1:00)
  • Family Recipe (2:00)
  • Pop Shop (1:04)
  • Take Stock (0:35)
  • Buy & Bop (1:52)
  • Window Dressing (0:47)
  • Wind Down (1.08)
  • Warehouse Wiggle (1:04)
  • Sweet Tooth (0:42)
  • New Day (1:01)

And 12 musical stingers:

  • Complete 1-10 (0:04)
  • Transition 1-2 (0:05)

Happy shopping! 


Price $10.00

Action Music Vol.1 - EDM by Mark Allnutt

Asset Store newest packages - 2024, May 21 - 10:24
A collection of hard hitting EDM tracks and loops for action based game-play.

9 Full Tracks (plus loopable versions).

42 individual Loops.

9 Stingers.

44.1Khz, 16bit.

Loopable files and in Stereo Wavs.


Tracks 1-3 are 130bpm, and in Cminor.

Tracks 4-6 are 95bpm, and in Eminor.

Tracks 7-9 are 120bpm, and in Gminor.

9 full pieces of music, broken up into 42 individual loops of varying intensity.


From ambient drones, to rhythmic bass patterns, to glow-stick-bashing cyberpunk beats, these tracks and loops have the diversity to take the player on your desired journey.


Perfect for Sci-fi, Dystopian, Cyberpunk.


Additional loops or commissions available on request. Mail me at markjallnutt@gmail.com


Price $49.00

Retro 3D Shader Pack for Unity by Chris Murphy

Asset Store newest packages - 2024, May 21 - 10:06
The Retro 3D Shader Pack for Unity is a collection of shaders that can be used to replicate the distinct visual style of early 3D games within the modern Unity engine.

Features include:

- Retro shaders which render 3D objects using four distinct lighting types; unlit, vertex lit, flat lit, and standard Unity lighting


- Support for common material features such as transparency, tiling & offset, color tint, specularity, normal mapping, emission, and more


- Retro properties which can be easily enabled and disabled including;

- Vertex jitter/snapping with world/screen space toggle

- Affine texture mapping

- Vertex draw distance


- Lit and unlit sprite shaders


- A retro post-processing shader which uses the in-built Unity Post-Processing Stack (v2) for simple integration with other post-process effects as well as enabling;

- Pixelation which can be toggled between basic pixel scaling vs fixed vertical resolution

- Color depth/posterization

- Scalable dithering which comes with a set of supplied dither patterns as well as the option to use your own


- An example scene showcasing the practical uses of each shader with example materials and post-processing profile

The Retro 3D Shader Pack is a collection of shaders that can be used to replicate the distinctive visual style of early 3D (32-bit) consoles such as the original PlayStation and the Nintendo 64 within the modern Unity engine. 


Each included effect is modular, scalable, and can be easily utilised by both programmers and non-programmers via included custom GUIs - no knowledge of shader code is required. 


Price $10.00

Fantasy Warrior Weapon Sword5 Set Pack by Coffee duck

Asset Store newest packages - 2024, May 21 - 06:18
Set of 30 hand drawn icons

.

This pack can be used as a variety of game project icons.

This pack was made with fantasy or RPG games in mind, but feel free to use it on any project.

Set of 30 hand drawn icons

- Each icon is 512x512 pixels size (PNG);

- Each icon is 256x256 pixels size (PNG);

- Each icon is 128x128 pixels size (PNG);

- Black background and transparent background

-It was created by Photoshop, and it includes a psd file.

-Check out the screenshots.

Thank you.


Price $23.00

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